Zooey/Strategy

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Ratings

Zooey  

  • Role: Attacker/Support
  • Powerful nuke which can cast multiple times upon dodging
  • High uptime personal DA UpDouble attack rate is boosted
    Duration: 3 turns
    and TA UpTriple attack rate is boosted
    Duration: 3 turns
  • Protects party with personal ShieldNext ATK received will be ineffective for a fixed amount
    , Hostility UpMore likely to be attacked
    , and Dodge Rate UpChance to dodge DMG and debuffs
  • Party 5-Turn 100% ATK/DEF and DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
    special buff with massive nuke
  • Special buff has an initial lockout and long cooldown
Site RatingThe character's overall rating out of 10. GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed.
GW Max Grade: SS
KG Max Grade: SS
Full AutoThe character's general performance in Full Auto parties.
GW Max Grade: SS
KG Max Grade: SS
High DifficultyThe character's capability relative to the game's most difficult content.
GW Max Grade: SS
KG Max Grade: SS
Last Update
GameWith 9.3 B A A 2022-03-14
Kamigame 9.5 C S A 2023-11-15

Overview

Zooey is a multi-role character, most notable being an Attacker, a Tank and her singular strong buff to support other allies.

Strengths

  • Strong self-buff DA UpDouble attack rate is boosted
    , TA UpTriple attack rate is boosted
    , Bonus Effect on DodgeLight DMG to a foe upon dodging
    and the multitude of damaging skills fulfills the role of an attacker.
  • Has Hostility UpMore likely to be attacked
    , Dodge Rate UpChance to dodge DMG and debuffs
    , ShieldNext ATK received will be ineffective for a fixed amount
    on Charge Attack,  Primal PulseUpon dodging:
    300% Light damage to a foe (Damage cap: ~500,000). Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
    Strength: 20%
    .
    , and her unique EMP skill as an effective Tank.
  •  The Last Wish1000% Light damage to a foe (Damage cap: ~1,600,000).
    All Light allies gain Sign of ZooeyNormal attack and C.A. DMG dealt is partially absorbed to HP /
    ATK is boosted /
    DEF is boosted /
    (Can't be removed)
    Strength: 5% of max HP (Healing cap: 1000) / 100% ATK Up / 100% DEF UpMultiplier: NormalDuration: 5 turnsStacking: Special Buff
    .
    grants Sign of ZooeyNormal attack and C.A. DMG dealt is partially absorbed to HP /
    ATK is boosted /
    DEF is boosted /
    (Can't be removed)
    , a massive, undispellable ATK UpATK is boosted
    , DEF UpDEF is boosted
    and DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
    buff to all Light allies, making her a decent buffer.

Weaknesses

  •  The Last Wish1000% Light damage to a foe (Damage cap: ~1,600,000).
    All Light allies gain Sign of ZooeyNormal attack and C.A. DMG dealt is partially absorbed to HP /
    ATK is boosted /
    DEF is boosted /
    (Can't be removed)
    Strength: 5% of max HP (Healing cap: 1000) / 100% ATK Up / 100% DEF UpMultiplier: NormalDuration: 5 turnsStacking: Special Buff
    .
    is on an initial 5-turn lockdown and a lengthier 12-turn cooldown. However, her  Peacemaker's Tears1-turn cut to skill standby and cooldown for The Last Wish upon being targeted by an ally's buff skill or healing skill. allows the skill to be cast faster when an ally buffs or heals her.

How to Play

Zooey is plain and simple to use: Press her skills as much as you can, while also using buff or healing skills that can affect her to reduce  The Last Wish1000% Light damage to a foe (Damage cap: ~1,600,000).
All Light allies gain Sign of ZooeyNormal attack and C.A. DMG dealt is partially absorbed to HP /
ATK is boosted /
DEF is boosted /
(Can't be removed)
Strength: 5% of max HP (Healing cap: 1000) / 100% ATK Up / 100% DEF UpMultiplier: NormalDuration: 5 turnsStacking: Special Buff
.
's cooldown.

  •  Convergence2-hit, 70% Light damage to random foes (Damage cap: ~110,000 per hit).
    Gain 40% Dodge Rate UpChance to dodge DMG and debuffs
    Strength: 40%Duration: 3 turns
    and Hostility UpMore likely to be attacked
    Strength: +50Duration: 3 turns
    .
    At level 90:
    Damage increased to 200% and damage cap increased to ~405,000 per hit..
    Also gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 1 turn
    .
    is usually used in conjunction with her second skill. Although it can be used without it for the increased multi attack rate, the hostility may be detrimental as she no longer has an effective way to dodge, since  Primal PulseUpon dodging:
    300% Light damage to a foe (Damage cap: ~500,000). Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
    Strength: 20%
    .
    provides ~8-10% dodge rate at best.
  •  Ray Strike400%-500% Light damage to a foe (Damage cap: ~630,000) and remove 1 buff.
    At level 95:
    Now hits all foes.
    Damage increased to 800% and damage cap increased to ~800,000.
    Also randomly inflict one of three debuffs: 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
    Strength: 10% (Max: 30%)Duration: 180 seconds
    , 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
    Strength: 10% (Max: 30%)Duration: 180 seconds
    , or 10% Debuff Res. Down (Stackable / Max: 30%)Debuff resistance is lowered (Stackable)
    Strength: 10% (Max: 30%)Duration: 180 seconds
    .
    grants her a way to "tank" the opponent through dodging, along with dealing damage both upon use and upon dodging. Use as much as possible.
  •  The Last Wish1000% Light damage to a foe (Damage cap: ~1,600,000).
    All Light allies gain Sign of ZooeyNormal attack and C.A. DMG dealt is partially absorbed to HP /
    ATK is boosted /
    DEF is boosted /
    (Can't be removed)
    Strength: 5% of max HP (Healing cap: 1000) / 100% ATK Up / 100% DEF UpMultiplier: NormalDuration: 5 turnsStacking: Special Buff
    .
    should be used almost always off cooldown, as it is a massive nuke that grants a massive undispellable buff to all light allies. This also gives them sustain thanks to Sign of ZooeyNormal attack and C.A. DMG dealt is partially absorbed to HP /
    ATK is boosted /
    DEF is boosted /
    (Can't be removed)
    's Drain.

Synergy

  • Any form of buffingYellow-bordered skills or healingGreen-bordered skills skills which targets Zooey or all allies are welcome, to speed up  The Last Wish1000% Light damage to a foe (Damage cap: ~1,600,000).
    All Light allies gain Sign of ZooeyNormal attack and C.A. DMG dealt is partially absorbed to HP /
    ATK is boosted /
    DEF is boosted /
    (Can't be removed)
    Strength: 5% of max HP (Healing cap: 1000) / 100% ATK Up / 100% DEF UpMultiplier: NormalDuration: 5 turnsStacking: Special Buff
    .
    cooldown and initial lockdown.

Classes

Characters

Light Gun characters for Atma Gun compositions: Dorothy and Claudia, Mary (Holiday), Robomi, Silva (Light), Zooey, Noa (Grand), Ilsa (Light)

  • Amira:  Bal-SagothAll allies gain 30% DA UpDouble attack rate is boosted
    Strength: 30%Duration: 3 turns
    , 15% TA UpTriple attack rate is boosted
    Strength: 15%Duration: 3 turns
    , and 25% Charge Bar Gain UpCharge bar gain is boosted
    Strength: 25%Duration: 3 turns
    .
    At level 55:
    Buff increased to 30% Charge Bar Gain UpCharge bar gain is boosted
    Strength: 30%Duration: 3 turns
    .
    and  Power WithinAbsorb 10% of a foe's mode bar and 10% of all allies' charge bars.
    Gain Charged +Instantly boosts Charge Bar by
    Max: 15% from foe
    Max: 10% from each allyUnaffected by charge bar gain effects
    based on the amount absorbed.
    At level 75:
    Charged +Instantly boosts Charge Bar by
    Max: 20% from foe
    Max: 10% from each allyUnaffected by charge bar gain effects
    boost from foe increased to 20%.
    At level 100:
    Foe's mode bar absorption reduced to 5%.
    Allies' charge bars absorption reduced to 5%.
    Charged +Instantly boosts Charge Bar by
    Max: 40% from foe
    Max: 20% from each allyUnaffected by charge bar gain effects
    boost further increased.
    Also gain 50% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
    Strength: 50%Duration: Indefinite
    .
    will trigger  Peacemaker's Tears1-turn cut to skill standby and cooldown for The Last Wish upon being targeted by an ally's buff skill or healing skill., allowing her to use  The Last Wish1000% Light damage to a foe (Damage cap: ~1,600,000).
    All Light allies gain Sign of ZooeyNormal attack and C.A. DMG dealt is partially absorbed to HP /
    ATK is boosted /
    DEF is boosted /
    (Can't be removed)
    Strength: 5% of max HP (Healing cap: 1000) / 100% ATK Up / 100% DEF UpMultiplier: NormalDuration: 5 turnsStacking: Special Buff
    .
    much faster.
  • Lucio: Another viable option, as Zooey's Hostility UpMore likely to be attacked
    helps protect Lucio due to his  The Morning Star+3% boost to Lucio's Bonus Light DMG effect per turn passed (Max: 30% at 10 turns).
    -3% hit to Dark DEF per turn passed (Max: -30% at 10 turns).
    At level 90:
    No longer lowers Dark DEF.
    +3% boost to dodge rate per turn passed (Max: 30% at 10 turns).
    Starts battle with The Morning StarWhen an ally is almost knocked out at end of turn: Fully restores light allies' HP / Removes all debuffs / Instant C.A. standby (Can't be removed)
    Duration: Indefinite
    .
    When an ally is below 25% HP at end of turn:
    Fully restore Light allies' HP and remove all debuffs.
    All Light allies gain Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
    .
    (Consumes The Morning StarWhen an ally is almost knocked out at end of turn: Fully restores light allies' HP / Removes all debuffs / Instant C.A. standby (Can't be removed)
    Duration: Indefinite
    .)
    while also helping him build up Wings of JusticeMultiattack rate is boosted based on Wings of Justice lvl (Can't be removed)
    . Lucio can also use  Walls of BabylonAll allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount
    Strength: 2000Duration: Indefinite
    , RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    Strength: (Healing cap: 500) or 10% charge barDuration: 3 turns
    , and StrengthATK is greatly boosted based on how high HP is
    Strength: 20%-10%Duration: 3 turnsStacking: Teamwide
    .
    At level 95:
    All allies also gain 10% UpliftedCharge bar is boosted on every turn
    Strength: 10%Duration: 3 turns
    .
    to help with lowering  The Last Wish1000% Light damage to a foe (Damage cap: ~1,600,000).
    All Light allies gain Sign of ZooeyNormal attack and C.A. DMG dealt is partially absorbed to HP /
    ATK is boosted /
    DEF is boosted /
    (Can't be removed)
    Strength: 5% of max HP (Healing cap: 1000) / 100% ATK Up / 100% DEF UpMultiplier: NormalDuration: 5 turnsStacking: Special Buff
    .
    's cooldown and providing some buffs.
  • Lyria (Event): Has 4 skills that can lower Zooey's cooldown, while also being able to reset one of her skill's cooldown from summoning Dark Flame Scion, allowing for an additional buff and extra turn cooldown cut for Zooey.
  • J.J.: Niche option, as all 3 of his buff skills are on a 3-turn cooldown, effectively giving Zooey a 6-turn cooldown on  The Last Wish1000% Light damage to a foe (Damage cap: ~1,600,000).
    All Light allies gain Sign of ZooeyNormal attack and C.A. DMG dealt is partially absorbed to HP /
    ATK is boosted /
    DEF is boosted /
    (Can't be removed)
    Strength: 5% of max HP (Healing cap: 1000) / 100% ATK Up / 100% DEF UpMultiplier: NormalDuration: 5 turnsStacking: Special Buff
    .
    and a 1-turn downtime on Sign of ZooeyNormal attack and C.A. DMG dealt is partially absorbed to HP /
    ATK is boosted /
    DEF is boosted /
    (Can't be removed)
    should J.J. use all 3 of his skills.
  • Jeanne d'Arc: Benefits from Zooey's Hostility UpMore likely to be attacked
    , allowing her HP to remain high for  The Battle StandardBoost to all allies' ATKNormal Stamina modifier based on how high Jeanne d'Arc's HP is., while also supplying  EncouragementAll allies gain Charge Bar +30%Instantly boosts Charge Bar by 30%
    Strength: 30%
    .
    to lower Zooey's cooldown.
  • Yuni -  RevitaliseAll Light allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
    Strength: 10%
    .
    Restore 10% of all Light allies' HP (Healing cap: 1000) and 2-turn cut to debuff durations.
    (Gain 1 Precious WishConsumed upon using Yuni's skills (Max: 10 / Can't be removed)
    Duration: Indefinite
    .)
    :
    is a 1 turn buff skill cooldown, providing constant per turn cooldown cut for Zooey.

Weapons

  • Huanglong Katana: Can substantially increase party's Light ATK while also lowering Zooey's  The Last Wish1000% Light damage to a foe (Damage cap: ~1,600,000).
    All Light allies gain Sign of ZooeyNormal attack and C.A. DMG dealt is partially absorbed to HP /
    ATK is boosted /
    DEF is boosted /
    (Can't be removed)
    Strength: 5% of max HP (Healing cap: 1000) / 100% ATK Up / 100% DEF UpMultiplier: NormalDuration: 5 turnsStacking: Special Buff
    .
    cooldownOnly if the skill targets Zooey or all allies.
    with every use of healing skills.

Summons

Extended Mastery Perks

Zooey Stars: 12 EMP: 78
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Double Attack Rate
★☆☆★★☆★★★
3%5%6%
Debuff Resistance
★☆☆★★☆★★★
5%8%10%
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Light ATK Up
★☆☆★★☆★★★
5%8%10%
Charge Attack Damage
★☆☆★★☆★★★
10%15%20%
☆☆☆ ☆☆☆ ☆☆☆ ★★★ ★★★
Skill Damage
★☆☆★★☆★★★
10%15%20%
Skill Damage Cap
★☆☆★★☆★★★
5%8%10%
Dodge Rate Up
★☆☆★★☆★★★
1%2%3%
Hostility Up
★☆☆★★☆★★★
+5+8+10
Increase the Dodge Rate UpChance to dodge DMG and debuffs
effect.
☆☆☆ ★★★ ☆☆☆ ☆☆☆ ★★★
Last update: 2020-08-12

Gamewith's recommended EMP build for Zooey.

Priorities

Prioritise her Extended Mastery Support Skill for the Dodge Rate Up first. After this take Light ATK, followed by Skill DMG Cap and C.A. DMG. You can take one more Skill DMG Cap or C.A. DMG then DEF after this.

Resources