Unite and Fight/April 2026/Optimus Grids/NM250

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Ouroboros Mino
Skill
When MC has 1 or more Crests of their element:
6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit).
Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
.
(Consumes 30% of charge bar.)
Support
30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).

Multiattack Awakening
Multiattack Awakening
Multiattack Awakening
Hudor Arche20% boost to Water's, Tsunami's, Hoarfrost's, and Oceansoul's weapon skills.
(Takes effect even when Gabriel is a sub ally.)
Taste the SeaSupplement Water allies' damage based on their number of Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
.
(Takes effect even when Kolulu is a sub ally.)
Transcendence Lvl 5
Fill 3 charge diamonds on all foes.
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
, Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
(Crest gained based on caster's element.)
Secret Triad
Gain OvertranceCharge bar isn't consumed when using charge attack or skills (Can't be removed / Can't be extended)
Duration: 6 turns
and Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
. (Can't recast.)
Overtrance
Convert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar.
(Consumes up to 50% of current HP.)
Splitting Spirit
Transcendence Lvl 5
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Deceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Tsunami's FandangoMedium boost to water allies' ATK / Medium boost to triple attack rate Strike: WaterBoost to water allies' normal attack DMG cap Snowfall's ManeuverSupplement water allies' normal attack DMG
Tsunami's FandangoMedium boost to water allies' ATK / Medium boost to triple attack rate Strike: WaterBoost to water allies' normal attack DMG cap Snowfall's ManeuverSupplement water allies' normal attack DMG
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Snowfall's PactSupplement water allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Snowfall's QuintessenceBoost to Water allies' damage cap.
Flood's VerityMassive boost to Water allies' critical hit rate. Azure CovenantSupplement Water allies' critical hit damage.
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK
Destruction's Godblade III35% boost to Water allies' ATKMultiplier: EX.
20% Bonus Destruction DMG effect.
Rebirth's Godshield III30% boost to Water allies' max HP.
10% Bonus Destruction C.A. DMG effect.
Strife's Godstrike II10% boost to Water allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Fire.
(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)
Gun Voltage IIBoost to ATK based on how many guns are equipped. Cloud of Howling Twilight IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for gun-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Wamdus's FloodBoost to Water allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Azure FortitudeIncrease Water allies' HP by 10,000. Hoarfrost's MajestyBig boost to Water allies' ATK and max HP
Transcendence Lvl 5
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Deceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Tsunami's FandangoMedium boost to water allies' ATK / Medium boost to triple attack rate Strike: WaterBoost to water allies' normal attack DMG cap Snowfall's ManeuverSupplement water allies' normal attack DMG
Hoarfrost's TemperingBig boost to water allies' skill DMG cap / Big supplemental boost to skill DMG Water's MajestySmall boost to water allies' ATK and max HP
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Snowfall's PactSupplement water allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Snowfall's QuintessenceBoost to Water allies' damage cap.
Snowfall's PactSupplement water allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Snowfall's QuintessenceBoost to Water allies' damage cap.
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK
Destruction's Godblade III35% boost to Water allies' ATKMultiplier: EX.
20% Bonus Destruction DMG effect.
Rebirth's Godshield III30% boost to Water allies' max HP.
10% Bonus Destruction C.A. DMG effect.
Strife's Godstrike II10% boost to Water allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Fire.
(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)
Gun Voltage IIBoost to ATK based on how many guns are equipped. Cloud of Howling Twilight IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for gun-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Wamdus's FloodBoost to Water allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Azure FortitudeIncrease Water allies' HP by 10,000. Hoarfrost's MajestyBig boost to Water allies' ATK and max HP
Replacements:
Wamdus (Summon) with 2nd Gospel of Water and Sky
This is set as a Quick Summon
Source:
Comments:
  • If using Grid 2:
    • Rotation will be slightly altered, check link above
    • Artifacts with "Start battle with 20% of HP consumed" may be needed on characters.
Rotation
Turn 1
  • Octavia Clockwork Logic: MiotsukushiAll Water allies gain Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
    Duration: Indefinite
    , 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    Strength: 20%Duration: 5 turns
    , and 50% TA UpTriple attack rate is boosted
    Strength: 50%Duration: 5 turns
    .
    Caster gains Double StrikeAttacks twice each turn
    Duration: 1 turn
    .
     S1 Clockwork Actuation: SanjoGain Clockwork ActuationNormal attacks deal 2-hit DMG to random foes / DMG dealt is supplemented / Deals 3-hit water DMG to a foe after normal attacks (Can't be removed)
    Duration: 3 turns
    .
    All Water allies gain Unchallenged (1 time)Next DMG received will be ineffective
    Duration: Indefinite
    and Veil (1 time)Debuffs will be nullified (1 time)
    Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    .
    (Can only be used when Clockwork ActuationNormal attacks deal 2-hit DMG to random foes / DMG dealt is supplemented / Deals 3-hit water DMG to a foe after normal attacks (Can't be removed)
    isn't already in effect.)
    (Consumes 10 Electrical StorageConsumed by Octavia's skills (Max: 10 / Can't be removed)
    lvls to boot up.)
     S3
  • Tien Twinkledust100% Water damage to a foe (Damage cap: ~63,000).
    Inflict Supplemental DMG (30,000)DMG taken is supplemented
    Strength: 30,000Duration: 3 turnsLocal status effect
    and OnslaughtTakes effects that activate against foes in break
    Duration: 3 turnsLocal status effect
    .
    Gain 280% Assassin's Aim (Break) (1 time)ATK is boosted against a foe in break mode
    Strength: 280%Multiplier: AssassinDuration: 1 turn
    .
    (Number of hits increased based on BountyItem drop rate is boosted
    lvl [Max: 10 hits].)
     S2
  • Call Varuna
Turn 2
  • MC Fill 3 charge diamonds on all foes.
    All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    , Charge Bar +30%Instantly boosts Charge Bar by 30%
    Strength: 30%
    , and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    .
    (Crest gained based on caster's element.)
     700% Elemental damage to a foe (Damage cap: ~730,000).
    Inflict Delay (Drain)Drain 1 filled charge diamond from a foe
    Ignores Delay immunity on most foes
    Unofficial status name
    . If successful, gain Charged +30%Instantly boosts Charge Bar by 30%
    Strength: 30%Unaffected by charge bar gain effects
    .
    All allies gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    . (Crest gained based on caster's element.)
Turn 3
  • Blue Potion
  • Call Versusia
  • MC Convert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar.
    (Consumes up to 50% of current HP.)
Turn 4
  • Blue Potion
  • MC Gain OvertranceCharge bar isn't consumed when using charge attack or skills (Can't be removed / Can't be extended)
    Duration: 6 turns
    and Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
    . (Can't recast.)
  • Octavia Clockwork Logic: MiotsukushiAll Water allies gain Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
    Duration: Indefinite
    , 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    Strength: 20%Duration: 5 turns
    , and 50% TA UpTriple attack rate is boosted
    Strength: 50%Duration: 5 turns
    .
    Caster gains Double StrikeAttacks twice each turn
    Duration: 1 turn
    .
     S1 Clockwork Actuation: SanjoGain Clockwork ActuationNormal attacks deal 2-hit DMG to random foes / DMG dealt is supplemented / Deals 3-hit water DMG to a foe after normal attacks (Can't be removed)
    Duration: 3 turns
    .
    All Water allies gain Unchallenged (1 time)Next DMG received will be ineffective
    Duration: Indefinite
    and Veil (1 time)Debuffs will be nullified (1 time)
    Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    .
    (Can only be used when Clockwork ActuationNormal attacks deal 2-hit DMG to random foes / DMG dealt is supplemented / Deals 3-hit water DMG to a foe after normal attacks (Can't be removed)
    isn't already in effect.)
    (Consumes 10 Electrical StorageConsumed by Octavia's skills (Max: 10 / Can't be removed)
    lvls to boot up.)
     S3
  • Tien Spectral Light1000% Water damage to all foes (Damage cap: ~1,160,000).
    All Water allies gain Phantom LanternATK is boosted / Triple attack rate is boosted / Deals bonus water DMG for normal attacks / Deals 2-hit water DMG to a foe after normal attacks (Can't be removed)
    Multiplier: PerpetuityDuration: 1 turn
    .
     S3
  • Call Godsworn Alexiel
Turn 5
Turn 6
Turn 7
  • Blue Potion
  • Call Yatima (Summon)
  • Octavia Clockwork Logic: MiotsukushiAll Water allies gain Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
    Duration: Indefinite
    , 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    Strength: 20%Duration: 5 turns
    , and 50% TA UpTriple attack rate is boosted
    Strength: 50%Duration: 5 turns
    .
    Caster gains Double StrikeAttacks twice each turn
    Duration: 1 turn
    .
     S1 Clockwork Actuation: SanjoGain Clockwork ActuationNormal attacks deal 2-hit DMG to random foes / DMG dealt is supplemented / Deals 3-hit water DMG to a foe after normal attacks (Can't be removed)
    Duration: 3 turns
    .
    All Water allies gain Unchallenged (1 time)Next DMG received will be ineffective
    Duration: Indefinite
    and Veil (1 time)Debuffs will be nullified (1 time)
    Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    .
    (Can only be used when Clockwork ActuationNormal attacks deal 2-hit DMG to random foes / DMG dealt is supplemented / Deals 3-hit water DMG to a foe after normal attacks (Can't be removed)
    isn't already in effect.)
    (Consumes 10 Electrical StorageConsumed by Octavia's skills (Max: 10 / Can't be removed)
    lvls to boot up.)
     S3
  • MC Fill 3 charge diamonds on all foes.
    All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    , Charge Bar +30%Instantly boosts Charge Bar by 30%
    Strength: 30%
    , and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    .
    (Crest gained based on caster's element.)
Turn 8
  • Ilsa Raid of Honor4-hit, 150% Water damage to random foes (Damage cap: ~148,000 per hit).
    Remove 1 buff from all foes.
    All Water allies gain Supplemental Skill DMG (Stackable / Max: 50,000)Skill DMG dealt is supplemented (Stackable)
    Strength: 10,000 (Max: 50,000)Duration: Indefinite
    .
    Caster gains 1 Bridal BulletConsumed by Ilsa's skills (Max: 12 / Can't be removed)
    Duration: Indefinite
    .
    (Activates every 3 triple attacks by Gun- or Bow-specialty Water allies.)
     S1
  • Call Godsworn Alexiel
Turn 9
Turn 10
  • Tien Spectral Light1000% Water damage to all foes (Damage cap: ~1,160,000).
    All Water allies gain Phantom LanternATK is boosted / Triple attack rate is boosted / Deals bonus water DMG for normal attacks / Deals 2-hit water DMG to a foe after normal attacks (Can't be removed)
    Multiplier: PerpetuityDuration: 1 turn
    .
     S3

Ouroboros Mino
Skill
When MC has 1 or more Crests of their element:
6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit).
Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
.
(Consumes 30% of charge bar.)
Support
30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).

The Moon ReversedWhen Sub Ally:
+2% boost to Water allies' ATKMultiplier: Unique per turn passed (Max: 20% at 10 turns).
+4% boost to Water allies' DEF per turn passed (Max: 40% at 10 turns).
At level 95:
+3% boost to Water allies' ATKMultiplier: Unique per turn passed (Max: 30% at 10 turns).
+5% boost to Water allies' DEF per turn passed (Max: 50% at 10 turns).
+1000 Supplemental DMG effect to Water allies per turn passed (Max: 10,000 at 10 turns).
Frigid MaidenBoost to Water allies' skill specs based on their number of Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
.
(Takes effect even when Macula Marius is a sub ally.)
Transcendence Lvl 5
Fill 3 charge diamonds on all foes.
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
, Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
(Crest gained based on caster's element.)
Secret Triad
Convert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar.
(Consumes up to 50% of current HP.)
Splitting Spirit
Gain OvertranceCharge bar isn't consumed when using charge attack or skills (Can't be removed / Can't be extended)
Duration: 6 turns
and Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
. (Can't recast.)
Overtrance
Transcendence Lvl 5
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Deceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Snowfall's PactSupplement water allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Snowfall's QuintessenceBoost to Water allies' damage cap.
Snowfall's PactSupplement water allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Snowfall's QuintessenceBoost to Water allies' damage cap.
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Hoarfrost's TemperingBig boost to water allies' skill DMG cap / Big supplemental boost to skill DMG Water's MajestySmall boost to water allies' ATK and max HP
Staff Voltage IIBoost to ATK based on how many staffs are equipped. Ultimate Wisdom's Shine IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for staff-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Destruction's Godblade III35% boost to Water allies' ATKMultiplier: EX.
20% Bonus Destruction DMG effect.
Rebirth's Godshield III30% boost to Water allies' max HP.
10% Bonus Destruction C.A. DMG effect.
Strife's Godstrike II10% boost to Water allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Fire.
(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)
Tidings of the New WorldMassive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Haton IIAmplify normal attack damage by 8% for Axe- and Staff-specialty allies.
Amplify normal attack damage by 15% for Axe- and Staff-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox
.
Source:
Rotation
Turn 1
  • Gabriel Kitrino NimaAll Water allies gain 70% Fire CutFire DMG is cut 70%
    Duration: 2 turnsFire Damage Cut.
    and Glacies WardBonus Water DMG effect / Cap fire DMG taken at 10,000 per hit / DEF and triple attack rate are boosted (Can't be removed / Ends upon taking DMG 3 times)
    Duration: Indefinite
    .
    (Glacies Ward ends upon taking damage 3 times.)
     S2
  • Octavia Clockwork Logic: MiotsukushiAll Water allies gain Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
    Duration: Indefinite
    , 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    Strength: 20%Duration: 5 turns
    , and 50% TA UpTriple attack rate is boosted
    Strength: 50%Duration: 5 turns
    .
    Caster gains Double StrikeAttacks twice each turn
    Duration: 1 turn
    .
     S1 Clockwork Actuation: SanjoGain Clockwork ActuationNormal attacks deal 2-hit DMG to random foes / DMG dealt is supplemented / Deals 3-hit water DMG to a foe after normal attacks (Can't be removed)
    Duration: 3 turns
    .
    All Water allies gain Unchallenged (1 time)Next DMG received will be ineffective
    Duration: Indefinite
    and Veil (1 time)Debuffs will be nullified (1 time)
    Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    .
    (Can only be used when Clockwork ActuationNormal attacks deal 2-hit DMG to random foes / DMG dealt is supplemented / Deals 3-hit water DMG to a foe after normal attacks (Can't be removed)
    isn't already in effect.)
    (Consumes 10 Electrical StorageConsumed by Octavia's skills (Max: 10 / Can't be removed)
    lvls to boot up.)
     S3
  • Payila Shine like a DragonAll Water allies gain CloudwalkNormal attack DMG is amplified / Normal attack and C.A. DMG dealt is partially absorbed to HP / DMG taken is lowered by a fixed amount / Buffs can't be removed or shortened (Can't be removed)
    Duration: 4 turns
    .
     S2
  • MC Convert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar.
    (Consumes up to 50% of current HP.)
     Fill 3 charge diamonds on all foes.
    All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    , Charge Bar +30%Instantly boosts Charge Bar by 30%
    Strength: 30%
    , and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    .
    (Crest gained based on caster's element.)
     700% Elemental damage to a foe (Damage cap: ~730,000).
    Inflict Delay (Drain)Drain 1 filled charge diamond from a foe
    Ignores Delay immunity on most foes
    Unofficial status name
    . If successful, gain Charged +30%Instantly boosts Charge Bar by 30%
    Strength: 30%Unaffected by charge bar gain effects
    .
    All allies gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    . (Crest gained based on caster's element.)
Turn 2
  • Payila Nothing Ventured, Nothing GainedGain Dodge AllTakes no DMG or debuffs while in effect
    Duration: 1 turn
    and Substitute (All-Ally)Receives all attacks in place of allies
    (Includes all-ally attacks)
    Duration: 1 turn
    .
    All other Water allies gain Double StrikeAttacks twice each turn
    Duration: 1 turn
    .
     S3
Turn 3
  • Payila Sleeping TalentConsume Trove's LusterConsumed by Payila's skills (Max: 5 / Can't be removed)
    to deal 10-hit, 150% Water damage to all foes (Damage cap: ~185,000 per hit).
    Raise all foes' ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    lvl by 1.
    (Gain a MultistrikeDouble StrikeAttacks twice each turn

    Triple StrikeAttacks 3 times each turn

    Quadruple StrikeAttacks 4 times each turn
    effect based on number of Trove's LusterConsumed by Payila's skills (Max: 5 / Can't be removed)
    consumed [Max: Quadruple StrikeAttacks 4 times each turn
    Duration: 1 turn
    ].
    Can't be used at 0 Trove's LusterConsumed by Payila's skills (Max: 5 / Can't be removed)
    .)
     S1
  • Octavia Clockwork Draw: Ukifune4-hit, 200% Water damage to a foe (Damage cap: ~350,000 per hit).
    Inflict 50% DA DownDouble attack rate is lowered
    Strength: 50%Base Accuracy: 100%Duration: 180 seconds
    and 50% TA DownTriple attack rate is lowered
    Strength: 50%Base Accuracy: 100%Duration: 180 seconds
    .
    Remove 1 buff.
     S2
Turn 4
  • MC Gain OvertranceCharge bar isn't consumed when using charge attack or skills (Can't be removed / Can't be extended)
    Duration: 6 turns
    and Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
    . (Can't recast.)
  • Octavia Clockwork Logic: MiotsukushiAll Water allies gain Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
    Duration: Indefinite
    , 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    Strength: 20%Duration: 5 turns
    , and 50% TA UpTriple attack rate is boosted
    Strength: 50%Duration: 5 turns
    .
    Caster gains Double StrikeAttacks twice each turn
    Duration: 1 turn
    .
     S1 Clockwork Actuation: SanjoGain Clockwork ActuationNormal attacks deal 2-hit DMG to random foes / DMG dealt is supplemented / Deals 3-hit water DMG to a foe after normal attacks (Can't be removed)
    Duration: 3 turns
    .
    All Water allies gain Unchallenged (1 time)Next DMG received will be ineffective
    Duration: Indefinite
    and Veil (1 time)Debuffs will be nullified (1 time)
    Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    .
    (Can only be used when Clockwork ActuationNormal attacks deal 2-hit DMG to random foes / DMG dealt is supplemented / Deals 3-hit water DMG to a foe after normal attacks (Can't be removed)
    isn't already in effect.)
    (Consumes 10 Electrical StorageConsumed by Octavia's skills (Max: 10 / Can't be removed)
    lvls to boot up.)
     S3
Turn 5
  • Gabriel Marturion2-hit, 800% Water damage to a foe (Damage cap: ~1,020,000 per hit).
    Remove 1 buff.
    Raise foe's GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    lvl by 1 (Max: 10).
     S3
Turn 6
Turn 7
  • MC Fill 3 charge diamonds on all foes.
    All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    , Charge Bar +30%Instantly boosts Charge Bar by 30%
    Strength: 30%
    , and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    .
    (Crest gained based on caster's element.)
Turn 8
  • Blue Potion
  • Octavia Clockwork Actuation: SanjoGain Clockwork ActuationNormal attacks deal 2-hit DMG to random foes / DMG dealt is supplemented / Deals 3-hit water DMG to a foe after normal attacks (Can't be removed)
    Duration: 3 turns
    .
    All Water allies gain Unchallenged (1 time)Next DMG received will be ineffective
    Duration: Indefinite
    and Veil (1 time)Debuffs will be nullified (1 time)
    Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    .
    (Can only be used when Clockwork ActuationNormal attacks deal 2-hit DMG to random foes / DMG dealt is supplemented / Deals 3-hit water DMG to a foe after normal attacks (Can't be removed)
    isn't already in effect.)
    (Consumes 10 Electrical StorageConsumed by Octavia's skills (Max: 10 / Can't be removed)
    lvls to boot up.)
     S3
Turn 9
Turn 10
Turn 11
Turn 12
  • Blue Potion
  • Octavia Clockwork Actuation: SanjoGain Clockwork ActuationNormal attacks deal 2-hit DMG to random foes / DMG dealt is supplemented / Deals 3-hit water DMG to a foe after normal attacks (Can't be removed)
    Duration: 3 turns
    .
    All Water allies gain Unchallenged (1 time)Next DMG received will be ineffective
    Duration: Indefinite
    and Veil (1 time)Debuffs will be nullified (1 time)
    Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    .
    (Can only be used when Clockwork ActuationNormal attacks deal 2-hit DMG to random foes / DMG dealt is supplemented / Deals 3-hit water DMG to a foe after normal attacks (Can't be removed)
    isn't already in effect.)
    (Consumes 10 Electrical StorageConsumed by Octavia's skills (Max: 10 / Can't be removed)
    lvls to boot up.)
     S3
  • Gabriel Kitrino NimaAll Water allies gain 70% Fire CutFire DMG is cut 70%
    Duration: 2 turnsFire Damage Cut.
    and Glacies WardBonus Water DMG effect / Cap fire DMG taken at 10,000 per hit / DEF and triple attack rate are boosted (Can't be removed / Ends upon taking DMG 3 times)
    Duration: Indefinite
    .
    (Glacies Ward ends upon taking damage 3 times.)
     S2
  • MC Fill 3 charge diamonds on all foes.
    All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    , Charge Bar +30%Instantly boosts Charge Bar by 30%
    Strength: 30%
    , and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite

    Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    .
    (Crest gained based on caster's element.)
Turn 13
  • Call Beelzebub
  • Payila Nothing Ventured, Nothing GainedGain Dodge AllTakes no DMG or debuffs while in effect
    Duration: 1 turn
    and Substitute (All-Ally)Receives all attacks in place of allies
    (Includes all-ally attacks)
    Duration: 1 turn
    .
    All other Water allies gain Double StrikeAttacks twice each turn
    Duration: 1 turn
    .
     S3 Sleeping TalentConsume Trove's LusterConsumed by Payila's skills (Max: 5 / Can't be removed)
    to deal 10-hit, 150% Water damage to all foes (Damage cap: ~185,000 per hit).
    Raise all foes' ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    lvl by 1.
    (Gain a MultistrikeDouble StrikeAttacks twice each turn

    Triple StrikeAttacks 3 times each turn

    Quadruple StrikeAttacks 4 times each turn
    effect based on number of Trove's LusterConsumed by Payila's skills (Max: 5 / Can't be removed)
    consumed [Max: Quadruple StrikeAttacks 4 times each turn
    Duration: 1 turn
    ].
    Can't be used at 0 Trove's LusterConsumed by Payila's skills (Max: 5 / Can't be removed)
    .)
     S1
Defense Awakening
Defense Awakening
This character is expected to have an artifact.
Consume HP to cut first-slot skill's cooldown by 1 turn.
Attack Awakening
Transcendence Lvl 5
All allies gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
and 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns
.
(Additional effect when 7 Spirit SealConsumed upon using MC's skills (Max: 10 / Can't be removed)
are consumed:

Caster also gains Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
and C.A. Reactivation (1 time)Charge attack reactivates (1 time)
Duration: Indefinite
.)
Celestial Genesis
Execration:
2-hit, 800% elemental damage to all foes (Damage cap: ~830,000 per hit).
Inflict 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect
and DelayReduce a foe's filled charge diamonds by 1
.
Remove 1 buff.
Raise foes' SpiritualSkill effects are changed based on lvl (Max: 2 / Can't be removed)
Duration: IndefiniteLocal status effect
lvl by 1 (Max: 2).
(Consumes 7 Spirit SealConsumed upon using MC's skills (Max: 10 / Can't be removed)
.
When a foe's SpiritualSkill effects are changed based on lvl (Max: 2 / Can't be removed)
Local status effect
lvl is 2:

Skill changes to Five-Phase Seal.)
Five-Phase Seal:
6-hit, 800% elemental damage to all foes (Damage cap: ~830,000 per hit).
Inflict 30% DMG Taken Amplified (18 times)DMG taken is amplified (Can't be removed / Can't be extended)
Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect
and Five-Phase SealCan't attack (Can't be removed / Can't be extended)
Base Accuracy: GuaranteedDuration: 1 turn Local status effect
.
Clear charge diamonds.
Remove 3 buffs.
Reset foes' SpiritualSkill effects are changed based on lvl (Max: 2 / Can't be removed)
Local status effect
lvl.
(Consumes 7 Spirit SealConsumed upon using MC's skills (Max: 10 / Can't be removed)
. Skill changes to Execration.)
Execration / Five-Phase Seal
Gain 70% Charge Bar Gain UpCharge bar gain is boosted
Strength: 70%Duration: 3 turns
.
Pandemonium
Nue's OmenWhen main weapon (MC only):
Upon using first-slot skill: Consume 10% of current HP to gain Charge Bar +50%Instantly boosts Charge Bar by 50%
Strength: 50%
and C.A. Reactivation (1 time)Charge attack reactivates (1 time)
Duration: Indefinite
.
Nue's CryWhen main weapon:
Water allies take 1% damageBased on max HP every turn.
At end of turn: Gain Charge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
, C.A. DMG Up (Stackable / Max: 100%)Charge attack DMG is boosted (Stackable / Can't be removed)
Duration: Indefinite
, and C.A. DMG Cap Up (Stackable / Max: 50%)Charge attack DMG cap is boosted (Stackable / Can't be removed)
Duration: Indefinite
.
Hoarfrost's GloryBig boost to water allies' C.A. specs and chain burst specs
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Hoarfrost's OnslaughtBig Bonus Water C.A. DMG effect to water allies Hoarfrost's ImpalementWater allies ignore a big percentage of foes' DEF / Small boost to ATK Cobalt PorthosAmplify water allies' chain DMG and C.A. DMG (Boost to specs when any of water Omega, water Taboo, or water Optimus weapon skills have a boost of 280% or above)
Transcendence Lvl 5
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMG γ Revelation Ater II50% boost to C.A. DMG cap and 5% boost to special C.A. DMG cap Divine Water's Honing40% boost to Water allies' ATKMultiplier: EX, 7% boost to DMG cap, and 30% boost to skill DMG capStacking: SpecialThis skill does not share the same maximum value as standard Skill DMG Cap Up skills..
AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
Hoarfrost's OnslaughtBig Bonus Water C.A. DMG effect to water allies Hoarfrost's ImpalementWater allies ignore a big percentage of foes' DEF / Small boost to ATK Cobalt PorthosAmplify water allies' chain DMG and C.A. DMG (Boost to specs when any of water Omega, water Taboo, or water Optimus weapon skills have a boost of 280% or above)
Blade's WrathBoost to ATK, max HP, and multiattack rate based on how many katanas are equipped. Snowfall's QuenchingSupplement Water allies' C.A. DMG based on how high their HP is. Snowfall's Ascendancy10% boost to Water allies' Special C.A. DMG Cap.
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK
Blade's WrathBoost to ATK, max HP, and multiattack rate based on how many katanas are equipped. Snowfall's QuenchingSupplement Water allies' C.A. DMG based on how high their HP is. Snowfall's Ascendancy10% boost to Water allies' Special C.A. DMG Cap.
Destruction's Godblade III35% boost to Water allies' ATKMultiplier: EX.
20% Bonus Destruction DMG effect.
Rebirth's Godshield III30% boost to Water allies' max HP.
10% Bonus Destruction C.A. DMG effect.
Strife's Godflair II50% boost to Water allies' skill damage cap, supplement skill damage (Damage cap: 30,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Fire.
(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)
Makhaira PlenumBig boost to katana-specialty allies' ATK and max HP / Big boost to katana-specialty allies' ATK based on how high HP is Scandere Catena50% boost to chain burst DMG cap Fulgor Elatio10% boost to charge bar gain
Katana Voltage IIBoost to ATK based on how many katanas are equipped. Cyclic Rebirth's Reverie IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for katana-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
This is set as a Quick Summon
Source:
Comments:
Rotation
Turn 1
  • Fediel Brain-Freezing ShroudAll Water allies gain Shield (10,000)Next ATK received will be ineffective for a fixed amount
    Strength: 10,000Duration: Indefinite
    and The Black's ChillCharge bar gain is boosted / Takes DMG every turn / Deals bonus DMG to foe upon charge attack (Can't be removed)
    Duration: 5 turns
    .
    (Consume 25% of caster's max HP.)
     S1
  • Andira Multi-Solstice600% Water damage to all foes (Damage cap: ~900,000).
    Inflict MizuzaruDEF is lowered / DMG taken is supplemented (Can't be removed)
    Base Accuracy: 200%Duration: IndefiniteStacking: PermanentLocal status effect
    .
     S1 Land of LotusesAll Water allies gain Charge Bar +30%Instantly boosts Charge Bar by 30%
    Strength: 30%
    , 60% DA UpDouble attack rate is boosted
    Strength: 60%Duration: 3 turns
    , 30% TA UpTriple attack rate is boosted
    Strength: 30%Duration: 3 turns
    , and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Strength: 15%Duration: 3 turns
    .
    (From 2nd cast onward:
    All Water allies also gain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 20% more damage.Duration: 3 turns
    .
    From 3rd cast onward:
    All Water allies also gain 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    .)
     S2 Sage of EternityGain Charge Bar +100%Instantly boosts Charge Bar by 100%
    Strength: 100%
    and Shield (4000)Next ATK received will be ineffective for a fixed amount
    Strength: 4000Duration: Indefinite
    .
    (Affects all Water allies when Golden BandAt end of turn in which an ally is almost knocked out or at 10th turn or later: Consume this effect to fully restore HP and remove all debuffs for water allies / Andira's multiattack rate is boosted (Can't be removed)
    is not in effect.)
     S3
  • MC 11-hit Elemental damage to a foe (2600% total / Damage cap: ~4,000,000 total). MC gains Power of the BoundaryPower of the Boundary (20% ATK Up)ATK is boosted (Can't be removed)
    Strength: 20%Multiplier: PerpetuityDuration: 5 turns

    Power of the Boundary (30% DEF Up)DEF is boosted (Can't be removed)
    Strength: 30%Duration: 5 turns

    Power of the Boundary (100% DA Up)Double attack rate is boosted (Can't be removed)
    Strength: 100%Duration: 5 turns

    Power of the Boundary (50% TA Up)Triple attack rate is boosted (Can't be removed)
    Strength: 50%Duration: 5 turns

    Power of the Boundary (10% DMG Cap Up)Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed)
    Strength: 10%Duration: 5 turns

    Power of the Boundary (10% DMG Amplified)DMG is amplified (Can't be removed)
    Strength: 10%Multiplier: SeraphicDuration: 5 turns

    Power of the Boundary (DSR Up)Debuff success rate is boosted (Can't be removed)
    Duration: 5 turns
    . (Changes back to original skill after use.)
  • Call Versusia
Turn 2
  • MC Gain Triple StrikeAttacks 3 times each turn
    Duration: 1 turn
    and Duality SealDouble attack rate is boosted / Triple attack rate is boosted / Skill DMG dealt is supplemented /
    Upon normal attacks: Deals bonus DMG / 1 debuff to a foe /
    Upon charge attack: Deals bonus DMG / Removes 1 buff from a foe /
    Upon chain burst activation: Superior elemental DMG cut to all allies / Boost to charge bars (Can't be removed)
    Duration: 3 turns
    .
    (Consumes 5 Spirit SealConsumed upon using MC's skills (Max: 10 / Can't be removed)
    .)
     Gain 70% Charge Bar Gain UpCharge bar gain is boosted
    Strength: 70%Duration: 3 turns
    .
Turn 3
Turn 4
  • Andira Land of LotusesAll Water allies gain Charge Bar +30%Instantly boosts Charge Bar by 30%
    Strength: 30%
    , 60% DA UpDouble attack rate is boosted
    Strength: 60%Duration: 3 turns
    , 30% TA UpTriple attack rate is boosted
    Strength: 30%Duration: 3 turns
    , and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Strength: 15%Duration: 3 turns
    .
    (From 2nd cast onward:
    All Water allies also gain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 20% more damage.Duration: 3 turns
    .
    From 3rd cast onward:
    All Water allies also gain 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    .)
     S2
Turn 5
Turn 6
  • Fediel Brain-Freezing ShroudAll Water allies gain Shield (10,000)Next ATK received will be ineffective for a fixed amount
    Strength: 10,000Duration: Indefinite
    and The Black's ChillCharge bar gain is boosted / Takes DMG every turn / Deals bonus DMG to foe upon charge attack (Can't be removed)
    Duration: 5 turns
    .
    (Consume 25% of caster's max HP.)
     S1
  • Andira Land of LotusesAll Water allies gain Charge Bar +30%Instantly boosts Charge Bar by 30%
    Strength: 30%
    , 60% DA UpDouble attack rate is boosted
    Strength: 60%Duration: 3 turns
    , 30% TA UpTriple attack rate is boosted
    Strength: 30%Duration: 3 turns
    , and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Strength: 15%Duration: 3 turns
    .
    (From 2nd cast onward:
    All Water allies also gain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 20% more damage.Duration: 3 turns
    .
    From 3rd cast onward:
    All Water allies also gain 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    .)
     S2
  • MC  Execration:
    2-hit, 800% elemental damage to all foes (Damage cap: ~830,000 per hit).
    Inflict 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
    Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect
    and DelayReduce a foe's filled charge diamonds by 1
    .
    Remove 1 buff.
    Raise foes' SpiritualSkill effects are changed based on lvl (Max: 2 / Can't be removed)
    Duration: IndefiniteLocal status effect
    lvl by 1 (Max: 2).
    (Consumes 7 Spirit SealConsumed upon using MC's skills (Max: 10 / Can't be removed)
    .
    When a foe's SpiritualSkill effects are changed based on lvl (Max: 2 / Can't be removed)
    Local status effect
    lvl is 2:

    Skill changes to Five-Phase Seal.)
    Five-Phase Seal:
    6-hit, 800% elemental damage to all foes (Damage cap: ~830,000 per hit).
    Inflict 30% DMG Taken Amplified (18 times)DMG taken is amplified (Can't be removed / Can't be extended)
    Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect
    and Five-Phase SealCan't attack (Can't be removed / Can't be extended)
    Base Accuracy: GuaranteedDuration: 1 turn Local status effect
    .
    Clear charge diamonds.
    Remove 3 buffs.
    Reset foes' SpiritualSkill effects are changed based on lvl (Max: 2 / Can't be removed)
    Local status effect
    lvl.
    (Consumes 7 Spirit SealConsumed upon using MC's skills (Max: 10 / Can't be removed)
    . Skill changes to Execration.)
  • Call Beelzebub
Turn 7
  • MC Gain Triple StrikeAttacks 3 times each turn
    Duration: 1 turn
    and Duality SealDouble attack rate is boosted / Triple attack rate is boosted / Skill DMG dealt is supplemented /
    Upon normal attacks: Deals bonus DMG / 1 debuff to a foe /
    Upon charge attack: Deals bonus DMG / Removes 1 buff from a foe /
    Upon chain burst activation: Superior elemental DMG cut to all allies / Boost to charge bars (Can't be removed)
    Duration: 3 turns
    .
    (Consumes 5 Spirit SealConsumed upon using MC's skills (Max: 10 / Can't be removed)
    .)
     Gain 70% Charge Bar Gain UpCharge bar gain is boosted
    Strength: 70%Duration: 3 turns
    .
  • Fediel Dhiaperno Katara4-hit Plain damage to random foes based on 10% of their current HP (Damage cap: 444,444 per hit).
    Inflict 10% Water DEF Down (Stackable / Max: 40%)DEF is lowered for water DMG (Stackable)
    Strength: 10% (Max: 40%)Duration: 180 seconds
    on all foes.
    Remove 1 buff from all foes.
    (While The Black's ChillCharge bar gain is boosted / Takes DMG every turn / Deals bonus DMG to foe upon charge attack (Can't be removed)
    is in effect:
    Activates twice.)
     S3
Turn 8
  • MC All allies gain Charge Bar +30%Instantly boosts Charge Bar by 30%
    Strength: 30%
    and 10% UpliftedCharge bar is boosted on every turn
    Strength: 10%Duration: 3 turns
    .
    (Additional effect when 7 Spirit SealConsumed upon using MC's skills (Max: 10 / Can't be removed)
    are consumed:

    Caster also gains Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
    and C.A. Reactivation (1 time)Charge attack reactivates (1 time)
    Duration: Indefinite
    .)

This is a Full Auto setup with C.A. off.
Clear times may vary depending on the player's artifacts, EMP stats, or game network connection.
Defense Awakening
Defense Awakening
Defense Awakening
Multiattack Awakening
Multiattack Awakening
Transcendence Lvl 5
Gain Unlimited BoostCharge attack switches to Boundless Blade and consumes Unlimited Boost instead of charge bar to activate / Uses charge attack when charge bar is full even if set to Hold / Maximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted (Can't be removed)
Duration: Indefinite
.
(Can only be used when BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
lvl is 5.
Can't recast.)
Unlimited Boost
Gain UlfhedinnATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can't use skills (Can't be removed)
Strength: 50% ATK Up, 50% DEF Up, 30% Bonus DMG, and guaranteed triple attacksMultiplier: PerpetuityDuration: 4 turns
.
(Consumes 100% of charge bar.)
Ulfhedinn
400% Elemental damage to a foe (Damage cap: ~635,000).
Inflict 25% ATK DownATK is lowered
Strength: 25%Duration: 180 secondsStacking: Single
and 25% DEF DownDEF is lowered
Strength: 25%Duration: 180 secondsStacking: Single
.
Gain 50% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted (Can't be extended)
Strength: 50%Duration: 2 turns
.
(When UlfhedinnATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can't use skills (Can't be removed)
is in effect: Auto-activates upon normal attacks.)
Beast Fang
Cobalt VitalityBoost to water allies' ATK, DEF, and DMG cap based on their max HP Water's MajestySmall boost to water allies' ATK and max HP
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Snowfall's PactSupplement water allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Snowfall's QuintessenceBoost to Water allies' damage cap.
Snowfall's PactSupplement water allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Snowfall's QuintessenceBoost to Water allies' damage cap.
Hoarfrost's FandangoBig boost to water allies' ATK / Big boost to triple attack rate Water's SpearheadSmall boost to water allies' triple attack rate and critical hit rate Hoarfrost's DeathstrikeBig Bonus Water DMG effect to water allies
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Transcendence Lvl 5
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Divine Water's Ruination40% boost to Water allies' ATKMultiplier: EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate.
AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
Tidings of the New WorldMassive boost to all allies' ATKMultiplier: EX and small boost to HP. Sephirath Haton IIAmplify normal attack damage by 8% for Axe- and Staff-specialty allies.
Amplify normal attack damage by 15% for Axe- and Staff-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox
.
Sword Voltage IIBoost to ATK based on how many sabres are equipped. Star-Sea Sovereign's Decree IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for sabre-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Destruction's Godblade III35% boost to Water allies' ATKMultiplier: EX.
20% Bonus Destruction DMG effect.
Rebirth's Godshield III30% boost to Water allies' max HP.
10% Bonus Destruction C.A. DMG effect.
Strife's Godstrike II10% boost to Water allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Fire.
(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)
This is set as a Quick Summon
Source:
Comments:
  • Clear time can vary significantly.

This is a Full Auto setup with C.A. off.
Clear times may vary depending on the player's artifacts, EMP stats, or game network connection.
Defense Awakening
Defense Awakening
Skill Off
Defense Awakening
Defense Awakening
Transcendence Lvl 5
Transcendence Lvl 5
Inflict Homing BeaconEvery 3 turns while in effect: Foe takes 5-hit plain DMG based on its current HP / 1 buff is removed / Debuff resistance is lowered (Stackable) (Can't be removed)
Duration: IndefiniteLocal status effect
on a foe. (Can't recast.)
Homing Beacon
6-hit, 100% Elemental damage to all foes (Damage cap: ~135,000 per hit).
Inflict 25% ATK DownATK is lowered
Strength: 25%Duration: 180 secondsStacking: Dual
and 25% DEF DownDEF is lowered
Strength: 25%Duration: 180 secondsStacking: Dual
.
Remove 1 buff.
Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite
.
(When a foe uses a special attack: End cooldown.)
Sei Colpi
Gain SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
.
Substitute
Geisa AriWhen main weapon (MC only):
No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.
EinarWhen main weapon:
80% Bonus Water DMG effect to Water allies' single attacks.
Mikill LasWhen main weapon:
Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.
Hoarfrost's FandangoBig boost to water allies' ATK / Big boost to triple attack rate Water's SpearheadSmall boost to water allies' triple attack rate and critical hit rate Hoarfrost's DeathstrikeBig Bonus Water DMG effect to water allies
Hoarfrost's FandangoBig boost to water allies' ATK / Big boost to triple attack rate Water's SpearheadSmall boost to water allies' triple attack rate and critical hit rate Hoarfrost's DeathstrikeBig Bonus Water DMG effect to water allies
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Tsunami's FandangoMedium boost to water allies' ATK / Medium boost to triple attack rate Strike: WaterBoost to water allies' normal attack DMG cap Snowfall's ManeuverSupplement water allies' normal attack DMG
Tsunami's FandangoMedium boost to water allies' ATK / Medium boost to triple attack rate Strike: WaterBoost to water allies' normal attack DMG cap Snowfall's ManeuverSupplement water allies' normal attack DMG
Transcendence Lvl 5
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Divine Water's Ruination40% boost to Water allies' ATKMultiplier: EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate.
AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Hoarfrost's EnmityBig boost to water allies' ATK based on how low HP is Hoarfrost's GarrisonBig boost to water allies' DEF based on how low HP is Snowfall's QuintessenceBoost to water allies' DMG cap
Cobalt VitalityBoost to water allies' ATK, DEF, and DMG cap based on their max HP Water's MajestySmall boost to water allies' ATK and max HP
Destruction's Godblade III35% boost to Water allies' ATKMultiplier: EX.
20% Bonus Destruction DMG effect.
Rebirth's Godshield III30% boost to Water allies' max HP.
10% Bonus Destruction C.A. DMG effect.
Strife's Godstrike II10% boost to Water allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Fire.
(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)
Gun Voltage IIBoost to ATK based on how many guns are equipped. Cloud of Howling Twilight IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for gun-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Wamdus's FloodBoost to Water allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Azure FortitudeIncrease Water allies' HP by 10,000. Hoarfrost's MajestyBig boost to Water allies' ATK and max HP
This is set as a Quick Summon
Lvl 250
Source:

This is a Full Auto setup with C.A. off.
Clear times may vary depending on the player's artifacts, EMP stats, or game network connection.
Transcendence Lvl 5
Transcendence Lvl 5
Transcendence Lvl 5
Gain Unchallenged (2 times)Next DMG received will be ineffective
Duration: Indefinite
, Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
, and Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
Duration: Indefinite
.
(When Dark ReputationBased on Dark Reputation: Chance to take no DMG or debuffs / Boost to ATK / Boost to skill DMG cap / Supplement skill DMG / 1-turn reduction to skill cooldowns (Can't be removed / Max: 5)
is 5:
Affects all allies.)
Bespoke Tailoring
6-hit, 100% Elemental damage to all foes (Damage cap: ~135,000 per hit).
Inflict 25% ATK DownATK is lowered
Strength: 25%Duration: 180 secondsStacking: Dual
and 25% DEF DownDEF is lowered
Strength: 25%Duration: 180 secondsStacking: Dual
.
Remove 1 buff.
Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite
.
(When a foe uses a special attack: End cooldown.)
Sei Colpi
Removes 1 buff from a foe. Dispel
Geisa AriWhen main weapon (MC only):
No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.
EinarWhen main weapon:
80% Bonus Water DMG effect to Water allies' single attacks.
Mikill LasWhen main weapon:
Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Hoarfrost's TemperingBig boost to water allies' skill DMG cap / Big supplemental boost to skill DMG Water's MajestySmall boost to water allies' ATK and max HP
Hoarfrost's FandangoBig boost to water allies' ATK / Big boost to triple attack rate Water's SpearheadSmall boost to water allies' triple attack rate and critical hit rate Hoarfrost's DeathstrikeBig Bonus Water DMG effect to water allies
Hoarfrost's FandangoBig boost to water allies' ATK / Big boost to triple attack rate Water's SpearheadSmall boost to water allies' triple attack rate and critical hit rate Hoarfrost's DeathstrikeBig Bonus Water DMG effect to water allies
Transcendence Lvl 5
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Divine Water's Ruination40% boost to Water allies' ATKMultiplier: EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate.
AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
Tsunami's FandangoMedium boost to water allies' ATK / Medium boost to triple attack rate Strike: WaterBoost to water allies' normal attack DMG cap Snowfall's ManeuverSupplement water allies' normal attack DMG
Replacements:
Bridekeeper
Felinovus
Tsunami's CelereMedium boost to Water allies' ATK and critical hit rate Slaysnake's Myth IIWhen main weapon (MC only): Gain 10% ATK Up (Stackable / Max: 100%)ATK is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 100%)
and 1% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed)
Strength: 1% (Max: 10%)
upon dealing multiattacks.
Tsunami's TriumMedium boost to Water allies' multiattack rate
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Destruction's Godblade III35% boost to Water allies' ATKMultiplier: EX.
20% Bonus Destruction DMG effect.
Rebirth's Godshield III30% boost to Water allies' max HP.
10% Bonus Destruction C.A. DMG effect.
Strife's Godstrike II10% boost to Water allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Fire.
(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)
Gun Voltage IIBoost to ATK based on how many guns are equipped. Cloud of Howling Twilight IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for gun-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Wamdus's FloodBoost to Water allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Azure FortitudeIncrease Water allies' HP by 10,000. Hoarfrost's MajestyBig boost to Water allies' ATK and max HP
Geisa AriWhen main weapon (MC only):
No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.
EinarWhen main weapon:
80% Bonus Water DMG effect to Water allies' single attacks.
Mikill LasWhen main weapon:
Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Hoarfrost's TemperingBig boost to water allies' skill DMG cap / Big supplemental boost to skill DMG Water's MajestySmall boost to water allies' ATK and max HP
Hoarfrost's FandangoBig boost to water allies' ATK / Big boost to triple attack rate Water's SpearheadSmall boost to water allies' triple attack rate and critical hit rate Hoarfrost's DeathstrikeBig Bonus Water DMG effect to water allies
Hoarfrost's FandangoBig boost to water allies' ATK / Big boost to triple attack rate Water's SpearheadSmall boost to water allies' triple attack rate and critical hit rate Hoarfrost's DeathstrikeBig Bonus Water DMG effect to water allies
Transcendence Lvl 5
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Divine Water's Ruination40% boost to Water allies' ATKMultiplier: EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate.
AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
Tsunami's FandangoMedium boost to water allies' ATK / Medium boost to triple attack rate Strike: WaterBoost to water allies' normal attack DMG cap Snowfall's ManeuverSupplement water allies' normal attack DMG
Tsunami's FandangoMedium boost to water allies' ATK / Medium boost to triple attack rate Strike: WaterBoost to water allies' normal attack DMG cap Snowfall's ManeuverSupplement water allies' normal attack DMG
Tsunami's TemperingMedium boost to water allies' skill DMG cap / Medium supplemental boost to skill DMG Water's AegisSmall boost to water allies' max HP Tsunami's VerityMedium boost to water allies' critical hit rate
Destruction's Godblade III35% boost to Water allies' ATKMultiplier: EX.
20% Bonus Destruction DMG effect.
Rebirth's Godshield III30% boost to Water allies' max HP.
10% Bonus Destruction C.A. DMG effect.
Strife's Godstrike II10% boost to Water allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Fire.
(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)
Gun Voltage IIBoost to ATK based on how many guns are equipped. Cloud of Howling Twilight IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for gun-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Wamdus's FloodBoost to Water allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Azure FortitudeIncrease Water allies' HP by 10,000. Hoarfrost's MajestyBig boost to Water allies' ATK and max HP
This is set as a Quick Summon
Lvl 250
Lvl 250
Source:
Defense Awakening
Defense Awakening
Defense Awakening
Transcendence Lvl 5
Defense Awakening
Defense Awakening
Transcendence Lvl 5
Gain Unlimited BoostCharge attack switches to Boundless Blade and consumes Unlimited Boost instead of charge bar to activate / Uses charge attack when charge bar is full even if set to Hold / Maximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted (Can't be removed)
Duration: Indefinite
.
(Can only be used when BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
lvl is 5.
Can't recast.)
Unlimited Boost
Gain UlfhedinnATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can't use skills (Can't be removed)
Strength: 50% ATK Up, 50% DEF Up, 30% Bonus DMG, and guaranteed triple attacksMultiplier: PerpetuityDuration: 4 turns
.
(Consumes 100% of charge bar.)
Ulfhedinn
400% Elemental damage to a foe (Damage cap: ~635,000).
Inflict 25% ATK DownATK is lowered
Strength: 25%Duration: 180 secondsStacking: Single
and 25% DEF DownDEF is lowered
Strength: 25%Duration: 180 secondsStacking: Single
.
Gain 50% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted (Can't be extended)
Strength: 50%Duration: 2 turns
.
(When UlfhedinnATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can't use skills (Can't be removed)
is in effect: Auto-activates upon normal attacks.)
Beast Fang
Verglas SovereignUnworldly boost to Water allies' ATK. Astral Thrust II10% boost to Water allies' one-foe attack damage cap against foes with 5 or more debuffs.
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Hoarfrost's FandangoBig boost to water allies' ATK / Big boost to triple attack rate Water's SpearheadSmall boost to water allies' triple attack rate and critical hit rate Hoarfrost's DeathstrikeBig Bonus Water DMG effect to water allies
Hoarfrost's CelereBig boost to water allies' ATK and critical hit rate Water's MightSmall boost to water allies' ATK
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Transcendence Lvl 5
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Divine Water's Ruination40% boost to Water allies' ATKMultiplier: EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate.
AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
Cobalt VitalityBoost to water allies' ATK, DEF, and DMG cap based on their max HP Water's MajestySmall boost to water allies' ATK and max HP
Snowfall's PactSupplement water allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Snowfall's QuintessenceBoost to Water allies' damage cap.
Hoarfrost's TemperingBig boost to water allies' skill DMG cap / Big supplemental boost to skill DMG Water's MajestySmall boost to water allies' ATK and max HP
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to normal attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Sword Voltage IIBoost to ATK based on how many sabres are equipped. Star-Sea Sovereign's Decree IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for sabre-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Wamdus's FloodBoost to Water allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Vermillion BarrierFire DMG reduction to all allies. Hoarfrost's MajestyBig boost to Water allies' ATK and max HP
This is set as a Quick Summon
Lvl 250
Source:

This is a Full Auto setup.
Clear times may vary depending on the player's artifacts, EMP stats, or game network connection.
Learn  Transcended Extended Mastery Support SkillChance to Substitute for another ally with the lowest HPValue, not Percentage.
★☆☆★★☆★★★
?%?%100%
Multiattack Awakening
Transcendence Lvl 5
Defense Awakening
Multiattack Awakening
Defense Awakening
Defense Awakening
Transcendence Lvl 5
Removes 1 buff from a foe. Dispel
Gain Unlimited BoostCharge attack switches to Boundless Blade and consumes Unlimited Boost instead of charge bar to activate / Uses charge attack when charge bar is full even if set to Hold / Maximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted (Can't be removed)
Duration: Indefinite
.
(Can only be used when BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed)
lvl is 5.
Can't recast.)
Unlimited Boost
400% Elemental damage to a foe (Damage cap: ~635,000).
Inflict Supplemental DMG (30,000)DMG taken is supplemented
Strength: 30,000Duration: 3 turnsLocal status effect
.
Gain Hostility Up (Stackable)More likely to be attacked (Stackable / Can't be removed)
Duration: Indefinite
and Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
(Activates upon taking damage.)
Dawnbreak
Verglas SovereignUnworldly boost to Water allies' ATK. Astral Thrust II10% boost to Water allies' one-foe attack damage cap against foes with 5 or more debuffs.
Hoarfrost's TemperingBig boost to water allies' skill DMG cap / Big supplemental boost to skill DMG Water's MajestySmall boost to water allies' ATK and max HP
Hoarfrost's TemperingBig boost to water allies' skill DMG cap / Big supplemental boost to skill DMG Water's MajestySmall boost to water allies' ATK and max HP
Snowfall's PactSupplement water allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped Snowfall's QuintessenceBoost to Water allies' damage cap.
Hoarfrost's FandangoBig boost to water allies' ATK / Big boost to triple attack rate Water's SpearheadSmall boost to water allies' triple attack rate and critical hit rate Hoarfrost's DeathstrikeBig Bonus Water DMG effect to water allies
Hoarfrost's FandangoBig boost to water allies' ATK / Big boost to triple attack rate Water's SpearheadSmall boost to water allies' triple attack rate and critical hit rate Hoarfrost's DeathstrikeBig Bonus Water DMG effect to water allies
Hoarfrost's Stamina IIBig boost to water allies' ATK based on how high HP is Tsunami's RestraintMedium boost to water allies' double attack rate and critical hit rate
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Optimus Exalto Aquae30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's CelereSmall boost to water allies' ATK and critical hit rate Hoarfrost's StratagemBig amplifying boost to water allies' critical hit DMG
Transcendence Lvl 5
Hoarfrost's ApotheosisBig boost to Water allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Divine Water's Ruination40% boost to Water allies' ATKMultiplier: EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate.
AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
Axe Voltage IIBoost to ATK based on how many axes are equipped. Pillar-Smasher's Conviction IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for axe-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Destruction's Godblade III35% boost to Water allies' ATKMultiplier: EX.
20% Bonus Destruction DMG effect.
Rebirth's Godshield III30% boost to Water allies' max HP.
10% Bonus Destruction C.A. DMG effect.
Strife's Godstrike II10% boost to Water allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Fire.
(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)
Wamdus's FloodBoost to Water allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Azure FortitudeIncrease Water allies' HP by 10,000. Hoarfrost's MajestyBig boost to Water allies' ATK and max HP
This is set as a Quick Summon
Source:
Comments:
  • Can test around with Beast Fang over Dispel, quick summon Beelzebub or Godsworn Alexiel to see what is more consistent for you