This page only contains information unique to this iteration of Dread Barrage. For event basics, see the Dread Barrage main article. For details on the Revenant Weapons required to recruit Eternals characters, see Revenant Weapons.
Event duration:
10:00 UTC, October 14, 202019:00 JST, October 14, 2020 - 09:59 UTC, October 22, 202018:59 JST, October 22, 2020
Displayed time is based on your local machine's clock.
The October 2020 inaugural iteration of Dread Barrage features Fire enemies.
Unlock: Defeat 3★ boss 100 times total by your crew
Lvl 100 Paradoxical GateLv100
Wave
Name
Lvl
HP
Charge
Mode
Boss
Paradoxical Gate
100
288,750,000
◇◇
Yes
100%~15 DEFEstimated damage dealt to a 15 DEF foe
Element
BaseRelative to damage dealt to neutral element foes in Party setup
DEF DownDEF is lowered 25%
DEF DownDEF is lowered 50%
Advantage
100%
133.33%
200%
Neutral
66.67%
88.89%
133.33%
Disadvantage
50%
66.67%
100%
0%All water damage taken reduced by 0%.
25%~14 DEFEstimated damage dealt to a 14 DEF foe
Element
BaseRelative to damage dealt to neutral element foes in Party setup
DEF DownDEF is lowered 25%
DEF DownDEF is lowered 50%
Advantage
107.14%
142.86%
214.29%
Neutral
71.43%
95.24%
142.86%
Disadvantage
53.57%
71.43%
107.14%
0%All water damage taken reduced by 0%.
DEF DownDEF is lowered Not immune〇ATK DownATK is lowered Not immune〇GravityMax charge diamonds are increased Not immune〇DelayReduce a foe's filled charge diamonds by 1 Not immune〇Debuff Res. DownDebuff resistance is lowered Not immune〇Lethal HitInstant death for the victim. Immune✕PoisonedHP is lowered on every turn Not immune〇BurnedHP is lowered on every turn Immune✕PutrefiedHP is lowered on every turn Not immune〇BlindedAttacks have a slight chance to miss Immunity varies HP 100%-51%: ✕ HP 50%-0%: 〇!CharmedAttacks are slightly limited Not immune〇ZombifiedReceives DMG if healed Not immune〇SleepCan't attack and takes big DMG (Ends upon taking DMG) Not immuneTakes 25% more damage〇ParalyzedCan't attack Not immune〇PetrifiedCharge diamonds don't fill up Immunity varies HP 100%-51%: ✕ HP 50%-0%: 〇!StunnedCan't attack Immunity unknown?Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇
Special Attacks
Triggers and Notes
ContradictionNODTR 75%
Fire damage to all allies.
Inflicts BlindedAttacks have a slight chance to miss
Inflicts DemagogHP bar is hidden (Can't be removed / Ends upon being targeted by a healing skill 3 times) Duration: Indefinite and ATK DownATK is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. on all allies.
Inflicts BurnedHP is lowered on every turn Strength: 5% of max HPDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. on all allies.
After 50%, chance to inflict BlindedAttacks have a slight chance to miss with normal attacks.
75% Trigger
Casts Contradiciton.
50% Trigger
Unleashes True Power.
Removes all debuffs from self.
Casts Demagog.
25% Trigger
Unleashes True Power+.
Casts Unicorn Astair.
10% Trigger
Mode bar is reset.
DemagogHP bar is hidden (Can't be removed / Ends upon being targeted by a healing skill 3 times) won't decrease with skills with other border colors than green, even if they provide a heal.
Special attacks deal an additional 5000 Plain damage against allies with DemagogHP bar is hidden (Can't be removed / Ends upon being targeted by a healing skill 3 times) Duration: Indefinite.
Unlock: Defeat 4★ boss 200 times total by your crew
Wave
Name
Lvl
HP
Charge
Mode
Boss
Alar Tyrant
150
288,750,000
◇◇
Yes
25 DEFEstimated damage dealt to a 25 DEF foe
Element
BaseRelative to damage dealt to neutral element foes in Party setup
DEF DownDEF is lowered 25%
DEF DownDEF is lowered 50%
Advantage
60%
80%
120%
Neutral
40%
53.33%
80%
Disadvantage
30%
40%
60%
DEF DownDEF is lowered Not immune〇ATK DownATK is lowered Not immune〇GravityMax charge diamonds are increased Not immune〇DelayReduce a foe's filled charge diamonds by 1 Not immune〇Debuff Res. DownDebuff resistance is lowered Not immune〇Lethal HitInstant death for the victim. Immune✕PoisonedHP is lowered on every turn Not immune〇BurnedHP is lowered on every turn Immune✕PutrefiedHP is lowered on every turn Not immune〇BlindedAttacks have a slight chance to miss Immunity varies HP 100%-26%: ✕ HP 25%-0%: 〇!CharmedAttacks are slightly limited Not immune〇ZombifiedReceives DMG if healed Not immune〇SleepCan't attack and takes big DMG (Ends upon taking DMG) Not immuneTakes 25% more damage〇ParalyzedCan't attack Not immune〇PetrifiedCharge diamonds don't fill up Immunity varies HP 100%-26%: ✕ HP 25%-0%: 〇!StunnedCan't attack Immunity unknown?Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇
Alar Tyrant gains Mirror ImageNext one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining..
20,000 Plain damage to allies with TargetMore likely to be attacked .
TR 50% only: Also gains 50% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining..
After 50%, normal attacks have a chance to inflict TargetMore likely to be attacked .
Unlock: May appear after clearing any ★ boss battle, 2/day
Wave
Name
Lvl
HP
Charge
Mode
Boss
Muspel
95
212,500,000
◇◇
Yes
100%~15 DEFEstimated damage dealt to a 15 DEF foe
Element
BaseRelative to damage dealt to neutral element foes in Party setup
DEF DownDEF is lowered 25%
DEF DownDEF is lowered 50%
Advantage
100%
133.33%
200%
Neutral
66.67%
88.89%
133.33%
Disadvantage
50%
66.67%
100%
0%All water damage taken reduced by 0%.
50%~11 DEFEstimated damage dealt to a 11 DEF foe
Element
BaseRelative to damage dealt to neutral element foes in Party setup
DEF DownDEF is lowered 25%
DEF DownDEF is lowered 50%
Advantage
136.36%
181.82%
272.73%
Neutral
90.91%
121.21%
181.82%
Disadvantage
68.18%
90.91%
136.36%
0%All water damage taken reduced by 0%.
DEF DownDEF is lowered Not immune〇ATK DownATK is lowered Not immune〇GravityMax charge diamonds are increased Not immune〇DelayReduce a foe's filled charge diamonds by 1 Not immune〇Debuff Res. DownDebuff resistance is lowered Not immune〇Lethal HitInstant death for the victim. Immune✕PoisonedHP is lowered on every turn Not immune〇BurnedHP is lowered on every turn Immune✕PutrefiedHP is lowered on every turn Not immune〇BlindedAttacks have a slight chance to miss Immunity varies HP 100%-51%: ✕ HP 50%-0%: 〇!CharmedAttacks are slightly limited Not immune〇ZombifiedReceives DMG if healed Not immune〇SleepCan't attack and takes big DMG (Ends upon taking DMG) Not immuneTakes 25% more damage〇ParalyzedCan't attack Not immune〇PetrifiedCharge diamonds don't fill up Immunity varies HP 100%-51%: ✕ HP 50%-0%: 〇!StunnedCan't attack Immunity unknown?Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇
Special Attacks
Triggers and Notes
BivrostNODTR 75%
Fire damage to all allies.
Inflicts Strong ArmedCan't be healed on all allies.
Inflicts BlindedAttacks have a slight chance to miss on one ally.
VigriorNODTR 50%
Multi-hit Fire damage to random allies.
Inflicts BurnedHP is lowered on every turn , DA DownDouble attack rate is lowered , and TA DownTriple attack rate is lowered on all allies.
Muspel gains 150% DEF UpDEF is boosted based on lvl (Can't be removed / Lvl lowers upon calling a summon) Strength: 150%Duration: Indefinite
Unlock: May appear after clearing any ★ boss battle after Day 3After 19:00 JST, 2/day
Wave
Name
Lvl
HP
Charge
Mode
Boss
Muspel
175
375,375,000
◇◇
Yes
100%~25 DEFEstimated damage dealt to a 25 DEF foe
Element
BaseRelative to damage dealt to neutral element foes in Party setup
DEF DownDEF is lowered 25%
DEF DownDEF is lowered 50%
Advantage
60%
80%
120%
Neutral
40%
53.33%
80%
Disadvantage
30%
40%
60%
0%All water damage taken reduced by 0%.
50%~18 DEFEstimated damage dealt to a 18 DEF foe
Element
BaseRelative to damage dealt to neutral element foes in Party setup
DEF DownDEF is lowered 25%
DEF DownDEF is lowered 50%
Advantage
83.33%
111.11%
166.67%
Neutral
55.56%
74.07%
111.11%
Disadvantage
41.67%
55.56%
83.33%
0%All water damage taken reduced by 0%.
DEF DownDEF is lowered Not immune〇ATK DownATK is lowered Not immune〇GravityMax charge diamonds are increased Not immune〇DelayReduce a foe's filled charge diamonds by 1 Not immune〇Debuff Res. DownDebuff resistance is lowered Not immune〇Lethal HitInstant death for the victim. Immune✕PoisonedHP is lowered on every turn Not immune〇BurnedHP is lowered on every turn Immune✕PutrefiedHP is lowered on every turn Not immune〇BlindedAttacks have a slight chance to miss Immunity varies HP 100%-26%: ✕ HP 25%-0%: 〇!CharmedAttacks are slightly limited Not immune〇ZombifiedReceives DMG if healed Not immune〇SleepCan't attack and takes big DMG (Ends upon taking DMG) Not immuneTakes 25% more damage〇ParalyzedCan't attack Not immune〇PetrifiedCharge diamonds don't fill up Immunity varies HP 100%-26%: ✕ HP 25%-0%: 〇!StunnedCan't attack Immunity unknown?Accuracy LoweredAttacks and special attacks have a chance to miss Not immuneLocal status effect〇
Special Attacks
Triggers and Notes
BivrostNODTR
Fire damage to all allies and removes all buffsVerification needed. .
Inflicts BlindedAttacks have a slight chance to miss Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. on two alliesVerification needed. .
Collect honor by completing quests and defeating raid bosses. When certain amounts of honor is accumulated, earn rewards. The number used to gauge each player's contribution to a raid boss is also called honor; the amount of event honor earned per raid boss is equal to the amount of contribution honor accumulated plus a static bonus amount based on whether you started the raid or joined as support.
Both Crew and Individual Honors requirements must be met to obtain loot.
Completing missions during the event earns rewards. Some missions must be completed individually, while others are completed collectively by the entire Crew. The missions are as follows:
Exercise caution. This pack effectively skips all grind related to a Dark Opus 5★ uncap, but is very expensive. Note that Dark Opus can alternatively be uncapped via the 450-Badge Pack (Gold Brick) and farming the remaining materials through raids and coop. Resets each Dread Barrage run.