Advanced Grids/Colossus/Ra

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The strategy to Full Auto Ra setups is have enough red damage skills on the team, which provide 10% charge bar each thanks to Dance of the Solar RingLands 2 random buffs on Ra when an ally uses a damage skill / 10% boost to all allies' charge bars (Can't be removed)
Local status effect
, to be able to charge attack frequently enough to clear omens.

Replacements:

Shion
Used for Medusa's  Primal Pal GetawayGain effects in order based on number of Primal allies in party:
1: 30% boost to ATKMultiplier: Perpetuity.
2: 100% boost to DEF.
3: Guaranteed triple attacks.
4: 20% boost to dodge rate.
5: 20% boost to damage cap.
passive.
Fraux's  The Devil ReversedWhen Sub Ally:
Extend durations of debuffs landed by Fire allies by 1 turn.
At level 95:
50% boost to skill damage and 10% boost to skill damage cap for Fire allies.
will extend the Fated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits)
Local status effect
debuff so it has 100% uptime so long as your team 4-chains every turn.

Main Summon

Support Summon
Gain Triple StrikeAttacks 3 times each turn
Duration: 1 turn
.
(Consumes 40% of charge bar.)
No More Doubt
700% Elemental damage to a foe (Damage cap: 820,000).
Gain 100% C.A. DMG UpCharge attack DMG is boosted
Strength: 100%Duration: 3 turns
and 20% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 20%Duration: 3 turns
.
(Consumes 60% of charge bar.)
Rending Flash
2-hit, 200% elemental damage to all foes (Damage cap: ~415,000 per hit). Twin Coil
Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP β Revelation50% boost to skill DMG cap Ironflame's Stamina IIBig boost to Fire allies' ATK based on how high HP is
Ironflame's Stamina IIBig boost to fire allies' ATK based on how high HP is Ironflame's AegisSmall boost to fire allies' max HP Ironflame's Stamina IIBig boost to fire allies' ATK based on how high HP is Ironflame's AegisSmall boost to fire allies' max HP Michael's Blessing IIIAmplify Fire allies' damage against Wind foes by 23%. Fire's MajestySmall boost to fire allies' ATK and max HP
Kengo's NatureWhen main weapon (MC only): 50% boost to charge bar gain. Kengo's DevilryWhen main weapon: All allies gain 30% Charge Bar Gain UpCharge bar gain is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
upon MC using charge attack.
Inferno's Might IIBig boost to fire allies' ATK Essence of the SouthBoost to Fire allies' damage cap. True Dreadflame's SupremacyMassive boost to fire allies' ATK / Small boost to max HP Infernal's RageWhen main weapon (MC only): Fire damage to all foes at end of turn upon taking damage (Specs enhanced upon each activation). Ironflame's MightMedium boost to fire allies' ATK Ironflame's SentenceMedium boost to fire allies' C.A. DMG and C.A. DMG cap

Replacements:

Ragazzo
Replacements:

Shion

Team order should be adjusted to:
Silva - Shion - Mirin
Fraux's  The Devil ReversedWhen Sub Ally:
Extend durations of debuffs landed by Fire allies by 1 turn.
At level 95:
50% boost to skill damage and 10% boost to skill damage cap for Fire allies.
will extend the Fated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits)
Local status effect
debuff so it has 100% uptime so long as your team 4-chains every turn.
Used for her support skill:
 Fotia Arche20% boost to Fire's, Hellfire's, Inferno's, and Ironflame's weapon skills.
(Takes effect even when Michael is a sub ally.)

Main Summon

Support Summon
Gain Triple StrikeAttacks 3 times each turn
Duration: 1 turn
.
(Consumes 40% of charge bar.)
No More Doubt
Gain 70% Charge Bar Gain UpCharge bar gain is boosted
Strength: 70%Duration: 3 turns
.
Pandemonium
Inflict 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
and 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
on all foes.
Miserable Mist
Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap Blaze's CruxSupplement fire allies' C.A. DMG Arsus ExcelsiorBoost to fire allies' C.A. DMG cap Wilnas's FirestormBoost to Fire allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Emerald BarrierWind DMG reduction to all allies. Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP
Ironflame's Stamina IIBig boost to fire allies' ATK based on how high HP is Ironflame's AegisSmall boost to fire allies' max HP Ironflame's Stamina IIBig boost to fire allies' ATK based on how high HP is Ironflame's AegisSmall boost to fire allies' max HP Michael's Blessing IIIAmplify Fire allies' damage against Wind foes by 23%. Fire's MajestySmall boost to fire allies' ATK and max HP
Kengo's NatureWhen main weapon (MC only): 50% boost to charge bar gain. Kengo's DevilryWhen main weapon: All allies gain 30% Charge Bar Gain UpCharge bar gain is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
upon MC using charge attack.
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equipped Sword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equipped Sword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped Scarlet ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG cap