Unite and Fight/April 2026/Optimus Grids/NM200
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ATK: 400
Supplement DMG dealt by 100% / Surpasses DMG cap (Can only be loaded into 1 weapon once / Countdown to the End to MC at battle start [6] / Progress Countdown by 1 when this bullet is fired / Plain DMG to a foe at end of turn when Countdown reaches 0)

ATK: 400
Surpasses DMG cap / Ignore fire, water, earth, wind, light, and dark elemental resistances / 6-hit all-elemental DMG (Can only be loaded into 1 weapon once)

ATK: 200
Surpasses DMG cap by 30%

ATK: 200
Surpasses DMG cap by 30%

ATK: 200
Surpasses DMG cap by 30%

ATK: 300
Surpasses DMG cap by 70% / 999,999 Plain DMG to all foes / Consume all bullets




Duration: 3 turns. Ammunition Belt


No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.

80% Bonus Water DMG effect to Water allies' single attacks.

Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.



AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)

20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)


.

5% boost to Water allies' DMG Cap.

| This is set as a Quick Summon |
- https://www.youtube.com/watch?v=HrdxYWXkDmw - quwatoro
Catura (Holiday) will need less than ~21197 HP to consistently die on turn 1.
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ATK: 400
Supplement DMG dealt by 100% / Surpasses DMG cap (Can only be loaded into 1 weapon once / Countdown to the End to MC at battle start [6] / Progress Countdown by 1 when this bullet is fired / Plain DMG to a foe at end of turn when Countdown reaches 0)

ATK: 400
Surpasses DMG cap / Ignore fire, water, earth, wind, light, and dark elemental resistances / 6-hit all-elemental DMG (Can only be loaded into 1 weapon once)

ATK: 200
Surpasses DMG cap by 30%

ATK: 200
Surpasses DMG cap by 30%

ATK: 200
Surpasses DMG cap by 30%

ATK: 300
Surpasses DMG cap by 70% / 999,999 Plain DMG to all foes / Consume all bullets




Duration: 3 turns. Ammunition Belt


No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.

80% Bonus Water DMG effect to Water allies' single attacks.

Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.

20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)



AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
| Replacements: Belial |
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| This is set as a Quick Summon |
Catura (Holiday) will need less than ~23317 HP to consistently die on turn 1.
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ATK: 400
Supplement DMG dealt by 100% / Surpasses DMG cap (Can only be loaded into 1 weapon once / Countdown to the End to MC at battle start [6] / Progress Countdown by 1 when this bullet is fired / Plain DMG to a foe at end of turn when Countdown reaches 0)

ATK: 400
Surpasses DMG cap / Ignore fire, water, earth, wind, light, and dark elemental resistances / 6-hit all-elemental DMG (Can only be loaded into 1 weapon once)

ATK: 250
Surpasses DMG cap by 30% / ~20% chance for all allies to gain a random Fruit of Treachery

Duration: 2 turns

Duration: 2 turns

Duration: 2 turns

Duration: 2 turns buff

ATK: 250
Surpasses DMG cap by 30% / ~20% chance for all allies to gain a random Fruit of Treachery

Duration: 2 turns

Duration: 2 turns

Duration: 2 turns

Duration: 2 turns buff

ATK: 250
Surpasses DMG cap by 30% / ~20% chance for all allies to gain a random Fruit of Treachery

Duration: 2 turns

Duration: 2 turns

Duration: 2 turns

Duration: 2 turns buff

ATK: 300
Surpasses DMG cap by 70% / 999,999 Plain DMG to all foes / Consume all bullets




Duration: 3 turns. Ammunition Belt


Duration: 1 turn .
Spear: All parties gain

Strength: 10%Duration: 3 turnsWithout other buffs and

Strength: 5~10%Duration: 3 turnsMaximum effect at 3 buffs..
Axe: Inflict

Duration: 180 seconds and

Duration: 180 seconds on a foe. Double Trouble III

No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.

80% Bonus Water DMG effect to Water allies' single attacks.

Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.



AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)

20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)
| This is set as a Quick Summon |
- https://www.youtube.com/watch?v=rZ9MmRIF4DA - randomysteryX
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Ouroboros Mino
Skill
When MC has 1 or more Crests of their element:
6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit).
Inflict

Strength: 10% (Max: 30%)Duration: 180 seconds.
(Consumes 30% of charge bar.)
Support
30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).


Gain

Duration: 2 turns.
(When 50% charge bar is consumed: Also gain

Duration: 2 turns.) Wild Magica


Strength: 20%Duration: 3 turns. Chaser


20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)


.

5% boost to Water allies' DMG Cap.







AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
| This is set as a Quick Summon | ||||||||
- https://www.youtube.com/watch?v=KUiGZwqn8Ek - quwatoro
| This is a Full Auto setup with C.A. off. Clear times may vary depending on the player's artifacts, EMP stats, or game network connection. |

+2% boost to Water allies' ATKMultiplier: Unique per turn passed (Max: 20% at 10 turns).
+4% boost to Water allies' DEF per turn passed (Max: 40% at 10 turns).
At level 95:
+3% boost to Water allies' ATKMultiplier: Unique per turn passed (Max: 30% at 10 turns).
+5% boost to Water allies' DEF per turn passed (Max: 50% at 10 turns).
+1000 Supplemental DMG effect to Water allies per turn passed (Max: 10,000 at 10 turns).



Duration: IndefiniteLocal status effect on a foe. (Can't recast.) Homing Beacon

Inflict

Strength: 25%Duration: 180 secondsStacking: Dual and

Strength: 25%Duration: 180 secondsStacking: Dual.
Remove 1 buff.
Gain

Duration: Indefinite.
(When a foe uses a special attack: End cooldown.) Sei Colpi


(Excludes all-foe all-ally attacks)
Duration: 1 turn . Substitute

No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.

80% Bonus Water DMG effect to Water allies' single attacks.

Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.

20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)



AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
| This is set as a Quick Summon | ||||||||
| This is a Full Auto setup with C.A. off. Clear times may vary depending on the player's artifacts, EMP stats, or game network connection. |

Inflict

Strength: 25%Duration: 180 secondsStacking: Dual and

Strength: 25%Duration: 180 secondsStacking: Dual.
Remove 1 buff.
Gain

Duration: Indefinite.
(When a foe uses a special attack: End cooldown.) Sei Colpi


(Excludes all-foe all-ally attacks)
Duration: 1 turn . Substitute


No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.

80% Bonus Water DMG effect to Water allies' single attacks.

Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.

20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)



AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
| This is set as a Quick Summon | ||||||||
| This is a Full Auto setup with C.A. off. Clear times may vary depending on the player's artifacts, EMP stats, or game network connection. |


ATK: 400
Supplement DMG dealt by 100% / Surpasses DMG cap (Can only be loaded into 1 weapon once / Countdown to the End to MC at battle start [6] / Progress Countdown by 1 when this bullet is fired / Plain DMG to a foe at end of turn when Countdown reaches 0)

ATK: 200
Surpasses DMG cap by 30% / ~20% chance to inflict

Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect on foe

ATK: 200
Surpasses DMG cap by 30% / ~20% chance to inflict

Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect on foe

ATK: 200
Surpasses DMG cap by 30% / ~20% chance to inflict

Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect on foe

ATK: 400
Surpasses DMG cap / Ignore fire, water, earth, wind, light, and dark elemental resistances / 6-hit all-elemental DMG (Can only be loaded into 1 weapon once)

ATK: 300
Surpasses DMG cap by 70% / 999,999 Plain DMG to all foes / Consume all bullets




Duration: 3 turns. Ammunition Belt


Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and

Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist

No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.

80% Bonus Water DMG effect to Water allies' single attacks.

Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.



AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)




20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)
| This is set as a Quick Summon |
- Adapted from https://www.youtube.com/watch?v=QlEo2kjgLUI - 총박이칼박이
| This is a Full Auto setup with C.A. off. Clear times may vary depending on the player's artifacts, EMP stats, or game network connection. |


Duration: 5 turns. Defiance

Gain

Strength: 10% (Max: 50%)Duration: Indefinite,

Strength: 6% (Max: 30%)Duration: Indefinite, and

Strength: 10,000 (Max: 50,000)Duration: Indefinite.
(When

lvl is 5: Activates at end of turn.) Shield Hurl


Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and

Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist

No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.

80% Bonus Water DMG effect to Water allies' single attacks.

Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.

20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)



AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
| This is set as a Quick Summon | ||||||||
| This is a Full Auto setup. Clear times may vary depending on the player's artifacts, EMP stats, or game network connection. |


Ouroboros Mino
Skill
When MC has 1 or more Crests of their element:
6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit).
Inflict

Strength: 10% (Max: 30%)Duration: 180 seconds.
(Consumes 30% of charge bar.)
Support
30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).



Duration: 6 turns and Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. (Can't recast.) Overtrance

All allies gain

Strength: 20%Duration: 3 turns,

Strength: 30%, and 1 Elemental Crest

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite.
(Crest gained based on caster's element.) Secret Triad


20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)





Amplify normal attack damage by 15% for Axe- and Staff-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox.
| This is set as a Quick Summon | ||||||||
| This is a Full Auto setup with C.A. off. Clear times may vary depending on the player's artifacts, EMP stats, or game network connection. |


Duration: IndefiniteLocal status effect on a foe. (Can't recast.) Homing Beacon

Inflict

Strength: 25%Duration: 180 secondsStacking: Dual and

Strength: 25%Duration: 180 secondsStacking: Dual.
Remove 1 buff.
Gain

Duration: Indefinite.
(When a foe uses a special attack: End cooldown.) Sei Colpi


No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.

80% Bonus Water DMG effect to Water allies' single attacks.

Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.



Strength: 10% (Max: 100%) and

Strength: 1% (Max: 10%) upon dealing multiattacks.




AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)

20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)
| This is set as a Quick Summon | ||||||||
| This is a Full Auto setup. Clear times may vary depending on the player's artifacts, EMP stats, or game network connection. |


Duration: Indefinite.
(Can only be used when

lvl is 5.
Can't recast.) Unlimited Boost

Inflict

Strength: 30,000Duration: 3 turnsLocal status effect.
Gain

Duration: Indefinite and

Strength: 20%.
(Activates upon taking damage.) Dawnbreak

Inflict

Strength: 25%Duration: 180 secondsStacking: Single and

Strength: 25%Duration: 180 secondsStacking: Single.
Gain

Strength: 50%Duration: 2 turns.
(When

is in effect: Auto-activates upon normal attacks.) Beast Fang



AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)



| This is set as a Quick Summon | ||||||||
| This is a Full Auto setup. Clear times may vary depending on the player's artifacts, EMP stats, or game network connection. |


Duration: Indefinite.
(Can only be used when

lvl is 5.
Can't recast.) Unlimited Boost

Inflict

Strength: 30,000Duration: 3 turnsLocal status effect.
Gain

Duration: Indefinite and

Strength: 20%.
(Activates upon taking damage.) Dawnbreak

Inflict

Strength: 25%Duration: 180 secondsStacking: Single and

Strength: 25%Duration: 180 secondsStacking: Single.
Gain

Strength: 50%Duration: 2 turns.
(When

is in effect: Auto-activates upon normal attacks.) Beast Fang



Strength: 10% (Max: 100%) and

Strength: 1% (Max: 10%) upon dealing multiattacks.


20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)



AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
- Lav (kamenridersern)
| This is a Full Auto setup. Clear times may vary depending on the player's artifacts, EMP stats, or game network connection. |


Duration: Indefinite,

Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and

Duration: Indefinite.
(When

is 5: Affects all allies.) Bespoke Tailoring


Inflict

Strength: 25%Duration: 180 secondsStacking: Dual and

Strength: 25%Duration: 180 secondsStacking: Dual.
Remove 1 buff.
Gain

Duration: Indefinite.
(When a foe uses a special attack: End cooldown.) Sei Colpi

5% boost to Water allies' damage cap.

Upon normal attacks when any foe is in Break:
4-hit, 150% Water damage to random foes (Damage cap: ~92,000 per hit).
Gain

Strength: 10%.



Strength: 10% (Max: 100%) and

Strength: 1% (Max: 10%) upon dealing multiattacks.




AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
| This is set as a Quick Summon | ||||||||
- unayo14
| This is a Full Auto setup. Clear times may vary depending on the player's artifacts, EMP stats, or game network connection. |

Inflict

Strength: 25%Duration: 180 secondsStacking: Dual and

Strength: 25%Duration: 180 secondsStacking: Dual.
Remove 1 buff.
Gain

Duration: Indefinite.
(When a foe uses a special attack: End cooldown.) Sei Colpi


Duration: Indefinite,

Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and

Duration: Indefinite.
(When

is 5: Affects all allies.) Bespoke Tailoring


5% boost to Water allies' damage cap.

Upon normal attacks when any foe is in Break:
4-hit, 150% Water damage to random foes (Damage cap: ~92,000 per hit).
Gain

Strength: 10%.

20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)



AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)



| This is set as a Quick Summon | ||||||||
- https://www.youtube.com/watch?v=ATayjYmidGs - Zaneric Logs
| This is a Full Auto setup. Clear times may vary depending on the player's artifacts, EMP stats, or game network connection. |


Base Accuracy: 100%Duration: 3 turnsLocal status effect on all foes.
All allies gain

Strength: 15% + 5% per

level (Max: 60%)Duration: 1 turn based on

lvl (Max: 60%). Spring's Gate

When switching with an ally: Switched ally gains

Multiplier: PerpetuityDuration: Indefinite.
When MC returns: MC gains

Multiplier: PerpetuityDuration: Indefinite. Le Manteau du Roi


5% boost to Water allies' damage cap.

Upon normal attacks when any foe is in Break:
4-hit, 150% Water damage to random foes (Damage cap: ~92,000 per hit).
Gain

Strength: 10%.



AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)

20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)



| This is set as a Quick Summon | ||||||||
- Zaru (zaru4775)












































































































































































































