Proving Grounds/April 2021

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This page only contains information unique to this iteration of Proving Grounds.
For event basics, see the Proving Grounds main article.

Event duration: 08:00 UTC, April 23, 202117:00 JST, April 23, 2021 - 07:59 UTC, April 29, 202116:59 JST, April 29, 2021
Displayed time is based on your local machine's clock.

The April 2021 iteration of Proving Grounds features Dark enemies.

For new players

Notable Rewards

Sortie Field Effect

C.A. DMG Up (Field Effect)C.A. DMG against foes is boosted
Duration: IndefiniteField effect
Unofficial status name
is in effect in all battles. For this Proving Grounds, charge attack damage will be boosted! Include characters capable of boosting allies' charge bars or granting instant charge attack standby to burst your way to victory!

Characters capable of boosting allies' charge bars or granting instant charge attack through their skills or charge attacks will be indicated by an icon displayed under their thumbnail on the character list when forming a sortie party.

Event Battles

Sorties

CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Lvl 1 Dark Trooper
Cost to Host: 20 AP Unlock: Enter event
Wave Name Lvl HP Charge Mode
Battle 1 Battle Beast Wrecky 20 180,000 ◇◇ No
Battle Beast Wrecky 20 180,000 ◇◇◇ No
Battle Beast Wrecky 20 150,000 No
Battle 2 Neo Wrecky 20 550,000 ◇◇ No
Rewards
First clear: Crystal ×50
Wooden Silver Gold
Both battles can drop all items.
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.

CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Lvl 2 Dark Trooper
Cost to Host: 30 AP Unlock: Clear Very Hard
Wave Name Lvl HP Charge Mode
Battle 1 G-Type Automaton 30 730,000 ◇◇◇ No
C-Type Automaton 30 700,000 ◇◇ No
G-Type Automaton 30 730,000 ◇◇◇ No
Battle 2 Royal Vanguard 30 1,800,000 ◇◇ Yes
Royal Rearguard 30 1,300,000 ◇◇◇◇ Yes
Rewards
First clear: Crystal ×50, Rubble RoyalRewards
Crystal ×10
Wooden Silver Gold
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.

CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Lvl 3 Dark Trooper
Cost to Host: 40 AP Unlock: Clear Extreme
Wave Name Lvl HP Charge Mode
Battle 1 Tech Beast Cyclope 50 11,000,000 ◇◇◇ Yes
Battle 2 Auger Beast Moley 50 13,000,000 ◇◇◇ Yes
Rewards
First clear: Crystal ×50, Clockwork PuppetRewards
Crystal ×30
Wooden Silver Gold
Both battles can drop all items. Drop table based on previous Proving Ground iteration.
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.

CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Lvl 4 Dark Trooper
Cost to Host: 50 AP, 1/day Unlock: Clear Extreme+
Wave Name Lvl HP Charge Mode
Battle 1 Royal Vanguard 100 40,000,000 ◇◇ Yes
Special Attacks Triggers and Notes
  • Maser Pain OD TR 50% TR 25%
Dark damage to all allies.
Inflicts BlindedAttacks have a slight chance to miss
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
and HalationHP bar is hidden
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
on hit allies.
  • Metal Hail N
30-hit Dark damage to random allies.
Inflicts DA DownDouble attack rate is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and TA DownTriple attack rate is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on hit allies.
  • 50% Trigger
Casts Maser Pain.
  • 25% Trigger
Casts Maser Pain.
Royal Rearguard 100 33,000,000 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Shield Breaker Ray N OD
Dark damage to all allies.
Inflicts 50% Charge CutInstantly reduces Charge Bar by 50%
Strength: 50%
on all allies.
Battle 2 Auger Beast Moley 100 83,000,000 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Drill N OD TR 50% TR 25%
24-hit Dark damage to random allies.
Inflicts TargetMore likely to be attacked
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
on one ally.
  • Drill TR
72-hit Dark damage to random allies.
Gains DA UpDouble attack rate is boosted
Local status effect
.
Inflicts SlashedHP is lowered on every turn
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on hit allies.
  • Pinpoint Mining Bomb N
Dark damage to all allies.
Inflicts DEF DownDEF is lowered
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on hit allies.
  • When an ally has TargetMore likely to be attacked
Casts Drill.
  • 50% Trigger
Unleashes True Power.
Base charge diamonds: 3 → 2
Casts Drill.
  • 25% Trigger
Unleashes True Power+.
Base charge diamonds: 2 → 1
Casts Drill.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50, Mechanical HoundRewards
Crystal ×50
Wooden Silver Gold
  • Gold Badge
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.

High-Difficulty Sorties

CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Lvl 5 Dark Trooper
Cost to Host: 50 AP; 0 AP after first clear Unlock: Clear Maniac
Wave Name Lvl HP Charge Mode
Battle 1 Neo Wrecky 120 30,500,000 ◇◇ No
13 DEFEstimated damage dealt to a 13 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage115.38%153.85%230.77%
Neutral76.92%102.56%153.85%
Disadvantage57.69%76.92%115.38%
0%All light damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immune
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Not immune
CharmedAttacks are slightly limited
Immune
EnticedAttacks are slightly limited
Immunity unknown
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
ImmuneTakes 25% more damage
ParalyzedCan't attack
Immune
PetrifiedStops enemy's charge diamonds from filling.
Immune
StoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Hyper Tail Whip TR
Multi-hit Dark damage to random allies.
Removes all debuffs from Neo Wrecky.
  • Debris Shooter
Multi-hit Dark damage to random allies.
Inflicts DEF DownDEF is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on hit allies.
  • 75% Trigger
Casts Hyper Tail Whip.
  • 50% Trigger
Casts Hyper Tail Whip.
  • 25% Trigger
Casts Hyper Tail Whip.
Battle 2 Tech Beast Cyclope 120 74,000,000 ◇◇◇ Yes
13 DEFEstimated damage dealt to a 13 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage115.38%153.85%230.77%
Neutral76.92%102.56%153.85%
Disadvantage57.69%76.92%115.38%
0%All light damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immune
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Not immune
CharmedAttacks are slightly limited
Immune
EnticedAttacks are slightly limited
Immunity unknown
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
ImmuneTakes 25% more damage
ParalyzedCan't attack
Immune
PetrifiedStops enemy's charge diamonds from filling.
Immune
StoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Supercharged Prong N OD
2-hit Dark damage to random allies.
Inflicts ParalyzedCan't attack
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
on one ally.
  • Gravity Slam OD
Dark damage to all allies.
Inflicts Strong ArmedCan't be healed
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
  • Reboot TR
Tech Beast Cyclope gains BlindedAttacks have a slight chance to miss
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, ATK UpATK is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, DA UpDouble attack rate is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, and TA UpTriple attack rate is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • 75% Trigger
Casts Reboot.
  • 50% Trigger
Casts Reboot.
  • 25% Trigger
Unleashes True Power.
Base charge diamonds: 3 → 2
Casts Reboot.
Battle 3 Lethal Beast Leggy 120 97,000,000 ◇◇ No
13 DEFEstimated damage dealt to a 13 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage115.38%153.85%230.77%
Neutral76.92%102.56%153.85%
Disadvantage57.69%76.92%115.38%
0%All light damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immune
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Not immune
CharmedAttacks are slightly limited
Immune
EnticedAttacks are slightly limited
Immunity unknown
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
ImmuneTakes 25% more damage
ParalyzedCan't attack
Immune
PetrifiedStops enemy's charge diamonds from filling.
Immune
StoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Double Slice TR
2-hit Dark damage to random allies.
Lethal Beast Leggy gains ATK Up (Stackable)ATK is boosted while active (Stackable)
Duration: Indefinite
.
  • Wrecking Ball
Dark damage to all allies.
Inflicts Strong ArmedCan't be healed
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • Every 4th turn
Casts Double Slice.
  • 50% Trigger
Unleashes True Power.
  • 25% Trigger
Unleashes True Power+.
Base charge diamonds: 2 → 1
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50, Ancient GearRewards
Crystal ×50
Wooden Silver Gold
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.

CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Lvl 6 Dark Trooper
Cost to Host: 50 AP; 0 AP after first clear Unlock: Clear Proud
Wave Name Lvl HP Charge Mode
Battle 1 Quadrupedal CIWS 150 50,000,000 ◇◇◇ Yes
15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
0%All light damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immune
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Not immune
CharmedAttacks are slightly limited
Immune
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
ImmuneTakes 25% more damage
ParalyzedCan't attack
Immune
PetrifiedStops enemy's charge diamonds from filling.
Immune
StoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • 170mm Mythril Bullet N OD
Dark damage to one ally.
Inflicts ATK DownATK is lowered
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
  • Primal Beam TR
Dark damage to all allies.
Inflicts ParalyzedCan't attack
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Casts Primal Beam.
  • 50% Trigger
Unleashes True Power.
Casts 170mm Mythril Bullet.
  • 25% Trigger
Casts 170mm Mythril Bullet.
Quadrupedal CIWS 150 50,000,000 ◇◇ Yes
15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
0%All light damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immune
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Not immune
CharmedAttacks are slightly limited
Immune
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
ImmuneTakes 25% more damage
ParalyzedCan't attack
Immune
PetrifiedStops enemy's charge diamonds from filling.
Immune
StoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • 170mm Mythril Bullet N OD
Dark damage to one ally.
Inflicts DEF DownDEF is lowered
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
  • Primal Beam TR
Dark damage to all allies.
Inflicts ParalyzedCan't attack
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Casts Primal Beam.
  • 50% Trigger
Unleashes True Power.
Casts 170mm Mythril Bullet.
  • 25% Trigger
Casts 170mm Mythril Bullet.
Battle 2 Autocannon Lional 150 132,000,000 ◇◇◇ Yes
15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
0%All light damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immune
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Not immune
CharmedAttacks are slightly limited
Immune
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
ImmuneTakes 25% more damage
ParalyzedCan't attack
Immune
PetrifiedStops enemy's charge diamonds from filling.
Immune
StoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Gatling Cannon N OD TR
Multi-hit Dark damage to random allies.
Inflicts ATK DownATK is lowered
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
on all allies.
  • Gatling Gun - Suppressive Fire N OD TR
Dark damage to all allies.
Inflicts ATK DownATK is lowered
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
  • Gatling Gun - Fusillade TR
Multi-hit Dark damage to random allies.
Inflicts DEF DownDEF is lowered
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on Autocannon Lional.
  • 90% Trigger
Casts Gatling Cannon.
  • 75% Trigger
Casts Gatling Gun - Suppressive Fire.
  • 50% Trigger
Unleashes True Power.
Base charge diamonds: 3 → 2
Casts Gatling Gun - Fusillade.
  • 25% Trigger
Casts Gatling Cannon.
  • 10% Trigger
Casts Gatling Gun - Suppressive Fire.
Battle 3 System Matriarch 150 140,000,000 ◇◇◇◇ No
15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
0%All light damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immune
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Not immune
CharmedAttacks are slightly limited
Immune
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
ImmuneTakes 25% more damage
ParalyzedCan't attack
Immune
PetrifiedStops enemy's charge diamonds from filling.
Immune
StoneCan't attack and receives big DMG
Immunity unknownTakes 120% more damage
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Extermination Apparatus N TR
Multi-hit Dark damage to random allies.
Inflicts 100% Charge CutInstantly reduces Charge Bar by 100%
Strength: 100%
.
  • Assault Apparatus TR
Dark damage to all allies and remove allVerification needed. buffs.
  • Adamantizing System TR
System Matriarch gains 100% DEF UpDEF is boosted
Strength: 100%Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and removes 3 debuffs.
  • Doesn't normal attack.
  • HP triggers take priority over buff/debuff triggers.
  • 75% Trigger
Casts Extermination Apparatus.
  • 50% Trigger
Unleashes True Power.
Casts Extermination Apparatus.
  • 25% Trigger
Unleashes True Power+.
Casts Extermination Apparatus.
  • When an ally has 7 or more buffs
Casts Assault Apparatus.
Does not count permanent buffs.
  • When boss has 6 or more debuffs
Casts Adamantizing System.
Does not count permanent debuffs.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50, God of MachineryRewards
Crystal ×50
Wooden Silver Gold
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.

Event Rewards

Sortie Completion Loot

Completing a sortie rewards a red chest with an assortment of random loot. Drop rates and available contents are affected by the difficulty completed. Loot that can be obtained from a lower difficulty can also be obtained in higher difficulties.

Very Hard Extreme Extreme+ Maniac Proud Proud+

Badge Rewards

Badge rewards are earned when the requisite number of badges is collected. You do not spend badges for these rewards.

Reward
1 Rupie ×10,000
3 Half Elixir ×1
6 Soul Berry ×3
9 CP ×50
12 Copper Spellbook ×1
15 SR/SSR Ticket ×1
18 Rupie ×10,000
21 Half Elixir ×1
24 Soul Berry ×3
27 Rupie ×10,000
30 Coronation Ring ×1
35 Soul Berry ×3
40 CP ×50
45 Copper Spellbook ×1
50 Animus Codex ×1
55 Rupie ×10,000
60 Half Elixir ×1
65 Soul Berry ×3
70 SR/SSR Ticket ×1
75 Rupie ×10,000
80 Half Elixir ×1
Reward
85 Soul Berry ×3
90 CP ×50
95 Copper Spellbook ×1
100 April 2021 PG SSR Ticket ×1
105 Rupie ×10,000
110 Half Elixir ×2
115 Soul Berry ×5
120 Silver Spellbook ×1
125 Bismarck ×1
130 Rupie ×20,000
135 Half Elixir ×2
140 Soul Berry ×5
145 CP ×50
150 Zwei Schaedel ×1
155 Copper Spellbook ×1
160 Rupie ×20,000
165 Bismarck ×1
170 Half Elixir ×2
180 Coronation Ring ×1
190 Silver Spellbook ×1
200 SR/SSR Ticket ×1

PG Points

Points Item
50,000
100,000
150,000
200,000
250,000
300,000
350,000
400,000
450,000
500,000
550,000
600,000
700,000
800,000
900,000
1,000,000
1,250,000
1,500,000 Gold Spellbook ×1
1,750,000
2,000,000
Points Item
2,250,000
2,500,000
2,750,000
3,000,000
3,500,000
3,750,000
4,000,000
4,500,000
5,000,000
5,500,000
6,000,000
6,500,000
7,000,000
7,500,000
8,000,000
8,500,000
9,000,000
9,500,000
10,000,000
12,500,000
15,000,000

Trophies

Guide

References