Vikala/Strategy

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Ratings

Vikala  

  • Role: Attacker/Support
  • Fantasy FestivalCharge bar gain, C.A. specs, and dodge rate are boosted (Can't be removed / Ends upon taking DMG 2 times)
    Duration: Indefinite
    increases charge bar gain and charge attack specs of whole party, very strong in C.A. teams.
  • Fantasy FestivalCharge bar gain, C.A. specs, and dodge rate are boosted (Can't be removed / Ends upon taking DMG 2 times)
    Duration: Indefinite
    is lost when damaged twice, outside sources of Shield (4000)Next ATK received will be ineffective for a fixed amount
    Strength: 4000Duration: Indefinite
    or Dodge AllTakes no DMG or debuffs while in effect for a set period
    Duration: Indefinite
    may be required to maintain it for longer periods.
  • UtopiaFoes' ATK is boosted / All allies' hype is boosted before attacking
    Duration: 5 turnsField effect
    Local status effect
    local field effect significantly increases party's damage via random HypeATK is boosted
    Duration: 0.5 turnsApplied during the attack phase.
    On the next turn, it'll have 0 turns remaining.
    with good uptime
  • Good personal damage thanks to guaranteed TA and Bonus Dark DMG effect (via EMP) as long as her field effect is active.
  • Can inflict CaughtCan't attack
    Base Accuracy: 120%Duration: 2.5 turnsLocal status effectApplied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    upon enemy Charge Attack along with 999,999 plain damage.
Site RatingThe character's overall rating out of 10. GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed.
GW Max Grade: SS
KG Max Grade: SS
Full AutoThe character's general performance in Full Auto parties.
GW Max Grade: SS
KG Max Grade: SS
High DifficultyThe character's capability relative to the game's most difficult content.
GW Max Grade: SS
KG Max Grade: SS
Last Update
GameWith 9.8 A SS S 2023-02-08
Kamigame 9.6 C SS A 2024-03-06

Overview

Vikala is a jack of all trades - providing a wide variety of buffs and utility to your team while dealing good personal damage. With her host of dodge rate buffs and boost to hostility while her UtopiaFoes' ATK is boosted / All allies' hype is boosted before attacking
Field effect
Local status effect
field is active, she can mitigate a good portion of incoming damage by redirecting it to herself and dodging it before casting a good skill damage nuke thanks to her  Rodent Rhythm,Upon dodging:
500% Dark damage to all foes (Damage cap: ~635,000) and remove 1 buff.
At level 90:
Extends all allies' HypeATK is boosted
by 1 turn.
(Activates twice when Vikala's HypeATK is boosted
is 4.)
.

In addition, she enables charge attack focused setups with her  Fantasy FestivalAll Dark allies gain Fantasy FestivalCharge bar gain, C.A. specs, and dodge rate are boosted (Can't be removed / Ends upon taking DMG 2 times)
Duration: Indefinite
.
(Ends upon taking damage 2 times.)
. Last but not least, she boosts her team's damage output with the various sources of HypeATK is boosted
she brings to the table.

Strengths

  • Fantasy FestivalCharge bar gain, C.A. specs, and dodge rate are boosted (Can't be removed / Ends upon taking DMG 2 times)
    boosts all allies' charge attack specs, charge bar generation rate, and dodge rate. The buff can last longer than the  Fantasy FestivalAll Dark allies gain Fantasy FestivalCharge bar gain, C.A. specs, and dodge rate are boosted (Can't be removed / Ends upon taking DMG 2 times)
    Duration: Indefinite
    .
    (Ends upon taking damage 2 times.)
    's cooldown, because it lasts up to 2 hits.
  •  Ring the Dormouse5-hit, 100% Dark damage to a foe (Damage cap: ~110,000 per hit~550,000 total).
    Sic DorrieTrap springs when the foe uses a special attack (Plain DMG to all foes / Caught effect) (Can't be removed)
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect
    on a foe.
    (When the foe uses a special attack: The trap is sprung. 999,999 Plain damage to all foes and inflict CaughtCan't attack
    Base Accuracy: 120%Duration: 2.5 turnsLocal status effectApplied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    .)
    inflicts DorrieTrap springs when the foe uses a special attack (Plain DMG to all foes / Caught effect) (Can't be removed)
    Local status effect
    on a foe after it uses a special attack, dealing plain damage and paralyzing them with CaughtCan't attack
    Local status effect
    .
  •  Dazzling DreamsDazzling Dreams:
    Razzle, dazzle, dream! Welcome to Utopia!
    (UtopiaFoes' ATK is boosted / All allies' hype is boosted before attacking
    Duration: 5 turnsField effect
    Local status effect
    to the field.)
    At level 95:
    UtopiaFoes' ATK is boosted / All allies' hype is boosted before attacking
    Duration: 5 turnsField effect
    Local status effect
    upgraded to Utopia+All allies' hype is boosted before attacking
    Duration: 5 turnsField effect
    Local status effect
    . (Foes' ATK is no longer boosted.)
    (When Utopia is active: Skill changes to Eccentric Parade.)
    Eccentric Parade:
    All Dark allies gain 20% Bonus Dark DMG (1 time)Deals bonus dark DMG for normal attacks (1 time)
    Strength: 20%Duration: Indefinite
    and DMG Mitigation (2020)DMG taken is lowered by a fixed amount
    Strength: 2020Duration: 1 turn
    .
    Restore 10% of all Dark allies' HP (Healing cap: 2020).
    deploys UtopiaFoes' ATK is boosted / All allies' hype is boosted before attacking
    Field effect
    Local status effect
    , a local field effect which gives random HypeATK is boosted
    level each turn for 5 turns, allowing allies to deal more damage.
  •  Queen of RatsWhen UtopiaFoes' ATK is boosted / All allies' hype is boosted before attacking
    Field effect
    Local status effect
    is in effect before attacking:

    Guaranteed triple attacks, +30 boost to hostility, and 50% boost to dodge rate.
    All allies gain HypeATK is boosted
    Duration: 1.5 turnsApplied during the attack phase.
    On the next turn, it'll have 1 turn remaining.
    upon Vikala's charge attack.
    At level 90:
    All allies also gain Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
    Duration: Indefinite
    upon Vikala's charge attack.
    grants Vikala guaranteed triple attack rate, redirect most attacks to her, and increases her dodge rate whenever UtopiaFoes' ATK is boosted / All allies' hype is boosted before attacking
    Field effect
    Local status effect
    is active.
    •  Extended Mastery Support SkillWhen UtopiaFoes' ATK is boosted / All allies' hype is boosted before attacking
      Field effect
      Local status effect
      is in effect: Bonus Elemental DMG effect.
      turns her into damaging powerhouse with its 10% Bonus Dark DMG effect.
    • Combined with Fantasy FestivalCharge bar gain, C.A. specs, and dodge rate are boosted (Can't be removed / Ends upon taking DMG 2 times)
      , she can rapidly reach 100% charge bar and increases allies' HypeATK is boosted
      level.
  •  Rodent Rhythm,Upon dodging:
    500% Dark damage to all foes (Damage cap: ~635,000) and remove 1 buff.
    At level 90:
    Extends all allies' HypeATK is boosted
    by 1 turn.
    (Activates twice when Vikala's HypeATK is boosted
    is 4.)
    works great the more she dodges, as it deals high damage upon dodging and removes a buff from all foes.

Weaknesses

  • Heavily relies on her dodge rate to fully make use of her  Rodent Rhythm,Upon dodging:
    500% Dark damage to all foes (Damage cap: ~635,000) and remove 1 buff.
    At level 90:
    Extends all allies' HypeATK is boosted
    by 1 turn.
    (Activates twice when Vikala's HypeATK is boosted
    is 4.)
    , besides keeping her alive.
  • Foes immune against ParalyzedCan't attack
    are also immune against CaughtCan't attack
    Local status effect
    from  Ring the Dormouse5-hit, 100% Dark damage to a foe (Damage cap: ~110,000 per hit~550,000 total).
    Sic DorrieTrap springs when the foe uses a special attack (Plain DMG to all foes / Caught effect) (Can't be removed)
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect
    on a foe.
    (When the foe uses a special attack: The trap is sprung. 999,999 Plain damage to all foes and inflict CaughtCan't attack
    Base Accuracy: 120%Duration: 2.5 turnsLocal status effectApplied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    .)
    .
  • All of her skills have a long cooldown. Her buffing skill has 10-turn cooldown, which hampers allies' contribution if Fantasy FestivalCharge bar gain, C.A. specs, and dodge rate are boosted (Can't be removed / Ends upon taking DMG 2 times)
    ends too early.
  • UtopiaFoes' ATK is boosted / All allies' hype is boosted before attacking
    Field effect
    Local status effect
    cannot be applied if another local field effect such as Malice of DespairAll foes' and allies' DEF is lowered / Take DMG every turn
    Field effect
    Local status effect
    already exists.

How to Play

  •  Ring the Dormouse5-hit, 100% Dark damage to a foe (Damage cap: ~110,000 per hit~550,000 total).
    Sic DorrieTrap springs when the foe uses a special attack (Plain DMG to all foes / Caught effect) (Can't be removed)
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect
    on a foe.
    (When the foe uses a special attack: The trap is sprung. 999,999 Plain damage to all foes and inflict CaughtCan't attack
    Base Accuracy: 120%Duration: 2.5 turnsLocal status effectApplied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    .)
    deals a decent amount of damage and provides a unique debuff DorrieTrap springs when the foe uses a special attack (Plain DMG to all foes / Caught effect) (Can't be removed)
    Local status effect
    that inflicts a local paralyze effect to the boss and deals 999,999 plain damage. While there's no downside to a free skill damage nuke, do keep in mind some bosses are immune to paralysis, so you may wish to skip casting it in racing content.
  •  Dazzling DreamsDazzling Dreams:
    Razzle, dazzle, dream! Welcome to Utopia!
    (UtopiaFoes' ATK is boosted / All allies' hype is boosted before attacking
    Duration: 5 turnsField effect
    Local status effect
    to the field.)
    At level 95:
    UtopiaFoes' ATK is boosted / All allies' hype is boosted before attacking
    Duration: 5 turnsField effect
    Local status effect
    upgraded to Utopia+All allies' hype is boosted before attacking
    Duration: 5 turnsField effect
    Local status effect
    . (Foes' ATK is no longer boosted.)
    (When Utopia is active: Skill changes to Eccentric Parade.)
    Eccentric Parade:
    All Dark allies gain 20% Bonus Dark DMG (1 time)Deals bonus dark DMG for normal attacks (1 time)
    Strength: 20%Duration: Indefinite
    and DMG Mitigation (2020)DMG taken is lowered by a fixed amount
    Strength: 2020Duration: 1 turn
    .
    Restore 10% of all Dark allies' HP (Healing cap: 2020).
    is the most important skill in Vikala's kit. While UtopiaFoes' ATK is boosted / All allies' hype is boosted before attacking
    Field effect
    Local status effect
    is active, allies gain HypeATK is boosted
    upon attacking and Vikala gains several stat bonuses thanks to her  Queen of RatsWhen UtopiaFoes' ATK is boosted / All allies' hype is boosted before attacking
    Field effect
    Local status effect
    is in effect before attacking:

    Guaranteed triple attacks, +30 boost to hostility, and 50% boost to dodge rate.
    All allies gain HypeATK is boosted
    Duration: 1.5 turnsApplied during the attack phase.
    On the next turn, it'll have 1 turn remaining.
    upon Vikala's charge attack.
    At level 90:
    All allies also gain Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
    Duration: Indefinite
    upon Vikala's charge attack.
    passive. Cast this whenever it comes off cooldown - it's a massive boost not only for Vikala's personal damage, but the entire team's.
  •  Fantasy FestivalAll Dark allies gain Fantasy FestivalCharge bar gain, C.A. specs, and dodge rate are boosted (Can't be removed / Ends upon taking DMG 2 times)
    Duration: Indefinite
    .
    (Ends upon taking damage 2 times.)
    gives Vikala a home on charge-attack focused teams. Allies with powerful charge attacks will greatly appreciate the number of buffs Fantasy FestivalCharge bar gain, C.A. specs, and dodge rate are boosted (Can't be removed / Ends upon taking DMG 2 times)
    grants.
  •  Queen of RatsWhen UtopiaFoes' ATK is boosted / All allies' hype is boosted before attacking
    Field effect
    Local status effect
    is in effect before attacking:

    Guaranteed triple attacks, +30 boost to hostility, and 50% boost to dodge rate.
    All allies gain HypeATK is boosted
    Duration: 1.5 turnsApplied during the attack phase.
    On the next turn, it'll have 1 turn remaining.
    upon Vikala's charge attack.
    At level 90:
    All allies also gain Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
    Duration: Indefinite
    upon Vikala's charge attack.
    is a powerful passive skill that enables Vikala to act as a team's dodge tank, boosting her hostility, triple attack rate, and dodge rate. In addition, allies gain HypeATK is boosted
    whenever she uses her charge attack, which will be available frequently thanks to her Fantasy FestivalCharge bar gain, C.A. specs, and dodge rate are boosted (Can't be removed / Ends upon taking DMG 2 times)
    and triple attack rate buff.
  •  Rodent Rhythm,Upon dodging:
    500% Dark damage to all foes (Damage cap: ~635,000) and remove 1 buff.
    At level 90:
    Extends all allies' HypeATK is boosted
    by 1 turn.
    (Activates twice when Vikala's HypeATK is boosted
    is 4.)
    is perhaps one of the most unique and potent passive skills in the game. Thanks to this, Vikala essentially gains a fourth skill - a skill damage nuke that dispels every time she dodges. This ability makes her a powerful ally in content that requires frequent dispel casts, namely Lucilius HL.

Synergy

Characters

  • Helel ben Shalem: Shalem greatly appreciates Fantasy FestivalCharge bar gain, C.A. specs, and dodge rate are boosted (Can't be removed / Ends upon taking DMG 2 times)
    , which enables her to deal more frequent and powerful charge attacks.
  • Seox: Another character with powerful charge attacks, Seox benefits greatly from her Fantasy FestivalCharge bar gain, C.A. specs, and dodge rate are boosted (Can't be removed / Ends upon taking DMG 2 times)
    , which he can keep active for a good period of time thanks to his high dodge rate.
  • Clarisse (Valentine): Combining Fantasy FestivalCharge bar gain, C.A. specs, and dodge rate are boosted (Can't be removed / Ends upon taking DMG 2 times)
    with  Sweet EntropyAll allies gain Charge Bar +30%Instantly boosts Charge Bar by 30%
    Strength: 30%
    .
    From 10th turn onward: All allies also gain 80% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
    Strength: 80%Duration: Indefinite
    , 20% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
    Strength: 20%Duration: Indefinite
    , and 5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Strength: 5%Duration: 4 turns
    .
    grants allies a significant portion of charge bar for single-turn bursts.

Classes

  • Chrysaor - Fantasy FestivalCharge bar gain, C.A. specs, and dodge rate are boosted (Can't be removed / Ends upon taking DMG 2 times)
    can be applied Turn 1 to greatly increase burst effectiveness in OTK compositions.
  • Kengo - Best used with the Unsigned Kaneshige to enable rapid, repeated Charge Attacks.
  • Rising Force - Another charge-attack focused class which will greatly appreciate the charge bar gain from Fantasy FestivalCharge bar gain, C.A. specs, and dodge rate are boosted (Can't be removed / Ends upon taking DMG 2 times)
    . Note that UtopiaFoes' ATK is boosted / All allies' hype is boosted before attacking
    Field effect
    Local status effect
    and MoshAt end of turn: Foes' charge diamonds fill by 1 if a charge attack has been used / 40% boost to all allies' charge bars if a special attack has been used
    Field effect
    Local status effect
    cannot be on the field at the same time - consider taking  Jet To JetGain Jet to JetDeals multiattacks / Absorbs all allies' charge bars and boosts caster's charge bar at end of turn (Can't be removed)
    Duration: Indefinite
    . (Recast to end.)
    or  Unleash the FuryElemental damage to a foe. Consume all FeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed)
    on all allies.
    (Boost to DMG specs and charge bar based on the number of FeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed)
    consumed.)
    instead.
  • Apsaras -  Thunder on the Water3-hit, 100% elemental damage to a foe (Damage cap: ~200,000 per hit).
    Inflict Break Boosted (Time)Break mode time is extended
    to a foe in Break.
    (Boost to specs based on number of axes and spears equipped.)
    At level 30:
    Additional boost to specs based on number of axes and spears equipped.
    and  Swan SongAll parties gain 10% Charge Bar Gain UpCharge bar gain is boosted
    Strength: 10%Duration: 3 turns
    .
    Spear: All parties gain 80% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 80% chance of dealing 20% more damage.Duration: 3 turns
    .
    Axe: All allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
    Strength: (Healing cap: 800)Duration: 3 turns
    and 10% Debuff Success BoostedDebuff success rate is boosted
    Strength: 10%Duration: 3 turns
    .
    can both be used to accelerate charge bar gain. If you are not wielding Helmwige you will also need to take  Springwater RobeGain Mirror Image (2 times)Next one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    Duration: Indefinite
    and Springwater RobeOn next skill cast, both spear and axe effects activate
    Duration: 3 turns or until a skill with Spear/Axe effects is used
    .
    .

Weapons

  • Abyss Spine - Adding multiple Avatar Spines in an Omega grid will significantly boost Vikala's damage output.
  • Zechariah - As Vikala will often be at near full health due to her repeated application of Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
    Duration: Indefinite
    , investing in at least one Stamina weapon is a good idea.
  • Fediel's Spine - A good idea for the same reason as Zechariah, and this weapon also supplements Charge Attack damage.

Extended Mastery Perks

Vikala Stars: 12 EMP: 78
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Double Attack Rate
★☆☆★★☆★★★
3%5%6%
Debuff Resistance
★☆☆★★☆★★★
5%8%10%
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Double Attack Rate
★☆☆★★☆★★★
3%5%6%
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ★★★
Charge Attack Damage
★☆☆★★☆★★★
10%15%20%
Charge Attack Damage Cap
★☆☆★★☆★★★
5%8%10%
Dodge Rate Up
★☆☆★★☆★★★
1%2%3%
Hostility Up
★☆☆★★☆★★★
+5+8+10
When UtopiaFoes' ATK is boosted / All allies' hype is boosted before attacking
Field effect
Local status effect
is in effect: Bonus Elemental DMG effect.
★★★ ★★★ ☆☆☆ ☆☆☆ ★★★
Last update: 2020-02-14
Gamewith's recommended EMP build for Vikala.
Vikala Stars: 17 EMP: 153
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Double Attack Rate
★☆☆★★☆★★★
3%5%6%
Debuff Resistance
★☆☆★★☆★★★
5%8%10%
☆☆☆ ★☆☆ ☆☆☆ ☆☆☆ ☆☆☆
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Double Attack Rate
★☆☆★★☆★★★
3%5%6%
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
☆☆☆ ★☆☆ ☆☆☆ ☆☆☆ ★★★
Charge Attack Damage
★☆☆★★☆★★★
10%15%20%
Charge Attack Damage Cap
★☆☆★★☆★★★
5%8%10%
Dodge Rate Up
★☆☆★★☆★★★
1%2%3%
Hostility Up
★☆☆★★☆★★★
+5+8+10
When UtopiaFoes' ATK is boosted / All allies' hype is boosted before attacking
Field effect
Local status effect
is in effect: Bonus Elemental DMG effect.
☆☆☆ ★★★ ★★★ ★★★ ★★★
Last update: 2020-02-14
Kamigame's recommended EMP build for Vikala.

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