Dread Barrage/October 2020

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This page only contains information unique to this iteration of Dread Barrage.
For event basics, see the Dread Barrage main article.
For details on the Revenant Weapons required to recruit Eternals characters, see Revenant Weapons.

Event duration: 10:00 UTC, October 14, 202019:00 JST, October 14, 2020 - 09:59 UTC, October 22, 202018:59 JST, October 22, 2020
Displayed time is based on your local machine's clock.

The October 2020 inaugural iteration of Dread Barrage features Fire enemies.

For new players

Event Battles

★ Bosses

Valor Badge ×10 is awarded to all crew members for each unlocked boss that is 2★ or above, up to a total of 40 badges.
Lvl 60 Rock Winger
Cost to Host: 30 AP Cost to Join: 2 EP Unlock: Enter event
TweetDeck: Lvl 60 Rock Winger Lv60 ロック鳥
Wave Name Lvl HP Charge Mode
Boss Rock Winger 60 7,000,000 ◇◇ Yes
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×26,000 (solo)
Wooden Gold Red
  • Gold Badge
Silver
Lvl 75 Protemnodon
Cost to Host: 30 AP Cost to Join: 2 EP Unlock: Defeat 1★ boss 20 times total by your crew
TweetDeck: Lvl 75 Protemnodon Lv75 プロテムノドン
Wave Name Lvl HP Charge Mode
Boss Protemnodon 75 7,777,777 ◇◇◇ Yes
Special Attacks Triggers and Notes
  • Adrenaline N
Gains ATK UpATK is boosted
Duration: 180 seconds
and DA UpDouble attack rate is boosted
Duration: 180 seconds
  • Back Kick OD TR 50%
Fire damage to one ally.
Inflicts ParalyzedCan't attack
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
  • Uppercut
Fire damage to one ally.
  • Normal attacks hit 5 times.
  • When the other Protemnodon is knocked out
Unleashes True Power.
Base charge diamonds: 3 → 2
  • 50% Trigger
Casts Back Kick.
Protemnodon 75 7,777,777 ◇◇ Yes
Special Attacks Triggers and Notes
  • Adrenaline N
Gain ATK UpATK is boosted
Duration: 180 seconds
and DA UpDouble attack rate is boosted
Duration: 180 seconds
  • Back Kick OD
Fire damage to one ally.
Inflicts ParalyzedCan't attack
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
  • Uppercut OD TR 50%
Fire damage to one ally.
  • Normal attacks hit 5 times.
  • When the other Protemnodon is knocked out
Unleashes True Power.
Base charge diamonds: 2 → 1
Base DEF = 20
  • 50% Trigger
Casts Uppercut.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×60,000 (solo)
Wooden Gold Red
  • Gold Badge
Silver
Lvl 90 Pyro Dragon
Cost to Host: 30 AP Cost to Join: 2 EP Unlock: Defeat 2★ boss 75 times total by your crew
TweetDeck: Lvl 90 Pyro Dragon Lv90 赤翼炎竜
Wave Name Lvl HP Charge Mode
Boss Pyro Dragon 90 42,000,000 ◇◇ Yes
100%~14 DEFEstimated damage dealt to a 14 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage107.14%142.86%214.29%
Neutral71.43%95.24%142.86%
Disadvantage53.57%71.43%107.14%
0%All water damage taken reduced by 0%.
Special Attacks Triggers and Notes
  • Extreme Pressure N OD TR 75%
Fire and Earth damage to all allies.
Inflicts Skill SealedCan't use skills
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
  • Calamitous Roar OD TR 50%
Fire damage to all allies.
Gains ATK UpATK is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and DEF UpDEF is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • Dragon Breath N OD TR 25%
Multi-hit Fire damage to random allies.
Inflicts BurnedHP is lowered on every turn
Strength: 5% of max HPDuration: 3 turns
.
  • 75% Trigger
Casts Extreme Pressure.
  • 50% Trigger
Casts Calamitous Roar.
  • 25% Trigger
Casts Dragon Breath.
  • 10% Trigger
Mode bar is reset.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×260,000 (solo)
Wooden Gold Red
  • Gold Badge
Silver
Lvl 100 Paradoxical Gate
Cost to Host: 50 AP Cost to Join: 3 EP Unlock: Defeat 3★ boss 100 times total by your crew
TweetDeck: Lvl 100 Paradoxical Gate Lv100
Wave Name Lvl HP Charge Mode
Boss Paradoxical Gate 100 288,750,000 ◇◇ Yes
100%~15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
0%All water damage taken reduced by 0%.
25%~14 DEFEstimated damage dealt to a 14 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage107.14%142.86%214.29%
Neutral71.43%95.24%142.86%
Disadvantage53.57%71.43%107.14%
0%All water damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immune
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Immunity varies HP 100%-51%: ✕
HP 50%-0%: 〇
CharmedAttacks are slightly limited
Not immune
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
ParalyzedCan't attack
Not immune
PetrifiedStops enemy's charge diamonds from filling.
Immunity varies HP 100%-51%: ✕
HP 50%-0%: 〇
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Contradiction N OD TR 75%
Fire damage to all allies.
Inflicts BlindedAttacks have a slight chance to miss
Paradoxical Gate gains DA UpDouble attack rate is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and TA UpTriple attack rate is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • Demagog TR 50%
Fire damage to all allies.
Inflicts DemagogHP bar is hidden (Can't be removed / Ends upon being targeted by a healing skill 3 times)
Duration: Indefinite
and ATK DownATK is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on all allies.
Paradoxical Gate gains DEF UpDEF is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Debuff Res. UpDebuff resistance is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • Unicorn Astaire N OD TR 25%
Multi-hit Fire and Water damage to random allies.
Inflicts BurnedHP is lowered on every turn
Strength: 5% of max HPDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on all allies.
  • After 50%, chance to inflict BlindedAttacks have a slight chance to miss
    with normal attacks.
  • 75% Trigger
Casts Contradiciton.
  • 50% Trigger
Unleashes True Power.
Removes all debuffs from self.
Casts Demagog.
  • 25% Trigger
Unleashes True Power+.
Casts Unicorn Astair.
  • 10% Trigger
Mode bar is reset.

  • DemagogHP bar is hidden (Can't be removed / Ends upon being targeted by a healing skill 3 times)
    won't decrease with skills with other border colors than green, even if they provide a heal.
  • Special attacks deal an additional 5000 Plain damage against allies with DemagogHP bar is hidden (Can't be removed / Ends upon being targeted by a healing skill 3 times)
    Duration: Indefinite
    .
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×2,650,000 (solo)
Host: Prestige Pendant ×60 Join: Prestige Pendant ×? Crew: Prestige Pendant ×?
Wooden Gold Red
  • Gold Badge
Silver
Lvl 150 Alar Tyrant
Cost to Host: 50 AP Cost to Join: 3 EP Unlock: Defeat 4★ boss 200 times total by your crew
Wave Name Lvl HP Charge Mode
Boss Alar Tyrant 150 288,750,000 ◇◇ Yes
25 DEFEstimated damage dealt to a 25 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage60%80%120%
Neutral40%53.33%80%
Disadvantage30%40%60%
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immune
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Immunity varies HP 100%-26%: ✕
HP 25%-0%: 〇
CharmedAttacks are slightly limited
Not immune
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
ParalyzedCan't attack
Not immune
PetrifiedStops enemy's charge diamonds from filling.
Immunity varies HP 100%-26%: ✕
HP 25%-0%: 〇
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Lacerating Whip N OD TR
Multi-hit Fire damage to random allies.
Inflicts WeakenedCan't attack
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on one ally.
Alar Tyrant gains Mirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
20,000 Plain damage to allies with TargetMore likely to be attacked
.
  • Talon Cross-Slash TR
Fire damage to one ally.
Inflicts SlashedHP is lowered on every turn
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • Distorted Roar N TR
Fire damage to all allies.
Alar Tyrant gains ATK UpATK is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 70% DEF UpDEF is boosted
Strength: 70%Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
TR 50% only: Also gains Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • After 50%, normal attacks have a chance to inflict TargetMore likely to be attacked
    .
  • Upon entering Overdrive
Fills all charge diamonds.
  • When an ally has TargetMore likely to be attacked
Casts Lacerating Whip.
  • 85% Trigger
Casts Talon Cross-Slash.
  • 50% Trigger
Unleashes True Power.
Removes all debuffs from self.
Mode bar is reset.
Casts Distorted Roar.
  • 35% Trigger
Casts Talon Cross-Slash.
  • 25% Trigger
Unleashes True Power+.
  • 20% Trigger
Casts Lacerating Whip.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×4,100,000 (solo)
Host: Prestige Pendant ×80 Join: Prestige Pendant ×50 Crew: Prestige Pendant ×25
Wooden Gold Red
Silver

Unparalleled Foes

Unparalleled foes are guaranteed to appear after defeating ★ bosses a certain number of times

Boss Times
1★ 10 times
2★ 10 times
3★ 5 times
4★ 3 times
5★ 2 times

Lvl 95 Muspel
Cost to Host: 0 AP Cost to Join: 3 EP Unlock: May appear after clearing any ★ boss battle, 2/day
Wave Name Lvl HP Charge Mode
Boss Muspel 95 212,500,000 ◇◇ Yes
100%~15 DEFEstimated damage dealt to a 15 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage100%133.33%200%
Neutral66.67%88.89%133.33%
Disadvantage50%66.67%100%
0%All water damage taken reduced by 0%.
50%~11 DEFEstimated damage dealt to a 11 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage136.36%181.82%272.73%
Neutral90.91%121.21%181.82%
Disadvantage68.18%90.91%136.36%
0%All water damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immune
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Immunity varies HP 100%-51%: ✕
HP 50%-0%: 〇
CharmedAttacks are slightly limited
Not immune
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
ParalyzedCan't attack
Not immune
PetrifiedStops enemy's charge diamonds from filling.
Immunity varies HP 100%-51%: ✕
HP 50%-0%: 〇
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Bivrost N OD TR 75%
Fire damage to all allies.
Inflicts Strong ArmedCan't be healed
on all allies.
Inflicts BlindedAttacks have a slight chance to miss
on one ally.
  • Vigrior N OD TR 50%
Multi-hit Fire damage to random allies.
Inflicts BurnedHP is lowered on every turn
, DA DownDouble attack rate is lowered
, and TA DownTriple attack rate is lowered
on all allies.
Muspel gains 150% DEF UpDEF is boosted based on lvl (Can't be removed / Lvl lowers upon calling a summon)
Strength: 150%Duration: Indefinite
  • Naglfar OD TR 25%
Fire damage to all allies.
Muspel gains ATK Up (Based on how few debuffs)ATK is boosted based on how few debuffs are inflicted (Can't be removed)
Duration: Indefinite
and Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • 75% Trigger
Casts Bivrost.
  • 50% Trigger
Casts Vigrior.
  • 25% Trigger
Casts Naglfar.
  • 10% Trigger
Mode bar is reset.

  • Muspel's DEF UpDEF is boosted based on lvl (Can't be removed / Lvl lowers upon calling a summon)
    grants 30% DEF Up for each level.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50 Honor: Honor ×1,450,000 (solo)
Wooden Gold Red
  • Gold Badge
Silver
Lvl 175 Muspel
Cost to Host: 0 AP Cost to Join: 3 EP Unlock: May appear after clearing any ★ boss battle after Day 3After 19:00 JST, 2/day
Wave Name Lvl HP Charge Mode
Boss Muspel 175 375,375,000 ◇◇ Yes
100%~25 DEFEstimated damage dealt to a 25 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage60%80%120%
Neutral40%53.33%80%
Disadvantage30%40%60%
0%All water damage taken reduced by 0%.
50%~18 DEFEstimated damage dealt to a 18 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage83.33%111.11%166.67%
Neutral55.56%74.07%111.11%
Disadvantage41.67%55.56%83.33%
0%All water damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immune
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Immunity varies HP 100%-26%: ✕
HP 25%-0%: 〇
CharmedAttacks are slightly limited
Not immune
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
ParalyzedCan't attack
Not immune
PetrifiedStops enemy's charge diamonds from filling.
Immunity varies HP 100%-26%: ✕
HP 25%-0%: 〇
StunnedCan't attack
Immunity unknown
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Special Attacks Triggers and Notes
  • Bivrost N OD TR
Fire damage to all allies and removes all buffsVerification needed. .
Inflicts Strong ArmedCan't be healed
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on all allies.
Inflicts BlindedAttacks have a slight chance to miss
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on two alliesVerification needed. .
  • Vigrior N OD TR
Multi-hit Fire damage to random allies.
Inflicts BurnedHP is lowered on every turn
Strength: 5% of max HPDuration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, DA DownDouble attack rate is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, and TA DownTriple attack rate is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on all allies.
Muspel gains 140% DEF UpDEF is boosted based on lvl (Can't be removed / Lvl lowers upon calling a summon)
Strength: 140%Duration: Indefinite
  • Naglfar OD TR
Fire damage to all allies.
Muspel gains Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, Debuff Res. UpDebuff resistance is boosted
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, and ATK Up (Based on how few debuffs)ATK is boosted based on how few debuffs are inflicted (Can't be removed)
Duration: Indefinite
.
  • Upon entering Overdrive
Fills all charge diamonds
  • 85% Trigger
Casts Naglfar.
  • 65% Trigger
Casts Bivrost.
  • 50% Trigger
Removes all debuffs from self.
Base charge diamonds: 2 → 1
Casts Vigrior.
  • 35% Trigger
Casts Bivrost.
  • 20% Trigger
Casts Vigrior.
  • 10% Trigger
Mode bar is reset.

  • Muspel's DEF UpDEF is boosted based on lvl (Can't be removed / Lvl lowers upon calling a summon)
    grants 20% DEF Up for each level.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×100 Honor: Honor ×7,500,000 (solo)
Host: Prestige Pendant ×100 Join: Prestige Pendant ×60 Crew: Prestige Pendant ×30
Wooden Gold Red
  • Gold Badge
Silver

Event Rewards

Badge Rewards

Battle Badge Rewards
Reward
1 Rupie ×10,000
3 Tiamat Anima ×5
5 Half Elixir ×5
7 Colossus Anima ×5
9 CP ×50
12 Leviathan Anima ×5
15 Soul Berry ×10
18 Yggdrasil Anima ×5
21 Copper Spellbook ×1
24 Luminiera Anima ×5
27 Skill Shard ×2
30 Celeste Anima ×5
33 Rupie ×30,000
36 Tiamat Omega Anima ×5
40 Half Elixir ×5
44 Colossus Omega Anima ×5
46 Blue Sky Crystal ×1
50 Victory Certificate ×1
56 Leviathan Omega Anima ×5
60 Soul Berry ×30
70 Yggdrasil Omega Anima ×5
80 Moonlight Stone ×1
90 Luminiera Omega Anima ×5
100 Victory Certificate ×1
110 Silver Spellbook ×1
Battle Badge Rewards
Reward
120 Celeste Omega Anima ×5
140 Skill Jewel ×1
150 Victory Certificate ×1
160 Half Elixir ×10
170 Champion Merit ×10
180
190 Skill Jewel ×1
200 Soul Berry ×50
225 Supreme Merit ×5
250 Half Elixir ×20
275 Victory Certificate ×2
300 Soul Berry ×50
325
350 Full Elixir ×3
375 Coronation Ring ×1
400 Victory Certificate ×2
425
450 Premium Draw Ticket ×1
475 Gold Spellbook ×1
500 Victory Certificate ×2
525
550 Lineage Ring ×1
575 Victory Certificate ×3
600 Gold Moon ×1

Crew Honor Collection

Collect honor by completing quests and defeating raid bosses. When certain amounts of honor is accumulated, earn rewards. The number used to gauge each player's contribution to a raid boss is also called honor; the amount of event honor earned per raid boss is equal to the amount of contribution honor accumulated plus a static bonus amount based on whether you started the raid or joined as support.

Both Crew and Individual Honors requirements must be met to obtain loot.

Honor Rewards
Crew Honor Item
15,000 Rupie ×50,000
30,000 Soul Berry ×10
60,000 Casino Chip ×30,000
90,000 Half Elixir ×5
127,500 Premium Draw Ticket ×1
165,000 Tiamat Omega Anima ×3
210,000 Soul Berry ×5
255,000 Rupie ×50,000
315,000 Half Elixir ×5
390,000 Colossus Omega Anima ×3
525,000 Valor Badge ×10
675,000 Leviathan Omega Anima ×3
900,000 Steel Brick ×1
1,275,000 Yggdrasil Omega Anima ×3
1,650,000 Victory Certificate ×1
2,100,000 Skill Jewel ×1
2,550,000 Soul Berry ×30
3,000,000 Luminiera Omega Anima ×3
3,450,000 Premium Draw Ticket ×1
3,900,000 Half Elixir ×15
4,500,000 Premium Draw Ticket ×1
5,250,000 Soul Berry ×40
6,000,000 Victory Certificate ×1
6,750,000 Celeste Omega Anima ×3
7,500,000 Crystal ×100
8,250,000 Bronze Moon ×1
9,000,000 Valor Badge ×20
9,750,000 Half Elixir ×20
10,500,000 Premium Draw Ticket ×1
11,250,000 Soul Berry ×50
Honor Rewards
Crew Honor Item
12,000,000 Victory Certificate ×2
12,750,000 Athena Anima ×3
13,500,000
14,250,000 Animus Codex ×1
15,000,000 Valor Badge ×20
16,500,000 CP ×100
18,000,000 Silver Moon ×1
19,500,000 Full Elixir ×2
21,000,000 Victory Certificate ×2
22,500,000 Premium Draw Ticket ×1
24,000,000 Skill Jewel ×2
27,000,000 Full Elixir ×2
30,000,000 Valor Badge ×20
34,500,000 Crystal ×100
39,000,000
45,000,000 Premium Draw Ticket ×1
52,500,000 Coronation Ring ×1
60,000,000 Valor Badge ×30
67,500,000 Soul Berry ×100
75,000,000 Lineage Ring ×1
82,500,000 Gold Spellbook ×1
90,000,000
97,500,000 Crystal ×300
105,000,000 Full Elixir ×3
112,500,000
120,000,000 Intricacy Ring ×1
127,500,000 Full Elixir ×3
135,000,000 Premium Draw Ticket ×2
142,500,000 Gold Spellbook ×1
Honor Rewards
Crew Honor Individual Honor Item
150,000,000 10,000,000 Valor Badge ×50
300,000,000 10,000,000 Gold Moon ×1
450,000,000 10,000,000 Victory Certificate ×2
600,000,000 10,000,000
750,000,000 10,000,000
900,000,000 60,000,000 Valor Badge ×50
1,050,000,000 60,000,000 Crystal ×500
1,200,000,000 60,000,000 Intricacy Ring ×1
1,350,000,000 60,000,000
1,500,000,000 60,000,000
1,800,000,000 60,000,000 Gem ×100
2,100,000,000 140,000,000 Premium Draw Ticket ×1
2,400,000,000 140,000,000
2,700,000,000 140,000,000 Gem ×100
3,000,000,000 140,000,000 Half Elixir ×30
3,450,000,000 140,000,000
3,900,000,000 140,000,000 Gold Moon ×1
4,500,000,000 140,000,000 Crystal ×1,000

Event Missions

Completing missions during the event earns rewards. Some missions must be completed individually, while others are completed collectively by the entire Crew. The missions are as follows:

Mission Type Reward
Clear the ★ quest 5 times Individual Gem ×30
Clear the ★ quest 10 times Individual Gem ×50
Clear the ★ quest 15 times Individual Gem ×100
Clear the ★★ quest 5 times Individual Gem ×30
Clear the ★★ quest 10 times Individual Gem ×50
Clear the ★★ quest 15 times Individual Gem ×100
Clear the ★★★ quest 5 times Individual Crystal ×100
Clear the ★★★ quest 10 times Individual Crystal ×200
Clear the ★★★ quest 15 times Individual Premium Draw Ticket ×1
Defeat an unparalleled foe 10 times Crew Crystal ×150
Defeat an unparalleled foe 30 times Crew Intricacy Ring ×1
Defeat an unparalleled foe 80 times Crew Premium Draw Ticket ×1
Defeat an unparalleled foe 150 times Crew

Valor Badge Packs

Pack Contents Cost Notes
1-Badge Pack
  • Token ×100
Valor Badge ×1 Limit 10 purchases.
Resets each Unite and Fight run.
10-Badge Pack Valor Badge ×10 Limit 3 purchases.
Do not buy.
Resets each Unite and Fight run.
30-Badge Pack Valor Badge ×30 Do not buy.
Resets each Unite and Fight run.
80-Badge Pack Providence Globe ×1 Valor Badge ×80 Do not buy.
Resets each Dread Barrage run.
90-Badge Pack Astral Votum ×1 Valor Badge ×90 Do not buy.
Resets each Dread Barrage run.
100-Badge Pack Valor Badge ×100 Do not buy.
Resets each Unite and Fight run.
100-Badge Pack Valor Badge ×100 Do not buy.
Resets each Dread Barrage run.
150-Badge Pack Valor Badge ×150 Do not buy.
Resets each Unite and Fight run.
200-Badge Pack Valor Badge ×200 Do not buy.
Resets each Unite and Fight run.
275-Badge Pack Valor Badge ×275 Recommended!
Sunlight Stones can not be farmed from any raid.
Resets each Unite and Fight run.
340-Badge Pack Astral Spiritus ×1 Valor Badge ×340 Not recommended.
The cost is too high relative to raid difficulty.
Resets each Dread Barrage run.
450-Badge Pack Valor Badge ×450
When you have enough Sunlight Stones and Sephira Evolites, and/or cannot easily get more from the next run of Rise of the Beasts.
Resets each Unite and Fight run.
500-Badge Pack Valor Badge ×500
Recommended!
After buying all of the Sephira Evolites available in the Arcarum Shop, this will be your main source of additional Evolites.
Resets each Unite and Fight run.
550-Badge Pack Valor Badge ×550
Exercise caution.
This pack effectively skips all grind related to a Dark Opus 5★ uncap, but is very expensive. Note that Dark Opus can alternatively be uncapped via the 450-Badge Pack (Gold Brick) and farming the remaining materials through raids and coop.
Resets each Dread Barrage run.

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