This page only contains information unique to this iteration of Unite and Fight. For event basics, see the Unite and Fight main article. For details on the Revenant Weapon required to recruit Eternals characters, see Revenant Weapons.
Event duration:
10:00 UTC, September 21, 202619:00 JST, September 21, 2026 - 14:59 UTC, September 28, 202623:59 JST, September 28, 2026
Displayed time is based on your local machine's clock.
The September 2026 and 84th iteration of Unite and Fight features Dark enemies.
General One-Turn Kill Guide by Inabarama - General guide on the theory and practice of efficiently clearing Extreme and Extreme+ bosses in a single turn. For specific example team setups for this run of Unite and Fight, check the "Omega Grids" and "Optimus Grids" tabs at the top of the page.
While Skysent Beacon is active, artifacts will now become obtainable as item drops from Nightmare difficulty bosses.
Extreme and Extreme+ foes' special attacks and special actions will be adjusted.
Roar (Special Attack): The Double Attack Rate Boosted buff applied to the foe is changing from a 300 second duration to a 4 turn duration.
Dark Strike (Special Attack): It will now apply a Def Lowered debuff to the foe. The Blind debuff applied to allies will be removed.
Dark Strike (Special Action): It will now apply an ATK Boosted buff and Def Lowered debuff to the foe. The Blind debuff applied to allies will be removed.
Event Schedule
Displayed time is based on your local machine's clock.
Preliminaries:
10:00 UTC, September 21, 202619:00 JST, September 21, 2026 - 14:59 UTC, September 22, 202623:59 JST, September 22, 2026
Prelim Totals:
15:00 UTC, September 22, 202600:00 JST, September 23, 2026 - 21:59 UTC, September 22, 202606:59 JST, September 23, 2026
Interlude:
22:00 UTC, September 22, 202607:00 JST, September 23, 2026 - 21:59 UTC, September 23, 202606:59 JST, September 24, 2026
Finals:
22:00 UTC, September 23, 202607:00 JST, September 24, 2026 - 14:59 UTC, September 27, 202623:59 JST, September 27, 2026
Final Rally:
22:00 UTC, September 27, 202607:00 JST, September 28, 2026 - 14:59 UTC, September 28, 202623:59 JST, September 28, 2026
Tier Cutoff Predictions
Prediction data as of: (JST)
Tier
PreviousPrevious GW's Honors at the current time
CurrentCurrent GW's Honors
Prev EndingPrevious GW's Final Honors
Prediction
Difference
Updated every 20 minutes during active event periods.
If data table does not update after refreshing the page normally, purge cache
See Final Rally Loot for rewards related to individual and crew ranking.
Targets: Random allies Deals: Dark DMG (10-hit / 60%) Effect: Cursed (One ally) / DEF Lowered / ATK Boosted (Self) (Debuffs only inflicted on allies that take DMG)
50% Trigger
Casts Dark Strike.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 (Shared clear reward with Golden Tyrant Extreme)
Drop table last updated: 2018-04-25, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff.
Unlock: May randomly appear instead of Wicked Rebel
Wave
Name
Lvl
HP
Charge
Mode
Boss
Golden Tyrant
75
20,000,000
◇◇◇
Yes
Special Attacks
Triggers and Notes
Dark StrikeTR 50%
Targets: Random allies Deals: Dark DMG (10-hit / 60%) Effect: Cursed (One ally) / DEF Lowered / ATK Boosted (Self) (Debuffs only inflicted on allies that take DMG)
50% Trigger
Casts Dark Strike.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 (Shared clear reward with regular Extreme)
Unlock:Clear Extreme solo within one turn.The first turn ends when the Attack button appears again after tapping it once.
Wave
Name
Lvl
HP
Charge
Mode
Boss
Wicked Rebel
80
35,000,000
◇◇◇
Yes
Special Attacks
Triggers and Notes
Dark StrikeTR 50%
Targets: Random allies Deals: Dark DMG (10-hit / 60%) Effect: Cursed (One ally) / DEF Lowered / ATK Boosted (Self) (Debuffs only inflicted on allies that take DMG)
50% Trigger
Casts Dark Strike.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 (Shared clear reward with Golden Tyrant Extreme+)
Unlock: May randomly appear instead of Wicked Rebel
Wave
Name
Lvl
HP
Charge
Mode
Boss
Golden Tyrant
80
35,000,000
◇◇◇
Yes
Special Attacks
Triggers and Notes
Dark StrikeTR 50%
Targets: Random allies Deals: Dark DMG (10-hit / 60%) Effect: Cursed (One ally) / DEF Lowered / ATK Boosted (Self) (Debuffs only inflicted on allies that take DMG)
50% Trigger
Casts Dark Strike.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 (Shared clear reward with regular Extreme+)
Drop table last updated: not specified, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff.
Targets: All allies Deals: Dark DMG (350%) Effect: DEF Lowered (All allies) / Special Attack DMG Boosted (Self) (Debuffs only inflicted on allies that take DMG)
wOn't yOu plAY wIth mE?TR 50%
Targets: Random allies Deals: Dark DMG (8-hit / 150%) Effect: Buff Effect Removed (All allies) / Bonus Dark DMG / DEF Boosted (Self)
pLuSh nEEdlETR 25%
Targets: Random allies Deals: Dark DMG (3-hit / 325%) Effect: Double Attack Rate Boosted / Triple Attack Rate Boosted (Self)
Starts battle with Support SkillCursed Needle conditions: Lvl rises by 1 upon making a normal attack / Lvl lowers by 1 upon activating a special attack / After taking 6 or more hits of 2,000,000 elemental DMG within 1 turn: Lvl is lowered by 1 / Hit count is reset / Lvl lowers by 2 upon a chain burst activation of 3 or more chains Duration: Indefinite
Cursed Needle (Max: 3)
Rises by 1 upon making normal attacks.
Lowers by 1 upon activating special attacks.
Lowers by 1 after taking 6 or more hits of 2,000,000 elemental DMG within 1 turn.
Lowers by 2 upon a chain burst activation of 3 or more chains.
Source Drop table last updated: 2024-09-08, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff.
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
Targets: All allies Deals: Dark DMG (350%) Effect: DEF Lowered (All allies) / Special Attack DMG Boosted (Self) (Debuffs only inflicted on allies that take DMG)
wOn't yOu plAY wIth mE?TR 50%
Targets: Random allies Deals: Dark DMG (8-hit / 150%) Effect: Buff Effect Removed (All allies) / Bonus Dark DMG / DEF Boosted (Self)
pLuSh nEEdlETR 25%
Targets: Random allies Deals: Dark DMG (3-hit / 325%) Effect: Double Attack Rate Boosted / Triple Attack Rate Boosted (Self)
Starts battle with Support SkillCursed Needle conditions: Lvl rises by 1 upon making a normal attack / Lvl lowers by 1 upon activating a special attack / After taking 6 or more hits of 2,000,000 elemental DMG within 1 turn: Lvl is lowered by 1 / Hit count is reset / Lvl lowers by 2 upon a chain burst activation of 3 or more chains Duration: Indefinite
Cursed Needle (Max: 3)
Rises by 1 upon making normal attacks.
Lowers by 1 upon activating special attacks.
Lowers by 1 after taking 6 or more hits of 2,000,000 elemental DMG within 1 turn.
Lowers by 2 upon a chain burst activation of 3 or more chains.
86.786.72% ±4.93% chance to be selected when chest drops.Based on 111 drops from 128 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Umbral Whorl
13.313.28% ±4.93% chance to be selected when chest drops.Based on 17 drops from 128 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Rainbow Prism
88.388.28% ±4.68% chance to be selected when chest drops.Based on 113 drops from 128 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Abysm Orb
11.711.72% ±4.68% chance to be selected when chest drops.Based on 15 drops from 128 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Rainbow Prism
99.199.11% ±0.73% chance to be selected when chest drops.Based on 447 drops from 451 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Archangel itemRandom SR Archangel Weapon or Queen
0.90.89% ±0.73% chance to be selected when chest drops.Based on 4 drops from 451 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Supreme Merit
5.55.53% ±2.55% chance to be selected when chest drops.Based on 12 drops from 217 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Revenant WeaponRandom SSR Revenant Weapon
5.55.53% ±2.55% chance to be selected when chest drops.Based on 12 drops from 217 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.
27.227.19% ±4.97% chance to be selected when chest drops.Based on 59 drops from 217 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Jule
27.227.19% ±4.97% chance to be selected when chest drops.Based on 59 drops from 217 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.The Piercer
16.116.13% ±4.11% chance to be selected when chest drops.Based on 35 drops from 217 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Behemoth
9.79.68% ±3.30% chance to be selected when chest drops.Based on 21 drops from 217 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Champion Merit
2.82.76% ±1.83% chance to be selected when chest drops.Based on 6 drops from 217 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Supreme Merit
6.05.99% ±2.65% chance to be selected when chest drops.Based on 13 drops from 217 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Blue Sky Crystal
28.128.07% ±6.92% chance to be selected when chest drops.Based on 32 drops from 114 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence. Gold Badge
26.326.32% ±6.78% chance to be selected when chest drops.Based on 30 drops from 114 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Archangel itemRandom SR Archangel Weapon or Queen
20.220.18% ±6.18% chance to be selected when chest drops.Based on 23 drops from 114 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Jule
20.220.18% ±6.18% chance to be selected when chest drops.Based on 23 drops from 114 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.The Piercer
1.81.75% ±2.02% chance to be selected when chest drops.Based on 2 drops from 114 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Behemoth
6.16.14% ±3.70% chance to be selected when chest drops.Based on 7 drops from 114 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Rainbow Prism
10.510.53% ±4.73% chance to be selected when chest drops.Based on 12 drops from 114 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Champion Merit
1.81.75% ±2.02% chance to be selected when chest drops.Based on 2 drops from 114 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Supreme Merit
0.00.00% ±0.00% chance to be selected when chest drops.Based on 0 drops from 114 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Half Elixir
2.62.63% ±2.47% chance to be selected when chest drops.Based on 3 drops from 114 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Soul Berry
2.62.63% ±2.47% chance to be selected when chest drops.Based on 3 drops from 114 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Soul Balm
27.727.68% ±6.95% chance to be selected when chest drops.Based on 31 drops from 112 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence. Gold Badge
56.256.25% ±7.71% chance to be selected when chest drops.Based on 63 drops from 112 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Archangel itemRandom SR Archangel Weapon or Queen
7.17.14% ±4.00% chance to be selected when chest drops.Based on 8 drops from 112 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Jule
7.17.14% ±4.00% chance to be selected when chest drops.Based on 8 drops from 112 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.The Piercer
1.81.79% ±2.06% chance to be selected when chest drops.Based on 2 drops from 112 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Behemoth
1.81.79% ±2.06% chance to be selected when chest drops.Based on 2 drops from 112 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Rainbow Prism
4.54.46% ±3.21% chance to be selected when chest drops.Based on 5 drops from 112 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Champion Merit
0.90.89% ±1.46% chance to be selected when chest drops.Based on 1 drops from 112 chests.Confidence intervals are assuming an approximately normal distribution at 90% confidence.Supreme Merit
Source Drop table last updated: 2024-04-11, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff.
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
Unlock: Finals Day 1-4, own at least 20× Bait Chunk.
Wave
Name
Lvl
HP
Charge
Mode
Boss
Poppet Hareloom
100
288,750,000
◇◇
Yes
Special Attacks
Triggers and Notes
frIghtfUl frOlIcTR 85%
Targets: All allies Deals: Dark DMG (400%) Effect: DEF Lowered (All allies) / ATK Boosted / Special Attack DMG Boosted (Self) (Debuffs only inflicted on allies that take DMG)
wOn't yOu plAY wIth mE?TR 50%
Targets: Random allies Deals: Dark DMG (8-hit / 180%) Effect: Buff Effect Removed / Supplemental DMG (All allies) / Bonus Dark DMG / DEF Boosted / Debuff Resistance Boosted (Self) (Debuffs only inflicted on allies that take DMG)
pLuSh nEEdlETR 25%
Targets: Random allies Deals: Dark DMG (3-hit / 350%) Effect: C.A. Sealed / Cursed (All allies) / Double Attack Rate Boosted / Triple Attack Rate Boosted (Self) (Debuffs only inflicted on allies that take DMG)
frIghtfUl frOlIcTR 10%
Targets: All allies Deals: Dark DMG (400%) Effect: DEF Lowered (All allies) / ATK Boosted / Special Attack DMG Boosted (Self) (Debuffs only inflicted on allies that take DMG)
Starts battle with Support SkillCursed Needle conditions: Lvl rises by 1 upon making a normal attack / Lvl lowers by 1 upon activating a special attack / After taking 6 or more hits of 2,000,000 elemental DMG within 1 turn: Lvl is lowered by 1 / Hit count is reset / Lvl lowers by 2 upon a chain burst activation of 3 or more chains Duration: Indefinite
Cursed Needle (Max: 3)
Rises by 1 upon making normal attacks.
Lowers by 1 upon activating special attacks.
Lowers by 1 after taking 6 or more hits of 2,000,000 elemental DMG within 1 turn.
Lowers by 2 upon a chain burst activation of 3 or more chains.
Source Drop table last updated: 2024-11-10, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff.
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
Cost to Join: 3 EP, must be in the same crew as the host
Unlock: Finals Day 1-4, own at least 20× Bait Chunk, crew has cleared at least 100 Nightmare Lvl 100 battles.
Wave
Name
Lvl
HP
Charge
Mode
Boss
Poppet Hareloom
150
288,750,000
◇◇
Yes
Special Attacks
Triggers and Notes
frIghtfUl frOlIcTR 85%
Targets: All allies Deals: Dark DMG (400%) Effect: Shadowed / DEF Lowered (All allies) / ATK Boosted / Special Attack DMG Boosted (Self) (Debuffs only inflicted on allies that take DMG)
wOn't yOu plAY wIth mE?TR 50%
Targets: Random allies Deals: Dark DMG (8-hit / 180%) Effect: Buff Effect Removed / Skill DMG Lowered / Supplemental DMG (All allies) / Repel / Bonus Dark DMG / DEF Boosted / Debuff Resistance Boosted (Self) (Debuffs only inflicted on allies that take DMG)
pLuSh nEEdlETR 35%
Targets: Random allies Deals: Dark DMG (3-hit / 350%) Effect: C.A. Sealed / Cursed (All allies) / DMG Fixed / Double Attack Rate Boosted / Triple Attack Rate Boosted (Self) (Debuffs only inflicted on allies that take DMG)
frIghtfUl frOlIcTR 20%
Targets: All allies Deals: Dark DMG (400%) Effect: Shadowed / DEF Lowered (All allies) / ATK Boosted / Special Attack DMG Boosted (Self) (Debuffs only inflicted on allies that take DMG)
Starts battle with Support SkillCursed Needle conditions: Lvl rises by 2 upon making a normal attack / Lvl lowers by 1 upon activating a special attack / After taking 8 or more hits of 2,000,000 elemental DMG within 1 turn: Lvl is lowered by 1 / Hit count is reset / Lvl lowers by 2 upon a chain burst activation of 3 or more chains Duration: Indefinite
Cursed NeedleBased on lvl: ATK and DEF are boosted / DMG is supplemented / 3-hit dark DMG to random allies upon normal attacks / At lvl 4 or above: Attacks don't miss regardless of debuffs or buffs like Dodge / At lvl 5: Debuffs don't miss regardless of debuffs or buffs like Dodge, debuff resistance, and debuff immunity / DMG from normal attacks changes to light (Can't be removed / Max: 5) Duration: IndefiniteLocal status effect
Rises by 1 upon making normal attacks.
Lowers by 1 upon activating special attacks.
Lowers by 1 after taking 8 or more hits of 2,000,000 elemental DMG within 1 turn.
Lowers by 2 upon a chain burst activation of 3 or more chains.
Cursed NeedleBased on lvl: ATK and DEF are boosted / DMG is supplemented / 3-hit dark DMG to random allies upon normal attacks / At lvl 4 or above: Attacks don't miss regardless of debuffs or buffs like Dodge / At lvl 5: Debuffs don't miss regardless of debuffs or buffs like Dodge, debuff resistance, and debuff immunity / DMG from normal attacks changes to light (Can't be removed / Max: 5) Duration: IndefiniteLocal status effect
Cursed NeedleBased on lvl: ATK and DEF are boosted / DMG is supplemented / 3-hit dark DMG to random allies upon normal attacks / At lvl 4 or above: Attacks don't miss regardless of debuffs or buffs like Dodge / At lvl 5: Debuffs don't miss regardless of debuffs or buffs like Dodge, debuff resistance, and debuff immunity / DMG from normal attacks changes to light (Can't be removed / Max: 5) Duration: IndefiniteLocal status effect
Cursed NeedleBased on lvl: ATK and DEF are boosted / DMG is supplemented / 3-hit dark DMG to random allies upon normal attacks / At lvl 4 or above: Attacks don't miss regardless of debuffs or buffs like Dodge / At lvl 5: Debuffs don't miss regardless of debuffs or buffs like Dodge, debuff resistance, and debuff immunity / DMG from normal attacks changes to light (Can't be removed / Max: 5) Duration: IndefiniteLocal status effect
Cursed NeedleBased on lvl: ATK and DEF are boosted / DMG is supplemented / 3-hit dark DMG to random allies upon normal attacks / At lvl 4 or above: Attacks don't miss regardless of debuffs or buffs like Dodge / At lvl 5: Debuffs don't miss regardless of debuffs or buffs like Dodge, debuff resistance, and debuff immunity / DMG from normal attacks changes to light (Can't be removed / Max: 5) Duration: IndefiniteLocal status effect
Cursed NeedleBased on lvl: ATK and DEF are boosted / DMG is supplemented / 3-hit dark DMG to random allies upon normal attacks / At lvl 4 or above: Attacks don't miss regardless of debuffs or buffs like Dodge / At lvl 5: Debuffs don't miss regardless of debuffs or buffs like Dodge, debuff resistance, and debuff immunity / DMG from normal attacks changes to light (Can't be removed / Max: 5) Duration: IndefiniteLocal status effect
Source Drop table last updated: 2025-01-11, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff.
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
Cost to Join: 3 EP, must be in the same crew as the host
Unlock: Finals Day 2-4, own at least 20× Bait Chunk, crew has cleared at least 100 Nightmare Lvl 150 battles.
Wave
Name
Lvl
HP
Charge
Mode
Boss
Poppet Hareloom
200
877,800,000
◇◇
Yes
Special Attacks
Triggers and Notes
frIghtfUl frOllicTR 85% 20%
Targets: All allies Deals: Dark DMG (400%) Effect: Shadowed / DEF Lowered (All allies) / AfterimageChance to dodge DMG from normal attacks and skills while in effect Duration: 4.5 / ATK UpATK is boosted Duration: 4.5Local status effect / Special Attack DMG UpFoe's special attack DMG is boosted Duration: 4.5Local status effect (Self) (Debuffs only inflicted on allies that take DMG)
wOn't yOu plAY wIth mE?TR 50%
Targets: Random allies Deals: Dark DMG (8-hit / 180%) Effect: Buff Effect Removed / Skill DMG Lowered / Supplemental DMG (All allies) / RepelReflects DMG Duration: 2.5Local status effect / Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Duration: 4.5 / DEF UpDEF is boosted Duration: 4.5Local status effect / Double StrikeAttacks twice each turn Duration: 2.5Local status effect / Debuff Res. UpDebuff resistance is boosted Duration: 4.5Local status effect (Self) (Debuffs only inflicted on allies that take DMG)
pLuSh nEEdlETR 65% 35% 5%
Targets: Random allies Deals: Dark DMG (3-hit / 350%) Effect: C.A. SealedCan't use charge attack Duration: 3.5 / CursedCan't be healed Duration: 3.5 (All allies) / DMG Fixed (After 15 hits)Elemental DMG taken is reduced from the 15th hit of each turn Duration: 4.5 / Supplemental DMGDMG dealt is supplemented Duration: 4.5Local status effect / DA UpDouble attack rate is boosted Duration: 4.5Local status effect / TA UpTriple attack rate is boosted Duration: 4.5 (Self) (Debuffs only inflicted on allies that take DMG)
wOn't yOu plAY wIth mE?TR 10%
Targets: Random allies Deals: Dark DMG (8-hit / 180%) Effect: Buff Effect Removed / Skill DMG Lowered / Supplemental DMG (All allies) / RepelReflects DMG Duration: 2.5Local status effect / Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Duration: 4.5 / DEF UpDEF is boosted Duration: 4.5Local status effect (Self) (Debuffs only inflicted on allies that take DMG)
Starts battle with Support SkillCursed Needle conditions: Lvl rises by 2 upon making a normal attack / Lvl lowers by 1 upon activating a special attack / After taking 8 or more hits of 2,000,000 elemental DMG within 1 turn: Lvl is lowered by 1 / Hit count is reset / Lvl lowers by 2 upon a chain burst activation of 3 or more chains Duration: Indefinite
Cursed NeedleBased on lvl: ATK and DEF are boosted / DMG is supplemented / 3-hit dark DMG to random allies upon normal attacks / At lvl 4 or above: Attacks don't miss regardless of debuffs or buffs like Dodge / At lvl 5: Debuffs don't miss regardless of debuffs or buffs like Dodge, debuff resistance, and debuff immunity / DMG from normal attacks changes to light (Can't be removed / Max: 5) Duration: IndefiniteLocal status effect
Rises by 1 upon making normal attacks.
Lowers by 1 upon activating special attacks.
Lowers by 1 after taking 8 or more hits of 2,000,000 elemental DMG within 1 turn.
Lowers by 2 upon a chain burst activation of 3 or more chains.
Cursed NeedleBased on lvl: ATK and DEF are boosted / DMG is supplemented / 3-hit dark DMG to random allies upon normal attacks / At lvl 4 or above: Attacks don't miss regardless of debuffs or buffs like Dodge / At lvl 5: Debuffs don't miss regardless of debuffs or buffs like Dodge, debuff resistance, and debuff immunity / DMG from normal attacks changes to light (Can't be removed / Max: 5) Duration: IndefiniteLocal status effect
Cursed NeedleBased on lvl: ATK and DEF are boosted / DMG is supplemented / 3-hit dark DMG to random allies upon normal attacks / At lvl 4 or above: Attacks don't miss regardless of debuffs or buffs like Dodge / At lvl 5: Debuffs don't miss regardless of debuffs or buffs like Dodge, debuff resistance, and debuff immunity / DMG from normal attacks changes to light (Can't be removed / Max: 5) Duration: IndefiniteLocal status effect
Cursed NeedleBased on lvl: ATK and DEF are boosted / DMG is supplemented / 3-hit dark DMG to random allies upon normal attacks / At lvl 4 or above: Attacks don't miss regardless of debuffs or buffs like Dodge / At lvl 5: Debuffs don't miss regardless of debuffs or buffs like Dodge, debuff resistance, and debuff immunity / DMG from normal attacks changes to light (Can't be removed / Max: 5) Duration: IndefiniteLocal status effect
Cursed NeedleBased on lvl: ATK and DEF are boosted / DMG is supplemented / 3-hit dark DMG to random allies upon normal attacks / At lvl 4 or above: Attacks don't miss regardless of debuffs or buffs like Dodge / At lvl 5: Debuffs don't miss regardless of debuffs or buffs like Dodge, debuff resistance, and debuff immunity / DMG from normal attacks changes to light (Can't be removed / Max: 5) Duration: IndefiniteLocal status effect
Cursed NeedleBased on lvl: ATK and DEF are boosted / DMG is supplemented / 3-hit dark DMG to random allies upon normal attacks / At lvl 4 or above: Attacks don't miss regardless of debuffs or buffs like Dodge / At lvl 5: Debuffs don't miss regardless of debuffs or buffs like Dodge, debuff resistance, and debuff immunity / DMG from normal attacks changes to light (Can't be removed / Max: 5) Duration: IndefiniteLocal status effect
Source Drop table last updated: 2025-01-13, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff.
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
Cost to Join: 3 EP, must be in the same crew as the host
Unlock: Finals Day 3-4, own at least 20× Malicious Clump, crew has cleared at least 100 Nightmare Lvl 200 battles.
Wave
Name
Lvl
HP
Charge
Mode
Boss
Poppet Hareloom
200
2,326,170,000
◇◇
Yes
Special Attacks
Triggers and Notes
wOn't yOu plAY wIth mE?TR 85% 20%
Targets: Random allies Deals: Dark DMG (8-hit / 180%) Effect: Buff Effect Removed / Skill DMG LoweredSkill DMG is lowered Duration: 4.5 / Supplemental DMGDMG taken is supplemented Duration: 4.5 (All allies) / RepelReflects DMG Duration: 2.5Local status effect / Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Duration: 4.5 / DEF UpDEF is boosted Duration: 4.5Local status effect (Self) (Debuffs only inflicted on allies that take DMG)
pLuSh nEEdlETR 75% 35% 5%
Targets: Random allies Deals: Dark DMG (3-hit / 350%) Effect: C.A. SealedCan't use charge attack Duration: 4.5 / CursedCan't be healed Duration: 4.5 (All allies) / Skill Cooldown Extension (Targeted allies) / DMG Fixed (After 15 hits)Elemental DMG taken is reduced from the 15th hit of each turn Duration: 4.5 / Supplemental DMGDMG dealt is supplemented Duration: 4.5Local status effect / DA UpDouble attack rate is boosted Duration: 4.5Local status effect / TA UpTriple attack rate is boosted Duration: 4.5 (Self) (C.A. Sealed / Cursed only inflicted on allies that take DMG)
frIghtfUl frOllicTR 65% 10%
Targets: All allies Deals: Dark DMG (300%) Effect: Bonus DMG / ShadowedAttack is restricted Duration: 3.5 / DEF DownDEF is lowered Duration: 3.5 (All allies) / AfterimageChance to dodge DMG from normal attacks and skills while in effect Duration: 4.5 / ATK UpATK is boosted Duration: 4.5Local status effect / Special Attack DMG UpFoe's special attack DMG is boosted Duration: 4.5Local status effect (Self) (Debuffs only inflicted on allies that take DMG)
Starts battle with Support Skill 1Cursed Needle conditions: Lvl rises by 2 upon making a normal attack / Lvl lowers by 1 upon activating a special attack / After taking 10 or more hits of 2,000,000 elemental DMG within 1 turn: Lvl is lowered by 1 / Hit count is reset / Lvl lowers by 2 upon a chain burst activation of 4 or more chains Duration: Indefinite and Support Skill 2When an ally is knocked out: Weaken effect to a random ally Duration: Indefinite
Cursed NeedleBased on lvl: ATK and DEF are boosted / DMG is supplemented / 3-hit dark DMG to random allies upon normal attacks / At lvl 4 or above: Attacks don't miss regardless of debuffs or buffs like Dodge / At lvl 5: Debuffs don't miss regardless of debuffs or buffs like Dodge, debuff resistance, and debuff immunity / DMG from normal attacks changes to light (Can't be removed / Max: 5) Duration: IndefiniteLocal status effect
Rises by 1 upon making normal attacks.
Lowers by 1 upon activating special attacks.
Lowers by 1 after taking 10 or more hits of 2,000,000 elemental DMG within 1 turn.
Lowers by 2 upon a chain burst activation of 4 or more chains.
Cursed NeedleBased on lvl: ATK and DEF are boosted / DMG is supplemented / 3-hit dark DMG to random allies upon normal attacks / At lvl 4 or above: Attacks don't miss regardless of debuffs or buffs like Dodge / At lvl 5: Debuffs don't miss regardless of debuffs or buffs like Dodge, debuff resistance, and debuff immunity / DMG from normal attacks changes to light (Can't be removed / Max: 5) Duration: IndefiniteLocal status effect
Cursed NeedleBased on lvl: ATK and DEF are boosted / DMG is supplemented / 3-hit dark DMG to random allies upon normal attacks / At lvl 4 or above: Attacks don't miss regardless of debuffs or buffs like Dodge / At lvl 5: Debuffs don't miss regardless of debuffs or buffs like Dodge, debuff resistance, and debuff immunity / DMG from normal attacks changes to light (Can't be removed / Max: 5) Duration: IndefiniteLocal status effect
Cursed NeedleBased on lvl: ATK and DEF are boosted / DMG is supplemented / 3-hit dark DMG to random allies upon normal attacks / At lvl 4 or above: Attacks don't miss regardless of debuffs or buffs like Dodge / At lvl 5: Debuffs don't miss regardless of debuffs or buffs like Dodge, debuff resistance, and debuff immunity / DMG from normal attacks changes to light (Can't be removed / Max: 5) Duration: IndefiniteLocal status effect
Cursed NeedleBased on lvl: ATK and DEF are boosted / DMG is supplemented / 3-hit dark DMG to random allies upon normal attacks / At lvl 4 or above: Attacks don't miss regardless of debuffs or buffs like Dodge / At lvl 5: Debuffs don't miss regardless of debuffs or buffs like Dodge, debuff resistance, and debuff immunity / DMG from normal attacks changes to light (Can't be removed / Max: 5) Duration: IndefiniteLocal status effect
Cursed NeedleBased on lvl: ATK and DEF are boosted / DMG is supplemented / 3-hit dark DMG to random allies upon normal attacks / At lvl 4 or above: Attacks don't miss regardless of debuffs or buffs like Dodge / At lvl 5: Debuffs don't miss regardless of debuffs or buffs like Dodge, debuff resistance, and debuff immunity / DMG from normal attacks changes to light (Can't be removed / Max: 5) Duration: IndefiniteLocal status effect
Targets: All allies Deals: Dark DMG (350%) Effect: DEF Lowered (All allies) / Special Attack DMG Boosted (Self) (Debuffs only inflicted on allies that take DMG)
wOn't yOu plAY wIth mE?TR 50%
Targets: Random allies Deals: Dark DMG (8-hit / 150%) Effect: Buff Effect Removed (All allies) / Bonus Dark DMG / DEF Boosted (Self)
pLuSh nEEdlETR 25%
Targets: Random allies Deals: Dark DMG (3-hit / 325%) Effect: Double Attack Rate Boosted / Triple Attack Rate Boosted (Self)
Enter your target number of boxes or honor and estimate where you'll spend the meat and the calculator will estimate how many meat you need to farm.
If you have more meat than needed to reach your targets the calculator will not use the excess.
Options
Target box:Your minimum desired number of boxes, or Eternal weapons.
Target honor:Your minimum desired honor.
Bosses
PlanChoose EX or EX+, set relative meat allocation percentages for the meat-consuming NMs, and use either a checkbox or relative percentages for clump-consuming NMs depending on how many exist.
Name
Per battle
Total
Pace (m)Your average battle to battle pace, in minutes.
Time (h)Expected time to finish all battles, in hours.
Honor
MeatAverage number of meat obtained per battle.
ClumpsAverage number of Malicious Clumps obtained per battle.
Battles
Meat
Clumps
Tokens
Honor
Pots
Slow
Fast
Slow
Fast
Have
0
0
0Includes tokens that will be earned from the Final Rally rewards based on your current Honor.
0
Total:
0
0Excess meat thrown away.
0Excess clumps thrown away.
0
0
0
0h
0h
Event Rewards
Event Missions
Completing missions during the event earns rewards. The missions are as follows:
Collect honor by completing quests and defeating raid bosses. When certain amounts of honor is accumulated, earn rewards. The number used to gauge each player's contribution to a raid boss is also called honor; the amount of event honor earned per raid boss is equal to the amount of contribution honor accumulated plus a static bonus amount based on whether you started the raid or joined as support.
Most players overwhelmingly prioritize packs containing progression items that are difficult or impossible to obtain from sources other than Valor Badges. Among these, priority varies based on each player's goals, account, and stock in other shops.