Unite and Fight/January 2025/Optimus Grids/NM250
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Ouroboros Mino Skill When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit). Inflict Strength: 10% (Max: 30%)Duration: 180 seconds. (Consumes 30% of charge bar.) Support 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
Duration: 6 turns and Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. (Can't recast.) Overtrance (Consumes up to 50% of current HP.) Splitting Spirit |
Source:
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| Turn 5 | |
| Turn 6 |
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| Turn 7 (Do not pass 65%) |
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| Turn 8 (Do not pass 65%) |
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| Turn 9 (Crossing 65%) |
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| Turn 10 |
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| Turn 11 (Crossing 50%) |
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| Turn 12 |
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| Turn 13 |
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Ouroboros Mino Skill When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit). Inflict Strength: 10% (Max: 30%)Duration: 180 seconds. (Consumes 30% of charge bar.) Support 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
All allies gain Strength: 20%Duration: 3 turns, Strength: 30%, and 1 Elemental Crest Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad (Consumes up to 50% of current HP.) Splitting Spirit |
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AmplifyStacking: Special normal attack DMG by 10%. (Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.) . 5% boost to Water allies' DMG Cap. |
Source:
| Turn 1 (100%) |
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| Turn 2 (98%) |
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| Turn 3 (91%) |
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| Turn 4 (84%) |
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| Turn 5 (81%) |
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| Turn 6 (77%) |
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| Turn 7 (71%) |
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| Turn 8 (65%) |
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| Turn 9 (61%) |
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| Turn 10 (53%) |
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| Turn 11 (23%) | |
| Turn 12 (20%) |
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| Turn 13 (12%) |
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ATK: 200 Surpasses DMG cap by 30% / ~20% chance to inflict Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect on foe ATK: 200 Surpasses DMG cap by 30% / ~20% chance to inflict Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect on foe ATK: 200 Surpasses DMG cap by 30% / ~20% chance to inflict Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect on foe ATK: 200 Surpasses DMG cap by 30% / ~20% chance to inflict Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect on foe ATK: 200 Surpasses DMG cap by 30% / ~20% chance to inflict Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect on foe ATK: 300 Surpasses DMG cap by 70% / 999,999 Plain DMG to all foes / Consume all bullets Duration: 3 turns. Ammunition Belt (Consumes up to 50% of current HP.) Splitting Spirit |
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No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes. 80% Bonus Water DMG effect to Water allies' single attacks. Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate. . 5% boost to Water allies' DMG Cap. |
Source:
| This is a Full Auto setup. Clear times may vary depending on the player's artifacts, EMP stats, or game network connection. |
Base Accuracy: 100%Duration: 3 turnsLocal status effect on all foes. All allies gain Strength: 15% + 5% per level (Max: 60%)Duration: 1 turn based on lvl (Max: 60%). Spring's Gate When switching with an ally: Switched ally gains Multiplier: PerpetuityDuration: Indefinite. When MC returns: MC gains Multiplier: PerpetuityDuration: Indefinite. Le Manteau du Roi |
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. 5% boost to Water allies' DMG Cap. |
Source:
Comments:
- HP thresholds to reach:
- Turn 5 → 75%
- Turn 8 → 65%
- Turn 9 → 50%
- Turn 17 → 20%
| This is a Full Auto setup. Clear times may vary depending on the player's artifacts, EMP stats, or game network connection. |
Remove 1 buff from all foes. Inflict on all foes. (When an ally of the same element as caster uses a charge attack: Gain Duration: Indefinite [Max: 9]. Auto-activates at end of turn by consuming 3 .) Brutal Cell (Consumes up to 50% of current HP.) Splitting Spirit Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist |
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AmplifyStacking: Special skill DMG by 10%. (Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.) . 5% boost to Water allies' DMG Cap. |
Source:
- https://www.youtube.com/watch?v=SLXfO1NZRbQ - 【配信・投稿活動用】ふぁるこん(仮)
2-hit, 800% elemental damage to all foes (Damage cap: ~830,000 per hit). Inflict Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect and . Remove 1 buff. Raise foes' Duration: IndefiniteLocal status effect lvl by 1 (Max: 2). (Consumes 7 . When a foe's Local status effect lvl is 2: Skill changes to Five-Phase Seal.) 6-hit, 800% elemental damage to all foes (Damage cap: ~830,000 per hit). Inflict Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect and Base Accuracy: GuaranteedDuration: 1 turn Local status effect. Clear charge diamonds. Remove 3 buffs. Reset foes' Local status effect lvl. (Consumes 7 . Skill changes to Execration.) Execration / Five-Phase Seal Strength: 30% and Strength: 10%Duration: 3 turns. (Additional effect when 7 are consumed: Caster also gains Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. and Duration: Indefinite.) Celestial Genesis |
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Upon using first-slot skill: Consume 10% of current HP to gain Strength: 50% and Duration: Indefinite. Water allies take 1% damageBased on max HP every turn. At end of turn: Gain Strength: 15%, Duration: Indefinite, and Duration: Indefinite. AmplifyStacking: Special normal attack DMG by 10%. (Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.) . 5% boost to Water allies' DMG Cap. |
Source:
| This is a Full Auto setup. Clear times may vary depending on the player's artifacts, EMP stats, or game network connection. |
2-hit, 800% elemental damage to all foes (Damage cap: ~830,000 per hit). Inflict Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect and . Remove 1 buff. Raise foes' Duration: IndefiniteLocal status effect lvl by 1 (Max: 2). (Consumes 7 . When a foe's Local status effect lvl is 2: Skill changes to Five-Phase Seal.) 6-hit, 800% elemental damage to all foes (Damage cap: ~830,000 per hit). Inflict Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect and Base Accuracy: GuaranteedDuration: 1 turn Local status effect. Clear charge diamonds. Remove 3 buffs. Reset foes' Local status effect lvl. (Consumes 7 . Skill changes to Execration.) Execration / Five-Phase Seal Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist |
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AmplifyStacking: Special skill DMG by 10%. (Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.) . 5% boost to Water allies' DMG Cap. |
Source:
| This is a Full Auto setup. Clear times may vary depending on the player's artifacts, EMP stats, or game network connection. |
Duration: IndefiniteLocal status effect on a foe. (Can't recast.) Homing Beacon At end of turn if no DMG has been taken: 1000% elemental DMG to a foe / Supplement DMG taken / 50% boost to MC's charge bar (Can't be removed) Duration: 5 turns. Stealth Protocol Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist |
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AmplifyStacking: Special skill DMG by 10%. (Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.) Upon normal attacks when any foe is in Break: 4-hit, 150% Water damage to random foes (Damage cap: ~92,000 per hit). Gain Strength: 10%. AmplifyStacking: Special skill DMG by 10%. (Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.) |
Source:
| This is a Full Auto setup. Clear times may vary depending on the player's artifacts, EMP stats, or game network connection. |
(Enter Duration: 4 turns mode. End cooldown for all skills. When a Melee-specialty ally of the same element as caster normal attacks: 1-turn cut to this skill's standby. Can't recast. While in Duration: 4 turns mode: Other allies can't participate in battle. Can't use items.) Sumai Meet Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist Duration: Indefinite. (Can only tag one ally at a time. Team splits up upon recast.) Lucha de Parejas |
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Upon Water chain burst activation: All Water allies gain Strength: 10% (Max: 50%)Duration: Indefinite and Strength: 6% (Max: 30%)Duration: Indefinite. Upon the chain burst Absolute ZeroWater-elemental chain burst of 4 or more chains.: MC gains Duration: Indefinite. Strength: 10% (Max: 100%) and Strength: 1% (Max: 10%) upon dealing multiattacks. . 5% boost to Water allies' DMG Cap. 5% boost to Water allies' DMG Cap. AmplifyStacking: Special skill DMG by 10%. (Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.) Upon Water chain burst activation: All Water allies gain Strength: 10% (Max: 50%)Duration: Indefinite and Strength: 6% (Max: 30%)Duration: Indefinite. Upon the chain burst Absolute ZeroWater-elemental chain burst of 4 or more chains.: MC gains Duration: Indefinite. Strength: 10% (Max: 100%) and Strength: 1% (Max: 10%) upon dealing multiattacks. AmplifyStacking: Special skill DMG by 10%. (Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.) Upon Water chain burst activation: All Water allies gain Strength: 10% (Max: 50%)Duration: Indefinite and Strength: 6% (Max: 30%)Duration: Indefinite. Upon the chain burst Absolute ZeroWater-elemental chain burst of 4 or more chains.: MC gains Duration: Indefinite. AmplifyStacking: Special normal attack DMG by 10%. (Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.) . 5% boost to Water allies' DMG Cap. |
Source:
- https://youtu.be/9h94zfK8FvA?si=im2H2YW6fkyrZ6j_ - 加速度爆弾 (Cassius)
- https://youtu.be/v3nwHVhhlWE?si=vjKSxaEjwFj2wqhw - 加速度爆弾 (Vajra)






















































































































































































































































































