Hexachromatic Simulacrum Skill When MC has 5 or more Crests of their element: 150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit). Inflict 10% Fire DEF Down (Stackable / Max: 30%)DEF is lowered for fire DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Water DEF Down (Stackable / Max: 30%)DEF is lowered for water DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Earth DEF Down (Stackable / Max: 30%)DEF is lowered for earth DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Wind DEF Down (Stackable / Max: 30%)DEF is lowered for wind DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Light DEF Down (Stackable / Max: 30%)DEF is lowered for light DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, and 10% Dark DEF Down (Stackable / Max: 30%)DEF is lowered for dark DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. Raise all allies' Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) lvl by 1 (Max: 5). (While Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) is in effect: 10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].) (Consumes 100% of charge bar.)Support 3 Crests of own element to MC at battle start.
Multiattack Awakening
This character is expected to have an artifact. Lvl 4: Gain Flurry (3-hit / 1 time)Normal attacks deal 3-hit DMG to random foes (1 time) Duration: Indefinite after hitting a foe x times
Multiattack Awakening
Multiattack Awakening
Transcendence Lvl 5
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 5 turns, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns. (When MC has 10 Crests of own element: All allies also gain Double StrikeAttacks twice each turn Duration: 1 turn .) High Chaser10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit). Inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 2 turnsLocal status effect and 50% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Duration: 2 turnsLocal status effect. Remove 3 buffs. Gain C.A. FlashConsumes this effect instead of charge bar to activate Duration: 1 turn and C.A. ReactivationCharge attack reactivates Duration: 1 turn . Burst RefrainAll allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn , 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns, and 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 20%Duration: 3 turns. (Can only be used when caster has 5 or more Crests of their element.) Crest Discharge
Solaris's Supremacy: DecimationMassive boost to Light allies' ATK. 5% boost to Light allies' damage cap.Resplendent Ruler's JurisdictionWhen main weapon (MC only): When a Light ally's charge bar is 60% or lower before attacking: That ally gains 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable) Strength: 2% (Max: 10%)Duration: Indefinite.
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skillsLight's CelereSmall boost to light allies' ATK and critical hit rateZion's StratagemBig amplifying boost to light allies' critical hit DMG
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skillsLight's CelereSmall boost to light allies' ATK and critical hit rateZion's StratagemBig amplifying boost to light allies' critical hit DMG
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skillsLight's CelereSmall boost to light allies' ATK and critical hit rateZion's StratagemBig amplifying boost to light allies' critical hit DMG
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Zion's Celere IIBig boost to light allies' ATK and critical hit rateLight's GraceSmall boost to light allies' max HP and debuff resistance
Thunder's StaminaMedium boost to light allies' ATK based on how high HP isGolden CraftSupplement light allies' critical hit DMGLight's SpearheadSmall boost to light allies' triple attack rate and critical hit rate
Transcendence Lvl 5
Zion's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDeceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Destruction's Godblade III35% boost to Light allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Light allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Light allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Dark. (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)
Gauntlet Voltage IIBoost to ATK based on how many melee weapons are equipped.Realm-Breaker's Animus IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for melee-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Tidings of the New WorldMassive boost to all allies' ATKMultiplier:EX and small boost to HP.Sephirath Corant IIAmplify skill damage by 10% for Melee- and Harp-specialty allies. Amplify skill damage by 10% for Melee- and Harp-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox.
Yoruichi Shihoin ShunkoConsume all of charge bar. Gain ShunkoNo charge bar gain upon normal attacks and counterattacks / Normal attacks deal 3-hit DMG to random foes / Deals bonus light DMG (Can't be removed) Duration: 2 turns and Double StrikeAttacks twice each turn Duration: 2 turns. S3
MC All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 5 turns, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns. (When MC has 10 Crests of own element: All allies also gain Double StrikeAttacks twice each turn Duration: 1 turn .)200% Elemental damage to all foes (Damage cap: 185,000 per hit). All allies gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) MC gains 50% Skill DMG UpSkill DMG is boosted (Can't be removed) Strength: 50%Duration: 5 turns and 30% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted (Can't be removed) Strength: 30%Duration: 5 turns. (Hit number increases for each Crest of own element [Max: 6 hits]) At level 50: MC also gains Supplemental Skill DMGSkill DMG dealt is supplemented (Can't be removed) Strength: 30,000Duration: 5 turns. (Maximum hit number increased for each Crest of own element [Max: 11 hits].)
Vajra Dancing CanineGain Dancing CanineAttacks twice each turn / Deals bonus light DMG for normal attacks / Daredoggy Mischief activates upon normal attacks (Can't be removed) Duration: 2 turns. S2
Yoruichi Shihoin Stealth HohoGain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns, Full Hostility100% chance to be targeted by one-ally attacks Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute, and Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn . S2
MC All allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn , 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns, and 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 20%Duration: 3 turns. (Can only be used when caster has 5 or more Crests of their element.)
Payila Flow like a DragonExtend Light allies' buff durations by 1 turn. All Light allies gain 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 3 turns and Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite. (Excludes 1-turn buffs.) S2
Payila Ascended TalentAll Light allies gain 50% TA UpTriple attack rate is boosted Strength: 50%Duration: 3 turns and 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 3 turns. Caster gains Double StrikeAttacks twice each turn Duration: 1 turn . (From 2nd cast: All Light allies also gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns.) S1
MC 10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit). Inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 2 turnsLocal status effect and 50% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Duration: 2 turnsLocal status effect. Remove 3 buffs. Gain C.A. FlashConsumes this effect instead of charge bar to activate Duration: 1 turn and C.A. ReactivationCharge attack reactivates Duration: 1 turn .
Payila Ascended TalentAll Light allies gain 50% TA UpTriple attack rate is boosted Strength: 50%Duration: 3 turns and 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 3 turns. Caster gains Double StrikeAttacks twice each turn Duration: 1 turn . (From 2nd cast: All Light allies also gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns.) S1
Vajra Candy ShowerAll Light allies gain Attack Count +1Increase number of attacks by 1 every turn Duration: 1 turn Stacks with Multistrike effects, Supplemental DMG (50,000)DMG dealt is supplemented Strength: 50,000Duration: 5 turns, and 50% Dodge Rate UpChance to dodge DMG and debuffs Strength: 50%Duration: 5 turns. End caster's cooldown for other skills. (Can only be used with 5 Sugar RushGains effects in order based on number of Sugar Rushes: Boost to ATK / Boost to DEF / Normal attack DMG is supplemented / Debuff immunity / Buffs can't be removed (Max: 5 / Can't be removed) .) S3
Vajra Dancing CanineGain Dancing CanineAttacks twice each turn / Deals bonus light DMG for normal attacks / Daredoggy Mischief activates upon normal attacks (Can't be removed) Duration: 2 turns. S2
MC 10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit). Inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 2 turnsLocal status effect and 50% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Duration: 2 turnsLocal status effect. Remove 3 buffs. Gain C.A. FlashConsumes this effect instead of charge bar to activate Duration: 1 turn and C.A. ReactivationCharge attack reactivates Duration: 1 turn .
Yoruichi Shihoin ShunkoConsume all of charge bar. Gain ShunkoNo charge bar gain upon normal attacks and counterattacks / Normal attacks deal 3-hit DMG to random foes / Deals bonus light DMG (Can't be removed) Duration: 2 turns and Double StrikeAttacks twice each turn Duration: 2 turns. S3
Payila Flow like a DragonExtend Light allies' buff durations by 1 turn. All Light allies gain 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 3 turns and Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite. (Excludes 1-turn buffs.) S2
Vajra Candy ShowerAll Light allies gain Attack Count +1Increase number of attacks by 1 every turn Duration: 1 turn Stacks with Multistrike effects, Supplemental DMG (50,000)DMG dealt is supplemented Strength: 50,000Duration: 5 turns, and 50% Dodge Rate UpChance to dodge DMG and debuffs Strength: 50%Duration: 5 turns. End caster's cooldown for other skills. (Can only be used with 5 Sugar RushGains effects in order based on number of Sugar Rushes: Boost to ATK / Boost to DEF / Normal attack DMG is supplemented / Debuff immunity / Buffs can't be removed (Max: 5 / Can't be removed) .) S3
Hexachromatic Simulacrum Skill When MC has 5 or more Crests of their element: 150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit). Inflict 10% Fire DEF Down (Stackable / Max: 30%)DEF is lowered for fire DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Water DEF Down (Stackable / Max: 30%)DEF is lowered for water DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Earth DEF Down (Stackable / Max: 30%)DEF is lowered for earth DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Wind DEF Down (Stackable / Max: 30%)DEF is lowered for wind DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Light DEF Down (Stackable / Max: 30%)DEF is lowered for light DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, and 10% Dark DEF Down (Stackable / Max: 30%)DEF is lowered for dark DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. Raise all allies' Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) lvl by 1 (Max: 5). (While Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) is in effect: 10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].) (Consumes 100% of charge bar.)Support 3 Crests of own element to MC at battle start.
Multiattack Awakening
This character is expected to have an artifact. Lvl 4: Gain Flurry (3-hit / 1 time)Normal attacks deal 3-hit DMG to random foes (1 time) Duration: Indefinite after hitting a foe x times
Multiattack Awakening
Multiattack Awakening
Transcendence Lvl 5
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 5 turns, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns. (When MC has 10 Crests of own element: All allies also gain Double StrikeAttacks twice each turn Duration: 1 turn .) High Chaser10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit). Inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 2 turnsLocal status effect and 50% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Duration: 2 turnsLocal status effect. Remove 3 buffs. Gain C.A. FlashConsumes this effect instead of charge bar to activate Duration: 1 turn and C.A. ReactivationCharge attack reactivates Duration: 1 turn . Burst RefrainAll allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn , 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns, and 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 20%Duration: 3 turns. (Can only be used when caster has 5 or more Crests of their element.) Crest Discharge
Solaris's Supremacy: DecimationMassive boost to Light allies' ATK. 5% boost to Light allies' damage cap.Resplendent Ruler's JurisdictionWhen main weapon (MC only): When a Light ally's charge bar is 60% or lower before attacking: That ally gains 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable) Strength: 2% (Max: 10%)Duration: Indefinite.
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skillsLight's CelereSmall boost to light allies' ATK and critical hit rateZion's StratagemBig amplifying boost to light allies' critical hit DMG
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skillsLight's CelereSmall boost to light allies' ATK and critical hit rateZion's StratagemBig amplifying boost to light allies' critical hit DMG
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skillsLight's CelereSmall boost to light allies' ATK and critical hit rateZion's StratagemBig amplifying boost to light allies' critical hit DMG
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Zion's Celere IIBig boost to light allies' ATK and critical hit rateLight's GraceSmall boost to light allies' max HP and debuff resistance
Thunder's StaminaMedium boost to light allies' ATK based on how high HP isGolden CraftSupplement light allies' critical hit DMGLight's SpearheadSmall boost to light allies' triple attack rate and critical hit rate
Transcendence Lvl 5
Zion's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDeceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Destruction's Godblade III35% boost to Light allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Light allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Light allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Dark. (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)
Gauntlet Voltage IIBoost to ATK based on how many melee weapons are equipped.Realm-Breaker's Animus IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for melee-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Tidings of the New WorldMassive boost to all allies' ATKMultiplier:EX and small boost to HP.Sephirath Corant IIAmplify skill damage by 10% for Melee- and Harp-specialty allies. Amplify skill damage by 10% for Melee- and Harp-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox.
Yoruichi Shihoin ShunkoConsume all of charge bar. Gain ShunkoNo charge bar gain upon normal attacks and counterattacks / Normal attacks deal 3-hit DMG to random foes / Deals bonus light DMG (Can't be removed) Duration: 2 turns and Double StrikeAttacks twice each turn Duration: 2 turns. S3
MC All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 5 turns, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns. (When MC has 10 Crests of own element: All allies also gain Double StrikeAttacks twice each turn Duration: 1 turn .)200% Elemental damage to all foes (Damage cap: 185,000 per hit). All allies gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) MC gains 50% Skill DMG UpSkill DMG is boosted (Can't be removed) Strength: 50%Duration: 5 turns and 30% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted (Can't be removed) Strength: 30%Duration: 5 turns. (Hit number increases for each Crest of own element [Max: 6 hits]) At level 50: MC also gains Supplemental Skill DMGSkill DMG dealt is supplemented (Can't be removed) Strength: 30,000Duration: 5 turns. (Maximum hit number increased for each Crest of own element [Max: 11 hits].)
Vajra Dancing CanineGain Dancing CanineAttacks twice each turn / Deals bonus light DMG for normal attacks / Daredoggy Mischief activates upon normal attacks (Can't be removed) Duration: 2 turns. S2
Payila No Storm, No Glory10-hit, 150% Light damage to all foes (Damage cap: 185,000 per hit). Raise foes' ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 2 (Max: 10). Inflict 50% ATK DownATK is lowered (Can't be removed / Can't be extended) Strength: 50%Base Accuracy: 200%Duration: 5 turnsLocal status effect, 50% DEF DownDEF is lowered (Can't be removed / Can't be extended) Strength: 50%Base Accuracy: 200%Duration: 5 turnsLocal status effect, and Supplemental DMG (30,000)DMG taken is supplemented (Can't be removed / Can't be extended)) Strength: 30,000Base Accuracy: 200%Duration: 5 turnsLocal status effect. (Can't recast.) S3
Yoruichi Shihoin Stealth HohoGain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns, Full Hostility100% chance to be targeted by one-ally attacks Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute, and Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn . S2
MC All allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn , 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns, and 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 20%Duration: 3 turns. (Can only be used when caster has 5 or more Crests of their element.)
Payila Flow like a DragonExtend Light allies' buff durations by 1 turn. All Light allies gain 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 3 turns and Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite. (Excludes 1-turn buffs.) S2
MC 10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit). Inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 2 turnsLocal status effect and 50% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Duration: 2 turnsLocal status effect. Remove 3 buffs. Gain C.A. FlashConsumes this effect instead of charge bar to activate Duration: 1 turn and C.A. ReactivationCharge attack reactivates Duration: 1 turn .
Payila Ascended TalentAll Light allies gain 50% TA UpTriple attack rate is boosted Strength: 50%Duration: 3 turns and 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 3 turns. Caster gains Double StrikeAttacks twice each turn Duration: 1 turn . (From 2nd cast: All Light allies also gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns.) S1
Vajra Candy ShowerAll Light allies gain Attack Count +1Increase number of attacks by 1 every turn Duration: 1 turn Stacks with Multistrike effects, Supplemental DMG (50,000)DMG dealt is supplemented Strength: 50,000Duration: 5 turns, and 50% Dodge Rate UpChance to dodge DMG and debuffs Strength: 50%Duration: 5 turns. End caster's cooldown for other skills. (Can only be used with 5 Sugar RushGains effects in order based on number of Sugar Rushes: Boost to ATK / Boost to DEF / Normal attack DMG is supplemented / Debuff immunity / Buffs can't be removed (Max: 5 / Can't be removed) .) S3
Vajra Dancing CanineGain Dancing CanineAttacks twice each turn / Deals bonus light DMG for normal attacks / Daredoggy Mischief activates upon normal attacks (Can't be removed) Duration: 2 turns. S2
MC 10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit). Inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 2 turnsLocal status effect and 50% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Duration: 2 turnsLocal status effect. Remove 3 buffs. Gain C.A. FlashConsumes this effect instead of charge bar to activate Duration: 1 turn and C.A. ReactivationCharge attack reactivates Duration: 1 turn .
Yoruichi Shihoin ShunkoConsume all of charge bar. Gain ShunkoNo charge bar gain upon normal attacks and counterattacks / Normal attacks deal 3-hit DMG to random foes / Deals bonus light DMG (Can't be removed) Duration: 2 turns and Double StrikeAttacks twice each turn Duration: 2 turns. S3
Payila Flow like a DragonExtend Light allies' buff durations by 1 turn. All Light allies gain 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 3 turns and Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite. (Excludes 1-turn buffs.) S2
Vajra Candy ShowerAll Light allies gain Attack Count +1Increase number of attacks by 1 every turn Duration: 1 turn Stacks with Multistrike effects, Supplemental DMG (50,000)DMG dealt is supplemented Strength: 50,000Duration: 5 turns, and 50% Dodge Rate UpChance to dodge DMG and debuffs Strength: 50%Duration: 5 turns. End caster's cooldown for other skills. (Can only be used with 5 Sugar RushGains effects in order based on number of Sugar Rushes: Boost to ATK / Boost to DEF / Normal attack DMG is supplemented / Debuff immunity / Buffs can't be removed (Max: 5 / Can't be removed) .) S3
Hexachromatic Simulacrum Skill When MC has 5 or more Crests of their element: 150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit). Inflict 10% Fire DEF Down (Stackable / Max: 30%)DEF is lowered for fire DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Water DEF Down (Stackable / Max: 30%)DEF is lowered for water DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Earth DEF Down (Stackable / Max: 30%)DEF is lowered for earth DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Wind DEF Down (Stackable / Max: 30%)DEF is lowered for wind DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Light DEF Down (Stackable / Max: 30%)DEF is lowered for light DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, and 10% Dark DEF Down (Stackable / Max: 30%)DEF is lowered for dark DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. Raise all allies' Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) lvl by 1 (Max: 5). (While Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) is in effect: 10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].) (Consumes 100% of charge bar.)Support 3 Crests of own element to MC at battle start.
Multiattack Awakening
Multiattack Awakening
Multiattack Awakening
Multiattack Awakening
Defense Awakening
Transcendence Lvl 5
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 5 turns, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns. (When MC has 10 Crests of own element: All allies also gain Double StrikeAttacks twice each turn Duration: 1 turn .) High Chaser10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit). Inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 2 turnsLocal status effect and 50% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Duration: 2 turnsLocal status effect. Remove 3 buffs. Gain C.A. FlashConsumes this effect instead of charge bar to activate Duration: 1 turn and C.A. ReactivationCharge attack reactivates Duration: 1 turn . Burst RefrainAll allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn , 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns, and 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 20%Duration: 3 turns. (Can only be used when caster has 5 or more Crests of their element.) Crest Discharge
Solaris's Supremacy: DecimationMassive boost to Light allies' ATK. 5% boost to Light allies' damage cap.Resplendent Ruler's JurisdictionWhen main weapon (MC only): When a Light ally's charge bar is 60% or lower before attacking: That ally gains 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable) Strength: 2% (Max: 10%)Duration: Indefinite.
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skillsLight's CelereSmall boost to light allies' ATK and critical hit rateZion's StratagemBig amplifying boost to light allies' critical hit DMG
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skillsLight's CelereSmall boost to light allies' ATK and critical hit rateZion's StratagemBig amplifying boost to light allies' critical hit DMG
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Zion's Might IIIMassive boost to light allies' ATKThunder's StaminaMedium boost to light allies' ATK based on how high HP is
Zion's Celere IIBig boost to light allies' ATK and critical hit rateLight's GraceSmall boost to light allies' max HP and debuff resistance
Zion's VerityBig boost to light allies' critical hit rateGolden CraftSupplement light allies' critical hit DMGLight's CelereSmall boost to light allies' ATK and critical hit rate
Transcendence Lvl 5
Zion's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDeceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Destruction's Godblade III35% boost to Light allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Light allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Light allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Dark. (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)
Gauntlet Voltage IIBoost to ATK based on how many melee weapons are equipped.Realm-Breaker's Animus IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for melee-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Tidings of the New WorldMassive boost to all allies' ATKMultiplier:EX and small boost to HP.Sephirath Corant IIAmplify skill damage by 10% for Melee- and Harp-specialty allies. Amplify skill damage by 10% for Melee- and Harp-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox.
Solaris's Supremacy: DecimationMassive boost to Light allies' ATK. 5% boost to Light allies' damage cap.Resplendent Ruler's JurisdictionWhen main weapon (MC only): When a Light ally's charge bar is 60% or lower before attacking: That ally gains 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable) Strength: 2% (Max: 10%)Duration: Indefinite.
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skillsLight's CelereSmall boost to light allies' ATK and critical hit rateZion's StratagemBig amplifying boost to light allies' critical hit DMG
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skillsLight's CelereSmall boost to light allies' ATK and critical hit rateZion's StratagemBig amplifying boost to light allies' critical hit DMG
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Thunder's StaminaMedium boost to light allies' ATK based on how high HP isGolden CraftSupplement light allies' critical hit DMGLight's SpearheadSmall boost to light allies' triple attack rate and critical hit rate
Zion's Celere IIBig boost to light allies' ATK and critical hit rateLight's GraceSmall boost to light allies' max HP and debuff resistance
Zion's VerityBig boost to light allies' critical hit rateLight's FandangoSmall boost to light allies' ATK / Small boost to triple attack rateStrike: LightBoost to light allies' normal attack DMG cap
Transcendence Lvl 5
Zion's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDeceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Destruction's Godblade III35% boost to Light allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Light allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Light allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Dark. (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)
Gauntlet Voltage IIBoost to ATK based on how many melee weapons are equipped.Realm-Breaker's Animus IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for melee-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Tidings of the New WorldMassive boost to all allies' ATKMultiplier:EX and small boost to HP.Sephirath Corant IIAmplify skill damage by 10% for Melee- and Harp-specialty allies. Amplify skill damage by 10% for Melee- and Harp-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox.
Yoruichi Shihoin ShunkoConsume all of charge bar. Gain ShunkoNo charge bar gain upon normal attacks and counterattacks / Normal attacks deal 3-hit DMG to random foes / Deals bonus light DMG (Can't be removed) Duration: 2 turns and Double StrikeAttacks twice each turn Duration: 2 turns. S3
MC All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 5 turns, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns. (When MC has 10 Crests of own element: All allies also gain Double StrikeAttacks twice each turn Duration: 1 turn .)200% Elemental damage to all foes (Damage cap: 185,000 per hit). All allies gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) MC gains 50% Skill DMG UpSkill DMG is boosted (Can't be removed) Strength: 50%Duration: 5 turns and 30% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted (Can't be removed) Strength: 30%Duration: 5 turns. (Hit number increases for each Crest of own element [Max: 6 hits]) At level 50: MC also gains Supplemental Skill DMGSkill DMG dealt is supplemented (Can't be removed) Strength: 30,000Duration: 5 turns. (Maximum hit number increased for each Crest of own element [Max: 11 hits].)
Vajra Dancing CanineGain Dancing CanineAttacks twice each turn / Deals bonus light DMG for normal attacks / Daredoggy Mischief activates upon normal attacks (Can't be removed) Duration: 2 turns. S2
MC All allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn , 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns, and 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 20%Duration: 3 turns. (Can only be used when caster has 5 or more Crests of their element.)
Payila Ascended TalentAll Light allies gain 50% TA UpTriple attack rate is boosted Strength: 50%Duration: 3 turns and 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 3 turns. Caster gains Double StrikeAttacks twice each turn Duration: 1 turn . (From 2nd cast: All Light allies also gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns.) S1 Flow like a DragonExtend Light allies' buff durations by 1 turn. All Light allies gain 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 3 turns and Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite. (Excludes 1-turn buffs.) S2 No Storm, No Glory10-hit, 150% Light damage to all foes (Damage cap: 185,000 per hit). Raise foes' ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 2 (Max: 10). Inflict 50% ATK DownATK is lowered (Can't be removed / Can't be extended) Strength: 50%Base Accuracy: 200%Duration: 5 turnsLocal status effect, 50% DEF DownDEF is lowered (Can't be removed / Can't be extended) Strength: 50%Base Accuracy: 200%Duration: 5 turnsLocal status effect, and Supplemental DMG (30,000)DMG taken is supplemented (Can't be removed / Can't be extended)) Strength: 30,000Base Accuracy: 200%Duration: 5 turnsLocal status effect. (Can't recast.) S3
Yoruichi Shihoin Stealth HohoGain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns, Full Hostility100% chance to be targeted by one-ally attacks Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute, and Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn . S2
MC 10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit). Inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 2 turnsLocal status effect and 50% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Duration: 2 turnsLocal status effect. Remove 3 buffs. Gain C.A. FlashConsumes this effect instead of charge bar to activate Duration: 1 turn and C.A. ReactivationCharge attack reactivates Duration: 1 turn .
Turn 4
Payila Ascended TalentAll Light allies gain 50% TA UpTriple attack rate is boosted Strength: 50%Duration: 3 turns and 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 3 turns. Caster gains Double StrikeAttacks twice each turn Duration: 1 turn . (From 2nd cast: All Light allies also gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns.) S1
Vajra Candy ShowerAll Light allies gain Attack Count +1Increase number of attacks by 1 every turn Duration: 1 turn Stacks with Multistrike effects, Supplemental DMG (50,000)DMG dealt is supplemented Strength: 50,000Duration: 5 turns, and 50% Dodge Rate UpChance to dodge DMG and debuffs Strength: 50%Duration: 5 turns. End caster's cooldown for other skills. (Can only be used with 5 Sugar RushGains effects in order based on number of Sugar Rushes: Boost to ATK / Boost to DEF / Normal attack DMG is supplemented / Debuff immunity / Buffs can't be removed (Max: 5 / Can't be removed) .) S3 Dancing CanineGain Dancing CanineAttacks twice each turn / Deals bonus light DMG for normal attacks / Daredoggy Mischief activates upon normal attacks (Can't be removed) Duration: 2 turns. S2
MC 10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit). Inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 2 turnsLocal status effect and 50% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Duration: 2 turnsLocal status effect. Remove 3 buffs. Gain C.A. FlashConsumes this effect instead of charge bar to activate Duration: 1 turn and C.A. ReactivationCharge attack reactivates Duration: 1 turn .
Yoruichi Shihoin ShunkoConsume all of charge bar. Gain ShunkoNo charge bar gain upon normal attacks and counterattacks / Normal attacks deal 3-hit DMG to random foes / Deals bonus light DMG (Can't be removed) Duration: 2 turns and Double StrikeAttacks twice each turn Duration: 2 turns. S3
Turn 5
Payila Flow like a DragonExtend Light allies' buff durations by 1 turn. All Light allies gain 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 3 turns and Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite. (Excludes 1-turn buffs.) S2 Ascended TalentAll Light allies gain 50% TA UpTriple attack rate is boosted Strength: 50%Duration: 3 turns and 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 3 turns. Caster gains Double StrikeAttacks twice each turn Duration: 1 turn . (From 2nd cast: All Light allies also gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns.) S1
Vajra Candy ShowerAll Light allies gain Attack Count +1Increase number of attacks by 1 every turn Duration: 1 turn Stacks with Multistrike effects, Supplemental DMG (50,000)DMG dealt is supplemented Strength: 50,000Duration: 5 turns, and 50% Dodge Rate UpChance to dodge DMG and debuffs Strength: 50%Duration: 5 turns. End caster's cooldown for other skills. (Can only be used with 5 Sugar RushGains effects in order based on number of Sugar Rushes: Boost to ATK / Boost to DEF / Normal attack DMG is supplemented / Debuff immunity / Buffs can't be removed (Max: 5 / Can't be removed) .) S3
Payila Ascended TalentAll Light allies gain 50% TA UpTriple attack rate is boosted Strength: 50%Duration: 3 turns and 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 3 turns. Caster gains Double StrikeAttacks twice each turn Duration: 1 turn . (From 2nd cast: All Light allies also gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns.) S1 if MC is dead.
Hexachromatic Simulacrum Skill When MC has 5 or more Crests of their element: 150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit). Inflict 10% Fire DEF Down (Stackable / Max: 30%)DEF is lowered for fire DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Water DEF Down (Stackable / Max: 30%)DEF is lowered for water DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Earth DEF Down (Stackable / Max: 30%)DEF is lowered for earth DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Wind DEF Down (Stackable / Max: 30%)DEF is lowered for wind DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Light DEF Down (Stackable / Max: 30%)DEF is lowered for light DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, and 10% Dark DEF Down (Stackable / Max: 30%)DEF is lowered for dark DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. Raise all allies' Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) lvl by 1 (Max: 5). (While Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) is in effect: 10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].) (Consumes 100% of charge bar.)Support 3 Crests of own element to MC at battle start.
Multiattack Awakening
Multiattack Awakening
Multiattack Awakening
Multiattack Awakening
Transcendence Lvl 5
10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit). Inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 2 turnsLocal status effect and 50% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Duration: 2 turnsLocal status effect. Remove 3 buffs. Gain C.A. FlashConsumes this effect instead of charge bar to activate Duration: 1 turn and C.A. ReactivationCharge attack reactivates Duration: 1 turn . Burst RefrainAll allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 5 turns, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns. (When MC has 10 Crests of own element: All allies also gain Double StrikeAttacks twice each turn Duration: 1 turn .) High ChaserAll allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn , 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns, and 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 20%Duration: 3 turns. (Can only be used when caster has 5 or more Crests of their element.) Crest Discharge
Solaris's Supremacy: DecimationMassive boost to Light allies' ATK. 5% boost to Light allies' damage cap.Resplendent Ruler's JurisdictionWhen main weapon (MC only): When a Light ally's charge bar is 60% or lower before attacking: That ally gains 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable) Strength: 2% (Max: 10%)Duration: Indefinite.
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skillsLight's CelereSmall boost to light allies' ATK and critical hit rateZion's StratagemBig amplifying boost to light allies' critical hit DMG
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skillsLight's CelereSmall boost to light allies' ATK and critical hit rateZion's StratagemBig amplifying boost to light allies' critical hit DMG
Thunder's StaminaMedium boost to light allies' ATK based on how high HP isGolden CraftSupplement light allies' critical hit DMGLight's SpearheadSmall boost to light allies' triple attack rate and critical hit rate
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's SpectacleSupplement light allies' skill DMGZion's RigorBig Light Rigor effect to light allies (After dealing skill DMGMistranslated in-game as "light skill DMG" to a foe: Foe takes 1 hit of bonus light DMG)Zion's VerityBig boost to light allies' critical hit rate
Glimmer's SpectacleSupplement light allies' skill DMGZion's RigorBig Light Rigor effect to light allies (After dealing skill DMGMistranslated in-game as "light skill DMG" to a foe: Foe takes 1 hit of bonus light DMG)Zion's VerityBig boost to light allies' critical hit rate
Transcendence Lvl 5
Zion's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDeceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Gauntlet Voltage IIBoost to ATK based on how many melee weapons are equipped.Realm-Breaker's Animus IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for melee-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Lu Woh's AuthorityBoost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.White FortitudeIncrease Light allies' HP by 10,000.Knightcode's Majesty IIIBig boost to Light allies' ATK and max HP
Destruction's Godblade III35% boost to Light allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Light allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Light allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Dark. (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)
Yoruichi Shihoin ShunkoConsume all of charge bar. Gain ShunkoNo charge bar gain upon normal attacks and counterattacks / Normal attacks deal 3-hit DMG to random foes / Deals bonus light DMG (Can't be removed) Duration: 2 turns and Double StrikeAttacks twice each turn Duration: 2 turns. S3 Raiohken800% Light damage to a foe (Damage cap: ~1,215,000). (While ShunkoNo charge bar gain upon normal attacks and counterattacks / Normal attacks deal 3-hit DMG to random foes / Deals bonus light DMG (Can't be removed) is in effect: Can recast once each turn it is cast.) S1
MC 200% Elemental damage to all foes (Damage cap: 185,000 per hit). All allies gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) MC gains 50% Skill DMG UpSkill DMG is boosted (Can't be removed) Strength: 50%Duration: 5 turns and 30% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted (Can't be removed) Strength: 30%Duration: 5 turns. (Hit number increases for each Crest of own element [Max: 6 hits]) At level 50: MC also gains Supplemental Skill DMGSkill DMG dealt is supplemented (Can't be removed) Strength: 30,000Duration: 5 turns. (Maximum hit number increased for each Crest of own element [Max: 11 hits].)All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 5 turns, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns. (When MC has 10 Crests of own element: All allies also gain Double StrikeAttacks twice each turn Duration: 1 turn .)
Vajra Dancing CanineGain Dancing CanineAttacks twice each turn / Deals bonus light DMG for normal attacks / Daredoggy Mischief activates upon normal attacks (Can't be removed) Duration: 2 turns. S2
Payila Ascended TalentAll Light allies gain 50% TA UpTriple attack rate is boosted Strength: 50%Duration: 3 turns and 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 3 turns. Caster gains Double StrikeAttacks twice each turn Duration: 1 turn . (From 2nd cast: All Light allies also gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns.) S1
MC All allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn , 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns, and 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 20%Duration: 3 turns. (Can only be used when caster has 5 or more Crests of their element.)
Payila Flow like a DragonExtend Light allies' buff durations by 1 turn. All Light allies gain 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 3 turns and Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite. (Excludes 1-turn buffs.) S2 No Storm, No Glory10-hit, 150% Light damage to all foes (Damage cap: 185,000 per hit). Raise foes' ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 2 (Max: 10). Inflict 50% ATK DownATK is lowered (Can't be removed / Can't be extended) Strength: 50%Base Accuracy: 200%Duration: 5 turnsLocal status effect, 50% DEF DownDEF is lowered (Can't be removed / Can't be extended) Strength: 50%Base Accuracy: 200%Duration: 5 turnsLocal status effect, and Supplemental DMG (30,000)DMG taken is supplemented (Can't be removed / Can't be extended)) Strength: 30,000Base Accuracy: 200%Duration: 5 turnsLocal status effect. (Can't recast.) S3
Yoruichi Shihoin Stealth HohoGain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns, Full Hostility100% chance to be targeted by one-ally attacks Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute, and Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn . S2
Vajra Candy ShowerAll Light allies gain Attack Count +1Increase number of attacks by 1 every turn Duration: 1 turn Stacks with Multistrike effects, Supplemental DMG (50,000)DMG dealt is supplemented Strength: 50,000Duration: 5 turns, and 50% Dodge Rate UpChance to dodge DMG and debuffs Strength: 50%Duration: 5 turns. End caster's cooldown for other skills. (Can only be used with 5 Sugar RushGains effects in order based on number of Sugar Rushes: Boost to ATK / Boost to DEF / Normal attack DMG is supplemented / Debuff immunity / Buffs can't be removed (Max: 5 / Can't be removed) .) S3
MC 10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit). Inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 2 turnsLocal status effect and 50% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Duration: 2 turnsLocal status effect. Remove 3 buffs. Gain C.A. FlashConsumes this effect instead of charge bar to activate Duration: 1 turn and C.A. ReactivationCharge attack reactivates Duration: 1 turn .
Payila Ascended TalentAll Light allies gain 50% TA UpTriple attack rate is boosted Strength: 50%Duration: 3 turns and 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 3 turns. Caster gains Double StrikeAttacks twice each turn Duration: 1 turn . (From 2nd cast: All Light allies also gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns.) S1
Vajra Dancing CanineGain Dancing CanineAttacks twice each turn / Deals bonus light DMG for normal attacks / Daredoggy Mischief activates upon normal attacks (Can't be removed) Duration: 2 turns. S2 Daredoggy Mischief5-hit, 100% Light damage to all foes (Damage cap: ~215,000 per hit). Remove 1 buff. Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. Gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. S1
Yoruichi Shihoin ShunkoConsume all of charge bar. Gain ShunkoNo charge bar gain upon normal attacks and counterattacks / Normal attacks deal 3-hit DMG to random foes / Deals bonus light DMG (Can't be removed) Duration: 2 turns and Double StrikeAttacks twice each turn Duration: 2 turns. S3 Stealth HohoGain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns, Full Hostility100% chance to be targeted by one-ally attacks Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute, and Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn . S2
Payila Flow like a DragonExtend Light allies' buff durations by 1 turn. All Light allies gain 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 3 turns and Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite. (Excludes 1-turn buffs.) S2
Turn 5
Vajra Daredoggy Mischief5-hit, 100% Light damage to all foes (Damage cap: ~215,000 per hit). Remove 1 buff. Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. Gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. S1 Candy ShowerAll Light allies gain Attack Count +1Increase number of attacks by 1 every turn Duration: 1 turn Stacks with Multistrike effects, Supplemental DMG (50,000)DMG dealt is supplemented Strength: 50,000Duration: 5 turns, and 50% Dodge Rate UpChance to dodge DMG and debuffs Strength: 50%Duration: 5 turns. End caster's cooldown for other skills. (Can only be used with 5 Sugar RushGains effects in order based on number of Sugar Rushes: Boost to ATK / Boost to DEF / Normal attack DMG is supplemented / Debuff immunity / Buffs can't be removed (Max: 5 / Can't be removed) .) S3
MC 10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit). Inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 2 turnsLocal status effect and 50% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Duration: 2 turnsLocal status effect. Remove 3 buffs. Gain C.A. FlashConsumes this effect instead of charge bar to activate Duration: 1 turn and C.A. ReactivationCharge attack reactivates Duration: 1 turn .
Payila Ascended TalentAll Light allies gain 50% TA UpTriple attack rate is boosted Strength: 50%Duration: 3 turns and 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 3 turns. Caster gains Double StrikeAttacks twice each turn Duration: 1 turn . (From 2nd cast: All Light allies also gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns.) S1
Hexachromatic Simulacrum Skill When MC has 5 or more Crests of their element: 150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit). Inflict 10% Fire DEF Down (Stackable / Max: 30%)DEF is lowered for fire DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Water DEF Down (Stackable / Max: 30%)DEF is lowered for water DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Earth DEF Down (Stackable / Max: 30%)DEF is lowered for earth DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Wind DEF Down (Stackable / Max: 30%)DEF is lowered for wind DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Light DEF Down (Stackable / Max: 30%)DEF is lowered for light DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, and 10% Dark DEF Down (Stackable / Max: 30%)DEF is lowered for dark DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. Raise all allies' Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) lvl by 1 (Max: 5). (While Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) is in effect: 10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].) (Consumes 100% of charge bar.)Support 3 Crests of own element to MC at battle start.
Multiattack Awakening
Multiattack Awakening
Multiattack Awakening
Multiattack Awakening
Transcendence Lvl 5
10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit). Inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 2 turnsLocal status effect and 50% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Duration: 2 turnsLocal status effect. Remove 3 buffs. Gain C.A. FlashConsumes this effect instead of charge bar to activate Duration: 1 turn and C.A. ReactivationCharge attack reactivates Duration: 1 turn . Burst RefrainAll allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 5 turns, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns. (When MC has 10 Crests of own element: All allies also gain Double StrikeAttacks twice each turn Duration: 1 turn .) High ChaserAll allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn , 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns, and 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 20%Duration: 3 turns. (Can only be used when caster has 5 or more Crests of their element.) Crest Discharge
Solaris's Supremacy: DecimationMassive boost to Light allies' ATK. 5% boost to Light allies' damage cap.Resplendent Ruler's JurisdictionWhen main weapon (MC only): When a Light ally's charge bar is 60% or lower before attacking: That ally gains 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable) Strength: 2% (Max: 10%)Duration: Indefinite.
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skillsLight's CelereSmall boost to light allies' ATK and critical hit rateZion's StratagemBig amplifying boost to light allies' critical hit DMG
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skillsLight's CelereSmall boost to light allies' ATK and critical hit rateZion's StratagemBig amplifying boost to light allies' critical hit DMG
Thunder's StaminaMedium boost to light allies' ATK based on how high HP isGolden CraftSupplement light allies' critical hit DMGLight's SpearheadSmall boost to light allies' triple attack rate and critical hit rate
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's SpectacleSupplement light allies' skill DMGZion's RigorBig Light Rigor effect to light allies (After dealing skill DMGMistranslated in-game as "light skill DMG" to a foe: Foe takes 1 hit of bonus light DMG)Zion's VerityBig boost to light allies' critical hit rate
Zion's VerityBig boost to light allies' critical hit rateGolden CraftSupplement light allies' critical hit DMGLight's CelereSmall boost to light allies' ATK and critical hit rate
Transcendence Lvl 5
Zion's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDeceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Gauntlet Voltage IIBoost to ATK based on how many melee weapons are equipped.Realm-Breaker's Animus IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for melee-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Lu Woh's AuthorityBoost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.White FortitudeIncrease Light allies' HP by 10,000.Knightcode's Majesty IIIBig boost to Light allies' ATK and max HP
Destruction's Godblade III35% boost to Light allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Light allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Light allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Dark. (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)
Yoruichi Shihoin ShunkoConsume all of charge bar. Gain ShunkoNo charge bar gain upon normal attacks and counterattacks / Normal attacks deal 3-hit DMG to random foes / Deals bonus light DMG (Can't be removed) Duration: 2 turns and Double StrikeAttacks twice each turn Duration: 2 turns. S3 Raiohken800% Light damage to a foe (Damage cap: ~1,215,000). (While ShunkoNo charge bar gain upon normal attacks and counterattacks / Normal attacks deal 3-hit DMG to random foes / Deals bonus light DMG (Can't be removed) is in effect: Can recast once each turn it is cast.) S1
MC 200% Elemental damage to all foes (Damage cap: 185,000 per hit). All allies gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) MC gains 50% Skill DMG UpSkill DMG is boosted (Can't be removed) Strength: 50%Duration: 5 turns and 30% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted (Can't be removed) Strength: 30%Duration: 5 turns. (Hit number increases for each Crest of own element [Max: 6 hits]) At level 50: MC also gains Supplemental Skill DMGSkill DMG dealt is supplemented (Can't be removed) Strength: 30,000Duration: 5 turns. (Maximum hit number increased for each Crest of own element [Max: 11 hits].)All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 5 turns, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns. (When MC has 10 Crests of own element: All allies also gain Double StrikeAttacks twice each turn Duration: 1 turn .)
Vajra Dancing CanineGain Dancing CanineAttacks twice each turn / Deals bonus light DMG for normal attacks / Daredoggy Mischief activates upon normal attacks (Can't be removed) Duration: 2 turns. S2
Payila Ascended TalentAll Light allies gain 50% TA UpTriple attack rate is boosted Strength: 50%Duration: 3 turns and 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 3 turns. Caster gains Double StrikeAttacks twice each turn Duration: 1 turn . (From 2nd cast: All Light allies also gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns.) S1
MC All allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn , 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns, and 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 20%Duration: 3 turns. (Can only be used when caster has 5 or more Crests of their element.)
Payila Flow like a DragonExtend Light allies' buff durations by 1 turn. All Light allies gain 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 3 turns and Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite. (Excludes 1-turn buffs.) S2 No Storm, No Glory10-hit, 150% Light damage to all foes (Damage cap: 185,000 per hit). Raise foes' ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 2 (Max: 10). Inflict 50% ATK DownATK is lowered (Can't be removed / Can't be extended) Strength: 50%Base Accuracy: 200%Duration: 5 turnsLocal status effect, 50% DEF DownDEF is lowered (Can't be removed / Can't be extended) Strength: 50%Base Accuracy: 200%Duration: 5 turnsLocal status effect, and Supplemental DMG (30,000)DMG taken is supplemented (Can't be removed / Can't be extended)) Strength: 30,000Base Accuracy: 200%Duration: 5 turnsLocal status effect. (Can't recast.) S3
Turn 3
Yoruichi Shihoin Stealth HohoGain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns, Full Hostility100% chance to be targeted by one-ally attacks Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute, and Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn . S2
Vajra Candy ShowerAll Light allies gain Attack Count +1Increase number of attacks by 1 every turn Duration: 1 turn Stacks with Multistrike effects, Supplemental DMG (50,000)DMG dealt is supplemented Strength: 50,000Duration: 5 turns, and 50% Dodge Rate UpChance to dodge DMG and debuffs Strength: 50%Duration: 5 turns. End caster's cooldown for other skills. (Can only be used with 5 Sugar RushGains effects in order based on number of Sugar Rushes: Boost to ATK / Boost to DEF / Normal attack DMG is supplemented / Debuff immunity / Buffs can't be removed (Max: 5 / Can't be removed) .) S3
MC 10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit). Inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 2 turnsLocal status effect and 50% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Duration: 2 turnsLocal status effect. Remove 3 buffs. Gain C.A. FlashConsumes this effect instead of charge bar to activate Duration: 1 turn and C.A. ReactivationCharge attack reactivates Duration: 1 turn .
Payila Ascended TalentAll Light allies gain 50% TA UpTriple attack rate is boosted Strength: 50%Duration: 3 turns and 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 3 turns. Caster gains Double StrikeAttacks twice each turn Duration: 1 turn . (From 2nd cast: All Light allies also gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns.) S1
Vajra Dancing CanineGain Dancing CanineAttacks twice each turn / Deals bonus light DMG for normal attacks / Daredoggy Mischief activates upon normal attacks (Can't be removed) Duration: 2 turns. S2 Daredoggy Mischief5-hit, 100% Light damage to all foes (Damage cap: ~215,000 per hit). Remove 1 buff. Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. Gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. S1
Yoruichi Shihoin ShunkoConsume all of charge bar. Gain ShunkoNo charge bar gain upon normal attacks and counterattacks / Normal attacks deal 3-hit DMG to random foes / Deals bonus light DMG (Can't be removed) Duration: 2 turns and Double StrikeAttacks twice each turn Duration: 2 turns. S3
Payila Flow like a DragonExtend Light allies' buff durations by 1 turn. All Light allies gain 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 3 turns and Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite. (Excludes 1-turn buffs.) S2
Vajra Daredoggy Mischief5-hit, 100% Light damage to all foes (Damage cap: ~215,000 per hit). Remove 1 buff. Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. Gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. S1 Candy ShowerAll Light allies gain Attack Count +1Increase number of attacks by 1 every turn Duration: 1 turn Stacks with Multistrike effects, Supplemental DMG (50,000)DMG dealt is supplemented Strength: 50,000Duration: 5 turns, and 50% Dodge Rate UpChance to dodge DMG and debuffs Strength: 50%Duration: 5 turns. End caster's cooldown for other skills. (Can only be used with 5 Sugar RushGains effects in order based on number of Sugar Rushes: Boost to ATK / Boost to DEF / Normal attack DMG is supplemented / Debuff immunity / Buffs can't be removed (Max: 5 / Can't be removed) .) S3
MC 10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit). Inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 2 turnsLocal status effect and 50% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Duration: 2 turnsLocal status effect. Remove 3 buffs. Gain C.A. FlashConsumes this effect instead of charge bar to activate Duration: 1 turn and C.A. ReactivationCharge attack reactivates Duration: 1 turn .
Payila Ascended TalentAll Light allies gain 50% TA UpTriple attack rate is boosted Strength: 50%Duration: 3 turns and 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 3 turns. Caster gains Double StrikeAttacks twice each turn Duration: 1 turn . (From 2nd cast: All Light allies also gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns.) S1
Turn 6
MC 200% Elemental damage to all foes (Damage cap: 185,000 per hit). All allies gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) MC gains 50% Skill DMG UpSkill DMG is boosted (Can't be removed) Strength: 50%Duration: 5 turns and 30% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted (Can't be removed) Strength: 30%Duration: 5 turns. (Hit number increases for each Crest of own element [Max: 6 hits]) At level 50: MC also gains Supplemental Skill DMGSkill DMG dealt is supplemented (Can't be removed) Strength: 30,000Duration: 5 turns. (Maximum hit number increased for each Crest of own element [Max: 11 hits].)All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 5 turns, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns. (When MC has 10 Crests of own element: All allies also gain Double StrikeAttacks twice each turn Duration: 1 turn .)
Multiattack Awakening
Multiattack Awakening
Multiattack Awakening
Multiattack Awakening
Transcendence Lvl 5
End cooldown for Selectively SkilledUse a secret gear (item is used up). and ExecuteUse secret gear. (Consumes secret gear. Raise ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed) Duration: Indefinite lvl by 1 upon using secret gear.) At level 30: Gain slight chance to not consume a secret gear when it's used.. Self-inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 1 turn Can't be removed.. Retaliation Reprise200% elemental damage to all foes (Damage cap: ~405,000). Raise all foes' ToxicosisHP is lowered on every turn based on Toxicosis lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Inflict 5% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable) Strength: 5% (Max: 40%)Duration: 180 seconds and 5% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable) Strength: 5% (Max: 40%)Duration: 180 seconds on all foes. (When ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed) lvl is 5 or above: Activates after normal attacks. When ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed) lvl is 7 or above: Activates twice.) Fatal VenomUse secret gear without consuming it. (Upon using secret gear: Raise ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed) Duration: Indefinite lvl by 1. Hit to the number of times said secret gear can be used.) Executing Blow
Transcendence Lvl 5
Thunder God's Authority IIWhen main weapon (MC only): Upon using first-slot skill: 4-hit, 200% Light damage to all foes (Damage cap: ~425,000 per hit). Raise all foes' ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 2 (Max: 10). All Light allies gain Supplemental Skill DMGSkill DMG dealt is supplemented Strength: 30,000Duration: 3 turns and 10% Light RigorDeals bonus light DMG to foe upon dealing elemental skill DMG Strength: 10%Duration: 3 turns.Thunder God's Subjugation IIIWhen main weapon (MC only): Upon normal attacks: 4-hit, 200% Light damage to all foes (Damage cap: ~187,000 per hit). Raise ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). Inflict 10% Debuff Res. Down (Stackable / Max: 30%)Debuff resistance is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. When a foe's ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) lvl is 10: Attack twice each turn.Zion's MajestyBig boost to light allies' ATK and max HPThunder God's Retribution IIWhen main weapon (MC only): When a Light ally normal attacks a foe whose ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) lvl is 10: Raise Heaven's RetributionWhen lvl 10 at end of turn: Reset lvl / MC deals 3 hits of light DMG to a foe / DMG taken is amplified (Max: Lvl 10 / Can't be removed) lvl by 1 (Max: 10). At end of turn when a foe's Heaven's RetributionWhen lvl 10 at end of turn: Reset lvl / MC deals 3 hits of light DMG to a foe / DMG taken is amplified (Max: Lvl 10 / Can't be removed) lvl is 10: 3-hit Light damage to a foe (Damage cap: ~630,000 per hit). Inflict 20% DMG Taken AmplifiedDMG taken is amplified (Can't be removed / Can't be extended) Strength: 20%Duration: 1 turn Local status effect. Reset Heaven's RetributionWhen lvl 10 at end of turn: Reset lvl / MC deals 3 hits of light DMG to a foe / DMG taken is amplified (Max: Lvl 10 / Can't be removed) lvl.
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skillsLight's CelereSmall boost to light allies' ATK and critical hit rateZion's StratagemBig amplifying boost to light allies' critical hit DMG
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skillsLight's CelereSmall boost to light allies' ATK and critical hit rateZion's StratagemBig amplifying boost to light allies' critical hit DMG
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's SpectacleSupplement light allies' skill DMGZion's RigorBig Light Rigor effect to light allies (After dealing skill DMGMistranslated in-game as "light skill DMG" to a foe: Foe takes 1 hit of bonus light DMG)Zion's VerityBig boost to light allies' critical hit rate
Glimmer's SpectacleSupplement light allies' skill DMGZion's RigorBig Light Rigor effect to light allies (After dealing skill DMGMistranslated in-game as "light skill DMG" to a foe: Foe takes 1 hit of bonus light DMG)Zion's VerityBig boost to light allies' critical hit rate
Transcendence Lvl 5
Zion's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDivine Light's Honing40% boost to Light allies' ATKMultiplier:EX, 7% boost to DMG cap, and 30% boost to skill DMG capStacking: SpecialThis skill does not share the same maximum value as standard Skill DMG Cap Up skills.. AmplifyStacking: Special skill DMG by 10%. (Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)
Dagger Voltage IIBoost to ATK based on how many daggers are equipped.Dualblade Flash's Bond IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for dagger-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Tidings of the New WorldMassive boost to all allies' ATKMultiplier:EX and small boost to HP.Sephirath Brogue IIAmplify skill damage by 10% for Dagger- and Spear-specialty allies. Amplify skill damage by 10% for Dagger- and Spear-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox.
Destruction's Godblade III35% boost to Light allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Light allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Light allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Dark. (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)
Vikala Spinning Sparklers10-hit, 100% Light damage to all foes (Damage cap: ~135,000 per hit). Dorrie enjoys the festivities. (Inflict Dorrie's MousetivitiesBoost to DMG taken / For every 60 hits of DMG dealt to this foe: Bonus Plain DMG / DMG Taken Amplified effect (Can't be removed) Base Accuracy: 100%Duration: IndefiniteLocal status effect on all foes.) (When Vikala is not a main ally: Dorrie leaves with Vikala. [Remove Dorrie's MousetivitiesBoost to DMG taken / For every 60 hits of DMG dealt to this foe: Bonus Plain DMG / DMG Taken Amplified effect (Can't be removed) Local status effect from all foes.]) S1
MC Use secret gear without consuming it. (Upon using secret gear: Raise ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed) Duration: Indefinite lvl by 1. Hit to the number of times said secret gear can be used.)
MC Use secret gear. (Consumes secret gear. Raise ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed) Duration: Indefinite lvl by 1 upon using secret gear.) At level 30: 30% chance to not consume a secret gear when it's used.
MC End cooldown for Selectively SkilledUse a secret gear (item is used up). and ExecuteUse secret gear. (Consumes secret gear. Raise ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed) Duration: Indefinite lvl by 1 upon using secret gear.) At level 30: Gain slight chance to not consume a secret gear when it's used.. Self-inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 1 turn Can't be removed..
Europa Tyros BenedictusGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns. (When Starry WatersATK is boosted / House of Thebes's hit number is increased (Max: 5 / Can't be removed) is at 5: Affects all allies.) S3
MC Use secret gear. (Consumes secret gear. Raise ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed) Duration: Indefinite lvl by 1 upon using secret gear.) At level 30: 30% chance to not consume a secret gear when it's used.
Turn 2
MC Use secret gear. (Consumes secret gear. Raise ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed) Duration: Indefinite lvl by 1 upon using secret gear.) At level 30: 30% chance to not consume a secret gear when it's used.
MC Use secret gear. (Consumes secret gear. Raise ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed) Duration: Indefinite lvl by 1 upon using secret gear.) At level 30: 30% chance to not consume a secret gear when it's used.
Vikala Festival CandyfluffAll Light allies gain Festival CandyfluffSkill DMG is amplified / Debuff resistance is boosted / DMG taken is reduced by a fixed amount / HP is restored every turn (Can't be removed) Duration: 5 turns. S3
MC Use secret gear. (Consumes secret gear. Raise ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed) Duration: Indefinite lvl by 1 upon using secret gear.) At level 30: 30% chance to not consume a secret gear when it's used.
Turn 5
Vajra Dancing CanineGain Dancing CanineAttacks twice each turn / Deals bonus light DMG for normal attacks / Daredoggy Mischief activates upon normal attacks (Can't be removed) Duration: 2 turns. S2 Candy ShowerAll Light allies gain Attack Count +1Increase number of attacks by 1 every turn Duration: 1 turn Stacks with Multistrike effects, Supplemental DMG (50,000)DMG dealt is supplemented Strength: 50,000Duration: 5 turns, and 50% Dodge Rate UpChance to dodge DMG and debuffs Strength: 50%Duration: 5 turns. End caster's cooldown for other skills. (Can only be used with 5 Sugar RushGains effects in order based on number of Sugar Rushes: Boost to ATK / Boost to DEF / Normal attack DMG is supplemented / Debuff immunity / Buffs can't be removed (Max: 5 / Can't be removed) .) S3
MC Use secret gear. (Consumes secret gear. Raise ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed) Duration: Indefinite lvl by 1 upon using secret gear.) At level 30: 30% chance to not consume a secret gear when it's used.
Europa Aurora CortinaAll Light allies gain Shield (5000)Next ATK received will be ineffective for a fixed amount Strength: 5000Duration: Indefinite and Tutela AuroraTriple attack rate is boosted / Deals bonus light DMG upon normal attacks / DMG taken is lowered by a fixed amount / HP is restored on every turn (Can't be removed / Ends upon taking DMG 3 times) Duration: Indefinite. (Ends upon taking damage 3 times.) S3 Saltare ElegansLight MC gains Flurry (3-hit / 1 time)Normal attacks deal 3-hit DMG to random foes (1 time) Duration: 1 turn . Light MC instantly performs a normal attack without using up a turn. (When in Europa CastleDMG dealt by light allies is supplemented / Buffs can't be removed / Foes' removable buffs gained have their durations cut by 2 turns Field effect Local status effect: End cooldown at end of turn.) S2
Turn 7
Vajra Dancing CanineGain Dancing CanineAttacks twice each turn / Deals bonus light DMG for normal attacks / Daredoggy Mischief activates upon normal attacks (Can't be removed) Duration: 2 turns. S2
MC Use secret gear. (Consumes secret gear. Raise ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed) Duration: Indefinite lvl by 1 upon using secret gear.) At level 30: 30% chance to not consume a secret gear when it's used.
Europa Saltare ElegansLight MC gains Flurry (3-hit / 1 time)Normal attacks deal 3-hit DMG to random foes (1 time) Duration: 1 turn . Light MC instantly performs a normal attack without using up a turn. (When in Europa CastleDMG dealt by light allies is supplemented / Buffs can't be removed / Foes' removable buffs gained have their durations cut by 2 turns Field effect Local status effect: End cooldown at end of turn.) S2
Turn 8
Europa Saltare ElegansLight MC gains Flurry (3-hit / 1 time)Normal attacks deal 3-hit DMG to random foes (1 time) Duration: 1 turn . Light MC instantly performs a normal attack without using up a turn. (When in Europa CastleDMG dealt by light allies is supplemented / Buffs can't be removed / Foes' removable buffs gained have their durations cut by 2 turns Field effect Local status effect: End cooldown at end of turn.) S2
Hexachromatic Simulacrum Skill When MC has 5 or more Crests of their element: 150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit). Inflict 10% Fire DEF Down (Stackable / Max: 30%)DEF is lowered for fire DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Water DEF Down (Stackable / Max: 30%)DEF is lowered for water DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Earth DEF Down (Stackable / Max: 30%)DEF is lowered for earth DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Wind DEF Down (Stackable / Max: 30%)DEF is lowered for wind DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Light DEF Down (Stackable / Max: 30%)DEF is lowered for light DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, and 10% Dark DEF Down (Stackable / Max: 30%)DEF is lowered for dark DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. Raise all allies' Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) lvl by 1 (Max: 5). (While Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) is in effect: 10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].) (Consumes 100% of charge bar.)Support 3 Crests of own element to MC at battle start.
Multiattack Awakening
Defense Awakening
Defense Awakening
The Star ReversedWhen Sub Ally: Cap Dark damage taken by Light allies at 10,000 per hit. At level 95: Light allies gain 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable / Can't be removed) Strength: 2% (Max: 10%)Duration: Indefinite upon taking damage.
Selas Arche20% boost to Light's, Thunder's, Zion's, and Knightcode's skill effects. (Takes effect even when Sandalphon is a sub ally.)
Transcendence Lvl 5
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 5 turns, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns. (When MC has 10 Crests of own element: All allies also gain Double StrikeAttacks twice each turn Duration: 1 turn .) High ChaserEnd cooldown for all allies' damage skills. All allies gain Boundless StaffDMG dealt is supplemented / DMG taken is lowered by a fixed amount / Deals bonus elemental DMG to foe upon dealing elemental skill DMG (Can't be removed) Duration: 1 turn . (Can only be used when MC has 10 Crests of own element. Can't recast.) Aether Xenoglossia10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit). Inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 2 turnsLocal status effect and 50% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Duration: 2 turnsLocal status effect. Remove 3 buffs. Gain C.A. FlashConsumes this effect instead of charge bar to activate Duration: 1 turn and C.A. ReactivationCharge attack reactivates Duration: 1 turn . Burst Refrain
Solaris's Supremacy: DecimationMassive boost to Light allies' ATK. 5% boost to Light allies' damage cap.Resplendent Ruler's JurisdictionWhen main weapon (MC only): When a Light ally's charge bar is 60% or lower before attacking: That ally gains 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable) Strength: 2% (Max: 10%)Duration: Indefinite.
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skillsLight's CelereSmall boost to light allies' ATK and critical hit rateZion's StratagemBig amplifying boost to light allies' critical hit DMG
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skillsLight's CelereSmall boost to light allies' ATK and critical hit rateZion's StratagemBig amplifying boost to light allies' critical hit DMG
Zion's Might IIIMassive boost to light allies' ATKLight's TriumSmall boost to light allies' multiattack rate
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Zion's OnslaughtBig Bonus Light C.A. DMG effect to light alliesGolden ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to light allies' ATK, DEF, and DMG capGolden PorthosAmplify light allies' chain DMG and C.A. DMG (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Glimmer's SpectacleSupplement light allies' skill DMGZion's RigorBig Light Rigor effect to light allies (After dealing skill DMGMistranslated in-game as "light skill DMG" to a foe: Foe takes 1 hit of bonus light DMG)Zion's VerityBig boost to light allies' critical hit rate
Glimmer's SpectacleSupplement light allies' skill DMGZion's RigorBig Light Rigor effect to light allies (After dealing skill DMGMistranslated in-game as "light skill DMG" to a foe: Foe takes 1 hit of bonus light DMG)Zion's VerityBig boost to light allies' critical hit rate
Transcendence Lvl 5
Zion's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDivine Light's Honing40% boost to Light allies' ATKMultiplier:EX, 7% boost to DMG cap, and 30% boost to skill DMG capStacking: SpecialThis skill does not share the same maximum value as standard Skill DMG Cap Up skills.. AmplifyStacking: Special skill DMG by 10%. (Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)
Destruction's Godblade III35% boost to Light allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Light allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Light allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Dark. (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)
Lu Woh's AuthorityBoost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.White FortitudeIncrease Light allies' HP by 10,000.Zion's MajestyBig boost to Light allies' ATK and max HP
Staff Voltage IIBoost to ATK based on how many staffs are equipped.Ultimate Wisdom's Shine IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for staff-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Solaris's Supremacy: DecimationMassive boost to Light allies' ATK. 5% boost to Light allies' damage cap.Resplendent Ruler's JurisdictionWhen main weapon (MC only): When a Light ally's charge bar is 60% or lower before attacking: That ally gains 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable) Strength: 2% (Max: 10%)Duration: Indefinite.
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skillsLight's CelereSmall boost to light allies' ATK and critical hit rateZion's StratagemBig amplifying boost to light allies' critical hit DMG
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skillsLight's CelereSmall boost to light allies' ATK and critical hit rateZion's StratagemBig amplifying boost to light allies' critical hit DMG
Thunder's MajestyMedium boost to light allies' ATK and max HPLight's FandangoSmall boost to light allies' ATK / Small boost to triple attack rateThunder's GarrisonMedium boost to light allies' DEF based on how low HP is
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Golden VitalityBoost to light allies' ATK, DEF, and DMG cap based on their max HPLight's MajestySmall boost to light allies' ATK and max HP
Glimmer's SpectacleSupplement light allies' skill DMGZion's RigorBig Light Rigor effect to light allies (After dealing skill DMGMistranslated in-game as "light skill DMG" to a foe: Foe takes 1 hit of bonus light DMG)Zion's VerityBig boost to light allies' critical hit rate
Glimmer's SpectacleSupplement light allies' skill DMGZion's RigorBig Light Rigor effect to light allies (After dealing skill DMGMistranslated in-game as "light skill DMG" to a foe: Foe takes 1 hit of bonus light DMG)Zion's VerityBig boost to light allies' critical hit rate
Transcendence Lvl 5
Zion's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDivine Light's Honing40% boost to Light allies' ATKMultiplier:EX, 7% boost to DMG cap, and 30% boost to skill DMG capStacking: SpecialThis skill does not share the same maximum value as standard Skill DMG Cap Up skills.. AmplifyStacking: Special skill DMG by 10%. (Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)
Destruction's Godblade III35% boost to Light allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Light allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Light allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Dark. (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)
Lu Woh's AuthorityBoost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.White FortitudeIncrease Light allies' HP by 10,000.Zion's MajestyBig boost to Light allies' ATK and max HP
Staff Voltage IIBoost to ATK based on how many staffs are equipped.Ultimate Wisdom's Shine IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for staff-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Hexachromatic Simulacrum Skill When MC has 5 or more Crests of their element: 150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit). Inflict 10% Fire DEF Down (Stackable / Max: 30%)DEF is lowered for fire DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Water DEF Down (Stackable / Max: 30%)DEF is lowered for water DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Earth DEF Down (Stackable / Max: 30%)DEF is lowered for earth DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Wind DEF Down (Stackable / Max: 30%)DEF is lowered for wind DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Light DEF Down (Stackable / Max: 30%)DEF is lowered for light DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, and 10% Dark DEF Down (Stackable / Max: 30%)DEF is lowered for dark DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. Raise all allies' Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) lvl by 1 (Max: 5). (While Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) is in effect: 10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].) (Consumes 100% of charge bar.)Support 3 Crests of own element to MC at battle start.
Multiattack Awakening
Multiattack Awakening
Multiattack Awakening
Replacements:
Lord of Flames AglowBoost to Light allies' skill specs based on their number of Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) . (Takes effect even when Percival is a sub ally.)
The Star ReversedWhen Sub Ally: Cap Dark damage taken by Light allies at 10,000 per hit. At level 95: Light allies gain 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable / Can't be removed) Strength: 2% (Max: 10%)Duration: Indefinite upon taking damage.
Selas Arche20% boost to Light's, Thunder's, Zion's, and Knightcode's skill effects. (Takes effect even when Sandalphon is a sub ally.)
Transcendence Lvl 5
Transcendence Lvl 5
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 5 turns, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns. (When MC has 10 Crests of own element: All allies also gain Double StrikeAttacks twice each turn Duration: 1 turn .) High ChaserAll allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn , 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns, and 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 20%Duration: 3 turns. (Can only be used when caster has 5 or more Crests of their element.) Crest Discharge10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit). Inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 2 turnsLocal status effect and 50% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Duration: 2 turnsLocal status effect. Remove 3 buffs. Gain C.A. FlashConsumes this effect instead of charge bar to activate Duration: 1 turn and C.A. ReactivationCharge attack reactivates Duration: 1 turn . Burst Refrain
Solaris's Supremacy: DecimationMassive boost to Light allies' ATK. 5% boost to Light allies' damage cap.Resplendent Ruler's JurisdictionWhen main weapon (MC only): When a Light ally's charge bar is 60% or lower before attacking: That ally gains 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable) Strength: 2% (Max: 10%)Duration: Indefinite.
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skillsLight's CelereSmall boost to light allies' ATK and critical hit rateZion's StratagemBig amplifying boost to light allies' critical hit DMG
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skillsLight's CelereSmall boost to light allies' ATK and critical hit rateZion's StratagemBig amplifying boost to light allies' critical hit DMG
Zion's TemperingBig boost to light allies' skill DMG cap / Big supplemental boost to skill DMGLight's FandangoSmall boost to light allies' ATK / Small boost to triple attack rate
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's SpectacleSupplement light allies' skill DMGZion's RigorBig Light Rigor effect to light allies (After dealing skill DMGMistranslated in-game as "light skill DMG" to a foe: Foe takes 1 hit of bonus light DMG)Zion's VerityBig boost to light allies' critical hit rate
Glimmer's SpectacleSupplement light allies' skill DMGZion's RigorBig Light Rigor effect to light allies (After dealing skill DMGMistranslated in-game as "light skill DMG" to a foe: Foe takes 1 hit of bonus light DMG)Zion's VerityBig boost to light allies' critical hit rate
Transcendence Lvl 5
Zion's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDivine Light's Honing40% boost to Light allies' ATKMultiplier:EX, 7% boost to DMG cap, and 30% boost to skill DMG capStacking: SpecialThis skill does not share the same maximum value as standard Skill DMG Cap Up skills.. AmplifyStacking: Special skill DMG by 10%. (Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)
Destruction's Godblade III35% boost to Light allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Light allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Light allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Dark. (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)
Lu Woh's AuthorityBoost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.White FortitudeIncrease Light allies' HP by 10,000.Zion's MajestyBig boost to Light allies' ATK and max HP
Staff Voltage IIBoost to ATK based on how many staffs are equipped.Ultimate Wisdom's Shine IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for staff-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Solaris's Supremacy: DecimationMassive boost to Light allies' ATK. 5% boost to Light allies' damage cap.Resplendent Ruler's JurisdictionWhen main weapon (MC only): When a Light ally's charge bar is 60% or lower before attacking: That ally gains 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable) Strength: 2% (Max: 10%)Duration: Indefinite.
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skillsLight's CelereSmall boost to light allies' ATK and critical hit rateZion's StratagemBig amplifying boost to light allies' critical hit DMG
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skillsLight's CelereSmall boost to light allies' ATK and critical hit rateZion's StratagemBig amplifying boost to light allies' critical hit DMG
Zion's TemperingBig boost to light allies' skill DMG cap / Big supplemental boost to skill DMGLight's FandangoSmall boost to light allies' ATK / Small boost to triple attack rate
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Zion's Celere IIBig boost to light allies' ATK and critical hit rateLight's GraceSmall boost to light allies' max HP and debuff resistance
Glimmer's SpectacleSupplement light allies' skill DMGZion's RigorBig Light Rigor effect to light allies (After dealing skill DMGMistranslated in-game as "light skill DMG" to a foe: Foe takes 1 hit of bonus light DMG)Zion's VerityBig boost to light allies' critical hit rate
Zion's Might IIIMassive boost to light allies' ATKLight's TriumSmall boost to light allies' multiattack rate
Transcendence Lvl 5
Zion's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDivine Light's Honing40% boost to Light allies' ATKMultiplier:EX, 7% boost to DMG cap, and 30% boost to skill DMG capStacking: SpecialThis skill does not share the same maximum value as standard Skill DMG Cap Up skills.. AmplifyStacking: Special skill DMG by 10%. (Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)
Destruction's Godblade III35% boost to Light allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Light allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Light allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Dark. (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)
Lu Woh's AuthorityBoost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.White FortitudeIncrease Light allies' HP by 10,000.Zion's MajestyBig boost to Light allies' ATK and max HP
Staff Voltage IIBoost to ATK based on how many staffs are equipped.Ultimate Wisdom's Shine IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for staff-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Solaris's Supremacy: DecimationMassive boost to Light allies' ATK. 5% boost to Light allies' damage cap.Resplendent Ruler's JurisdictionWhen main weapon (MC only): When a Light ally's charge bar is 60% or lower before attacking: That ally gains 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable) Strength: 2% (Max: 10%)Duration: Indefinite.
Zion's Might IIIMassive boost to light allies' ATKLight's TriumSmall boost to light allies' multiattack rate
Zion's Might IIIMassive boost to light allies' ATKLight's TriumSmall boost to light allies' multiattack rate
Zion's OnslaughtBig Bonus Light C.A. DMG effect to light alliesGolden ConvergenceWhen at least 4 weapons of the same weapon group are equipped: Boost to light allies' ATK, DEF, and DMG capGolden PorthosAmplify light allies' chain DMG and C.A. DMG (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Zion's HealingBig boost to light allies' healing capThunder's MajestyMedium boost to light allies' ATK and max HPLight's GarrisonSmall boost to light allies' DEF based on how low HP is
Glimmer's SpectacleSupplement light allies' skill DMGZion's RigorBig Light Rigor effect to light allies (After dealing skill DMGMistranslated in-game as "light skill DMG" to a foe: Foe takes 1 hit of bonus light DMG)Zion's VerityBig boost to light allies' critical hit rate
Glimmer's SpectacleSupplement light allies' skill DMGZion's RigorBig Light Rigor effect to light allies (After dealing skill DMGMistranslated in-game as "light skill DMG" to a foe: Foe takes 1 hit of bonus light DMG)Zion's VerityBig boost to light allies' critical hit rate
Transcendence Lvl 5
Zion's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDivine Light's Honing40% boost to Light allies' ATKMultiplier:EX, 7% boost to DMG cap, and 30% boost to skill DMG capStacking: SpecialThis skill does not share the same maximum value as standard Skill DMG Cap Up skills.. AmplifyStacking: Special skill DMG by 10%. (Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)
Destruction's Godblade III35% boost to Light allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Light allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Light allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Dark. (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)
Baculum PlenumBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' ATK based on how high HP isScandere Arcanum50% boost to C.A. DMG capFulgor Elatio10% boost to charge bar gain
Staff Voltage IIBoost to ATK based on how many staffs are equipped.Ultimate Wisdom's Shine IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for staff-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Hexachromatic Simulacrum Skill When MC has 5 or more Crests of their element: 150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit). Inflict 10% Fire DEF Down (Stackable / Max: 30%)DEF is lowered for fire DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Water DEF Down (Stackable / Max: 30%)DEF is lowered for water DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Earth DEF Down (Stackable / Max: 30%)DEF is lowered for earth DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Wind DEF Down (Stackable / Max: 30%)DEF is lowered for wind DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Light DEF Down (Stackable / Max: 30%)DEF is lowered for light DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, and 10% Dark DEF Down (Stackable / Max: 30%)DEF is lowered for dark DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. Raise all allies' Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) lvl by 1 (Max: 5). (While Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) is in effect: 10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].) (Consumes 100% of charge bar.)Support 3 Crests of own element to MC at battle start.
Multiattack Awakening
Defense Awakening
Transcendence Lvl 5
Defense Awakening
Adventurous TwinsSupplement Light allies' damage dealt based on their number of Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) . (Takes effect even when Halluel and Malluel is a sub ally.)
Lord of Flames AglowBoost to Light allies' skill specs based on their number of Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) . (Takes effect even when Percival is a sub ally.)
Transcendence Lvl 5
Transcendence Lvl 5
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 5 turns, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns. (When MC has 10 Crests of own element: All allies also gain Double StrikeAttacks twice each turn Duration: 1 turn .) High Chaser10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit). Inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 2 turnsLocal status effect and 50% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Duration: 2 turnsLocal status effect. Remove 3 buffs. Gain C.A. FlashConsumes this effect instead of charge bar to activate Duration: 1 turn and C.A. ReactivationCharge attack reactivates Duration: 1 turn . Burst RefrainAll allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn , 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns, and 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 20%Duration: 3 turns. (Can only be used when caster has 5 or more Crests of their element.) Crest Discharge
Solaris's Supremacy: DecimationMassive boost to Light allies' ATK. 5% boost to Light allies' damage cap.Resplendent Ruler's JurisdictionWhen main weapon (MC only): When a Light ally's charge bar is 60% or lower before attacking: That ally gains 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable) Strength: 2% (Max: 10%)Duration: Indefinite.
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skillsLight's CelereSmall boost to light allies' ATK and critical hit rateZion's StratagemBig amplifying boost to light allies' critical hit DMG
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skillsLight's CelereSmall boost to light allies' ATK and critical hit rateZion's StratagemBig amplifying boost to light allies' critical hit DMG
Zion's Celere IIBig boost to light allies' ATK and critical hit rateLight's GraceSmall boost to light allies' max HP and debuff resistance
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Zion's GarrisonBig boost to light allies' DEF based on how low HP isLight's TemperingSmall boost to light allies' skill DMG cap / Small supplemental boost to skill DMG
Zion's TemperingBig boost to light allies' skill DMG cap / Big supplemental boost to skill DMGLight's FandangoSmall boost to light allies' ATK / Small boost to triple attack rate
Glimmer's SpectacleSupplement light allies' skill DMGZion's RigorBig Light Rigor effect to light allies (After dealing skill DMGMistranslated in-game as "light skill DMG" to a foe: Foe takes 1 hit of bonus light DMG)Zion's VerityBig boost to light allies' critical hit rate
Transcendence Lvl 5
Zion's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDivine Light's Ruination40% boost to Light allies' ATKMultiplier:EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate. AmplifyStacking: Special normal attack DMG by 10%. (Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)
Lu Woh's AuthorityBoost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.White FortitudeIncrease Light allies' HP by 10,000.Zion's MajestyBig boost to Light allies' ATK and max HP
Staff Voltage IIBoost to ATK based on how many staffs are equipped.Ultimate Wisdom's Shine IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for staff-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Destruction's Godblade III35% boost to Light allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Light allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Light allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Dark. (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)
Ouroboros Mino Skill When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit). Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. (Consumes 30% of charge bar.)Support 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
Lord of Flames AglowBoost to Light allies' skill specs based on their number of Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) . (Takes effect even when Percival is a sub ally.)
The Star ReversedWhen Sub Ally: Cap Dark damage taken by Light allies at 10,000 per hit. At level 95: Light allies gain 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable / Can't be removed) Strength: 2% (Max: 10%)Duration: Indefinite upon taking damage.
Transcendence Lvl 5
Transcendence Lvl 5
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 5 turns, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns. (When MC has 10 Crests of own element: All allies also gain Double StrikeAttacks twice each turn Duration: 1 turn .) High Chaser10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit). Inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 2 turnsLocal status effect and 50% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Duration: 2 turnsLocal status effect. Remove 3 buffs. Gain C.A. FlashConsumes this effect instead of charge bar to activate Duration: 1 turn and C.A. ReactivationCharge attack reactivates Duration: 1 turn . Burst RefrainAll allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn , 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns, and 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 20%Duration: 3 turns. (Can only be used when caster has 5 or more Crests of their element.) Crest Discharge
Solaris's Supremacy: DecimationMassive boost to Light allies' ATK. 5% boost to Light allies' damage cap.Resplendent Ruler's JurisdictionWhen main weapon (MC only): When a Light ally's charge bar is 60% or lower before attacking: That ally gains 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable) Strength: 2% (Max: 10%)Duration: Indefinite.
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skillsLight's CelereSmall boost to light allies' ATK and critical hit rateZion's StratagemBig amplifying boost to light allies' critical hit DMG
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skillsLight's CelereSmall boost to light allies' ATK and critical hit rateZion's StratagemBig amplifying boost to light allies' critical hit DMG
Zion's Celere IIBig boost to light allies' ATK and critical hit rateLight's GraceSmall boost to light allies' max HP and debuff resistance
Zion's TriumBig boost to light allies' multiattack rateThunder's ProgressionMedium boost to light allies' light ATK based on number of turns passed
Zion's HealingBig boost to light allies' healing capThunder's MajestyMedium boost to light allies' ATK and max HPLight's GarrisonSmall boost to light allies' DEF based on how low HP is
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Zion's GarrisonBig boost to light allies' DEF based on how low HP isLight's TemperingSmall boost to light allies' skill DMG cap / Small supplemental boost to skill DMG
Zion's GarrisonBig boost to light allies' DEF based on how low HP isLight's TemperingSmall boost to light allies' skill DMG cap / Small supplemental boost to skill DMG
Transcendence Lvl 5
Zion's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDivine Light's Honing40% boost to Light allies' ATKMultiplier:EX, 7% boost to DMG cap, and 30% boost to skill DMG capStacking: SpecialThis skill does not share the same maximum value as standard Skill DMG Cap Up skills.. AmplifyStacking: Special skill DMG by 10%. (Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)
Staff Voltage IIBoost to ATK based on how many staffs are equipped.Ultimate Wisdom's Shine IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for staff-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Baculum PlenumBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to normal attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Chariot-Star's WishMassive boost to Light allies' ATKModifier: EX. 20% Bonus Light DMG effect to Light allies with DivinityTriple attack rate is boosted / DMG taken is boosted .Sephira Maxi-Light20% boost to Light allies' DMG Cap in Arcarum. 5% boost to Light allies' DMG Cap.Light's MajestySmall boost to Light allies' ATK and max HP
The Star ReversedWhen Sub Ally: Cap Dark damage taken by Light allies at 10,000 per hit. At level 95: Light allies gain 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable / Can't be removed) Strength: 2% (Max: 10%)Duration: Indefinite upon taking damage.
Scenic SeclusionWhen Light MC uses a charge attack: Plain damage to a foe (Damage cap: 555,555). MC gains Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. (Takes effect even when Narmaya is a sub ally.)
Transcendence Lvl 5
Transcendence Lvl 5
Gain Unlimited BoostCharge attack switches to Boundless Blade and consumes Unlimited Boost instead of charge bar to activate / Uses charge attack when charge bar is full even if set to Hold / Maximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted (Can't be removed) Duration: Indefinite. (Can only be used when BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed) lvl is 5. Can't recast.) Unlimited Boost400% Elemental damage to a foe (Damage cap: ~635,000). Inflict Supplemental DMG (30,000)DMG taken is supplemented Strength: 30,000Duration: 3 turnsLocal status effect. Gain Hostility Up (Stackable)More likely to be attacked (Stackable / Can't be removed) Duration: Indefinite and Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. (Activates upon taking damage.) DawnbreakGain 70% Charge Bar Gain UpCharge bar gain is boosted Strength: 70%Duration: 3 turns. Pandemonium
Transcendence Lvl 5
Zion's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGγ Revelation Ater II50% boost to C.A. DMG cap and 5% boost to special C.A. DMG capDeceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skillsLight's CelereSmall boost to light allies' ATK and critical hit rateZion's StratagemBig amplifying boost to light allies' critical hit DMG
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skillsLight's CelereSmall boost to light allies' ATK and critical hit rateZion's StratagemBig amplifying boost to light allies' critical hit DMG
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's SpectacleSupplement light allies' skill DMGZion's RigorBig Light Rigor effect to light allies (After dealing skill DMGMistranslated in-game as "light skill DMG" to a foe: Foe takes 1 hit of bonus light DMG)Zion's VerityBig boost to light allies' critical hit rate
Glimmer's SpectacleSupplement light allies' skill DMGZion's RigorBig Light Rigor effect to light allies (After dealing skill DMGMistranslated in-game as "light skill DMG" to a foe: Foe takes 1 hit of bonus light DMG)Zion's VerityBig boost to light allies' critical hit rate
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Zion's Might IIIMassive boost to light allies' ATKLight's TriumSmall boost to light allies' multiattack rate
Thunder's MajestyMedium boost to light allies' ATK and max HPLight's FandangoSmall boost to light allies' ATK / Small boost to triple attack rateThunder's GarrisonMedium boost to light allies' DEF based on how low HP is
Gladius ParityBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' multiattack rateScandere Facultas50% boost to skill DMG capFulgor Elatio10% boost to charge bar gain
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's Decree IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Lu Woh's AuthorityBoost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.White FortitudeIncrease Light allies' HP by 10,000.Knightcode's Majesty IIIBig boost to Light allies' ATK and max HP
Destruction's Godblade III35% boost to Light allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Light allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Light allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Dark. (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)
Selas Arche20% boost to Light's, Thunder's, Zion's, and Knightcode's skill effects. (Takes effect even when Sandalphon is a sub ally.)
Transcendence Lvl 5
Transcendence Lvl 5
Gain Unlimited BoostCharge attack switches to Boundless Blade and consumes Unlimited Boost instead of charge bar to activate / Uses charge attack when charge bar is full even if set to Hold / Maximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted (Can't be removed) Duration: Indefinite. (Can only be used when BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed) lvl is 5. Can't recast.) Unlimited BoostGain UlfhedinnATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can't use skills (Can't be removed) Strength: 50% ATK Up, 50% DEF Up, 30% Bonus DMG, and guaranteed triple attacksMultiplier: PerpetuityDuration: 4 turns. (Consumes 100% of charge bar.) Ulfhedinn400% Elemental damage to a foe (Damage cap: ~635,000). Inflict 25% ATK DownATK is lowered Strength: 25%Duration: 180 secondsStacking: Single and 25% DEF DownDEF is lowered Strength: 25%Duration: 180 secondsStacking: Single. Gain 50% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted (Can't be extended) Strength: 50%Duration: 2 turns. (When UlfhedinnATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can't use skills (Can't be removed) is in effect: Auto-activates upon normal attacks.) Beast Fang
Zion's GarrisonBig boost to Light allies' DEF based on how low HP isRightway Pathfinder IIWhen main weapon (MC only): Based on how high HP is: BoostUp to 120% to C.A. damage / Supplement C.A. damage / 30% boost to C.A. damage cap.Thunder's StaminaMedium boost to Light allies' ATK based on how high HP is
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skillsLight's CelereSmall boost to light allies' ATK and critical hit rateZion's StratagemBig amplifying boost to light allies' critical hit DMG
Optimus Exalto Luminis30% boost to Light's, Thunder's, and Zion's weapon skillsLight's CelereSmall boost to light allies' ATK and critical hit rateZion's StratagemBig amplifying boost to light allies' critical hit DMG
Zion's TriumBig boost to light allies' multiattack rateThunder's ProgressionMedium boost to light allies' light ATK based on number of turns passed
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Glimmer's SpectacleSupplement light allies' skill DMGZion's RigorBig Light Rigor effect to light allies (After dealing skill DMGMistranslated in-game as "light skill DMG" to a foe: Foe takes 1 hit of bonus light DMG)Zion's VerityBig boost to light allies' critical hit rate
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Zion's TemperingBig boost to light allies' skill DMG cap / Big supplemental boost to skill DMGLight's FandangoSmall boost to light allies' ATK / Small boost to triple attack rate
Transcendence Lvl 5
Zion's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDivine Light's Honing40% boost to Light allies' ATKMultiplier:EX, 7% boost to DMG cap, and 30% boost to skill DMG capStacking: SpecialThis skill does not share the same maximum value as standard Skill DMG Cap Up skills.. AmplifyStacking: Special skill DMG by 10%. (Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's Decree IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Lu Woh's AuthorityBoost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.White FortitudeIncrease Light allies' HP by 10,000.Zion's MajestyBig boost to Light allies' ATK and max HP
Destruction's Godblade III35% boost to Light allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Light allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Light allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Dark. (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)