Hexachromatic Simulacrum Skill When MC has 5 or more Crests of their element: 150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit). Inflict 10% Fire DEF Down (Stackable / Max: 30%)DEF is lowered for fire DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Water DEF Down (Stackable / Max: 30%)DEF is lowered for water DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Earth DEF Down (Stackable / Max: 30%)DEF is lowered for earth DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Wind DEF Down (Stackable / Max: 30%)DEF is lowered for wind DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Light DEF Down (Stackable / Max: 30%)DEF is lowered for light DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, and 10% Dark DEF Down (Stackable / Max: 30%)DEF is lowered for dark DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. Raise all allies' Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) lvl by 1 (Max: 5). (While Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) is in effect: 10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].) (Consumes 100% of charge bar.)Support 3 Crests of own element to MC at battle start.
Multiattack Awakening
Multiattack Awakening
Multiattack Awakening
The Moon ReversedWhen Sub Ally: +2% boost to Water allies' ATKMultiplier: Unique per turn passed (Max: 20% at 10 turns). +4% boost to Water allies' DEF per turn passed (Max: 40% at 10 turns). At level 95: +3% boost to Water allies' ATKMultiplier: Unique per turn passed (Max: 30% at 10 turns). +5% boost to Water allies' DEF per turn passed (Max: 50% at 10 turns). +1000 Supplemental DMG effect to Water allies per turn passed (Max: 10,000 at 10 turns).
Frigid MaidenBoost to Water allies' skill specs based on their number of Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) . (Takes effect even when Macula Marius is a sub ally.)
Transcendence Lvl 5
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 5 turns, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns. (When MC has 10 Crests of own element: All allies also gain Double StrikeAttacks twice each turn Duration: 1 turn .) High ChaserAll allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn , 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns, and 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 20%Duration: 3 turns. (Can only be used when caster has 5 or more Crests of their element.) Crest Discharge10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit). Inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 2 turnsLocal status effect and 50% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Duration: 2 turnsLocal status effect. Remove 3 buffs. Gain C.A. FlashConsumes this effect instead of charge bar to activate Duration: 1 turn and C.A. ReactivationCharge attack reactivates Duration: 1 turn . Burst Refrain
Transcendence Lvl 5
Oceansoul's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDeceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skillsWater's CelereSmall boost to water allies' ATK and critical hit rateHoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skillsWater's CelereSmall boost to water allies' ATK and critical hit rateHoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skillsWater's CelereSmall boost to water allies' ATK and critical hit rateHoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Wamdus's FloodBoost to Water allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.Azure MagnitudeAmplify Water allies' DMG against non-elemental foes by 10%.Hoarfrost's MajestyBig boost to Water allies' ATK and max HP
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP isTsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Snowfall's PactSupplement water allies' DMGDagger Voltage IIBoost to ATK based on how many daggers are equippedSnowfall's QuintessenceBoost to Water allies' damage cap.
Hoarfrost's FandangoBig boost to water allies' ATK / Big boost to triple attack rateWater's SpearheadSmall boost to water allies' triple attack rate and critical hit rateHoarfrost's DeathstrikeBig Bonus Water DMG effect to water allies
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rateWater's MightSmall boost to water allies' ATK
Staff Voltage IIBoost to ATK based on how many staffs are equipped.Ultimate Wisdom's Shine IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for staff-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Expert Model: Rationale Exitium ATK: 400 Surpasses DMG cap / Ignore fire, water, earth, wind, light, and dark elemental resistances / 6-hit all-elemental DMG (Can only be loaded into 1 weapon once)Expert Model: Anti Vasileia ATK: 400 Supplement DMG dealt by 100% / Surpasses DMG cap (Can only be loaded into 1 weapon once / Countdown to the End to MC at battle start [6] / Progress Countdown by 1 when this bullet is fired / Plain DMG to a foe at end of turn when Countdown reaches 0)Expert Model: Genesis Nova ATK: 300 Surpasses DMG cap by 70% / 999,999 Plain DMG to all foes / Consume all bullets
Multiattack Awakening
Skill Off
Multiattack Awakening
Multiattack Awakening
Skill Off
Transcendence Lvl 5
Convert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.) Splitting SpiritGain Ammunition BeltReloads when out of Bullets (Can't be extended / Can't be removed) Duration: 3 turns. Ammunition BeltGain UndyingCan withstand lethal DMG (Leaves 1 HP) Duration: 2 turns, Full Hostility100% chance to be targeted by one-ally attacks Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute, and Immortal OperativeDouble Strike effect at end of turn when almost knocked out Duration: 2 turns. Immortal Operative
Transcendence Lvl 5
Geisa AriWhen main weapon (MC only): No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.Einar IIWhen main weapon: 80% Bonus Water DMG effect to Water allies' single attacks. Gain 4% DMG Cap Up (Stackable / Max: 20%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable / Can't be removed) Strength: 4% (Max: 20%)Duration: Indefinite upon multiattacks.Mikill Las IIIWhen main weapon: Supplement Water allies' damage by 100,000 and 10% boost to damage cap.Daudaskot IIWhen main weapon (MC only): At end of turn after allies dealt 200 or more hits to the current target: 2000% Water damage to all foes (Damage cap: 2,430,000). Remove 1 buff.
Transcendence Lvl 5
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDivine Water's Ruination40% boost to Water allies' ATKMultiplier:EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate. AmplifyStacking: Special normal attack DMG by 10%. (Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skillsWater's CelereSmall boost to water allies' ATK and critical hit rateHoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skillsWater's CelereSmall boost to water allies' ATK and critical hit rateHoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Hoarfrost's TemperingBig boost to water allies' skill DMG cap / Big supplemental boost to skill DMGWater's MajestySmall boost to water allies' ATK and max HP
Tsunami's FandangoMedium boost to water allies' ATK / Medium boost to triple attack rateStrike: WaterBoost to water allies' normal attack DMG capSnowfall's ManeuverSupplement water allies' normal attack DMG
Tsunami's FandangoMedium boost to water allies' ATK / Medium boost to triple attack rateStrike: WaterBoost to water allies' normal attack DMG capSnowfall's ManeuverSupplement water allies' normal attack DMG
Destruction's Godblade III35% boost to Water allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Water allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Water allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Fire. (Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)
Hoarfrost's FandangoBig boost to water allies' ATK / Big boost to triple attack rateWater's SpearheadSmall boost to water allies' triple attack rate and critical hit rateHoarfrost's DeathstrikeBig Bonus Water DMG effect to water allies
Hoarfrost's FandangoBig boost to water allies' ATK / Big boost to triple attack rateWater's SpearheadSmall boost to water allies' triple attack rate and critical hit rateHoarfrost's DeathstrikeBig Bonus Water DMG effect to water allies
MC fakes their death and switches positions with a sub ally. (Can't recast.) When switching with an ally: Switched ally gains Surrogate SuccessorATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / More likely to be attacked (Can't be removed) Multiplier: PerpetuityDuration: Indefinite. When MC returns: MC gains True HeirATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Skill cooldowns are reduced by 1 turn (Can't be removed / Skill cooldown can't be lower than 1 turn) Multiplier: PerpetuityDuration: Indefinite. Le Manteau du RoiNot SelectedNot Selected
Glacial Supremacy: DecimationMassive boost to Water allies' ATK. 5% boost to Water allies' damage cap.Chthonian Bewailer's SanctityWhen main weapon (MC only): Upon normal attacks when any foe is in Break: 4-hit, 150% Water damage to random foes (Damage cap: ~92,000 per hit). Gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%.
Hoarfrost's TemperingBig boost to water allies' skill DMG cap / Big supplemental boost to skill DMGWater's MajestySmall boost to water allies' ATK and max HP
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP isTsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rateWater's MightSmall boost to water allies' ATK
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skillsWater's CelereSmall boost to water allies' ATK and critical hit rateHoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skillsWater's CelereSmall boost to water allies' ATK and critical hit rateHoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Transcendence Lvl 5
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDivine Water's Ruination40% boost to Water allies' ATKMultiplier:EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate. AmplifyStacking: Special normal attack DMG by 10%. (Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
Cobalt VitalityBoost to water allies' ATK, DEF, and DMG cap based on their max HPWater's MajestySmall boost to water allies' ATK and max HP
High Priestess-Moon's BewitchingMassive boost to Water allies' ATKModifier: EX. Boost to attack specs of Water allies with Full MoonATK and DEF are gradually boosted (Can't be removed) .Sephira Maxi-Water20% boost to Water allies' DMG Cap in Arcarum. 5% boost to Water allies' DMG Cap.Water's MajestySmall boost to Water allies' ATK and max HP
Glacial Supremacy: DecimationMassive boost to Water allies' ATK. 5% boost to Water allies' damage cap.Chthonian Bewailer's SanctityWhen main weapon (MC only): Upon normal attacks when any foe is in Break: 4-hit, 150% Water damage to random foes (Damage cap: ~92,000 per hit). Gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%.
Snowfall's PactSupplement water allies' DMGDagger Voltage IIBoost to ATK based on how many daggers are equippedSnowfall's QuintessenceBoost to Water allies' damage cap.
Baculum ParityBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' multiattack rateScandere Aggressio10% boost to normal attack DMG capFulgor Sanatio50% boost to healing cap
Transcendence Lvl 5
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDivine Water's Ruination40% boost to Water allies' ATKMultiplier:EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate. AmplifyStacking: Special normal attack DMG by 10%. (Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
Hoarfrost's TemperingBig boost to water allies' skill DMG cap / Big supplemental boost to skill DMGWater's MajestySmall boost to water allies' ATK and max HP
Hoarfrost's Might IIIMassive boost to water allies' ATKTsunami's SentenceMedium boost to water allies' C.A. DMG and C.A. DMG cap
High Priestess-Moon's BewitchingMassive boost to Water allies' ATKModifier: EX. Boost to attack specs of Water allies with Full MoonATK and DEF are gradually boosted (Can't be removed) .Sephira Maxi-Water20% boost to Water allies' DMG Cap in Arcarum. 5% boost to Water allies' DMG Cap.Water's MajestySmall boost to Water allies' ATK and max HP
Wamdus's FloodBoost to Water allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.Azure FortitudeIncrease Water allies' HP by 10,000.Hoarfrost's MajestyBig boost to Water allies' ATK and max HP
Cobalt VitalityBoost to water allies' ATK, DEF, and DMG cap based on their max HPWater's MajestySmall boost to water allies' ATK and max HP
Cobalt VitalityBoost to water allies' ATK, DEF, and DMG cap based on their max HPWater's MajestySmall boost to water allies' ATK and max HP
MC fakes their death and switches positions with a sub ally. (Can't recast.) When switching with an ally: Switched ally gains Surrogate SuccessorATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / More likely to be attacked (Can't be removed) Multiplier: PerpetuityDuration: Indefinite. When MC returns: MC gains True HeirATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Skill cooldowns are reduced by 1 turn (Can't be removed / Skill cooldown can't be lower than 1 turn) Multiplier: PerpetuityDuration: Indefinite. Le Manteau du RoiNot SelectedNot Selected
Geisa AriWhen main weapon (MC only): No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.EinarWhen main weapon: 80% Bonus Water DMG effect to Water allies' single attacks.Mikill LasWhen main weapon: Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.
Hoarfrost's TemperingBig boost to water allies' skill DMG cap / Big supplemental boost to skill DMGWater's MajestySmall boost to water allies' ATK and max HP
Cobalt VitalityBoost to water allies' ATK, DEF, and DMG cap based on their max HPWater's MajestySmall boost to water allies' ATK and max HP
Cobalt VitalityBoost to water allies' ATK, DEF, and DMG cap based on their max HPWater's MajestySmall boost to water allies' ATK and max HP
Hoarfrost's Might IIIMassive boost to water allies' ATKWater's TriumSmall boost to water allies' multiattack rate
High Priestess-Moon's BewitchingMassive boost to Water allies' ATKModifier: EX. Boost to attack specs of Water allies with Full MoonATK and DEF are gradually boosted (Can't be removed) .Sephira Maxi-Water20% boost to Water allies' DMG Cap in Arcarum. 5% boost to Water allies' DMG Cap.Water's MajestySmall boost to Water allies' ATK and max HP
Wamdus's FloodBoost to Water allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.Azure MagnitudeAmplify Water allies' DMG against non-elemental foes by 10%.Hoarfrost's MajestyBig boost to Water allies' ATK and max HP
Tsunami's AegisMedium boost to water allies' max HPWater's StaminaSmall boost to water allies' ATK based on how high HP isTsunami's FandangoMedium boost to water allies' ATK / Medium boost to triple attack rate
Transcendence Lvl 5
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDivine Water's Ruination40% boost to Water allies' ATKMultiplier:EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate. AmplifyStacking: Special normal attack DMG by 10%. (Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
Baculum ParityBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' multiattack rateScandere Aggressio10% boost to normal attack DMG capFulgor Sanatio50% boost to healing cap
All characters require at least 80,000 HP in order to survive Anagenesis at 50%.
Instantly perform a normal attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .) Blitz RaidGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn . Spear: All parties gain 10% DA UpDouble attack rate is boosted Strength: 10%Duration: 3 turnsWithout other buffs and 5~10% TA UpTriple attack rate is boosted Strength: 5~10%Duration: 3 turnsMaximum effect at 3 buffs.. Axe: Inflict DA DownDouble attack rate is lowered Duration: 180 seconds and TA DownTriple attack rate is lowered Duration: 180 seconds on a foe. Double Trouble IIIGain SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) Duration: 1 turn . Substitute
Geisa AriWhen main weapon (MC only): No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.EinarWhen main weapon: 80% Bonus Water DMG effect to Water allies' single attacks.Mikill LasWhen main weapon: Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.
Blade's WrathBoost to ATK, max HP, and multiattack rate based on how many katanas are equipped.Snowfall's QuenchingSupplement Water allies' C.A. DMG based on how high their HP is.Snowfall's Ascendancy10% boost to Water allies' Special C.A. DMG Cap.
Blade's WrathBoost to ATK, max HP, and multiattack rate based on how many katanas are equipped.Snowfall's QuenchingSupplement Water allies' C.A. DMG based on how high their HP is.Snowfall's Ascendancy10% boost to Water allies' Special C.A. DMG Cap.
Oceansoul's Might IIIBig boost to water allies' ATK
Armed FloodBig boost to water allies' ATKCobalt ArtsBoost to water allies' skill DMG cap
Armed FloodBig boost to water allies' ATKCobalt ArtsBoost to water allies' skill DMG cap
Arma PlenumBig boost to gun-specialty allies' ATK and max HP / Big boost to gun-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Tidings of the New WorldMassive boost to all allies' ATKMultiplier:EX and small boost to HP.Sephirath Fusame IIAmplify normal attack damage by 8% for Gun- and Katana-specialty allies. Amplify normal attack damage by 15% for Gun- and Katana-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox.
High Priestess-Moon's BewitchingMassive boost to Water allies' ATKModifier: EX. Boost to attack specs of Water allies with Full MoonATK and DEF are gradually boosted (Can't be removed) .Sephira Maxi-Water20% boost to Water allies' DMG Cap in Arcarum. 5% boost to Water allies' DMG Cap.Water's MajestySmall boost to Water allies' ATK and max HP
Oceansoul's Majesty IIIBig boost to Water allies' ATK and max HPβ Revelation50% boost to skill DMG capDeceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Korwa (Water) and Clarisse (Summer) must have enough HP to survive the entry trigger but low enough that they die to Belial's normal attacks.
Rotation
Turn 1
Korwa Cloche NuptialeGrant a Water ally C'est BelleWater ATK is boosted (Can't be removed) Strength: 50%Duration: IndefiniteStacking: Special Buff, Piercing SightElemental DMG dealt will be treated as superior to the target's element Duration: 3 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns, and 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns. (Consumes 3 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed) .) S1 → MC Bonheur EternelGrant a Water ally MarieeDEF is boosted (Can't be removed) Strength: 100%Duration: IndefiniteStacking: Special Buff, Shield (5000)Next ATK received will be ineffective for a fixed amount Strength: 5000Duration: Indefinite, DMG Mitigation (3000)DMG taken is lowered by a fixed amount Strength: 3000Duration: 3 turns, and Dispel CancelBuffs can't be removed or shortened Duration: 3 turns. (Consumes 3 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed) .) S2 → Erika
Erika Ordre de Soutien1-turn cut to a Water ally's skill cooldowns. Target ally gains 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns, KeenSupplemental DMG to critical hits Duration: 3 turns, and 15% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 15%Multiplier: SeraphicDuration: 3 turns. S2 → MC
Clarisse Lytic PowerLytic Power: Gain 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn , StrengthATK is greatly boosted based on how high HP is Strength: 20%-10%Duration: 3 turns, and 1 Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (When Clarisse's Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) is 5: Skill changes to Radiolytic Power.) Radiolytic Power: All Water allies gain 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn , StrengthATK is greatly boosted based on how high HP is Strength: 20%-10%Duration: 3 turns, and 15% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 15%Multiplier: SeraphicDuration: 3 turns. (Consumes 5 Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) .) S1 Garibaldi LinkCaster and Water MC gain 100% TA Up (1 time)Triple attack rate is boosted (1 time) Strength: 100%Duration: Indefinite and 80% Bonus Water DMG (1 time)Deals bonus water DMG for normal attacks (1 time) Strength: 80%Duration: Indefinite. S2 Atomic Condensation888,888 Plain damage to all foes. Inflict Elemental CondensationOriginal element has been lost and fire element has been gained instead / Deals fire DMG (Excludes plain DMG / Can't be removed) Base Accuracy: 200%Duration: 5 turnsLocal status effect and GravityMax charge diamonds are increased Base Accuracy: 100%Duration: 180 seconds. S3
MC Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn . Spear: All parties gain 10% DA UpDouble attack rate is boosted Strength: 10%Duration: 3 turnsWithout other buffs and 5~10% TA UpTriple attack rate is boosted Strength: 5~10%Duration: 3 turnsMaximum effect at 3 buffs.. Axe: Inflict DA DownDouble attack rate is lowered Duration: 180 seconds and TA DownTriple attack rate is lowered Duration: 180 seconds on a foe.Instantly perform a normal attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Instantly perform a normal attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Instantly perform a normal attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)
Haaselia Phases of the MoonAll Water allies gain 20% Water ATK UpWater ATK is boosted Strength: 20%Duration: 2 turns, Tears of LunacyBoost to ATK specs based on the moon phase Duration: 2 turns, and Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15%. Moon waxes. (Progresses the current moon phase on all allies by 1 turn.) S3 Lunatic VendettaGain Beams of LunacyWater DMG to a foe upon an ally's multiattacks (Hit number increases based on the moon phase) / Charge attack reactivates (Can't be removed) Duration: Indefinite. (Can't be recast. Can only be used after The High Priestess UprightWhen Switching to Main Ally: Haaselia gains TorahCan recast each skill within a turn (Can't be removed) Duration: Indefinite. (Can't be reactivated.) At level 95: All Water allies gain Full MoonATK and DEF are gradually boosted (Can't be removed) Multiplier: NormalDuration: 3 turns. (Can't be reactivated.) activates.) S4
Lucio RevelationAll allies gain 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns and Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. S1 Without YouGrant a Water ally 90% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 90%Duration: 2 turns, Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns, 70% Fire CutFire DMG is cut 70% Duration: 2 turnsFire Damage Cut., and 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 2 turns. S3 → MC
MC Instantly perform a normal attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Instantly perform a normal attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Instantly perform a normal attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)
MC Gain 5 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) Duration: Indefinite (Max: 5) and restore HP (Healing cap: 2000). (When HP is 50% or above: Also gain StrengthATK is greatly boosted based on how high HP is Strength: 45%-15%Duration: 3 turns.) At level 30: (When HP is below 50%: Also gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 3 turns.)Instantly perform a normal attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Instantly perform a normal attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Instantly perform a normal attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)
Erika Ordre de LutteAnother Water ally instantly performs a normal attack without using up a turn. (Consumes Tactical EdgeConsumed upon using Erika's skills (Can't be removed) to end cooldown.) S1 → MC
MC Gain SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) Duration: 1 turn .
MC Gain 5 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) Duration: Indefinite (Max: 5) and restore HP (Healing cap: 2000). (When HP is 50% or above: Also gain StrengthATK is greatly boosted based on how high HP is Strength: 45%-15%Duration: 3 turns.) At level 30: (When HP is below 50%: Also gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 3 turns.)Instantly perform a normal attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Instantly perform a normal attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Instantly perform a normal attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)
Erika Ordre de LutteAnother Water ally instantly performs a normal attack without using up a turn. (Consumes Tactical EdgeConsumed upon using Erika's skills (Can't be removed) to end cooldown.) S1 → MC
Lucio RevelationAll allies gain 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns and Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. S1 Without YouGrant a Water ally 90% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 90%Duration: 2 turns, Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns, 70% Fire CutFire DMG is cut 70% Duration: 2 turnsFire Damage Cut., and 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 2 turns. S3 → MC
Erika Ordre de Soutien1-turn cut to a Water ally's skill cooldowns. Target ally gains 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns, KeenSupplemental DMG to critical hits Duration: 3 turns, and 15% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 15%Multiplier: SeraphicDuration: 3 turns. S2
MC Instantly perform a normal attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Instantly perform a normal attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Instantly perform a normal attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)