Prosperity Verboten: Belmervolk (Raid)

From Granblue Fantasy Wiki
Jump to navigation Jump to search

This article is about the 18 player raid. For the summon stone, see Belmervolk. For the 6 player raid, see Prosperity Verboten: Belmervolk (Hard).

Raid Grids Guide

Prosperity Verboten: Belmervolk Banner

About Prosperity Verboten: Belmervolk

Need help?
Check out the Grids page for example teams!

Unlock Requirements

Raid Battles

CAUTION:
Enemies take 90% reduced damage from elements other than Water in these battles.

Prosperity Verboten: Belmervolk
Cost to Host: 100 AP, Cost to Join: Rank 151+, 5 EP Unlock: Rank 151+, Unlock Party Set Extra, Clear Chapter 4 (New Arc) Quest: Arrival of the Verboten
Participants: 18 Vice: 2nd-3rd Elixirs: Unlimited Strike Time: YesStrike Time bonus applies for this raid.
Location: Chapter 4 (New Arc): Winseria Island - Caesar's WindmillStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
View on GameWith • View on Kamigame • View on Huiji
Phase Name Lvl HP Charge Mode
Phase 1 Belmervolk 200 1,589,000,000 ◇◇ No
249,000 ATKEstimated damage taken from a 249,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage18,67514,0069,338
10Neutral24,90018,67512,450
10Disadvantage37,35028,01318,675
20 DEFEstimated damage dealt to a 20 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage75%100%150%
Neutral50%66.67%100%
Disadvantage37.5%50%75%
0%All water damage taken reduced by 0%.0%All plain damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
〇
ATK DownATK is lowered
Not immune
〇
GravityMax charge diamonds are increased
Immune
✕
DelayReduce a foe's filled charge diamonds by 1
Immune
✕
Debuff Res. DownDebuff resistance is lowered
Not immune
〇
Lethal HitInstant death for the victim.
Immune
✕
PoisonedHP is lowered on every turn
Not immune
〇
BurnedHP is lowered on every turn
Immune
✕
PutrefiedHP is lowered on every turn
Not immune
〇
BlindedAttacks have a slight chance to miss
Not immune
〇
CharmedAttacks are slightly limited
Immune
✕
ZombifiedReceives DMG if healed
Immune
✕
SleepCan't attack and takes big DMG (Ends upon taking DMG)
ImmuneTakes 25% more damage
✕
ParalyzedCan't attack
Immune
✕
PetrifiedCharge diamonds don't fill up
Immune
✕
StunnedCan't attack
Immunity unknown
?
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
〇
Special Attacks Triggers and Notes
  •  Varrazunalaqu Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. (Join Trigger) TR Join
8-hit, 25% Fire damage to all allies.
Inflicts Prosperity Verboten's BefoulmentBased on lvl: DMG dealt and charge bar gain are lowered / When effect ends: Fully restore HP and remove all debuffs / Instant C.A. standby / DMG is amplified (Can't be removed / Max: 5 / Lvl rises by 1 when an ally is knocked out / Lvl lowers by 1 upon canceling an Omen)
Duration: Indefinite
on all allies including sub allies.
  •  Irdizuradea Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N
11-hit Fire damage to random allies (1700% DMG total8-hit 100% DMG, 3-hit 300% DMG).
Raises all allies' Hell HeatHP is lowered every turn based on lvl (Can't be removed / Max: 5)
Strength: 20% of maximum HP (Cap: 4000 per lvl)Duration: Indefinite
lvl by 1 and inflicts C.A. SealedCan't use charge attack
Duration: 2.5
.
Raises DoomfireBased on lvl: ATK is boosted / Specs for the special attack Varrazunalaqu are boosted (Can't be removed / Max: 10)
Strength: 10% ATK per lvl (Max: 100%)Duration: Indefinite
lvl by 1 and gains DA UpDouble attack rate is boosted
Duration: 3 turnsLocal status effect
and TA UpTriple attack rate is boosted
Duration: 3 turnsLocal status effect
.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Triple Attack 3 times
  •  Jadubertzeum Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N
500% Fire damage to all allies.
Removes 3 buffs from all allies.
Raises all allies' Hell HeatHP is lowered every turn based on lvl (Can't be removed / Max: 5)
Strength: 20% of maximum HP (Cap: 4000 per lvl)Duration: Indefinite
lvl by 1 and inflicts DA DownDouble attack rate is lowered
and TA DownTriple attack rate is lowered
.
Raises DoomfireBased on lvl: ATK is boosted / Specs for the special attack Varrazunalaqu are boosted (Can't be removed / Max: 10)
Strength: 10% ATK per lvl (Max: 100%)Duration: Indefinite
lvl by 1.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Use a debuff skillSkills with a blue border. Skills with a 0 turn cooldown do not count. 2 times
  •  Varrazunalaqu Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 60%
8-hit, 50% + 25% per DoomfireBased on lvl: ATK is boosted / Specs for the special attack Varrazunalaqu are boosted (Can't be removed / Max: 10)
Strength: 10% ATK per lvl (Max: 100%)
lvl (Max: 300%) Fire damage to all allies.
Raises all allies' Hell HeatHP is lowered every turn based on lvl (Can't be removed / Max: 5)
Strength: 20% of maximum HP (Cap: 4000 per lvl)Duration: Indefinite
lvl by 1 and inflicts 200% Charge CutInstantly reduces Charge Bar by 200%
Strength: 200%
, PetrifiedCharge diamonds don't fill up
Duration: 2 turns
, and Strong ArmedCan't be healed
Duration: 2 turns
.
Additional cumulative effects based on DoomfireBased on lvl: ATK is boosted / Specs for the special attack Varrazunalaqu are boosted (Can't be removed / Max: 10)
Strength: 10% ATK per lvl (Max: 100%)
lvl:
  • DoomfireBased on lvl: ATK is boosted / Specs for the special attack Varrazunalaqu are boosted (Can't be removed / Max: 10)
    Lvl 5+:
    GodsightAttacks and debuffs don't miss (Regardless of debuffs or buffs like Blind, hit to accuracy, Mirror Image, debuff resistance, and debuff immunity / Can't be removed)
    Local status effect
    DMG Cut NullifiedNullifies 'all elemental DMG cut' (Can't be removed)
    Damage can't be dodged and ignores 'all element DMG cut'.
  • DoomfireBased on lvl: ATK is boosted / Specs for the special attack Varrazunalaqu are boosted (Can't be removed / Max: 10)
    Lvl 10:
    Supplemental DMGDMG dealt is supplemented
    Supplements damage by 5000.
Resets DoomfireBased on lvl: ATK is boosted / Specs for the special attack Varrazunalaqu are boosted (Can't be removed / Max: 10)
Strength: 10% ATK per lvl (Max: 100%)
lvls.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Deal 10,000,000 DMG+10,000,000 DMG per DoomfireBased on lvl: ATK is boosted / Specs for the special attack Varrazunalaqu are boosted (Can't be removed / Max: 10)
Strength: 10% ATK per lvl (Max: 100%)
lvl
  • Amplify Water allies' damage by 1% per exorcision lvl of equipped Water Odious weapons (Max: 20%).
  • Starts battle with Passive 1 (Belmervolk)At end of turn if debuffed fewer than 10 times that turn: Doomfire lvl rises by 1 (Max: 10)
    Duration: Indefinite
    , Passive 2 (Belmervolk)When an ally is knocked out: Weaken effect to a random ally
    Duration: Indefinite
    , and Conditional LootDrop rate for conditional loot is boosted based on lvl (Can't be removed / Max: 10 / After taking 10 or more debuff effects within 1 turn: Debuff effect count is reset and lvl rises by 1)
    Duration: Indefinite
    .

  • Normal attacks hit all allies
  • Conditional LootDrop rate for conditional loot is boosted based on lvl (Can't be removed / Max: 10 / After taking 10 or more debuff effects within 1 turn: Debuff effect count is reset and lvl rises by 1)
    Duration: Indefinite
    • Lvl raises for every 10 debuffs inflicted in 1 turn
  • Passive 1 (Belmervolk)At end of turn if debuffed fewer than 10 times that turn: Doomfire lvl rises by 1 (Max: 10)
    Duration: Indefinite
    • At end of turn if debuffed fewer than 10 times that turn: Raise DoomfireBased on lvl: ATK is boosted / Specs for the special attack Varrazunalaqu are boosted (Can't be removed / Max: 10)
      Strength: 10% ATK per lvl (Max: 100%)
      lvl by 1 (Max: 10)
  • Passive 2 (Belmervolk)When an ally is knocked out: Weaken effect to a random ally
    Duration: Indefinite
    • When an ally is knocked out: Inflict WeakenedCan't attack (Can't be removed / Duration can't be cut)
      Duration: 2.5 turnsApplied during the attack phase.
      On the next turn, it'll have 2 turns remaining.
      on a random ally
  • Prosperity Verboten's BefoulmentBased on lvl: DMG dealt and charge bar gain are lowered / When effect ends: Fully restore HP and remove all debuffs / Instant C.A. standby / DMG is amplified (Can't be removed / Max: 5 / Lvl rises by 1 when an ally is knocked out / Lvl lowers by 1 upon canceling an Omen)
    • Raise lvl when an ally is knocked out
    • Charge bar gain and damage dealt is lowered based on lvl
Lvl Status ATK DownMultiplier: Damage Amplification Charge Bar 
Gain Down
1 Prosperity Verboten's BefoulmentBased on lvl: DMG dealt and charge bar gain are lowered / When effect ends: Fully restore HP and remove all debuffs / Instant C.A. standby / DMG is amplified (Can't be removed / Max: 5 / Lvl rises by 1 when an ally is knocked out / Lvl lowers by 1 upon canceling an Omen)
20% 16.67%
2 Prosperity Verboten's BefoulmentBased on lvl: DMG dealt and charge bar gain are lowered / When effect ends: Fully restore HP and remove all debuffs / Instant C.A. standby / DMG is amplified (Can't be removed / Max: 5 / Lvl rises by 1 when an ally is knocked out / Lvl lowers by 1 upon canceling an Omen)
40% 33.34%
3 Prosperity Verboten's BefoulmentBased on lvl: DMG dealt and charge bar gain are lowered / When effect ends: Fully restore HP and remove all debuffs / Instant C.A. standby / DMG is amplified (Can't be removed / Max: 5 / Lvl rises by 1 when an ally is knocked out / Lvl lowers by 1 upon canceling an Omen)
60% 50%
4 Prosperity Verboten's BefoulmentBased on lvl: DMG dealt and charge bar gain are lowered / When effect ends: Fully restore HP and remove all debuffs / Instant C.A. standby / DMG is amplified (Can't be removed / Max: 5 / Lvl rises by 1 when an ally is knocked out / Lvl lowers by 1 upon canceling an Omen)
80% 66.67%
5 Prosperity Verboten's BefoulmentBased on lvl: DMG dealt and charge bar gain are lowered / When effect ends: Fully restore HP and remove all debuffs / Instant C.A. standby / DMG is amplified (Can't be removed / Max: 5 / Lvl rises by 1 when an ally is knocked out / Lvl lowers by 1 upon canceling an Omen)
99% 83.33%
  • When cancelling an omen: Lower lvl by 1
  • When lvl reaches 0:
  • Remove all debuffs and fully restore HP
  • Gain Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
    and 20% All DMG AmplifiedDMG is amplified (Can't be removed)
    Strength: 20%Duration: 2 turns

  • Upon entering the battle
Casts Varrazunalaqu (Join Trigger)
  • 60% Trigger
Readies Varrazunalaqu
Phase 2 Belmervolk 200 794,500,000 (50%) ◇◇ No
50%~289,000 ATKEstimated damage taken from a 289,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage21,67516,25610,838
10Neutral28,90021,67514,450
10Disadvantage43,35032,51321,675
30 DEFEstimated damage dealt to a 30 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage50%66.67%100%
Neutral33.33%44.44%66.67%
Disadvantage25%33.33%50%
20%~329,000 ATKEstimated damage taken from a 329,000 ATK foe
DEFElementBaseATK DownATK is lowered
25%
ATK DownATK is lowered
50%
10Advantage24,67518,50612,338
10Neutral32,90024,67516,450
10Disadvantage49,35037,01324,675
30 DEFEstimated damage dealt to a 30 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage50%66.67%100%
Neutral33.33%44.44%66.67%
Disadvantage25%33.33%50%
Special Attacks Triggers and Notes
  •  Irdizuradea Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N
11-hit Fire damage to random allies (2400% DMG total8-hit 150% DMG, 3-hit 400% DMG).
Raises all allies' Hell HeatHP is lowered every turn based on lvl (Can't be removed / Max: 5)
Strength: 20% of maximum HP (Cap: 4000 per lvl)Duration: Indefinite
lvl by 2 and inflicts C.A. SealedCan't use charge attack
Duration: 2 turns
.
Raises DoomfireBased on lvl: ATK is boosted / Specs for the special attack Varrazunalaqu are boosted (Can't be removed / Max: 10)
Strength: 10% ATK per lvl (Max: 100%)
lvl by 1 and gains DA UpDouble attack rate is boosted
Duration: 3Local status effect
and TA UpTriple attack rate is boosted
Duration: 3 turnsLocal status effect
.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Triple Attack 3 times
  •  Jadubertzeum Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N
800% Fire damage to all allies.
Remove 3 buffs from all allies.
Raises all allies' Hell HeatHP is lowered every turn based on lvl (Can't be removed / Max: 5)
Strength: 20% of maximum HP (Cap: 4000 per lvl)Duration: Indefinite
lvl by 2 and inflicts DA DownDouble attack rate is lowered
and TA DownTriple attack rate is lowered
.
Raises DoomfireBased on lvl: ATK is boosted / Specs for the special attack Varrazunalaqu are boosted (Can't be removed / Max: 10)
Strength: 10% ATK per lvl (Max: 100%)Duration: Indefinite
lvl by 1.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Use a debuff skillSkills with a blue border. Skills with a 0 turn cooldown do not count. 2 times
  •  Varrazunalaqu Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 20% TR DoomfireBased on lvl: ATK is boosted / Specs for the special attack Varrazunalaqu are boosted (Can't be removed / Max: 10)
8-hit, 75% + 40% per DoomfireBased on lvl: ATK is boosted / Specs for the special attack Varrazunalaqu are boosted (Can't be removed / Max: 10)
Strength: 10% ATK per lvl (Max: 100%)
lvl (Max: 475%) Fire damage to all allies.
Raises all allies' Hell HeatHP is lowered every turn based on lvl (Can't be removed / Max: 5)
Strength: 20% of maximum HP (Cap: 4000 per lvl)Duration: Indefinite
lvl by 2 and inflicts 200% Charge CutInstantly reduces Charge Bar by 200%
Strength: 200%
, PetrifiedCharge diamonds don't fill up
Duration: 2 turns
, and Strong ArmedCan't be healed
Duration: 2 turns
.
Additional cumulative effects based on DoomfireBased on lvl: ATK is boosted / Specs for the special attack Varrazunalaqu are boosted (Can't be removed / Max: 10)
Strength: 10% ATK per lvl (Max: 100%)
lvl:
  • DoomfireBased on lvl: ATK is boosted / Specs for the special attack Varrazunalaqu are boosted (Can't be removed / Max: 10)
    Lvl 5+:
    GodsightAttacks and debuffs don't miss (Regardless of debuffs or buffs like Blind, hit to accuracy, Mirror Image, debuff resistance, and debuff immunity / Can't be removed)
    Local status effect
    DMG Cut NullifiedNullifies 'all elemental DMG cut' (Can't be removed)
    Damage can't be dodged and ignores 'all element DMG cut'.
  • DoomfireBased on lvl: ATK is boosted / Specs for the special attack Varrazunalaqu are boosted (Can't be removed / Max: 10)
    Lvl 10:
    Supplemental DMGDMG dealt is supplemented
    Supplements damage by 5000.
Resets DoomfireBased on lvl: ATK is boosted / Specs for the special attack Varrazunalaqu are boosted (Can't be removed / Max: 10)
Strength: 10% ATK per lvl (Max: 100%)
lvls.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Deal 20,000,000 DMG+10,000,000 DMG per DoomfireBased on lvl: ATK is boosted / Specs for the special attack Varrazunalaqu are boosted (Can't be removed / Max: 10)
Strength: 10% ATK per lvl (Max: 100%)
lvl
  • Passive 1 (Belmervolk)At end of turn if debuffed fewer than 10 times that turn: Doomfire lvl rises by 1 (Max: 10)
    is upgraded
Now raises DoomfireBased on lvl: ATK is boosted / Specs for the special attack Varrazunalaqu are boosted (Can't be removed / Max: 10)
Strength: 10% ATK per lvl (Max: 100%)
lvl by 2

  • 20% Trigger
Base charge diamonds: ◇◇ → ◇
Readies Varrazunalaqu
  • When DoomfireBased on lvl: ATK is boosted / Specs for the special attack Varrazunalaqu are boosted (Can't be removed / Max: 10)
    Strength: 10% ATK per lvl (Max: 100%)
    is lvl 10:
Readies Varrazunalaqu
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50
Host: Prestige Pendant ×? Join: Prestige Pendant ×? Crew: Prestige Pendant ×?
Chest 1 Chest 2 Chest 3
? ? ?
Chest 4 Chest 5 Blue
? ? 10% (~1,589,000)10% of total honor is required to guarantee a blue chest.
Based on HP alone a minimum 1,589,000 honor is required to guarantee a blue chest.
Typically 1,589,000 honor should be enough to guarantee a blue chest under normal circumstances.
  • 98.998.94% ±0.52% chance to be selected when chest drops.
    Based on 1030 drops from 1041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Archangel itemRandom SR Archangel Weapon or Queen
  •  0.70.67% ±0.42% chance to be selected when chest drops.
    Based on 7 drops from 1041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Damascus Grain
  •  0.40.38% ±0.32% chance to be selected when chest drops.
    Based on 4 drops from 1041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Eternity Sand
  •  0.20.19% ±0.22% chance to be selected when chest drops.
    Based on 2 drops from 1041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Brimstone Earrings
  •  0.30.30% ±0.28% chance to be selected when chest drops.
    Based on 3 drops from 1007 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Belmervolk
  •  2.82.78% ±0.85% chance to be selected when chest drops.
    Based on 28 drops from 1007 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Odious Weapons
  • 42.242.20% ±2.56% chance to be selected when chest drops.
    Based on 425 drops from 1007 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Belmervolk Fellcore ×1
  • 20.420.36% ±2.09% chance to be selected when chest drops.
    Based on 205 drops from 1007 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Belmervolk Fellcore ×2
  • 30.029.99% ±2.38% chance to be selected when chest drops.
    Based on 302 drops from 1007 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Malice Fragment
  •  1.21.19% ±0.56% chance to be selected when chest drops.
    Based on 12 drops from 1007 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Brimstone Earrings
  •  2.52.48% ±0.81% chance to be selected when chest drops.
    Based on 25 drops from 1007 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark ×1
  •  0.70.70% ±0.43% chance to be selected when chest drops.
    Based on 7 drops from 1007 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark ×2
  •  0.00.00% ±0.00% chance to be selected when chest drops.
    Based on 0 drops from 1007 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark ×3
Host MVP Conditional
  •  0.50.46% ±0.75% chance to be selected when chest drops.
    Based on 1 drops from 219 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Belmervolk
  •  4.14.11% ±2.21% chance to be selected when chest drops.
    Based on 9 drops from 219 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Odious Weapons
  • 61.661.64% ±5.40% chance to be selected when chest drops.
    Based on 135 drops from 219 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Belmervolk Fellcore ×1
  • 33.833.79% ±5.26% chance to be selected when chest drops.
    Based on 74 drops from 219 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Belmervolk Fellcore ×2
  •  0.30.31% ±0.37% chance to be selected when chest drops.
    Based on 2 drops from 636 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Belmervolk
  •  2.72.67% ±1.05% chance to be selected when chest drops.
    Based on 17 drops from 636 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Odious Weapons
  • 29.229.25% ±2.97% chance to be selected when chest drops.
    Based on 186 drops from 636 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Belmervolk Fellcore ×1
  • 15.115.09% ±2.33% chance to be selected when chest drops.
    Based on 96 drops from 636 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Belmervolk Fellcore ×2
  • 23.022.96% ±2.74% chance to be selected when chest drops.
    Based on 146 drops from 636 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Malice Fragment
  •  8.68.65% ±1.83% chance to be selected when chest drops.
    Based on 55 drops from 636 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Supreme Merit
  •  3.53.46% ±1.19% chance to be selected when chest drops.
    Based on 22 drops from 636 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Legendary Merit
  •  9.49.43% ±1.91% chance to be selected when chest drops.
    Based on 60 drops from 636 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Soul Balm
  •  4.94.87% ±1.40% chance to be selected when chest drops.
    Based on 31 drops from 636 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark ×1
  •  2.52.52% ±1.02% chance to be selected when chest drops.
    Based on 16 drops from 636 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark ×2
  •  0.80.79% ±0.58% chance to be selected when chest drops.
    Based on 5 drops from 636 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark ×3
  •  0.50.53% ±0.39% chance to be selected when chest drops.
    Based on 5 drops from 951 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Belmervolk
  •  2.62.63% ±0.85% chance to be selected when chest drops.
    Based on 25 drops from 951 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Odious Weapons
  • 39.039.01% ±2.60% chance to be selected when chest drops.
    Based on 371 drops from 951 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Belmervolk Fellcore ×1
  • 19.119.14% ±2.10% chance to be selected when chest drops.
    Based on 182 drops from 951 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Belmervolk Fellcore ×2
  • 34.734.70% ±2.54% chance to be selected when chest drops.
    Based on 330 drops from 951 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Malice Fragment
  •  0.70.74% ±0.46% chance to be selected when chest drops.
    Based on 7 drops from 951 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Brimstone Earrings
  •  2.32.31% ±0.80% chance to be selected when chest drops.
    Based on 22 drops from 951 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark ×1
  •  0.50.53% ±0.39% chance to be selected when chest drops.
    Based on 5 drops from 951 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark ×2
  •  0.30.32% ±0.30% chance to be selected when chest drops.
    Based on 3 drops from 951 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark ×3
This raid is eligible for bonus loot chests during Extra Drops events. See Purple Chests for additional information.
Drop rates from the otokuro2 spreadsheets. Please check the source spreadsheets for up to date numbers.
Drop table last updated: 2026-08-25, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

Resources

References