Unite and Fight/September 2025/Omega Grids/NM150
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Strength: 70%Duration: 3 turns. Pandemonium





| This is set as a Quick Summon |
| Turn 1 |
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| Turn 2 | |


Duration: Indefinite.
When Sub Ally:
Dark MC can withstand a lethal hit without being knocked out when HP is above 25% before attacking (Leaves 1 HP / Consumes 1

).
At level 95:
Dark MC's buffs can't be removed.
At level 110:
Upon Dark MC consuming

to withstand a lethal hit:
Dark MC gains Death's Inversion.


Inflict

Strength: 20%Base Accuracy: 80%Duration: 180 secondsStacking: Single. Armor Break

Inflict

Strength: 25%Duration: 2 turnsLocal status effect and

Strength: 30%Duration: 1 turn Local status effect. Ultimate Palm Strike


Increase

Inflict

Strength: 25%Duration: 2 turnsLocal status effect and

Strength: 30%Duration: 1 turn Local status effect.'s specs.
(Hit number doubles. Gain

Strength: 100%Multiplier: AssassinDuration: 1 turn .)

Increase


Strength: 40%-120%Duration: 3 turns,

Strength: 20%Multiplier: SeraphicDuration: 3 turns, and

Strength: 20%Duration: 3 turns.
(Consumes 25% of max HP.)'s specs.
(Gain

Strength: 50%Duration: 3 turns and

Duration: IndefiniteAlso called "Lethal Attack Dodged".
Consumes 40% of max HP instead.)

5-turn cut to

(Enter

Duration: 4 turns mode. End cooldown for all skills.
When a Melee-specialty ally of the same element as caster normal attacks:
1-turn cut to this skill's standby. Can't recast.
While in

Duration: 4 turns mode: Other allies can't participate in battle. Can't use items.)'s skill standby.

Upon using


Duration: 2 turnsCounter attacks grant 5% charge bar per hit.,

Duration: 2 turns,

Strength: 150%Duration: 2 turns,

Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute, and

Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.".:
Gain

Strength: 50%Duration: 3 turns,

Strength: 100% chance of dealing 20% more damage.Duration: 3 turns, and

Duration: 3 turns.



| This is set as a Quick Summon | ||||||||


Ouroboros Mino
Skill
When MC has 1 or more Crests of their element:
6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit).
Inflict

Strength: 10% (Max: 30%)Duration: 180 seconds.
(Consumes 30% of charge bar.)
Support
30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).



Strength: 70%Duration: 3 turns. Pandemonium

All allies gain

Strength: 20%Duration: 3 turns,

Strength: 30%, and 1 Elemental Crest

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite.
(Crest gained based on caster's element.) Secret Triad

Gain

Duration: 2 turns.
(When 50% charge bar is consumed: Also gain

Duration: 2 turns.) Wild Magica


When a foe's charge diamonds are empty before attacking:
All Dark allies gain

Strength: 10% (Max: 50%)Duration: Indefinite,

Strength: 10% (Max: 50%)Duration: Indefinite, and

Strength: 5% (Max: 25%)Duration: Indefinite.
| This is set as a Quick Summon | ||||||||
- Clear time can vary depending on if the boss kills a party member or not. Without any deaths the run can be as quick as 1:12.


Duration: 5 turns. Defiance



Amplify Dark allies' normal attack damage by 30%. 200% hit to Dark allies' charge bar gain.

20% boost to Dark allies' normal attack damage cap. 40% hit to Dark allies' skill damage cap.

Start battle with 100% charge bar and

Duration: 2 turns for 2 turns.



| This is set as a Quick Summon | ||||||||


Duration: 5 turns. Defiance



Amplify Dark allies' normal attack damage by 30%. 200% hit to Dark allies' charge bar gain.

20% boost to Dark allies' normal attack damage cap. 40% hit to Dark allies' skill damage cap.

Start battle with 100% charge bar and

Duration: 2 turns for 2 turns.
| This is set as a Quick Summon | ||||||||


Ouroboros Mino
Skill
When MC has 1 or more Crests of their element:
6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit).
Inflict

Strength: 10% (Max: 30%)Duration: 180 seconds.
(Consumes 30% of charge bar.)
Support
30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).



Duration: Indefinite.
When Sub Ally:
Dark MC can withstand a lethal hit without being knocked out when HP is above 25% before attacking (Leaves 1 HP / Consumes 1

).
At level 95:
Dark MC's buffs can't be removed.
At level 110:
Upon Dark MC consuming

to withstand a lethal hit:
Dark MC gains Death's Inversion.



Strength: 70%Duration: 3 turns. Pandemonium

All allies gain

Strength: 20%Duration: 3 turns,

Strength: 30%, and 1 Elemental Crest

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite.
(Crest gained based on caster's element.) Secret Triad

Gain

Duration: 2 turns.
(When 50% charge bar is consumed: Also gain

Duration: 2 turns.) Wild Magica


When a foe's charge diamonds are empty before attacking:
All Dark allies gain

Strength: 10% (Max: 50%)Duration: Indefinite,

Strength: 10% (Max: 50%)Duration: Indefinite, and

Strength: 5% (Max: 25%)Duration: Indefinite.



| This is set as a Quick Summon | ||||||||


Duration: Indefinite,

Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and

Strength: 100% chance of taking 20% less damage.Duration: 3 turns.
(Boost to

Duration: Indefinite's specs based on number of

.) Tactical Shield


,

Duration: Indefinite, and

Duration: Indefinite based on number of

.
(Consumes all

.) Limit Burst


Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and

Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist
























































































































































