BASE DA/TAThis character's base double attack rate and triple attack rate.Characters with support skills that grant guaranteed multiattacks may have very high values.
5% DA / 2% TA
Element
06
RaceOfficially called "Type" in-game.
03
Style
02
SpecialtyThis character gains 20% more ATK from weapons of this type in your grid.
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He was unable to banish the shadows clinging to him, dyeing him the color of the abyss. As he struggled, he committed sin after sin until everything he cared about was taken from him. Finally forced to acknowledge his fall, he picked up a great scythe and donned ominous armor. The day of this wounded lion's redemption is still far off.
Massive Dark damage to a foe. Gain Aubade GrynothSkill DMG specs are boosted (Can't be removed) Strength: 500% Skill DMG Up, 100% Skill DMG Cap UpDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining..
Skills
Icon
Name
Cooldown
Duration
Obtained
Effect
Great Scythe Grynoth
7 turns Lvl 55: 6 turns
-
Lvl 1 ⇧ Lvl 55This skill is enhanced at level 55.
400% Dark damage to all foes (Damage cap: ~450,000). Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%.
Instinction
8 turns Lvl 75: 7 turns Lvl 90: 6 turns
Lvl 90: 3 turns
Lvl 1 ⇧ Lvl 75This skill is enhanced at level 75. ⇮ Lvl 90This skill is enhanced again at level 90.
500% Dark damage to a foe (Damage cap: ~800,000). At level 75: Damage increased to 550%. At level 90: Damage increased to 800%. Now hits all foes. Also gain JammedATK is greatly boosted based on how low HP is Strength: 26.6%-79.8%Duration: 3 turns.[1] (When Aubade GrynothSkill DMG specs are boosted (Can't be removed) is in effect: Auto-activates upon being targeted by a foe.)
Forgotten Tales
7 turns Lvl 100: 6 turns
3 turns Lvl 100: 5 turns
Lvl 45 ⇧ Lvl 100This skill is enhanced at level 100.
Gain 50% ATK UpATK is boosted Strength: 50%Multiplier: UniqueDuration: 3 turns, 50% DEF UpDEF is boosted Strength: 50%Duration: 3 turns, and Hostility UpMore likely to be attacked Strength: +50Duration: 3 turns. (Consumes 25% of max HP.) At level 100: Buffs' duration increased to 5 turns. Also gain 20% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 20%Duration: 5 turns and Attack AllAttacks each foe Duration: 5 turns.
Support SkillsDoes not work from the backline unless explicitly stated.
Icon
Name
Obtained
Effect
Grynoth's Pact
Lvl 1
Boost to Vaseraga's DEF based on how low HP is.
Feel No Pain
Lvl 95
Vaseraga won't be knocked out for the first 20 turns. When Vaseraga is above 25% HP: Debuff immunity and buffs can't be removed.
Aubade GrynothSkill DMG specs are boosted (Can't be removed) Strength: 500% Skill DMG Up, 100% Skill DMG Cap UpDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. has the following effects:[1]
500% Skill DMG Up
100% Skill DMG Cap Up
Aubade GrynothSkill DMG specs are boosted (Can't be removed) Strength: 500% Skill DMG Up, 100% Skill DMG Cap UpDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. is not consumed upon casting damage skills.
After lvl 90, Aubade GrynothSkill DMG specs are boosted (Can't be removed) Strength: 500% Skill DMG Up, 100% Skill DMG Cap UpDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. auto-activates Instinction500% Dark damage to a foe (Damage cap: ~800,000). At level 75: Damage increased to 550%. At level 90: Damage increased to 800%. Now hits all foes. Also gain JammedATK is greatly boosted based on how low HP is Strength: 26.6%-79.8%Duration: 3 turns. (When Aubade GrynothSkill DMG specs are boosted (Can't be removed) is in effect: Auto-activates upon being targeted by a foe.) upon Vaseraga being targeted by a foe.
Can only auto-activate once per turn.
Activates even if Instinction is on cooldown, and does not put it on cooldown if it's not already.
Forgotten Tales
When Hostility UpMore likely to be attacked Strength: +50 is active, the probability he gets targeted is ~66.7% in a 4-man party with default hostility.[1]
Grynoth's Pact
Grynoth's Pact grants a DEF boost based on the following HP:[1]
HP
DEF Up
100% - 76%
0%
75% - 51%
50%
50% - 26%
100%
25% - 0%
200%
Feel No Pain
Debuffs such as Lethal HitInstant death for the victim. and DeathKnocked out after leave Vaseraga with 1 HP.[2]
Does not prevent instant knock out effects such as Luna's Soul ConversionKnock out another ally., Death's Deathly ThirteenDeathly Thirteen400% Dark damage to all foes. Knock out a dark ally in fourth position (MC or Lyria won't be knocked out). Dark allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 4 turns for 4 turns., or Ultimate Bahamut (Impossible)'s special attack, "Reason's Transcendence".
Bonuses are permanently gained based on the character's total number of completed Cross-Fate Episodes. They are not determined by who the Cross-Fate is with.
Cross-Fate bonuses are not shared between character versions.
Roaming about as if bereft of all emotion in the dead of the night, this warrior seeks finality with every swing of his scythe. It is only when his frayed frame comes across companions by the bonfire that his heart pulses back to life. Cutting through the chaff between the darkness and the fire, the bluish-brown tint of a new dawn points him toward the light.
Standing boldly on the field is a large man in a striped shirt. His domineering presence belies his clean and strategic play style. Once a match is over, he bumps fists and congratulates every player—even those on the opposing side—on a game well played. Vaserugger is the sportsman we all strive to be!