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CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
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Cost to Host: 50 AP, Bait Chunk ×20 |
Cost to Join: 3 EP, must be in the same crew as the host |
Unlock: Finals Day 2-4, own at least 20× Bait Chunk, crew has cleared at least 100 Nightmare Lvl 100 battles. |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Bastet |
150 |
288,750,000 |
◇◇ |
Yes |
100%~144,000 ATKEstimated damage taken from a 144,000 ATK foeDEF | Element | Base | ATK DownATK is lowered 25% | ATK DownATK is lowered 50% |
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10 | Advantage | 10,800 | 8,100 | 5,400 | 10 | Neutral | 14,400 | 10,800 | 7,200 | 10 | Disadvantage | 21,600 | 16,200 | 10,800 | 25 DEFEstimated damage dealt to a 25 DEF foeElement | BaseRelative to damage dealt to neutral element foes in Party setup | DEF DownDEF is lowered 25% | DEF DownDEF is lowered 50% |
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Advantage | 60% | 80% | 120% | Neutral | 40% | 53.33% | 80% | Disadvantage | 30% | 40% | 60% | 0%All dark damage taken reduced by 0%.
50%~202,500 ATKEstimated damage taken from a 202,500 ATK foeDEF | Element | Base | ATK DownATK is lowered 25% | ATK DownATK is lowered 50% |
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10 | Advantage | 15,188 | 11,391 | 7,594 | 10 | Neutral | 20,250 | 15,188 | 10,125 | 10 | Disadvantage | 30,375 | 22,781 | 15,188 | 25 DEFEstimated damage dealt to a 25 DEF foeElement | BaseRelative to damage dealt to neutral element foes in Party setup | DEF DownDEF is lowered 25% | DEF DownDEF is lowered 50% |
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Advantage | 60% | 80% | 120% | Neutral | 40% | 53.33% | 80% | Disadvantage | 30% | 40% | 60% | 0%All dark damage taken reduced by 0%.
25%~255,000 ATKEstimated damage taken from a 255,000 ATK foeDEF | Element | Base | ATK DownATK is lowered 25% | ATK DownATK is lowered 50% |
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10 | Advantage | 19,125 | 14,344 | 9,563 | 10 | Neutral | 25,500 | 19,125 | 12,750 | 10 | Disadvantage | 38,250 | 28,688 | 19,125 | 25 DEFEstimated damage dealt to a 25 DEF foeElement | BaseRelative to damage dealt to neutral element foes in Party setup | DEF DownDEF is lowered 25% | DEF DownDEF is lowered 50% |
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Advantage | 60% | 80% | 120% | Neutral | 40% | 53.33% | 80% | Disadvantage | 30% | 40% | 60% | 0%All dark damage taken reduced by 0%.
DEF DownDEF is lowered Not immune〇 ATK DownATK is lowered Not immune〇 GravitySpecial attack max charge turn is extended Not immune〇 DelayReduce a foe's filled charge diamonds by 1 Not immune〇 Debuff Res. DownDebuff resistance is lowered Not immune〇 Lethal HitInstant death for the victim. Immune✕ PoisonedHP is lowered on every turn Not immune〇 BurnedHP is lowered on every turn Not immune〇 PutrefiedHP is lowered on every turn Not immune〇 BlindedAttacks have a slight chance to miss Not immune〇 CharmedAttacks are slightly limited Not immune〇 ZombifiedReceives DMG if healed Not immune〇 SleepCan't attack and takes big DMG (Ends upon taking DMG) ImmuneTakes 25% more damage✕ ParalyzedCan't attack Immune✕ PetrifiedStops enemy's charge diamonds from filling. Immunity varies HP 100%-51%: 〇 HP 50%-0%: ✕! StunnedCan't attack Immunity unknown? Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇 TerrorCharge diamonds don't fill up / Can't use special attacks Immunity varies HP 100%-51%: 〇 HP 50%-0%: ✕Local status effect!
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Special Attacks |
Triggers and Notes |
- Kindred's Scratch N TR 85% 20%
- Targets: All allies
Deals: Light DMG (270%) Effect: All Buff Effects Removed / CharmedAttacks are slightly limited Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. / ATK DownATK is lowered Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. (All allies) / ATK UpATK is boosted Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (Self) (Debuffs only inflicted on allies that take DMG)
- Targets: All allies
Deals: Light DMG (400%) Effect: All Buff Effects Removed / Supplemental DMGDMG taken is supplemented / -100% Charge CutInstantly reduces Charge Bar by -100% Strength: -100% (All allies) / DMG FixedElemental DMG taken is reduced from the 15th hit of each turn Strength: 300,000Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. / Supplemental DMGDMG dealt is supplemented Duration: 4.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 4 turns remaining. / UpliftedCharge diamonds fill more quickly Duration: 4.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 4 turns remaining. / 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 4.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 4 turns remaining. (Self) (Debuffs only inflicted on allies that take DMG)
- Improvisation N OD TR 35%
- Targets: Random allies
Deals: Light DMG (10-hit / 120%) Effect: C.A. SealedCan't use charge attack Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / Strong ArmedCan't be healed Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. / DA DownDouble attack rate is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / TA DownTriple attack rate is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) / Dodge Rate UpChance to dodge DMG and debuffs Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. / TA UpTriple attack rate is boosted Duration: 4.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 4 turns remaining. (Self) (Debuffs only inflicted on allies that take DMG)
- Targets: All allies
Deals: Light DMG (400%) Effect: All Buff Effects Removed / Supplemental DMGDMG taken is supplemented / -100% Charge CutInstantly reduces Charge Bar by -100% Strength: -100% (All allies) / DMG FixedElemental DMG taken is reduced from the 15th hit of each turn Strength: 300,000Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. / Supplemental DMGDMG dealt is supplemented Duration: 4.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 4 turns remaining. (Self) (Debuffs only inflicted on allies that take DMG)
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- Starts battle with
Moonlight Melody FieldMoonlight Melody lvl rises by 1 upon Bastet's normal attacks and lowers by 1 upon special attacks Duration: IndefiniteField effect deployed.
- Normal attacks hit all allies.
Moonlight MelodyMoonlight Melody lvl rises by 1 upon normal attacks and lowers by 1 upon special attacks / ATK, multiattack rate, and number of normal attack hits are boosted based on lvl (Can't be removed / Max: 3) Duration: IndefiniteLocal status effect
- Rises by 1 upon making normal attacks.
- Lowers by 1 upon activating special attacks.
Moonlight MelodyMoonlight Melody lvl rises by 1 upon normal attacks and lowers by 1 upon special attacks / ATK, multiattack rate, and number of normal attack hits are boosted based on lvl (Can't be removed / Max: 3) Duration: IndefiniteLocal status effect: 10% ATK Up, Multiattack Rate Up, boost to number of normal attack hits
Moonlight MelodyMoonlight Melody lvl rises by 1 upon normal attacks and lowers by 1 upon special attacks / ATK, multiattack rate, and number of normal attack hits are boosted based on lvl (Can't be removed / Max: 3) Duration: IndefiniteLocal status effect: 20% ATK Up, Multiattack Rate Up, boost to number of normal attack hits
Moonlight MelodyMoonlight Melody lvl rises by 1 upon normal attacks and lowers by 1 upon special attacks / ATK, multiattack rate, and number of normal attack hits are boosted based on lvl (Can't be removed / Max: 3) Duration: IndefiniteLocal status effect: 30% ATK Up, Multiattack Rate Up, boost to number of normal attack hits
- Fills all charge diamonds.
- Casts Kindred's Scratch.
- Unleashes True Power. (Boost to ATK.)
- Removes all debuffs from self.
- Mode bar is reset.
- Casts Dancing New Moon.
- Casts Improvisation.
- Unleashes True Power+. (Boost to ATK.)
- Casts Kindred's Scratch.
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N - Normal, OD - Overdrive, TR - Trigger |
Chest 1 |
Chest 2 |
Chest 3 |
Chest 4 |
? |
? |
? |
? |
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Gold Badge ×3
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Chest 5 |
Chest 6 |
Host |
MVP |
? |
3.46%Based on 55 chests from 1045 raids with and average 1.5190 drop rate boost. |
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- 3.63.64% ±4.15% chance to be selected when chest drops.
Based on 2 drops from 55 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Revenant WeaponRandom SSR Revenant Weapon - 7.37.27% ±5.76% chance to be selected when chest drops.
Based on 4 drops from 55 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Celestial WeaponCelestial Weapons - 27.327.27% ±9.88% chance to be selected when chest drops.
Based on 15 drops from 55 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Unknown - 27.327.27% ±9.88% chance to be selected when chest drops.
Based on 15 drops from 55 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Unknown - 9.19.09% ±6.38% chance to be selected when chest drops.
Based on 5 drops from 55 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Unknown - 12.712.73% ±7.39% chance to be selected when chest drops.
Based on 7 drops from 55 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Champion Merit Supreme Merit- 10.910.91% ±6.91% chance to be selected when chest drops.
Based on 6 drops from 55 chests. Confidence intervals are assuming an approximately normal distribution at 90% confidence. Blue Sky Crystal
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Source Drop table last updated: 2024-04-11, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff. |