Proving Grounds/April 2021

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This page only contains information unique to this iteration of Proving Grounds.
For event basics, see the Proving Grounds main article.

Proving Grounds top.png

Event duration:
08:00 UTC, April 23, 202117:00 JST, April 23, 2021
-
07:59 UTC, April 29, 202116:59 JST, April 29, 2021
Displayed time is based on your local machine's clock.

The April 2021 iteration of Proving Grounds features Dark enemies.

For new players

Notable Rewards

Sortie Field Effect

News sequenceraid 38.png

Status 5041.pngC.A. DMG Up (Field Effect)C.A. DMG against foes is boosted
Duration: IndefiniteField effect
Unofficial status name
is in effect in all battles. For this Proving Grounds, charge attack damage will be boosted! Include characters capable of boosting allies' charge bars or granting instant charge attack standby to burst your way to victory!

Characters capable of boosting allies' charge bars or granting instant charge attack through their skills or charge attacks will be indicated by an icon displayed under their thumbnail on the character list when forming a sortie party.

Event Battles

Sorties

Sequenceraid011 banner 01.png

Stamp102.png CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

BattleRaid Proving Grounds 2021-04 Very Hard.png

Lvl 1 Dark Trooper
Cost to Host: 20 AP Unlock: Enter event
Wave Name Lvl HP Charge Mode
Battle 1Enemy Icon 4300781 S.png Battle Beast Wrecky Icon16Dark.png 20 180,000 ◇◇ No
Enemy Icon 4300781 S.png Battle Beast Wrecky Icon16Dark.png 20 180,000 ◇◇◇ No
Enemy Icon 4300781 S.png Battle Beast Wrecky Icon16Dark.png 20 150,000 No
Battle 2Enemy Icon 4300781 S.png Neo Wrecky Icon16Dark.png 20 550,000 ◇◇ No
Rewards
First clear: Crystal square.jpg Crystal ×50
Wooden Silver Gold
Both battles can drop all items.
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.

Stamp102.png CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

BattleRaid Proving Grounds 2021-04 Extreme.png

Lvl 2 Dark Trooper
Cost to Host: 30 AP Unlock: Clear Very Hard
Wave Name Lvl HP Charge Mode
Battle 1Enemy Icon 4300791 S.png G-Type Automaton Icon16Dark.png 30 730,000 ◇◇◇ No
Enemy Icon 4300791 S.png C-Type Automaton Icon16Dark.png 30 700,000 ◇◇ No
Enemy Icon 4300791 S.png G-Type Automaton Icon16Dark.png 30 730,000 ◇◇◇ No
Battle 2Enemy Icon 4300822 S.png Royal Vanguard Icon16Dark.png 30 1,800,000 ◇◇ Yes
Enemy Icon 4300822 S.png Royal Rearguard Icon16Dark.png 30 1,300,000 ◇◇◇◇ Yes
Rewards
First clear: Crystal square.jpg Crystal ×50, Trophy Bronze square.png Rubble RoyalRewards
Crystal square.jpg Crystal ×10
Wooden Silver Gold
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.

Stamp102.png CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

BattleRaid Proving Grounds 2021-04 ExtremePlus.png

Lvl 3 Dark Trooper
Cost to Host: 40 AP Unlock: Clear Extreme
Wave Name Lvl HP Charge Mode
Battle 1Enemy Icon 4100923 S.png Tech Beast Cyclope Icon16Dark.png 50 11,000,000 ◇◇◇ Yes
Battle 2Enemy Icon 4300813 S.png Auger Beast Moley Icon16Dark.png 50 13,000,000 ◇◇◇ Yes
Rewards
First clear: Crystal square.jpg Crystal ×50, Trophy Silver square.png Clockwork PuppetRewards
Crystal square.jpg Crystal ×30
Wooden Silver Gold
Both battles can drop all items. Drop table based on previous Proving Ground iteration.
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.

Stamp102.png CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

BattleRaid Proving Grounds 2021-04 Maniac.png

Lvl 4 Dark Trooper
Cost to Host: 50 AP, 1/day Unlock: Clear Extreme+
Wave Name Lvl HP Charge Mode
Battle 1Enemy Icon 4300822 S.png Royal Vanguard Icon16Dark.png 100 40,000,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Maser Pain OD TR 50% TR 25%
Dark damage to all allies.
Inflicts Status Blind.pngBlindedAttacks have a slight chance to miss
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
and Status Demagogue.pngHalationHP bar is hidden
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
on hit allies.
  • Metal Hail N
30-hit Dark damage to random allies.
Inflicts Status DoubleDown.pngDA DownDouble attack rate is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status TripleDown.pngTA DownTriple attack rate is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on hit allies.
  • 50% Trigger
Casts Maser Pain.
  • 25% Trigger
Casts Maser Pain.
Enemy Icon 4300822 S.png Royal Rearguard Icon16Dark.png 100 33,000,000 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Shield Breaker Ray N OD
Dark damage to all allies.
Inflicts Status Collapse.png50% Charge CutInstantly reduces Charge Bar by 50%
Strength: 50%
on all allies.
Battle 2Enemy Icon 4300813 S.png Auger Beast Moley Icon16Dark.png 100 83,000,000 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Drill N OD TR 50% TR 25%
24-hit Dark damage to random allies.
Inflicts Status 4002.pngTargetMore likely to be attacked
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
on one ally.
  • Drill TR
72-hit Dark damage to random allies.
Gains Status DA Up 3.pngDA UpDouble attack rate is boosted
Local status effect
.
Inflicts Status Slashed.pngSlashedHP is lowered on every turn
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on hit allies.
  • Pinpoint Mining Bomb N
Dark damage to all allies.
Inflicts Status DefenseDown.pngDEF DownDEF is lowered
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on hit allies.
  • When an ally has Status 4002.pngTargetMore likely to be attacked
Casts Drill.
  • 50% Trigger
Unleashes True Power.
Base charge diamonds: 3 → 2
Casts Drill.
  • 25% Trigger
Unleashes True Power+.
Base charge diamonds: 2 → 1
Casts Drill.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal square.jpg Crystal ×50, Trophy Gold square.png Mechanical HoundRewards
Crystal square.jpg Crystal ×50
Wooden Silver Gold
  • Gold Badge square.jpg Gold Badge
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.

High-Difficulty Sorties

Sequenceraid011 banner 02.png

Stamp102.png CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

BattleRaid Proving Grounds 2021-04 Proud.png

Lvl 5 Dark Trooper
Cost to Host: 50 AP; 0 AP after first clear Unlock: Clear Maniac
Wave Name Lvl HP Charge Mode
Battle 1Enemy Icon 4300781 S.png Neo Wrecky Icon16Dark.png 120 30,500,000 ◇◇ No
? ATK13 DEFEstimated damage dealt to a 13 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupStatus DefenseDown.pngDEF DownDEF is lowered
25%
Status DefenseDown.pngDEF DownDEF is lowered
50%
Advantage115.38%153.85%230.77%
Neutral76.92%102.56%153.85%
Disadvantage57.69%76.92%115.38%
?%All fire damage taken reduced by ?%.?%All water damage taken reduced by ?%.?%All earth damage taken reduced by ?%.?%All wind damage taken reduced by ?%.0%All light damage taken reduced by 0%.?%All dark damage taken reduced by ?%.?%All plain damage taken reduced by ?%.
Status DefenseDown.pngDEF DownDEF is lowered
Not immune
Status AttackDown.pngATK DownATK is lowered
Not immune
Status Gravity.pngGravitySpecial attack max charge turn is extended
Not immune
Status Gravity.pngDelayReduce a foe's charge diamonds by 1
Not immune
Status DebuffResDown.pngDebuff Res. DownDebuff resistance is lowered
Not immune
Status Death.pngLethal HitInstant death for the victim.
Immune
Status Poison.pngPoisonedHP is lowered on every turn
Not immune
Status Burned.pngBurnedHP is lowered on every turn
Not immune
Status Putrefy.pngPutrefiedHP is lowered on every turn
Not immune
Status Blind.pngBlindedAttacks have a slight chance to miss
Not immune
Status Charm.pngCharmedAttacks are slightly limited
Immune
Status Temptation.pngEnticedAttacks are slightly limited
Immunity unknown
Status Zombie.pngZombifiedReceives DMG if healed
Not immune
Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
ImmuneTakes 25% more damage
Status Paralysis.pngParalyzedCan't attack
Immune
Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
Immune
Status Stoned.pngStoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
Status Stun.pngStunnedCan't attack
Immunity unknown
Status Accuracy Lowered.pngAccuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Status Stared Stiff 1.pngStared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG
Immunity unknownTakes 10% more damage
Local status effect
Special Attacks Triggers and Notes
  • Hyper Tail Whip TR
Multi-hit Dark damage to random allies.
Removes all debuffs from Neo Wrecky.
  • Debris Shooter
Multi-hit Dark damage to random allies.
Inflicts Status DefenseDown.pngDEF DownDEF is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on hit allies.
  • 75% Trigger
Casts Hyper Tail Whip.
  • 50% Trigger
Casts Hyper Tail Whip.
  • 25% Trigger
Casts Hyper Tail Whip.
Battle 2Enemy Icon 4100923 S.png Tech Beast Cyclope Icon16Dark.png 120 74,000,000 ◇◇◇ Yes
? ATK13 DEFEstimated damage dealt to a 13 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupStatus DefenseDown.pngDEF DownDEF is lowered
25%
Status DefenseDown.pngDEF DownDEF is lowered
50%
Advantage115.38%153.85%230.77%
Neutral76.92%102.56%153.85%
Disadvantage57.69%76.92%115.38%
?%All fire damage taken reduced by ?%.?%All water damage taken reduced by ?%.?%All earth damage taken reduced by ?%.?%All wind damage taken reduced by ?%.0%All light damage taken reduced by 0%.?%All dark damage taken reduced by ?%.?%All plain damage taken reduced by ?%.
Status DefenseDown.pngDEF DownDEF is lowered
Not immune
Status AttackDown.pngATK DownATK is lowered
Not immune
Status Gravity.pngGravitySpecial attack max charge turn is extended
Not immune
Status Gravity.pngDelayReduce a foe's charge diamonds by 1
Not immune
Status DebuffResDown.pngDebuff Res. DownDebuff resistance is lowered
Not immune
Status Death.pngLethal HitInstant death for the victim.
Immune
Status Poison.pngPoisonedHP is lowered on every turn
Not immune
Status Burned.pngBurnedHP is lowered on every turn
Not immune
Status Putrefy.pngPutrefiedHP is lowered on every turn
Not immune
Status Blind.pngBlindedAttacks have a slight chance to miss
Not immune
Status Charm.pngCharmedAttacks are slightly limited
Immune
Status Temptation.pngEnticedAttacks are slightly limited
Immunity unknown
Status Zombie.pngZombifiedReceives DMG if healed
Not immune
Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
ImmuneTakes 25% more damage
Status Paralysis.pngParalyzedCan't attack
Immune
Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
Immune
Status Stoned.pngStoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
Status Stun.pngStunnedCan't attack
Immunity unknown
Status Accuracy Lowered.pngAccuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Status Stared Stiff 1.pngStared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG
Immunity unknownTakes 10% more damage
Local status effect
Special Attacks Triggers and Notes
  • Supercharged Prong N OD
2-hit Dark damage to random allies.
Inflicts Status Paralysis.pngParalyzedCan't attack
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
on one ally.
  • Gravity Slam OD
Dark damage to all allies.
Inflicts Status Strong Armed.pngStrong ArmedCan't be healed
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
  • Reboot TR
Tech Beast Cyclope gains Status Blind 3.pngBlindedAttacks have a slight chance to miss
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, Status ATK Up 3.pngATK UpATK is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, Status DA Up 3.pngDA UpDouble attack rate is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, and Status TA Up 3.pngTA UpTriple attack rate is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • 75% Trigger
Casts Reboot.
  • 50% Trigger
Casts Reboot.
  • 25% Trigger
Unleashes True Power.
Base charge diamonds: 3 → 2
Casts Reboot.
Battle 3Enemy Icon 4100933 S.png Lethal Beast Leggy Icon16Dark.png 120 97,000,000 ◇◇ No
? ATK13 DEFEstimated damage dealt to a 13 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupStatus DefenseDown.pngDEF DownDEF is lowered
25%
Status DefenseDown.pngDEF DownDEF is lowered
50%
Advantage115.38%153.85%230.77%
Neutral76.92%102.56%153.85%
Disadvantage57.69%76.92%115.38%
?%All fire damage taken reduced by ?%.?%All water damage taken reduced by ?%.?%All earth damage taken reduced by ?%.?%All wind damage taken reduced by ?%.0%All light damage taken reduced by 0%.?%All dark damage taken reduced by ?%.?%All plain damage taken reduced by ?%.
Status DefenseDown.pngDEF DownDEF is lowered
Not immune
Status AttackDown.pngATK DownATK is lowered
Not immune
Status Gravity.pngGravitySpecial attack max charge turn is extended
Not immune
Status Gravity.pngDelayReduce a foe's charge diamonds by 1
Not immune
Status DebuffResDown.pngDebuff Res. DownDebuff resistance is lowered
Not immune
Status Death.pngLethal HitInstant death for the victim.
Immune
Status Poison.pngPoisonedHP is lowered on every turn
Not immune
Status Burned.pngBurnedHP is lowered on every turn
Not immune
Status Putrefy.pngPutrefiedHP is lowered on every turn
Not immune
Status Blind.pngBlindedAttacks have a slight chance to miss
Not immune
Status Charm.pngCharmedAttacks are slightly limited
Immune
Status Temptation.pngEnticedAttacks are slightly limited
Immunity unknown
Status Zombie.pngZombifiedReceives DMG if healed
Not immune
Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
ImmuneTakes 25% more damage
Status Paralysis.pngParalyzedCan't attack
Immune
Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
Immune
Status Stoned.pngStoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
Status Stun.pngStunnedCan't attack
Immunity unknown
Status Accuracy Lowered.pngAccuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Status Stared Stiff 1.pngStared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG
Immunity unknownTakes 10% more damage
Local status effect
Special Attacks Triggers and Notes
  • Double Slice TR
2-hit Dark damage to random allies.
Lethal Beast Leggy gains Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)
Duration: Indefinite
.
  • Wrecking Ball
Dark damage to all allies.
Inflicts Status Strong Armed.pngStrong ArmedCan't be healed
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • Every 4th turn
Casts Double Slice.
  • 50% Trigger
Unleashes True Power.
  • 25% Trigger
Unleashes True Power+.
Base charge diamonds: 2 → 1
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal square.jpg Crystal ×50, Trophy Gold square.png Ancient GearRewards
Crystal square.jpg Crystal ×50
Wooden Silver Gold
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.

Stamp102.png CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

BattleRaid Proving Grounds 2021-04 ProudPlus.png

Lvl 6 Dark Trooper
Cost to Host: 50 AP; 0 AP after first clear Unlock: Clear Proud
Wave Name Lvl HP Charge Mode
Battle 1Enemy Icon 4300122 S.png Quadrupedal CIWS Icon16Dark.png 150 50,000,000 ◇◇◇ Yes
? ATK15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupStatus DefenseDown.pngDEF DownDEF is lowered
25%
Status DefenseDown.pngDEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
?%All fire damage taken reduced by ?%.?%All water damage taken reduced by ?%.?%All earth damage taken reduced by ?%.?%All wind damage taken reduced by ?%.0%All light damage taken reduced by 0%.?%All dark damage taken reduced by ?%.?%All plain damage taken reduced by ?%.
Status DefenseDown.pngDEF DownDEF is lowered
Not immune
Status AttackDown.pngATK DownATK is lowered
Not immune
Status Gravity.pngGravitySpecial attack max charge turn is extended
Not immune
Status Gravity.pngDelayReduce a foe's charge diamonds by 1
Not immune
Status DebuffResDown.pngDebuff Res. DownDebuff resistance is lowered
Not immune
Status Death.pngLethal HitInstant death for the victim.
Immune
Status Poison.pngPoisonedHP is lowered on every turn
Not immune
Status Burned.pngBurnedHP is lowered on every turn
Not immune
Status Putrefy.pngPutrefiedHP is lowered on every turn
Not immune
Status Blind.pngBlindedAttacks have a slight chance to miss
Not immune
Status Charm.pngCharmedAttacks are slightly limited
Immune
Status Temptation.pngEnticedAttacks are slightly limited
Immunity unknown
Status Zombie.pngZombifiedReceives DMG if healed
Not immune
Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
ImmuneTakes 25% more damage
Status Paralysis.pngParalyzedCan't attack
Immune
Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
Immune
Status Stoned.pngStoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
Status Stun.pngStunnedCan't attack
Immunity unknown
Status Accuracy Lowered.pngAccuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Status Stared Stiff 1.pngStared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG
Immunity unknownTakes 10% more damage
Local status effect
Special Attacks Triggers and Notes
  • 170mm Mythril Bullet N OD
Dark damage to one ally.
Inflicts Status AttackDown.pngATK DownATK is lowered
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
  • Primal Beam TR
Dark damage to all allies.
Inflicts Status Paralysis.pngParalyzedCan't attack
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Casts Primal Beam.
  • 50% Trigger
Unleashes True Power.
Casts 170mm Mythril Bullet.
  • 25% Trigger
Casts 170mm Mythril Bullet.
Enemy Icon 4300122 S.png Quadrupedal CIWS Icon16Dark.png 150 50,000,000 ◇◇ Yes
? ATK15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupStatus DefenseDown.pngDEF DownDEF is lowered
25%
Status DefenseDown.pngDEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
?%All fire damage taken reduced by ?%.?%All water damage taken reduced by ?%.?%All earth damage taken reduced by ?%.?%All wind damage taken reduced by ?%.0%All light damage taken reduced by 0%.?%All dark damage taken reduced by ?%.?%All plain damage taken reduced by ?%.
Status DefenseDown.pngDEF DownDEF is lowered
Not immune
Status AttackDown.pngATK DownATK is lowered
Not immune
Status Gravity.pngGravitySpecial attack max charge turn is extended
Not immune
Status Gravity.pngDelayReduce a foe's charge diamonds by 1
Not immune
Status DebuffResDown.pngDebuff Res. DownDebuff resistance is lowered
Not immune
Status Death.pngLethal HitInstant death for the victim.
Immune
Status Poison.pngPoisonedHP is lowered on every turn
Not immune
Status Burned.pngBurnedHP is lowered on every turn
Not immune
Status Putrefy.pngPutrefiedHP is lowered on every turn
Not immune
Status Blind.pngBlindedAttacks have a slight chance to miss
Not immune
Status Charm.pngCharmedAttacks are slightly limited
Immune
Status Temptation.pngEnticedAttacks are slightly limited
Immunity unknown
Status Zombie.pngZombifiedReceives DMG if healed
Not immune
Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
ImmuneTakes 25% more damage
Status Paralysis.pngParalyzedCan't attack
Immune
Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
Immune
Status Stoned.pngStoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
Status Stun.pngStunnedCan't attack
Immunity unknown
Status Accuracy Lowered.pngAccuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Status Stared Stiff 1.pngStared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG
Immunity unknownTakes 10% more damage
Local status effect
Special Attacks Triggers and Notes
  • 170mm Mythril Bullet N OD
Dark damage to one ally.
Inflicts Status DefenseDown.pngDEF DownDEF is lowered
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
  • Primal Beam TR
Dark damage to all allies.
Inflicts Status Paralysis.pngParalyzedCan't attack
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Casts Primal Beam.
  • 50% Trigger
Unleashes True Power.
Casts 170mm Mythril Bullet.
  • 25% Trigger
Casts 170mm Mythril Bullet.
Battle 2Enemy Icon 4300803 S.png Autocannon Lional Icon16Dark.png 150 132,000,000 ◇◇◇ Yes
? ATK15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupStatus DefenseDown.pngDEF DownDEF is lowered
25%
Status DefenseDown.pngDEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
?%All fire damage taken reduced by ?%.?%All water damage taken reduced by ?%.?%All earth damage taken reduced by ?%.?%All wind damage taken reduced by ?%.0%All light damage taken reduced by 0%.?%All dark damage taken reduced by ?%.?%All plain damage taken reduced by ?%.
Status DefenseDown.pngDEF DownDEF is lowered
Not immune
Status AttackDown.pngATK DownATK is lowered
Not immune
Status Gravity.pngGravitySpecial attack max charge turn is extended
Not immune
Status Gravity.pngDelayReduce a foe's charge diamonds by 1
Not immune
Status DebuffResDown.pngDebuff Res. DownDebuff resistance is lowered
Not immune
Status Death.pngLethal HitInstant death for the victim.
Immune
Status Poison.pngPoisonedHP is lowered on every turn
Not immune
Status Burned.pngBurnedHP is lowered on every turn
Not immune
Status Putrefy.pngPutrefiedHP is lowered on every turn
Not immune
Status Blind.pngBlindedAttacks have a slight chance to miss
Not immune
Status Charm.pngCharmedAttacks are slightly limited
Immune
Status Temptation.pngEnticedAttacks are slightly limited
Immunity unknown
Status Zombie.pngZombifiedReceives DMG if healed
Not immune
Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
ImmuneTakes 25% more damage
Status Paralysis.pngParalyzedCan't attack
Immune
Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
Immune
Status Stoned.pngStoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
Status Stun.pngStunnedCan't attack
Immunity unknown
Status Accuracy Lowered.pngAccuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Status Stared Stiff 1.pngStared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG
Immunity unknownTakes 10% more damage
Local status effect
Special Attacks Triggers and Notes
  • Gatling Cannon N OD TR
Multi-hit Dark damage to random allies.
Inflicts Status AttackDown.pngATK DownATK is lowered
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
on all allies.
  • Gatling Gun - Suppressive Fire N OD TR
Dark damage to all allies.
Inflicts Status AttackDown.pngATK DownATK is lowered
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
  • Gatling Gun - Fusillade TR
Multi-hit Dark damage to random allies.
Inflicts Status DEF Down 2.pngDEF DownDEF is lowered
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on Autocannon Lional.
  • 90% Trigger
Casts Gatling Cannon.
  • 75% Trigger
Casts Gatling Gun - Suppressive Fire.
  • 50% Trigger
Unleashes True Power.
Base charge diamonds: 3 → 2
Casts Gatling Gun - Fusillade.
  • 25% Trigger
Casts Gatling Cannon.
  • 10% Trigger
Casts Gatling Gun - Suppressive Fire.
Battle 3Enemy Icon 8103453 S.png System Matriarch Icon16Dark.png 150 140,000,000 ◇◇◇◇ No
? ATK15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupStatus DefenseDown.pngDEF DownDEF is lowered
25%
Status DefenseDown.pngDEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
?%All fire damage taken reduced by ?%.?%All water damage taken reduced by ?%.?%All earth damage taken reduced by ?%.?%All wind damage taken reduced by ?%.0%All light damage taken reduced by 0%.?%All dark damage taken reduced by ?%.?%All plain damage taken reduced by ?%.
Status DefenseDown.pngDEF DownDEF is lowered
Not immune
Status AttackDown.pngATK DownATK is lowered
Not immune
Status Gravity.pngGravitySpecial attack max charge turn is extended
Immune
Status Gravity.pngDelayReduce a foe's charge diamonds by 1
Not immune
Status DebuffResDown.pngDebuff Res. DownDebuff resistance is lowered
Not immune
Status Death.pngLethal HitInstant death for the victim.
Immune
Status Poison.pngPoisonedHP is lowered on every turn
Not immune
Status Burned.pngBurnedHP is lowered on every turn
Not immune
Status Putrefy.pngPutrefiedHP is lowered on every turn
Not immune
Status Blind.pngBlindedAttacks have a slight chance to miss
Not immune
Status Charm.pngCharmedAttacks are slightly limited
Immune
Status Temptation.pngEnticedAttacks are slightly limited
Immunity unknown
Status Zombie.pngZombifiedReceives DMG if healed
Not immune
Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
ImmuneTakes 25% more damage
Status Paralysis.pngParalyzedCan't attack
Immune
Status Petrified.pngPetrifiedStops enemy's charge diamonds from filling.
Immune
Status Stoned.pngStoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
Status Stun.pngStunnedCan't attack
Immunity unknown
Status Accuracy Lowered.pngAccuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Status Stared Stiff 1.pngStared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG
Immunity unknownTakes 10% more damage
Local status effect
Special Attacks Triggers and Notes
  • Extermination Apparatus N TR
Multi-hit Dark damage to random allies.
Inflicts Status Collapse.png100% Charge CutInstantly reduces Charge Bar by 100%
Strength: 100%
.
  • Assault Apparatus TR
Dark damage to all allies and remove allVerification needed. buffs.
  • Adamantizing System TR
System Matriarch gains Status DEF Up 2.png100% DEF UpDEF is boosted
Strength: 100%Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and removes 3 debuffs.
  • Doesn't normal attack.
  • HP triggers take priority over buff/debuff triggers.
  • 75% Trigger
Casts Extermination Apparatus.
  • 50% Trigger
Unleashes True Power.
Casts Extermination Apparatus.
  • 25% Trigger
Unleashes True Power+.
Casts Extermination Apparatus.
  • When an ally has 7 or more buffs
Casts Assault Apparatus.
Does not count permanent buffs.
  • When boss has 6 or more debuffs
Casts Adamantizing System.
Does not count permanent debuffs.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal square.jpg Crystal ×50, Trophy Gold square.png God of MachineryRewards
Crystal square.jpg Crystal ×50
Wooden Silver Gold
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.

Event Rewards

Sortie Completion Loot

Completing a sortie rewards a red chest with an assortment of random loot. Drop rates and available contents are affected by the difficulty completed. Loot that can be obtained from a lower difficulty can also be obtained in higher difficulties.

Very Hard Extreme Extreme+ Maniac Proud Proud+

Badge Rewards

Badge rewards are earned when the requisite number of badges is collected. You do not spend badges for these rewards.

Gold Badge square.jpg Reward
1 Rupie square.jpg Rupie ×10,000
3 Half Elixir square.jpg Half Elixir ×1
6 Soul Berry square.jpg Soul Berry ×3
9 CP square.jpg CP ×50
12 Copper Spellbook square.jpg Copper Spellbook ×1
15 SR SSR Ticket square.jpg SR/SSR Ticket ×1
18 Rupie square.jpg Rupie ×10,000
21 Half Elixir square.jpg Half Elixir ×1
24 Soul Berry square.jpg Soul Berry ×3
27 Rupie square.jpg Rupie ×10,000
30 Coronation Ring square.jpg Coronation Ring ×1
35 Soul Berry square.jpg Soul Berry ×3
40 CP square.jpg CP ×50
45 Copper Spellbook square.jpg Copper Spellbook ×1
50 Animus Codex square.jpg Animus Codex ×1
55 Rupie square.jpg Rupie ×10,000
60 Half Elixir square.jpg Half Elixir ×1
65 Soul Berry square.jpg Soul Berry ×3
70 SR SSR Ticket square.jpg SR/SSR Ticket ×1
75 Rupie square.jpg Rupie ×10,000
80 Half Elixir square.jpg Half Elixir ×1
Gold Badge square.jpg Reward
85 Soul Berry square.jpg Soul Berry ×3
90 CP square.jpg CP ×50
95 Copper Spellbook square.jpg Copper Spellbook ×1
100 Item ticket 102431 square.jpg April 2021 PG SSR Ticket ×1
105 Rupie square.jpg Rupie ×10,000
110 Half Elixir square.jpg Half Elixir ×2
115 Soul Berry square.jpg Soul Berry ×5
120 Silver Spellbook square.jpg Silver Spellbook ×1
125 Weapon s 1040514500.jpg Bismarck ×1
130 Rupie square.jpg Rupie ×20,000
135 Half Elixir square.jpg Half Elixir ×2
140 Soul Berry square.jpg Soul Berry ×5
145 CP square.jpg CP ×50
150 Weapon s 1040612200.jpg Zwei Schaedel ×1
155 Copper Spellbook square.jpg Copper Spellbook ×1
160 Rupie square.jpg Rupie ×20,000
165 Weapon s 1040514500.jpg Bismarck ×1
170 Half Elixir square.jpg Half Elixir ×2
180 Coronation Ring square.jpg Coronation Ring ×1
190 Silver Spellbook square.jpg Silver Spellbook ×1
200 SR SSR Ticket square.jpg SR/SSR Ticket ×1

PG Points

Points Item
50,000
100,000
150,000
200,000
250,000
300,000
350,000
400,000
450,000
500,000
550,000
600,000
700,000
800,000
900,000
1,000,000
1,250,000
1,500,000 Gold Spellbook square.jpg Gold Spellbook ×1
1,750,000
2,000,000
Points Item
2,250,000
2,500,000
2,750,000
3,000,000
3,500,000
3,750,000
4,000,000
4,500,000
5,000,000
5,500,000
6,000,000
6,500,000
7,000,000
7,500,000
8,000,000
8,500,000
9,000,000
9,500,000
10,000,000
12,500,000
15,000,000

Trophies

Guide

References