Raids:Six-Dragon Advent: Vermillion

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Six-Dragon Advent: Vermillion
Cost to Host: 80 AP Unlock: Rank 151+, Clear Lindwurm (Raid).
Location: Chapter 108: Starke Island - Nameless RuinsStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
Stage strategy
Full Elixirs cannot be used.
This quest has a time limit of 30 minutes.
Wave Name Lvl HP Charge Mode
Phase 1 Wilnas 150 165,000,000 (100%) No
15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
?%All fire damage taken reduced by ?%.0%All water damage taken reduced by 0%.?%All earth damage taken reduced by ?%.?%All wind damage taken reduced by ?%.?%All light damage taken reduced by ?%.?%All dark damage taken reduced by ?%.0%All plain damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immunity unknown
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Immune
PutrefiedHP is lowered on every turn
Immunity unknown
BlindedAttacks have a slight chance to miss
Immunity unknown
CharmedAttacks are slightly limited
Immune
EnticedAttacks are slightly limited
Immunity unknown
ZombifiedReceives DMG if healed
Immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
ImmuneTakes 25% more damage
ParalyzedCan't attack
Immune
PetrifiedStops enemy's charge diamonds from filling.
Immunity unknown
StoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Immunity unknownLocal status effect
Stared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG
Immunity unknownTakes 10% more damage
Local status effect
Special Attacks Triggers and Notes

 Magma Chamber Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 90%

Plain damage based on 70% of max HP to two allies.This attack can be redirected with SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
-like effects, and will always deal 70% of max HP to targets regardless of the number of targets or hits dealt.
Inflicts 200% Charge CutInstantly reduces Charge Bar by 200%
Strength: 200%
, CollapsedCharge bar is lowered on every turn
, and BurnedHP is lowered on every turn
on all allies.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Hit the foe 40 times.[1]

 Hadron Sphere Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N TR 65%

Multi-hit Fire damage to random allies (530% DMG total). First hit deals big damage.
Inflicts ShortedCharge bar is frozen
and BurnedHP is lowered on every turn
on all allies.

 Black Crevasse Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N

2700%Massive Fire damage to one ally.
Inflicts Skill SealedCan't use skills
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and BurnedHP is lowered on every turn
.

 Heat Ray Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N

40,000 static Fire damage to one ally.
Inflicts C.A. SealedCan't use charge attack
and BurnedHP is lowered on every turn
.
  • 90% Trigger
Readies Magma Chamber.
  • 65% Trigger
Readies Hadron Sphere.
  • 40% Trigger
Removes all debuffs from self.
Gains OverdriveIn overdrive (Can't be removed)
Duration: 4 turnsLocal status effect
and ATK UpATK is boosted
Duration: 4 turnsCan't be removed.Local status effect
.
Moves to Phase 2.
Phase 2 Wilnas 150 66,000,000 (40%) No
15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
?%All fire damage taken reduced by ?%.0%All water damage taken reduced by 0%.?%All earth damage taken reduced by ?%.?%All wind damage taken reduced by ?%.?%All light damage taken reduced by ?%.?%All dark damage taken reduced by ?%.0%All plain damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immunity unknown
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Immune
PutrefiedHP is lowered on every turn
Immunity unknown
BlindedAttacks have a slight chance to miss
Immunity unknown
CharmedAttacks are slightly limited
Immune
EnticedAttacks are slightly limited
Immunity unknown
ZombifiedReceives DMG if healed
Immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
ImmuneTakes 25% more damage
ParalyzedCan't attack
Immune
PetrifiedStops enemy's charge diamonds from filling.
Immune
StoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Immunity unknownLocal status effect
Stared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG
Immunity unknownTakes 10% more damage
Local status effect
Special Attacks Triggers and Notes

 Magma Chamber Incanted Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. TR 40%

Plain damage based on 70% of max HP to four allies.This attack can be redirected with SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
-like effects, and will always deal 70% of max HP to targets regardless of the number of targets or hits dealt.
Inflicts 200% Charge CutInstantly reduces Charge Bar by 200%
Strength: 200%
, 10% CollapsedCharge bar is lowered on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, and BurnedHP is lowered on every turn
on all allies.
CANCELThis Omen can be cancelled when the following condition is met before the foe's next action. Hit the foe 40 times.

 Hadron Buster Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N OD TR 20%

Multi-hit Fire damage to random allies. First hit deals big damage.
Inflicts ShortedCharge bar is frozen
and BurnedHP is lowered on every turn
on all allies.

 Black Crevasse Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N OD

Massive Fire damage to one ally.
Inflicts Skill SealedCan't use skills
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and BurnedHP is lowered on every turn
.

 Heat Ray Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N OD

50,000 static Fire damage to one ally.
Inflicts C.A. SealedCan't use charge attack
and BurnedHP is lowered on every turn
.

 Pale Fire Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full. N OD

Fire damage to all allies.
Inflicts CollapsedCharge bar is lowered on every turn
and BurnedHP is lowered on every turn
on all allies.
  • Chance to inflict Skill SealedCan't use skills
    with normal attacks.
  • 40% Trigger
Readies Magma Chamber.
  • 20% Trigger
Readies Hadron Buster.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50, VermillionClear Six-Dragon Advent: Vermillion
Rewards
Crystal ×50
Chest 1 Chest 2 Chest 3 Chest 4
50%Inferior to 51.4%.
The highest Drop Rate Boost reported with no drop is 1.944 (Bounty lvl 7Item drop rate is boosted
, Journey Drops boost during Magnafest and Weather Vane).[2]
? 100% 100%
  • 65.965.89% ±4.49% chance to be selected when chest drops.
    Based on 199 drops from 302 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Smoldering Rubble ×1
  • 34.134.11% ±4.49% chance to be selected when chest drops.
    Based on 103 drops from 302 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Smoldering Rubble ×2
  • 69.569.54% ±4.36% chance to be selected when chest drops.
    Based on 210 drops from 302 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Fire Quartz ×10
  • 30.130.13% ±4.34% chance to be selected when chest drops.
    Based on 91 drops from 302 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Fire Quartz ×15
  •  0.30.33% ±0.54% chance to be selected when chest drops.
    Based on 1 drops from 302 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Fire Quartz ×20
Chest 5 Chest 6 - -
100% 100% - -
  • 62.962.91% ±4.57% chance to be selected when chest drops.
    Based on 190 drops from 302 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Red Dragon Scale ×8
  • 33.133.11% ±4.45% chance to be selected when chest drops.
    Based on 100 drops from 302 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Red Dragon Scale ×9
  •  4.03.97% ±1.85% chance to be selected when chest drops.
    Based on 12 drops from 302 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Red Dragon Scale ×10
- -
Source
Drop table last updated: 2021-01-18, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.
  1. GameWith, Wilnas https://xn--bck3aza1a2if6kra4ee0hf.gamewith.jp/article/show/189869
  2. Comment on chest 1 drop from source, トレハン7 雫20 の1.944倍 で4箱報告あり。トレハン3雫14最終エッセル の1.866倍 で4箱確認。50%?