Unite and Fight/September 2026/Omega Grids/NM250

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Hexachromatic Simulacrum
Skill
When MC has 5 or more Crests of their element:
150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit).
Inflict 10% Fire DEF Down (Stackable / Max: 30%)DEF is lowered for fire DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, 10% Water DEF Down (Stackable / Max: 30%)DEF is lowered for water DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, 10% Earth DEF Down (Stackable / Max: 30%)DEF is lowered for earth DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, 10% Wind DEF Down (Stackable / Max: 30%)DEF is lowered for wind DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, 10% Light DEF Down (Stackable / Max: 30%)DEF is lowered for light DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, and 10% Dark DEF Down (Stackable / Max: 30%)DEF is lowered for dark DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
.
Raise all allies' Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed)
lvl by 1 (Max: 5).
(While Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed)
is in effect:
10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].)
(Consumes 100% of charge bar.)
Support
3 Crests of own element to MC at battle start.

Multiattack Awakening
Multiattack Awakening
Multiattack Awakening
Transcendence Lvl 5
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 5 turns
, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
Strength: 10%Duration: 5 turns
, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 20% more damage.Duration: 5 turns
.
(When MC has 10 Crests of own element:
All allies also gain Double StrikeAttacks twice each turn
Duration: 1 turn
.)
High Chaser
10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit).
Inflict 50% DEF DownDEF is lowered
Strength: 50%Duration: 2 turnsLocal status effect
and 50% Accuracy LoweredAttacks and special attacks have a chance to miss
Strength: 50%Duration: 2 turnsLocal status effect
.
Remove 3 buffs.
Gain C.A. FlashConsumes this effect instead of charge bar to activate
Duration: 1 turn
and C.A. ReactivationCharge attack reactivates
Duration: 1 turn
.
Burst Refrain
All allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
, 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns
, and 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
Strength: 20%Duration: 3 turns
.
(Can only be used when caster has 5 or more Crests of their element.)
Crest Discharge
Solaris's Supremacy: DecimationMassive boost to Light allies' ATK.
5% boost to Light allies' damage cap.
Resplendent Ruler's JurisdictionWhen main weapon (MC only):
When a Light ally's charge bar is 60% or lower before attacking:
That ally gains 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable)
Strength: 2% (Max: 10%)Duration: Indefinite
.
Omega Exalto Luminis20% boost to Knightcode's weapon skills Knightcode's Might IIIBig boost to light allies' ATK Knight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skills Knightcode's Might IIIBig boost to light allies' ATK Knight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Transcendence Lvl 5
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Deceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Omega Exalto Luminis20% boost to Knightcode's weapon skills Knightcode's Might IIIBig boost to light allies' ATK Knight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skills Knightcode's Might IIIBig boost to light allies' ATK Knight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Glimmer's PactSupplement light allies' DMG Harp Voltage IIBoost to ATK based on how many harps are equipped Glimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's ManeuverSupplement light allies' normal attack DMG Zion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATK Golden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Glimmer's ManeuverSupplement light allies' normal attack DMG Zion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATK Golden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Replacements:
Lu Woh's AuthorityBoost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. White FortitudeIncrease Light allies' HP by 10,000. Knightcode's Majesty IIIBig boost to Light allies' ATK and max HP
Destruction's Godblade III35% boost to Light allies' ATKMultiplier: EX.
20% Bonus Destruction DMG effect.
Rebirth's Godshield III30% boost to Light allies' max HP.
10% Bonus Destruction C.A. DMG effect.
Strife's Godstrike II10% boost to Light allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Dark.
(Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)
Gauntlet Voltage IIBoost to ATK based on how many melee weapons are equipped. Realm-Breaker's Animus IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for melee-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Tidings of the New WorldMassive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Corant IIAmplify skill damage by 10% for Melee- and Harp-specialty allies.
Amplify skill damage by 10% for Melee- and Harp-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox
.
This is set as a Quick Summon
Lvl 250
Source:
Comments:
Rotation
Turn 1
  • Call Beelzebub (Summer)
  • Yoruichi Shihoin ShunkoConsume all of charge bar.
    Gain ShunkoNo charge bar gain upon normal attacks and counterattacks / Normal attacks deal 3-hit DMG to random foes / Deals bonus light DMG (Can't be removed)
    Duration: 2 turns
    and Double StrikeAttacks twice each turn
    Duration: 2 turns
    .
     S3 Raiohken800% Light damage to a foe (Damage cap: ~1,215,000).
    (While ShunkoNo charge bar gain upon normal attacks and counterattacks / Normal attacks deal 3-hit DMG to random foes / Deals bonus light DMG (Can't be removed)
    is in effect:
    Can recast once each turn it is cast.)
     S1
  • Payila Ascended TalentAll Light allies gain 50% TA UpTriple attack rate is boosted
    Strength: 50%Duration: 3 turns
    and 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
    Strength: 10%Duration: 3 turns
    .
    Caster gains Double StrikeAttacks twice each turn
    Duration: 1 turn
    .
    (From 2nd cast:
    All Light allies also gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    .)
     S1 No Storm, No Glory10-hit, 150% Light damage to all foes (Damage cap: 185,000 per hit).
    Raise foes' ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    lvl by 2 (Max: 10).
    Inflict 50% ATK DownATK is lowered (Can't be removed / Can't be extended)
    Strength: 50%Base Accuracy: 200%Duration: 5 turnsLocal status effect
    , 50% DEF DownDEF is lowered (Can't be removed / Can't be extended)
    Strength: 50%Base Accuracy: 200%Duration: 5 turnsLocal status effect
    , and Supplemental DMG (30,000)DMG taken is supplemented (Can't be removed / Can't be extended))
    Strength: 30,000Base Accuracy: 200%Duration: 5 turnsLocal status effect
    .
    (Can't recast.)
     S3
  • Vajra Dancing CanineGain Dancing CanineAttacks twice each turn / Deals bonus light DMG for normal attacks / Daredoggy Mischief activates upon normal attacks (Can't be removed)
    Duration: 2 turns
    .
     S2
  • MC All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 20%Duration: 5 turns
    , 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
    Strength: 10%Duration: 5 turns
    , and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 20% more damage.Duration: 5 turns
    .
    (When MC has 10 Crests of own element:
    All allies also gain Double StrikeAttacks twice each turn
    Duration: 1 turn
    .)
     200% Elemental damage to all foes (Damage cap: 185,000 per hit).
    All allies gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    . (Crest gained based on caster's element.)
    MC gains 50% Skill DMG UpSkill DMG is boosted (Can't be removed)
    Strength: 50%Duration: 5 turns
    and 30% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted (Can't be removed)
    Strength: 30%Duration: 5 turns
    .
    (Hit number increases for each Crest of own element [Max: 6 hits])
    At level 50:
    MC also gains Supplemental Skill DMGSkill DMG dealt is supplemented (Can't be removed)
    Strength: 30,000Duration: 5 turns
    .
    (Maximum hit number increased for each Crest of own element [Max: 11 hits].)
Turn 2
  • Call Mars (Summer)
  • MC All allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 1 turn
    , 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    , 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Strength: 15%Duration: 3 turns
    , and 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
    Strength: 20%Duration: 3 turns
    .
    (Can only be used when caster has 5 or more Crests of their element.)
  • Payila Flow like a DragonExtend Light allies' buff durations by 1 turn.
    All Light allies gain 100% Debuff Res. UpDebuff resistance is boosted
    Strength: 100%Duration: 3 turns
    and Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
    Duration: Indefinite
    .
    (Excludes 1-turn buffs.)
     S2
Turn 3
  • Blue Potion
  • Yoruichi Shihoin Stealth HohoGain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 20% more damage.Duration: 3 turns
    , Full Hostility100% chance to be targeted by one-ally attacks
    Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute
    , and Dodge AllTakes no DMG or debuffs while in effect
    Duration: 1 turn
    .
     S2
  • MC 10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit).
    Inflict 50% DEF DownDEF is lowered
    Strength: 50%Duration: 2 turnsLocal status effect
    and 50% Accuracy LoweredAttacks and special attacks have a chance to miss
    Strength: 50%Duration: 2 turnsLocal status effect
    .
    Remove 3 buffs.
    Gain C.A. FlashConsumes this effect instead of charge bar to activate
    Duration: 1 turn
    and C.A. ReactivationCharge attack reactivates
    Duration: 1 turn
    .
Turn 4
  • Blue Potion
  • Vajra Daredoggy Mischief5-hit, 100% Light damage to all foes (Damage cap: ~215,000 per hit).
    Remove 1 buff.
    Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
    Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
    and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
    Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
    .
    Gain Charge Bar +10%Instantly boosts Charge Bar by 10%
    Strength: 10%
    .
     S1 Candy ShowerAll Light allies gain Attack Count +1Increase number of attacks by 1 every turn
    Duration: 1 turn Stacks with Multistrike effects
    , Supplemental DMG (50,000)DMG dealt is supplemented
    Strength: 50,000Duration: 5 turns
    , and 50% Dodge Rate UpChance to dodge DMG and debuffs
    Strength: 50%Duration: 5 turns
    .
    End caster's cooldown for other skills.
    (Can only be used with 5 Sugar RushGains effects in order based on number of Sugar Rushes: Boost to ATK / Boost to DEF / Normal attack DMG is supplemented / Debuff immunity / Buffs can't be removed (Max: 5 / Can't be removed)
    .)
     S3 Dancing CanineGain Dancing CanineAttacks twice each turn / Deals bonus light DMG for normal attacks / Daredoggy Mischief activates upon normal attacks (Can't be removed)
    Duration: 2 turns
    .
     S2 Daredoggy Mischief5-hit, 100% Light damage to all foes (Damage cap: ~215,000 per hit).
    Remove 1 buff.
    Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
    Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
    and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
    Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
    .
    Gain Charge Bar +10%Instantly boosts Charge Bar by 10%
    Strength: 10%
    .
     S1
  • Payila Ascended TalentAll Light allies gain 50% TA UpTriple attack rate is boosted
    Strength: 50%Duration: 3 turns
    and 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
    Strength: 10%Duration: 3 turns
    .
    Caster gains Double StrikeAttacks twice each turn
    Duration: 1 turn
    .
    (From 2nd cast:
    All Light allies also gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    .)
     S1
  • Call Qilin
  • Yoruichi Shihoin ShunkoConsume all of charge bar.
    Gain ShunkoNo charge bar gain upon normal attacks and counterattacks / Normal attacks deal 3-hit DMG to random foes / Deals bonus light DMG (Can't be removed)
    Duration: 2 turns
    and Double StrikeAttacks twice each turn
    Duration: 2 turns
    .
     S3
Turn 5
  • Yoruichi Shihoin Stealth HohoGain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 20% more damage.Duration: 3 turns
    , Full Hostility100% chance to be targeted by one-ally attacks
    Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute
    , and Dodge AllTakes no DMG or debuffs while in effect
    Duration: 1 turn
    .
     S2
  • MC 10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit).
    Inflict 50% DEF DownDEF is lowered
    Strength: 50%Duration: 2 turnsLocal status effect
    and 50% Accuracy LoweredAttacks and special attacks have a chance to miss
    Strength: 50%Duration: 2 turnsLocal status effect
    .
    Remove 3 buffs.
    Gain C.A. FlashConsumes this effect instead of charge bar to activate
    Duration: 1 turn
    and C.A. ReactivationCharge attack reactivates
    Duration: 1 turn
    .
     200% Elemental damage to all foes (Damage cap: 185,000 per hit).
    All allies gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    . (Crest gained based on caster's element.)
    MC gains 50% Skill DMG UpSkill DMG is boosted (Can't be removed)
    Strength: 50%Duration: 5 turns
    and 30% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted (Can't be removed)
    Strength: 30%Duration: 5 turns
    .
    (Hit number increases for each Crest of own element [Max: 6 hits])
    At level 50:
    MC also gains Supplemental Skill DMGSkill DMG dealt is supplemented (Can't be removed)
    Strength: 30,000Duration: 5 turns
    .
    (Maximum hit number increased for each Crest of own element [Max: 11 hits].)
  • Payila Ascended TalentAll Light allies gain 50% TA UpTriple attack rate is boosted
    Strength: 50%Duration: 3 turns
    and 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
    Strength: 10%Duration: 3 turns
    .
    Caster gains Double StrikeAttacks twice each turn
    Duration: 1 turn
    .
    (From 2nd cast:
    All Light allies also gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    .)
     S1 Flow like a DragonExtend Light allies' buff durations by 1 turn.
    All Light allies gain 100% Debuff Res. UpDebuff resistance is boosted
    Strength: 100%Duration: 3 turns
    and Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
    Duration: Indefinite
    .
    (Excludes 1-turn buffs.)
     S2
Turn 6
  • Green Potion
  • Blue Potion
  • MC All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 20%Duration: 5 turns
    , 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
    Strength: 10%Duration: 5 turns
    , and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 20% more damage.Duration: 5 turns
    .
    (When MC has 10 Crests of own element:
    All allies also gain Double StrikeAttacks twice each turn
    Duration: 1 turn
    .)
  • Vajra Candy ShowerAll Light allies gain Attack Count +1Increase number of attacks by 1 every turn
    Duration: 1 turn Stacks with Multistrike effects
    , Supplemental DMG (50,000)DMG dealt is supplemented
    Strength: 50,000Duration: 5 turns
    , and 50% Dodge Rate UpChance to dodge DMG and debuffs
    Strength: 50%Duration: 5 turns
    .
    End caster's cooldown for other skills.
    (Can only be used with 5 Sugar RushGains effects in order based on number of Sugar Rushes: Boost to ATK / Boost to DEF / Normal attack DMG is supplemented / Debuff immunity / Buffs can't be removed (Max: 5 / Can't be removed)
    .)
     S3
  • Call Beelzebub

Hexachromatic Simulacrum
Skill
When MC has 5 or more Crests of their element:
150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit).
Inflict 10% Fire DEF Down (Stackable / Max: 30%)DEF is lowered for fire DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, 10% Water DEF Down (Stackable / Max: 30%)DEF is lowered for water DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, 10% Earth DEF Down (Stackable / Max: 30%)DEF is lowered for earth DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, 10% Wind DEF Down (Stackable / Max: 30%)DEF is lowered for wind DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, 10% Light DEF Down (Stackable / Max: 30%)DEF is lowered for light DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, and 10% Dark DEF Down (Stackable / Max: 30%)DEF is lowered for dark DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
.
Raise all allies' Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed)
lvl by 1 (Max: 5).
(While Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed)
is in effect:
10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].)
(Consumes 100% of charge bar.)
Support
3 Crests of own element to MC at battle start.

Multiattack Awakening
Multiattack Awakening
Multiattack Awakening
Transcendence Lvl 5
10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit).
Inflict 50% DEF DownDEF is lowered
Strength: 50%Duration: 2 turnsLocal status effect
and 50% Accuracy LoweredAttacks and special attacks have a chance to miss
Strength: 50%Duration: 2 turnsLocal status effect
.
Remove 3 buffs.
Gain C.A. FlashConsumes this effect instead of charge bar to activate
Duration: 1 turn
and C.A. ReactivationCharge attack reactivates
Duration: 1 turn
.
Burst Refrain
All allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
, 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns
, and 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
Strength: 20%Duration: 3 turns
.
(Can only be used when caster has 5 or more Crests of their element.)
Crest Discharge
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 5 turns
, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
Strength: 10%Duration: 5 turns
, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 20% more damage.Duration: 5 turns
.
(When MC has 10 Crests of own element:
All allies also gain Double StrikeAttacks twice each turn
Duration: 1 turn
.)
High Chaser
Solaris's Supremacy: DecimationMassive boost to Light allies' ATK.
5% boost to Light allies' damage cap.
Resplendent Ruler's JurisdictionWhen main weapon (MC only):
When a Light ally's charge bar is 60% or lower before attacking:
That ally gains 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable)
Strength: 2% (Max: 10%)Duration: Indefinite
.
Omega Exalto Luminis20% boost to Knightcode's weapon skills Knightcode's Might IIIBig boost to light allies' ATK Knight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skills Knightcode's Might IIIBig boost to light allies' ATK Knight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skills Knightcode's Might IIIBig boost to light allies' ATK Knight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skills Knightcode's Might IIIBig boost to light allies' ATK Knight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skills Knightcode's Might IIIBig boost to light allies' ATK Knight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
This weapon is not fully uncapped.
Glimmer's PactSupplement light allies' DMG Harp Voltage IIBoost to ATK based on how many harps are equipped
Glimmer's ManeuverSupplement light allies' normal attack DMG Zion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATK Golden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Glimmer's ManeuverSupplement light allies' normal attack DMG Zion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATK Golden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Transcendence Lvl 5
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Deceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Gauntlet Voltage IIBoost to ATK based on how many melee weapons are equipped. Realm-Breaker's Animus IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for melee-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Destruction's Godblade III35% boost to Light allies' ATKMultiplier: EX.
20% Bonus Destruction DMG effect.
Rebirth's Godshield III30% boost to Light allies' max HP.
10% Bonus Destruction C.A. DMG effect.
Strife's Godstrike II10% boost to Light allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Dark.
(Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)
Lu Woh's AuthorityBoost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. White FortitudeIncrease Light allies' HP by 10,000. Knightcode's Majesty IIIBig boost to Light allies' ATK and max HP
This is set as a Quick Summon
Lvl 250
Source:
Rotation
Turn 1
  • Call Mars (Summer)
  • MC 200% Elemental damage to all foes (Damage cap: 185,000 per hit).
    All allies gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    . (Crest gained based on caster's element.)
    MC gains 50% Skill DMG UpSkill DMG is boosted (Can't be removed)
    Strength: 50%Duration: 5 turns
    and 30% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted (Can't be removed)
    Strength: 30%Duration: 5 turns
    .
    (Hit number increases for each Crest of own element [Max: 6 hits])
    At level 50:
    MC also gains Supplemental Skill DMGSkill DMG dealt is supplemented (Can't be removed)
    Strength: 30,000Duration: 5 turns
    .
    (Maximum hit number increased for each Crest of own element [Max: 11 hits].)
  • Vajra Dancing CanineGain Dancing CanineAttacks twice each turn / Deals bonus light DMG for normal attacks / Daredoggy Mischief activates upon normal attacks (Can't be removed)
    Duration: 2 turns
    .
     S2
Turn 2
  • Blue Potion
  • MC All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 20%Duration: 5 turns
    , 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
    Strength: 10%Duration: 5 turns
    , and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 20% more damage.Duration: 5 turns
    .
    (When MC has 10 Crests of own element:
    All allies also gain Double StrikeAttacks twice each turn
    Duration: 1 turn
    .)
     All allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 1 turn
    , 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    , 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Strength: 15%Duration: 3 turns
    , and 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
    Strength: 20%Duration: 3 turns
    .
    (Can only be used when caster has 5 or more Crests of their element.)
  • Yoruichi Shihoin ShunkoConsume all of charge bar.
    Gain ShunkoNo charge bar gain upon normal attacks and counterattacks / Normal attacks deal 3-hit DMG to random foes / Deals bonus light DMG (Can't be removed)
    Duration: 2 turns
    and Double StrikeAttacks twice each turn
    Duration: 2 turns
    .
     S3 Raiohken800% Light damage to a foe (Damage cap: ~1,215,000).
    (While ShunkoNo charge bar gain upon normal attacks and counterattacks / Normal attacks deal 3-hit DMG to random foes / Deals bonus light DMG (Can't be removed)
    is in effect:
    Can recast once each turn it is cast.)
     S1
  • Payila Ascended TalentAll Light allies gain 50% TA UpTriple attack rate is boosted
    Strength: 50%Duration: 3 turns
    and 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
    Strength: 10%Duration: 3 turns
    .
    Caster gains Double StrikeAttacks twice each turn
    Duration: 1 turn
    .
    (From 2nd cast:
    All Light allies also gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    .)
     S1 Flow like a DragonExtend Light allies' buff durations by 1 turn.
    All Light allies gain 100% Debuff Res. UpDebuff resistance is boosted
    Strength: 100%Duration: 3 turns
    and Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
    Duration: Indefinite
    .
    (Excludes 1-turn buffs.)
     S2 No Storm, No Glory10-hit, 150% Light damage to all foes (Damage cap: 185,000 per hit).
    Raise foes' ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    lvl by 2 (Max: 10).
    Inflict 50% ATK DownATK is lowered (Can't be removed / Can't be extended)
    Strength: 50%Base Accuracy: 200%Duration: 5 turnsLocal status effect
    , 50% DEF DownDEF is lowered (Can't be removed / Can't be extended)
    Strength: 50%Base Accuracy: 200%Duration: 5 turnsLocal status effect
    , and Supplemental DMG (30,000)DMG taken is supplemented (Can't be removed / Can't be extended))
    Strength: 30,000Base Accuracy: 200%Duration: 5 turnsLocal status effect
    .
    (Can't recast.)
     S3
  • Call Beelzebub (Summer)
Turn 3
  • MC 10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit).
    Inflict 50% DEF DownDEF is lowered
    Strength: 50%Duration: 2 turnsLocal status effect
    and 50% Accuracy LoweredAttacks and special attacks have a chance to miss
    Strength: 50%Duration: 2 turnsLocal status effect
    .
    Remove 3 buffs.
    Gain C.A. FlashConsumes this effect instead of charge bar to activate
    Duration: 1 turn
    and C.A. ReactivationCharge attack reactivates
    Duration: 1 turn
    .
  • Yoruichi Shihoin Stealth HohoGain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 20% more damage.Duration: 3 turns
    , Full Hostility100% chance to be targeted by one-ally attacks
    Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute
    , and Dodge AllTakes no DMG or debuffs while in effect
    Duration: 1 turn
    .
     S2
  • Call Metatron (Summon)
Turn 4
  • Blue Potion
  • Vajra Daredoggy Mischief5-hit, 100% Light damage to all foes (Damage cap: ~215,000 per hit).
    Remove 1 buff.
    Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
    Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
    and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
    Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
    .
    Gain Charge Bar +10%Instantly boosts Charge Bar by 10%
    Strength: 10%
    .
     S1 Candy ShowerAll Light allies gain Attack Count +1Increase number of attacks by 1 every turn
    Duration: 1 turn Stacks with Multistrike effects
    , Supplemental DMG (50,000)DMG dealt is supplemented
    Strength: 50,000Duration: 5 turns
    , and 50% Dodge Rate UpChance to dodge DMG and debuffs
    Strength: 50%Duration: 5 turns
    .
    End caster's cooldown for other skills.
    (Can only be used with 5 Sugar RushGains effects in order based on number of Sugar Rushes: Boost to ATK / Boost to DEF / Normal attack DMG is supplemented / Debuff immunity / Buffs can't be removed (Max: 5 / Can't be removed)
    .)
     S3 Daredoggy Mischief5-hit, 100% Light damage to all foes (Damage cap: ~215,000 per hit).
    Remove 1 buff.
    Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
    Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
    and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
    Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
    .
    Gain Charge Bar +10%Instantly boosts Charge Bar by 10%
    Strength: 10%
    .
     S1 Dancing CanineGain Dancing CanineAttacks twice each turn / Deals bonus light DMG for normal attacks / Daredoggy Mischief activates upon normal attacks (Can't be removed)
    Duration: 2 turns
    .
     S2
  • Payila Ascended TalentAll Light allies gain 50% TA UpTriple attack rate is boosted
    Strength: 50%Duration: 3 turns
    and 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
    Strength: 10%Duration: 3 turns
    .
    Caster gains Double StrikeAttacks twice each turn
    Duration: 1 turn
    .
    (From 2nd cast:
    All Light allies also gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    .)
     S1
  • Call Qilin
  • Vajra Daredoggy Mischief5-hit, 100% Light damage to all foes (Damage cap: ~215,000 per hit).
    Remove 1 buff.
    Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
    Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
    and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
    Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
    .
    Gain Charge Bar +10%Instantly boosts Charge Bar by 10%
    Strength: 10%
    .
     S1
  • MC 200% Elemental damage to all foes (Damage cap: 185,000 per hit).
    All allies gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    . (Crest gained based on caster's element.)
    MC gains 50% Skill DMG UpSkill DMG is boosted (Can't be removed)
    Strength: 50%Duration: 5 turns
    and 30% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted (Can't be removed)
    Strength: 30%Duration: 5 turns
    .
    (Hit number increases for each Crest of own element [Max: 6 hits])
    At level 50:
    MC also gains Supplemental Skill DMGSkill DMG dealt is supplemented (Can't be removed)
    Strength: 30,000Duration: 5 turns
    .
    (Maximum hit number increased for each Crest of own element [Max: 11 hits].)
  • Payila Flow like a DragonExtend Light allies' buff durations by 1 turn.
    All Light allies gain 100% Debuff Res. UpDebuff resistance is boosted
    Strength: 100%Duration: 3 turns
    and Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
    Duration: Indefinite
    .
    (Excludes 1-turn buffs.)
     S2
Turn 5
  • MC 10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit).
    Inflict 50% DEF DownDEF is lowered
    Strength: 50%Duration: 2 turnsLocal status effect
    and 50% Accuracy LoweredAttacks and special attacks have a chance to miss
    Strength: 50%Duration: 2 turnsLocal status effect
    .
    Remove 3 buffs.
    Gain C.A. FlashConsumes this effect instead of charge bar to activate
    Duration: 1 turn
    and C.A. ReactivationCharge attack reactivates
    Duration: 1 turn
    .
  • Blue Potion
  • Green Potion MC
  • Call Luminiera Omega
  • Yoruichi Shihoin ShunkoConsume all of charge bar.
    Gain ShunkoNo charge bar gain upon normal attacks and counterattacks / Normal attacks deal 3-hit DMG to random foes / Deals bonus light DMG (Can't be removed)
    Duration: 2 turns
    and Double StrikeAttacks twice each turn
    Duration: 2 turns
    .
     S3 Raiohken800% Light damage to a foe (Damage cap: ~1,215,000).
    (While ShunkoNo charge bar gain upon normal attacks and counterattacks / Normal attacks deal 3-hit DMG to random foes / Deals bonus light DMG (Can't be removed)
    is in effect:
    Can recast once each turn it is cast.)
     S1
  • Payila Ascended TalentAll Light allies gain 50% TA UpTriple attack rate is boosted
    Strength: 50%Duration: 3 turns
    and 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
    Strength: 10%Duration: 3 turns
    .
    Caster gains Double StrikeAttacks twice each turn
    Duration: 1 turn
    .
    (From 2nd cast:
    All Light allies also gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    .)
     S1
  • Vajra Candy ShowerAll Light allies gain Attack Count +1Increase number of attacks by 1 every turn
    Duration: 1 turn Stacks with Multistrike effects
    , Supplemental DMG (50,000)DMG dealt is supplemented
    Strength: 50,000Duration: 5 turns
    , and 50% Dodge Rate UpChance to dodge DMG and debuffs
    Strength: 50%Duration: 5 turns
    .
    End caster's cooldown for other skills.
    (Can only be used with 5 Sugar RushGains effects in order based on number of Sugar Rushes: Boost to ATK / Boost to DEF / Normal attack DMG is supplemented / Debuff immunity / Buffs can't be removed (Max: 5 / Can't be removed)
    .)
     S3
Turn 6
  • Yoruichi Shihoin Stealth HohoGain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 20% more damage.Duration: 3 turns
    , Full Hostility100% chance to be targeted by one-ally attacks
    Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute
    , and Dodge AllTakes no DMG or debuffs while in effect
    Duration: 1 turn
    .
     S2
  • MC All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 20%Duration: 5 turns
    , 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
    Strength: 10%Duration: 5 turns
    , and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 20% more damage.Duration: 5 turns
    .
    (When MC has 10 Crests of own element:
    All allies also gain Double StrikeAttacks twice each turn
    Duration: 1 turn
    .)
     All allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 1 turn
    , 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    , 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Strength: 15%Duration: 3 turns
    , and 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
    Strength: 20%Duration: 3 turns
    .
    (Can only be used when caster has 5 or more Crests of their element.)
  • Vajra Dancing CanineGain Dancing CanineAttacks twice each turn / Deals bonus light DMG for normal attacks / Daredoggy Mischief activates upon normal attacks (Can't be removed)
    Duration: 2 turns
    .
     S2 Daredoggy Mischief5-hit, 100% Light damage to all foes (Damage cap: ~215,000 per hit).
    Remove 1 buff.
    Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
    Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
    and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
    Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
    .
    Gain Charge Bar +10%Instantly boosts Charge Bar by 10%
    Strength: 10%
    .
     S1
  • Payila Ascended TalentAll Light allies gain 50% TA UpTriple attack rate is boosted
    Strength: 50%Duration: 3 turns
    and 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
    Strength: 10%Duration: 3 turns
    .
    Caster gains Double StrikeAttacks twice each turn
    Duration: 1 turn
    .
    (From 2nd cast:
    All Light allies also gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    .)
     S1
Turn 7


Hexachromatic Simulacrum
Skill
When MC has 5 or more Crests of their element:
150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit).
Inflict 10% Fire DEF Down (Stackable / Max: 30%)DEF is lowered for fire DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, 10% Water DEF Down (Stackable / Max: 30%)DEF is lowered for water DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, 10% Earth DEF Down (Stackable / Max: 30%)DEF is lowered for earth DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, 10% Wind DEF Down (Stackable / Max: 30%)DEF is lowered for wind DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, 10% Light DEF Down (Stackable / Max: 30%)DEF is lowered for light DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, and 10% Dark DEF Down (Stackable / Max: 30%)DEF is lowered for dark DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
.
Raise all allies' Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed)
lvl by 1 (Max: 5).
(While Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed)
is in effect:
10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].)
(Consumes 100% of charge bar.)
Support
3 Crests of own element to MC at battle start.

Transcendence Lvl 5
Transcendence Lvl 5
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 5 turns
, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
Strength: 10%Duration: 5 turns
, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 20% more damage.Duration: 5 turns
.
(When MC has 10 Crests of own element:
All allies also gain Double StrikeAttacks twice each turn
Duration: 1 turn
.)
High Chaser
End cooldown for all allies' damage skills.
All allies gain Boundless StaffDMG dealt is supplemented / DMG taken is lowered by a fixed amount / Deals bonus elemental DMG to foe upon dealing elemental skill DMG (Can't be removed)
Duration: 1 turn
.
(Can only be used when MC has 10 Crests of own element.
Can't recast.)
Aether Xenoglossia
10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit).
Inflict 50% DEF DownDEF is lowered
Strength: 50%Duration: 2 turnsLocal status effect
and 50% Accuracy LoweredAttacks and special attacks have a chance to miss
Strength: 50%Duration: 2 turnsLocal status effect
.
Remove 3 buffs.
Gain C.A. FlashConsumes this effect instead of charge bar to activate
Duration: 1 turn
and C.A. ReactivationCharge attack reactivates
Duration: 1 turn
.
Burst Refrain
Solaris's Supremacy: DecimationMassive boost to Light allies' ATK.
5% boost to Light allies' damage cap.
Resplendent Ruler's JurisdictionWhen main weapon (MC only):
When a Light ally's charge bar is 60% or lower before attacking:
That ally gains 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable)
Strength: 2% (Max: 10%)Duration: Indefinite
.
Omega Exalto Luminis20% boost to Knightcode's weapon skills Knightcode's Might IIIBig boost to light allies' ATK Knight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skills Knightcode's Might IIIBig boost to light allies' ATK Knight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skills Knightcode's Might IIIBig boost to light allies' ATK Knight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rate Knightcode's TriumSmall boost to light allies' multiattack rate
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rate Knightcode's TriumSmall boost to light allies' multiattack rate
Golden EnforcementWhen any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above:
20% ATKMultiplier: EX boost to Light allies' ATK and 15% boost to Light allies' DEF.
Zenith Strike: Light10% boost to Light allies' charge attack damage cap and 5% boost to Light allies' normal attack damage cap.
Knightcode's Auspice IIMedium boost to light allies' max HP and healing cap Knightcode's Garrison IIMedium boost to light allies' DEF based on how low HP is
Knightcode's Auspice IIMedium boost to light allies' max HP and healing cap Knightcode's Garrison IIMedium boost to light allies' DEF based on how low HP is
Transcendence Lvl 5
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Divine Light's Honing40% boost to Light allies' ATKMultiplier: EX, 7% boost to DMG cap, and 30% boost to skill DMG capStacking: SpecialThis skill does not share the same maximum value as standard Skill DMG Cap Up skills..
AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)
Staff Voltage IIBoost to ATK based on how many staffs are equipped. Ultimate Wisdom's Shine IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for staff-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Baculum PlenumBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to normal attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Lu Woh's AuthorityBoost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Black BarrierDark DMG reduction to all allies. Knightcode's Majesty IIIBig boost to Light allies' ATK and max HP
This is set as a Quick Summon
Lvl 250
Source:


Hexachromatic Simulacrum
Skill
When MC has 5 or more Crests of their element:
150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit).
Inflict 10% Fire DEF Down (Stackable / Max: 30%)DEF is lowered for fire DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, 10% Water DEF Down (Stackable / Max: 30%)DEF is lowered for water DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, 10% Earth DEF Down (Stackable / Max: 30%)DEF is lowered for earth DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, 10% Wind DEF Down (Stackable / Max: 30%)DEF is lowered for wind DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, 10% Light DEF Down (Stackable / Max: 30%)DEF is lowered for light DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, and 10% Dark DEF Down (Stackable / Max: 30%)DEF is lowered for dark DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
.
Raise all allies' Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed)
lvl by 1 (Max: 5).
(While Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed)
is in effect:
10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].)
(Consumes 100% of charge bar.)
Support
3 Crests of own element to MC at battle start.

Defense Awakening
Defense Awakening
Multiattack Awakening
Multiattack Awakening
Attack Awakening
Transcendence Lvl 5
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 5 turns
, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
Strength: 10%Duration: 5 turns
, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 20% more damage.Duration: 5 turns
.
(When MC has 10 Crests of own element:
All allies also gain Double StrikeAttacks twice each turn
Duration: 1 turn
.)
High Chaser
End cooldown for all allies' damage skills.
All allies gain Boundless StaffDMG dealt is supplemented / DMG taken is lowered by a fixed amount / Deals bonus elemental DMG to foe upon dealing elemental skill DMG (Can't be removed)
Duration: 1 turn
.
(Can only be used when MC has 10 Crests of own element.
Can't recast.)
Aether Xenoglossia
10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit).
Inflict 50% DEF DownDEF is lowered
Strength: 50%Duration: 2 turnsLocal status effect
and 50% Accuracy LoweredAttacks and special attacks have a chance to miss
Strength: 50%Duration: 2 turnsLocal status effect
.
Remove 3 buffs.
Gain C.A. FlashConsumes this effect instead of charge bar to activate
Duration: 1 turn
and C.A. ReactivationCharge attack reactivates
Duration: 1 turn
.
Burst Refrain
Solaris's Supremacy: DecimationMassive boost to Light allies' ATK.
5% boost to Light allies' damage cap.
Resplendent Ruler's JurisdictionWhen main weapon (MC only):
When a Light ally's charge bar is 60% or lower before attacking:
That ally gains 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable)
Strength: 2% (Max: 10%)Duration: Indefinite
.
Omega Exalto Luminis20% boost to Knightcode's weapon skills Knightcode's Might IIIBig boost to light allies' ATK Knight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skills Knightcode's Might IIIBig boost to light allies' ATK Knight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skills Knightcode's Might IIIBig boost to light allies' ATK Knight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rate Knightcode's TriumSmall boost to light allies' multiattack rate
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rate Knightcode's TriumSmall boost to light allies' multiattack rate
Tidings of the New WorldMassive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Corant IIAmplify skill damage by 10% for Melee- and Harp-specialty allies.
Amplify skill damage by 10% for Melee- and Harp-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox
.
Knightcode's Auspice IIMedium boost to light allies' max HP and healing cap Knightcode's Garrison IIMedium boost to light allies' DEF based on how low HP is
Knightcode's Auspice IIMedium boost to light allies' max HP and healing cap Knightcode's Garrison IIMedium boost to light allies' DEF based on how low HP is
Transcendence Lvl 5
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Divine Light's Honing40% boost to Light allies' ATKMultiplier: EX, 7% boost to DMG cap, and 30% boost to skill DMG capStacking: SpecialThis skill does not share the same maximum value as standard Skill DMG Cap Up skills..
AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)
Staff Voltage IIBoost to ATK based on how many staffs are equipped. Ultimate Wisdom's Shine IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for staff-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Destruction's Godblade III35% boost to Light allies' ATKMultiplier: EX.
20% Bonus Destruction DMG effect.
Rebirth's Godshield III30% boost to Light allies' max HP.
10% Bonus Destruction C.A. DMG effect.
Strife's Godstrike II10% boost to Light allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Dark.
(Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)
Lu Woh's AuthorityBoost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. White FortitudeIncrease Light allies' HP by 10,000. Knightcode's Majesty IIIBig boost to Light allies' ATK and max HP
This is set as a Quick Summon
Source:


Hexachromatic Simulacrum
Skill
When MC has 5 or more Crests of their element:
150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit).
Inflict 10% Fire DEF Down (Stackable / Max: 30%)DEF is lowered for fire DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, 10% Water DEF Down (Stackable / Max: 30%)DEF is lowered for water DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, 10% Earth DEF Down (Stackable / Max: 30%)DEF is lowered for earth DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, 10% Wind DEF Down (Stackable / Max: 30%)DEF is lowered for wind DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, 10% Light DEF Down (Stackable / Max: 30%)DEF is lowered for light DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, and 10% Dark DEF Down (Stackable / Max: 30%)DEF is lowered for dark DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
.
Raise all allies' Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed)
lvl by 1 (Max: 5).
(While Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed)
is in effect:
10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].)
(Consumes 100% of charge bar.)
Support
3 Crests of own element to MC at battle start.

Defense Awakening
Defense Awakening
Defense Awakening
Defense Awakening
Transcendence Lvl 5
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 5 turns
, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
Strength: 10%Duration: 5 turns
, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 20% more damage.Duration: 5 turns
.
(When MC has 10 Crests of own element:
All allies also gain Double StrikeAttacks twice each turn
Duration: 1 turn
.)
High Chaser
10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit).
Inflict 50% DEF DownDEF is lowered
Strength: 50%Duration: 2 turnsLocal status effect
and 50% Accuracy LoweredAttacks and special attacks have a chance to miss
Strength: 50%Duration: 2 turnsLocal status effect
.
Remove 3 buffs.
Gain C.A. FlashConsumes this effect instead of charge bar to activate
Duration: 1 turn
and C.A. ReactivationCharge attack reactivates
Duration: 1 turn
.
Burst Refrain
End cooldown for all allies' damage skills.
All allies gain Boundless StaffDMG dealt is supplemented / DMG taken is lowered by a fixed amount / Deals bonus elemental DMG to foe upon dealing elemental skill DMG (Can't be removed)
Duration: 1 turn
.
(Can only be used when MC has 10 Crests of own element.
Can't recast.)
Aether Xenoglossia
Staff Voltage IIBoost to ATK based on how many staffs are equipped. Ultimate Wisdom's Shine IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for staff-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Glimmer's PactSupplement light allies' DMG Harp Voltage IIBoost to ATK based on how many harps are equipped Glimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's PactSupplement light allies' DMG Harp Voltage IIBoost to ATK based on how many harps are equipped Glimmer's QuintessenceBoost to light allies' DMG cap
Transcendence Lvl 3
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus50% boost to skill DMG cap and 5% boost to skill hit rate Divine Light's Honing40% boost to Light allies' ATKMultiplier: EX, 7% boost to DMG cap, and 30% boost to skill DMG capStacking: SpecialThis skill does not share the same maximum value as standard Skill DMG Cap Up skills..
AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)
Knightcode's Auspice IIMedium boost to light allies' max HP and healing cap Knightcode's Garrison IIMedium boost to light allies' DEF based on how low HP is
Knightcode's Auspice IIMedium boost to light allies' max HP and healing cap Knightcode's Garrison IIMedium boost to light allies' DEF based on how low HP is
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rate Knightcode's TriumSmall boost to light allies' multiattack rate
Omega Exalto Luminis20% boost to Knightcode's weapon skills Knightcode's Might IIIBig boost to light allies' ATK Knight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skills Knightcode's Might IIIBig boost to light allies' ATK Knight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skills Knightcode's Might IIIBig boost to light allies' ATK Knight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Destruction's Godblade III35% boost to Light allies' ATKMultiplier: EX.
20% Bonus Destruction DMG effect.
Rebirth's Godshield III30% boost to Light allies' max HP.
10% Bonus Destruction C.A. DMG effect.
Strife's Godstrike II10% boost to Light allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Dark.
(Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)
Gladius ParityBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' multiattack rate Scandere Arcanum50% boost to C.A. DMG cap Fulgor Sanatio50% boost to healing cap
Lu Woh's AuthorityBoost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. White FortitudeIncrease Light allies' HP by 10,000. Zion's MajestyBig boost to Light allies' ATK and max HP
This is set as a Quick Summon
Lvl 250
Source:
Comments:
  • ~6:00 when refreshing
  • Some variability in clear times, turns have been 16-19 taken. Ends up always being less than 19 since then Burst Refrain is back and it will kill on there almost guaranteed.
  • Lower damage grid or no destroyer may work but if any of the skill damage hits drop below 2m the comp will not function.


Hexachromatic Simulacrum
Skill
When MC has 5 or more Crests of their element:
150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit).
Inflict 10% Fire DEF Down (Stackable / Max: 30%)DEF is lowered for fire DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, 10% Water DEF Down (Stackable / Max: 30%)DEF is lowered for water DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, 10% Earth DEF Down (Stackable / Max: 30%)DEF is lowered for earth DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, 10% Wind DEF Down (Stackable / Max: 30%)DEF is lowered for wind DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, 10% Light DEF Down (Stackable / Max: 30%)DEF is lowered for light DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
, and 10% Dark DEF Down (Stackable / Max: 30%)DEF is lowered for dark DMG (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
.
Raise all allies' Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed)
lvl by 1 (Max: 5).
(While Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed)
is in effect:
10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].)
(Consumes 100% of charge bar.)
Support
3 Crests of own element to MC at battle start.

Transcendence Lvl 5
Transcendence Lvl 5
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 5 turns
, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
Strength: 10%Duration: 5 turns
, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 20% more damage.Duration: 5 turns
.
(When MC has 10 Crests of own element:
All allies also gain Double StrikeAttacks twice each turn
Duration: 1 turn
.)
High Chaser
10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit).
Inflict 50% DEF DownDEF is lowered
Strength: 50%Duration: 2 turnsLocal status effect
and 50% Accuracy LoweredAttacks and special attacks have a chance to miss
Strength: 50%Duration: 2 turnsLocal status effect
.
Remove 3 buffs.
Gain C.A. FlashConsumes this effect instead of charge bar to activate
Duration: 1 turn
and C.A. ReactivationCharge attack reactivates
Duration: 1 turn
.
Burst Refrain
Inflict 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Dual
, 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Dual
, BlindedAttacks have a slight chance to miss
Duration: 180 seconds
, and Poisoned (9999)HP is lowered on every turn
Strength: 9999Duration: 180 seconds
on all foes.
Dark Haze
Solaris's Supremacy: DecimationMassive boost to Light allies' ATK.
5% boost to Light allies' damage cap.
Resplendent Ruler's JurisdictionWhen main weapon (MC only):
When a Light ally's charge bar is 60% or lower before attacking:
That ally gains 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable)
Strength: 2% (Max: 10%)Duration: Indefinite
.
Omega Exalto Luminis20% boost to Knightcode's weapon skills Knightcode's Might IIIBig boost to light allies' ATK Knight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skills Knightcode's Might IIIBig boost to light allies' ATK Knight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skills Knightcode's Might IIIBig boost to light allies' ATK Knight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rate Knightcode's TriumSmall boost to light allies' multiattack rate
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rate Knightcode's TriumSmall boost to light allies' multiattack rate
Transcendence Lvl 5
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Knightcode's Stamina IIIBig boost to Light allies' ATK based on how high HP is
Glimmer's PactSupplement light allies' DMG Harp Voltage IIBoost to ATK based on how many harps are equipped Glimmer's QuintessenceBoost to light allies' DMG cap
Zion's GarrisonBig boost to light allies' DEF based on how low HP is Light's TemperingSmall boost to light allies' skill DMG cap / Small supplemental boost to skill DMG
Knightcode's Auspice IIMedium boost to light allies' max HP and healing cap Knightcode's Garrison IIMedium boost to light allies' DEF based on how low HP is
Baculum PlenumBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to normal attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Lu Woh's AuthorityBoost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Black BarrierDark DMG reduction to all allies. Knightcode's Majesty IIIBig boost to Light allies' ATK and max HP
Staff Voltage IIBoost to ATK based on how many staffs are equipped. Ultimate Wisdom's Shine IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for staff-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
This is set as a Quick Summon
Lvl 250
Lvl 250
Source:

Defense Awakening
Transcendence Lvl 5
Defense Awakening
Defense Awakening
Transcendence Lvl 5
Gain Unlimited BoostCharge attack switches to Boundless Blade and consumes Unlimited Boost instead of charge bar to activate / Uses charge attack when charge bar is full even if set to Hold / Maximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted (Can't be removed)
Duration: Indefinite
.
(Can only be used when BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
lvl is 5.
Can't recast.)
Unlimited Boost
Gain UlfhedinnATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can't use skills (Can't be removed)
Strength: 50% ATK Up, 50% DEF Up, 30% Bonus DMG, and guaranteed triple attacksMultiplier: PerpetuityDuration: 4 turns
.
(Consumes 100% of charge bar.)
Ulfhedinn
400% Elemental damage to a foe (Damage cap: ~635,000).
Inflict 25% ATK DownATK is lowered
Strength: 25%Duration: 180 secondsStacking: Single
and 25% DEF DownDEF is lowered
Strength: 25%Duration: 180 secondsStacking: Single
.
Gain 50% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted (Can't be extended)
Strength: 50%Duration: 2 turns
.
(When UlfhedinnATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can't use skills (Can't be removed)
is in effect: Auto-activates upon normal attacks.)
Beast Fang
Transcendence Lvl 5
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Divine Light's Honing40% boost to Light allies' ATKMultiplier: EX, 7% boost to DMG cap, and 30% boost to skill DMG capStacking: SpecialThis skill does not share the same maximum value as standard Skill DMG Cap Up skills..
AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)
Omega Exalto Luminis20% boost to Knightcode's weapon skills Knightcode's Might IIIBig boost to light allies' ATK Knight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skills Knightcode's Might IIIBig boost to light allies' ATK Knight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skills Knightcode's Might IIIBig boost to light allies' ATK Knight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rate Knightcode's TriumSmall boost to light allies' multiattack rate
Knightcode's Auspice IIMedium boost to light allies' max HP and healing cap Knightcode's Garrison IIMedium boost to light allies' DEF based on how low HP is
Knightcode's Auspice IIMedium boost to light allies' max HP and healing cap Knightcode's Garrison IIMedium boost to light allies' DEF based on how low HP is
Glimmer's PactSupplement light allies' DMG Harp Voltage IIBoost to ATK based on how many harps are equipped Glimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's ManeuverSupplement light allies' normal attack DMG Zion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATK Golden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Golden EnforcementWhen any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above:
20% ATKMultiplier: EX boost to Light allies' ATK and 15% boost to Light allies' DEF.
Zenith Strike: Light10% boost to Light allies' charge attack damage cap and 5% boost to Light allies' normal attack damage cap.
Destruction's Godblade III35% boost to Light allies' ATKMultiplier: EX.
20% Bonus Destruction DMG effect.
Rebirth's Godshield III30% boost to Light allies' max HP.
10% Bonus Destruction C.A. DMG effect.
Strife's Godstrike II10% boost to Light allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Dark.
(Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)
Sword Voltage IIBoost to ATK based on how many sabres are equipped. Star-Sea Sovereign's Decree IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for sabre-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Lu Woh's AuthorityBoost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. White FortitudeIncrease Light allies' HP by 10,000. Knightcode's Majesty IIIBig boost to Light allies' ATK and max HP
This is set as a Quick Summon
Lvl 250
Source:
Comments:
  • Use Fif S3 on Vikala turn 1 because she has a tendency to kill herself on reflect.

Defense Awakening
Multiattack Awakening
Defense Awakening
Transcendence Lvl 5
Multiattack Awakening
Selas Arche20% boost to Light's, Thunder's, Zion's, and Knightcode's skill effects.
(Takes effect even when Sandalphon is a sub ally.)
Transcendence Lvl 5
Gain Unlimited BoostCharge attack switches to Boundless Blade and consumes Unlimited Boost instead of charge bar to activate / Uses charge attack when charge bar is full even if set to Hold / Maximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted (Can't be removed)
Duration: Indefinite
.
(Can only be used when BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
lvl is 5.
Can't recast.)
Unlimited Boost
Gain UlfhedinnATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can't use skills (Can't be removed)
Strength: 50% ATK Up, 50% DEF Up, 30% Bonus DMG, and guaranteed triple attacksMultiplier: PerpetuityDuration: 4 turns
.
(Consumes 100% of charge bar.)
Ulfhedinn
400% Elemental damage to a foe (Damage cap: ~635,000).
Inflict 25% ATK DownATK is lowered
Strength: 25%Duration: 180 secondsStacking: Single
and 25% DEF DownDEF is lowered
Strength: 25%Duration: 180 secondsStacking: Single
.
Gain 50% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted (Can't be extended)
Strength: 50%Duration: 2 turns
.
(When UlfhedinnATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can't use skills (Can't be removed)
is in effect: Auto-activates upon normal attacks.)
Beast Fang
Transcendence Lvl 4
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Knightcode's Stamina IIIBig boost to Light allies' ATK based on how high HP is
Omega Exalto Luminis20% boost to Knightcode's weapon skills Knightcode's Might IIIBig boost to light allies' ATK Knight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skills Knightcode's Might IIIBig boost to light allies' ATK Knight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skills Knightcode's Might IIIBig boost to light allies' ATK Knight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Knightcode's MajestySmall boost to light allies' ATK and max HP Light's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HP Light's MightSmall boost to light allies' ATK
Knightcode's Auspice IIMedium boost to light allies' max HP and healing cap Knightcode's Garrison IIMedium boost to light allies' DEF based on how low HP is
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rate Knightcode's TriumSmall boost to light allies' multiattack rate
Glimmer's ManeuverSupplement light allies' normal attack DMG Zion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATK Golden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Glimmer's PactSupplement light allies' DMG Harp Voltage IIBoost to ATK based on how many harps are equipped Glimmer's QuintessenceBoost to light allies' DMG cap
Sword Voltage IIBoost to ATK based on how many sabres are equipped. Star-Sea Sovereign's Decree IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for sabre-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Lu Woh's AuthorityBoost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Black BarrierDark DMG reduction to all allies. Knightcode's Majesty IIIBig boost to Light allies' ATK and max HP
Gladius ParityBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' multiattack rate Scandere Aggressio10% boost to normal attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
This is set as a Quick Summon
Lvl 250
Lvl 250
Source:
Comments:
  • Manually target Caesar with Fif ReincarnationGrant a Light ally Magic RebirthWhile in effect: Recovers from a knockout without losing buffs (1 time / Can't be removed)
    Duration: 15 turns
    and Magic TorrentATK is boosted /
    DEF is boosted /
    Double attack rate is boosted /
    Triple attack rate is boosted
    Deals bonus light DMG for one-foe one-ally attacks
    Charge bar is boosted on every turn
    (Can't be removed)
    Multiplier: PerpetuityDuration: 15 turns
    .
     S3 at the start of battle for stability.

Transcendence Lvl 5
Transcendence Lvl 5
Gain Unlimited BoostCharge attack switches to Boundless Blade and consumes Unlimited Boost instead of charge bar to activate / Uses charge attack when charge bar is full even if set to Hold / Maximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted (Can't be removed)
Duration: Indefinite
.
(Can only be used when BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
lvl is 5.
Can't recast.)
Unlimited Boost
Gain UlfhedinnATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can't use skills (Can't be removed)
Strength: 50% ATK Up, 50% DEF Up, 30% Bonus DMG, and guaranteed triple attacksMultiplier: PerpetuityDuration: 4 turns
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(Consumes 100% of charge bar.)
Ulfhedinn
400% Elemental damage to a foe (Damage cap: ~635,000).
Inflict 25% ATK DownATK is lowered
Strength: 25%Duration: 180 secondsStacking: Single
and 25% DEF DownDEF is lowered
Strength: 25%Duration: 180 secondsStacking: Single
.
Gain 50% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted (Can't be extended)
Strength: 50%Duration: 2 turns
.
(When UlfhedinnATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can't use skills (Can't be removed)
is in effect: Auto-activates upon normal attacks.)
Beast Fang
Transcendence Lvl 5
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Knightcode's Stamina IIIBig boost to Light allies' ATK based on how high HP is
Omega Exalto Luminis20% boost to Knightcode's weapon skills Knightcode's Might IIIBig boost to light allies' ATK Knight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skills Knightcode's Might IIIBig boost to light allies' ATK Knight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skills Knightcode's Might IIIBig boost to light allies' ATK Knight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Knightcode's MajestySmall boost to light allies' ATK and max HP Light's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HP Light's MightSmall boost to light allies' ATK
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rate Knightcode's TriumSmall boost to light allies' multiattack rate
Knightcode's Auspice IIMedium boost to light allies' max HP and healing cap Knightcode's Garrison IIMedium boost to light allies' DEF based on how low HP is
Knightcode's Auspice IIMedium boost to light allies' max HP and healing cap Knightcode's Garrison IIMedium boost to light allies' DEF based on how low HP is
Glimmer's ManeuverSupplement light allies' normal attack DMG Zion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATK Golden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Sword Voltage IIBoost to ATK based on how many sabres are equipped. Star-Sea Sovereign's Decree IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for sabre-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Lu Woh's AuthorityBoost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. White FortitudeIncrease Light allies' HP by 10,000. Knightcode's Majesty IIIBig boost to Light allies' ATK and max HP
Gladius ParityBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' multiattack rate Scandere Aggressio10% boost to normal attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
This is set as a Quick Summon
Lvl 250
Source:

Transcendence Lvl 5
Transcendence Lvl 5
Transcendence Lvl 5
Gain Triple StrikeAttacks 3 times each turn
Duration: 1 turn
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(Consumes 40% of charge bar.)
No More Doubt
Gain 70% Charge Bar Gain UpCharge bar gain is boosted
Strength: 70%Duration: 3 turns
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Pandemonium
Inflict 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
and 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
on all foes.
Miserable Mist
Kengo's NatureWhen main weapon (MC only): 50% boost to charge bar gain. Kengo's DevilryWhen main weapon: All allies gain 30% Charge Bar Gain UpCharge bar gain is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
upon MC using charge attack.
Omega Exalto Luminis20% boost to Knightcode's weapon skills Knightcode's Might IIIBig boost to light allies' ATK Knight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skills Knightcode's Might IIIBig boost to light allies' ATK Knight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Knightcode's MajestySmall boost to light allies' ATK and max HP Light's MightSmall boost to light allies' ATK
Knightcode's Auspice IIMedium boost to light allies' max HP and healing cap Knightcode's Garrison IIMedium boost to light allies' DEF based on how low HP is
Knightcode's Auspice IIMedium boost to light allies' max HP and healing cap Knightcode's Garrison IIMedium boost to light allies' DEF based on how low HP is
Knightcode's Stamina IIMedium boost to light allies' ATK based on how high HP is Knightcode's Verity IIIBig boost to light allies' critical hit rate
Transcendence Lvl 5
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Knightcode's Glory IIIBig boost to Light allies' C.A. specs and chain burst specs
Teachers' Guidance IIIAmplify Light allies' damage against Dark foes by 23%. Light's MajestySmall boost to light allies' ATK and max HP
Thunder of the SunriseBig boost to Light allies' ATK Scales of the SunriseLessen Dark damage.
Makhaira PlenumBig boost to katana-specialty allies' ATK and max HP / Big boost to katana-specialty allies' ATK based on how high HP is Scandere Arcanum50% boost to C.A. DMG cap Fulgor Elatio10% boost to charge bar gain
Katana Voltage IIBoost to ATK based on how many katanas are equipped. Cyclic Rebirth's Reverie IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for katana-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Tidings of the New WorldMassive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Eparc IIAmplify C.A. damage by 10% for Sabre- and Bow-specialty allies.
Amplify C.A. damage by 20% for Sabre- and Bow-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox
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This is set as a Quick Summon
Lvl 250
Lvl 250
Source: