Unite and Fight/April 2025/Omega Grids/NM250
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Ouroboros Mino
Skill
When MC has 1 or more Crests of their element:
6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit).
Inflict

Strength: 10% (Max: 30%)Duration: 180 seconds.
(Consumes 30% of charge bar.)
Support
30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).


Cap Dark damage taken by Light allies at 10,000 per hit.
At level 95:
Light allies gain

Strength: 2% (Max: 10%)Duration: Indefinite upon taking damage.


All allies gain

Strength: 20%Duration: 3 turns,

Strength: 30%, and 1 Elemental Crest

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite.
(Crest gained based on caster's element.) Secret Triad

Gain

Duration: 2 turns.
(When 50% charge bar is consumed: Also gain

Duration: 2 turns.) Wild Magica

(Consumes up to 50% of current HP.) Splitting Spirit

5% boost to Light allies' damage cap.

When a Light ally's charge bar is 60% or lower before attacking:
That ally gains

Strength: 10% (Max: 50%)Duration: Indefinite and

Strength: 2% (Max: 10%)Duration: Indefinite.

20% ATKMultiplier: EX boost to Light allies' ATK and 15% boost to Light allies' DEF.


20% ATKMultiplier: EX boost to Light allies' ATK and 15% boost to Light allies' DEF.










AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)






AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)

20% ATKMultiplier: EX boost to Light allies' ATK and 15% boost to Light allies' DEF.


20% ATKMultiplier: EX boost to Light allies' ATK and 15% boost to Light allies' DEF.

| This is set as a Quick Summon | ||||||||
- https://youtu.be/Civ4wG01g5o - quwatoro (Zeus Grid)
- User:Reirayasmin
- to avoid extra lockout - if 1 character can charge attack you can turn it on for extra dispels/damage.
| Turn 1 |
|


Plain damage to a foe (Damage cap: 555,555).
MC gains

Strength: 10%.
(Takes effect even when Narmaya is a sub ally.)


(When MC has 10 or more buffs:
Auto-activates upon charge attacks.) Pinch Harmonics


Field effect
Local status effect to the field. Mosh Pit


Strength: 70%Duration: 3 turns. Pandemonium




Duration: Indefinite and

Duration: Indefinite.
(In ArcarumArcarum: The World Beyond
Replicard Sandbox: Boost to specs. 50% boost to Light allies' charge bars at battle start.)



| Replacements: |
||||||||
| This is set as a Quick Summon |
- https://www.youtube.com/watch?v=10FT-XowGIA - Mizako (Zeus Grid)

Plain damage to a foe (Damage cap: 555,555).
MC gains

Strength: 10%.
(Takes effect even when Narmaya is a sub ally.)



Duration: 1 turn .
(Consumes 40% of charge bar.) No More Doubt


Strength: 70%Duration: 3 turns. Pandemonium




Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining. upon MC using charge attack.




Duration: Indefinite and

Duration: Indefinite.
(In ArcarumArcarum: The World Beyond
Replicard Sandbox: Boost to specs. 50% boost to Light allies' charge bars at battle start.)


Amplify C.A. damage by 20% for Sabre- and Bow-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox.



| This is set as a Quick Summon | ||||||||
- https://youtu.be/_XfDGd9HB8w?si=H5lsu_C_owTPxgew - Mizako (Zeus Grid)

Cap Dark damage taken by Light allies at 10,000 per hit.
At level 95:
Light allies gain

Strength: 2% (Max: 10%)Duration: Indefinite upon taking damage.




Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and

Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist



Duration: 1 turn .
(Consumes 40% of charge bar.) No More Doubt



Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining. upon MC using charge attack.



| This is set as a Quick Summon |
- Use Yuni
Porta PlanaGain
Arbitrator's WishLight allies' ATK, DEF, multiattack rate, and DMG cap are boosted / Skill cooldowns are reduced by 1 turn (Can't be removed / Skill cooldown can't be lower than 1 turn)
Multiplier: PerpetuityDuration: Indefinite.
(Uses 10 Precious WishConsumed upon using Yuni's skills (Max: 10 / Can't be removed)
.) S4 when she reaches 10 stacks- Yuni
Seize the DayEnd cooldown for another Light ally's skills and grant
Instant RecastCan use each skill up to 1 extra time this turn (Can't be removed)
Duration: 1 turn .
(Uses 7 Precious WishConsumed upon using Yuni's skills (Max: 10 / Can't be removed)
.) S2 can be used on cosmos if extra dispels are needed in a turn
- Yuni
- Adding
Lucifer can likely drop a
Luminiera Lance Credo from the grid for more damage.

Cap Dark damage taken by Light allies at 10,000 per hit.
At level 95:
Light allies gain

Strength: 2% (Max: 10%)Duration: Indefinite upon taking damage.




Duration: Indefinite,

Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and

Duration: Indefinite.
(When

is 5: Affects all allies.) Bespoke Tailoring

Inflict

Strength: 25%Duration: 180 secondsStacking: Dual and

Strength: 25%Duration: 180 secondsStacking: Dual.
Remove 1 buff.
Gain

Duration: Indefinite.
(When a foe uses a special attack: End cooldown.) Sei Colpi




20% ATKMultiplier: EX boost to Light allies' ATK and 15% boost to Light allies' DEF.


20% ATKMultiplier: EX boost to Light allies' ATK and 15% boost to Light allies' DEF.







AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)
| This is set as a Quick Summon | ||||||||
Replacements:

Cap Dark damage taken by Light allies at 10,000 per hit.
At level 95:
Light allies gain

Strength: 2% (Max: 10%)Duration: Indefinite upon taking damage.



Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." and

Duration: Indefinite.
MC gains

Duration: Indefinite. Amyntiko Fos


Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and

Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist

Fully restore all allies' HP and remove all debuffs.
(Can't recast.) Megali Fotia

Increase


Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." and

Duration: Indefinite.
MC gains

Duration: Indefinite.'s specs.
(

activates 1 extra time.
Upon use: All allies gain

Duration: Indefinite and

Strength: 30%Duration: Indefinite.)

Increase


Multiplier: NormalDuration: IndefiniteStacking: Special Buff.'s specs.
(10% Bonus Elemental DMG effect to target upon use. [Effect upgraded to

Multiplier: NormalDuration: IndefiniteStacking: Special Buff.])

Increase

Fully restore all allies' HP and remove all debuffs.
(Can't recast.)'s specs.
(Removes all buffs from all foes upon cast.
Gains a cooldown of 12 turns and can now be recast.)

Increase

Remove 1 debuff from all parties.
1-turn cut to all allies' debuff durations.'s specs.
(Upon use: All allies gain

Strength: 20% and

Strength: 20%-10%Duration: 3 turns.
All other allies gain

Strength: 10% (Max: 30%)Multiplier: Unique StackableDuration: Indefinite,

Strength: 10% (Max: 30%)Duration: Indefinite,

Strength: 5% (Max: 15%)Duration: Indefinite,

Strength: 20% (Max: 60%)Duration: Indefinite, and

Strength: 10% (Max: 30%)Duration: Indefinite.)

20% ATKMultiplier: EX boost to Light allies' ATK and 15% boost to Light allies' DEF.




| This is set as a Quick Summon | ||||||||

Cap Dark damage taken by Light allies at 10,000 per hit.
At level 95:
Light allies gain

Strength: 2% (Max: 10%)Duration: Indefinite upon taking damage.




Duration: Indefinite,

Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and

Duration: Indefinite.
(When

is 5: Affects all allies.) Bespoke Tailoring

Inflict

Strength: 25%Duration: 180 secondsStacking: Dual and

Strength: 25%Duration: 180 secondsStacking: Dual.
Remove 1 buff.
Gain

Duration: Indefinite.
(When a foe uses a special attack: End cooldown.) Sei Colpi



| This is set as a Quick Summon | ||||||||

Cap Dark damage taken by Light allies at 10,000 per hit.
At level 95:
Light allies gain

Strength: 2% (Max: 10%)Duration: Indefinite upon taking damage.


(When MC has 10 or more buffs:
Auto-activates upon charge attacks.) Pinch Harmonics

(All Harp-specialty main allies gain

Duration: Indefinite.
[Boost to specs based on number of Harp-specialty allies.
Can't cast if there are no other Harp-specialty main allies.
Can't recast.]) Everlasting Bonds




| This is set as a Quick Summon | ||||||||

Cap Dark damage taken by Light allies at 10,000 per hit.
At level 95:
Light allies gain

Strength: 2% (Max: 10%)Duration: Indefinite upon taking damage.



Strength: 10000Duration: 1 turn . Sacred Protection


Strength: 200%Duration: 5 turns and

Duration: 5 turns. Boosted Resistance


Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and

Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist

Boost to


(Includes all-ally attacks)
Duration: 1 turn and

Strength: 10000Duration: Indefinite.'s specs.
(Gain

Duration: 1 turn upon use.)

Boost to


Strength: 200%Duration: 5 turns and

Duration: 5 turns.'s specs.
(Extend duration of

Strength: 200% and

by 5 turns.)

Boost to


Strength: 10000Duration: 1 turn .'s specs.
(All allies gain

Strength: 50% upon use.)

All allies gain

Strength: 100%Duration: 1 turn upon using


Duration: 1 turn Fire Damage Cut.

Duration: 1 turn Water Damage Cut.

Duration: 1 turn Earth Damage Cut.

Duration: 1 turn Wind Damage Cut.

Duration: 1 turn Light Damage Cut.

Duration: 1 turn Dark Damage Cut. and superior Elemental Switch

Duration: 1 turn

Duration: 1 turn

Duration: 1 turn

Duration: 1 turn

Duration: 1 turn

Duration: 1 turn
.
All other parties gain

Strength: 80%Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!..



| This is set as a Quick Summon | ||||||||




































































































































































