Raid Setups
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Golden VitalityBoost to light allies' ATK, DEF, and DMG cap based on their max HP Light's MajestySmall boost to light allies' ATK and max HP
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Golden VitalityBoost to light allies' ATK, DEF, and DMG cap based on their max HP Light's MajestySmall boost to light allies' ATK and max HP
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Golden VitalityBoost to light allies' ATK, DEF, and DMG cap based on their max HP Light's MajestySmall boost to light allies' ATK and max HP
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Zion's TemperingBig boost to light allies' skill DMG cap / Big supplemental boost to skill DMG Light's FandangoSmall boost to light allies' ATK / Small boost to triple attack rate
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Zion's TemperingBig boost to light allies' skill DMG cap / Big supplemental boost to skill DMG Light's FandangoSmall boost to light allies' ATK / Small boost to triple attack rate
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Lu Woh's AuthorityBoost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. White MagnitudeAmplify Light allies' DMG against non-elemental foes by 10%. Zion's MajestyBig boost to Light allies' ATK and max HP
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Ogre's RetributionWhen main weapon (MC only): Full-force counter upon taking damage (3 hits). 500% Light damage to a foe upon countering (Damage cap: ~560,000). Eternal AnimosityWhen main weapon: Amplify Light allies' normal attack DMG by 30%. Take DMG worth 40% of max HP at battle start. Zion's FandangoBig boost to light allies' ATK / Big boost to triple attack rate
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Glimmer's PactSupplement light allies' DMG Harp Voltage IIBoost to ATK based on how many harps are equipped Glimmer's QuintessenceBoost to light allies' DMG cap
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Glimmer's PactSupplement light allies' DMG Harp Voltage IIBoost to ATK based on how many harps are equipped Glimmer's QuintessenceBoost to light allies' DMG cap
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Zion's MajestyBig boost to Light allies' ATK and max HP β Revelation50% boost to skill DMG cap Zion's StaminaBig boost to Light allies' ATK based on how high HP is
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Chariot-Star's WishMassive boost to Light allies' ATKModifier: EX. 20% Bonus Light DMG effect to Light allies with DivinityTriple attack rate is boosted / DMG taken is boosted . Sephira Maxi-Light20% boost to Light allies' DMG Cap in Arcarum. 5% boost to Light allies' DMG Cap. Light's MajestySmall boost to Light allies' ATK and max HP |
Tidings of the New WorldMassive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Corant IIAmplify skill damage by 10% for Melee- and Harp-specialty allies. Amplify skill damage by 10% for Melee- and Harp-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox. |
Luctor PlenumBig boost to melee-specialty allies' ATK and max HP / Big boost to melee-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%. |
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Comments:
- Players can opt to run Thor instead of Beelzebub for better raid support and also more reliable debuff omen clearing.
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Golden VitalityBoost to light allies' ATK, DEF, and DMG cap based on their max HP Light's MajestySmall boost to light allies' ATK and max HP
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Golden VitalityBoost to light allies' ATK, DEF, and DMG cap based on their max HP Light's MajestySmall boost to light allies' ATK and max HP
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Zion's Celere IIBig boost to light allies' ATK and critical hit rate Light's GraceSmall boost to light allies' max HP and debuff resistance
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Zion's TemperingBig boost to light allies' skill DMG cap / Big supplemental boost to skill DMG Light's FandangoSmall boost to light allies' ATK / Small boost to triple attack rate
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Zion's TemperingBig boost to light allies' skill DMG cap / Big supplemental boost to skill DMG Light's FandangoSmall boost to light allies' ATK / Small boost to triple attack rate
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Zion's Celere IIBig boost to light allies' ATK and critical hit rate Light's GraceSmall boost to light allies' max HP and debuff resistance
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Zion's MajestyBig boost to Light allies' ATK and max HP β Revelation50% boost to skill DMG cap Zion's ProgressionBig boost to Light allies' elemental ATK based on the number of turns passed
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Glimmer's PactSupplement light allies' DMG Harp Voltage IIBoost to ATK based on how many harps are equipped Glimmer's QuintessenceBoost to light allies' DMG cap
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Glimmer's PactSupplement light allies' DMG Harp Voltage IIBoost to ATK based on how many harps are equipped Glimmer's QuintessenceBoost to light allies' DMG cap
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Lu Woh's AuthorityBoost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. White MagnitudeAmplify Light allies' DMG against non-elemental foes by 10%. Zion's MajestyBig boost to Light allies' ATK and max HP
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Chariot-Star's WishMassive boost to Light allies' ATKModifier: EX. 20% Bonus Light DMG effect to Light allies with DivinityTriple attack rate is boosted / DMG taken is boosted . Sephira Maxi-Light20% boost to Light allies' DMG Cap in Arcarum. 5% boost to Light allies' DMG Cap. Light's MajestySmall boost to Light allies' ATK and max HP |
Tidings of the New WorldMassive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Corant IIAmplify skill damage by 10% for Melee- and Harp-specialty allies. Amplify skill damage by 10% for Melee- and Harp-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox. |
Luctor PlenumBig boost to melee-specialty allies' ATK and max HP / Big boost to melee-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor Fortis10% boost to DMG cap |
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10% Execute
These setups are focused on setting up specifically to finish the last 10% of a Super Ultimate Bahamut raid due to how difficult the raid becomes. There are many ways to set up a 10% Execute grid because Florence (Halloween) allows for significant over-damaging. Be sure to check out each video showcases to find one that best suits your playstyle.