This page only contains information unique to this iteration of Proving Grounds.
For event basics, see the Proving Grounds main article.
Event duration:
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08:00 UTC, October 22, 202017:00 JST, October 22, 2020 - 11:59 UTC, October 28, 202020:59 JST, October 28, 2020
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Displayed time is based on your local machine's clock.
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The October 2020 iteration of Proving Grounds features Halloween-themed Light enemies.
For new players
Notable Rewards
Sortie Field Effect
For this Proving Grounds, the field effect
Laughing Pumpkins upon DodgingLaughing Pumpkins activates upon dodging (4-hit dark DMG)
Field effect
Unofficial name is in effect in all battles. Each time an ally dodges, 4 hits of 100% Dark damage will be dealt to foes! This damage is treated as skill damage and is affected by the skill damage specs of the character that dodged. Select characters that can dodge or boost the dodge rate to sidestep your way to victory!
Characters capable of dodging or boosting the dodge rate through their skills or charge attacks will be indicated by an icon displayed under their thumbnail on the character list when forming a sortie party.
Event Battles
Sorties
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CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
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Cost to Host: 40 AP |
Unlock: Clear Extreme |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Battle 1 | Pumpkinhead |
50 |
2,800,000 |
◇◇ |
No |
Halloween Ghost |
50 |
2,950,000 |
◇◇ |
No |
Halloween Walker |
50 |
3,200,000 |
◇◇◇ |
No |
Battle 2 | Count Kurbis |
50 |
6,000,000 |
◇◇◇ |
No |
His Excellency Daemonen |
50 |
6,000,000 |
◇◇ |
No |
Wooden |
Silver |
Gold |
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Both battles can drop all items. Drop table based on previous Proving Ground iteration. Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates. |
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CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
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Cost to Host: 50 AP, 1/day |
Unlock: Clear Extreme+ |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Battle 1 | Stone Beast |
100 |
72,500,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Multi-hit Light damage to random allies.
- Gains
DEF UpDEF is boosted Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining..
- Light damage to all allies.
- Inflicts
ParalyzedCan't attack Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. on one ally.
- Light damage to all allies.
- Inflicts
CursedCan't be healed Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining..
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- Casts Funnel Aloft.
- Casts Thunder Cloud.
- Casts Ancient Storm.
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Battle 2 | Count Kurbis |
100 |
40,000,000 |
◇◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Multi-hit Light damage to random allies.
- All foes gain
UpliftedCharge diamonds fill more quickly Duration: 4.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 4 turns remaining..
- TR 50% only: Also deploys
BosheitHealing amount, healing cap, and ATK are boosted Duration: IndefiniteField effect.
- Light damage to all allies.
- All foes gain
UnheimlichATK and multiattack rate are boosted (Stackable / Can only be removed by dealing 1,000,000 or more DMG within 1 turn) Local status effect.
- Light damage to all allies.
- All foes gain
ATK UpATK is boosted Duration: 3 turnsLocal status effect and DEF UpDEF is boosted Duration: 3 turnsLocal status effect.
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- Normal attacks hit 3 times.
- 50% Trigger
- Casts Treat Flare.
- Casts Sonic Boom.
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His Excellency Daemonen |
100 |
40,000,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Multi-hit Light damage to random allies.
- Inflicts
CharmedAttacks are slightly limited Duration: 2 turns on one ally.
- TR 50% only: Also deploys
Fuzzy HazyTrickery causes 1-3 battle turns to progress per turn Duration: IndefiniteField effect.
- Multi-hit Light damage to random allies.
- Inflicts
BlindedAttacks have a slight chance to miss Duration: 2 turns and HalationHP bar is hidden Duration: 2 turns on all allies.
- Light damage to one ally.
- Inflicts
DeathKnocked out after 4.5 turns Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining..
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- Normal attacks hit all allies.
- 50% Trigger
- Casts Eye Contact.
- Casts Death Blast.
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N - Normal, OD - Overdrive, TR - Trigger |
Wooden |
Silver |
Gold |
Gold Badge
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Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates. |
High-Difficulty Sorties

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CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
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Cost to Host: 50 AP; 0 AP after first clear |
Unlock: Clear Maniac |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Battle 1 | Mr. Blocky |
120 |
17,010,000 |
◇◇◇ |
Yes |
13 DEFEstimated damage dealt to a 13 DEF foeElement | BaseRelative to damage dealt to neutral element foes in Party setup | DEF DownDEF is lowered 25% | DEF DownDEF is lowered 50% |
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Advantage | 115.38% | 153.85% | 230.77% | Neutral | 76.92% | 102.56% | 153.85% | Disadvantage | 57.69% | 76.92% | 115.38% | 0%All dark damage taken reduced by 0%. DEF DownDEF is lowered Not immune〇 ATK DownATK is lowered Not immune〇 GravitySpecial attack max charge turn is extended Not immune〇 DelayReduce a foe's filled charge diamonds by 1 Not immune〇 Debuff Res. DownDebuff resistance is lowered Not immune〇 Lethal HitInstant death for the victim. Immune✕ PoisonedHP is lowered on every turn Not immune〇 BurnedHP is lowered on every turn Not immune〇 PutrefiedHP is lowered on every turn Not immune〇 BlindedAttacks have a slight chance to miss Not immune〇 CharmedAttacks are slightly limited Not immune〇 ZombifiedReceives DMG if healed Not immune〇 SleepCan't attack and takes big DMG (Ends upon taking DMG) Not immuneTakes 25% more damage〇 ParalyzedCan't attack Not immune〇 PetrifiedStops enemy's charge diamonds from filling. Not immune〇 StoneCan't attack and receives big DMG Immunity unknownTakes 120% more damage? StunnedCan't attack Immunity unknown? Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇
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Special Attacks |
Triggers and Notes |
- Light damage to one ally.
- Inflicts
Debuff Res. DownDebuff resistance is lowered .
- Restore 1,500,000 HP to all foes and remove 3 debuffs.
- Multi-hit Light damage to random allies.
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- Casts Quick Fix.
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Contraption MK |
120 |
16,290,000 |
◇◇ |
Yes |
13 DEFEstimated damage dealt to a 13 DEF foeElement | BaseRelative to damage dealt to neutral element foes in Party setup | DEF DownDEF is lowered 25% | DEF DownDEF is lowered 50% |
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Advantage | 115.38% | 153.85% | 230.77% | Neutral | 76.92% | 102.56% | 153.85% | Disadvantage | 57.69% | 76.92% | 115.38% | 0%All dark damage taken reduced by 0%. DEF DownDEF is lowered Not immune〇 ATK DownATK is lowered Not immune〇 GravitySpecial attack max charge turn is extended Not immune〇 DelayReduce a foe's filled charge diamonds by 1 Not immune〇 Debuff Res. DownDebuff resistance is lowered Not immune〇 Lethal HitInstant death for the victim. Immune✕ PoisonedHP is lowered on every turn Not immune〇 BurnedHP is lowered on every turn Not immune〇 PutrefiedHP is lowered on every turn Not immune〇 BlindedAttacks have a slight chance to miss Not immune〇 CharmedAttacks are slightly limited Not immune〇 EnticedAttacks are slightly limited Immunity unknown? ZombifiedReceives DMG if healed Not immune〇 SleepCan't attack and takes big DMG (Ends upon taking DMG) Not immuneTakes 25% more damage〇 ParalyzedCan't attack Not immune〇 PetrifiedStops enemy's charge diamonds from filling. Not immune〇 StoneCan't attack and receives big DMG Immunity unknownTakes 120% more damage? StunnedCan't attack Immunity unknown? Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇
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Special Attacks |
Triggers and Notes |
- All foes gain
ATK UpATK is boosted Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining., DA UpDouble attack rate is boosted Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining., and TA UpTriple attack rate is boosted Duration: 3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 3 turns remaining..
- Multi-hit Light damage to random allies.
- Inflicts
DEF DownDEF is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining..
- Inflicts one of the following on all allies:
StoneCan't attack and receives big DMG Duration: 3.5 turnsTakes 120% more damageApplied during the attack phase. On the next turn, it'll have 3 turns remaining., ParalyzedCan't attack Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., CharmedAttacks are slightly limited Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., C.A. SealedCan't use charge attack Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining., or ConfusedAllies can be targeted (Substitute and Counter are ineffective) Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining..
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- Casts High-Speed Havoc.
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Battle 2 | Haunted Plate Mail |
120 |
72,000,000 |
◇◇ |
Yes |
13 DEFEstimated damage dealt to a 13 DEF foeElement | BaseRelative to damage dealt to neutral element foes in Party setup | DEF DownDEF is lowered 25% | DEF DownDEF is lowered 50% |
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Advantage | 115.38% | 153.85% | 230.77% | Neutral | 76.92% | 102.56% | 153.85% | Disadvantage | 57.69% | 76.92% | 115.38% | 0%All dark damage taken reduced by 0%. DEF DownDEF is lowered Not immune〇 ATK DownATK is lowered Not immune〇 GravitySpecial attack max charge turn is extended Not immune〇 DelayReduce a foe's filled charge diamonds by 1 Not immune〇 Debuff Res. DownDebuff resistance is lowered Not immune〇 Lethal HitInstant death for the victim. Immune✕ PoisonedHP is lowered on every turn Not immune〇 BurnedHP is lowered on every turn Not immune〇 PutrefiedHP is lowered on every turn Not immune〇 BlindedAttacks have a slight chance to miss Not immune〇 CharmedAttacks are slightly limited Not immune〇 EnticedAttacks are slightly limited Immunity unknown? ZombifiedReceives DMG if healed Not immune〇 SleepCan't attack and takes big DMG (Ends upon taking DMG) Not immuneTakes 25% more damage〇 ParalyzedCan't attack Immune✕ PetrifiedStops enemy's charge diamonds from filling. Not immune〇 StoneCan't attack and receives big DMG Immunity unknownTakes 120% more damage? StunnedCan't attack Immunity unknown? Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇
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Special Attacks |
Triggers and Notes |
- Multi-hit Light damage to random allies.
- Inflicts
DA DownDouble attack rate is lowered Duration: 3 turns and TA DownTriple attack rate is lowered Duration: 3 turns on all allies.
- Light damage to all allies.
- Inflicts
BurnedHP is lowered on every turn Strength: 10% of max HPDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining..
- Haunted Plate Mail gains
Repel (3 times)Taking less DMG and reflects attacks 1000 damage reflected per hitDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!.
- Light damage to all allies.
- Inflicts
DEF DownDEF is lowered Duration: 3 turns and Strong ArmedCan't be healed Duration: 3 turns.
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- Casts Metal Hail.
- Casts Maser Pain.
- Casts Shield-Breaker Ray.
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Battle 3 | Count Kurbis |
120 |
55,000,000 |
◇◇◇ |
No |
13 DEFEstimated damage dealt to a 13 DEF foeElement | BaseRelative to damage dealt to neutral element foes in Party setup | DEF DownDEF is lowered 25% | DEF DownDEF is lowered 50% |
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Advantage | 115.38% | 153.85% | 230.77% | Neutral | 76.92% | 102.56% | 153.85% | Disadvantage | 57.69% | 76.92% | 115.38% | 0%All dark damage taken reduced by 0%. DEF DownDEF is lowered Not immune〇 ATK DownATK is lowered Not immune〇 GravitySpecial attack max charge turn is extended Not immune〇 DelayReduce a foe's filled charge diamonds by 1 Not immune〇 Debuff Res. DownDebuff resistance is lowered Not immune〇 Lethal HitInstant death for the victim. Immune✕ PoisonedHP is lowered on every turn Not immune〇 BurnedHP is lowered on every turn Not immune〇 PutrefiedHP is lowered on every turn Not immune〇 BlindedAttacks have a slight chance to miss Not immune〇 CharmedAttacks are slightly limited Not immune〇 EnticedAttacks are slightly limited Immunity unknown? ZombifiedReceives DMG if healed Not immune〇 SleepCan't attack and takes big DMG (Ends upon taking DMG) Not immuneTakes 25% more damage〇 ParalyzedCan't attack Immune✕ PetrifiedStops enemy's charge diamonds from filling. Not immune〇 StoneCan't attack and receives big DMG Immunity unknownTakes 120% more damage? StunnedCan't attack Immunity unknown? Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇
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Special Attacks |
Triggers and Notes |
- Multi-hit Light damage to random allies.
- All foes gain
UpliftedCharge diamonds fill more quickly Duration: 4.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 4 turns remaining..
- Deploys
BosheitHealing amount, healing cap, and ATK are boosted Duration: IndefiniteField effect.
- Light damage to all allies.
- All foes gain
UnheimlichATK and multiattack rate are boosted (Stackable / Can only be removed by dealing 1,000,000 or more DMG within 1 turn) Local status effect.
- Light damage to all allies.
- All foes gain
ATK UpATK is boosted Duration: 3 turnsLocal status effect and DEF UpDEF is boosted Duration: 3 turnsLocal status effect.
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- Normal attacks hit 3 allies.
- 50% Trigger
- Casts Treat Flare.
- Casts Sonic Boom.
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His Excellency Daemonen |
120 |
55,000,000 |
◇◇ |
No |
13 DEFEstimated damage dealt to a 13 DEF foeElement | BaseRelative to damage dealt to neutral element foes in Party setup | DEF DownDEF is lowered 25% | DEF DownDEF is lowered 50% |
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Advantage | 115.38% | 153.85% | 230.77% | Neutral | 76.92% | 102.56% | 153.85% | Disadvantage | 57.69% | 76.92% | 115.38% | 0%All dark damage taken reduced by 0%. DEF DownDEF is lowered Not immune〇 ATK DownATK is lowered Not immune〇 GravitySpecial attack max charge turn is extended Not immune〇 DelayReduce a foe's filled charge diamonds by 1 Not immune〇 Debuff Res. DownDebuff resistance is lowered Not immune〇 Lethal HitInstant death for the victim. Immune✕ PoisonedHP is lowered on every turn Not immune〇 BurnedHP is lowered on every turn Not immune〇 PutrefiedHP is lowered on every turn Not immune〇 BlindedAttacks have a slight chance to miss Not immune〇 CharmedAttacks are slightly limited Not immune〇 EnticedAttacks are slightly limited Immunity unknown? ZombifiedReceives DMG if healed Not immune〇 SleepCan't attack and takes big DMG (Ends upon taking DMG) Not immuneTakes 25% more damage〇 ParalyzedCan't attack Immune✕ PetrifiedStops enemy's charge diamonds from filling. Not immune〇 StoneCan't attack and receives big DMG Immunity unknownTakes 120% more damage? StunnedCan't attack Immunity unknown? Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇
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Special Attacks |
Triggers and Notes |
- Multi-hit Light damage to random allies.
- Inflicts
CharmedAttacks are slightly limited Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. on one ally.
- Deploys
Fuzzy HazyTrickery causes 1-3 battle turns to progress per turn Duration: IndefiniteField effect.
- Multi-hit Light damage to random allies.
- Inflicts
BlindedAttacks have a slight chance to miss Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and HalationHP bar is hidden Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. on all allies.
- Light damage to one ally.
- Inflicts
DeathKnocked out after 4 turns Duration: 4 turns.
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- Normal attacks hit 4 times.
- 50% Trigger
- Casts Eye Contact.
- Casts Death Blast.
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N - Normal, OD - Overdrive, TR - Trigger |
Wooden |
Silver |
Gold |
|
|
|
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates. |
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CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
|
|
Cost to Host: 50 AP; 0 AP after first clear |
Unlock: Clear Proud |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Battle 1 | Pumpkin Nick |
150 |
102,000,000 |
◇◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Light damage to all allies.
- Wild Pumpkin Beast gains
ATK UpATK is boosted Duration: 5 turnsLocal status effect.
- Light damage to all allies.
- Inflicts
-50% Charge CutInstantly reduces Charge Bar by -50% Strength: -50%.
- Multi-hit Light damage to random allies.
- Wild Pumpkin Beast gains
TA UpTriple attack rate is boosted Duration: 2 turnsLocal status effect.
- TR only: Wild Pumpkin Beast gains
BlutDeals bonus light DMG upon attacks (Can only be removed by dealing a total of 2,000,000 or more light skill DMG) and Debuff Res. UpDebuff resistance is boosted Local status effect.
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- Casts Shout.
- Unleashes True Power.
- Base charge diamonds: 3 → 2
- Casts After Party.
- Unleashes True Power+.
- Base charge diamonds: 2 → 1
- Casts After Party.
- Casts Pyro-Plasma.
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Battle 2 | Gore Shaman |
150 |
120,000,000 |
◇◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- rOAd tO pERdItIiiOOooN N TR
- Light damage to all allies.
- Inflicts
Those Hills Have EyesC.A. specs are boosted / Can't heal (Can't be removed) Duration: Indefinite.
- TR 50% 25% Verification needed. only: Gore Shaman also gains
C.A. DMG CutTaking 50% less DMG from charge attacks Duration: Indefinite and HellraisedATK and multiattack rate are boosted (Stackable / Can only be removed by dealing 6,000,000 or more DMG within 1 turn) Duration: IndefiniteLocal status effect.
- 12-hit Light damage to random allies.
- Light damage to all allies.
- Inflicts
Skill SealedCan't use skills Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and C.A. SealedCan't use charge attack Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining..
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- Normal attacks hit two allies.
- Turn 1 Trigger
- Casts rOAd tO pERdItIiiOOooN.
- Casts nEtHer gAaaOool.
- Unleashes True Power.
- Base charge diamonds: 3 → 2
- Casts rOAd tO pERdItIiiOOooN.
- Casts rOAd tO pERdItIiiOOooN.
- Ignores
Veil (1 time)Debuffs will be nullified (1 time) "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", ImmuneDebuffs will be nullified , and debuff resistance effects.
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Battle 3 | Dogu |
150 |
140,000,000 |
◇◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Multi-hit Light damage to random allies.
- Dogu gains
Debuff Res. UpDebuff resistance is boosted Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining..
- Super Neolithic Knuckle TR 50
- Light damage to all allies.
- Inflicts
StoneCan't attack and receives big DMG Duration: 1 turn Takes 120% more damage on two allies.
- Dogu gains
Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Duration: 2 turns.
- Massive Light damage to all allies.
- Dogu gains
ATK UpATK is boosted Duration: 2.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 2 turns remaining..
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- Normal attacks hit all allies.
- 75% Trigger
- Casts Tera Potted Pulsar.
- Unleashes True Power.
- Casts Super Neolithic Knuckle.
- Unleashes True Power+.
- Casts Giga Jomon Cannon.
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N - Normal, OD - Overdrive, TR - Trigger |
Wooden |
Silver |
Gold |
|
|
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Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates. |
Event Rewards
Sortie Completion Loot
Completing a sortie rewards a red chest with an assortment of random loot. Drop rates and available contents are affected by the difficulty completed. Loot that can be obtained from a lower difficulty can also be obtained in higher difficulties.
Very Hard |
Extreme |
Extreme+ |
Maniac |
Proud |
Proud+
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—
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Badge Rewards
Badge rewards are earned when the requisite number of badges is collected. You do not spend badges for these rewards.
PG Points
Points |
Item
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50,000 |
|
100,000 |
|
150,000 |
|
200,000 |
|
250,000 |
|
300,000 |
|
350,000 |
|
400,000 |
|
450,000 |
|
500,000 |
|
550,000 |
|
600,000 |
|
700,000 |
|
800,000 |
|
900,000 |
|
1,000,000 |
|
1,250,000 |
|
1,500,000 |
Gold Spellbook ×1
|
1,750,000 |
|
2,000,000 |
|
Points |
Item
|
2,250,000 |
|
2,500,000 |
|
2,750,000 |
|
3,000,000 |
|
3,500,000 |
|
3,750,000 |
|
4,000,000 |
|
4,500,000 |
|
5,000,000 |
|
5,500,000 |
|
6,000,000 |
|
6,500,000 |
|
7,000,000 |
|
7,500,000 |
|
8,000,000 |
|
8,500,000 |
|
9,000,000 |
|
9,500,000 |
|
10,000,000 |
|
15,000,000 |
Intricacy Ring ×1
|
Trophies
|
English Title |
Japanese Title |
Step |
Description |
Reward |
Notes |
 | I Ain't Afraid of No Ghosts! |
お化けなんて怖くないさ |
★ |
Clear Halloween Trooper (Lvl 2) |
Crystal ×10 |
|
 | Flesh and Bones! |
骨身にしみました! |
★ |
Clear Halloween Trooper (Lvl 3) |
Crystal ×30 |
|
 | A Skele-Ton of Work |
骸骨を倒すにはコツがいる |
★ |
Clear Halloween Trooper (Lvl 4) |
Crystal ×50 |
|
 | I Put My Backbone into It |
粉骨砕身 |
★ |
Clear Halloween Trooper (Lvl 5) |
Crystal ×50 |
|
 | IiiiTt FOoOLloOwS |
縺翫a縺ァ縺ィ縺 |
★ |
Clear Halloween Trooper (Lvl 6) |
Crystal ×50 |
|
 | Ghost Hunter |
ゴースト・ハンター |
★ |
Clear Halloween Trooper (Lvl 6) within 20 turns |
Crystal ×50 |
|
 | Army of Darkness Trounced! |
闇の軍勢を祓いし者 |
★☆☆ |
Clear the sortie Halloween Trooper 10 times in Proving Grounds |
Crystal ×10 |
|
 | RIP |
南無三 |
★★☆ |
Clear the sortie Halloween Trooper 50 times in Proving Grounds |
Crystal ×30 |
|
 | Soul King |
ソウル・キング |
★★★ |
Clear the sortie Halloween Trooper 100 times in Proving Grounds |
Crystal ×50 |
|
Guide
References