Advanced Grids/Tiamat/Hexa

This slot is very flexible! Some Options include:




Team Order may need to be adjusted

5★ Estarriola


(When MC has 10 or more buffs:
Auto-activates upon charge attacks.) Pinch Harmonics

(All Harp-specialty main allies gain

Duration: Indefinite.
[Boost to specs based on number of Harp-specialty allies.
Can't cast if there are no other Harp-specialty main allies.
Can't recast.]) Everlasting Bonds


Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and

Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist




Wind allies take 1% DMGBased on max HP every turn.
30% Earth DMG reduction.

5% boost to Wind allies' DMG Cap.



Amplify skill damage by 10% for Melee- and Harp-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox.
| Replacements: Not strictly required. Check below for further details. |
||||||||
| Replacements: 0★ Uriel |
||||||||
- https://youtu.be/TD6ZTq54i1o - dy/dk
This team focuses on activating 


Duration: Indefinite.
(Can only be used after 
All Wind allies gain 
Strength: 50% Healing Up / 20% Healing Cap Up / 10% boost to charge bar at end of turnDuration: Indefinite.
(Can't be reactivated.)
At level 95:
All Wind allies also gain 
Strength: 50%.
(Can't be reactivated.) activates.
Can't be reactivated.) as often as possible. This can be achieved by using a combination of 


Try to full chain every turn. With an 


Strength: 100%.
Restore caster and MC's HP (Healing cap: 12021This already takes the 20% healing specs boost into account).
(From 2nd cast onward:
Also remove all debuffs from caster and MC.
From 3rd cast onward:
Caster and MC also gain 
Duration: Indefinite.)
At level 90:
Now grants all effects on 1st cast.
When HP is full after casting:
Caster and MC also gain 
Strength: 10% of max HP (Healing cap: 1000) or 10% charge barDuration: 3 turns. every 2nd turn. If you are missing charge bar on a turn where Catura's skill isn't available, you can use Katzelia 

Strength: 30%, 
Strength: 30%Duration: Indefinite, and 
Strength: 15%Duration: Indefinite. S2 or any of the charge bar summons.
Although 


.
Important Omens
- 40% Mitigation:
Iridis Liberatio:
Grimnir OR
Wedges of the Sky and Guard All
- Jinx Omens:
90% 2,000,000 DMG or more in one hit 9 times: Catura
Cowlick LiftCaster and MC gain
Charge Bar +100%Instantly boosts Charge Bar by 100%
Strength: 100%.
Restore caster and MC's HP (Healing cap: 12021This already takes the 20% healing specs boost into account).
(From 2nd cast onward:
Also remove all debuffs from caster and MC.
From 3rd cast onward:
Caster and MC also gain C.A. Reactivation (1 time)Charge attack reactivates (1 time)
Duration: Indefinite.)
At level 90:
Now grants all effects on 1st cast.
When HP is full after casting:
Caster and MC also gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 10% of max HP (Healing cap: 1000) or 10% charge barDuration: 3 turns. S1 OR Mirin Phoenix Blossom StanceGain
Charge Bar +100%Instantly boosts Charge Bar by 100%
Strength: 100%, C.A. Reactivation (1 time)Charge attack reactivates (1 time)
Duration: Indefinite, and Dodge-and-Counter (2 times)Dodges and counters normal attacks
Strength: 300%Duration: 3 turnsCounter attacks grant 5% charge bar per hit..
(When Samurai PowerWind allies' C.A. specs are boosted and C.A. DMG is supplemented (Max: 3 / Can't be removed)
lvl is 3:
Also gain Charge BoostCharge bar will be boosted to 100% at the end of the turn (Can't be extended)
Duration: 2 turns.) S3 and Full Chain. 70% 2,000,000 DMG or more in one hit 12 times: Catura
Cowlick LiftCaster and MC gain
Charge Bar +100%Instantly boosts Charge Bar by 100%
Strength: 100%.
Restore caster and MC's HP (Healing cap: 12021This already takes the 20% healing specs boost into account).
(From 2nd cast onward:
Also remove all debuffs from caster and MC.
From 3rd cast onward:
Caster and MC also gain C.A. Reactivation (1 time)Charge attack reactivates (1 time)
Duration: Indefinite.)
At level 90:
Now grants all effects on 1st cast.
When HP is full after casting:
Caster and MC also gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 10% of max HP (Healing cap: 1000) or 10% charge barDuration: 3 turns. S1 OR Mirin Phoenix Blossom StanceGain
Charge Bar +100%Instantly boosts Charge Bar by 100%
Strength: 100%, C.A. Reactivation (1 time)Charge attack reactivates (1 time)
Duration: Indefinite, and Dodge-and-Counter (2 times)Dodges and counters normal attacks
Strength: 300%Duration: 3 turnsCounter attacks grant 5% charge bar per hit..
(When Samurai PowerWind allies' C.A. specs are boosted and C.A. DMG is supplemented (Max: 3 / Can't be removed)
lvl is 3:
Also gain Charge BoostCharge bar will be boosted to 100% at the end of the turn (Can't be extended)
Duration: 2 turns.) S3 and Full Chain. 50% 2,000,000 DMG or more in one hit 15 times: Catura
Cowlick LiftCaster and MC gain
Charge Bar +100%Instantly boosts Charge Bar by 100%
Strength: 100%.
Restore caster and MC's HP (Healing cap: 12021This already takes the 20% healing specs boost into account).
(From 2nd cast onward:
Also remove all debuffs from caster and MC.
From 3rd cast onward:
Caster and MC also gain C.A. Reactivation (1 time)Charge attack reactivates (1 time)
Duration: Indefinite.)
At level 90:
Now grants all effects on 1st cast.
When HP is full after casting:
Caster and MC also gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 10% of max HP (Healing cap: 1000) or 10% charge barDuration: 3 turns. S1
- 40% Trial Phase (Pearls):
Sky Dragons' Trial Deal 18 TA or 18 C.A.: Full Chain every turn.
- Make sure Catura
Cowlick LiftCaster and MC gain
Charge Bar +100%Instantly boosts Charge Bar by 100%
Strength: 100%.
Restore caster and MC's HP (Healing cap: 12021This already takes the 20% healing specs boost into account).
(From 2nd cast onward:
Also remove all debuffs from caster and MC.
From 3rd cast onward:
Caster and MC also gain C.A. Reactivation (1 time)Charge attack reactivates (1 time)
Duration: Indefinite.)
At level 90:
Now grants all effects on 1st cast.
When HP is full after casting:
Caster and MC also gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 10% of max HP (Healing cap: 1000) or 10% charge barDuration: 3 turns. S1 is available on the turn after you complete trials.
- Make sure Catura
Raid Omens
- Wilnas / Ewiyar:
Vivid Fire 36 hits: Catura
Blamboo Shots12-hit, 100% Wind damage to random foes (Damage cap: ~80,000 per hit).
Inflict BlamboozledDMG taken is supplemented (Can't be removed)
Strength: 1% of foe's max HPBase Accuracy: 120%Duration: 4 turns on all foes.
(Number of hits and BlamboozledDMG taken is supplemented (Can't be removed)
effect specs increased upon each cast [Max: 5 times].) S2 and Full Chain. Exhaustive Collapse C.A. 5 times: Catura
Cowlick LiftCaster and MC gain
Charge Bar +100%Instantly boosts Charge Bar by 100%
Strength: 100%.
Restore caster and MC's HP (Healing cap: 12021This already takes the 20% healing specs boost into account).
(From 2nd cast onward:
Also remove all debuffs from caster and MC.
From 3rd cast onward:
Caster and MC also gain C.A. Reactivation (1 time)Charge attack reactivates (1 time)
Duration: Indefinite.)
At level 90:
Now grants all effects on 1st cast.
When HP is full after casting:
Caster and MC also gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 10% of max HP (Healing cap: 1000) or 10% charge barDuration: 3 turns. S1 or Full Chain with MC 183% bar.
- Wamdus / Galleon:
Fatal Attractor Triple attack 4 times: Make sure
Mirin has 100+% charge bar and Catura
Bovine BuddyConsume 60% of charge bar to shift into
High GearShifted into High Gear / Gains support skill effects (Can't be removed)
Duration: Indefinite.
(Consumes 60% of charge bar every turn.
Ends if not enough charge bar or upon recast.)
At level 95:
Now only consumes 30% of charge bar to shift into High GearShifted into High Gear / Gains support skill effects (Can't be removed)
Duration: Indefinite. S3.
- Lu Woh / Fediel:
Myribolt Refraction 5 skills: Try to avoid using MC
6-hit, 100% elemental damage to all foes (Damage cap: ~135,000 per hit) and remove 1 buff.
(When MC has 10 or more buffs:
Auto-activates upon charge attacks.) and Mirin Blossom Storm8-hit, 100% Wind damage to a foe (Damage cap: ~68,000 per hit).
Remove 1 buff.
(Activates when the foe uses a special attack.) S1 if close to 40%. Necrotic Storm 10 debuffs: Catura
Cowlick LiftCaster and MC gain
Charge Bar +100%Instantly boosts Charge Bar by 100%
Strength: 100%.
Restore caster and MC's HP (Healing cap: 12021This already takes the 20% healing specs boost into account).
(From 2nd cast onward:
Also remove all debuffs from caster and MC.
From 3rd cast onward:
Caster and MC also gain C.A. Reactivation (1 time)Charge attack reactivates (1 time)
Duration: Indefinite.)
At level 90:
Now grants all effects on 1st cast.
When HP is full after casting:
Caster and MC also gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 10% of max HP (Healing cap: 1000) or 10% charge barDuration: 3 turns. S1 + 1 more debuff (e.g. Tiamat,
Miserable MistInflict
25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes., Mirin Floral Slice4-hit, 100% Wind damage to a foe (Damage cap: ~155,000 per hit).
Inflict 10% Wind DEF Down (Stackable / Max: 30%)DEF is lowered for wind DMG (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%. S2 etc.)
- 40% ◇◇ Omens:
Causticae Lacerationes Dispel 3 times: Catura
Cowlick LiftCaster and MC gain
Charge Bar +100%Instantly boosts Charge Bar by 100%
Strength: 100%.
Restore caster and MC's HP (Healing cap: 12021This already takes the 20% healing specs boost into account).
(From 2nd cast onward:
Also remove all debuffs from caster and MC.
From 3rd cast onward:
Caster and MC also gain C.A. Reactivation (1 time)Charge attack reactivates (1 time)
Duration: Indefinite.)
At level 90:
Now grants all effects on 1st cast.
When HP is full after casting:
Caster and MC also gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 10% of max HP (Healing cap: 1000) or 10% charge barDuration: 3 turns. S1 OR MC 6-hit, 100% elemental damage to all foes (Damage cap: ~135,000 per hit) and remove 1 buff.
(When MC has 10 or more buffs:
Auto-activates upon charge attacks.) + Mirin Blossom Storm8-hit, 100% Wind damage to a foe (Damage cap: ~68,000 per hit).
Remove 1 buff.
(Activates when the foe uses a special attack.) S1 + Full Chain
- 15% Omens:
Ruptus Torrens 20,000,000 C.A. DMG: Catura
Cowlick LiftCaster and MC gain
Charge Bar +100%Instantly boosts Charge Bar by 100%
Strength: 100%.
Restore caster and MC's HP (Healing cap: 12021This already takes the 20% healing specs boost into account).
(From 2nd cast onward:
Also remove all debuffs from caster and MC.
From 3rd cast onward:
Caster and MC also gain C.A. Reactivation (1 time)Charge attack reactivates (1 time)
Duration: Indefinite.)
At level 90:
Now grants all effects on 1st cast.
When HP is full after casting:
Caster and MC also gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 10% of max HP (Healing cap: 1000) or 10% charge barDuration: 3 turns. S1 is needed if there are any Pearls active.

5★ Estarriola



Duration: 1 turn .
(Consumes 40% of charge bar.) No More Doubt

Gain

Duration: 3 turns. Secret Style: Blink Slash


Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and

Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist



Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining. upon MC using charge attack.


Fantasia-Realm Harp





Amplify skill damage by 10% for Melee- and Harp-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox.


Ultima Harp

Wind allies take 1% DMGBased on max HP every turn.
30% Earth DMG reduction.

5% boost to Wind allies' DMG Cap.

- https://youtu.be/dXMr3Lk6puE - dy/dk
A team for those who don't have 
Team Selection:
Kengo is used over
Rising Force as more charge bar support is needed to full chain every turn.
Katzelia is used for his defensive utility, charge bar support and damage output with
Final Movement: AscensionGain
Refrain of AscensionWhen a 'boost to charge bar' effect activates on a wind ally at maximum charge bar: Wind DMG to all foes / Amplify DMG taken (2 hits) (Can't be removed)
Duration: Indefinite.
(Can only be used after The Emperor UprightWhen Switching to Main Ally:
All Wind allies gain Recurring AnthemHealing skill's healing amount and healing cap are boosted / Charge bar is boosted on every turn (Can't be removed)
Strength: 50% Healing Up / 20% Healing Cap Up / 10% boost to charge bar at end of turnDuration: Indefinite.
(Can't be reactivated.)
At level 95:
All Wind allies also gain Charge Bar +50%Instantly boosts Charge Bar by 50%
Strength: 50%.
(Can't be reactivated.) activates.
Can't be reactivated.). Kaguya generates a large amount of charge bar and helps us with certain omens.
Freyr is able to use his skills after any turn he charge attacks. This helps with clearing certain omens.
Volundr's Sword6-hit, 100% Wind damage to a foe (Damage cap: ~74,000 per hit).
Gain Double StrikeAttacks twice each turn
Duration: 1 turn .
(Consume 2 Sacred BladeConsumed upon using Freyr's skills (Max: 3 / Can't be removed)
.) means that he will often be at 100% charge bar at the beginning of the turn, allowing for more activations of Final Movement: AscensionGain
Refrain of AscensionWhen a 'boost to charge bar' effect activates on a wind ally at maximum charge bar: Wind DMG to all foes / Amplify DMG taken (2 hits) (Can't be removed)
Duration: Indefinite.
(Can only be used after The Emperor UprightWhen Switching to Main Ally:
All Wind allies gain Recurring AnthemHealing skill's healing amount and healing cap are boosted / Charge bar is boosted on every turn (Can't be removed)
Strength: 50% Healing Up / 20% Healing Cap Up / 10% boost to charge bar at end of turnDuration: Indefinite.
(Can't be reactivated.)
At level 95:
All Wind allies also gain Charge Bar +50%Instantly boosts Charge Bar by 50%
Strength: 50%.
(Can't be reactivated.) activates.
Can't be reactivated.).- This character slot is flexible, feel free to experiment!
Although 


.
Important Omens
- 40% Mitigation:
Iridis Liberatio:
Grimnir OR
Wedges of the Sky and Guard All
- Jinx Omens:
90% 2,000,000 DMG or more in one hit 9 times:
Wedges or
Bahamut + Full Chain with a character already at 100% charge bar.
70% 2,000,000 DMG or more in one hit 12 times: Full Chain with MC at 182+% charge bar + a character already at 100% charge bar.
50% 2,000,000 DMG or more in one hit 15 times: MC
Gain
Triple StrikeAttacks 3 times each turn
Duration: 1 turn .
(Consumes 40% of charge bar.) 800% Elemental DMG to a foe (Damage cap: 730,000).
Gain Carom BladeBonus Elemental DMG effect / Upon normal attacks: Elemental DMG to a foe / Delay effect (Can't be removed / Can't be extended)
Duration: 3 turns. + Full Chain with a character already at 100% charge bar. Make sure that MC has enough charge bar to C.A. twice.- If MC will C.A. twice, one more 2M hit will be needed. This can be done by using Katzelia
Second Movement: OverwhelmAll Wind allies gain
Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%, 30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 30%Duration: Indefinite, and 15% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 15%Duration: Indefinite. S2 or a summon. - If MC will C.A. three times, no extra hits are needed.
- If MC will C.A. twice, one more 2M hit will be needed. This can be done by using Katzelia
- 40% Trial Phase (Pearls):
Raid Omens
- Wilnas / Ewiyar:
Vivid Fire 36 hits: Kaguya
Lightning Rebuke3-hit, 400% Wind damage to all foes (Damage cap: ~700,000 per hit).
Inflict Lightning RebukeATK, DEF, debuff resistance, and accuracy are lowered / DMG taken is supplemented (Lvl rises upon each cast of Lightning Rebuke / Max: 3 / Can't be removed)
Base Accuracy: 150%Duration: IndefiniteStacking: PermanentLocal status effect. (Boost to Lightning RebukeATK, DEF, debuff resistance, and accuracy are lowered / DMG taken is supplemented (Lvl rises upon each cast of Lightning Rebuke / Max: 3 / Can't be removed)
Stacking: PermanentLocal status effect effect specs upon each cast [Max: Lvl 3].) S3 + Freyr Volundr's Sword6-hit, 100% Wind damage to a foe (Damage cap: ~74,000 per hit).
Gain Double StrikeAttacks twice each turn
Duration: 1 turn .
(Consume 2 Sacred BladeConsumed upon using Freyr's skills (Max: 3 / Can't be removed)
.) S1 Yngling Force3-hit, 150% Wind damage to all foes (Damage cap: ~155,000 per hit).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds.
Remove 1 buff.
(Consume 1 Sacred BladeConsumed upon using Freyr's skills (Max: 3 / Can't be removed)
.) S2 + attack with C.A. off. This will deal 39 hits assuming everyone triple attacks.- If Freyr
AlfheimrAll Wind allies gain
50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 2 turns, 50% DEF UpDEF is boosted
Strength: 50%Duration: 2 turns, 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 2 turns, 35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 2 turns, 25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 2 turns, 20% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 20%Duration: 2 turns, 20% Debuff Success BoostedDebuff success rate is boosted
Strength: 20%Duration: 2 turns, 80% Skill DMG UpSkill DMG is boosted
Strength: 80%Duration: 2 turns, 20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 2 turns, 30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 2 turns, 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 20%Duration: 2 turns, Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
Duration: Indefinite.
(Can't recast.) S3 has not been used, this can be used to provide extra TA.
- If Freyr
Exhaustive Collapse C.A. 5 times: Full Chain.
- Wamdus / Galleon:
Fatal Attractor Triple attack 4 times: Freyr
Volundr's Sword6-hit, 100% Wind damage to a foe (Damage cap: ~74,000 per hit).
Gain Double StrikeAttacks twice each turn
Duration: 1 turn .
(Consume 2 Sacred BladeConsumed upon using Freyr's skills (Max: 3 / Can't be removed)
.) S1 OR attack if MC has Clarity of MindDouble attack rate is boosted / Triple attack rate is boosted
(Can't be removed)
.
- Lu Woh / Fediel:
Myribolt Refraction 5 skills: Guarding this omen is perfectly fine. The following skills are fine to use if available, save all others:
- Kaguya
Miracles of the Moonlight
Blessings of the Moonlight:
All Wind allies gain 50% DEF UpDEF is boosted
Strength: 50%Duration: 5 turns, 50% Debuff Res. UpDebuff resistance is boosted
Strength: 50%Duration: 5 turns, and RefreshHP is restored on every turn
Strength: 10% of max HP (Healing cap: 1000)Duration: 5 turns.
(Skill changes to Miracles of the Moonlight upon casting.) Miracles of the Moonlight:
All Wind allies gain Miracles of the MoonlightDEF is boosted / Debuff resistance is boosted / HP is restored on every turn / DMG taken is lowered (Can't be removed)
Duration: Indefinite.
(Can't recast.) S2 Lightning Rebuke3-hit, 400% Wind damage to all foes (Damage cap: ~700,000 per hit).
Inflict Lightning RebukeATK, DEF, debuff resistance, and accuracy are lowered / DMG taken is supplemented (Lvl rises upon each cast of Lightning Rebuke / Max: 3 / Can't be removed)
Base Accuracy: 150%Duration: IndefiniteStacking: PermanentLocal status effect. (Boost to Lightning RebukeATK, DEF, debuff resistance, and accuracy are lowered / DMG taken is supplemented (Lvl rises upon each cast of Lightning Rebuke / Max: 3 / Can't be removed)
Stacking: PermanentLocal status effect effect specs upon each cast [Max: Lvl 3].) S3 - Katzelia
First Movement: BideGain
Refrain of BidingAll wind allies' DEF and multiattack rate are boosted / Charge bars of allies other than Katzelia lower at end of turn (Can't be removed)
Strength: 100% DEF Up / 50% DA / 20% TADuration: IndefiniteStacking: Special Buff.
Ends on recast.
(Consumes 30% of other allies' charge bars every turn.) S1 Third Movement: GuardGrant another Wind ally
Refrain of the GuardianDEF is boosted / Can withstand lethal DMG (Leaves 1 HP) / Receives foe attack in place of an ally (Includes all-foe all-ally attacks) (Can't be removed)
Strength: 200% DEF UpDuration: 1 turn .
(Consumes 30% of caster's charge bar.) S3 → MC (Katzelia S1 must be clicked twice) - Freyr
AlfheimrAll Wind allies gain
50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 2 turns, 50% DEF UpDEF is boosted
Strength: 50%Duration: 2 turns, 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 2 turns, 35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 2 turns, 25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 2 turns, 20% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 20%Duration: 2 turns, 20% Debuff Success BoostedDebuff success rate is boosted
Strength: 20%Duration: 2 turns, 80% Skill DMG UpSkill DMG is boosted
Strength: 80%Duration: 2 turns, 20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 2 turns, 30% C.B. DMG UpChain burst DMG is boosted
Strength: 30%Duration: 2 turns, 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 20%Duration: 2 turns, Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
Duration: Indefinite.
(Can't recast.) S3
- Kaguya
Necrotic Storm 10 debuffs: 8 debuffs from Freyr
Yngling Force3-hit, 150% Wind damage to all foes (Damage cap: ~155,000 per hit).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds.
Remove 1 buff.
(Consume 1 Sacred BladeConsumed upon using Freyr's skills (Max: 3 / Can't be removed)
.) S2 x 3 + MC Inflict
25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes.. Additional debuff sources include:- Katzelia
Final Movement: AscensionGain
Refrain of AscensionWhen a 'boost to charge bar' effect activates on a wind ally at maximum charge bar: Wind DMG to all foes / Amplify DMG taken (2 hits) (Can't be removed)
Duration: Indefinite.
(Can only be used after The Emperor UprightWhen Switching to Main Ally:
All Wind allies gain Recurring AnthemHealing skill's healing amount and healing cap are boosted / Charge bar is boosted on every turn (Can't be removed)
Strength: 50% Healing Up / 20% Healing Cap Up / 10% boost to charge bar at end of turnDuration: Indefinite.
(Can't be reactivated.)
At level 95:
All Wind allies also gain Charge Bar +50%Instantly boosts Charge Bar by 50%
Strength: 50%.
(Can't be reactivated.) activates.
Can't be reactivated.) S4 - If MC and Katzelia C.A. with a character already at 100% charge bar, this skill will activate three times. - Kaguya
Lightning Rebuke3-hit, 400% Wind damage to all foes (Damage cap: ~700,000 per hit).
Inflict Lightning RebukeATK, DEF, debuff resistance, and accuracy are lowered / DMG taken is supplemented (Lvl rises upon each cast of Lightning Rebuke / Max: 3 / Can't be removed)
Base Accuracy: 150%Duration: IndefiniteStacking: PermanentLocal status effect. (Boost to Lightning RebukeATK, DEF, debuff resistance, and accuracy are lowered / DMG taken is supplemented (Lvl rises upon each cast of Lightning Rebuke / Max: 3 / Can't be removed)
Stacking: PermanentLocal status effect effect specs upon each cast [Max: Lvl 3].) S3 - Fated Chain
- Katzelia


Ouroboros Mino
Skill
When MC has 1 or more Crests of their element:
6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit).
Inflict

Strength: 10% (Max: 30%)Duration: 180 seconds.
(Consumes 30% of charge bar.)
Support
30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).



Strength: 20%Duration: 5 turns,

Strength: 10%Duration: 5 turns, and

Strength: 100% chance of dealing 20% more damage.Duration: 5 turns.
(When MC has 10 Crests of own element:
All allies also gain

Duration: 1 turn .) High Chaser

All allies gain

Duration: 1 turn .
(Can only be used when MC has 10 Crests of own element.
Can't recast.) Aether Xenoglossia

Inflict

Strength: 50%Duration: 2 turnsLocal status effect and

Strength: 50%Duration: 2 turnsLocal status effect.
Remove 3 buffs.
Gain

Duration: 1 turn and

Duration: 1 turn . Burst Refrain



AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Wind Omega, Wind Taboo, or Wind Optimus weapon skills have a boost of 280% or above.)




Strength: 30%Duration: 1 turn .
(In ArcarumArcarum: The World Beyond
Replicard Sandbox: Active even when not main weapon and affects Wind allies.)



- Check video for more detailed notes.
- This setup feels smoother to play in faster Hexa rooms.
- Ensure Lancelot
Gebaeck der FreudeGain
Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite and Gebaeck der FreudeWind allies' skill DMG dealt is amplified / When a wind ally normal attacks: Deals wind DMG to a foe (Can't be removed / Ends upon taking DMG 3 times)
Duration: Indefinite.
(Gebaeck der Freude ends upon taking damage 3 times.) S3 above 2 million damage. This is required in order to clear 9 x 2 mil hits. - 10 crests is achieved roughly by turn 4. This is important for
High ChaserAll allies gain
20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 5 turns, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
Strength: 10%Duration: 5 turns, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 20% more damage.Duration: 5 turns.
(When MC has 10 Crests of own element:
All allies also gain Double StrikeAttacks twice each turn
Duration: 1 turn .) which is used to help clear 9 x 2 mil hits. - 70%: 12 x 2 mil hits is cleared with MC
10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit).
Inflict 50% DEF DownDEF is lowered
Strength: 50%Duration: 2 turnsLocal status effect and 50% Accuracy LoweredAttacks and special attacks have a chance to miss
Strength: 50%Duration: 2 turnsLocal status effect.
Remove 3 buffs.
Gain C.A. FlashConsumes this effect instead of charge bar to activate
Duration: 1 turn and C.A. ReactivationCharge attack reactivates
Duration: 1 turn . + Attack. - 50%: 15 x 2 mil hits is cleared with MC
End cooldown for all allies' damage skills.
All allies gain Boundless StaffDMG dealt is supplemented / DMG taken is lowered by a fixed amount / Deals bonus elemental DMG to foe upon dealing elemental skill DMG (Can't be removed)
Duration: 1 turn .
(Can only be used when MC has 10 Crests of own element.
Can't recast.) 10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit).
Inflict 50% DEF DownDEF is lowered
Strength: 50%Duration: 2 turnsLocal status effect and 50% Accuracy LoweredAttacks and special attacks have a chance to miss
Strength: 50%Duration: 2 turnsLocal status effect.
Remove 3 buffs.
Gain C.A. FlashConsumes this effect instead of charge bar to activate
Duration: 1 turn and C.A. ReactivationCharge attack reactivates
Duration: 1 turn . + other characters' skills. - Vane
Brave Destruction
Brave Destruction:
300% Wind damage to all foes (Damage cap: ~600,000).
Inflict 25% DEF DownDEF is lowered
Strength: 25%Duration: 180 secondsStacking: Dual.
Gain Substitute (All-Ally)Receives all attacks in place of allies
(Includes all-ally attacks / Can't be removed)
Duration: 3 turns.
(While Indomitable ConvictionATK is boosted / DEF is boosted / Maximum amount of DMG that can be dealt per hit is boosted / Debuff resistance is boosted / Buffs can't be removed or shortened (Can't be removed)
Multiplier: Perpetuity is in effect:
Skill changes to Mighty Destruction.) Mighty Destruction:
2-hit, 300% Wind damage to all foes (Damage cap: ~600,000 per hit).
Inflict 25% ATK DownATK is lowered
Strength: 25%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered
Strength: 25%Duration: 180 secondsStacking: Dual.
Gain DMG Mitigation (2000)DMG taken is lowered by a fixed amount
Strength: 2000Duration: 3 turns, Substitute (All-Ally)Receives all attacks in place of allies
(Includes all-ally attacks / Can't be removed)
Duration: 3 turns, and Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
Duration: Indefinite. S1 is used to tank omens this setup can't clear. Katzelia should ideally come in below 15%.
Triple Zero cancel is used on either 3 Dispels or 20 mil C.A. omens below 40%.

(When MC has 10 or more buffs:
Auto-activates upon charge attacks.) Pinch Harmonics

(All Harp-specialty main allies gain

Duration: Indefinite.
[Boost to specs based on number of Harp-specialty allies.
Can't cast if there are no other Harp-specialty main allies.
Can't recast.]) Everlasting Bonds


Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and

Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist


Amplify skill damage by 10% for Melee- and Harp-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox.



AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Wind Omega, Wind Taboo, or Wind Optimus weapon skills have a boost of 280% or above.)




Wind allies take 1% DMGBased on max HP every turn.
30% Earth DMG reduction.

5% boost to Wind allies' DMG Cap.

| Replacements: Uriel (Summon) |
||||||||
| Replacements: |
||||||||
- https://youtu.be/GOt10rs0NGU - DoodleTheSuper


Strength: 30%Duration: 4 turns,

Strength: 30%Duration: 4 turns, and

Strength: 20%Duration: 4 turns. Oratorio

Inflict

Strength: 10% (Max: 30%)Duration: 180 seconds.
Raise foe's

Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10).
(While

is in effect: Auto-activates upon normal attacks.) Pizzicato

This slot is flexible! Other examples include:




All allies gain

Strength: 30%Duration: 3 turns and a random buff upon using first-slot skill.




AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Wind Omega, Wind Taboo, or Wind Optimus weapon skills have a boost of 280% or above.)





Ultima Harp

15% Bonus Destruction DMG effect.

5% Bonus Destruction C.A. DMG effect.

(Activates when either Wind Omega or Wind Optimus weapon skills have a boost of 280% or above.)
| This is set as a Quick Summon |
- Make sure everyone has enough triple attack rate
| This is a manual raid solo setup. Please familiarize yourself with the raid's triggers and mechanics as well as your character's skills and abilities. |

(When MC has 10 or more buffs:
Auto-activates upon charge attacks.) Pinch Harmonics

(All Harp-specialty main allies gain

Duration: Indefinite.
[Boost to specs based on number of Harp-specialty allies.
Can't cast if there are no other Harp-specialty main allies.
Can't recast.]) Everlasting Bonds


Strength: 30%Base Accuracy: 200% on all foes.
All allies gain

Strength: 30%Base Accuracy: 200%Duration: 3 turns.


Strength: 20%Base Accuracy: 200% on all foes.
All allies gain

Strength: 20%Base Accuracy: 200%Duration: 3 turns.
Other weapons: Inflict

Strength: 5%Base Accuracy: 90% on all foes.
All allies gain

Strength: 5%Base Accuracy: 90%Duration: 3 turns. Soul Soloist



AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Wind Omega, Wind Taboo, or Wind Optimus weapon skills have a boost of 280% or above.)





Amplify skill damage by 10% for Melee- and Harp-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox.




































































































































