Advanced Grids/Zeus/EX+

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About EX+ Setups

EX and EX+ setups are usually notated by the amount of buttons and charge attacks required to defeat the enemy. For example, a setup that requires 0 buttons and does 3 charge attacks will be notated as 0B 3C. For advanced players, reducing the amount of charge attack chains will reduce the amount of lockout inflicted, therefore allowing time for more battles.

About Lockout

Lockout is the period of time where a player cannot use any skills or actions after pressing the attack button. This is notated by the "Waiting..." loading icon at the top left of the battle screen.

Typically the more charge attacks in one turn, the longer the waiting time is. This lockout period will carry over into the next raid if it is long enough.

For more detailed information, see the main article: Lockout.

A player's ping does not affect the duration of lockout time, but it does affect the player's refresh and menuing time, which subsequently affects if the player is able to see the lockout.

As an example, if it takes player a total of 10 seconds from hosting the raid to entering the next one, all setups that have 10 or less seconds of lockout will functionally perform the same.

Useful EX+ Characters (Non-Exhaustive)

Below is a list of some useful characters that players can use to build their own one-turn-kill EX+ setup.

Criteria Examples
  • Any characters that deal skill damage...
    • after normal attacks
    • after the turn
    • upon enemy action
    • upon taking damage
  • Any characters that innately provide a source of Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    :
  • Any characters that can innately Triple Attack:
  • Any characters that have innate effects at the start of battle:
  • Any characters that provide offensive support as a sub ally:
Criteria Examples
  • Any characters that deal skill damage...
    • on charge attack
    • after the turn
    • upon enemy action:
  • Any characters that deal high charge attack damage:
  • Any characters that can activate multiple charge attacks:
    • innately
    • with a single-click skill
  • Any characters that innately start with extra charge bar or provide extra charge bar to the party:
  • Any characters that provide offensive support as a sub ally:

Testing Setups

Extreme+ setups can be tested in Trial Battles. This dummy boss has the same stats as the U&F Extreme+ boss.

Testing Extreme+ (Water Favored)
Defeat the Trial Lignoid in one turn with as few buttons as possible!
Here's a tip:
Calculate your lockout here!

1-Turn Setup Examples

These setups are built to clear the fight within 1 turn, using as few button presses as possible.

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Transcendence Lvl 5
Thunder God's Authority IIWhen main weapon (MC only):
Upon using first-slot skill:
4-hit, 200% Light damage to all foes (Damage cap: ~425,000 per hit).
Raise all foes' ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 2 (Max: 10).
All Light allies gain Supplemental Skill DMGSkill DMG dealt is supplemented
Strength: 30,000Duration: 3 turns
and 10% Light RigorDeals bonus light DMG to foe upon dealing elemental skill DMG
Strength: 10%Duration: 3 turns
.
Thunder God's Subjugation IIIWhen main weapon (MC only):
Upon normal attacks:
4-hit, 200% Light damage to all foes (Damage cap: ~187,000 per hit).
Raise ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1 (Max: 10).
Inflict 10% Debuff Res. Down (Stackable / Max: 30%)Debuff resistance is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
.
When a foe's ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
lvl is 10:

Attack twice each turn.
Zion's MajestyBig boost to light allies' ATK and max HP Thunder God's Retribution IIWhen main weapon (MC only):
When a Light ally normal attacks a foe whose ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
lvl is 10:

Raise Heaven's RetributionWhen lvl 10 at end of turn: Reset lvl / MC deals 3 hits of light DMG to a foe / DMG taken is amplified (Max: Lvl 10 / Can't be removed)
lvl by 1 (Max: 10).
At end of turn when a foe's Heaven's RetributionWhen lvl 10 at end of turn: Reset lvl / MC deals 3 hits of light DMG to a foe / DMG taken is amplified (Max: Lvl 10 / Can't be removed)
lvl is 10:

3-hit Light damage to a foe (Damage cap: ~630,000 per hit).
Inflict 20% DMG Taken AmplifiedDMG taken is amplified (Can't be removed / Can't be extended)
Strength: 20%Duration: 1 turn Local status effect
.
Reset Heaven's RetributionWhen lvl 10 at end of turn: Reset lvl / MC deals 3 hits of light DMG to a foe / DMG taken is amplified (Max: Lvl 10 / Can't be removed)
lvl.
Glimmer's PactSupplement light allies' DMG Harp Voltage IIBoost to ATK based on how many harps are equipped Glimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's PactSupplement light allies' DMG Harp Voltage IIBoost to ATK based on how many harps are equipped Glimmer's QuintessenceBoost to light allies' DMG cap
Tidings of the New WorldMassive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Brogue IIAmplify skill damage by 10% for Dagger- and Spear-specialty allies.
Amplify skill damage by 10% for Dagger- and Spear-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox
.
Staff Voltage IIBoost to ATK based on how many staffs are equipped. Ultimate Wisdom's Shine IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for staff-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Baculum PlenumBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to normal attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Transcendence Lvl 3
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus50% boost to skill DMG cap and 5% boost to skill hit rate Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 4 turns

50% DEF UpDEF is boosted
Strength: 50%Duration: 4 turns

10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turns

35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 4 turns

25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 4 turns

20% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 20%Duration: 4 turns

20% Debuff Success BoostedDebuff success rate is boosted
Strength: 20%Duration: 4 turns

80% Skill DMG UpSkill DMG is boosted
Strength: 80%Duration: 4 turns

20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 4 turns

30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 4 turns

20% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 20%Duration: 4 turns

Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
Duration: Indefinite
to all allies / 30% hit to max HP
Zion's GarrisonBig boost to light allies' DEF based on how low HP is Light's TemperingSmall boost to light allies' skill DMG cap / Small supplemental boost to skill DMG
Zion's GarrisonBig boost to light allies' DEF based on how low HP is Light's TemperingSmall boost to light allies' skill DMG cap / Small supplemental boost to skill DMG
Glimmer's SpectacleSupplement light allies' skill DMG Zion's RigorBig Light Rigor effect to light allies (After dealing skill DMGMistranslated in-game as "light skill DMG" to a foe: Foe takes 1 hit of bonus light DMG) Zion's VerityBig boost to light allies' critical hit rate
Source:
Comments:

Dark Rapture Simulacrum
Skill
When MC has 1 or more Crests of their element:
900% Elemental damage to a foe (Damage cap: 1,025,000).
Inflict 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Duration: 0.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
(Consumes 30% of charge bar.)
Support
30% boost to ATKMultiplier: Perpetuity, 25% boost to double attack rate, 25% boost to triple attack rate, 10% boost to damage cap, and +10 boost to hostility for MC.
(Consumes 10% HP each turn.)

Selas Arche20% boost to Light's, Thunder's, Zion's, and Knightcode's skill effects.
(Takes effect even when Sandalphon is a sub ally.)
Transcendence Lvl 5
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Thunder God's AuthorityWhen main weapon (MC only):
Upon using first-slot skill:
4-hit, 200% Light damage to all foes (Damage cap: ~425,000 per hit).
Raise all foes' ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 2 (Max: 10).
All Light allies gain Supplemental Skill DMGSkill DMG dealt is supplemented
Strength: 30,000Duration: 3 turns
.
Thunder God's SubjugationWhen main weapon (MC only):
When normal attacking a foe whose ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
lvl is 5 or above:

4-hit, 200% Light damage to all foes (Damage cap: ~187,000 per hit).
Inflict 10% Debuff Res. Down (Stackable / Max: 30%)Debuff resistance is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
.
Zion's MajestyBig boost to light allies' ATK and max HP
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skills Light's CelereSmall boost to light allies' ATK and critical hit rate Zion's StratagemBig amplifying boost to light allies' critical hit DMG
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skills Light's CelereSmall boost to light allies' ATK and critical hit rate Zion's StratagemBig amplifying boost to light allies' critical hit DMG
Tidings of the New WorldMassive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Brogue IIAmplify skill damage by 10% for Dagger- and Spear-specialty allies.
Amplify skill damage by 10% for Dagger- and Spear-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox
.
Zion's TemperingBig boost to light allies' skill DMG cap / Big supplemental boost to skill DMG Light's FandangoSmall boost to light allies' ATK / Small boost to triple attack rate
Replacements:
Zion's TemperingBig boost to light allies' skill DMG cap / Big supplemental boost to skill DMG Light's FandangoSmall boost to light allies' ATK / Small boost to triple attack rate
Glimmer's PactSupplement light allies' DMG Harp Voltage IIBoost to ATK based on how many harps are equipped Glimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's PactSupplement light allies' DMG Harp Voltage IIBoost to ATK based on how many harps are equipped Glimmer's QuintessenceBoost to light allies' DMG cap
Baculum PlenumBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to normal attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Transcendence Lvl 5
Zion's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Divine Light's Honing40% boost to Light allies' ATKMultiplier: EX, 7% boost to DMG cap, and 30% boost to skill DMG capStacking: SpecialThis skill does not share the same maximum value as standard Skill DMG Cap Up skills..
AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)
Lvl 250
Source:
Comments:

Dark Rapture Simulacrum
Skill
When MC has 1 or more Crests of their element:
900% Elemental damage to a foe (Damage cap: 1,025,000).
Inflict 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Duration: 0.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
(Consumes 30% of charge bar.)
Support
30% boost to ATKMultiplier: Perpetuity, 25% boost to double attack rate, 25% boost to triple attack rate, 10% boost to damage cap, and +10 boost to hostility for MC.
(Consumes 10% HP each turn.)

Transcendence Lvl 5
Transcendence Lvl 5
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Solaris's Supremacy: DecimationMassive boost to Light allies' ATK.
5% boost to Light allies' damage cap.
Resplendent Ruler's JurisdictionWhen main weapon (MC only):
When a Light ally's charge bar is 60% or lower before attacking:
That ally gains 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable)
Strength: 2% (Max: 10%)Duration: Indefinite
.
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skills Light's CelereSmall boost to light allies' ATK and critical hit rate Zion's StratagemBig amplifying boost to light allies' critical hit DMG
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skills Light's CelereSmall boost to light allies' ATK and critical hit rate Zion's StratagemBig amplifying boost to light allies' critical hit DMG
Staff Voltage IIBoost to ATK based on how many staffs are equipped. Ultimate Wisdom's Shine IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for staff-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Glimmer's SpectacleSupplement light allies' skill DMG Zion's RigorBig Light Rigor effect to light allies (After dealing skill DMGMistranslated in-game as "light skill DMG" to a foe: Foe takes 1 hit of bonus light DMG) Zion's VerityBig boost to light allies' critical hit rate
Glimmer's SpectacleSupplement light allies' skill DMG Zion's RigorBig Light Rigor effect to light allies (After dealing skill DMGMistranslated in-game as "light skill DMG" to a foe: Foe takes 1 hit of bonus light DMG) Zion's VerityBig boost to light allies' critical hit rate
Transcendence Lvl 5
Zion's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Divine Light's Honing40% boost to Light allies' ATKMultiplier: EX, 7% boost to DMG cap, and 30% boost to skill DMG capStacking: SpecialThis skill does not share the same maximum value as standard Skill DMG Cap Up skills..
AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)
Tidings of the New WorldMassive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Corant IIAmplify skill damage by 10% for Melee- and Harp-specialty allies.
Amplify skill damage by 10% for Melee- and Harp-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox
.
Zion's Might IIIMassive boost to light allies' ATK Thunder's StaminaMedium boost to light allies' ATK based on how high HP is
Replacements:
Anklet of Ascendance
Destruction's Godblade III35% boost to Light allies' ATKMultiplier: EX.
20% Bonus Destruction DMG effect.
Rebirth's Godshield III30% boost to Light allies' max HP.
10% Bonus Destruction C.A. DMG effect.
Strife's Godstrike II10% boost to Light allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Dark.
(Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)
Lvl 250
Source:

Dark Rapture Simulacrum
Skill
When MC has 1 or more Crests of their element:
900% Elemental damage to a foe (Damage cap: 1,025,000).
Inflict 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Duration: 0.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
(Consumes 30% of charge bar.)
Support
30% boost to ATKMultiplier: Perpetuity, 25% boost to double attack rate, 25% boost to triple attack rate, 10% boost to damage cap, and +10 boost to hostility for MC.
(Consumes 10% HP each turn.)

Attack Awakening
Multiattack Awakening
Multiattack Awakening
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Solaris's Supremacy: DecimationMassive boost to Light allies' ATK.
5% boost to Light allies' damage cap.
Resplendent Ruler's JurisdictionWhen main weapon (MC only):
When a Light ally's charge bar is 60% or lower before attacking:
That ally gains 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable)
Strength: 2% (Max: 10%)Duration: Indefinite
.
Glimmer's SpectacleSupplement light allies' skill DMG Zion's RigorBig Light Rigor effect to light allies (After dealing skill DMGMistranslated in-game as "light skill DMG" to a foe: Foe takes 1 hit of bonus light DMG) Zion's VerityBig boost to light allies' critical hit rate
Glimmer's PactSupplement light allies' DMG Harp Voltage IIBoost to ATK based on how many harps are equipped Glimmer's QuintessenceBoost to light allies' DMG cap
Staff Voltage IIBoost to ATK based on how many staffs are equipped. Ultimate Wisdom's Shine IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for staff-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Glimmer's ManeuverSupplement light allies' normal attack DMG Zion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATK Golden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Glimmer's ManeuverSupplement light allies' normal attack DMG Zion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATK Golden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Transcendence Lvl 5
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Deceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Omega Exalto Luminis20% boost to Knightcode's weapon skills Knightcode's Might IIIBig boost to light allies' ATK Knight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Golden EnforcementWhen any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above:
20% ATKMultiplier: EX boost to Light allies' ATK and 15% boost to Light allies' DEF.
Zenith Strike: Light10% boost to Light allies' charge attack damage cap and 5% boost to Light allies' normal attack damage cap.
Baculum PlenumBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to normal attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Source:
Comments:
Selas Arche20% boost to Light's, Thunder's, Zion's, and Knightcode's skill effects.
(Takes effect even when Sandalphon is a sub ally.)
Transcendence Lvl 5
Transcendence Lvl 5
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Ogre's RetributionWhen main weapon (MC only):
200% full-force counter upon taking damage (3 hits).
500% Light damage to a foe upon countering (Damage cap: ~560,000).
Eternal AnimosityWhen main weapon:
Amplify Light allies' normal attack DMG by 30%. Take DMG worth 40% of max HP at battle start.
Zion's FandangoBig boost to light allies' ATK / Big boost to triple attack rate
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skills Light's CelereSmall boost to light allies' ATK and critical hit rate Zion's StratagemBig amplifying boost to light allies' critical hit DMG
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skills Light's CelereSmall boost to light allies' ATK and critical hit rate Zion's StratagemBig amplifying boost to light allies' critical hit DMG
Zion's Celere IIBig boost to light allies' ATK and critical hit rate Light's GraceSmall boost to light allies' max HP and debuff resistance
Zion's TemperingBig boost to light allies' skill DMG cap / Big supplemental boost to skill DMG Light's FandangoSmall boost to light allies' ATK / Small boost to triple attack rate
Glimmer's ManeuverSupplement light allies' normal attack DMG Zion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATK Golden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Zion's Might IIIMassive boost to light allies' ATK Light's TriumSmall boost to light allies' multiattack rate
Luctor PlenumBig boost to melee-specialty allies' ATK and max HP / Big boost to melee-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to normal attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Gauntlet Voltage IIBoost to ATK based on how many melee weapons are equipped. Realm-Breaker's Animus IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for melee-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Transcendence Lvl 5
Zion's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Divine Light's Honing40% boost to Light allies' ATKMultiplier: EX, 7% boost to DMG cap, and 30% boost to skill DMG capStacking: SpecialThis skill does not share the same maximum value as standard Skill DMG Cap Up skills..
AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)
Lvl 250
Source:

Dark Rapture Simulacrum
Skill
When MC has 1 or more Crests of their element:
900% Elemental damage to a foe (Damage cap: 1,025,000).
Inflict 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Duration: 0.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
(Consumes 30% of charge bar.)
Support
30% boost to ATKMultiplier: Perpetuity, 25% boost to double attack rate, 25% boost to triple attack rate, 10% boost to damage cap, and +10 boost to hostility for MC.
(Consumes 10% HP each turn.)

Attack Awakening
Multiattack Awakening
Replacements:

Prishe
Multiattack Awakening
Selas Arche20% boost to Light's, Thunder's, Zion's, and Knightcode's skill effects.
(Takes effect even when Sandalphon is a sub ally.)
Transcendence Lvl 5
Not Selected
Not Selected
Not Selected
Zion's Might IIIMassive boost to light allies' ATK Light's TriumSmall boost to light allies' multiattack rate
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skills Light's CelereSmall boost to light allies' ATK and critical hit rate Zion's StratagemBig amplifying boost to light allies' critical hit DMG
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skills Light's CelereSmall boost to light allies' ATK and critical hit rate Zion's StratagemBig amplifying boost to light allies' critical hit DMG
Zion's Might IIIMassive boost to light allies' ATK Thunder's StaminaMedium boost to light allies' ATK based on how high HP is
Zion's TemperingBig boost to light allies' skill DMG cap / Big supplemental boost to skill DMG Light's FandangoSmall boost to light allies' ATK / Small boost to triple attack rate
Zion's TemperingBig boost to light allies' skill DMG cap / Big supplemental boost to skill DMG Light's FandangoSmall boost to light allies' ATK / Small boost to triple attack rate
Replacements:
Ultima Claw if using Prishe
Makhaira ParityBig boost to katana-specialty allies' ATK and max HP / Big boost to katana-specialty allies' multiattack rate Scandere Aggressio10% boost to normal attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Zion's Celere IIBig boost to light allies' ATK and critical hit rate Light's GraceSmall boost to light allies' max HP and debuff resistance
Zion's Celere IIBig boost to light allies' ATK and critical hit rate Light's GraceSmall boost to light allies' max HP and debuff resistance
Transcendence Lvl 3
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus50% boost to skill DMG cap and 5% boost to skill hit rate Divine Light's Ruination40% boost to Light allies' ATKMultiplier: EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate.
AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)
Solaris's Supremacy: DecimationMassive boost to Light allies' ATK.
5% boost to Light allies' damage cap.
Resplendent Ruler's JurisdictionWhen main weapon (MC only):
When a Light ally's charge bar is 60% or lower before attacking:
That ally gains 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite
and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable)
Strength: 2% (Max: 10%)Duration: Indefinite
.
Glimmer's PactSupplement light allies' DMG Harp Voltage IIBoost to ATK based on how many harps are equipped Glimmer's QuintessenceBoost to light allies' DMG cap
Zion's Might IIIMassive boost to light allies' ATK Light's TriumSmall boost to light allies' multiattack rate
Zion's Might IIIMassive boost to light allies' ATK Thunder's StaminaMedium boost to light allies' ATK based on how high HP is
Zion's TemperingBig boost to light allies' skill DMG cap / Big supplemental boost to skill DMG Light's FandangoSmall boost to light allies' ATK / Small boost to triple attack rate
Zion's TemperingBig boost to light allies' skill DMG cap / Big supplemental boost to skill DMG Light's FandangoSmall boost to light allies' ATK / Small boost to triple attack rate
Makhaira ParityBig boost to katana-specialty allies' ATK and max HP / Big boost to katana-specialty allies' multiattack rate Scandere Aggressio10% boost to normal attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Zion's GarrisonBig boost to light allies' DEF based on how low HP is Light's TemperingSmall boost to light allies' skill DMG cap / Small supplemental boost to skill DMG
Staff Voltage IIBoost to ATK based on how many staffs are equipped. Ultimate Wisdom's Shine IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for staff-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Transcendence Lvl 5
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 4 turns

50% DEF UpDEF is boosted
Strength: 50%Duration: 4 turns

10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turns

35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 4 turns

25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 4 turns

20% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 20%Duration: 4 turns

20% Debuff Success BoostedDebuff success rate is boosted
Strength: 20%Duration: 4 turns

80% Skill DMG UpSkill DMG is boosted
Strength: 80%Duration: 4 turns

20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 4 turns

30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 4 turns

20% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 20%Duration: 4 turns

Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
Duration: Indefinite
to all allies / 30% hit to max HP
Replacements:

Beelzebub (Summer)
Source:
Selas Arche20% boost to Light's, Thunder's, Zion's, and Knightcode's skill effects.
(Takes effect even when Sandalphon is a sub ally.)
Scenic SeclusionWhen Light MC uses a charge attack:
Plain damage to a foe (Damage cap: 555,555).
MC gains Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
(Takes effect even when Narmaya is a sub ally.)
Transcendence Lvl 5
Transcendence Lvl 5
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Transcendence Lvl 5
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Deceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skills Light's CelereSmall boost to light allies' ATK and critical hit rate Zion's StratagemBig amplifying boost to light allies' critical hit DMG
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skills Light's CelereSmall boost to light allies' ATK and critical hit rate Zion's StratagemBig amplifying boost to light allies' critical hit DMG
Zion's Celere IIBig boost to light allies' ATK and critical hit rate Light's GraceSmall boost to light allies' max HP and debuff resistance
Glimmer's ManeuverSupplement light allies' normal attack DMG Zion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATK Golden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Glimmer's ManeuverSupplement light allies' normal attack DMG Zion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATK Golden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Glimmer's PactSupplement light allies' DMG Harp Voltage IIBoost to ATK based on how many harps are equipped Glimmer's QuintessenceBoost to light allies' DMG cap
Lancea ParityBig boost to spear-specialty allies' ATK and max HP / Big boost to spear-specialty allies' multiattack rate Scandere Aggressio10% boost to normal attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Spear Voltage IIBoost to ATK based on how many spears are equipped. Dawnfinder's Calm IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for spear-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Zion's Might IIIMassive boost to light allies' ATK Light's TriumSmall boost to light allies' multiattack rate
Lvl 250
Source:

Ouroboros Mino
Skill
When MC has 1 or more Crests of their element:
6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit).
Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
.
(Consumes 30% of charge bar.)
Support
30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).

Selas Arche20% boost to Light's, Thunder's, Zion's, and Knightcode's skill effects.
(Takes effect even when Sandalphon is a sub ally.)
Transcendence Lvl 5
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Zion's Might IIIMassive boost to light allies' ATK Light's TriumSmall boost to light allies' multiattack rate
Zion's Might IIIMassive boost to light allies' ATK Thunder's StaminaMedium boost to light allies' ATK based on how high HP is
Zion's Might IIIMassive boost to light allies' ATK Thunder's StaminaMedium boost to light allies' ATK based on how high HP is
Zion's TriumBig boost to light allies' multiattack rate Thunder's ProgressionMedium boost to light allies' light ATK based on number of turns passed
Zion's TemperingBig boost to light allies' skill DMG cap / Big supplemental boost to skill DMG Light's FandangoSmall boost to light allies' ATK / Small boost to triple attack rate
Zion's TemperingBig boost to light allies' skill DMG cap / Big supplemental boost to skill DMG Light's FandangoSmall boost to light allies' ATK / Small boost to triple attack rate
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to normal attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Sword Voltage IIBoost to ATK based on how many sabres are equipped. Star-Sea Sovereign's Decree IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for sabre-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Glimmer's PactSupplement light allies' DMG Harp Voltage IIBoost to ATK based on how many harps are equipped Glimmer's QuintessenceBoost to light allies' DMG cap
Transcendence Lvl 3
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus50% boost to skill DMG cap and 5% boost to skill hit rate Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 4 turns

50% DEF UpDEF is boosted
Strength: 50%Duration: 4 turns

10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turns

35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 4 turns

25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 4 turns

20% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 20%Duration: 4 turns

20% Debuff Success BoostedDebuff success rate is boosted
Strength: 20%Duration: 4 turns

80% Skill DMG UpSkill DMG is boosted
Strength: 80%Duration: 4 turns

20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 4 turns

30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 4 turns

20% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 20%Duration: 4 turns

Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
Duration: Indefinite
to all allies / 30% hit to max HP
Lvl 250
Source:
Transcendence Lvl 5
Transcendence Lvl 5
2-hit superior Elemental damage to a foe (Damage cap: ~370,000 per hit).
Inflict 25% DEF DownDEF is lowered
Strength: 25%Duration: 180 secondsStacking: Single
.
If main or auxiliary weapon is a sabre: Boost to number of hits (2 times).
If main or auxiliary weapon is an axe: Also inflict 25% Element DEF DownElement DEF Down debuff based on weapon element
Strength: 25%Duration: 180 seconds
.
Banahogg
Not Selected
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Legend's ApexWhen main weapon (MC only):
Boost to  VinlandGain Charge Bar +100%Instantly boosts Charge Bar by 100%
Strength: 100%
and VinlandCharge bar will be boosted by 100% at the end of the turn (Can't be removed)
Duration: 2 turns
.
's specs.
(Extend VinlandCharge bar will be boosted by 100% at the end of the turn (Can't be removed)
's duration by 2 turns.
Gain C.A. Reactivation (1 time)Charge attack reactivates (1 time)
Duration: Indefinite
upon use.
When VinlandCharge bar will be boosted by 100% at the end of the turn (Can't be removed)
ends:
Gain C.A. Reactivation (1 time)Charge attack reactivates (1 time)
Duration: Indefinite
.)
Legend's NatureWhen main weapon (MC only):
Boost to  JomsborgExtend the duration of all allies' buffs by 1 turn. (Excludes 1-turn buffs.)
All allies gain two random buffs.
's specs.
(Gain Flurry (3-hit)Normal attacks deal 3-hit DMG to random foes
Duration: 1 turn
upon use.)
Legend's ProwessWhen main weapon (MC only / Requires  Banahogg2-hit superior Elemental damage to a foe (Damage cap: ~370,000 per hit).
Inflict 25% DEF DownDEF is lowered
Strength: 25%Duration: 180 secondsStacking: Single
.
If main or auxiliary weapon is a sabre: Boost to number of hits (2 times).
If main or auxiliary weapon is an axe: Also inflict 25% Element DEF DownElement DEF Down debuff based on weapon element
Strength: 25%Duration: 180 seconds
.
set as a skill):
Activate  Banahogg2-hit superior Elemental damage to a foe (Damage cap: ~370,000 per hit).
Inflict 25% DEF DownDEF is lowered
Strength: 25%Duration: 180 secondsStacking: Single
.
If main or auxiliary weapon is a sabre: Boost to number of hits (2 times).
If main or auxiliary weapon is an axe: Also inflict 25% Element DEF DownElement DEF Down debuff based on weapon element
Strength: 25%Duration: 180 seconds
.
at end of turn when allies deal damage 40 or more times to the current target in 1 turn.
Legend's ForayWhen main weapon (MC only):
Gain Double StrikeAttacks twice each turn
Duration: 1 turn
upon using  Norden HarrAll allies gain 20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 20%Duration: 3 turns
.
If main or auxiliary weapon is a sabre: Also gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 3 turns
.
If main or auxiliary weapon is an axe: Also gain 30% Bonus DMG (1 time)Deals bonus DMG for normal attacks (1 time)
Strength: 30%Duration: 3 turns
.
.
Transcendence Lvl 4
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Cunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 4 turns

50% DEF UpDEF is boosted
Strength: 50%Duration: 4 turns

10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 4 turns

35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 4 turns

25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 4 turns

20% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 20%Duration: 4 turns

20% Debuff Success BoostedDebuff success rate is boosted
Strength: 20%Duration: 4 turns

80% Skill DMG UpSkill DMG is boosted
Strength: 80%Duration: 4 turns

20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 4 turns

30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 4 turns

20% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 20%Duration: 4 turns

Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
Duration: Indefinite
to all allies / 30% hit to max HP
Gladius ParityBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' multiattack rate Scandere Aggressio10% boost to normal attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Zion's TemperingBig boost to light allies' skill DMG cap / Big supplemental boost to skill DMG Light's FandangoSmall boost to light allies' ATK / Small boost to triple attack rate
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skills Light's CelereSmall boost to light allies' ATK and critical hit rate Zion's StratagemBig amplifying boost to light allies' critical hit DMG
Zion's Might IIIMassive boost to light allies' ATK Thunder's StaminaMedium boost to light allies' ATK based on how high HP is
Zion's TriumBig boost to light allies' multiattack rate Thunder's ProgressionMedium boost to light allies' light ATK based on number of turns passed
Glimmer's PactSupplement light allies' DMG Harp Voltage IIBoost to ATK based on how many harps are equipped Glimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's PactSupplement light allies' DMG Harp Voltage IIBoost to ATK based on how many harps are equipped Glimmer's QuintessenceBoost to light allies' DMG cap
Sword Voltage IIBoost to ATK based on how many sabres are equipped. Star-Sea Sovereign's Decree IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for sabre-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Lvl 250
Source: