Unite and Fight/January 2021

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This page only contains information unique to this iteration of Unite and Fight.
For event basics, see the Unite and Fight main article.
For details on the Revenant Weapon required to recruit Eternals characters, see Revenant Weapons.

Event duration: 10:00 UTC, January 15, 202119:00 JST, January 15, 2021 - 14:59 UTC, January 22, 202123:59 JST, January 22, 2021
Displayed time is based on your local machine's clock.

The January 2021 iteration of Unite and Fight features Dark enemies.

For new players

Resources

Discussion Page

Discuss this event with other players or leave a comment on the talk page.

Important changes

  • A new item will be added as a drawbox reset item.
New World Quartz can now be selected as a reset item for drawboxes up to drawbox 45. All the Eternals must be recruited in order to select this item, excluding Seox (Event).
  • Loot in drawbox 46 and beyond will be adjusted.
Items Before After
Soul Berry 0 50
Rupie ×100 999 949
There is no change to the total number of items in the drawboxes.

Event Schedule

Displayed time is based on your local machine's clock.

Preliminaries:

  • 10:00 UTC, January 15, 202119:00 JST, January 15, 2021 - 14:59 UTC, January 16, 202123:59 JST, January 16, 2021

Prelim Totals:

  • 15:00 UTC, January 16, 202100:00 JST, January 17, 2021 - 21:59 UTC, January 16, 202106:59 JST, January 17, 2021

Interlude:

  • 22:00 UTC, January 16, 202107:00 JST, January 17, 2021 - 21:59 UTC, January 17, 202106:59 JST, January 18, 2021

Finals:

  • 22:00 UTC, January 17, 202107:00 JST, January 18, 2021 - 14:59 UTC, January 21, 202123:59 JST, January 21, 2021

Final Rally:

  • 22:00 UTC, January 21, 202107:00 JST, January 22, 2021 - 14:59 UTC, January 22, 202123:59 JST, January 22, 2021

Event Battles

Tokens / AP

Name Difficulty Cost Solo
honor
Tokens Token / AP Token / EP Token / Meat
Host Join Host Join MVP 2nd 3rd FREstimated Final Rally tokens obtained via honor if soloed.
[math]\displaystyle{ \frac{honor}{16667} }[/math]
SoloThis includes Final Rally tokens.
[math]\displaystyle{ \frac{host + join + mvp + \frac{honor}{16667}}{ap} }[/math]
MVP[math]\displaystyle{ \frac{host + join + mvp}{ap} }[/math] base[math]\displaystyle{ \frac{host + join}{ap} }[/math] SoloThis includes Final Rally tokens.
[math]\displaystyle{ \frac{join + mvp + \frac{honor}{16667}}{ep} }[/math]
MVP[math]\displaystyle{ \frac{join + mvp}{ep} }[/math] base[math]\displaystyle{ \frac{join}{ep} }[/math] SoloThis includes Final Rally tokens.
[math]\displaystyle{ \frac{host + join + mvp + \frac{honor}{16667}}{meat} }[/math]
MVP[math]\displaystyle{ \frac{host + join + mvp}{meat} }[/math] base[math]\displaystyle{ \frac{host + join}{meat} }[/math]
Ahriman Normal 20 AP - 4000 16 0 0 - -0.240.81 0.8 0.8 - - - - - -
Ahriman Hard 20 AP - 6000 24 0 0 - -0.361.22 1.2 1.2 - - - - - -
Ahriman Very Hard 25 AP - 8000 30 0 0 - -0.481.22 1.2 1.2 - - - - - -
Behemoth Very Hard 30 AP 1 EP 21400 16 18 10 - -1.281.51 1.47 1.13 29.28 28 18 - - -
Wicked Rebel Extreme 30 AP 1 EP 51000 22 20 14 - -3.061.97 1.87 1.4 37.06 34 20 - - -
Wicked Rebel Extreme+ 30 AP 1 EP 77000 26 20 20 - -4.622.35 2.2 1.53 44.62 40 20 - - -
Tyrannosaurus Nightmare 90 30 AP + 5 meat 2 EP 260000 45 20 18 10 515.63.29 2.77 2.17 26.8 19 10 19.72 16.6 13
Tyrannosaurus Nightmare 95 40 AP + 10 meat 3 EP 910000 55 30 26 18 1054.64.14 2.78 2.13 36.87 18.67 10 16.56 11.1 8.5
Tyrannosaurus Nightmare 100 50 AP + 20 meat 3 EP 2650000 80 48 40 30 201596.54 3.36 2.56 82.33 29.33 16 16.35 8.4 6.4
Tyrannosaurus Nightmare 150 50 AP + 20 meat 3 EP 4100000 120 85 52 42 3024610.06 5.14 4.1 127.67 45.67 28.33 25.15 12.85 10.25

Ahriman

All values based on previous Unite and Fight.

Behemoth / Wicked Rebel

Lvl 60 Behemoth
Cost to Host: 30 AP Cost to Join: 1 EP Unlock: Enter event
TweetDeck: Lvl 60 Behemoth Lv60 ベヒーモス
Wave Name Lvl HP Charge Mode
Boss Behemoth 60 7,000,000 ◇◇ Yes
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×21,400 (solo)
Host: Token ×16 Join: Token ×18 MVP: Token ×10
Wooden Gold Red
  • Gold Badge
Silver
Lvl 75 Wicked Rebel
Cost to Host: 30 AP Cost to Join: 1 EP Unlock: Enter event
TweetDeck: Lvl 75 Wicked Rebel Lv75 ウィケッドレブル
Wave Name Lvl HP Charge Mode
Boss Wicked Rebel 75 15,555,555 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Roar N
Dark Damage to all allies.
Gains DA UpDouble attack rate is boosted
Duration: 300 seconds
.
  • Dark Strike OD TR 50
10 hits of Dark damage to random allies.
Last hit inflicts CursedCan't be healed
Duration: 3 turns
and BlindedAttacks have a slight chance to miss
Duration: 3 turns
  • 50% Trigger
Casts Dark Strike.
  • 25% Trigger
Unleashes True Power.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×50,000 (solo)
Host: Token ×22 Join: Token ×20 MVP: Token ×14
Chest 1 Chest 2 Chest 3 Chest 4
~50% ~100% ~100% ~100%
  • Gold Badge
Chest 5 Chest 6 Red
~100% Uncommon -
  • Gold Badge
Drop table last updated: 2018-04-25, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.
Lvl 80 Wicked Rebel
Cost to Host: 30 AP Cost to Join: 1 EP Unlock: Clear Extreme solo within one turn.The first turn ends when the Attack button appears again after tapping it once.
TweetDeck: Lvl 80 Wicked Rebel Lv80 ウィケッドレブル
Wave Name Lvl HP Charge Mode
Boss Wicked Rebel 80 21,000,000 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Roar N
Dark damage to all allies.
Gains DA UpDouble attack rate is boosted
Duration: 300 seconds
  • Dark Strike OD TR 50
10 hits of Dark damage to random allies.
Last hit inflicts BlindedAttacks have a slight chance to miss
Duration: 3 turns
and CursedCan't be healed
Duration: 3 turns
.
  • Chaos Wave N
~6000Against Light element allies Dark damage to all allies.
Inflicts Dark DEF DownDEF is lowered for dark DMG
Duration: 3 turns
.
  • 50% Trigger
Casts Dark Strike.
  • 25% Trigger
Unleashes True Power.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×77,000 (solo)
Host: Token ×26 Join: Token ×20 MVP: Token ×20
Wooden Gold Red
  • Gold Badge
Silver

Nightmare


CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Lvl 90 Tyrannosaurus
Cost to Host: 30 AP, Bait Chunk ×5 Cost to Join: 2 EP Unlock: Own at least Bait Chunk
Wave Name Lvl HP Charge Mode
Boss Tyrannosaurus 90 42,000,000 Yes
100%~14 DEFEstimated damage dealt to a 14 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage107.14%142.86%214.29%
Neutral71.43%95.24%142.86%
Disadvantage53.57%71.43%107.14%
0%All light damage taken reduced by 0%.
50%~14 DEFEstimated damage dealt to a 14 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage107.14%142.86%214.29%
Neutral71.43%95.24%142.86%
Disadvantage53.57%71.43%107.14%
0%All light damage taken reduced by 0%.
25%~13 DEFEstimated damage dealt to a 13 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage115.38%153.85%230.77%
Neutral76.92%102.56%153.85%
Disadvantage57.69%76.92%115.38%
0%All light damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immunity unknown
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Immunity varies HP 100%-51%: ✕
HP 50%-0%: 〇
CharmedAttacks are slightly limited
Not immune
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
ParalyzedCan't attack
Immunity varies HP 100%-51%: ✕
HP 50%-0%: 〇
PetrifiedStops enemy's charge diamonds from filling.
Not immune
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Top of the Food Chain N TR 75%
10-hit Dark damage to random allies.
Inflicts DEF DownDEF is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • Beyond Evolution N TR 50%
12-hit Dark damage to random allies.
Inflicts Burned (2000)HP is lowered on every turn
Strength: 2000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on one ally.
Removes 3 buffs from all allies.
  • Apex Pride OD TR 25%
Dark damage to all allies.
Gains DEF UpDEF is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • 75% Trigger
Casts Top of the Food Chain.
  • 50% Trigger
Casts Beyond Evolution.
  • 25% Trigger
Casts Apex Pride.
  • 10% Trigger
Mode bar is reset.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×260,000 (solo)
Host: Token ×45 Join: Token ×20 MVP: Token ×18 2nd: Token ×10 3rd: Token ×5
Host: Prestige Pendant ×15 Join: Prestige Pendant ×10 Crew: Prestige Pendant ×5
Wooden Gold Red
  • Gold Badge
Silver

CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Lvl 95 Tyrannosaurus
Cost to Host: 40 AP, Bait Chunk ×10 Cost to Join: 3 EP Unlock: Finals Day 1-4, own at least 10× Bait Chunk
Wave Name Lvl HP Charge Mode
Boss Tyrannosaurus 95 131,250,000 Yes
100%~15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
0%All light damage taken reduced by 0%.
50%~15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
0%All light damage taken reduced by 0%.
25%~14 DEFEstimated damage dealt to a 14 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage107.14%142.86%214.29%
Neutral71.43%95.24%142.86%
Disadvantage53.57%71.43%107.14%
0%All light damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immunity unknown
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Immunity varies HP 100%-51%: ✕
HP 50%-0%: 〇
CharmedAttacks are slightly limited
Not immune
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
ParalyzedCan't attack
Immunity varies HP 100%-51%: ✕
HP 50%-0%: 〇
PetrifiedStops enemy's charge diamonds from filling.
Immune
StunnedCan't attack
Not immune
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Top of the Food Chain N OD TR 75%
10-hitFirst and last hit deal large damage Dark damage to random allies.
Inflicts DEF DownDEF is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on hit allies and ParalyzedCan't attack
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on one ally.
  • Beyond Evolution N OD TR 50%
12-hit Dark damage to random allies.
Inflicts ScarredHP is lowered on every turn (Lvl increases with each one-ally attack or special attack)
Strength: 2000 (Lvl 1),
2500 (Lvl 2),
3000 (Lvl 3)Duration: 4.5 turnsDuration refreshes when level increases.Applied during the attack phase.
On the next turn, it'll have 4 turns remaining.
on one ally.
Removes 3 buffs from all allies.
  • Apex Pride N OD TR 25%
Dark damage to all allies.
Tyrannosaurus gains Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DEF UpDEF is boosted
Strength: 30%Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • Normal attacks hit 3 times.
  • 75% Trigger
Casts Top of the Food Chain.
  • 50% Trigger
Removes all debuffs from Tyrannosaurus.
Casts Beyond Evolution.
  • 25% Trigger
Casts Apex Pride.
  • 10% Trigger
Mode bar is reset.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×910,000 (solo)
Host: Token ×55 Join: Token ×30 MVP: Token ×26 2nd: Token ×18 3rd: Token ×10
Host: Prestige Pendant ×30 Join: Prestige Pendant ×20 Crew: Prestige Pendant ×10
Wooden Gold Red
  • Gold Badge
Silver

CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Lvl 100 Tyrannosaurus
Cost to Host: 50 AP, Bait Chunk ×20 Cost to Join: 3 EP Unlock: Finals Day 3-4, own at least 20× Bait Chunk.
Wave Name Lvl HP Charge Mode
Boss Tyrannosaurus 100 288,750,000 ◇◇ Yes
100%~15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
0%All light damage taken reduced by 0%.
50%~15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
0%All light damage taken reduced by 0%.
25%~14 DEFEstimated damage dealt to a 14 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage107.14%142.86%214.29%
Neutral71.43%95.24%142.86%
Disadvantage53.57%71.43%107.14%
0%All light damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immunity unknown
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Immunity varies HP 100%-51%: ✕
HP 50%-0%: 〇
CharmedAttacks are slightly limited
Not immune
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
ParalyzedCan't attack
Immunity varies HP 100%-51%: ✕
HP 50%-0%: 〇
PetrifiedStops enemy's charge diamonds from filling.
Immune
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Top of the Food Chain N OD TR 85%
10-hitFirst and last hit deal large damage Dark damage to random allies.
Inflicts DEF DownDEF is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on hit allies and ParalyzedCan't attack
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on one ally.
  • Beyond Evolution N OD TR 50% 10%
12-hit Dark damage to random allies.
Inflicts ScarredHP is lowered on every turn (Lvl increases with each one-ally attack or special attack)
Strength: 2000 (Lvl 1),
2500 (Lvl 2),
3000 (Lvl 3),
4000 (Lvl 4),
5000 (Lvl 5)Duration: 4.5 turnsMax level: 5.
Duration refreshes when level increases.Applied during the attack phase.
On the next turn, it'll have 4 turns remaining.
and Strong ArmedCan't be healed
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on 1-2 alliesIf both applications hit the same ally, ScarredHP is lowered on every turn (Lvl increases with each one-ally attack or special attack)
will immediately go to level 2
.
Removes 5 buffs from all allies.
  • Apex Pride OD TR 25%
Massive Dark damage to all allies.
Tyrannosaurus gains Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 50% DEF UpDEF is boosted
Strength: 50%Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • Normal attacks hit 4 alliesMirror ImageNext one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    works
    .
  • 85% Trigger
Casts Top of the Food Chain.
  • 50% Trigger
Removes all debuffs from Tyrannosaurus.
Casts Beyond Evolution.
  • 25% Trigger
Casts Apex Pride.
  • 10% Trigger
Casts Beyond Evolution.
Mode bar is reset.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×2,650,000 (solo)
Host: Token ×80 Join: Token ×48 MVP: Token ×40 2nd: Token ×30 3rd: Token ×20
Host: Prestige Pendant ×60 Join: Prestige Pendant ×40 Crew: Prestige Pendant ×20
Wooden Gold Red
  • Gold Badge
Silver

CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Lvl 150 Tyrannosaurus
Cost to Host: 50 AP, Bait Chunk ×20 Cost to Join: 3 EP, must be in the same crew as the host Unlock: Finals Day 3-4, own at least 20× Bait Chunk, crew has cleared at least 100 Nightmare Lvl 100 battles.
Wave Name Lvl HP Charge Mode
Phase 1 Tyrannosaurus 150 288,750,000 ◇◇ Yes
100%~139,000 ATKEstimated damage taken from a 139,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage10,4257,8195,213
10Neutral13,90010,4256,950
10Disadvantage20,85015,63810,425
25 DEFEstimated damage dealt to a 25 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage60%80%120%
Neutral40%53.33%80%
Disadvantage30%40%60%
0%All light damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immunity unknown
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Immune
CharmedAttacks are slightly limited
Not immune
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
ParalyzedCan't attack
Immune
PetrifiedStops enemy's charge diamonds from filling.
Immune
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Dino Bird N OD
Dark damage to all allies.
Inflicts ATK DownATK is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and DEF DownDEF is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on all allies.
  • Weed Out N OD TR 85%
Multi-hit dark damage to random allies.
Tyrannosaurus gains DA UpDouble attack rate is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Inflicts BlindedAttacks have a slight chance to miss
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on hit allies.
  • Hope for Evolution N OD
Multi-hit dark damage to random allies.
Inflicts PetrifiedCharge bar doesn't fill up
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on 2 alliesVerification needed. .
Inflicts DA DownDouble attack rate is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and TA DownTriple attack rate is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on all allies.
  • Upon entering Overdrive
Fills all charge diamonds.
  • 85% Trigger
Casts Weed Out.
  • 50% Trigger
Moves to Phase 2.
Phase 2 Tyrannosaurus 150 144,375,000 (50%) ◇◇ Yes
50%~134,000 ATKEstimated damage taken from a 134,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage10,0507,5385,025
10Neutral13,40010,0506,700
10Disadvantage20,10015,07510,050
25 DEFEstimated damage dealt to a 25 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage60%80%120%
Neutral40%53.33%80%
Disadvantage30%40%60%
0%All light damage taken reduced by 0%.
25%~169,000 ATKEstimated damage taken from a 169,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage12,6759,5066,338
10Neutral16,90012,6758,450
10Disadvantage25,35019,01312,675
25 DEFEstimated damage dealt to a 25 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage60%80%120%
Neutral40%53.33%80%
Disadvantage30%40%60%
0%All light damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immunity unknown
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Not immune
CharmedAttacks are slightly limited
Not immune
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
ParalyzedCan't attack
Immunity varies HP 50%-26%: ✕
HP 25%-0%: 〇
PetrifiedStops enemy's charge diamonds from filling.
Immune
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Top of the Food Chain N OD TR 35%
10-hitFirst and last hit deal large damage Dark damage to random allies.
Inflicts DEF DownDEF is lowered
Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
on hit allies and ParalyzedCan't attack
Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
on one ally.
  • Beyond Evolution N OD TR 50%
12-hit Dark damage to random allies.
Removes 5 buffs from all allies.
Inflicts ScarredHP is lowered on every turn (Lvl increases with each one-ally attack or special attack)
Strength: 2000 (Lvl 1),
2500 (Lvl 2),
3000 (Lvl 3),
4000 (Lvl 4),
5000 (Lvl 5)Duration: 4.5 turnsMax level: 5.
Duration refreshes when level increases.Applied during the attack phase.
On the next turn, it'll have 4 turns remaining.
and Strong ArmedCan't be healed
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on 2 allies.
TR 50% only: Tyrannosaurus gains 50% ATK UpATK is boosted
Strength: 50%Duration: 180 seconds
(first time only).
  • Apex Pride N OD TR 20%
Massive Dark damage to all allies.
Tyrannosaurus gains Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 50%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
and 50% DEF UpDEF is boosted
Strength: 50%Duration: 5.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
  • Normal attacks hit 4 allies.
  • 50% Trigger
Removes all debuffs from Tyrannosaurus.
Casts Beyond Evolution.
  • 35% Trigger
Casts Top of the Food Chain.
  • 25% Trigger
Unleashes True Power.
  • 20% Trigger
Casts Apex Pride.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×300 Honor: Honor ×4,100,000 (solo)
Host: Token ×120 Join: Token ×85 MVP: Token ×52 2nd: Token ×42 3rd: Token ×30
Host: Prestige Pendant ×80 Join: Prestige Pendant ×50 Crew: Prestige Pendant ×25
Wooden Gold Red
  • Gold Badge
Silver

Final Rally

Lvl ?? Hades
Cost to Host: N/A Cost to Join: 0 Unlock: Last day of Unite and Fight
Wave Name Lvl HP Charge Mode
Boss Hades Varies Dependent on Lvl ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Invitation to the Underworld N TR 95%
Dark damage to all allies.
Inflicts DEF DownDEF is lowered
Duration: 3 turns
and SleepCan't attack and takes big DMG (Ends upon taking DMG)
Duration: 1 turn Takes 25% more damage
.
  • Untomb N 50%-
Large Dark damage to all allies.
Removes 5 buffs from all allies.
Inflicts PoisonedHP is lowered on every turn
Strength: 10% HPDuration: 3 turns
.
  • Gehenna OD TR 65% 35%
Dark damage to all allies.
Inflicts CursedCan't be healed
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Level 150 TR 65% and all versions TR 35% only:
Inflicts PitfallATK is absorbed by dark allies, and dark allies' ATK is ineffective
Duration: 3 turns
.
  • Deathly Gaze OD 50%-
Large Dark damage to all allies.
Inflicts DeathKnocked out after 3t
Duration: 3 turns
and increases skill cooldowns by 2 turns for one allyVerification needed. .
  • Pluto's Impact TR 80%
Dark damage to one ally.
Hades gains Death's GraceConverts turn-based DMG, such as from Poison, Burn, or Putrefy effects, to HP recovery
, DA UpDouble attack rate is boosted
Duration: 3 turnsLocal status effect
, and TA UpTriple attack rate is boosted
Duration: 3 turnsLocal status effect
.
  • Deathly Gaze (Trigger) TR 10%
Plain damage to all allies equal to 40% of max HP.
Inflicts DeathKnocked out after 1t
Duration: 1 turn
and increases skill cooldowns by 2 turns for two allies.
  • Normal attacks hit all allies.
  • Immune to ZombifiedReceives DMG if healed
    and ParalyzedCan't attack
    .
  • 95% Trigger
Casts Invitation to the Underworld.
  • 80% Trigger
Casts Pluto's Impact.
  • 75% Trigger
Unleashes True Power.
Gains immunity to DelayReduce a foe's filled charge diamonds by 1
and GravitySpecial attack max charge turn is extended
.
  • 65% Trigger
Casts Gehenna.
  • 50% Trigger
Unleashes True Power+.
Removes all debuffs from Hades.
  • 35% Trigger
Casts Gehenna.
  • 25% Trigger
Unleashes True Power++.
Gains immunity to ATK DownATK is lowered
and DEF DownDEF is lowered
.
  • 10% Trigger
Casts Deathly Gaze (Trigger).
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Honor: Honor (solo)
Wooden Gold Red
Silver
Lvl HP (First time) HP (Second time onward) Tokens (Second time onward)
150 8,400,000,000 3,360,000,000 Token ×400
120 4,320,000,000 1,728,000,000 Token ×280
100 1,440,000,000 576,000,000 Token ×200
90 900,000,000 360,000,000 Token ×160
80 670,000,000 268,000,000 Token ×130
70 550,000,000 220,000,000 Token ×100
60 200,000,000 80,000,000 Token ×60

Event Rewards

Event Missions

Completing missions during the event earns rewards. The missions are as follows:

Mission Reward
Defeat Ahriman 5 times Token ×25
Defeat Ahriman 10 times Token ×50
Defeat Ahriman 15 times Token ×100
Defeat Behemoth 5 times Token ×50
Defeat Behemoth 10 times Token ×100
Defeat Behemoth 15 times Token ×150
Defeat Wicked Rebel 5 times Bait Chunk ×5
Defeat Wicked Rebel 10 times Bait Chunk ×5
Defeat Wicked Rebel 15 times Bait Chunk ×5
Defeat Tyrannosaurus 5 times Token ×100
Defeat Tyrannosaurus 10 times Token ×200
Defeat Tyrannosaurus 15 times Token ×300
Reset the token drawbox 1 time Premium Draw Ticket ×1
Reset the token drawbox 2 times Premium Draw Ticket ×1
Reset the token drawbox 3 times Premium Draw Ticket ×1
Reset the token drawbox 4 times Premium Draw Ticket ×1

Token Drawbox

Event Token Drawbox
Event Only
Name 1st 2nd-4th 5th-20th21st-45th46th-80th
Revenant Weapons111111
Weapons
Name 1st 2nd-4th 5th-20th21st-45th46th-80th
Akhu1111--
Longinus1111--
Vogen Crescent1111--
Harpronus1111--
Skill Jewel111---
Skill Shard222---
Archangel Weapon10101010125125
Angel Weapon150200150150350350
Rare Weapon100150120120--
Normal Weapon25705050100100
Summons
Name 1st 2nd-4th 5th-20th21st-45th46th-80th
Archangel Queen10101010100100
Angel Queen80100110110250250
Rare Summon501008080190190
Normal Summon25705050100100
Items
Name 1st 2nd-4th 5th-20th21st-45th46th-80th
Full Elixir55----
Half Elixir1010----
Soul Balm55----
Soul Berry151515155050
Treasure
Name 1st 2nd-4th 5th-20th21st-45th46th-80th
Supreme Merit112455
Champion Merit32561010
Treasure80120100100--
Unite and Fight Items
Name 1st 2nd-4th 5th-20th21st-45th46th-80th
Support Potion303030309090
Clarity Herb303030309090
Revival Potion303030309090
Other
Name 1st 2nd-4th 5th-20th21st-45th46th-80th
Crystal ×10034----
Rupies ×100100200200200949949
CP ×53030----
Total 800 1200 1000 100025002500
Tokens per draw 2 2 2 246

Badge Rewards

Battle Badge Rewards
Reward
1 Token ×20
3 Tiamat Anima ×5
5 Rupies ×1,000
7 Colossus Anima ×5
9 Token ×20
12 Leviathan Anima ×5
15 Rupies ×2,000
18 Yggdrasil Anima ×5
21 Soul Berry ×1
24 Luminiera Anima ×5
27 Vogen Crescent
30 Celeste Anima ×5
33 Soul Berry ×1
36 Tiamat Omega Anima ×5
40 Token ×20
44 Colossus Omega Anima ×5
48 Angel Weapon ×3
52 Leviathan Omega Anima ×5
56 Token ×30
60 Yggdrasil Omega Anima ×5
70 Moonlight Stone ×1
80 CP ×50
90 Token ×30
Battle Badge Rewards
Reward
100 Harpronus
110 Soul Berry ×3
120 Luminiera Omega Anima ×5
140 Behemoth
150 Celeste Omega Anima ×5
160 Token ×100
170 Rupies ×5,000
180 Token ×150
190 Vogen Crescent
200 Champion Merit ×10
225 Rupies ×10,000
250 Soul Berry ×3
275 Dark Quartz ×5
300 Supreme Merit ×5
325 Token ×200
350 Rupies ×15,000
375 CP ×50
400 Behemoth
425 Premium Draw Ticket ×1
450 Silver Spellbook ×1
475 Dark Quartz ×10
500 Coronation Ring ×1
550 Gold Moon ×1

Honor Collection

Collect honor by completing quests and defeating raid bosses. When certain amounts of honor is accumulated, earn rewards. The number used to gauge each player's contribution to a raid boss is also called honor; the amount of event honor earned per raid boss is equal to the amount of contribution honor accumulated plus a static bonus amount based on whether you started the raid or joined as support.

Honor Rewards
Honor Item
1,000 Token ×50
2,000 Half Elixir ×5
4,000 Soul Berry ×5
6,000 Casino Chip ×40,000
8,500 Premium Draw Ticket ×1
11,000 Token ×70
14,000 Tiamat Omega Anima ×3
17,000 Half Elixir ×5
21,000 Soul Berry ×5
26,000 Colossus Omega Anima ×3
35,000 CP ×50
45,000 Token ×100
60,000 Leviathan Omega Anima ×3
85,000 Steel Brick ×1
110,000 Yggdrasil Omega Anima ×3
140,000 Harpronus
170,000 Token ×100
200,000 Soul Berry ×5
230,000 Vogen Crescent
260,000 Token ×100
300,000 Premium Draw Ticket ×1
350,000 Soul Balm ×1
400,000 Token ×100
450,000 Soul Berry ×5
450,000 Half Elixir ×2
450,000 Crystal ×100
500,000 Bronze Moon ×1
550,000 Luminiera Omega Anima ×3
600,000 Token ×100
650,000 Rupie ×10,000
700,000 Celeste Omega Anima ×3
Honor Rewards
Honor Item
750,000 Premium Draw Ticket ×1
800,000 Soul Berry ×5
850,000 Token ×100
900,000 Dark Quartz ×30
950,000 Animus Codex ×1
1,000,000 CP ×50
1,100,000 Token ×100
1,200,000 Soul Berry ×5
1,300,000 Bronze Moon ×1
1,400,000 Full Elixir ×1
1,500,000 Premium Draw Ticket ×1
1,600,000 CP ×50
1,800,000 Rupie ×15,000
2,000,000 Full Elixir ×1
2,300,000 Soul Berry ×5
2,300,000 Half Elixir ×2
2,300,000 Crystal ×100
2,600,000 Soul Balm ×2
3,000,000 Premium Draw Ticket ×1
3,500,000 Token ×100
4,000,000 Harpronus
4,500,000 Coronation Ring ×1
5,000,000 Soul Balm ×3
5,500,000 Token ×150
6,000,000 Full Elixir ×2
6,500,000 Vogen Crescent
7,000,000 CP ×50
7,500,000 Behemoth
8,000,000 Soul Berry ×20
9,000,000 Skill Jewel ×3
10,000,000 Blue Sky Crystal ×3
Honor Rewards
Honor Item
11,000,000 Half Elixir ×10
12,000,000 Champion Merit ×3
13,000,000 Gold Spellbook ×1
14,000,000 Gold Moon ×1
15,000,000 Coronation Ring ×1
20,000,000 Soul Berry ×25
30,000,000 Dark Quartz ×50
40,000,000 Crystal ×300
50,000,000 Lineage Ring ×1
60,000,000 Legendary Merit ×1
70,000,000 Half Elixir ×15
80,000,000 Premium Draw Ticket ×3
90,000,000 Intricacy Ring ×1
100,000,000 Champion Merit ×10
120,000,000 Gem ×100
140,000,000 Premium Draw Ticket ×1
160,000,000 Gem ×100
180,000,000 Premium Draw Ticket ×1
200,000,000 Crystal ×1,000
250,000,000 Gold Moon ×1
300,000,000 Half Elixir ×30
350,000,000 Gem ×100
400,000,000 Gold Spellbook ×3
450,000,000 Premium Draw Ticket ×1
500,000,000 Crystal ×1,000
600,000,000 Intricacy Ring ×1
700,000,000
800,000,000 Intricacy Ring ×1
900,000,000 Dark Quartz ×200
1,000,000,000 Crystal ×1,000

Valor Badges

Valor Badges are rewarded based on your and your crew's performance during the event. At most 525 Valor Badges can be obtained in one Unite and Fight.

Group Max Requirement Reward Notes
Prelims
Prelims Get a total of 22,000 crew honors and 1,200 individual honors in prelims Valor Badge ×5
Prelims Get a total of 45,000 crew honors and 2,500 individual honors in prelims Valor Badge ×10
Prelims Get 12,000 individual honors in prelims Valor Badge ×5
Prelims Get 25,000 individual honors in prelims Valor Badge ×10
Prelims Place in the top 300 in the preliminary crew rankings Tier A in finals
Prelims Place anywhere from 301-1,000 in the preliminary crew rankings Tier A in finals
Prelims Place anywhere from 1,001-8,000 in the preliminary crew rankings Valor Badge ×25 Tier A in finals
Prelims Place anywhere from 8,001-19,000 in the preliminary crew rankings Valor Badge ×10 Tier B in finals
Prelims Place anywhere from 19,001-36,000 in the preliminary crew rankings Valor Badge ×5 Tier C in finals
Tier A
Tier A Get a total of 300,000 individual honors and win a battle in Tier A finals Valor Badge ×60 per finals day
Tier A Get a total of 1,000,000,000 crew honors, 10,000,000 individual honors and win a battle in Tier A finals per finals day
Tier A Get a total of 10,000,000 crew honors, 1,000,000 individual honors and lose a battle in Tier A finals Valor Badge ×25 per finals day
Tier A Get a total of 100,000,000 crew honors, 2,500,000 individual honors and lose a battle in Tier A finals Valor Badge ×5 per finals day
Tier A Get a total of 150,000,000 crew honors, 3,500,000 individual honors and lose a battle in Tier A finals Valor Badge ×5 per finals day
Tier A Get a total of 250,000,000 crew honors, 6,000,000 individual honors and lose a battle in Tier A finals Valor Badge ×5 per finals day
Tier A Get a total of 1,000,000,000 crew honors, 30,000,000 individual honors and lose a battle in Tier A finals per finals day
Tier A Get a total of 3,000,000,000 crew honors, 90,000,000 individual honors and lose a battle in Tier A finals per finals day
Tier B
Tier B Get a total of 200,000 individual honors and win a battle in Tier B finals Valor Badge ×25 per finals day
Tier B Get a total of 35,000,000 crew honors, 360,000 individual honors and win a battle in Tier B finals Valor Badge ×5 per finals day
Tier B Get a total of 50,000,000 crew honors, 480,000 individual honors and win a battle in Tier B finals Valor Badge ×5 per finals day
Tier B Get a total of 5,000,000 crew honors, 500,000 individual honors and lose a battle in Tier B finals Valor Badge ×10 per finals day
Tier B Get a total of 35,000,000 crew honors, 900,000 individual honors and lose a battle in Tier B finals Valor Badge ×5 per finals day
Tier B Get a total of 50,000,000 crew honors, 1,200,000 individual honors and lose a battle in Tier B finals Valor Badge ×5 per finals day
Tier C
Tier C Get a total of 100,000 individual honors and win a battle in Tier C finals per finals day
Tier C Get a total of 5,000,000 crew honors, 160,000 individual honors and win a battle in Tier C finals Valor Badge ×5 per finals day
Tier C Get a total of 1,800,000 crew honors, 150,000 individual honors and lose a battle in Tier C finals Valor Badge ×5 per finals day
Tier C Get a total of 5,000,000 crew honors, 400,000 individual honors and lose a battle in Tier C finals Valor Badge ×5 per finals day
Individual
Individual Place in the top 70,000 in the individual rankings Valor Badge ×100
Individual Place anywhere from 70,001-120,000 in the individual rankings Valor Badge ×75
Individual Place anywhere from 120,001-160,000 in the individual rankings Valor Badge ×50
Individual Place anywhere from 160,001-250,000 in the individual rankings Valor Badge ×25
Individual Place anywhere from 250,001-350,000 in the individual rankings Valor Badge ×10
Individual Player not in a crew advancing to finals: get 250,000 indiv. honors during a finals battle Token ×100 per finals day
Individual Player not in a crew advancing to finals: get 400,000 indiv. honors during a finals battle Valor Badge ×5 per finals day
★ - All available.
✭ - Max in tier B finals.
✧ - Max in tier C finals.
◈ - Not in a crew advancing to finals

Final Rally Loot

  • Final Rally Individual Ranking tokens are earned at the linear rate of 60 tokens per 1,000,000 honors.
Requirement Reward Notes
Total Crew Rankings
Place in the top 2,000 in the total crew rankings
Place anywhere from 2,001–5,500 in the total crew rankings
Place anywhere from 5,501–9,000 in the total crew rankings
Place anywhere from 9,001–14,000 in the total crew rankings
Place anywhere from 14,001–18,000 in the total crew rankings
Place anywhere from 18,001–30,000 in the total crew rankings
Place 30,001 or lower in the total crew rankings
Individual Rankings
Place in the top 70,000 in the individual rankings Random Reward Sunlight Stone ×1
(Lucky Loot!)
or
Crystal ×3,000
Place anywhere from 70,001–120,000 in the individual rankings Random Reward Sunlight Stone ×1
(Lucky Loot!)
or
Crystal ×2,000
Place anywhere from 120,001–160,000 in the individual rankings Random Reward Sunlight Stone ×1
(Lucky Loot!)
or
Crystal ×1,000
Place anywhere from 160,001–250,000 in the individual rankings Random Reward Gold Moon ×1
or
Silver Moon ×5
Place anywhere from 250,001–350,000 in the individual rankings
Place anywhere from 350,001–450,000 in the individual rankings
Place 450,001 or lower in the individual rankings

Valor Badge Packs

Pack Contents Cost Notes
1-Badge Pack
  • Token ×100
Valor Badge ×1 Limit 10 purchases.
Resets each Unite and Fight run.
10-Badge Pack Valor Badge ×10 Limit 3 purchases.
Do not buy.
Resets each Unite and Fight run.
30-Badge Pack Valor Badge ×30 Do not buy.
Resets each Unite and Fight run.
80-Badge Pack Providence Globe ×1 Valor Badge ×80 Do not buy.
Resets each Dread Barrage run.
90-Badge Pack Astral Votum ×1 Valor Badge ×90 Do not buy.
Resets each Dread Barrage run.
100-Badge Pack Valor Badge ×100 Do not buy.
Resets each Unite and Fight run.
100-Badge Pack Valor Badge ×100 Do not buy.
Resets each Dread Barrage run.
150-Badge Pack Valor Badge ×150 Do not buy.
Resets each Unite and Fight run.
200-Badge Pack Valor Badge ×200 Do not buy.
Resets each Unite and Fight run.
275-Badge Pack Valor Badge ×275 Recommended!
Sunlight Stones can not be farmed from any raid.
Resets each Unite and Fight run.
340-Badge Pack Astral Spiritus ×1 Valor Badge ×340 Not recommended.
The cost is too high relative to raid difficulty.
Resets each Dread Barrage run.
450-Badge Pack Valor Badge ×450
When you have enough Sunlight Stones and Sephira Evolites, and/or cannot easily get more from the next run of Rise of the Beasts.
Resets each Unite and Fight run.
500-Badge Pack Valor Badge ×500
Recommended!
After buying all of the Sephira Evolites available in the Arcarum Shop, this will be your main source of additional Evolites.
Resets each Unite and Fight run.
550-Badge Pack Valor Badge ×550
Exercise caution.
This pack effectively skips all grind related to a Dark Opus 5★ uncap, but is very expensive. Note that Dark Opus can alternatively be uncapped via the 450-Badge Pack (Gold Brick) and farming the remaining materials through raids and coop.
Resets each Dread Barrage run.

Guide