The strategy to Full Auto Ra setups is have enough red damage skills on the team, which provide 10% charge bar each thanks to Dance of the Solar RingLands 2 random buffs on Ra when an ally uses a damage skill / 10% boost to all allies' charge bars (Can't be removed)
Local status effect, to be able to charge attack frequently enough to clear omens.
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Replacements:
Shion Team order should be adjusted to: Silva - Shion - Mirin |
Fraux's The Devil ReversedWhen Sub Ally: Extend durations of debuffs landed by Fire allies by 1 turn. At level 95: 50% boost to skill damage and 10% boost to skill damage cap for Fire allies. will extend the Fated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits) Local status effect debuff so it has 100% uptime so long as your team 4-chains every turn. |
Used for her support skill: Fotia Arche20% boost to Fire's, Hellfire's, Inferno's, and Ironflame's weapon skills. (Takes effect even when Michael is a sub ally.) |
Main Summon |
Support Summon |
Gain Triple StrikeAttacks 3 times each turn Duration: 1 turn . (Consumes 40% of charge bar.) No More Doubt Gain 70% Charge Bar Gain UpCharge bar gain is boosted Strength: 70%Duration: 3 turns. Pandemonium Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist |
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Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap
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Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap
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Wilnas's FirestormBoost to Fire allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Emerald BarrierWind DMG reduction to all allies. Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP
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Ironflame's Stamina IIBig boost to fire allies' ATK based on how high HP is Ironflame's AegisSmall boost to fire allies' max HP
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Ironflame's Stamina IIBig boost to fire allies' ATK based on how high HP is Ironflame's AegisSmall boost to fire allies' max HP
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Michael's Blessing IIIAmplify Fire allies' damage against Wind foes by 23%. Fire's MajestySmall boost to fire allies' ATK and max HP
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Kengo's NatureWhen main weapon (MC only): 50% boost to charge bar gain. Kengo's DevilryWhen main weapon: All allies gain 30% Charge Bar Gain UpCharge bar gain is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. upon MC using charge attack.
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Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equipped Sword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
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Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equipped Sword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
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Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG cap
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