Sakura Kinomoto

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[Cardcaptor]This title is an unofficial, amateur translation.
Sakura Kinomoto
Can be uncapped to 5★
MAX HP 1660 / 1960Fully uncapped HP at MAX level.
MAX ATK 6730 / 7930Fully uncapped ATK at MAX level.
Element
RaceOfficially called "Type" in-game.
Style
SpecialtyThis character gains 20% more ATK from weapons of this type in your grid.
Exp. BonusExpedition Bonus Type in Auto-Expeditions None
GenderGender is a character attribute used for game mechanics. A character's lore, appearance, and other factors do not affect this attribute. Female
Voice Actor Sakura Tange
How to Recruit
Cardcaptor Sakura: Sakura and the Mysterious Sky Journey
ID 3040136000
Char ID 3086
Uncap Limit
NameJP 木之本桜
TitleJP カードキャプター
Voice ActorJP 丹下桜
Release Date 2017-10-10
5★ Date 2023-02-01
Home MusicThe BGM that plays when this character's art is displayed on the Home Page.
Other Sites gbf-wiki
(Japanese wiki)
GamewithKamigameHuiji Wiki
(Chinese wiki)
An energetic fifth grader that goes to Tomoeda Elementary. After the beast of the seal, Cerberus, chose her to be a Cardcaptor, she began gathering the scattered Clow Cards.

Charge Attack
Icon Name Effect
Windy Inflict Chains of BindingCan't do special attacks / Slight chance to not attack
Strength: 1.5-2.5 turnsBase Accuracy: 100%Local status effect
and 100% DA DownDouble attack rate is lowered
Strength: 100%Base Accuracy: 100%Duration: 180 seconds
on a foe.[1]
All other allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
After 5★:
Windy +
Inflict Chains of BindingCan't do special attacks / Slight chance to not attack
Strength: 2.5 turnsBase Accuracy: 100%Local status effect
, 100% DA DownDouble attack rate is lowered
Strength: 100%Base Accuracy: 100%Duration: 180 seconds
, and 50% TA DownTriple attack rate is lowered
Strength: 50%Base Accuracy: 100%Duration: 180 seconds
on a foe.[1]
Remove 1 buff.
All other allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.

Skills
Icon Name Cooldown Duration Obtained Effect
Jump 5 turns
Lvl 55:
4 turns
1 turn Lvl 1
⇧ Lvl 55This skill is enhanced at level 55.
⇮ Lvl 95This skill is enhanced again at level 95.
Gain DodgeTakes no DMG or debuffs while in effect
Duration: 1 turn
.
At level 95:
Also gain Unchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
.
Watery 8 turns
Lvl 75:
7 turns
180 sec Lvl 1
⇧ Lvl 75This skill is enhanced at level 75.
⇮ Lvl 100Complete a Fate Episode to unlock.
300%-350% Water damage to all foes (Damage cap: ~510,000).
Inflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds
and 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds
.
At level 75:
Damage increased to 350%-400%.
At level 100:
Debuff accuracy increased to 100%.
Restore 20% of all allies' HP (Healing cap: 1500) and remove 1 debuff.
Thunder 7 turns 3 turns Lvl 1
500% Light damage to all foes (Damage cap: ~700,000).
All allies gain 20% Light ATK UpLight ATK is boosted
Strength: 20%Duration: 3 turns
.
Flower 4 turns 3 turns Lvl 45
Random buff to all allies.

Support SkillsDoes not work from the backline unless explicitly stated.
Icon Name Obtained Effect
Cardcaptor Lvl 1
⇧ Lvl 90This skill is enhanced at level 90.
Gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
upon using skills.
At level 90:
Random Clow Card activates at end of turn.
I'm Sure I'll Be All Right! Lvl 1
Doesn't attack.
Boost to all allies' ATK based on how high Sakura Kinomoto's HP is.
Extended Mastery Support Skill EMP Boost to skill-sealing debuff resistance.

Extended Mastery Perks
Style
  • DEF
    ★☆☆★★☆★★★
    5%8%10%
  • DEF
    ★☆☆★★☆★★★
    5%8%10%
  • Debuff Resistance
    ★☆☆★★☆★★★
    5%8%10%
  • Debuff Resistance
    ★☆☆★★☆★★★
    5%8%10%
  • Dodge Rate Up
    ★☆☆★★☆★★★
    1%2%3%
RaceCalled "Type" in-game.
  • DEF
    ★☆☆★★☆★★★
    5%8%10%
  • DEF
    ★☆☆★★☆★★★
    5%8%10%
  • HP
    ★☆☆★★☆★★★
    250500750
  • HP
    ★☆☆★★☆★★★
    250500750
  • Dodge Rate Up
    ★☆☆★★☆★★★
    1%2%3%
Individual
  • HP
    ★☆☆★★☆★★★
    250500750
  • Boost to Charge Bar Speed
    ★☆☆★★☆★★★
    5%8%10%
  • Debuff Success Rate Up
    ★☆☆★★☆★★★
    5%8%10%
  • Debuff Success Rate Up
    ★☆☆★★☆★★★
    5%8%10%
  • Boost to skill-sealing debuff resistance.

Gameplay Notes

  • This character has received balance updates on the following dates: 2023-02-01
  • Kero-chan's call at 3★ or higher will end the cooldown for one of Sakura's skills.

Windy

TurnsSee Half Turns for more information. Status Duration Chance Chance to inhibit attacks
1.5 Chains of BindingCan't do special attacks / Slight chance to not attack
Local status effect
70% 50%
2.5 Chains of BindingCan't do special attacks / Slight chance to not attack
Local status effect
30%
  • When afflicted with this debuff, foes will not use a special attack caused by full charge diamonds.[2]
    • Does not prevent special attacks triggered through other conditions.
  • Has a 50% chance to inhibit attacks.
    • Unlike CharmedAttacks are slightly limited
      and EnticedAttacks are slightly limited
      , the foe's charge diamonds won't reset when its special attack isn't used.
    • It does not prevent filling foes' charge diamonds.
  • Using Sakura's charge attack again does not add to the duration currently on the foe. A higher duration debuff will overwrite a lower duration.

Flower

  • All allies gain one of the following effects:[2][3]
Random Buff Probability
20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
30%
30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3 turnsSpecial-sided
and 15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 3 turnsSpecial-sided
30%
10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns
30%
All three forementioned buffs. 10%

I'm Sure I'll Be All Right!

  • In addition to being unable to attack, Sakura cannot counter.
    • Tank-and-CounterCounters upon taking DMG
      Counter attacks grant 5% charge bar per hit.
      or Dodge-and-CounterDodge and counter one-ally attacks
      Counter attacks grant 5% charge bar per hit.
      has no effect on her.
    • Sakura can still be granted Dodge/Tank-and-CounterCounters upon dodging one-ally attacks or taking DMG
      Counter attacks grant 5% charge bar per hit.
      , but she does not counter when hit.
Support Skill ATK Boost [3]
Sakura's HP Party ATK BoostStacks additively with Normal Stamina
100% 15%
95% ~12.7%
90% ~10.6%
85% ~8.8%
80% ~7.2%
75% ~5.8%
70% ~4.7%
65% ~3.7%
60% ~2.8%
55% ~2.1%
50% ~1.5%
<50% 0%

Extended Mastery Support Skill

Rank Skill Seal Resistance
1★ ?%
2★ ?%
3★ ?%

Bonus DMG Stacking Information

  • The following is a curated list of how different Bonus DMG sources interact with Sakura Kinomoto's skills. Check Bonus DMG for further information and a comprehensive list.
 FlowerRandom buff to all allies. - Skill Side A
Bonus Damage Side Sources Stacking
Skill A
  • Ferry (SSR) -  HinrichtenAll allies gain 100% TA UpTriple attack rate is boosted
    Strength: 100%Duration: 4 turns
    and 30% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
    Strength: 30%Duration: 4 turns
    .
    Inflict ShortedCharge bar is frozen
    Duration: 4 turns
    on all allies.
    (Consumes 100% of all allies' charge bars.)
  • Utsusemi -  Nightlong MelodyAll Light allies gain Nightlong MelodyATK is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed)
    Multiplier: NormalDuration: 3-5 turnsStacking: Special Buff
    , 30% Dodge Rate UpChance to dodge DMG and debuffs
    Strength: 30%Duration: 3-5 turns
    , and 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3-5 turns
    .
    (When a foe is in Break: Extend effect duration to 5 turns.)
Skill B
Skill C
Skill D
  • Sui -  Scarlet RopeCaster and Light ally in the next position gain Scarlet RopeC.A. DMG dealt is supplemented / Deals bonus light DMG upon charge attacks / DEF is boosted / DMG taken is reduced / Charge bar is boosted each turn (Can't be removed)
    Duration: 5 turns
    .
    (When used from 10th turn onward:
    Extend Scarlet RopeC.A. DMG dealt is supplemented / Deals bonus light DMG upon charge attacks / DEF is boosted / DMG taken is reduced / Charge bar is boosted each turn (Can't be removed)
    Duration: 10 turns
    's duration to 10 turns.
    Caster and Light ally in the next position also gain 50% Sharp ATK Up (1 time)ATK is sharply boosted
    Strength: 50%Multiplier: AssassinDuration: 1 turn
    and 50% Bonus Light DMG (1 time)Deals bonus light DMG for normal attacks (1 time)
    Strength: 50%Duration: 1 turn
    .)
Skill E
Skill Unique
  • Fif -  ReincarnationGrant an ally Magic TorrentRecovers once from a knockout while in effect /
    ATK is boosted /
    DEF is boosted /
    Double attack rate is boosted /
    Triple attack rate is boosted
    Deals bonus light DMG for one-foe one-ally attacks
    Charge bar is boosted on every turn
    (Can't be removed)
    Multiplier: PerpetuityDuration: 15 turns
    .
  • Nehan -  EnlightenmentAll other Light allies gain ZenBoost to ATK / Bonus Light DMG effect / Supplemental DMG / Sharp hit to debuff resistance (Can't be removed)
    Multiplier: PerpetuityDuration: 3 turns
    .
  • Sandalphon -  Entrusted ResolveAll Light allies gain Supreme WingsDeals bonus light DMG for one-foe one-ally attacks / DEF is boosted / 1-turn cut to debuff durations at the end of each turn (Can't be removed)
    Duration: 4 turns
    .
    (While Lucent RefugeDMG taken is reduced / Buffs can't be removed or shortened (Can't be removed)
    is in effect:

    All Light allies also gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
    Duration: Indefinite
    .)
Self Element A
  • MC skills that grant Bonus DMGDeals bonus DMG for one-foe one-ally attacks
  • Ullikummi -  Vogue Hymn IIWhen main weapon (MC only): 1-turn cooldown cut to all skills with over 5-turn cooldown.
    All allies gain 30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 30%Duration: 3 turns
    and a random buff when using first ability.
Self Element D
Superior Element A
  • Anila (Yukata) -  The Big Summer Stage!Normal attacks deal 2-hit damage to random foes.
    At end of turn when allies deal damage 20 or more times to the current target in 1 turn:
    All allies gain 10% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
    Strength: 10%Duration: 1 turn
    .
    Raise Anila's Ewe-phoriaGains effects in order based on Ewe-phoria lvl: Deal multiattacks / Boost to ATK / Amplify normal attack DMG / Boost to DMG cap / Buffs can't be removed (Max: 5 / Can't be removed)
    Duration: Indefinite
    lvl by 1 (Max: 5).
Superior Element B
Superior Ele. Unique
Charge Attack
Summon
  •  AdramelechRegal Cataclysm Massive Light damage to all foes.
    All Light allies gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    .
  •  ArtemisIokheira 500% Light damage to all foes (Damage cap: ~630,000).
    All Light allies gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
    Strength: 20%Duration: 1 turn
    , 40% DA UpDouble attack rate is boosted
    Strength: 40%Duration: 1 turn
    , and 20% TA UpTriple attack rate is boosted
    Strength: 20%Duration: 1 turn
    .
  •  ThorMjolnir Massive Light damage to all foes.
    Inflict 40% ATK DownATK is lowered
    Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    , 40% DEF DownDEF is lowered
    Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    , DA DownDouble attack rate is lowered
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    , TA DownTriple attack rate is lowered
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    and 20% Debuff Res. DownDebuff resistance is lowered
    Strength: 20%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    .
    Remove 1 buff effect.
    All Light allies gain 50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
    Strength: 50%Duration: 2 turns
    .
Self Element Summon
  •  Belial (Summer)Hotter than the Sun 400% Elemental damage to all foes (Damage cap: ~1,120,000).
    All allies gain 3 random buffs.
    MC gains Cunning CharmLands the following on all allies in 3 turn(s): Charm effect / Sharp hit to DEF / Debuff Resistance Lowered effect (Can't be removed)
    Duration: 3 turns
    . (Inflict CharmedAttacks are slightly limited (Can't be removed)
    Duration: 3 turns
    , 70% Sharp DEF DownDEF is sharply lowered (Can't be removed)
    Strength: 70%Duration: 3 turns
    , and 100% Debuff Res. DownDebuff resistance is lowered (Can't be removed)
    Strength: 100%Duration: 3 turns
    on all allies when duration ends.)
Passive A
  • Damascus Knife -  Elemental Hunt10% Bonus elemental DMG effect to weapon elementi.e., the same element as the weapon. allies against foes with BountyItem drop rate is boosted
    .
  • Sky Piercer -  Elemental Blow20% Bonus weapon elementi.e., the same element as the weapon. DMG effect to third hit of elemental allies' triple attacks.
  • Mugen (Halloween) -  Surprise PracticeBonus Light DMG effect to Light allies when their max HP has been reduced by 30% or more. (Boost to effect based on size of max HP reduction [Max: 60%].)
Passive B
Passive Unique

Uncap Materials

Uncap 1★
Uncap 2★
Uncap 4★
Uncap 5★

Awakening Materials

Facsimile Compatibility

Icon Skill Copyable?
Jump Yes
Watery Yes
Thunder Yes
Flower Yes

Outfits

Battle Costume: The Thunder

This is the battle costume Sakura wore when she confronted The Thunder—resewn courtesy of Tomoyo. Its design reflects feline charm, while its non-conductive material prevents electrical charge.
Outfit Name Battle Costume: The Thunder
How to Get Cardcaptor Sakura: Sakura and the Mysterious Sky Journey
Release Date 2017-10-10
Charge Attack Windy
ID 3710055000

Battle Costume: The Watery

This is the battle costume Sakura wore the first time she captured The Watery—resewn courtesy of Tomoyo. Along with her memories of that event, Tomoyo has been carrying this outfit with her wherever she goes. She's especially fond of its rounded accents, which reflect the cool silhouette of a water spirit.
Outfit Name Battle Costume: The Watery
How to Get Cardcaptor Sakura: Sakura and the Mysterious Sky Journey
Release Date 2017-10-17
Charge Attack Windy
ID 3710054000

Trivia

References