Unite and Fight/June 2026/Optimus Grids/NM250

From Granblue Fantasy Wiki
Jump to navigation Jump to search
Search For More Setups!
Use these pre-filled links to find more setups to try:
Manual

Youtube
X.com
Full Auto

Youtube
X.com
Defense Awakening
Defense Awakening
Defense Awakening
Transcendence Lvl 5
Instantly perform a normal attack without using up a turn.
(When Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
lvl is 5:

Before instantly performing a normal attack, also gain 30% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
Strength: 30%Duration: 1 turn
.)
Unbound Charge
10-hit Elemental damage to a foe (Damage cap: ~70,000 per hit).
Inflict Spiral RuptureATK and DEF are lowered / DMG taken is supplemented / For every 80 hits of DMG dealt to this foe: Bonus Plain DMG / Removes 1 buff (Can't be removed / Can't be extended)
Duration: 5 turnsLocal status effect
.
Spiral Impaler
200%-300% elemental damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Fighting Spirit
Transcendence Lvl 5
Purity of Nature IIIWhen main weapon (MC only):
When a foe uses a special attack and for every 3 skills used by Fire allies:
2-hit, 300% Fire damage to all foes (Damage cap: ~330,000 per hit) and remove 1 buff.
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
.
Remove 1 debuff from Fire allies.
(Hit number increases with each activation [Max: 7 hits].)
Fine Wind, Clear Heart IIWhen main weapon (MC only):
When a Fire ally removes a foe's buff:
2-hit, 500% Fire damage to all foes (Damage cap: ~635,000 per hit).
Restore Fire allies' HP (Healing cap: 2000).
All Fire allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
and Supplemental Skill DMG (Stackable / Max: 50,000)Skill DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 50,000)Duration: Indefinite
.
Inferno's MajestyBig boost to fire allies' ATK and max HP Crimson Splendor IIWhen main weapon (MC only):
Upon using first-slot skill:
2-hit, 800% Fire damage to all foes (Damage cap: ~1,020,000).
Inflict Crimson ScarBased on lvl: ATK, DEF, debuff resistance, and accuracy are lowered / DMG taken is supplemented (Max: 3 / Can't be removed)
Duration: Indefinite
on all foes.
(Crimson ScarBased on lvl: ATK, DEF, debuff resistance, and accuracy are lowered / DMG taken is supplemented (Max: 3 / Can't be removed)
Duration: Indefinite
effect specs increase up on each activation [Max: Lvl 3].)
All Fire allies gain 10% Fire RigorDeals bonus fire DMG to foe upon dealing elemental skill DMG
Strength: 10%Duration: 3 turns
.
Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skills Fire's CelereSmall boost to fire allies' ATK and critical hit rate Inferno's DeathstrikeBig Bonus Fire DMG effect to fire allies
Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skills Fire's CelereSmall boost to fire allies' ATK and critical hit rate Inferno's DeathstrikeBig Bonus Fire DMG effect to fire allies
Transcendence Lvl 5
Inferno's ApotheosisBig boost to Fire allies' ATK and max HP / Big amplifying boost to DMG γ Revelation Ater II50% boost to C.A. DMG cap and 5% boost to special C.A. DMG cap Wicked ConductPlain DMG to all foes at end of turn when HP is 50% or below1,000,000 Plain DMG per ally / Take 5% damageTurn-based damage based on max HP every turn
Blaze's ManeuverSupplement fire allies' normal attack DMG Hellfire's MajestyMedium boost to fire allies' ATK and max HP Scarlet AthosBoost to fire allies' multiattack rate / Amplify normal attack DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above)
Blaze's ManeuverSupplement fire allies' normal attack DMG Hellfire's MajestyMedium boost to fire allies' ATK and max HP Scarlet AthosBoost to fire allies' multiattack rate / Amplify normal attack DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above)
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap
Blaze's SpectacleSupplement fire allies' skill DMG Inferno's ImpalementFire allies ignore a big percentage of foes' DEF / Small boost to ATK Scarlet AramisBoost to fire allies' skill DMG cap / Amplify skill DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above)
Blaze's SpectacleSupplement fire allies' skill DMG Inferno's ImpalementFire allies ignore a big percentage of foes' DEF / Small boost to ATK Scarlet AramisBoost to fire allies' skill DMG cap / Amplify skill DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above)
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap
Axe Voltage IIBoost to ATK based on how many axes are equipped. Pillar-Smasher's Conviction IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for axe-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Labrys ParityBig boost to axe-specialty allies' ATK and max HP / Big boost to axe-specialty allies' multiattack rate Scandere Facultas50% boost to skill DMG cap Fulgor Sanatio50% boost to healing cap
Destruction's Godblade III35% boost to Fire allies' ATKMultiplier: EX.
20% Bonus Destruction DMG effect.
Rebirth's Godshield III30% boost to Fire allies' max HP.
10% Bonus Destruction C.A. DMG effect.
Strife's Godstrike II10% boost to Fire allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Wind.
(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)
Source:
Rotation
Turn 1
  • Zeta Furious ResonanceGain Crimson WillConsumes up to 40% of charge bar at the start of the turn's attack to gain effects in the following order based on amount consumed: Boost to triple attack rate / Bonus Fire DMG effect / Hit to foe's DEF and ATK (Stackable) upon normal attacks / Remove 1 buff from foe upon normal attacks (Can't be removed)
    Duration: 5 turns
    and 10% UpliftedCharge bar is boosted on every turn
    Strength: 10%Duration: 5 turns
    .
     S1
  • MC 10-hit Elemental damage to a foe (Damage cap: ~70,000 per hit).
    Inflict Spiral RuptureATK and DEF are lowered / DMG taken is supplemented / For every 80 hits of DMG dealt to this foe: Bonus Plain DMG / Removes 1 buff (Can't be removed / Can't be extended)
    Duration: 5 turnsLocal status effect
    .
     3-hit Elemental damage to all foes (Damage cap: ~200,000 per hit).
    Spear: Gain 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
    Strength: 30%Duration: 3 turns
    .
    All allies gain 100% TA Up (1 time)Triple attack rate is boosted (1 time)
    Strength: 100%Duration: Indefinite
    .
    Axe: Inflict 20% Element ATK DownElement ATK is lowered
    Strength: 20%Duration: 180 secondsElement ATK Down debuff of the element the weapon has superiority against
    , 50% DA DownDouble attack rate is lowered
    Strength: 50%Duration: 180 seconds
    , and 50% TA DownTriple attack rate is lowered
    Strength: 50%Duration: 180 seconds
    on all foes.
    At level 50:
    No longer requires Spear or Axe.
Turn 2
  • MC Instantly perform a normal attack without using up a turn.
    (When Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
    lvl is 5:

    Before instantly performing a normal attack, also gain 30% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
    Strength: 30%Duration: 1 turn
    .)
Turn 3
Turn 4
Turn 5
Turn 6
  • Blue Potion
  • Mikaboshi Beastsoul Mantle Beastsoul Mantle:
    Fully restore caster's HP.
    Gain Beastsoul MantleTakes DMG every turn / ATK is boosted / DEF is sharply boosted / Buffs can't be removed / Attacks twice each turn (Can't be removed)
    Multiplier: PerpetuityDuration: Indefinite
    .
    (Skill changes to Beastsoul Dynamis.)
    Beastsoul Dynamis:
    Consume 20% of caster's max HP.
    Gain 50% Sharp ATK UpATK is sharply boosted
    Strength: 50%Multiplier: AssassinDuration: 1 turn
    , Attack Count +1Increase number of attacks by 1 every turn
    Duration: 1 turn Stacks with Multistrike effects
    , Dodge AllTakes no DMG or debuffs while in effect
    Duration: 1 turn
    , and Substitute (All-Ally)Receives all attacks in place of allies
    (Includes all-ally attacks)
    Duration: 1 turn
    .
     S2
  • MC 10-hit Elemental damage to a foe (Damage cap: ~70,000 per hit).
    Inflict Spiral RuptureATK and DEF are lowered / DMG taken is supplemented / For every 80 hits of DMG dealt to this foe: Bonus Plain DMG / Removes 1 buff (Can't be removed / Can't be extended)
    Duration: 5 turnsLocal status effect
    .
  • Mikaboshi Flood of FlameGain 25% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
    Strength: 25%Duration: 5 turns
    , 15% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
    Strength: 15%Duration: 5 turns
    , and DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
    Strength: 500Duration: 5 turns
    .
    (While Beastsoul MantleTakes DMG every turn / ATK is boosted / DEF is sharply boosted / Buffs can't be removed / Attacks twice each turn (Can't be removed)
    Multiplier: Perpetuity
    is in effect:

    Instead, gain 50% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
    Strength: 50%Duration: 5 turns
    , 30% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
    Strength: 30%Duration: 5 turns
    , and DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
    Strength: 1000Duration: 5 turns
    .)
     S3
  • Zeta Furious ResonanceGain Crimson WillConsumes up to 40% of charge bar at the start of the turn's attack to gain effects in the following order based on amount consumed: Boost to triple attack rate / Bonus Fire DMG effect / Hit to foe's DEF and ATK (Stackable) upon normal attacks / Remove 1 buff from foe upon normal attacks (Can't be removed)
    Duration: 5 turns
    and 10% UpliftedCharge bar is boosted on every turn
    Strength: 10%Duration: 5 turns
    .
     S1
Turn 7
  • Mikaboshi Beastsoul Dynamis Beastsoul Mantle:
    Fully restore caster's HP.
    Gain Beastsoul MantleTakes DMG every turn / ATK is boosted / DEF is sharply boosted / Buffs can't be removed / Attacks twice each turn (Can't be removed)
    Multiplier: PerpetuityDuration: Indefinite
    .
    (Skill changes to Beastsoul Dynamis.)
    Beastsoul Dynamis:
    Consume 20% of caster's max HP.
    Gain 50% Sharp ATK UpATK is sharply boosted
    Strength: 50%Multiplier: AssassinDuration: 1 turn
    , Attack Count +1Increase number of attacks by 1 every turn
    Duration: 1 turn Stacks with Multistrike effects
    , Dodge AllTakes no DMG or debuffs while in effect
    Duration: 1 turn
    , and Substitute (All-Ally)Receives all attacks in place of allies
    (Includes all-ally attacks)
    Duration: 1 turn
    .
     S2
Turn 8
Turn 9
Turn 10
Turn 11
  • Wamdus IvoryfallAll Fire allies gain 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
    Strength: 20%Duration: 3 turns
    , 30% Fire ATK UpFire ATK is boosted
    Strength: 30%Duration: 3 turns
    , Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 3 turns
    , and Supplemental DMG (100,000)DMG dealt is supplemented
    Strength: 100,000Duration: 2 turns
    .
    (Can only be used when The Azure's BlessingDMG cap is boosted based on lvl (Max: 3 / Can't be removed)
    lvl is 3.)
     S3
  • Zeta Furious ResonanceGain Crimson WillConsumes up to 40% of charge bar at the start of the turn's attack to gain effects in the following order based on amount consumed: Boost to triple attack rate / Bonus Fire DMG effect / Hit to foe's DEF and ATK (Stackable) upon normal attacks / Remove 1 buff from foe upon normal attacks (Can't be removed)
    Duration: 5 turns
    and 10% UpliftedCharge bar is boosted on every turn
    Strength: 10%Duration: 5 turns
    .
     S1
  • MC 3-hit Elemental damage to all foes (Damage cap: ~200,000 per hit).
    Spear: Gain 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
    Strength: 30%Duration: 3 turns
    .
    All allies gain 100% TA Up (1 time)Triple attack rate is boosted (1 time)
    Strength: 100%Duration: Indefinite
    .
    Axe: Inflict 20% Element ATK DownElement ATK is lowered
    Strength: 20%Duration: 180 secondsElement ATK Down debuff of the element the weapon has superiority against
    , 50% DA DownDouble attack rate is lowered
    Strength: 50%Duration: 180 seconds
    , and 50% TA DownTriple attack rate is lowered
    Strength: 50%Duration: 180 seconds
    on all foes.
    At level 50:
    No longer requires Spear or Axe.
Turn 12
Turn 13
  • Green Potion unit below 80% (prio Wamdus)
  • Call Versusia
  • Mikaboshi Beastsoul Dynamis Beastsoul Mantle:
    Fully restore caster's HP.
    Gain Beastsoul MantleTakes DMG every turn / ATK is boosted / DEF is sharply boosted / Buffs can't be removed / Attacks twice each turn (Can't be removed)
    Multiplier: PerpetuityDuration: Indefinite
    .
    (Skill changes to Beastsoul Dynamis.)
    Beastsoul Dynamis:
    Consume 20% of caster's max HP.
    Gain 50% Sharp ATK UpATK is sharply boosted
    Strength: 50%Multiplier: AssassinDuration: 1 turn
    , Attack Count +1Increase number of attacks by 1 every turn
    Duration: 1 turn Stacks with Multistrike effects
    , Dodge AllTakes no DMG or debuffs while in effect
    Duration: 1 turn
    , and Substitute (All-Ally)Receives all attacks in place of allies
    (Includes all-ally attacks)
    Duration: 1 turn
    .
     S2
  • Wamdus Innocence FairyGain Innocence FairyNormal attack DMG is amplified / Triple attack rate is boosted / Normal attacks deal 4-hit DMG to random foes (Can't be removed)
    Duration: 1 turn
    .
     S1
  • Zeta Roar of a Thousand Flames400% Fire damage to a foe (Damage cap: ~220,000).
    Gain 10% ATK Up (Stackable / Max: 40%)ATK is boosted while active (Stackable)
    Strength: 10% (Max: 40%)Multiplier: Unique StackableDuration: Indefinite
    and 10% DEF Up (Stackable / Max: 40%)DEF is boosted while active (Stackable)
    Strength: 10% (Max: 40%)Duration: Indefinite
    .
    (Based on FlametippedATK, DMG cap, and charge bar gain are boosted based on lvl (Max: 5 / Can't be removed)
    lvl:
    Hit number increases [Max: 6 hits]. Gain additional buffs.)
     S2
Defense Awakening
Must have very high TA% (>90%)
Defense Awakening
Defense Awakening
The Sun ReversedWhen Sub Ally:
20% boost to Fire allies' healing specs.
Remove 1 debuff from a Fire ally when that ally takes turn-based damage.
At level 95:
Fire allies also gain 10% ATK Up (Stackable / Max: 50%)ATK is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
and 10% DEF Up (Stackable / Max: 50%)DEF is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 50%)Duration: Indefinite
when they take turn-based damage.
Fotia Arche20% boost to Fire's, Hellfire's, Inferno's, and Ironflame's weapon skills.
(Takes effect even when Michael is a sub ally.)
Transcendence Lvl 5
10-hit Elemental damage to a foe (Damage cap: ~70,000 per hit).
Inflict Spiral RuptureATK and DEF are lowered / DMG taken is supplemented / For every 80 hits of DMG dealt to this foe: Bonus Plain DMG / Removes 1 buff (Can't be removed / Can't be extended)
Duration: 5 turnsLocal status effect
.
Spiral Impaler
Instantly perform a normal attack without using up a turn.
(When Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
lvl is 5:

Before instantly performing a normal attack, also gain 30% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
Strength: 30%Duration: 1 turn
.)
Unbound Charge
Spear: All allies gain Boundless Spear (1 time)Hit count of normal attacks is increased by 1 / Deals bonus elemental DMG for normal attacks (1 time / Can't be removed)
Duration: Indefinite
.
Axe: All allies gain Boundless Axe (1 time)Normal attacks made with elemental superiority have a chance to deal boosted DMG / Maximum amount of normal attack critical hit DMG that can be dealt per hit is boosted (1 time / Can't be removed)
Duration: Indefinite
.
(Can only be used when Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
lvl is 5.)
Infinite Trouble
Transcendence Lvl 5
Purity of Nature IIIWhen main weapon (MC only):
When a foe uses a special attack and for every 3 skills used by Fire allies:
2-hit, 300% Fire damage to all foes (Damage cap: ~330,000 per hit) and remove 1 buff.
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
.
Remove 1 debuff from Fire allies.
(Hit number increases with each activation [Max: 7 hits].)
Fine Wind, Clear Heart IIWhen main weapon (MC only):
When a Fire ally removes a foe's buff:
2-hit, 500% Fire damage to all foes (Damage cap: ~635,000 per hit).
Restore Fire allies' HP (Healing cap: 2000).
All Fire allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
and Supplemental Skill DMG (Stackable / Max: 50,000)Skill DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 50,000)Duration: Indefinite
.
Inferno's MajestyBig boost to fire allies' ATK and max HP Crimson Splendor IIWhen main weapon (MC only):
Upon using first-slot skill:
2-hit, 800% Fire damage to all foes (Damage cap: ~1,020,000).
Inflict Crimson ScarBased on lvl: ATK, DEF, debuff resistance, and accuracy are lowered / DMG taken is supplemented (Max: 3 / Can't be removed)
Duration: Indefinite
on all foes.
(Crimson ScarBased on lvl: ATK, DEF, debuff resistance, and accuracy are lowered / DMG taken is supplemented (Max: 3 / Can't be removed)
Duration: Indefinite
effect specs increase up on each activation [Max: Lvl 3].)
All Fire allies gain 10% Fire RigorDeals bonus fire DMG to foe upon dealing elemental skill DMG
Strength: 10%Duration: 3 turns
.
Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skills Fire's CelereSmall boost to fire allies' ATK and critical hit rate Inferno's DeathstrikeBig Bonus Fire DMG effect to fire allies
Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skills Fire's CelereSmall boost to fire allies' ATK and critical hit rate Inferno's DeathstrikeBig Bonus Fire DMG effect to fire allies
Blaze's SpectacleSupplement fire allies' skill DMG Inferno's ImpalementFire allies ignore a big percentage of foes' DEF / Small boost to ATK Scarlet AramisBoost to fire allies' skill DMG cap / Amplify skill DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above)
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap
Blaze's SpectacleSupplement fire allies' skill DMG Inferno's ImpalementFire allies ignore a big percentage of foes' DEF / Small boost to ATK Scarlet AramisBoost to fire allies' skill DMG cap / Amplify skill DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above)
Blaze's ManeuverSupplement fire allies' normal attack DMG Hellfire's MajestyMedium boost to fire allies' ATK and max HP Scarlet AthosBoost to fire allies' multiattack rate / Amplify normal attack DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above)
Blaze's ManeuverSupplement fire allies' normal attack DMG Hellfire's MajestyMedium boost to fire allies' ATK and max HP Scarlet AthosBoost to fire allies' multiattack rate / Amplify normal attack DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above)
Transcendence Lvl 5
Inferno's ApotheosisBig boost to Fire allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Wicked ConductPlain DMG to all foes at end of turn when HP is 50% or below1,000,000 Plain DMG per ally / Take 5% damageTurn-based damage based on max HP every turn
Spear Voltage IIBoost to ATK based on how many spears are equipped. Dawnfinder's Calm IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for spear-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Destruction's Godblade III35% boost to Fire allies' ATKMultiplier: EX.
20% Bonus Destruction DMG effect.
Rebirth's Godshield III30% boost to Fire allies' max HP.
10% Bonus Destruction C.A. DMG effect.
Strife's Godstrike II10% boost to Fire allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Wind.
(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)
Arcus ParityBig boost to bow-specialty allies' ATK and max HP / Big boost to bow-specialty allies' multiattack rate Scandere Arcanum50% boost to C.A. DMG cap Fulgor Sanatio50% boost to healing cap
This is set as a Quick Summon
Source:
Comments:
  • Rings & Earrings:
    • Zeta: Supplemental DMG
    • Tweyen: Stamina / TA
    • Mikaboshi: Skill DMG Cap / Stamina
Rotation
100% Turn 1
  • Call Hekate (Summon)
  • Tweyen Sparkling Barrage2-hit, 100% Fire damage to all foes (Damage cap: ~400,000 per hit).
    Inflict 10% Fire DEF Down (Stackable / Max: 40%)DEF is lowered for fire DMG (Stackable)
    Strength: 10% (Max: 40%)Duration: 180 seconds
    .
    (From 3rd cast onward:
    Also remove 1 debuff from all Fire allies.
    From 5th cast onward:
    Also remove 1 buff from all foes.)
     S1
  • Zeta Furious ResonanceGain Crimson WillConsumes up to 40% of charge bar at the start of the turn's attack to gain effects in the following order based on amount consumed: Boost to triple attack rate / Bonus Fire DMG effect / Hit to foe's DEF and ATK (Stackable) upon normal attacks / Remove 1 buff from foe upon normal attacks (Can't be removed)
    Duration: 5 turns
    and 10% UpliftedCharge bar is boosted on every turn
    Strength: 10%Duration: 5 turns
    .
     S1
  • MC 3-hit Elemental damage to all foes (Damage cap: ~200,000 per hit).
    Spear: Gain 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
    Strength: 30%Duration: 3 turns
    .
    All allies gain 100% TA Up (1 time)Triple attack rate is boosted (1 time)
    Strength: 100%Duration: Indefinite
    .
    Axe: Inflict 20% Element ATK DownElement ATK is lowered
    Strength: 20%Duration: 180 secondsElement ATK Down debuff of the element the weapon has superiority against
    , 50% DA DownDouble attack rate is lowered
    Strength: 50%Duration: 180 seconds
    , and 50% TA DownTriple attack rate is lowered
    Strength: 50%Duration: 180 seconds
    on all foes.
    At level 50:
    No longer requires Spear or Axe.
    (Refresh)
96% Turn 2
90% Turn 3
85% Turn 4
80% Turn 5
77% Turn 6
  • Call Versusia
  • Zeta Furious ResonanceGain Crimson WillConsumes up to 40% of charge bar at the start of the turn's attack to gain effects in the following order based on amount consumed: Boost to triple attack rate / Bonus Fire DMG effect / Hit to foe's DEF and ATK (Stackable) upon normal attacks / Remove 1 buff from foe upon normal attacks (Can't be removed)
    Duration: 5 turns
    and 10% UpliftedCharge bar is boosted on every turn
    Strength: 10%Duration: 5 turns
    .
     S1
  • Mikaboshi Beastsoul Mantle Beastsoul Mantle:
    Fully restore caster's HP.
    Gain Beastsoul MantleTakes DMG every turn / ATK is boosted / DEF is sharply boosted / Buffs can't be removed / Attacks twice each turn (Can't be removed)
    Multiplier: PerpetuityDuration: Indefinite
    .
    (Skill changes to Beastsoul Dynamis.)
    Beastsoul Dynamis:
    Consume 20% of caster's max HP.
    Gain 50% Sharp ATK UpATK is sharply boosted
    Strength: 50%Multiplier: AssassinDuration: 1 turn
    , Attack Count +1Increase number of attacks by 1 every turn
    Duration: 1 turn Stacks with Multistrike effects
    , Dodge AllTakes no DMG or debuffs while in effect
    Duration: 1 turn
    , and Substitute (All-Ally)Receives all attacks in place of allies
    (Includes all-ally attacks)
    Duration: 1 turn
    .
     S2
  • MC 3-hit Elemental damage to all foes (Damage cap: ~200,000 per hit).
    Spear: Gain 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
    Strength: 30%Duration: 3 turns
    .
    All allies gain 100% TA Up (1 time)Triple attack rate is boosted (1 time)
    Strength: 100%Duration: Indefinite
    .
    Axe: Inflict 20% Element ATK DownElement ATK is lowered
    Strength: 20%Duration: 180 secondsElement ATK Down debuff of the element the weapon has superiority against
    , 50% DA DownDouble attack rate is lowered
    Strength: 50%Duration: 180 seconds
    , and 50% TA DownTriple attack rate is lowered
    Strength: 50%Duration: 180 seconds
    on all foes.
    At level 50:
    No longer requires Spear or Axe.
    (Refresh)
  • Mikaboshi Flood of FlameGain 25% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
    Strength: 25%Duration: 5 turns
    , 15% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
    Strength: 15%Duration: 5 turns
    , and DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
    Strength: 500Duration: 5 turns
    .
    (While Beastsoul MantleTakes DMG every turn / ATK is boosted / DEF is sharply boosted / Buffs can't be removed / Attacks twice each turn (Can't be removed)
    Multiplier: Perpetuity
    is in effect:

    Instead, gain 50% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
    Strength: 50%Duration: 5 turns
    , 30% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
    Strength: 30%Duration: 5 turns
    , and DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
    Strength: 1000Duration: 5 turns
    .)
     S3
66% Turn 7
  • Mikaboshi Beastsoul Dynamis Beastsoul Mantle:
    Fully restore caster's HP.
    Gain Beastsoul MantleTakes DMG every turn / ATK is boosted / DEF is sharply boosted / Buffs can't be removed / Attacks twice each turn (Can't be removed)
    Multiplier: PerpetuityDuration: Indefinite
    .
    (Skill changes to Beastsoul Dynamis.)
    Beastsoul Dynamis:
    Consume 20% of caster's max HP.
    Gain 50% Sharp ATK UpATK is sharply boosted
    Strength: 50%Multiplier: AssassinDuration: 1 turn
    , Attack Count +1Increase number of attacks by 1 every turn
    Duration: 1 turn Stacks with Multistrike effects
    , Dodge AllTakes no DMG or debuffs while in effect
    Duration: 1 turn
    , and Substitute (All-Ally)Receives all attacks in place of allies
    (Includes all-ally attacks)
    Duration: 1 turn
    .
     S2
55% Turn 8
47% Turn 9
  • MC 10-hit Elemental damage to a foe (Damage cap: ~70,000 per hit).
    Inflict Spiral RuptureATK and DEF are lowered / DMG taken is supplemented / For every 80 hits of DMG dealt to this foe: Bonus Plain DMG / Removes 1 buff (Can't be removed / Can't be extended)
    Duration: 5 turnsLocal status effect
    .
    (Refresh)
  • Blue Potion if needed.
39% Turn 10
32% Turn 11
  • Zeta Furious ResonanceGain Crimson WillConsumes up to 40% of charge bar at the start of the turn's attack to gain effects in the following order based on amount consumed: Boost to triple attack rate / Bonus Fire DMG effect / Hit to foe's DEF and ATK (Stackable) upon normal attacks / Remove 1 buff from foe upon normal attacks (Can't be removed)
    Duration: 5 turns
    and 10% UpliftedCharge bar is boosted on every turn
    Strength: 10%Duration: 5 turns
    .
     S1
  • Mikaboshi Flood of FlameGain 25% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
    Strength: 25%Duration: 5 turns
    , 15% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
    Strength: 15%Duration: 5 turns
    , and DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
    Strength: 500Duration: 5 turns
    .
    (While Beastsoul MantleTakes DMG every turn / ATK is boosted / DEF is sharply boosted / Buffs can't be removed / Attacks twice each turn (Can't be removed)
    Multiplier: Perpetuity
    is in effect:

    Instead, gain 50% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
    Strength: 50%Duration: 5 turns
    , 30% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
    Strength: 30%Duration: 5 turns
    , and DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
    Strength: 1000Duration: 5 turns
    .)
     S3
  • MC Instantly perform a normal attack without using up a turn.
    (When Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
    lvl is 5:

    Before instantly performing a normal attack, also gain 30% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
    Strength: 30%Duration: 1 turn
    .)
    (Refresh)
26% Turn 12
26% Turn 13
  • Mikaboshi Beastsoul Dynamis Beastsoul Mantle:
    Fully restore caster's HP.
    Gain Beastsoul MantleTakes DMG every turn / ATK is boosted / DEF is sharply boosted / Buffs can't be removed / Attacks twice each turn (Can't be removed)
    Multiplier: PerpetuityDuration: Indefinite
    .
    (Skill changes to Beastsoul Dynamis.)
    Beastsoul Dynamis:
    Consume 20% of caster's max HP.
    Gain 50% Sharp ATK UpATK is sharply boosted
    Strength: 50%Multiplier: AssassinDuration: 1 turn
    , Attack Count +1Increase number of attacks by 1 every turn
    Duration: 1 turn Stacks with Multistrike effects
    , Dodge AllTakes no DMG or debuffs while in effect
    Duration: 1 turn
    , and Substitute (All-Ally)Receives all attacks in place of allies
    (Includes all-ally attacks)
    Duration: 1 turn
    .
     S2
  • MC Spear: All allies gain Boundless Spear (1 time)Hit count of normal attacks is increased by 1 / Deals bonus elemental DMG for normal attacks (1 time / Can't be removed)
    Duration: Indefinite
    .
    Axe: All allies gain Boundless Axe (1 time)Normal attacks made with elemental superiority have a chance to deal boosted DMG / Maximum amount of normal attack critical hit DMG that can be dealt per hit is boosted (1 time / Can't be removed)
    Duration: Indefinite
    .
    (Can only be used when Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
    lvl is 5.)
  • MC 3-hit Elemental damage to all foes (Damage cap: ~200,000 per hit).
    Spear: Gain 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
    Strength: 30%Duration: 3 turns
    .
    All allies gain 100% TA Up (1 time)Triple attack rate is boosted (1 time)
    Strength: 100%Duration: Indefinite
    .
    Axe: Inflict 20% Element ATK DownElement ATK is lowered
    Strength: 20%Duration: 180 secondsElement ATK Down debuff of the element the weapon has superiority against
    , 50% DA DownDouble attack rate is lowered
    Strength: 50%Duration: 180 seconds
    , and 50% TA DownTriple attack rate is lowered
    Strength: 50%Duration: 180 seconds
    on all foes.
    At level 50:
    No longer requires Spear or Axe.
    (Refresh) Skip this if the boss is below 13%.
Attack Awakening
Attack Awakening
Attack Awakening
Multiattack Awakening
Transcendence Lvl 5
Gain 70% Charge Bar Gain UpCharge bar gain is boosted
Strength: 70%Duration: 3 turns
.
Pandemonium
Not Selected
Not Selected
Transcendence Lvl 5
Purity of Nature IIIWhen main weapon (MC only):
When a foe uses a special attack and for every 3 skills used by Fire allies:
2-hit, 300% Fire damage to all foes (Damage cap: ~330,000 per hit) and remove 1 buff.
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
.
Remove 1 debuff from Fire allies.
(Hit number increases with each activation [Max: 7 hits].)
Fine Wind, Clear Heart IIWhen main weapon (MC only):
When a Fire ally removes a foe's buff:
2-hit, 500% Fire damage to all foes (Damage cap: ~635,000 per hit).
Restore Fire allies' HP (Healing cap: 2000).
All Fire allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
and Supplemental Skill DMG (Stackable / Max: 50,000)Skill DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 50,000)Duration: Indefinite
.
Inferno's MajestyBig boost to fire allies' ATK and max HP Crimson Splendor IIWhen main weapon (MC only):
Upon using first-slot skill:
2-hit, 800% Fire damage to all foes (Damage cap: ~1,020,000).
Inflict Crimson ScarBased on lvl: ATK, DEF, debuff resistance, and accuracy are lowered / DMG taken is supplemented (Max: 3 / Can't be removed)
Duration: Indefinite
on all foes.
(Crimson ScarBased on lvl: ATK, DEF, debuff resistance, and accuracy are lowered / DMG taken is supplemented (Max: 3 / Can't be removed)
Duration: Indefinite
effect specs increase up on each activation [Max: Lvl 3].)
All Fire allies gain 10% Fire RigorDeals bonus fire DMG to foe upon dealing elemental skill DMG
Strength: 10%Duration: 3 turns
.
Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skills Fire's CelereSmall boost to fire allies' ATK and critical hit rate Inferno's DeathstrikeBig Bonus Fire DMG effect to fire allies
Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skills Fire's CelereSmall boost to fire allies' ATK and critical hit rate Inferno's DeathstrikeBig Bonus Fire DMG effect to fire allies
Transcendence Lvl 5
Inferno's ApotheosisBig boost to Fire allies' ATK and max HP / Big amplifying boost to DMG γ Revelation Ater II50% boost to C.A. DMG cap and 5% boost to special C.A. DMG cap Divine Fire's Fathoms40% boost to Fire allies' ATKMultiplier: EX and 7% boost to DMG cap.
Amplify chain burst DMG by 100%, amplify Fated Chain DMG by 100%, and amplifyStacking: Special C.A. DMG by 10%.
(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap
Inferno's Celere IIBig boost to fire allies' ATK and critical hit rate Fire's TriumSmall boost to fire allies' multiattack rate
Blaze's SpectacleSupplement fire allies' skill DMG Inferno's ImpalementFire allies ignore a big percentage of foes' DEF / Small boost to ATK Scarlet AramisBoost to fire allies' skill DMG cap / Amplify skill DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above)
Blaze's SpectacleSupplement fire allies' skill DMG Inferno's ImpalementFire allies ignore a big percentage of foes' DEF / Small boost to ATK Scarlet AramisBoost to fire allies' skill DMG cap / Amplify skill DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above)
Inferno's Might IIIMassive boost to fire allies' ATK Hellfire's RestraintMedium boost to fire allies' double attack rate and critical hit rate
Tidings of the New WorldMassive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Brogue IIAmplify skill damage by 10% for Dagger- and Spear-specialty allies.
Amplify skill damage by 10% for Dagger- and Spear-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox
.
Baculum PlenumBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' ATK based on how high HP is Scandere Catena50% boost to chain burst DMG cap Fulgor Elatio10% boost to charge bar gain
Destruction's Godblade III35% boost to Fire allies' ATKMultiplier: EX.
20% Bonus Destruction DMG effect.
Rebirth's Godshield III30% boost to Fire allies' max HP.
10% Bonus Destruction C.A. DMG effect.
Strife's Godflair II50% boost to Fire allies' skill damage cap, supplement skill damage (Damage cap: 30,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Wind.
(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)
Transcendence Lvl 5
Purity of Nature IIIWhen main weapon (MC only):
When a foe uses a special attack and for every 3 skills used by Fire allies:
2-hit, 300% Fire damage to all foes (Damage cap: ~330,000 per hit) and remove 1 buff.
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
.
Remove 1 debuff from Fire allies.
(Hit number increases with each activation [Max: 7 hits].)
Fine Wind, Clear Heart IIWhen main weapon (MC only):
When a Fire ally removes a foe's buff:
2-hit, 500% Fire damage to all foes (Damage cap: ~635,000 per hit).
Restore Fire allies' HP (Healing cap: 2000).
All Fire allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
and Supplemental Skill DMG (Stackable / Max: 50,000)Skill DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 50,000)Duration: Indefinite
.
Inferno's MajestyBig boost to fire allies' ATK and max HP Crimson Splendor IIWhen main weapon (MC only):
Upon using first-slot skill:
2-hit, 800% Fire damage to all foes (Damage cap: ~1,020,000).
Inflict Crimson ScarBased on lvl: ATK, DEF, debuff resistance, and accuracy are lowered / DMG taken is supplemented (Max: 3 / Can't be removed)
Duration: Indefinite
on all foes.
(Crimson ScarBased on lvl: ATK, DEF, debuff resistance, and accuracy are lowered / DMG taken is supplemented (Max: 3 / Can't be removed)
Duration: Indefinite
effect specs increase up on each activation [Max: Lvl 3].)
All Fire allies gain 10% Fire RigorDeals bonus fire DMG to foe upon dealing elemental skill DMG
Strength: 10%Duration: 3 turns
.
Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skills Fire's CelereSmall boost to fire allies' ATK and critical hit rate Inferno's DeathstrikeBig Bonus Fire DMG effect to fire allies
Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skills Fire's CelereSmall boost to fire allies' ATK and critical hit rate Inferno's DeathstrikeBig Bonus Fire DMG effect to fire allies
Transcendence Lvl 5
Inferno's ApotheosisBig boost to Fire allies' ATK and max HP / Big amplifying boost to DMG γ Revelation Ater II50% boost to C.A. DMG cap and 5% boost to special C.A. DMG cap Divine Fire's Honing40% boost to Fire allies' ATKMultiplier: EX, 7% boost to DMG cap, and 30% boost to skill DMG capStacking: SpecialThis skill does not share the same maximum value as standard Skill DMG Cap Up skills..
AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap
Inferno's TemperingBig boost to fire allies' skill DMG cap / Big supplemental boost to skill DMG Fire's MightSmall boost to fire allies' ATK
Inferno's Celere IIBig boost to fire allies' ATK and critical hit rate Fire's TriumSmall boost to fire allies' multiattack rate
Inferno's SentenceBig boost to Fire allies' C.A. damage and C.A. damage cap Inferno's VerityBig boost to fire allies' critical hit rate
Blaze's SpectacleSupplement fire allies' skill DMG Inferno's ImpalementFire allies ignore a big percentage of foes' DEF / Small boost to ATK Scarlet AramisBoost to fire allies' skill DMG cap / Amplify skill DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above)
Tidings of the New WorldMassive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Brogue IIAmplify skill damage by 10% for Dagger- and Spear-specialty allies.
Amplify skill damage by 10% for Dagger- and Spear-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox
.
Baculum PlenumBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' ATK based on how high HP is Scandere Catena50% boost to chain burst DMG cap Fulgor Elatio10% boost to charge bar gain
Destruction's Godblade III35% boost to Fire allies' ATKMultiplier: EX.
20% Bonus Destruction DMG effect.
Rebirth's Godshield III30% boost to Fire allies' max HP.
10% Bonus Destruction C.A. DMG effect.
Strife's Godflair II50% boost to Fire allies' skill damage cap, supplement skill damage (Damage cap: 30,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Wind.
(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)
This is set as a Quick Summon
Source:
Comments:
  • Use Potions and Clarity Herbs as needed.
Rotation
Turn 1
  • Call The Sun (SSR)
  • Cain Burn the Midnight OilAll Fire allies gain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 20% more damage.Duration: 5 turns
    , 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Strength: 15%Duration: 5 turns
    , and 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
    Strength: 20%Duration: 5 turns
    .
     S2 Stellar SpeedExtend Fire allies' buff durations by 1 turn. (Excludes 1-turn buffs.)
    All Fire allies gain 3 random buffs.
     S3
  • MC 11-hit Elemental damage to a foe (2600% total / Damage cap: ~4,000,000 total). MC gains Power of the BoundaryPower of the Boundary (20% ATK Up)ATK is boosted (Can't be removed)
    Strength: 20%Multiplier: PerpetuityDuration: 5 turns

    Power of the Boundary (30% DEF Up)DEF is boosted (Can't be removed)
    Strength: 30%Duration: 5 turns

    Power of the Boundary (100% DA Up)Double attack rate is boosted (Can't be removed)
    Strength: 100%Duration: 5 turns

    Power of the Boundary (50% TA Up)Triple attack rate is boosted (Can't be removed)
    Strength: 50%Duration: 5 turns

    Power of the Boundary (10% DMG Cap Up)Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed)
    Strength: 10%Duration: 5 turns

    Power of the Boundary (10% DMG Amplified)DMG is amplified (Can't be removed)
    Strength: 10%Multiplier: SeraphicDuration: 5 turns

    Power of the Boundary (DSR Up)Debuff success rate is boosted (Can't be removed)
    Duration: 5 turns
    . (Changes back to original skill after use.)
     (Refresh)
  • MC Gain 70% Charge Bar Gain UpCharge bar gain is boosted
    Strength: 70%Duration: 3 turns
    .
  • Anthuria Alluring StepCaster and Fire MC gain Charge Bar +30%Instantly boosts Charge Bar by 30%
    Strength: 30%
    , 30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
    Strength: 30%Duration: Indefinite
    , and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
    Strength: 10%Duration: Indefinite
    .
    (When caster's HypeATK is boosted
    is 4:
    Affects Fire allies.)
     S2
  • MC 3-hit Elemental damage to all foes (Damage cap: ~200,000 per hit).
    Spear: Gain 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
    Strength: 30%Duration: 3 turns
    .
    All allies gain 100% TA Up (1 time)Triple attack rate is boosted (1 time)
    Strength: 100%Duration: Indefinite
    .
    Axe: Inflict 20% Element ATK DownElement ATK is lowered
    Strength: 20%Duration: 180 secondsElement ATK Down debuff of the element the weapon has superiority against
    , 50% DA DownDouble attack rate is lowered
    Strength: 50%Duration: 180 seconds
    , and 50% TA DownTriple attack rate is lowered
    Strength: 50%Duration: 180 seconds
    on all foes.
    At level 50:
    No longer requires Spear or Axe.
     (Refresh)
  • Anthuria CaptivationGain Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
    .
    All allies gain 10% UpliftedCharge bar is boosted on every turn
    Strength: 10%Duration: 3 turns
    , Shield (1000)Next ATK received will be ineffective for a fixed amount
    Strength: 1000Duration: Indefinite
    , and HypeATK is boosted
    Duration: 3 turns
    .
     S3 Wings AflameCaster and Fire MC gain Wings AflameDeals bonus fire DMG to foe upon charge attack (Can't be removed)
    Duration: 5 turns
    and C.A. Reactivation (1 time)Charge attack reactivates (1 time)
    Duration: Indefinite
    .
    (From 2nd cast: Also end cooldown for Alluring StepCaster and Fire MC gain Charge Bar +30%Instantly boosts Charge Bar by 30%
    Strength: 30%
    , 30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
    Strength: 30%Duration: Indefinite
    , and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
    Strength: 10%Duration: Indefinite
    .
    (When caster's HypeATK is boosted
    is 4:
    Affects Fire allies.)
    .)
     S4
  • Cain Holy Star Cutter4-hit, 100% Fire damage to a foe (Damage cap: ~135,000 per hit).
    Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
    Strength: 20%
    .
    (Number of activations increased based on number of buffs Cain has [Max: 3 times].)
     1 (Refresh)
  • Atum Phenex800% Fire damage to all foes (Damage cap: ~820,000).
    Inflict 10% Fire DEF Down (Stackable / Max: 40%)DEF is lowered for fire DMG (Stackable)
    Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
    .
    All Fire allies gain Charge Bar +20%Instantly boosts Charge Bar by 20%
    Strength: 20%
    .
     S1
Turn 2

Turn 3
  • Atum Nur Al-KhalqAll other Fire allies gain Charge Bar +200%Instantly boosts Charge Bar by 200%
    Strength: 200%
    and C.A. Reactivation (1 time)Charge attack reactivates (1 time)
    Duration: Indefinite
    .
    (Can only be used when Snakeflame AuthorityBased on lvl: Fire allies' C.A. specs are boosted / Wind DMG taken is reduced (Can't be removed)
    lvl is 10.)
     S2
  • MC 3-hit Elemental damage to all foes (Damage cap: ~200,000 per hit).
    Spear: Gain 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
    Strength: 30%Duration: 3 turns
    .
    All allies gain 100% TA Up (1 time)Triple attack rate is boosted (1 time)
    Strength: 100%Duration: Indefinite
    .
    Axe: Inflict 20% Element ATK DownElement ATK is lowered
    Strength: 20%Duration: 180 secondsElement ATK Down debuff of the element the weapon has superiority against
    , 50% DA DownDouble attack rate is lowered
    Strength: 50%Duration: 180 seconds
    , and 50% TA DownTriple attack rate is lowered
    Strength: 50%Duration: 180 seconds
    on all foes.
    At level 50:
    No longer requires Spear or Axe.
     (Refresh)
  • Atum Taqat AnkhAll other Fire allies gain AnkhDEF is boosted / Heal skill's healing amount is boosted / Heal skill's healing cap is boosted / HP is restored on every turn / Charge bar is boosted on every turn (Can't be removed)
    Duration: Indefinite
    .
    (Can only be used when Snakeflame AuthorityBased on lvl: Fire allies' C.A. specs are boosted / Wind DMG taken is reduced (Can't be removed)
    lvl is 10.
    Can't recast.)
     S3
Turn 4
Turn 5
  • MC Gain 70% Charge Bar Gain UpCharge bar gain is boosted
    Strength: 70%Duration: 3 turns
    .
  • MC 3-hit Elemental damage to all foes (Damage cap: ~200,000 per hit).
    Spear: Gain 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
    Strength: 30%Duration: 3 turns
    .
    All allies gain 100% TA Up (1 time)Triple attack rate is boosted (1 time)
    Strength: 100%Duration: Indefinite
    .
    Axe: Inflict 20% Element ATK DownElement ATK is lowered
    Strength: 20%Duration: 180 secondsElement ATK Down debuff of the element the weapon has superiority against
    , 50% DA DownDouble attack rate is lowered
    Strength: 50%Duration: 180 seconds
    , and 50% TA DownTriple attack rate is lowered
    Strength: 50%Duration: 180 seconds
    on all foes.
    At level 50:
    No longer requires Spear or Axe.
     (Refresh)
Turn 6

Turn 7


This is a Full Auto setup with C.A. off.
Clear times may vary depending on the player's artifacts, EMP stats, or game network connection.
Defense Awakening
Multiattack Awakening
Transcendence Lvl 5
Multiattack Awakening
Multiattack Awakening
The Sun ReversedWhen Sub Ally:
20% boost to Fire allies' healing specs.
Remove 1 debuff from a Fire ally when that ally takes turn-based damage.
At level 95:
Fire allies also gain 10% ATK Up (Stackable / Max: 50%)ATK is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
and 10% DEF Up (Stackable / Max: 50%)DEF is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 50%)Duration: Indefinite
when they take turn-based damage.
Transcendence Lvl 5
Transcendence Lvl 5
10-hit Elemental damage to a foe (Damage cap: ~70,000 per hit).
Inflict Spiral RuptureATK and DEF are lowered / DMG taken is supplemented / For every 80 hits of DMG dealt to this foe: Bonus Plain DMG / Removes 1 buff (Can't be removed / Can't be extended)
Duration: 5 turnsLocal status effect
.
Spiral Impaler
Spear: All allies gain Boundless Spear (1 time)Hit count of normal attacks is increased by 1 / Deals bonus elemental DMG for normal attacks (1 time / Can't be removed)
Duration: Indefinite
.
Axe: All allies gain Boundless Axe (1 time)Normal attacks made with elemental superiority have a chance to deal boosted DMG / Maximum amount of normal attack critical hit DMG that can be dealt per hit is boosted (1 time / Can't be removed)
Duration: Indefinite
.
(Can only be used when Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
lvl is 5.)
Infinite Trouble
Instantly perform a normal attack without using up a turn.
(When Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
lvl is 5:

Before instantly performing a normal attack, also gain 30% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
Strength: 30%Duration: 1 turn
.)
Unbound Charge
Transcendence Lvl 5
Purity of Nature IIIWhen main weapon (MC only):
When a foe uses a special attack and for every 3 skills used by Fire allies:
2-hit, 300% Fire damage to all foes (Damage cap: ~330,000 per hit) and remove 1 buff.
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
.
Remove 1 debuff from Fire allies.
(Hit number increases with each activation [Max: 7 hits].)
Fine Wind, Clear Heart IIWhen main weapon (MC only):
When a Fire ally removes a foe's buff:
2-hit, 500% Fire damage to all foes (Damage cap: ~635,000 per hit).
Restore Fire allies' HP (Healing cap: 2000).
All Fire allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
and Supplemental Skill DMG (Stackable / Max: 50,000)Skill DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 50,000)Duration: Indefinite
.
Inferno's MajestyBig boost to fire allies' ATK and max HP Crimson Splendor IIWhen main weapon (MC only):
Upon using first-slot skill:
2-hit, 800% Fire damage to all foes (Damage cap: ~1,020,000).
Inflict Crimson ScarBased on lvl: ATK, DEF, debuff resistance, and accuracy are lowered / DMG taken is supplemented (Max: 3 / Can't be removed)
Duration: Indefinite
on all foes.
(Crimson ScarBased on lvl: ATK, DEF, debuff resistance, and accuracy are lowered / DMG taken is supplemented (Max: 3 / Can't be removed)
Duration: Indefinite
effect specs increase up on each activation [Max: Lvl 3].)
All Fire allies gain 10% Fire RigorDeals bonus fire DMG to foe upon dealing elemental skill DMG
Strength: 10%Duration: 3 turns
.
Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skills Fire's CelereSmall boost to fire allies' ATK and critical hit rate Inferno's DeathstrikeBig Bonus Fire DMG effect to fire allies
Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skills Fire's CelereSmall boost to fire allies' ATK and critical hit rate Inferno's DeathstrikeBig Bonus Fire DMG effect to fire allies
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap
Inferno's Celere IIBig boost to fire allies' ATK and critical hit rate Fire's TriumSmall boost to fire allies' multiattack rate
Inferno's Celere IIBig boost to fire allies' ATK and critical hit rate Fire's TriumSmall boost to fire allies' multiattack rate
Inferno's InsigniaBig boost to fire allies' ATK / Take 5% damageBased on max HP. every turn Inferno's AegisBig boost to fire allies' max HP Fire's EnmitySmall boost to fire allies' ATK based on how low HP is
Blaze's SpectacleSupplement fire allies' skill DMG Inferno's ImpalementFire allies ignore a big percentage of foes' DEF / Small boost to ATK Scarlet AramisBoost to fire allies' skill DMG cap / Amplify skill DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above)
Blaze's SpectacleSupplement fire allies' skill DMG Inferno's ImpalementFire allies ignore a big percentage of foes' DEF / Small boost to ATK Scarlet AramisBoost to fire allies' skill DMG cap / Amplify skill DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above)
Transcendence Lvl 5
Inferno's ApotheosisBig boost to Fire allies' ATK and max HP / Big amplifying boost to DMG α Revelation Ruber II10% boost to normal attack DMG cap, 5% boost to double attack rate, and 5% boost to triple attack rate Divine Fire's Ruination40% boost to Fire allies' ATKMultiplier: EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate.
AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)
Spear Voltage IIBoost to ATK based on how many spears are equipped. Dawnfinder's Calm IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for spear-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Destruction's Godblade III35% boost to Fire allies' ATKMultiplier: EX.
20% Bonus Destruction DMG effect.
Rebirth's Godshield III30% boost to Fire allies' max HP.
10% Bonus Destruction C.A. DMG effect.
Strife's Godflair II50% boost to Fire allies' skill damage cap, supplement skill damage (Damage cap: 30,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Wind.
(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)
Luctor ParityBig boost to melee-specialty allies' ATK and max HP / Big boost to melee-specialty allies' multiattack rate Scandere Facultas50% boost to skill DMG cap Fulgor Sanatio50% boost to healing cap
This is set as a Quick Summon
Lvl 250
Lvl 250
Source:
Comments:
  • Take care to increase the amount of HP MC has at 50% due to taking a lot of reflect damage. They should have more than 70,000 HP. Boosting healing specs from Fraux, taking Wind DMG Lowered class EMPs, etc.

This is a Full Auto setup with C.A. off.
Clear times may vary depending on the player's artifacts, EMP stats, or game network connection.
Transcendence Lvl 5
The Sun ReversedWhen Sub Ally:
20% boost to Fire allies' healing specs.
Remove 1 debuff from a Fire ally when that ally takes turn-based damage.
At level 95:
Fire allies also gain 10% ATK Up (Stackable / Max: 50%)ATK is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
and 10% DEF Up (Stackable / Max: 50%)DEF is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 50%)Duration: Indefinite
when they take turn-based damage.
Transcendence Lvl 5
Transcendence Lvl 5
10-hit Elemental damage to a foe (Damage cap: ~70,000 per hit).
Inflict Spiral RuptureATK and DEF are lowered / DMG taken is supplemented / For every 80 hits of DMG dealt to this foe: Bonus Plain DMG / Removes 1 buff (Can't be removed / Can't be extended)
Duration: 5 turnsLocal status effect
.
Spiral Impaler
5-hit, 100% Elemental damage to all foes (Damage cap: ~68,000 per hit).
Inflict 25% ATK DownATK is lowered
Strength: 25%Duration: 180 secondsStacking: Dual
and 25% DEF DownDEF is lowered
Strength: 25%Duration: 180 secondsStacking: Dual
on all foes.
(Increase number of hits based on number of spears and axes equipped [Max: 15].)
Nyagrodha
Instantly perform a normal attack without using up a turn.
(When Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
lvl is 5:

Before instantly performing a normal attack, also gain 30% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
Strength: 30%Duration: 1 turn
.)
Unbound Charge
Transcendence Lvl 5
Purity of Nature IIIWhen main weapon (MC only):
When a foe uses a special attack and for every 3 skills used by Fire allies:
2-hit, 300% Fire damage to all foes (Damage cap: ~330,000 per hit) and remove 1 buff.
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
.
Remove 1 debuff from Fire allies.
(Hit number increases with each activation [Max: 7 hits].)
Fine Wind, Clear Heart IIWhen main weapon (MC only):
When a Fire ally removes a foe's buff:
2-hit, 500% Fire damage to all foes (Damage cap: ~635,000 per hit).
Restore Fire allies' HP (Healing cap: 2000).
All Fire allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
and Supplemental Skill DMG (Stackable / Max: 50,000)Skill DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 50,000)Duration: Indefinite
.
Inferno's MajestyBig boost to fire allies' ATK and max HP Crimson Splendor IIWhen main weapon (MC only):
Upon using first-slot skill:
2-hit, 800% Fire damage to all foes (Damage cap: ~1,020,000).
Inflict Crimson ScarBased on lvl: ATK, DEF, debuff resistance, and accuracy are lowered / DMG taken is supplemented (Max: 3 / Can't be removed)
Duration: Indefinite
on all foes.
(Crimson ScarBased on lvl: ATK, DEF, debuff resistance, and accuracy are lowered / DMG taken is supplemented (Max: 3 / Can't be removed)
Duration: Indefinite
effect specs increase up on each activation [Max: Lvl 3].)
All Fire allies gain 10% Fire RigorDeals bonus fire DMG to foe upon dealing elemental skill DMG
Strength: 10%Duration: 3 turns
.
Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skills Fire's CelereSmall boost to fire allies' ATK and critical hit rate Inferno's DeathstrikeBig Bonus Fire DMG effect to fire allies
Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skills Fire's CelereSmall boost to fire allies' ATK and critical hit rate Inferno's DeathstrikeBig Bonus Fire DMG effect to fire allies
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap
Blaze's SpectacleSupplement fire allies' skill DMG Inferno's ImpalementFire allies ignore a big percentage of foes' DEF / Small boost to ATK Scarlet AramisBoost to fire allies' skill DMG cap / Amplify skill DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above)
Blaze's SpectacleSupplement fire allies' skill DMG Inferno's ImpalementFire allies ignore a big percentage of foes' DEF / Small boost to ATK Scarlet AramisBoost to fire allies' skill DMG cap / Amplify skill DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above)
Transcendence Lvl 5
Inferno's ApotheosisBig boost to Fire allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Divine Fire's Ruination40% boost to Fire allies' ATKMultiplier: EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate.
AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)
Blaze's ManeuverSupplement fire allies' normal attack DMG Hellfire's MajestyMedium boost to fire allies' ATK and max HP Scarlet AthosBoost to fire allies' multiattack rate / Amplify normal attack DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above)
Inferno's Celere IIBig boost to fire allies' ATK and critical hit rate Fire's TriumSmall boost to fire allies' multiattack rate
Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG
Tidings of the New WorldMassive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Brogue IIAmplify skill damage by 10% for Dagger- and Spear-specialty allies.
Amplify skill damage by 10% for Dagger- and Spear-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox
.
Axe Voltage IIBoost to ATK based on how many axes are equipped. Pillar-Smasher's Conviction IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for axe-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Labrys PlenumBig boost to axe-specialty allies' ATK and max HP / Big boost to axe-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to normal attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Lvl 250
This is set as a Quick Summon
Lvl 250
Source:

This is a Full Auto setup.
Clear times may vary depending on the player's artifacts, EMP stats, or game network connection.
Defense Awakening
Defense Awakening
Multiattack Awakening
Defense Awakening
The Devil ReversedWhen Sub Ally:
Extend durations of debuffs landed by Fire allies by 1 turn.
At level 95:
50% boost to skill damage and 10% boost to skill damage cap for Fire allies.
At level 110:
For Fire allies per debuff on foe:
+3% boost to ATKMultiplier: Perpetuity (Max: 30%),
+5% boost to DEF (Max: 50%), and
+1% boost to DMG Cap (Max: 10%)
Transcendence Lvl 5
Transcendence Lvl 5
Spear: All allies gain Boundless Spear (1 time)Hit count of normal attacks is increased by 1 / Deals bonus elemental DMG for normal attacks (1 time / Can't be removed)
Duration: Indefinite
.
Axe: All allies gain Boundless Axe (1 time)Normal attacks made with elemental superiority have a chance to deal boosted DMG / Maximum amount of normal attack critical hit DMG that can be dealt per hit is boosted (1 time / Can't be removed)
Duration: Indefinite
.
(Can only be used when Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
lvl is 5.)
Infinite Trouble
10-hit Elemental damage to a foe (Damage cap: ~70,000 per hit).
Inflict Spiral RuptureATK and DEF are lowered / DMG taken is supplemented / For every 80 hits of DMG dealt to this foe: Bonus Plain DMG / Removes 1 buff (Can't be removed / Can't be extended)
Duration: 5 turnsLocal status effect
.
Spiral Impaler
Instantly perform a normal attack without using up a turn.
(When Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
lvl is 5:

Before instantly performing a normal attack, also gain 30% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
Strength: 30%Duration: 1 turn
.)
Unbound Charge
Transcendence Lvl 5
Purity of Nature IIIWhen main weapon (MC only):
When a foe uses a special attack and for every 3 skills used by Fire allies:
2-hit, 300% Fire damage to all foes (Damage cap: ~330,000 per hit) and remove 1 buff.
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
.
Remove 1 debuff from Fire allies.
(Hit number increases with each activation [Max: 7 hits].)
Fine Wind, Clear Heart IIWhen main weapon (MC only):
When a Fire ally removes a foe's buff:
2-hit, 500% Fire damage to all foes (Damage cap: ~635,000 per hit).
Restore Fire allies' HP (Healing cap: 2000).
All Fire allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
and Supplemental Skill DMG (Stackable / Max: 50,000)Skill DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 50,000)Duration: Indefinite
.
Inferno's MajestyBig boost to fire allies' ATK and max HP Crimson Splendor IIWhen main weapon (MC only):
Upon using first-slot skill:
2-hit, 800% Fire damage to all foes (Damage cap: ~1,020,000).
Inflict Crimson ScarBased on lvl: ATK, DEF, debuff resistance, and accuracy are lowered / DMG taken is supplemented (Max: 3 / Can't be removed)
Duration: Indefinite
on all foes.
(Crimson ScarBased on lvl: ATK, DEF, debuff resistance, and accuracy are lowered / DMG taken is supplemented (Max: 3 / Can't be removed)
Duration: Indefinite
effect specs increase up on each activation [Max: Lvl 3].)
All Fire allies gain 10% Fire RigorDeals bonus fire DMG to foe upon dealing elemental skill DMG
Strength: 10%Duration: 3 turns
.
Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skills Fire's CelereSmall boost to fire allies' ATK and critical hit rate Inferno's DeathstrikeBig Bonus Fire DMG effect to fire allies
Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skills Fire's CelereSmall boost to fire allies' ATK and critical hit rate Inferno's DeathstrikeBig Bonus Fire DMG effect to fire allies
Inferno's Celere IIBig boost to fire allies' ATK and critical hit rate Fire's TriumSmall boost to fire allies' multiattack rate
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap
Inferno's Celere IIBig boost to fire allies' ATK and critical hit rate Fire's TriumSmall boost to fire allies' multiattack rate
Blaze's SpectacleSupplement fire allies' skill DMG Inferno's ImpalementFire allies ignore a big percentage of foes' DEF / Small boost to ATK Scarlet AramisBoost to fire allies' skill DMG cap / Amplify skill DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above)
Blaze's SpectacleSupplement fire allies' skill DMG Inferno's ImpalementFire allies ignore a big percentage of foes' DEF / Small boost to ATK Scarlet AramisBoost to fire allies' skill DMG cap / Amplify skill DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above)
Transcendence Lvl 5
Inferno's ApotheosisBig boost to Fire allies' ATK and max HP / Big amplifying boost to DMG α Revelation Ruber II10% boost to normal attack DMG cap, 5% boost to double attack rate, and 5% boost to triple attack rate Divine Fire's Ruination40% boost to Fire allies' ATKMultiplier: EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate.
AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)
Tidings of the New WorldMassive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Brogue IIAmplify skill damage by 10% for Dagger- and Spear-specialty allies.
Amplify skill damage by 10% for Dagger- and Spear-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox
.
Luctor ParityBig boost to melee-specialty allies' ATK and max HP / Big boost to melee-specialty allies' multiattack rate Scandere Arcanum50% boost to C.A. DMG cap Fulgor Elatio10% boost to charge bar gain
Destruction's Godblade III35% boost to Fire allies' ATKMultiplier: EX.
20% Bonus Destruction DMG effect.
Rebirth's Godshield III30% boost to Fire allies' max HP.
10% Bonus Destruction C.A. DMG effect.
Strife's Godflair II50% boost to Fire allies' skill damage cap, supplement skill damage (Damage cap: 30,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Wind.
(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)
This is set as a Quick Summon
Lvl 250
Source:

This is a Full Auto setup.
Clear times may vary depending on the player's artifacts, EMP stats, or game network connection.
Transcendence Lvl 5
Gain Triple StrikeAttacks 3 times each turn
Duration: 1 turn
.
(Consumes 40% of charge bar.)
No More Doubt
Gain 70% Charge Bar Gain UpCharge bar gain is boosted
Strength: 70%Duration: 3 turns
.
Pandemonium
Removes 1 buff from a foe. Dispel
Transcendence Lvl 5
Transience of Life IIWhen main weapon (MC only):
When a Fire chain burst activates:
Add 2 to the number of chains.
All Fire allies gain 100% Debuff Res. UpDebuff resistance is boosted
Strength: 100%Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
, Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
, and Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
(If 5 or more chains:
Also deal 10-hit, 100% Fire damage to all foes [Damage cap: ~170,000 per hit].
All Fire allies gain 20% Bonus Fire C.A. DMG (1 time)Deals bonus fire DMG for normal attacks (1 time)
Strength: 20%Duration: Indefinite
.)
Blazing Chain IIIWhen main weapon: 30% boost to Fire allies' charge bar gain, supplement C.A. damage (Damage cap: 400,000), 10% boost to special C.A. damage cap, and amplify chain damage by 50%. Inferno's GloryBig boost to fire allies' C.A. specs and chain burst specs Summer's Final Twilight IIWhen main weapon (MC Only):
When a Fire chain burst of 5 or more chains activates:
Chain burst changes from Prominence Flare to Evening Afterglow. (Boost to damage specs [Damage cap: ~2,400,000], raise foes' SingedHP is lowered on every turn based on Singed lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1 [Max: 10], and hit number increases to 3.)
Blaze's SpectacleSupplement fire allies' skill DMG Inferno's ImpalementFire allies ignore a big percentage of foes' DEF / Small boost to ATK Scarlet AramisBoost to fire allies' skill DMG cap / Amplify skill DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above)
Blaze's SpectacleSupplement fire allies' skill DMG Inferno's ImpalementFire allies ignore a big percentage of foes' DEF / Small boost to ATK Scarlet AramisBoost to fire allies' skill DMG cap / Amplify skill DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above)
Inferno's MightBig boost to fire allies' ATK Strategist's Temperament7% boost to MC's charge bar gain.
Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skills Fire's CelereSmall boost to fire allies' ATK and critical hit rate Inferno's DeathstrikeBig Bonus Fire DMG effect to fire allies
Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skills Fire's CelereSmall boost to fire allies' ATK and critical hit rate Inferno's DeathstrikeBig Bonus Fire DMG effect to fire allies
Hellfire's SentenceMedium boost to Fire allies' C.A. DMG and C.A. DMG cap Blaze's QuenchingSupplement Fire allies' C.A. DMG based on how high their HP is Hellfire's AegisMedium boost to Fire allies' max HP
Transcendence Lvl 5
Inferno's ApotheosisBig boost to Fire allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Divine Fire's Ruination40% boost to Fire allies' ATKMultiplier: EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate.
AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)
Wilnas's FirestormBoost to Fire allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Vermillion FortitudeIncrease Fire allies' HP by 10,000. Inferno's MajestyBig boost to Fire allies' ATK and max HP
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap
Makhaira PlenumBig boost to katana-specialty allies' ATK and max HP / Big boost to katana-specialty allies' ATK based on how high HP is Scandere Catena50% boost to chain burst DMG cap Fulgor Elatio10% boost to charge bar gain
Katana Voltage IIBoost to ATK based on how many katanas are equipped. Cyclic Rebirth's Reverie IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for katana-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Destruction's Godblade III35% boost to Fire allies' ATKMultiplier: EX.
20% Bonus Destruction DMG effect.
Rebirth's Godshield III30% boost to Fire allies' max HP.
10% Bonus Destruction C.A. DMG effect.
Strife's Godflair II50% boost to Fire allies' skill damage cap, supplement skill damage (Damage cap: 30,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Wind.
(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)
This is set as a Quick Summon
Source:

This is a Full Auto setup with C.A. off.
Clear times may vary depending on the player's artifacts, EMP stats, or game network connection.
Multiattack Awakening
Multiattack Awakening
Multiattack Awakening
Multiattack Awakening
Defense Awakening
Transcendence Lvl 5
Transcendence Lvl 5
Gain Unlimited BoostCharge attack switches to Boundless Blade and consumes Unlimited Boost instead of charge bar to activate / Uses charge attack when charge bar is full even if set to Hold / Maximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted (Can't be removed)
Duration: Indefinite
.
(Can only be used when BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
lvl is 5.
Can't recast.)
Unlimited Boost
Gain UlfhedinnATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can't use skills (Can't be removed)
Strength: 50% ATK Up, 50% DEF Up, 30% Bonus DMG, and guaranteed triple attacksMultiplier: PerpetuityDuration: 4 turns
.
(Consumes 100% of charge bar.)
Ulfhedinn
400% Elemental damage to a foe (Damage cap: ~635,000).
Inflict 25% ATK DownATK is lowered
Strength: 25%Duration: 180 secondsStacking: Single
and 25% DEF DownDEF is lowered
Strength: 25%Duration: 180 secondsStacking: Single
.
Gain 50% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted (Can't be extended)
Strength: 50%Duration: 2 turns
.
(When UlfhedinnATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can't use skills (Can't be removed)
is in effect: Auto-activates upon normal attacks.)
Beast Fang
Transcendence Lvl 5
Inferno's ApotheosisBig boost to Fire allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Inferno's StaminaBig boost to Fire allies' ATK based on how high HP is
Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skills Fire's CelereSmall boost to fire allies' ATK and critical hit rate Inferno's DeathstrikeBig Bonus Fire DMG effect to fire allies
Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skills Fire's CelereSmall boost to fire allies' ATK and critical hit rate Inferno's DeathstrikeBig Bonus Fire DMG effect to fire allies
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap
Blaze's ManeuverSupplement fire allies' normal attack DMG Hellfire's MajestyMedium boost to fire allies' ATK and max HP Scarlet AthosBoost to fire allies' multiattack rate / Amplify normal attack DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above)
Blaze's ManeuverSupplement fire allies' normal attack DMG Hellfire's MajestyMedium boost to fire allies' ATK and max HP Scarlet AthosBoost to fire allies' multiattack rate / Amplify normal attack DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above)
Inferno's Celere IIBig boost to fire allies' ATK and critical hit rate Fire's TriumSmall boost to fire allies' multiattack rate
Blaze's SpectacleSupplement fire allies' skill DMG Inferno's ImpalementFire allies ignore a big percentage of foes' DEF / Small boost to ATK Scarlet AramisBoost to fire allies' skill DMG cap / Amplify skill DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above)
Blaze's SpectacleSupplement fire allies' skill DMG Inferno's ImpalementFire allies ignore a big percentage of foes' DEF / Small boost to ATK Scarlet AramisBoost to fire allies' skill DMG cap / Amplify skill DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above)
Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG
Destruction's Godblade III35% boost to Fire allies' ATKMultiplier: EX.
20% Bonus Destruction DMG effect.
Rebirth's Godshield III30% boost to Fire allies' max HP.
10% Bonus Destruction C.A. DMG effect.
Strife's Godstrike II10% boost to Fire allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Wind.
(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)
Hierophant-Sun's BlessingMassive boost to Fire allies' ATKModifier: EX.
Drain effect to Fire allies with multistrikeDouble StrikeAttacks twice each turn

Triple StrikeAttacks 3 times each turn

Quadruple StrikeAttacks 4 times each turn
effects (Healing cap: 1900).
Sephira Maxi-Fire20% boost to Fire allies' DMG Cap in Arcarum.
5% boost to Fire allies' DMG Cap.
Fire's MajestySmall boost to Fire allies' ATK and max HP
Axe Voltage IIBoost to ATK based on how many axes are equipped. Pillar-Smasher's Conviction IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for axe-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
This is set as a Quick Summon
Lvl 250
Source:

This is a Full Auto setup.
Clear times may vary depending on the player's artifacts, EMP stats, or game network connection.
The Devil ReversedWhen Sub Ally:
Extend durations of debuffs landed by Fire allies by 1 turn.
At level 95:
50% boost to skill damage and 10% boost to skill damage cap for Fire allies.
At level 110:
For Fire allies per debuff on foe:
+3% boost to ATKMultiplier: Perpetuity (Max: 30%),
+5% boost to DEF (Max: 50%), and
+1% boost to DMG Cap (Max: 10%)
Fotia Arche20% boost to Fire's, Hellfire's, Inferno's, and Ironflame's weapon skills.
(Takes effect even when Michael is a sub ally.)
Transcendence Lvl 5
2-hit, 100% elemental damage to a foe (Damage cap: ~80,000 per hit).
Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Duration: 180 seconds
.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
(Activates upon chain burst activation. Number of hits increased based on number of chains [Max: 10 hits].)
Astrapste
Gain C.A. ReactivationCharge attack reactivates
Duration: 2 turns
.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
Dual Arts
Inflict 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
and 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
on all foes.
Miserable Mist
Transcendence Lvl 5
Transience of Life IIWhen main weapon (MC only):
When a Fire chain burst activates:
Add 2 to the number of chains.
All Fire allies gain 100% Debuff Res. UpDebuff resistance is boosted
Strength: 100%Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
, Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
, and Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
(If 5 or more chains:
Also deal 10-hit, 100% Fire damage to all foes [Damage cap: ~170,000 per hit].
All Fire allies gain 20% Bonus Fire C.A. DMG (1 time)Deals bonus fire DMG for normal attacks (1 time)
Strength: 20%Duration: Indefinite
.)
Blazing Chain IIIWhen main weapon: 30% boost to Fire allies' charge bar gain, supplement C.A. damage (Damage cap: 400,000), 10% boost to special C.A. damage cap, and amplify chain damage by 50%. Inferno's GloryBig boost to fire allies' C.A. specs and chain burst specs Summer's Final Twilight IIWhen main weapon (MC Only):
When a Fire chain burst of 5 or more chains activates:
Chain burst changes from Prominence Flare to Evening Afterglow. (Boost to damage specs [Damage cap: ~2,400,000], raise foes' SingedHP is lowered on every turn based on Singed lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1 [Max: 10], and hit number increases to 3.)
Hierophant-Sun's BlessingMassive boost to Fire allies' ATKModifier: EX.
Drain effect to Fire allies with multistrikeDouble StrikeAttacks twice each turn

Triple StrikeAttacks 3 times each turn

Quadruple StrikeAttacks 4 times each turn
effects (Healing cap: 1900).
Sephira Maxi-Fire20% boost to Fire allies' DMG Cap in Arcarum.
5% boost to Fire allies' DMG Cap.
Fire's MajestySmall boost to Fire allies' ATK and max HP
Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skills Fire's CelereSmall boost to fire allies' ATK and critical hit rate Inferno's DeathstrikeBig Bonus Fire DMG effect to fire allies
Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skills Fire's CelereSmall boost to fire allies' ATK and critical hit rate Inferno's DeathstrikeBig Bonus Fire DMG effect to fire allies
Transcendence Lvl 5
Inferno's ApotheosisBig boost to Fire allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Divine Fire's Ruination40% boost to Fire allies' ATKMultiplier: EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate.
AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)
Blaze's SpectacleSupplement fire allies' skill DMG Inferno's ImpalementFire allies ignore a big percentage of foes' DEF / Small boost to ATK Scarlet AramisBoost to fire allies' skill DMG cap / Amplify skill DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above)
Blaze's SpectacleSupplement fire allies' skill DMG Inferno's ImpalementFire allies ignore a big percentage of foes' DEF / Small boost to ATK Scarlet AramisBoost to fire allies' skill DMG cap / Amplify skill DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above)
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap
Inferno's Celere IIBig boost to fire allies' ATK and critical hit rate Fire's TriumSmall boost to fire allies' multiattack rate
Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG
Makhaira PlenumBig boost to katana-specialty allies' ATK and max HP / Big boost to katana-specialty allies' ATK based on how high HP is Scandere Arcanum50% boost to C.A. DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Katana Voltage IIBoost to ATK based on how many katanas are equipped. Cyclic Rebirth's Reverie IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for katana-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Strength-Devil's SeductionMassive boost to Fire allies' ATKModifier: EX. Supplement DMG to Fire allies against foes with Red HeatHP is lowered on every turn
(Damage cap: 50,000).
Sephira Maxi-Fire20% boost to Fire allies' DMG Cap in Arcarum.
5% boost to Fire allies' DMG Cap.
Fire's MajestySmall boost to Fire allies' ATK and max HP
This is set as a Quick Summon
Lvl 250
Source:

This is a Full Auto setup.
Clear times may vary depending on the player's artifacts, EMP stats, or game network connection.
Defense Awakening
Defense Awakening
Defense Awakening
Fotia Arche20% boost to Fire's, Hellfire's, Inferno's, and Ironflame's weapon skills.
(Takes effect even when Michael is a sub ally.)
The Sun ReversedWhen Sub Ally:
20% boost to Fire allies' healing specs.
Remove 1 debuff from a Fire ally when that ally takes turn-based damage.
At level 95:
Fire allies also gain 10% ATK Up (Stackable / Max: 50%)ATK is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
and 10% DEF Up (Stackable / Max: 50%)DEF is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 50%)Duration: Indefinite
when they take turn-based damage.
Transcendence Lvl 5
Transcendence Lvl 5
6-hit, 100% Elemental damage to all foes (Damage cap: ~135,000 per hit).
Inflict 25% ATK DownATK is lowered
Strength: 25%Duration: 180 secondsStacking: Dual
and 25% DEF DownDEF is lowered
Strength: 25%Duration: 180 secondsStacking: Dual
.
Remove 1 buff.
Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite
.
(When a foe uses a special attack: End cooldown.)
Sei Colpi
Gain Unchallenged (2 times)Next DMG received will be ineffective
Duration: Indefinite
, Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
, and Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
Duration: Indefinite
.
(When Dark ReputationBased on Dark Reputation: Chance to take no DMG or debuffs / Boost to ATK / Boost to skill DMG cap / Supplement skill DMG / 1-turn reduction to skill cooldowns (Can't be removed / Max: 5)
is 5:
Affects all allies.)
Bespoke Tailoring
Removes 1 buff from a foe. Dispel
Dreadflame's Supremacy: DecimationMassive boost to Fire allies' ATK.
5% boost to Fire allies' damage cap.
Searing Enlightener's JurisdictionWhen main weapon (MC only):
For every 20 hits dealt to a foe:
All Fire allies gain 10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
and Supplemental Skill DMG (Stackable / Max: 50,000)Skill DMG dealt is supplemented (Stackable)
Strength: 10,000 (Max: 50,000)Duration: Indefinite
.
Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skills Fire's CelereSmall boost to fire allies' ATK and critical hit rate Inferno's DeathstrikeBig Bonus Fire DMG effect to fire allies
Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skills Fire's CelereSmall boost to fire allies' ATK and critical hit rate Inferno's DeathstrikeBig Bonus Fire DMG effect to fire allies
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap
Blaze's SpectacleSupplement fire allies' skill DMG Inferno's ImpalementFire allies ignore a big percentage of foes' DEF / Small boost to ATK Scarlet AramisBoost to fire allies' skill DMG cap / Amplify skill DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above)
Blaze's SpectacleSupplement fire allies' skill DMG Inferno's ImpalementFire allies ignore a big percentage of foes' DEF / Small boost to ATK Scarlet AramisBoost to fire allies' skill DMG cap / Amplify skill DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above)
Blaze's ManeuverSupplement fire allies' normal attack DMG Hellfire's MajestyMedium boost to fire allies' ATK and max HP Scarlet AthosBoost to fire allies' multiattack rate / Amplify normal attack DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above)
Used to activate Alanaan's  The Sun ReversedWhen Sub Ally:
20% boost to Fire allies' healing specs.
Remove 1 debuff from a Fire ally when that ally takes turn-based damage.
At level 95:
Fire allies also gain 10% ATK Up (Stackable / Max: 50%)ATK is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
and 10% DEF Up (Stackable / Max: 50%)DEF is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 50%)Duration: Indefinite
when they take turn-based damage.
Inferno's InsigniaBig boost to fire allies' ATK / Take 5% damageBased on max HP. every turn. Hellfire's PrimacyMedium boost to fire allies' ATK / Medium boost to fire allies' double attack rate
Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG
Transcendence Lvl 5
Inferno's ApotheosisBig boost to Fire allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Divine Fire's Ruination40% boost to Fire allies' ATKMultiplier: EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate.
AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)
Wilnas's FirestormBoost to Fire allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Emerald BarrierWind DMG reduction to all allies. Inferno's MajestyBig boost to Fire allies' ATK and max HP
Gauntlet Voltage IIBoost to ATK based on how many melee weapons are equipped. Realm-Breaker's Animus IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for melee-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Luctor PlenumBig boost to melee-specialty allies' ATK and max HP / Big boost to melee-specialty allies' ATK based on how high HP is Scandere Arcanum50% boost to C.A. DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
This is set as a Quick Summon
Lvl 250
Lvl 250
Source:

This is a Full Auto setup.
Clear times may vary depending on the player's artifacts, EMP stats, or game network connection.
The Devil ReversedWhen Sub Ally:
Extend durations of debuffs landed by Fire allies by 1 turn.
At level 95:
50% boost to skill damage and 10% boost to skill damage cap for Fire allies.
At level 110:
For Fire allies per debuff on foe:
+3% boost to ATKMultiplier: Perpetuity (Max: 30%),
+5% boost to DEF (Max: 50%), and
+1% boost to DMG Cap (Max: 10%)
The Sun ReversedWhen Sub Ally:
20% boost to Fire allies' healing specs.
Remove 1 debuff from a Fire ally when that ally takes turn-based damage.
At level 95:
Fire allies also gain 10% ATK Up (Stackable / Max: 50%)ATK is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 50%)Multiplier: Unique StackableDuration: Indefinite
and 10% DEF Up (Stackable / Max: 50%)DEF is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 50%)Duration: Indefinite
when they take turn-based damage.
Transcendence Lvl 5
Transcendence Lvl 5
Gain Unlimited BoostCharge attack switches to Boundless Blade and consumes Unlimited Boost instead of charge bar to activate / Uses charge attack when charge bar is full even if set to Hold / Maximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted (Can't be removed)
Duration: Indefinite
.
(Can only be used when BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
lvl is 5.
Can't recast.)
Unlimited Boost
Gain UlfhedinnATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can't use skills (Can't be removed)
Strength: 50% ATK Up, 50% DEF Up, 30% Bonus DMG, and guaranteed triple attacksMultiplier: PerpetuityDuration: 4 turns
.
(Consumes 100% of charge bar.)
Ulfhedinn
400% Elemental damage to a foe (Damage cap: ~635,000).
Inflict 25% ATK DownATK is lowered
Strength: 25%Duration: 180 secondsStacking: Single
and 25% DEF DownDEF is lowered
Strength: 25%Duration: 180 secondsStacking: Single
.
Gain 50% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted (Can't be extended)
Strength: 50%Duration: 2 turns
.
(When UlfhedinnATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can't use skills (Can't be removed)
is in effect: Auto-activates upon normal attacks.)
Beast Fang
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap
Transcendence Lvl 5
Inferno's ApotheosisBig boost to Fire allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Divine Fire's Ruination40% boost to Fire allies' ATKMultiplier: EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate.
AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)
Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG
Inferno's GarrisonBig boost to fire allies' DEF based on how low HP is Fire's CelereSmall boost to fire allies' ATK and critical hit rate Scarlet CraftSupplement fire allies' critical hit DMG
Inferno's PrecocityBig boost to fire allies' critical hit rate and healing cap Flame of the GodrenderWhen main weapon (MC only):
When MC's HP is 50% or above after normal attacks:
6-hit, 100% Fire damage to a foe (Damage cap: ~140,000 per hit).
Raise foe's SingedHP is lowered on every turn based on Singed lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1.
Prayer of the PhoenixWhen main weapon (MC only):
At end of turn when a foe's SingedHP is lowered on every turn based on Singed lvl (Max: 10 / Can't be removed)
lvl is 7 or above:

Restore 10% of Fire allies' HP (Healing cap: 500).
All Fire allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skills Fire's CelereSmall boost to fire allies' ATK and critical hit rate Inferno's DeathstrikeBig Bonus Fire DMG effect to fire allies
Optimus Exalto Ardendi30% boost to Fire's, Hellfire's, and Inferno's weapon skills Fire's CelereSmall boost to fire allies' ATK and critical hit rate Inferno's DeathstrikeBig Bonus Fire DMG effect to fire allies
Blaze's ManeuverSupplement fire allies' normal attack DMG Hellfire's MajestyMedium boost to fire allies' ATK and max HP Scarlet AthosBoost to fire allies' multiattack rate / Amplify normal attack DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above)
Blaze's SpectacleSupplement fire allies' skill DMG Inferno's ImpalementFire allies ignore a big percentage of foes' DEF / Small boost to ATK Scarlet AramisBoost to fire allies' skill DMG cap / Amplify skill DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above)
Blaze's SpectacleSupplement fire allies' skill DMG Inferno's ImpalementFire allies ignore a big percentage of foes' DEF / Small boost to ATK Scarlet AramisBoost to fire allies' skill DMG cap / Amplify skill DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above)
Destruction's Godblade III35% boost to Fire allies' ATKMultiplier: EX.
20% Bonus Destruction DMG effect.
Rebirth's Godshield III30% boost to Fire allies' max HP.
10% Bonus Destruction C.A. DMG effect.
Strife's Godstrike II10% boost to Fire allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Wind.
(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)
Hierophant-Sun's BlessingMassive boost to Fire allies' ATKModifier: EX.
Drain effect to Fire allies with multistrikeDouble StrikeAttacks twice each turn

Triple StrikeAttacks 3 times each turn

Quadruple StrikeAttacks 4 times each turn
effects (Healing cap: 1900).
Sephira Maxi-Fire20% boost to Fire allies' DMG Cap in Arcarum.
5% boost to Fire allies' DMG Cap.
Fire's MajestySmall boost to Fire allies' ATK and max HP
Wilnas's FirestormBoost to Fire allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Vermillion FortitudeIncrease Fire allies' HP by 10,000. Inferno's MajestyBig boost to Fire allies' ATK and max HP
Lvl 250
Lvl 250
Source: