News:GameNews 2024-04-04
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2024-04-04
The original update notes in English are located at https://game.granbluefantasy.jp/#news/detail/7708/2/0/1
Character Balance Changes
Anre
- Spiral Spear1000% Water damage to a foe in Overdrive (Damage cap: ~1,160,000).
Inflict Mode Bar CutCut to foe's mode bar
.
At level 55:
Damage increased to 1100%.
At level 85:
No longer requires a foe in Overdrive for increased damage.
Damage cap increased to ~1,345,000.
(Auto-activates when targeted by a foe.)- ADDED At level 85: No longer requires a foe in Overdrive for increased damage. (Auto-activates when targeted by a foe.)
- Indestructible ShieldCap Fire damage taken at 10,000 per hit.
At level 150:
Now cap Fire damage taken at 5,000 per hit.
Counter upon taking damage (2 hits).- ADDED At level 150: Cap Fire damage taken to 5,000 per hit.
Tweyen
- Stellar Termination550%Massive Light damage to a foe (Damage cap: ~2,300,000).
Gain Bring the Thunder+Next use of Clincher deals DMG twice / Paralyze effect (Can't be removed)
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.. (Next use of Clincher300% Light damage to a foe (Damage cap: ~700,000).
(Boost to damage based on number of foe's debuffs.)
At level 95:
Now hits all foes.
Damage cap increased to ~1,200,000.
At level 130:
When Bring the Thunder+Next use of Clincher deals DMG twice / Paralyze effect (Can't be removed)
is consumed:
Also inflict Pinpoint PreyDEF is lowered / Boost to DMG taken (Can't be removed)
Strength: 10% DEF Down / 20% of damage dealt (Damage cap: 10,000)Base Accuracy: 200%Duration: IndefiniteStacking: PermanentLocal status effect. inflicts ParalyzedCan't attack
Base Accuracy: 55%Duration: 60 seconds and deals damage twice.)
All allies gain 100% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining. and KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining..
End cooldown for Clincher300% Light damage to a foe (Damage cap: ~700,000).
(Boost to damage based on number of foe's debuffs.)
At level 95:
Now hits all foes.
Damage cap increased to ~1,200,000.
At level 130:
When Bring the Thunder+Next use of Clincher deals DMG twice / Paralyze effect (Can't be removed)
is consumed:
Also inflict Pinpoint PreyDEF is lowered / Boost to DMG taken (Can't be removed)
Strength: 10% DEF Down / 20% of damage dealt (Damage cap: 10,000)Base Accuracy: 200%Duration: IndefiniteStacking: PermanentLocal status effect..- ADDED All allies gain KeenSupplemental DMG to critical hits
.
- ADDED All allies gain KeenSupplemental DMG to critical hits
- MerculightGain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite and ATK UpATK is boosted
Duration: 3 turns.
At level 55:
Buff increased to 50% ATK UpATK is boosted
Strength: 50%Multiplier: PerpetuityDuration: 3 turns.
At level 85:
Also gain 30% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 30%Duration: 3 turns, 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 20%Duration: 2 turns, and Flurry (3-hit)Normal attacks deal 3-hit DMG to random foes
Duration: 2 turns.- ADDED At level 85: Also gain Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Duration: 2 turns and Flurry (3-hit)Normal attacks deal 3-hit DMG to random foes
Duration: 2 turns.
- ADDED At level 85: Also gain Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
- DepravityInflict 10% Debuff Res. DownDebuff resistance is lowered
Strength: 10%Base Accuracy: 100%Duration: 180 seconds, Poisoned (22,222)HP is lowered on every turn
Strength: 22,222Base Accuracy: 100%Duration: 180 seconds, Burned (22,222)HP is lowered on every turn
Strength: 22,222Base Accuracy: 100%Duration: 180 seconds, Putrefied (22,222)HP is lowered on every turn
Strength: 22,222Base Accuracy: 100%Duration: 180 seconds, BlindedAttacks have a slight chance to miss
Strength: 30%Base Accuracy: 100%Duration: 180 seconds, CharmedAttacks are slightly limited
Strength: 20%Base Accuracy: 100%Duration: 180 seconds, ZombifiedReceives DMG if healed
Base Accuracy: 30%Duration: 180 seconds, SleepCan't attack and takes big DMG (Ends upon taking DMG)
Base Accuracy: 100%Duration: 3 turnsTakes 25% more damage
Local status effect, ParalyzedCan't attack
Base Accuracy: 100%Duration: 3 turnsLocal status effect, 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single, 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single, 50% DA DownDouble attack rate is lowered
Strength: 50%Base Accuracy: 100%Duration: 180 seconds, 50% TA DownTriple attack rate is lowered
Strength: 50%Base Accuracy: 100%Duration: 180 seconds, and Lethal HitInstant death for the victim.
Base Accuracy: 65% on all foes.- The accuracy of debuff effects excluding ZombifiedReceives DMG if healed
and Lethal HitInstant death for the victim.
have been increased.
- The accuracy of debuff effects excluding ZombifiedReceives DMG if healed
- Echo-String RitesBoost to dodge rate based on attacking foe's number of debuffs.
At level 150:
Boost to multiattack rate based on targeted foe's number of debuffs.
Upon dodging:
2-hit, 300% Light damage to all foes (Damage cap: ~420,000 per hit).
Inflict DelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 100%.- ADDED Boost to multiattack rate based on targeted foe's number of debuffs.
- Transcendence Extended Mastery Support SkillSupplement damage based on number of foe's debuffs.
REWORKED★☆☆ ★★☆ ★★★ 1,000 per debuff (10,000 cap) 2,000 per debuff (20,000 cap) 3,000 per debuff (30,000 cap) - OLD EFFECT
- Boost to multiattack rate based on targeted foe's number of debuffs.
- OLD EFFECT
- NEW EFFECT
- Supplement DMG based on number of foe's debuffs.
- NEW EFFECT
Feower
- Gammadion Cross2-hit, 300% Water damage to a foe (Damage cap: ~313,000 per hit).
Inflict 1 random debuff.
At level 55:
Effect enhanced.
At level 85:
Also inflict 30% ATK DownATK is lowered
Strength: 30%Base Accuracy: 100%Duration: 180 secondsStacking: Single and 30% DEF DownDEF is lowered
Strength: 30%Base Accuracy: 100%Duration: 180 secondsStacking: Single.
Now inflict 2 random debuffs.- At level 85: Also inflict 30% ATK DownATK is lowered
Strength: 30%Base Accuracy: 100%Duration: 180 secondsStacking: Single and 30% DEF DownDEF is lowered
Strength: 30%Base Accuracy: 100%Duration: 180 secondsStacking: Single. - After level 85, 30% ATK DownATK is lowered
Strength: 30%Base Accuracy: 100%Duration: 180 secondsStacking: Single and 30% DEF DownDEF is lowered
Strength: 30%Base Accuracy: 100%Duration: 180 secondsStacking: Single effects have been removed from the random debuffs, and all remaining random debuffs now have the same probability of being chosen.
- At level 85: Also inflict 30% ATK DownATK is lowered
- Double Blade Flash10% chance to end skill cooldowns at start of turn.
At level 90:
Also grants 20% boost to debuff success rate.
When a foe uses a special attack: End cooldown for Carnage4-hit Water damage to random foes (Damage cap: ~155,000 per hit).
Inflict GravitySpecial attack max charge turn is extended
Base Accuracy: 100% on all foes.
At level 75:
Damage increased.
At level 95:
Number of hits increased to 6.
Also removes 1 buff on all foes..- ADDED When a foe uses a special attack: End cooldown for Carnage4-hit Water damage to random foes (Damage cap: ~155,000 per hit).
Inflict GravitySpecial attack max charge turn is extended
Base Accuracy: 100% on all foes.
At level 75:
Damage increased.
At level 95:
Number of hits increased to 6.
Also removes 1 buff on all foes..
- ADDED When a foe uses a special attack: End cooldown for Carnage4-hit Water damage to random foes (Damage cap: ~155,000 per hit).
- Poignant Edge1-turn cut to damaging skill cooldowns upon taking damage.
At level 150:
Gammadion Cross2-hit, 300% Water damage to a foe (Damage cap: ~313,000 per hit).
Inflict 1 random debuff.
At level 55:
Effect enhanced.
At level 85:
Also inflict 30% ATK DownATK is lowered
Strength: 30%Base Accuracy: 100%Duration: 180 secondsStacking: Single and 30% DEF DownDEF is lowered
Strength: 30%Base Accuracy: 100%Duration: 180 secondsStacking: Single.
Now inflict 2 random debuffs. can be cast a second time during each turn it is used.
4-hit Water damage to a foe upon taking damage (Damage cap: ~165,000 per hit).- ADDED Gammadion Cross2-hit, 300% Water damage to a foe (Damage cap: ~313,000 per hit).
Inflict 1 random debuff.
At level 55:
Effect enhanced.
At level 85:
Also inflict 30% ATK DownATK is lowered
Strength: 30%Base Accuracy: 100%Duration: 180 secondsStacking: Single and 30% DEF DownDEF is lowered
Strength: 30%Base Accuracy: 100%Duration: 180 secondsStacking: Single.
Now inflict 2 random debuffs. can be cast a second time during each turn it is used.
- ADDED Gammadion Cross2-hit, 300% Water damage to a foe (Damage cap: ~313,000 per hit).
Fif
- Super-Duper Special Attack!550%Massive Light damage to a foe (Damage cap: ~2,300,000) and remove 1 buff.
Inflict DelayReduce a foe's filled charge diamonds by 1
, 30% Dark ATK DownDark ATK is lowered
Strength: 30%Base Accuracy: 100%Duration: 180 seconds, 100% DA DownDouble attack rate is lowered
Strength: 100%Base Accuracy: 100%Duration: 180 seconds, and 20% TA DownTriple attack rate is lowered
Strength: 20%Base Accuracy: 100%Duration: 180 seconds.
1-turn cut to ReincarnationGrant an ally Magic TorrentRecovers once from a knockout while in effect /
ATK is boosted /
DEF is boosted /
Double attack rate is boosted /
Triple attack rate is boosted
Deals bonus light DMG for one-foe one-ally attacks
Charge bar is boosted on every turn
(Can't be removed)
Multiplier: PerpetuityDuration: 15 turns.'s cooldown.- ADDED 1-turn cut to ReincarnationGrant an ally Magic TorrentRecovers once from a knockout while in effect /
ATK is boosted /
DEF is boosted /
Double attack rate is boosted /
Triple attack rate is boosted
Deals bonus light DMG for one-foe one-ally attacks
Charge bar is boosted on every turn
(Can't be removed)
Multiplier: PerpetuityDuration: 15 turns.'s cooldown.
- ADDED 1-turn cut to ReincarnationGrant an ally Magic TorrentRecovers once from a knockout while in effect /
- ReincarnationGrant an ally Magic TorrentRecovers once from a knockout while in effect /
ATK is boosted /
DEF is boosted /
Double attack rate is boosted /
Triple attack rate is boosted
Deals bonus light DMG for one-foe one-ally attacks
Charge bar is boosted on every turn
(Can't be removed)
Multiplier: PerpetuityDuration: 15 turns.- The Boost to ATK, DEF, and multiattack rate effect rate from the Magic TorrentRecovers once from a knockout while in effect /
ATK is boosted /
DEF is boosted /
Double attack rate is boosted /
Triple attack rate is boosted
Deals bonus light DMG for one-foe one-ally attacks
Charge bar is boosted on every turn
(Can't be removed)
buff has been increased. - The Magic TorrentRecovers once from a knockout while in effect /
ATK is boosted /
DEF is boosted /
Double attack rate is boosted /
Triple attack rate is boosted
Deals bonus light DMG for one-foe one-ally attacks
Charge bar is boosted on every turn
(Can't be removed)
buff now also includes a Bonus Light DMG effect and an Uplift effect. - The skill cooldown has been changed to 10 turns.
- The Boost to ATK, DEF, and multiattack rate effect rate from the Magic TorrentRecovers once from a knockout while in effect /
- Sorcery's Prodigy80% boost to debuff resistance.
At level 90:
Also immune to Skill SealedCan't use skills
.
(Random buffs to Light allies at end of turn based on Fif's remaining HP.)- ADDED Random buffs to Light allies at end of turn based on Fif's remaining HP.
- 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable)
Strength: 10% (Max: 50%)Duration: ? - 20% C.A. DMG Up (Stackable / Max: 100%)Charge attack DMG is boosted (Stackable)
Strength: 20% (Max: 100%)Duration: ? - 5% C.A. DMG Cap Up (Stackable / Max: 25%)Charge attack DMG cap is boosted (Stackable)
Strength: 5% (Max: 25%)Duration: ? - 5% DMG Cap Up (Stackable / Max: 25%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable)
Strength: 5% (Max: 25%)Duration: ?
- 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable)
- ADDED Random buffs to Light allies at end of turn based on Fif's remaining HP.
Fif's HP Buffs Granted 100% 4 99%-50% 3 49%-25% 2 24%-0% 1
- Super-Special Holy MiracleReduce all allies' turn-based damage taken by 20%.
At level 150:
Turn-based damage reduction now affects Light allies instead.
When a Light ally is below 25% HP: Activate SunshineRestore 200 + 20% of all allies' HP (Healing cap: 3000).
All allies gain RefreshHP is restored on every turn
Strength: 300 HPDuration: 3 turns.
At level 55:
Effect enhanced.
At level 95:
Healing cap increased to 4000.
RefreshHP is restored on every turn
Strength: 300 HPDuration: 3 turns upgraded to RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 500 HP or 10% charge barDuration: 3 turns.
All allies also gain StrengthATK is greatly boosted based on how high HP is
Strength: 20% when HP is 50% or above, 10% when at 1 HPDuration: 3 turnsStacking: Teamwide. at end of turn.
(Turn-based damage reduction takes effect even when Fif is a sub ally.) REWORKED- OLD EFFECT
- Reduce all allies' turn-based damage taken by 20%. At level 150: When a Light ally is below 25% HP: Activate SunshineRestore 200 + 20% of all allies' HP (Healing cap: 3000).
All allies gain RefreshHP is restored on every turn
Strength: 300 HPDuration: 3 turns.
At level 55:
Effect enhanced.
At level 95:
Healing cap increased to 4000.
RefreshHP is restored on every turn
Strength: 300 HPDuration: 3 turns upgraded to RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 500 HP or 10% charge barDuration: 3 turns.
All allies also gain StrengthATK is greatly boosted based on how high HP is
Strength: 20% when HP is 50% or above, 10% when at 1 HPDuration: 3 turnsStacking: Teamwide. at end of turn.
- Reduce all allies' turn-based damage taken by 20%. At level 150: When a Light ally is below 25% HP: Activate SunshineRestore 200 + 20% of all allies' HP (Healing cap: 3000).
- NEW EFFECT
- Reduce all allies' turn-based damage taken by 20%. At level 150: Turn-based damage reduction now affects Light allies instead. When a Light ally is below 25% HP: Activate SunshineRestore 200 + 20% of all allies' HP (Healing cap: 3000).
All allies gain RefreshHP is restored on every turn
Strength: 300 HPDuration: 3 turns.
At level 55:
Effect enhanced.
At level 95:
Healing cap increased to 4000.
RefreshHP is restored on every turn
Strength: 300 HPDuration: 3 turns upgraded to RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 500 HP or 10% charge barDuration: 3 turns.
All allies also gain StrengthATK is greatly boosted based on how high HP is
Strength: 20% when HP is 50% or above, 10% when at 1 HPDuration: 3 turnsStacking: Teamwide. at end of turn. (Turn-based damage reduction takes effect even when Fif is a sub ally.)
- Reduce all allies' turn-based damage taken by 20%. At level 150: Turn-based damage reduction now affects Light allies instead. When a Light ally is below 25% HP: Activate SunshineRestore 200 + 20% of all allies' HP (Healing cap: 3000).
- OLD EFFECT
Tien
- Intense Bullet450% Fire damage to a foe (Damage cap: ~635,000).
Raise BountyItem drop rate is boosted
lvl by 2.
At level 55:
Now raises BountyItem drop rate is boosted
lvl by 3.
At level 130:
Now deals 10-hit, 150% Fire damage to random foes (Damage cap: ~49,000 per hit).
Now raises BountyItem drop rate is boosted
lvl by 3 on all foes.
Also inflict a random debuff on all foes.- The accuracy of debuffs has been increased.
- Ten-Wolf's TriumphAll allies gain 280% Salted Wound (1 time)ATK is boosted when foe is in break mode
Strength: 280%Multiplier: AssassinDuration: 1 turn , 20% ATK UpATK is boosted
Strength: 20%Duration: 1 turn , 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 30%Duration: 2 turns, and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns.
Inflict OnslaughtTakes effects that activate against foes in break
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3 turnsLocal status effect on all foes.
(Can't recast.)- ADDED Inflict OnslaughtTakes effects that activate against foes in break
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3 turnsLocal status effect on all foes.
- ADDED Inflict OnslaughtTakes effects that activate against foes in break
- Last HopeIncrease the Bounty lvl cap to Bounty lvl 10Item drop rate is boosted
.
At level 150:
Intense Bullet450% Fire damage to a foe (Damage cap: ~635,000).
Raise BountyItem drop rate is boosted
lvl by 2.
At level 55:
Now raises BountyItem drop rate is boosted
lvl by 3.
At level 130:
Now deals 10-hit, 150% Fire damage to random foes (Damage cap: ~49,000 per hit).
Now raises BountyItem drop rate is boosted
lvl by 3 on all foes.
Also inflict a random debuff on all foes. can be cast a second time during each turn it is used.
At Bounty lvl 10Item drop rate is boosted
or above:
Supplement Tien's damage dealt (Damage cap: 100,000).- ADDED At level 150: Intense Bullet450% Fire damage to a foe (Damage cap: ~635,000).
Raise BountyItem drop rate is boosted
lvl by 2.
At level 55:
Now raises BountyItem drop rate is boosted
lvl by 3.
At level 130:
Now deals 10-hit, 150% Fire damage to random foes (Damage cap: ~49,000 per hit).
Now raises BountyItem drop rate is boosted
lvl by 3 on all foes.
Also inflict a random debuff on all foes. can be cast a second time during each turn it is used.
- ADDED At level 150: Intense Bullet450% Fire damage to a foe (Damage cap: ~635,000).
Maria Theresa
- Harvest's ShieldAll allies gain DMG Mitigation (10,000)DMG taken is lowered by a fixed amount
Strength: 10,000Duration: 1 turn .
All foes gain DMG Mitigation (100,000)DMG taken is lowered by a fixed amount
Strength: 100,000Duration: 3 turnsLocal status effect.
End cooldown for Abraxas2-hit, 300% Water damage to a foe (Damage cap: ~315,000 per hit~630,000 total) and remove 1 buff..
Caster gains Virtue's SwordNext Abraxas activates twice (Can't be removed)
Duration: Indefinite. (Next Abraxas2-hit, 300% Water damage to a foe (Damage cap: ~315,000 per hit~630,000 total) and remove 1 buff. activates twice upon cast.)
(Can only be used after The Empress UprightWhen Switching to Main Ally:
All Water allies gain Righteous IndignationBoost to DMG dealt against foes with Unrighteousness effect / Deals bonus water DMG for one-foe attacks against foes with Unrighteousness effect (Can't be removed)
Strength: 20% ATK Up / 20% Bonus Water DMGMultiplier: PerpetuityDuration: Indefinite.
(Can't be reactivated.)
At level 95:
Set Water allies' HP to full and remove all debuffs.
All Water allies also gain Devotion to JusticeCritical hit rate, DEF, multiattack rate, and DMG cap are boosted (Can't be removed)
Duration: 5 turns.
(Can't be reactivated.) activates.)- ADDED End cooldown for Abraxas2-hit, 300% Water damage to a foe (Damage cap: ~315,000 per hit~630,000 total) and remove 1 buff..
- ADDED Caster gains Virtue's SwordNext Abraxas activates twice (Can't be removed)
Duration: Indefinite. - The effect rate of DMG MitigationDMG taken is lowered by a fixed amount
Duration: 3 turnsLocal status effect applied to foes has been lowered. - This skill can no longer be copied.
- The Empress UprightWhen Switching to Main Ally:
All Water allies gain Righteous IndignationBoost to DMG dealt against foes with Unrighteousness effect / Deals bonus water DMG for one-foe attacks against foes with Unrighteousness effect (Can't be removed)
Strength: 20% ATK Up / 20% Bonus Water DMGMultiplier: PerpetuityDuration: Indefinite.
(Can't be reactivated.)
At level 95:
Set Water allies' HP to full and remove all debuffs.
All Water allies also gain Devotion to JusticeCritical hit rate, DEF, multiattack rate, and DMG cap are boosted (Can't be removed)
Duration: 5 turns.
(Can't be reactivated.)- ADDED Set Water allies' HP to full and remove all debuffs.
Estarriola
- Open EyesGain Hermit's AwakeningCharge attack can be used (Consumed upon charge attack / Can't be removed)
Duration: Indefinite.
All Wind allies gain 20% C.A. DMG Up (Stackable / Max: 100%)Charge attack DMG is boosted (Stackable / Can't be removed)
Strength: 20% (Max: 100%)Duration: Indefinite, 10% C.A. DMG Cap Up (Stackable / Max: 50%)Charge attack DMG cap is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 50%)Duration: Indefinite, and Supplemental DMG (Stackable / Max: 50,000)DMG dealt is supplemented (Stackable / Can't be removed)
Strength: 10,000 (Max: 50,000)Duration: Indefinite.
(After activating The Hermit UprightWhen Switching to Main Ally:
Estarriola gains DreamscapeGrants random buff to wind allies at end of turn while in effect (Can't be removed)
Duration: Indefinite.
(Can't be reactivated.)
At level 95:
Also gain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%..
(Can't be reactivated.):
Auto-activates when charge bar is 100% at the start of a turn.) REWORKED- OLD EFFECT
- Gain Hermit's AwakeningCharge attack can be used (Consumed upon charge attack / Can't be removed)
Duration: Indefinite. After activating The Hermit UprightWhen Switching to Main Ally:
Estarriola gains DreamscapeGrants random buff to wind allies at end of turn while in effect (Can't be removed)
Duration: Indefinite.
(Can't be reactivated.)
At level 95:
Also gain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%..
(Can't be reactivated.): Auto-activates when charge bar is 100% at the start of a turn Estarriola doesn't have Hermit's AwakeningCharge attack can be used (Consumed upon charge attack / Can't be removed)
.
- Gain Hermit's AwakeningCharge attack can be used (Consumed upon charge attack / Can't be removed)
- NEW EFFECT
- Gain Hermit's AwakeningCharge attack can be used (Consumed upon charge attack / Can't be removed)
Duration: Indefinite. All Wind allies gain 20% C.A. DMG Up (Stackable / Max: 100%)Charge attack DMG is boosted (Stackable / Can't be removed)
Strength: 20% (Max: 100%)Duration: Indefinite, 10% C.A. DMG Cap Up (Stackable / Max: 50%)Charge attack DMG cap is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 50%)Duration: Indefinite, and Supplemental DMG (Stackable / Max: 50,000)DMG dealt is supplemented (Stackable / Can't be removed)
Strength: 10,000 (Max: 50,000)Duration: Indefinite. After activating The Hermit UprightWhen Switching to Main Ally:
Estarriola gains DreamscapeGrants random buff to wind allies at end of turn while in effect (Can't be removed)
Duration: Indefinite.
(Can't be reactivated.)
At level 95:
Also gain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%..
(Can't be reactivated.): Auto-activates when charge bar is 100% at the start of a turn. - Auto-activation will now occur even when Hermit's AwakeningCharge attack can be used (Consumed upon charge attack / Can't be removed)
is in effect.
- Gain Hermit's AwakeningCharge attack can be used (Consumed upon charge attack / Can't be removed)
- OLD EFFECT
Fraux
- SplendorGain a ShieldNext ATK received will be ineffective for a fixed amount
Strength: 50% of caster's max HP (Max: 15,000)Duration: Indefinite worth 50% of caster's max HP (Max: 15,000) and SplendorIndominus activates upon normal attacks (Can't be removed / Can't be extended)
Duration: 3 turns.
(Can only be used after Strength UprightWhen Switching to Main Ally:
Gain Solid FortitudeDamage skills activate twice (Can't be removed)
Duration: Indefinite. (Can't be reactivated.)
At level 95:
1-turn cut to all allies' skill cooldowns.
All allies also gain Supplemental Skill DMGSkill DMG dealt is supplemented (Can't be removed)
Strength: 30,000Duration: Indefinite.
(Can't be reactivated.) activates.) REWORKED- OLD EFFECT
- Consume 50% of max HP. Gain Shield (15,000)Next ATK received will be ineffective for a fixed amount
Strength: 15,000Duration: Indefinite and SplendorIndominus activates upon normal attacks (Can't be removed / Can't be extended)
Duration: 3 turns. (Can only be used after Strength UprightWhen Switching to Main Ally:
Gain Solid FortitudeDamage skills activate twice (Can't be removed)
Duration: Indefinite. (Can't be reactivated.)
At level 95:
1-turn cut to all allies' skill cooldowns.
All allies also gain Supplemental Skill DMGSkill DMG dealt is supplemented (Can't be removed)
Strength: 30,000Duration: Indefinite.
(Can't be reactivated.) activates.)
- Consume 50% of max HP. Gain Shield (15,000)Next ATK received will be ineffective for a fixed amount
- NEW EFFECT
- Gain a ShieldNext ATK received will be ineffective for a fixed amount
Strength: 50% of caster's max HP (Max: 15,000)Duration: Indefinite worth 50% of caster's max HP (Max: 15,000) and SplendorIndominus activates upon normal attacks (Can't be removed / Can't be extended)
Duration: 3 turns. (Can only be used after Strength UprightWhen Switching to Main Ally:
Gain Solid FortitudeDamage skills activate twice (Can't be removed)
Duration: Indefinite. (Can't be reactivated.)
At level 95:
1-turn cut to all allies' skill cooldowns.
All allies also gain Supplemental Skill DMGSkill DMG dealt is supplemented (Can't be removed)
Strength: 30,000Duration: Indefinite.
(Can't be reactivated.) activates.)
- Gain a ShieldNext ATK received will be ineffective for a fixed amount
- OLD EFFECT
- Strength UprightWhen Switching to Main Ally:
Gain Solid FortitudeDamage skills activate twice (Can't be removed)
Duration: Indefinite. (Can't be reactivated.)
At level 95:
1-turn cut to all allies' skill cooldowns.
All allies also gain Supplemental Skill DMGSkill DMG dealt is supplemented (Can't be removed)
Strength: 30,000Duration: Indefinite.
(Can't be reactivated.)- ADDED At level 95: Also gain Supplemental Skill DMGSkill DMG dealt is supplemented (Can't be removed)
Strength: 30,000Duration: Indefinite.
- ADDED At level 95: Also gain Supplemental Skill DMGSkill DMG dealt is supplemented (Can't be removed)