Secret Gear
(Redirected from Leiomano)
The Assassin and Tormentor classes uses various kinds of secret gear in battle. You must set up your secret gear beforehand in order to use it battle.
To set your secret gear, go to the area by tapping Secret Gear button on the Party or Classes screen, while in the Assassin or Tormentor class. You can set up to 8 types of secret gear for each party. You can't switch or use another party's secret gear settings while in battle.
Secret gear can only be used a certain number of times during battle, and consumed after it is used.
Secret gear will not be consumed in Trial Battles.
Quick Reference
Inflict Duration: 3 turnsLocal status effect on one enemy. Max: 3
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Inflict Duration: 3 turnsTakes 25% more damage Local status effect on one enemy. Max: 3
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Inflict Duration: 30 secondsTakes 120% more damage on one enemy. Max: 2
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Boost a foe's mode bar. Max: 10 |
Inflict and on one enemy. Max: 10
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Inflict on one enemy. Max: 10
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Gain Strength: 20%Multiplier: NormalDuration: 1 turn and Strength: 280%Multiplier: Assassin2/3 effectiveness when used with Charge Attack. Max: 5
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Gain Strength: 20%Multiplier: NormalDuration: 1 turn and Strength: 280%Multiplier: Assassin2/3 effectiveness when used with Charge Attack. Max: 5
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Inflict Duration: 60 seconds on one enemy. Max: 5
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Restore 30% of one ally's HP (Healing cap: 2000). Max: 10
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Restore 30% of all allies' HP (Healing cap: 2000). Max: 5
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Gain (Effect removed on next all-foe all-ally attack) . Max: 10
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All allies gain (Effect removed on next all-foe all-ally attack) . Max: 10
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500% damage to one enemy (Damage cap: ~630,000). Max: 10
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Gain Strength: 50%Duration: 5 turns. Max: 10
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300% damage to one enemy (Damage cap: ~500,000) and remove 1 buff. Max: 10
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Plain DMG to a foe based on 5% of its current HP (Damage cap: 1,000,000). Max: 10 |
Reduce one enemy's Overdrive bar. Max: 10
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All allies gain Strength: 10% (Max: 50%)Multiplier: NormalDuration: 5 turns and Strength: 10% (Max: 50%)Duration: 5 turns.[1] Max: 20
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All allies gain Strength: 50%Duration: 3 turns. Max: 5
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All allies gain Strength: 50%Duration: 3 turns and Duration: 3 turns. Max: 3 |
Gain Strength: 100%. Max: 5
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Gain Strength: 30%Duration: 1 turn . Max: 3 |
Gain Strength: 30%Duration: 1 turn and Strength: 10%Duration: 1 turn . Max: 3
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All allies gain Strength: 20%Duration: 3 turns. Max: 3
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All allies gain Strength: 30%Duration: 1 turn . Max: 3
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All allies gain Strength: 30% and Strength: 10%. Max: 3 |
Gain . Max: 2 |
All allies gain Duration: 5 turnsFire Damage Cut.. Max: 10
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All allies gain Duration: 5 turnsWater Damage Cut.. Max: 10
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All allies gain Duration: 5 turnsEarth Damage Cut.. Max: 10
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All allies gain Duration: 5 turnsWind Damage Cut.. Max: 10
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All allies gain Duration: 5 turnsLight Damage Cut.. Max: 10
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All allies gain Duration: 5 turnsDark Damage Cut.. Max: 10
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All allies gain Strength: 1500Duration: Indefinite. Max: 10
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All allies gain Duration: 1 turn Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!. Max: 5 |
500% elemental DMG to foe and raise lvl by 1. Max: 10
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500% elemental DMG to foe and raise lvl by 1. Max: 10
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500% elemental DMG to foe and raise lvl by 1. Max: 10
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500% elemental DMG to foe and raise lvl by 1. Max: 10
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Inflict Strength: 50%Duration: 6 turnsLocal status effect, Strength: 50%Duration: 6 turnsLocal status effect, Strength: 100%Duration: 6 turnsLocal status effect, Strength: 100%Duration: 6 turnsLocal status effect, and Strength: 50,000Base Accuracy: 200%Duration: IndefiniteLocal status effect on all foes. Max: 1 |
Gain Strength: 30% ATKPerpetuity modifier / 100% DEF / 100% DA / 50% TA / 100% Debuff ResistanceDuration: Indefinite Max: 1 |
All allies gain Duration: 1 turn . Max: 1 |
5-hit plain DMG to random foes based on 10% of their current HP (Damage cap: 999,999 per hit) and remove 5 buffs from all foes. Max: 1 |
10-hit elemental DMG to random foes and boost Fated Chain bar by 100%. Max: 1 |
All allies gain Strength: 1% of foe's max HP (Damage cap: 100,000)Duration: 1 turn and Strength: 10,000Duration: 1 turn . Max: 1 |
List of Secret Gear
| Icon | Name | Max | Effect | Cost |
|---|---|---|---|---|
| Throwing Knife | 10 | 500% damage to one enemy (Damage cap: ~630,000). |
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| Smoke Bomb | 10 | Gain (Effect removed on next all-foe all-ally attack) . |
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| Smoke Bomb + | 10 | All allies gain (Effect removed on next all-foe all-ally attack) . |
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| Paralyzing Needle | 3 | Inflict Duration: 3 turnsLocal status effect on one enemy. |
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| Sleep-Inducing Needle | 3 | Inflict Duration: 3 turnsTakes 25% more damage Local status effect on one enemy. |
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| Petrifying Needle | 2 | Inflict Duration: 30 secondsTakes 120% more damage on one enemy. |
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| Assassin's Blade | 10 | Gain Strength: 50%Duration: 5 turns. |
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| Bandage | 10 | Restore 30% of one ally's HP (Healing cap: 2000). |
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| Bandage + | 5 | Restore 30% of all allies' HP (Healing cap: 2000). |
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| Extending Powder | 10 | Boost a foe's mode bar. | ||
| Tranquilizing Powder | 10 | Inflict and on one enemy. |
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| Deceleration Powder | 10 | Inflict on one enemy. |
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| Motivating Draft | 20 | All allies gain Strength: 10% (Max: 50%)Multiplier: NormalDuration: 5 turns and Strength: 10% (Max: 50%)Duration: 5 turns.[1] |
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| Fatal Dagger Break | 5 | Gain Strength: 280%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack and Strength: 20%Multiplier: NormalDuration: 1 turn . |
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| Fatal Dagger Overdrive | 5 | Gain Strength: 280%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack and Strength: 20%Multiplier: NormalDuration: 1 turn . |
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| Stalling Knife | 5 | Inflict Duration: 60 seconds on one enemy. |
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| Shrouding Cloth | 10 | All allies gain Strength: 1500Duration: Indefinite. |
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| Recharging Draft | 5 | Gain Strength: 100%. |
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| Anti-Fire Linen Cloth | 10 | All allies gain Duration: 5 turnsFire Damage Cut.. |
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| Anti-Water Linen cloth | 10 | All allies gain Duration: 5 turnsWater Damage Cut.. |
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| Anti-Earth Linen cloth | 10 | All allies gain Duration: 5 turnsEarth Damage Cut.. |
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| Anti-Wind Linen cloth | 10 | All allies gain Duration: 5 turnsWind Damage Cut.. |
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| Anti-Light Linen cloth | 10 | All allies gain Duration: 5 turnsLight Damage Cut.. |
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| Anti-Dark Linen cloth | 10 | All allies gain Duration: 5 turnsDark Damage Cut.. |
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| Burst Draft | 3 | Gain Strength: 30%Duration: 1 turn . |
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| Burst Draft + | 3 | Gain Strength: 30%Duration: 1 turn and Strength: 10%Duration: 1 turn . |
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| Runner's High Draft | 5 | All allies gain Strength: 50%Duration: 3 turns. |
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| Runner's High Draft + | 3 | All allies gain Strength: 50%Duration: 3 turns and Duration: 3 turns. |
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| Apocrypha Draft | 3 | All allies gain Strength: 30%Duration: 1 turn . |
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| Apocrypha Draft + | 3 | All allies gain Strength: 30% and Strength: 10%. |
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| Strengthening Draft | 3 | All allies gain Strength: 20%Duration: 3 turns. |
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| Blowgun | 10 | Reduce one enemy's Overdrive bar. |
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| Rune Dagger | 10 | 300% damage to one enemy (Damage cap: ~500,000) and remove 1 buff. |
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| Twill Coat | 5 | All allies gain Duration: 1 turn Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!. |
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| Leiomano | 10 | Plain DMG to a foe based on 5% of its current HP (Damage cap: 1,000,000). | ||
| Recharge Draft | 2 | Gain . |
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| Flaming Cocktail | 10 | 500% elemental DMG to foe and raise lvl by 1. |
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| Frozen Cocktail | 10 | 500% elemental DMG to foe and raise lvl by 1. |
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| Poisonous Cocktail | 10 | 500% elemental DMG to foe and raise lvl by 1. |
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| Electric Cocktail | 10 | 500% elemental DMG to foe and raise lvl by 1. |
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| Autophagon | 1 | Inflict Strength: 50%Duration: 6 turnsLocal status effect, Strength: 50%Duration: 6 turnsLocal status effect, Strength: 100%Duration: 6 turnsLocal status effect, Strength: 100%Duration: 6 turnsLocal status effect, and Strength: 50,000Base Accuracy: 200%Duration: IndefiniteLocal status effect on all foes.[2] |
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| Extinction Spirits | 1 | Gain Strength: 30% ATKPerpetuity modifier / 100% DEF / 100% DA / 50% TA / 100% Debuff ResistanceDuration: Indefinite.[2] |
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| Drachenschild | 1 | All allies gain Duration: 1 turn . |
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| Agastia Crystal | 1 | 5-hit plain DMG to random foes based on 10% of their current HP (Damage cap: 999,999 per hit) and remove 5 buffs from all foes. | ||
| Spada Illusoria | 1 | 10-hit elemental DMG to random foes and boost Fated Chain bar by 100%. | ||
| Equilibrium Slicer | 1 | All allies gain Strength: 1% of foe's max HP (Damage cap: 100,000)Duration: 1 turn and Strength: 10,000Duration: 1 turn . |
References
- ↑ 1.0 1.1 Midokuni Stackable Attack, https://gbf.wiki/User:Midokuni/data/Attack_Logs/Stack#Tormentor
- ↑ 2.0 2.1 GameWith Secret Gear, https://グランブルーファンタジー.gamewith.jp/article/show/168112
















































































































































































