Bennu (Raid)/Grids

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Tiamat Grids


This is a C.A. OFF setup.
Clear success may vary if charge attacks are left on. Double check your setting before starting this setup.

This setup relies on skipping Bennu's TatenenTR Every 5 Turns
16-hit Earth damage to random allies (3200% DMG total).
Inflicts ATK DownATK is lowered (Can't be removed)
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
, DEF DownDEF is lowered (Can't be removed)
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
, DA DownDouble attack rate is lowered (Can't be removed)
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
, and TA DownTriple attack rate is lowered (Can't be removed)
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
to all allies.
omen. This is done by pushing him to his HP%-based omens on those turns as they have a higher priority.


Ouroboros Mino
Skill:
When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: ~135,000 per hit).
Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
.
Support:
30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
Replacements:

Vane (Halloween)

Main Summon
Lvl 250

Support Summon
Inflict 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
and 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
on all foes.
Miserable Mist
400% Elemental damage to a foe (Damage cap: ~635,000).
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns
.
(When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn
Duration: 2 turns
.)
Wild Magica
Fill 3 charge diamonds on all foes.
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
, Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
(Crest gained based on caster's element.)
Secret Triad
Lvl 250
Omega Exalto Aeros20% boost to Stormwyrm's weapon skills Stormwyrm's Might IIBig boost to wind allies' ATK Storm's VivificationBoost to ATK and DMG cap based on how many weapons with Stormwyrm's weapon skills are equipped Omega Exalto Aeros20% boost to Stormwyrm's weapon skills Stormwyrm's Might IIBig boost to wind allies' ATK Storm's VivificationBoost to ATK and DMG cap based on how many weapons with Stormwyrm's weapon skills are equipped Tidings of the New WorldMassive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Haton IIAmplify normal attack damage by 8% for Axe- and Staff-specialty allies.
Amplify normal attack damage by 15% for Axe- and Staff-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox
.
Omega Exalto Aeros20% boost to Stormwyrm's weapon skills Stormwyrm's Might IIBig boost to wind allies' ATK Storm's VivificationBoost to ATK and DMG cap based on how many weapons with Stormwyrm's weapon skills are equipped Omega Exalto Aeros20% boost to Stormwyrm's weapon skills Stormwyrm's Might IIBig boost to wind allies' ATK Storm's VivificationBoost to ATK and DMG cap based on how many weapons with Stormwyrm's weapon skills are equipped Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HP β Revelation50% boost to skill DMG cap Stormwyrm's Stamina IIBig boost to Wind allies' ATK based on how high HP is
Stormwyrm's Tempering IIIBig boost to wind allies' skill DMG cap / Big supplemental boost to skill DMG Stormwyrm's GarrisonSmall boost to wind allies' DEF based on how low HP is Gale's MightMassive boost to wind allies' ATK Emerald CovenantSupplement Wind allies' skill damage. Harp Voltage IIBoost to ATK based on how many harps are equipped. Mystic Musician's MelodyBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for harp-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies. Baculum PlenumBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' ATK based on how high HP is Scandere Arcanum15% boost to charge attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.


Source:

This is a C.A. OFF setup.
Clear success may vary if charge attacks are left on. Double check your setting before starting this setup.

This setup relies on skipping Bennu's TatenenTR Every 5 Turns
16-hit Earth damage to random allies (3200% DMG total).
Inflicts ATK DownATK is lowered (Can't be removed)
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
, DEF DownDEF is lowered (Can't be removed)
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
, DA DownDouble attack rate is lowered (Can't be removed)
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
, and TA DownTriple attack rate is lowered (Can't be removed)
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
to all allies.
omen. This is done by pushing him to his HP%-based omens on those turns as they have a higher priority.


Leviathan Mino
Skill:
When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to random foes (Damage cap: ~80,000 per hit).
Inflict SubmergedDMG taken is supplemented (Can't be removed)
Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
on all foes.
Support:
10% Bonus Elemental DMG effect against foes with SubmergedDMG taken is supplemented (Can't be removed)
.

Main Summon

Support Summon
Inflict 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
and 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
on all foes.
Miserable Mist
400% Elemental damage to a foe (Damage cap: ~635,000).
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns
.
(When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn
Duration: 2 turns
.)
Wild Magica
Fill 3 charge diamonds on all foes.
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
, Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
(Crest gained based on caster's element.)
Secret Triad
Concrio VentusBoost to Humans' and Erunes' ATK and HP. Incursio VentusBoost to all allies' ATK based on number of Humans and Erunes in party. Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HP β Revelation50% boost to skill DMG cap Stormwyrm's Stamina IIBig boost to Wind allies' ATK based on how high HP is Baculum PlenumBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' ATK based on how high HP is Scandere Arcanum15% boost to charge attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Stormwyrm's StaminaMedium boost to wind allies' ATK based on how high HP is Stormwyrm's Verity IIBig boost to wind allies' critical hit rate Stormwyrm's StaminaMedium boost to wind allies' ATK based on how high HP is Stormwyrm's Verity IIBig boost to wind allies' critical hit rate Armed GaleBig boost to wind allies' ATK Jade ArtsBoost to wind allies' skill DMG cap
Stormwyrm's MajestySmall boost to wind allies' ATK and max HP Stormwyrm's RestraintMedium boost to wind allies' double attack rate and critical hit rate Gale's MightMassive boost to wind allies' ATK Emerald CovenantSupplement Wind allies' skill damage. Gale's MightMassive boost to wind allies' ATK Emerald CovenantSupplement Wind allies' skill damage. Stormwyrm's Might IIBig boost to wind allies' ATK Stormwyrm's Progression IIMedium boost to wind allies' wind ATK based on number of turns passed


Comments:

Lvl 150
Replacements:

Charlotta (Grand)
Used for Shion's  Hawk's AscentAll Wind allies gain Hawk's AscentDebuff resistance is boosted / DMG taken is lowered / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Duration: 3-8 turns
.
(Extend effect duration based on number of katana-specialty allies.)
and  Midsummer Wave450%Massive Wind damage to a foe.
Gain Dodge-and-Counter (2 times)Dodge and counter one-ally attacks
Strength: 200%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
(Bonus Wind damage based on number of katana-specialty allies [Max: 6 hits].)
. Any other Katana specialty character can used.
Used for Shion's  Hawk's AscentAll Wind allies gain Hawk's AscentDebuff resistance is boosted / DMG taken is lowered / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Duration: 3-8 turns
.
(Extend effect duration based on number of katana-specialty allies.)
and  Midsummer Wave450%Massive Wind damage to a foe.
Gain Dodge-and-Counter (2 times)Dodge and counter one-ally attacks
Strength: 200%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
(Bonus Wind damage based on number of katana-specialty allies [Max: 6 hits].)
. Any other Katana specialty character can used.

Main Summon

Support Summon
Inflict 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
and 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
on all foes.
Miserable Mist
Gain Triple StrikeAttacks 3 times each turn
Duration: 1 turn
.
(Consumes 40% of charge bar.)
No More Doubt
Inflict GravitySpecial attack max charge turn is extended
Duration: 180 seconds
on a foe.
Gravity Wave
Tranquility's PersistenceSupplement wind allies' DMG based on how high their HP is Whirlwind's ProgressionMedium boost to wind allies' wind ATK based on number of turns passed Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HP β Revelation50% boost to skill DMG cap Stormwyrm's Stamina IIBig boost to Wind allies' ATK based on how high HP is Makhaira PlenumBig boost to katana-specialty allies' ATK and max HP / Big boost to katana-specialty allies' ATK based on how high HP is Scandere Arcanum15% boost to charge attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Stormwyrm's StaminaMedium boost to wind allies' ATK based on how high HP is Stormwyrm's Verity IIBig boost to wind allies' critical hit rate Stormwyrm's StaminaMedium boost to wind allies' ATK based on how high HP is Stormwyrm's Verity IIBig boost to wind allies' critical hit rate Armed GaleBig boost to wind allies' ATK Jade ArtsBoost to wind allies' skill DMG cap
Kengo's NatureWhen main weapon (MC only): 50% boost to charge bar gain. Kengo's DevilryWhen main weapon: All allies gain 30% Charge Bar Gain UpCharge bar gain is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
upon MC using charge attack.
Gale's MightMassive boost to wind allies' ATK Emerald CovenantSupplement Wind allies' skill damage. Gale's MightMassive boost to wind allies' ATK Emerald CovenantSupplement Wind allies' skill damage. Stormwyrm's MajestySmall boost to wind allies' ATK and max HP Stormwyrm's RestraintMedium boost to wind allies' double attack rate and critical hit rate


Comments:

  • This is a relatively high investment setup. Lower Transcendence levels on Seofon can be used, but will be less reliable.


Zephyrus Grids


This is a C.A. OFF setup.
Clear success may vary if charge attacks are left on. Double check your setting before starting this setup.

This setup relies on skipping Bennu's TatenenTR Every 5 Turns
16-hit Earth damage to random allies (3200% DMG total).
Inflicts ATK DownATK is lowered (Can't be removed)
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
, DEF DownDEF is lowered (Can't be removed)
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
, DA DownDouble attack rate is lowered (Can't be removed)
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
, and TA DownTriple attack rate is lowered (Can't be removed)
Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
to all allies.
omen. This is done by pushing him to his HP%-based omens on those turns as they have a higher priority.


Ouroboros Mino
Skill:
When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: ~135,000 per hit).
Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
.
Support:
30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).

Main Summon

Support Summon
400% Elemental damage to a foe (Damage cap: ~635,000).
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns
.
(When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn
Duration: 2 turns
.)
Wild Magica
Fill 3 charge diamonds on all foes.
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
, Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
(Crest gained based on caster's element.)
Secret Triad
Inflict 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
and 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
on all foes.
Miserable Mist
Jade ValuablesWhen 15 or more weapon skill types are active: Boost to Wind allies' ATK, DEF, and DMG cap. Wind's MajestySmall boost to wind allies' ATK and max HP Jade ValuablesWhen 15 or more weapon skill types are active: Boost to Wind allies' ATK, DEF, and DMG cap. Wind's MajestySmall boost to wind allies' ATK and max HP Baculum PlenumBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Tranquility's PactSupplement wind allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Tranquility's QuintessenceBoost to wind allies' DMG cap Tranquility's PactSupplement wind allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Tranquility's QuintessenceBoost to wind allies' DMG cap Ventosus's MajestyBig boost to Wind allies' ATK and max HP β Revelation50% boost to skill DMG cap Ventosus's StaminaBig boost to Wind allies' ATK based on how high HP is
Replacements:

Ewiyar's Beak
Optimus Exalto Aeros30% boost to Wind's, Whirlwind's, and Ventosus's weapon skills Wind's FandangoSmall boost to wind allies' ATK / Small boost to triple attack rate Ventosus's DemolishmentBig amplifying boost to wind allies' normal attack DMG Optimus Exalto Aeros30% boost to Wind's, Whirlwind's, and Ventosus's weapon skills Wind's FandangoSmall boost to wind allies' ATK / Small boost to triple attack rate Ventosus's DemolishmentBig amplifying boost to wind allies' normal attack DMG Tidings of the New WorldMassive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Haton IIAmplify normal attack damage by 8% for Axe- and Staff-specialty allies.
Amplify normal attack damage by 15% for Axe- and Staff-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox
.
Ventosus's GarrisonBig boost to wind allies' DEF based on how low HP is Whirlwind's AegisMedium boost to wind allies' max HP Tranquility's SpectacleSupplement wind allies' skill DMG


Source:

This setup focuses on having enough skill damage and frequent charge attacks to clear Bennu's omens, as his attacks can hit pretty hard when his omens are not cancelled.

Lvl 150
Replacements:

Elea

(Should be used Slot 4)
Used for Shion's  Hawk's AscentAll Wind allies gain Hawk's AscentDebuff resistance is boosted / DMG taken is lowered / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Duration: 3-8 turns
.
(Extend effect duration based on number of katana-specialty allies.)
and  Midsummer Wave450%Massive Wind damage to a foe.
Gain Dodge-and-Counter (2 times)Dodge and counter one-ally attacks
Strength: 200%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
(Bonus Wind damage based on number of katana-specialty allies [Max: 6 hits].)
. Any other Katana specialty character can used.
Used for Shion's  Hawk's AscentAll Wind allies gain Hawk's AscentDebuff resistance is boosted / DMG taken is lowered / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
Duration: 3-8 turns
.
(Extend effect duration based on number of katana-specialty allies.)
and  Midsummer Wave450%Massive Wind damage to a foe.
Gain Dodge-and-Counter (2 times)Dodge and counter one-ally attacks
Strength: 200%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
(Bonus Wind damage based on number of katana-specialty allies [Max: 6 hits].)
. Any other Katana specialty character can used.

Main Summon

Support Summon
Gain Triple StrikeAttacks 3 times each turn
Duration: 1 turn
.
(Consumes 40% of charge bar.)
No More Doubt
Inflict GravitySpecial attack max charge turn is extended
Duration: 180 seconds
on a foe.
Gravity Wave
Inflict 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
and 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
on all foes.
Miserable Mist
Gale's MightMassive boost to wind allies' ATK Emerald CovenantSupplement Wind allies' skill damage. Gale's MightMassive boost to wind allies' ATK Emerald CovenantSupplement Wind allies' skill damage. Makhaira PlenumBig boost to katana-specialty allies' ATK and max HP / Big boost to katana-specialty allies' ATK based on how high HP is Scandere Arcanum15% boost to charge attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Ventosus's Verity IIBig boost to wind allies' critical hit rate Whirlwind's MightMedium boost to wind allies' ATK Jade CraftSupplement wind allies' critical hit DMG Ventosus's Verity IIBig boost to wind allies' critical hit rate Whirlwind's MightMedium boost to wind allies' ATK Jade CraftSupplement wind allies' critical hit DMG Ventosus's MajestyBig boost to Wind allies' ATK and max HP β Revelation50% boost to skill DMG cap Whirlwind's MajestyMedium boost to Wind allies' ATK and max HP
Kengo's NatureWhen main weapon (MC only): 50% boost to charge bar gain. Kengo's DevilryWhen main weapon: All allies gain 30% Charge Bar Gain UpCharge bar gain is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
upon MC using charge attack.
Ventosus's Stamina IIBig boost to wind allies' ATK based on how high HP is Whirlwind's GraceMedium boost to wind allies' max HP and debuff resistance Jade ValuablesWhen 15 or more weapon skill types are active: Boost to Wind allies' ATK, DEF, and DMG cap. Wind's MajestySmall boost to wind allies' ATK and max HP Tranquility's PersistenceSupplement wind allies' DMG based on how high their HP is Whirlwind's ProgressionMedium boost to wind allies' wind ATK based on number of turns passed


Leviathan Mino
Skill:
When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to random foes (Damage cap: ~80,000 per hit).
Inflict SubmergedDMG taken is supplemented (Can't be removed)
Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
on all foes.
Support:
10% Bonus Elemental DMG effect against foes with SubmergedDMG taken is supplemented (Can't be removed)
.
Lvl 150

Main Summon

Support Summon
Removes 1 buff from a foe. Dispel
Fill 3 charge diamonds on all foes.
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
, Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
(Crest gained based on caster's element.)
Secret Triad
400% Elemental damage to a foe (Damage cap: ~635,000).
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns
.
(When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn
Duration: 2 turns
.)
Wild Magica
Gale's MightMassive boost to wind allies' ATK Emerald CovenantSupplement Wind allies' skill damage. Gale's MightMassive boost to wind allies' ATK Emerald CovenantSupplement Wind allies' skill damage. Musica PlenumBig boost to harp-specialty allies' ATK and max HP / Big boost to harp-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Ventosus's Verity IIBig boost to wind allies' critical hit rate Whirlwind's MightMedium boost to wind allies' ATK Jade CraftSupplement wind allies' critical hit DMG Ventosus's Verity IIBig boost to wind allies' critical hit rate Whirlwind's MightMedium boost to wind allies' ATK Jade CraftSupplement wind allies' critical hit DMG Tranquility's PersistenceSupplement wind allies' DMG based on how high their HP is Whirlwind's ProgressionMedium boost to wind allies' wind ATK based on number of turns passed
Tranquility's PactSupplement wind allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Tranquility's QuintessenceBoost to wind allies' DMG cap Ventosus's MajestyBig boost to Wind allies' ATK and max HP β Revelation50% boost to skill DMG cap Ventosus's StaminaBig boost to Wind allies' ATK based on how high HP is Emperor-Judgement's AwakeningMassive boost to Wind allies' ATKModifier: EX.
Wind allies take 1% DMGBased on max HP every turn.
30% Earth DMG reduction.
Sephira Maxi-Wind20% boost to Wind allies' DMG Cap in Arcarum.
5% boost to Wind allies' DMG Cap.
Wind's MajestySmall boost to Wind allies' ATK and max HP
Armed GaleBig boost to wind allies' ATK Jade ArtsBoost to wind allies' skill DMG cap