Unite and Fight/September 2023/Omega Grids

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Event Preparation Omega Grids Optimus Grids


Nightmare Lvl 95

NM95 setups are usually notated by the amount of buttons and summons required to defeat the enemy. For example, a setup that requires 5 buttons and 1 summon will be notated as 5+1. Unless otherwise stated, setups are assumed to be 1T. For advanced players, reducing the amount of buttons and summons will reduce the time taken to defeat the raid, therefore allowing time for more battles.

All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
, JammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 8 turns
, Guts (1 time)Can withstand lethal DMG (Leaves 1 HP)
Duration: IndefiniteAlso called "Lethal Attack Dodged"
, and Shield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: Indefinite
.
(Consumes 40% of each ally's current HP.)
Molon Labe
Convert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar.
(Consumes up to 50% of current HP.)
Splitting Spirit
5-hit, 100% elemental damage to random foes (Damage cap: ~100,000 per hit).
Gain Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: Indefinite
.
Remove 1 debuff.
(When below 25% HP: Activates at end of turn.)
Thermopylae
Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HP β Revelation50% boost to skill DMG cap Deceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Stormwyrm's Might IIMedium boost to wind allies' ATK Stormwyrm's EnmitySmall boost to wind allies' ATK based on how low HP is
Stormwyrm's Might IIMedium boost to wind allies' ATK Stormwyrm's EnmitySmall boost to wind allies' ATK based on how low HP is
Stormwyrm's Might IIMedium boost to wind allies' ATK Stormwyrm's EnmitySmall boost to wind allies' ATK based on how low HP is
Tranquility's FortitudeSupplement wind allies' DMG based on how low HP is Preemptive Gale BladeBoost to wind allies' ATK for first 8 turns of battle
Tranquility's FortitudeSupplement wind allies' DMG based on how low HP is Preemptive Gale BladeBoost to wind allies' ATK for first 8 turns of battle
Tranquility's FortitudeSupplement wind allies' DMG based on how low HP is Preemptive Gale BladeBoost to wind allies' ATK for first 8 turns of battle
Verdant SovereignUnworldly boost to Wind allies' ATK. Astral Echo IIBoost to Wind allies' one-foe attack damage cap based on their number of buffs.
Raphael's Blessing IIIAmplify Wind allies' damage against Earth foes by 23%. Wind's MajestySmall boost to wind allies' ATK and max HP
Ventosus's Might IIBig boost to wind allies' ATK Essence of the EastBoost to Wind allies' damage cap.

Source:

Comments

  • If MC can reliably be brought below 25% HP,  Thermopylae5-hit, 100% elemental damage to random foes (Damage cap: ~100,000 per hit).
    Gain Shield (2000)Next ATK received will be ineffective for a fixed amount
    Strength: 2000Duration: Indefinite
    .
    Remove 1 debuff.
    (When below 25% HP: Activates at end of turn.)
    will autocast at the end of turn, further increasing damage.
Rotation  
Turn 1
  • Call  BeelzebubChaos Legion2000% Elemental damage to all foes (Damage cap: ~2,430,000).
    Inflict 40% DEF DownDEF is lowered
    Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 secondsStacking: Summon
    and 20% Debuff Res. DownDebuff resistance is lowered
    Strength: 20%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    .
    Additional effects based on MC's TranceAdditional effects based on lvl (Max: 3 / Can't be removed)
    lvl.
  • Call  DemonbreamFlaming LeapMassive Wind damage to all foes.
    All Wind allies gain JammedATK is greatly boosted based on how low HP is
    Strength: 5%-15%Duration: 3 turns
    and 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    . (Consumes 25% of each Wind ally's current HP.)
  • Vampy Crimson OrderFill 3 charge diamonds on a foe.
    All Wind allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
    Strength: (Healing cap: 1000)Duration: 5 turns
    , 100% Debuff Res. UpDebuff resistance is boosted
    Strength: 100%Duration: 5 turns
    , 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
    Strength: 20%Duration: 5 turns
    , 50% TA UpTriple attack rate is boosted
    Strength: 50%Duration: 5 turns
    , and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Strength: 15%Duration: 5 turns
    .
    S2 Reaping Wings800% Wind damage to a foe (Damage cap: ~820,000).
    Remove 1 buff.
    Inflict Delay (Drain)Drain 1 filled charge diamond from a foe
    Base Accuracy: 200%Ignores Delay immunity on most foes
    Unofficial status name
    . If successful, gain 50% Sharp ATK Up (1 time)ATK is sharply boosted
    Strength: 50%Multiplier: AssassinDuration: 1 turn
    .
    S1
  • Naru Effervescent HibiscusGain Butterfly EffectDeals bonus superior element DMG for one-foe one-ally attacks
    Strength: 100%Duration: 4 turns
    and Piercing SightElemental DMG dealt will be treated as superior to the target's element
    Duration: 4 turns
    .
    S1 Dance of Pink PetalsGain Falling MistATK is boosted by Falling Mist (Can't be removed)
    Strength: 50%Multiplier: AssassinDuration: 1 turn
    , 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 20% more damage.Duration: 3 turns
    , and KeenSupplemental DMG to critical hits
    Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
    .
    S3
  • MC All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    , JammedATK is greatly boosted based on how low HP is
    Strength: 30%-90%Duration: 8 turns
    , Guts (1 time)Can withstand lethal DMG (Leaves 1 HP)
    Duration: IndefiniteAlso called "Lethal Attack Dodged"
    , and Shield (3000)Next ATK received will be ineffective for a fixed amount
    Strength: 3000Duration: Indefinite
    .
    (Consumes 40% of each ally's current HP.)
    Convert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar.
    (Consumes up to 50% of current HP.)

   

All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
, JammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 8 turns
, Guts (1 time)Can withstand lethal DMG (Leaves 1 HP)
Duration: IndefiniteAlso called "Lethal Attack Dodged"
, and Shield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: Indefinite
.
(Consumes 40% of each ally's current HP.)
Molon Labe
Convert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar.
(Consumes up to 50% of current HP.)
Splitting Spirit
5-hit, 100% elemental damage to random foes (Damage cap: ~100,000 per hit).
Gain Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: Indefinite
.
Remove 1 debuff.
(When below 25% HP: Activates at end of turn.)
Thermopylae
Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HP β Revelation50% boost to skill DMG cap Deceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Stormwyrm's Might IIMedium boost to wind allies' ATK Stormwyrm's EnmitySmall boost to wind allies' ATK based on how low HP is
Stormwyrm's Might IIMedium boost to wind allies' ATK Stormwyrm's EnmitySmall boost to wind allies' ATK based on how low HP is
Ventosus's Might IIBig boost to wind allies' ATK Essence of the EastBoost to Wind allies' damage cap.
Tranquility's FortitudeSupplement wind allies' DMG based on how low HP is Preemptive Gale BladeBoost to wind allies' ATK for first 8 turns of battle
Tranquility's FortitudeSupplement wind allies' DMG based on how low HP is Preemptive Gale BladeBoost to wind allies' ATK for first 8 turns of battle
Emperor-Judgement's AwakeningMassive boost to Wind allies' ATKModifier: EX.
Wind allies take 1% DMGBased on max HP every turn.
30% Earth DMG reduction.
Sephira Maxi-Wind20% boost to Wind allies' DMG Cap in Arcarum.
5% boost to Wind allies' DMG Cap.
Wind's MajestySmall boost to Wind allies' ATK and max HP
Jade ValuablesWhen 15 or more weapon skill types are active: Boost to Wind allies' ATK, DEF, and DMG cap. Wind's MajestySmall boost to wind allies' ATK and max HP
Tranquility's PactSupplement wind allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Tranquility's QuintessenceBoost to wind allies' DMG cap
Makhaira UltioBig boost to katana-specialty allies' ATK and max HP / Big boost to katana-specialty allies' ATK based on how low HP is Scandere Aggressio10% boost to normal attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.

Source:

Comments

  • This rotation can be Full Auto'd.
  • If MC can reliably be brought below 25% HP,  Thermopylae5-hit, 100% elemental damage to random foes (Damage cap: ~100,000 per hit).
    Gain Shield (2000)Next ATK received will be ineffective for a fixed amount
    Strength: 2000Duration: Indefinite
    .
    Remove 1 debuff.
    (When below 25% HP: Activates at end of turn.)
    will autocast at the end of turn, further increasing damage.
Rotation  
Turn 1
  • Call  BeelzebubChaos Legion2000% Elemental damage to all foes (Damage cap: ~2,430,000).
    Inflict 40% DEF DownDEF is lowered
    Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 secondsStacking: Summon
    and 20% Debuff Res. DownDebuff resistance is lowered
    Strength: 20%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    .
    Additional effects based on MC's TranceAdditional effects based on lvl (Max: 3 / Can't be removed)
    lvl.
  • Vampy Crimson OrderFill 3 charge diamonds on a foe.
    All Wind allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
    Strength: (Healing cap: 1000)Duration: 5 turns
    , 100% Debuff Res. UpDebuff resistance is boosted
    Strength: 100%Duration: 5 turns
    , 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
    Strength: 20%Duration: 5 turns
    , 50% TA UpTriple attack rate is boosted
    Strength: 50%Duration: 5 turns
    , and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Strength: 15%Duration: 5 turns
    .
    S2 Reaping Wings800% Wind damage to a foe (Damage cap: ~820,000).
    Remove 1 buff.
    Inflict Delay (Drain)Drain 1 filled charge diamond from a foe
    Base Accuracy: 200%Ignores Delay immunity on most foes
    Unofficial status name
    . If successful, gain 50% Sharp ATK Up (1 time)ATK is sharply boosted
    Strength: 50%Multiplier: AssassinDuration: 1 turn
    .
    S1
  • Naru Effervescent HibiscusGain Butterfly EffectDeals bonus superior element DMG for one-foe one-ally attacks
    Strength: 100%Duration: 4 turns
    and Piercing SightElemental DMG dealt will be treated as superior to the target's element
    Duration: 4 turns
    .
    S1 Dance of Pink PetalsGain Falling MistATK is boosted by Falling Mist (Can't be removed)
    Strength: 50%Multiplier: AssassinDuration: 1 turn
    , 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 20% more damage.Duration: 3 turns
    , and KeenSupplemental DMG to critical hits
    Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
    .
    S3
  • MC All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    , JammedATK is greatly boosted based on how low HP is
    Strength: 30%-90%Duration: 8 turns
    , Guts (1 time)Can withstand lethal DMG (Leaves 1 HP)
    Duration: IndefiniteAlso called "Lethal Attack Dodged"
    , and Shield (3000)Next ATK received will be ineffective for a fixed amount
    Strength: 3000Duration: Indefinite
    .
    (Consumes 40% of each ally's current HP.)
    Convert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar.
    (Consumes up to 50% of current HP.)

   

Nightmare Lvl 150

NM150 setups are usually notated by the number of turns and summons required to defeat the enemy. For example, a setup that requires 3 turns and 2 summon will be notated as 3T2S. For advanced players, reducing the amount of buttons and summons will reduce the time taken to defeat the raid, therefore allowing time for more battles.

Multiattack Awakening
Transcendence Lvl 5
Attack Awakening
Multiattack Awakening
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
, JammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 8 turns
, Guts (1 time)Can withstand lethal DMG (Leaves 1 HP)
Duration: IndefiniteAlso called "Lethal Attack Dodged"
, and Shield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: Indefinite
.
(Consumes 40% of each ally's current HP.)
Molon Labe
Convert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar.
(Consumes up to 50% of current HP.)
Splitting Spirit
Inflict 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
and 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
on all foes.
Miserable Mist
This is set as a Quick Summon
Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HP β Revelation50% boost to skill DMG cap Deceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Stormwyrm's Might IIMedium boost to wind allies' ATK Stormwyrm's EnmitySmall boost to wind allies' ATK based on how low HP is
Stormwyrm's Might IIMedium boost to wind allies' ATK Stormwyrm's EnmitySmall boost to wind allies' ATK based on how low HP is
Stormwyrm's Might IIMedium boost to wind allies' ATK Stormwyrm's EnmitySmall boost to wind allies' ATK based on how low HP is
Tranquility's FortitudeSupplement wind allies' DMG based on how low HP is Preemptive Gale BladeBoost to wind allies' ATK for first 8 turns of battle
Tranquility's FortitudeSupplement wind allies' DMG based on how low HP is Preemptive Gale BladeBoost to wind allies' ATK for first 8 turns of battle
Horseman's Supremacy: DecimationMassive boost to Wind allies' ATK / 5% boost to DMG cap Elysian Windrider's SanctityWhen main weapon (MC only): All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
upon a Wind ally using a debuff skill.
Jade ValuablesWhen 15 or more weapon skill types are active: Boost to Wind allies' ATK, DEF, and DMG cap. Wind's MajestySmall boost to wind allies' ATK and max HP
Tranquility's PactSupplement wind allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Tranquility's QuintessenceBoost to wind allies' DMG cap
Makhaira UltioBig boost to katana-specialty allies' ATK and max HP / Big boost to katana-specialty allies' ATK based on how low HP is Scandere Aggressio10% boost to normal attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.

Source:


Ouroboros Mino
Skill
When MC has 1 or more Crests of their element:
6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit).
Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
.
(Consumes 30% of charge bar.)
Support
30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).

Attack Awakening
Defense Awakening
Replacements:
Estarriola can be used for a slower clear time.
Multiattack Awakening
Transcendence Lvl 5
Fill 3 charge diamonds on all foes.
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
, Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
(Crest gained based on caster's element.)
Secret Triad
400% Elemental damage to a foe (Damage cap: ~635,000).
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns
.
(When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn
Duration: 2 turns
.)
Wild Magica
Removes 1 buff from a foe. Dispel
This is set as a Quick Summon
Tranquility's PactSupplement wind allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Tranquility's QuintessenceBoost to wind allies' DMG cap
Stormwyrm's Stamina IIMedium boost to wind allies' ATK based on how high HP is Stormwyrm's Verity IIIBig boost to wind allies' critical hit rate
Stormwyrm's Stamina IIMedium boost to wind allies' ATK based on how high HP is Stormwyrm's Verity IIIBig boost to wind allies' critical hit rate
Stormwyrm's MajestySmall boost to wind allies' ATK and max HP Stormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate
Gale's MightMassive boost to Wind allies' ATK. Emerald CovenantSupplement Wind allies' skill damage.
Gale's MightMassive boost to Wind allies' ATK. Emerald CovenantSupplement Wind allies' skill damage.
Emperor-Judgement's AwakeningMassive boost to Wind allies' ATKModifier: EX.
Wind allies take 1% DMGBased on max HP every turn.
30% Earth DMG reduction.
Sephira Maxi-Wind20% boost to Wind allies' DMG Cap in Arcarum.
5% boost to Wind allies' DMG Cap.
Wind's MajestySmall boost to Wind allies' ATK and max HP
Jade ValuablesWhen 15 or more weapon skill types are active: Boost to Wind allies' ATK, DEF, and DMG cap. Wind's MajestySmall boost to wind allies' ATK and max HP
Crit Key
Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HP β Revelation50% boost to skill DMG cap Stormwyrm's Celere IIMedium boost to Wind allies' ATK and critical hit rate
Crit Key
Baculum ArsBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' critical hit rate when superior element Scandere Aggressio10% boost to normal attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.

Source:

Nightmare Lvl 200

Multiattack Awakening
Defense Awakening
Defense Awakening
All parties gain 30% ATK UpATK is boosted
Strength: 30%Duration: 3 turns
.
Rage III
MC fakes their death and switches positions with a sub ally. (Can't recast.)
When switching with an ally: Switched ally gains Surrogate SuccessorATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / More likely to be attacked (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
.
When MC returns: MC gains True HeirATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Skill cooldowns are reduced by 1 turn (Can't be removed / Skill cooldown can't be lower than 1 turn)
Multiplier: PerpetuityDuration: Indefinite
.
Le Manteau du Roi
Not Selected
This is set as a Quick Summon
Lvl 250
Tranquility's PactSupplement wind allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Tranquility's QuintessenceBoost to wind allies' DMG cap
Baculum PlenumBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to normal attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Stormwyrm's Stamina IIMedium boost to wind allies' ATK based on how high HP is Stormwyrm's Verity IIIBig boost to wind allies' critical hit rate
Emperor-Judgement's AwakeningMassive boost to Wind allies' ATKModifier: EX.
Wind allies take 1% DMGBased on max HP every turn.
30% Earth DMG reduction.
Sephira Maxi-Wind20% boost to Wind allies' DMG Cap in Arcarum.
5% boost to Wind allies' DMG Cap.
Wind's MajestySmall boost to Wind allies' ATK and max HP
Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HP β Revelation50% boost to skill DMG cap Stormwyrm's Stamina IIIBig boost to Wind allies' ATK based on how high HP is
Gale's MightMassive boost to Wind allies' ATK. Emerald CovenantSupplement Wind allies' skill damage.
Gale's MightMassive boost to Wind allies' ATK. Emerald CovenantSupplement Wind allies' skill damage.
Stormwyrm's MajestySmall boost to wind allies' ATK and max HP Stormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate
Stormwyrm's MajestySmall boost to wind allies' ATK and max HP Stormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate
Stormwyrm's MajestySmall boost to wind allies' ATK and max HP Stormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate

Source:


Ouroboros Mino
Skill
When MC has 1 or more Crests of their element:
6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit).
Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
.
(Consumes 30% of charge bar.)
Support
30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).

Defense Awakening
Defense Awakening
Transcendence Lvl 5
Defense Awakening
Transcendence Lvl 5
Inflict 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
and 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
on all foes.
Miserable Mist
Fill 3 charge diamonds on all foes.
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
, Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
(Crest gained based on caster's element.)
Secret Triad
400% Elemental damage to a foe (Damage cap: ~635,000).
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns
.
(When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn
Duration: 2 turns
.)
Wild Magica
Lvl 250
This is set as a Quick Summon
This weapon is not fully uncapped.
Tranquility's PactSupplement wind allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equipped Sword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equipped Sword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equipped Sword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equipped Sword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equipped Sword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Gale's MightMassive boost to Wind allies' ATK. Emerald CovenantSupplement Wind allies' skill damage.
Sica PlenumBig boost to dagger-specialty allies' ATK and max HP / Big boost to dagger-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to normal attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HP β Revelation50% boost to skill DMG cap Stormwyrm's Stamina IIIBig boost to Wind allies' ATK based on how high HP is
Emperor-Judgement's AwakeningMassive boost to Wind allies' ATKModifier: EX.
Wind allies take 1% DMGBased on max HP every turn.
30% Earth DMG reduction.
Sephira Maxi-Wind20% boost to Wind allies' DMG Cap in Arcarum. Wind's MajestySmall boost to Wind allies' ATK and max HP

Source:


Ouroboros Mino
Skill
When MC has 1 or more Crests of their element:
6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit).
Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
.
(Consumes 30% of charge bar.)
Support
30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).

Defense Awakening
Defense Awakening
Transcendence Lvl 5
Defense Awakening
Transcendence Lvl 5
Removes 1 buff from a foe. Dispel
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
.
Chaser
Inflict 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Dual
, 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Dual
, BlindedAttacks have a slight chance to miss
Duration: 180 seconds
, and Poisoned (9999)HP is lowered on every turn
Strength: 9999Duration: 180 seconds
on all foes.
Dark Haze
This is set as a Quick Summon
Lvl 250
Stormwyrm's MajestySmall boost to wind allies' ATK and max HP Stormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate
Stormwyrm's Stamina IIMedium boost to wind allies' ATK based on how high HP is Stormwyrm's Verity IIIBig boost to wind allies' critical hit rate
Stormwyrm's Stamina IIMedium boost to wind allies' ATK based on how high HP is Stormwyrm's Verity IIIBig boost to wind allies' critical hit rate
Replacements:

Tiamat Bolt Omega
Emperor-Judgement's AwakeningMassive boost to Wind allies' ATKModifier: EX.
Wind allies take 1% DMGBased on max HP every turn.
30% Earth DMG reduction.
Sephira Maxi-Wind20% boost to Wind allies' DMG Cap in Arcarum.
5% boost to Wind allies' DMG Cap.
Wind's MajestySmall boost to Wind allies' ATK and max HP
Stormwyrm's MajestySmall boost to wind allies' ATK and max HP Stormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate
Stormwyrm's MajestySmall boost to wind allies' ATK and max HP Stormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate
Sica PlenumBig boost to dagger-specialty allies' ATK and max HP / Big boost to dagger-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
This weapon is not fully uncapped.
Tranquility's PactSupplement wind allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped
Gale's MightMassive boost to Wind allies' ATK. Emerald CovenantSupplement Wind allies' skill damage.
Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HP β Revelation50% boost to skill DMG cap Stormwyrm's Stamina IIIBig boost to Wind allies' ATK based on how high HP is

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