Hexachromatic Simulacrum Skill When MC has 5 or more Crests of their element: 150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit). Inflict 10% Fire DEF Down (Stackable / Max: 30%)DEF is lowered for fire DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Water DEF Down (Stackable / Max: 30%)DEF is lowered for water DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Earth DEF Down (Stackable / Max: 30%)DEF is lowered for earth DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Wind DEF Down (Stackable / Max: 30%)DEF is lowered for wind DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Light DEF Down (Stackable / Max: 30%)DEF is lowered for light DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, and 10% Dark DEF Down (Stackable / Max: 30%)DEF is lowered for dark DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. Raise all allies' Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) lvl by 1 (Max: 5). (While Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) is in effect: 10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].) (Consumes 100% of charge bar.)Support 3 Crests of own element to MC at battle start.
Selas Arche20% boost to Light's, Thunder's, Zion's, and Knightcode's skill effects. (Takes effect even when Sandalphon is a sub ally.)
Transcendence Lvl 5
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 5 turns, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns. (When MC has 10 Crests of own element: All allies also gain Double StrikeAttacks twice each turn Duration: 1 turn .) High ChaserAll allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn , 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns, and 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 20%Duration: 3 turns. (Can only be used when caster has 5 or more Crests of their element.) Crest Discharge10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit). Inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 2 turnsLocal status effect and 50% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Duration: 2 turnsLocal status effect. Remove 3 buffs. Gain C.A. FlashConsumes this effect instead of charge bar to activate Duration: 1 turn and C.A. ReactivationCharge attack reactivates Duration: 1 turn . Burst Refrain
Solaris's Supremacy: DecimationMassive boost to Light allies' ATK. 5% boost to Light allies' damage cap.Resplendent Ruler's JurisdictionWhen main weapon (MC only): When a Light ally's charge bar is 60% or lower before attacking: That ally gains 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable) Strength: 2% (Max: 10%)Duration: Indefinite.
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Destruction's Godblade III35% boost to Light allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Light allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Light allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Dark. (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)
Tidings of the New WorldMassive boost to all allies' ATKMultiplier:EX and small boost to HP.Sephirath Corant IIAmplify skill damage by 10% for Melee- and Harp-specialty allies. Amplify skill damage by 10% for Melee- and Harp-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox.
Transcendence Lvl 5
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDeceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Gauntlet Voltage IIBoost to ATK based on how many melee weapons are equipped.Realm-Breaker's Animus IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for melee-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
MC 200% Elemental damage to all foes (Damage cap: 185,000 per hit). All allies gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) MC gains 50% Skill DMG UpSkill DMG is boosted (Can't be removed) Strength: 50%Duration: 5 turns and 30% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted (Can't be removed) Strength: 30%Duration: 5 turns. (Hit number increases for each Crest of own element [Max: 6 hits]) At level 50: MC also gains Supplemental Skill DMGSkill DMG dealt is supplemented (Can't be removed) Strength: 30,000Duration: 5 turns. (Maximum hit number increased for each Crest of own element [Max: 11 hits].)
Yoruichi Shihoin ShunkoConsume all of charge bar. Gain ShunkoNo charge bar gain upon normal attacks and counterattacks / Normal attacks deal 3-hit DMG to random foes / Deals bonus light DMG (Can't be removed) Duration: 2 turns and Double StrikeAttacks twice each turn Duration: 2 turns. S3
Vajra Dancing CanineGain Dancing CanineAttacks twice each turn / Deals bonus light DMG for normal attacks / Daredoggy Mischief activates upon normal attacks (Can't be removed) Duration: 2 turns. S2
MC All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 5 turns, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns. (When MC has 10 Crests of own element: All allies also gain Double StrikeAttacks twice each turn Duration: 1 turn .)All allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn , 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns, and 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 20%Duration: 3 turns. (Can only be used when caster has 5 or more Crests of their element.)
Nehan EnlightenmentAll other Light allies gain ZenBoost to ATK / Bonus Light DMG effect / Supplemental DMG / Sharp hit to debuff resistance (Can't be removed) Multiplier: PerpetuityDuration: 3 turns. S1
Turn 3
Yoruichi Shihoin Stealth HohoGain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns, Full Hostility100% chance to be targeted by one-ally attacks Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute, and Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn . S2
Turn 4
Nehan NirvanaAll other Light allies gain Double StrikeAttacks twice each turn Duration: 1 turn . (Inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.) S3
Vajra Candy ShowerAll Light allies gain Attack Count +1Increase number of attacks by 1 every turn Duration: 1 turn Stacks with Multistrike effects, Supplemental DMG (50,000)DMG dealt is supplemented Strength: 50,000Duration: 5 turns, and 50% Dodge Rate UpChance to dodge DMG and debuffs Strength: 50%Duration: 5 turns. End caster's cooldown for other skills. (Can only be used with 5 Sugar RushGains effects in order based on number of Sugar Rushes: Boost to ATK / Boost to DEF / Normal attack DMG is supplemented / Debuff immunity / Buffs can't be removed (Max: 5 / Can't be removed) .) S3 Dancing CanineGain Dancing CanineAttacks twice each turn / Deals bonus light DMG for normal attacks / Daredoggy Mischief activates upon normal attacks (Can't be removed) Duration: 2 turns. S2
MC 10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit). Inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 2 turnsLocal status effect and 50% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Duration: 2 turnsLocal status effect. Remove 3 buffs. Gain C.A. FlashConsumes this effect instead of charge bar to activate Duration: 1 turn and C.A. ReactivationCharge attack reactivates Duration: 1 turn .
Hexachromatic Simulacrum Skill When MC has 5 or more Crests of their element: 150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit). Inflict 10% Fire DEF Down (Stackable / Max: 30%)DEF is lowered for fire DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Water DEF Down (Stackable / Max: 30%)DEF is lowered for water DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Earth DEF Down (Stackable / Max: 30%)DEF is lowered for earth DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Wind DEF Down (Stackable / Max: 30%)DEF is lowered for wind DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Light DEF Down (Stackable / Max: 30%)DEF is lowered for light DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, and 10% Dark DEF Down (Stackable / Max: 30%)DEF is lowered for dark DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. Raise all allies' Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) lvl by 1 (Max: 5). (While Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) is in effect: 10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].) (Consumes 100% of charge bar.)Support 3 Crests of own element to MC at battle start.
Multiattack Awakening
Multiattack Awakening
Multiattack Awakening
This character is expected to have an artifact. Max HP boost for a 70% hit to DEF
Multiattack Awakening
Selas Arche20% boost to Light's, Thunder's, Zion's, and Knightcode's skill effects. (Takes effect even when Sandalphon is a sub ally.)
Transcendence Lvl 5
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 5 turns, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns. (When MC has 10 Crests of own element: All allies also gain Double StrikeAttacks twice each turn Duration: 1 turn .) High ChaserAll allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn , 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns, and 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 20%Duration: 3 turns. (Can only be used when caster has 5 or more Crests of their element.) Crest Discharge10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit). Inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 2 turnsLocal status effect and 50% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Duration: 2 turnsLocal status effect. Remove 3 buffs. Gain C.A. FlashConsumes this effect instead of charge bar to activate Duration: 1 turn and C.A. ReactivationCharge attack reactivates Duration: 1 turn . Burst Refrain
Solaris's Supremacy: DecimationMassive boost to Light allies' ATK. 5% boost to Light allies' damage cap.Resplendent Ruler's JurisdictionWhen main weapon (MC only): When a Light ally's charge bar is 60% or lower before attacking: That ally gains 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable) Strength: 2% (Max: 10%)Duration: Indefinite.
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rateKnightcode's TriumSmall boost to light allies' multiattack rate
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rateKnightcode's TriumSmall boost to light allies' multiattack rate
Destruction's Godblade III35% boost to Light allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Light allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Light allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Dark. (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)
Gauntlet Voltage IIBoost to ATK based on how many melee weapons are equipped.Realm-Breaker's Animus IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for melee-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Transcendence Lvl 5
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDeceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Zahlhamelina Ilios FotizoAll Light allies gain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 5 turns, and 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns. S3
MC 11-hit Elemental damage to a foe (2600% total / Damage cap: ~4,000,000 total). MC gains Power of the BoundaryPower of the Boundary (20% ATK Up)ATK is boosted (Can't be removed) Strength: 20%Multiplier: PerpetuityDuration: 5 turns Power of the Boundary (30% DEF Up)DEF is boosted (Can't be removed) Strength: 30%Duration: 5 turns Power of the Boundary (100% DA Up)Double attack rate is boosted (Can't be removed) Strength: 100%Duration: 5 turns Power of the Boundary (50% TA Up)Triple attack rate is boosted (Can't be removed) Strength: 50%Duration: 5 turns Power of the Boundary (10% DMG Cap Up)Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed) Strength: 10%Duration: 5 turns Power of the Boundary (10% DMG Amplified)DMG is amplified (Can't be removed) Strength: 10%Multiplier: SeraphicDuration: 5 turns Power of the Boundary (DSR Up)Debuff success rate is boosted (Can't be removed) Duration: 5 turns. (Changes back to original skill after use.)All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 5 turns, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns. (When MC has 10 Crests of own element: All allies also gain Double StrikeAttacks twice each turn Duration: 1 turn .)200% Elemental damage to all foes (Damage cap: 185,000 per hit). All allies gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) MC gains 50% Skill DMG UpSkill DMG is boosted (Can't be removed) Strength: 50%Duration: 5 turns and 30% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted (Can't be removed) Strength: 30%Duration: 5 turns. (Hit number increases for each Crest of own element [Max: 6 hits]) At level 50: MC also gains Supplemental Skill DMGSkill DMG dealt is supplemented (Can't be removed) Strength: 30,000Duration: 5 turns. (Maximum hit number increased for each Crest of own element [Max: 11 hits].)
Vajra Dancing CanineGain Dancing CanineAttacks twice each turn / Deals bonus light DMG for normal attacks / Daredoggy Mischief activates upon normal attacks (Can't be removed) Duration: 2 turns. S2
Nehan EnlightenmentAll other Light allies gain ZenBoost to ATK / Bonus Light DMG effect / Supplemental DMG / Sharp hit to debuff resistance (Can't be removed) Multiplier: PerpetuityDuration: 3 turns. S1
MC All allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn , 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns, and 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 20%Duration: 3 turns. (Can only be used when caster has 5 or more Crests of their element.)
Yoruichi Shihoin ShunkoConsume all of charge bar. Gain ShunkoNo charge bar gain upon normal attacks and counterattacks / Normal attacks deal 3-hit DMG to random foes / Deals bonus light DMG (Can't be removed) Duration: 2 turns and Double StrikeAttacks twice each turn Duration: 2 turns. S3 Stealth HohoGain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns, Full Hostility100% chance to be targeted by one-ally attacks Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute, and Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn . S2
Nehan NirvanaAll other Light allies gain Double StrikeAttacks twice each turn Duration: 1 turn . (Inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.) S3
MC 10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit). Inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 2 turnsLocal status effect and 50% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Duration: 2 turnsLocal status effect. Remove 3 buffs. Gain C.A. FlashConsumes this effect instead of charge bar to activate Duration: 1 turn and C.A. ReactivationCharge attack reactivates Duration: 1 turn .
Vajra Candy ShowerAll Light allies gain Attack Count +1Increase number of attacks by 1 every turn Duration: 1 turn Stacks with Multistrike effects, Supplemental DMG (50,000)DMG dealt is supplemented Strength: 50,000Duration: 5 turns, and 50% Dodge Rate UpChance to dodge DMG and debuffs Strength: 50%Duration: 5 turns. End caster's cooldown for other skills. (Can only be used with 5 Sugar RushGains effects in order based on number of Sugar Rushes: Boost to ATK / Boost to DEF / Normal attack DMG is supplemented / Debuff immunity / Buffs can't be removed (Max: 5 / Can't be removed) .) S3 Dancing CanineGain Dancing CanineAttacks twice each turn / Deals bonus light DMG for normal attacks / Daredoggy Mischief activates upon normal attacks (Can't be removed) Duration: 2 turns. S2
Hexachromatic Simulacrum Skill When MC has 5 or more Crests of their element: 150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit). Inflict 10% Fire DEF Down (Stackable / Max: 30%)DEF is lowered for fire DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Water DEF Down (Stackable / Max: 30%)DEF is lowered for water DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Earth DEF Down (Stackable / Max: 30%)DEF is lowered for earth DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Wind DEF Down (Stackable / Max: 30%)DEF is lowered for wind DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Light DEF Down (Stackable / Max: 30%)DEF is lowered for light DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, and 10% Dark DEF Down (Stackable / Max: 30%)DEF is lowered for dark DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. Raise all allies' Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) lvl by 1 (Max: 5). (While Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) is in effect: 10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].) (Consumes 100% of charge bar.)Support 3 Crests of own element to MC at battle start.
Multiattack Awakening
Multiattack Awakening
Multiattack Awakening
Selas Arche20% boost to Light's, Thunder's, Zion's, and Knightcode's skill effects. (Takes effect even when Sandalphon is a sub ally.)
Emissary of Creation10% boost to Knightcode's weapon skills. (Takes effect even when Pijiu is a sub ally.)
Transcendence Lvl 5
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 5 turns, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns. (When MC has 10 Crests of own element: All allies also gain Double StrikeAttacks twice each turn Duration: 1 turn .) High Chaser10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit). Inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 2 turnsLocal status effect and 50% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Duration: 2 turnsLocal status effect. Remove 3 buffs. Gain C.A. FlashConsumes this effect instead of charge bar to activate Duration: 1 turn and C.A. ReactivationCharge attack reactivates Duration: 1 turn . Burst RefrainNot Selected
Solaris's Supremacy: DecimationMassive boost to Light allies' ATK. 5% boost to Light allies' damage cap.Resplendent Ruler's JurisdictionWhen main weapon (MC only): When a Light ally's charge bar is 60% or lower before attacking: That ally gains 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable) Strength: 2% (Max: 10%)Duration: Indefinite.
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Gauntlet Voltage IIBoost to ATK based on how many melee weapons are equipped.Realm-Breaker's Animus IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for melee-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Golden EnforcementWhen any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above: 20% ATKMultiplier:EX boost to Light allies' ATK and 15% boost to Light allies' DEF.Zenith Strike: Light10% boost to Light allies' charge attack damage cap and 5% boost to Light allies' normal attack damage cap.
Destruction's Godblade III35% boost to Light allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Light allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Light allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Dark. (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Transcendence Lvl 5
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDeceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
MC All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 5 turns, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns. (When MC has 10 Crests of own element: All allies also gain Double StrikeAttacks twice each turn Duration: 1 turn .)
Payila Ascended TalentAll Light allies gain 50% TA UpTriple attack rate is boosted Strength: 50%Duration: 3 turns and 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 3 turns. Caster gains Double StrikeAttacks twice each turn Duration: 1 turn . (From 2nd cast: All Light allies also gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns.) S1 No Storm, No Glory10-hit, 150% Light damage to all foes (Damage cap: 185,000 per hit). Raise foes' ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 2 (Max: 10). Inflict 50% ATK DownATK is lowered (Can't be removed / Can't be extended) Strength: 50%Base Accuracy: 200%Duration: 5 turnsLocal status effect, 50% DEF DownDEF is lowered (Can't be removed / Can't be extended) Strength: 50%Base Accuracy: 200%Duration: 5 turnsLocal status effect, and Supplemental DMG (30,000)DMG taken is supplemented (Can't be removed / Can't be extended)) Strength: 30,000Base Accuracy: 200%Duration: 5 turnsLocal status effect. (Can't recast.) S3
Turn 2
Vajra Dancing CanineGain Dancing CanineAttacks twice each turn / Deals bonus light DMG for normal attacks / Daredoggy Mischief activates upon normal attacks (Can't be removed) Duration: 2 turns. S2
Yoruichi Shihoin ShunkoConsume all of charge bar. Gain ShunkoNo charge bar gain upon normal attacks and counterattacks / Normal attacks deal 3-hit DMG to random foes / Deals bonus light DMG (Can't be removed) Duration: 2 turns and Double StrikeAttacks twice each turn Duration: 2 turns. S3
Payila Flow like a DragonExtend Light allies' buff durations by 1 turn. All Light allies gain 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 3 turns and Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite. (Excludes 1-turn buffs.) S2
Turn 3
Yoruichi Shihoin Stealth HohoGain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns, Full Hostility100% chance to be targeted by one-ally attacks Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute, and Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn . S2
Turn 4
Vajra Candy ShowerAll Light allies gain Attack Count +1Increase number of attacks by 1 every turn Duration: 1 turn Stacks with Multistrike effects, Supplemental DMG (50,000)DMG dealt is supplemented Strength: 50,000Duration: 5 turns, and 50% Dodge Rate UpChance to dodge DMG and debuffs Strength: 50%Duration: 5 turns. End caster's cooldown for other skills. (Can only be used with 5 Sugar RushGains effects in order based on number of Sugar Rushes: Boost to ATK / Boost to DEF / Normal attack DMG is supplemented / Debuff immunity / Buffs can't be removed (Max: 5 / Can't be removed) .) S3
Payila Ascended TalentAll Light allies gain 50% TA UpTriple attack rate is boosted Strength: 50%Duration: 3 turns and 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 3 turns. Caster gains Double StrikeAttacks twice each turn Duration: 1 turn . (From 2nd cast: All Light allies also gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns.) S1
MC 10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit). Inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 2 turnsLocal status effect and 50% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Duration: 2 turnsLocal status effect. Remove 3 buffs. Gain C.A. FlashConsumes this effect instead of charge bar to activate Duration: 1 turn and C.A. ReactivationCharge attack reactivates Duration: 1 turn .
Expert Model: Rationale Exitium ATK: 400 Surpasses DMG cap / Ignore fire, water, earth, wind, light, and dark elemental resistances / 6-hit all-elemental DMG (Can only be loaded into 1 weapon once)Expert Model: Rationale Exitium ATK: 400 Surpasses DMG cap / Ignore fire, water, earth, wind, light, and dark elemental resistances / 6-hit all-elemental DMG (Can only be loaded into 1 weapon once)Expert Model: Rationale Exitium ATK: 400 Surpasses DMG cap / Ignore fire, water, earth, wind, light, and dark elemental resistances / 6-hit all-elemental DMG (Can only be loaded into 1 weapon once)Expert Model: Rationale Exitium ATK: 400 Surpasses DMG cap / Ignore fire, water, earth, wind, light, and dark elemental resistances / 6-hit all-elemental DMG (Can only be loaded into 1 weapon once)Expert Model: Anti Vasileia ATK: 400 Supplement DMG dealt by 100% / Surpasses DMG cap (Can only be loaded into 1 weapon once / Countdown to the End to MC at battle start [6] / Progress Countdown by 1 when this bullet is fired / Plain DMG to a foe at end of turn when Countdown reaches 0)Expert Model: Genesis Nova ATK: 300 Surpasses DMG cap by 70% / 999,999 Plain DMG to all foes / Consume all bullets
Multiattack Awakening
This character is expected to have an artifact. Max HP boost for a 70% hit to DEF
Multiattack Awakening
This character is expected to have an artifact. Max HP boost for a 70% hit to DEF
Multiattack Awakening
Multiattack Awakening
Multiattack Awakening
Deal one-foe attacks until all bullets are consumed. Open FireGain Ammunition BeltReloads when out of Bullets (Can't be extended / Can't be removed) Duration: 3 turns. Ammunition BeltNot Selected
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Gun Voltage IIBoost to ATK based on how many guns are equipped.Cloud of Howling Twilight IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for gun-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Transcendence Lvl 5
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateKnightcode's Enmity IIIBig boost to Light allies' ATK based on how low HP is
Destruction's Godblade III35% boost to Light allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Light allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Light allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Dark. (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)
Arma UltioBig boost to gun-specialty allies' ATK and max HP / Big boost to gun-specialty allies' ATK based on how low HP isScandere Aggressio10% boost to normal attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Mugen Song of SweetmeatsAll Light allies gain 30% Light ATK UpLight ATK is boosted Strength: 30%Duration: 5 turns, 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 5 turns, and 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 20%Duration: 5 turns. (Inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.) S2
Dorothy and Claudia Maximum ServiceGrant the Main Character50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 3 turns, 60% DA UpDouble attack rate is boosted Strength: 60%Duration: 3 turns, and 50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 50%Duration: 3 turns. At level 75: Effect enhanced. S2
Turn 2
Nehan EnlightenmentAll other Light allies gain ZenBoost to ATK / Bonus Light DMG effect / Supplemental DMG / Sharp hit to debuff resistance (Can't be removed) Multiplier: PerpetuityDuration: 3 turns. S1 NirvanaAll other Light allies gain Double StrikeAttacks twice each turn Duration: 1 turn . (Inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.) S3
Florence MascheraGrant a Light ally MascheraATK is sharply boosted by Maschera Strength: 50%Multiplier: AssassinDuration: 1 turn . (Consumes 40% of that ally's max HP.) S1 → MC
Europa Aurora CortinaAll Light allies gain Shield (5000)Next ATK received will be ineffective for a fixed amount Strength: 5000Duration: Indefinite and Tutela AuroraTriple attack rate is boosted / Deals bonus light DMG upon normal attacks / DMG taken is lowered by a fixed amount / HP is restored on every turn (Can't be removed / Ends upon taking DMG 3 times) Duration: Indefinite. (Ends upon taking damage 3 times.) S3
MC Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn and instantly perform a normal attack without using up a turn. (Consumes bullets.) At level 30: Also gain 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 20%Duration: 1 turn .Deal one-foe attacks until all bullets are consumed.
Europa Saltare ElegansLight MC gains Flurry (3-hit / 1 time)Normal attacks deal 3-hit DMG to random foes (1 time) Duration: 1 turn . Light MC instantly performs a normal attack without using up a turn. (When in Europa CastleDMG dealt by light allies is supplemented / Buffs can't be removed / Foes' removable buffs gained have their durations cut by 2 turns Field effect Local status effect: End cooldown at end of turn.) S2
MC Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn and instantly perform a normal attack without using up a turn. (Consumes bullets.) At level 30: Also gain 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 20%Duration: 1 turn .Deal one-foe attacks until all bullets are consumed.
Europa Saltare ElegansLight MC gains Flurry (3-hit / 1 time)Normal attacks deal 3-hit DMG to random foes (1 time) Duration: 1 turn . Light MC instantly performs a normal attack without using up a turn. (When in Europa CastleDMG dealt by light allies is supplemented / Buffs can't be removed / Foes' removable buffs gained have their durations cut by 2 turns Field effect Local status effect: End cooldown at end of turn.) S2
Hexachromatic Simulacrum Skill When MC has 5 or more Crests of their element: 150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit). Inflict 10% Fire DEF Down (Stackable / Max: 30%)DEF is lowered for fire DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Water DEF Down (Stackable / Max: 30%)DEF is lowered for water DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Earth DEF Down (Stackable / Max: 30%)DEF is lowered for earth DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Wind DEF Down (Stackable / Max: 30%)DEF is lowered for wind DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Light DEF Down (Stackable / Max: 30%)DEF is lowered for light DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, and 10% Dark DEF Down (Stackable / Max: 30%)DEF is lowered for dark DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. Raise all allies' Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) lvl by 1 (Max: 5). (While Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) is in effect: 10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].) (Consumes 100% of charge bar.)Support 3 Crests of own element to MC at battle start.
Multiattack Awakening
Multiattack Awakening
Skill Off
Multiattack Awakening
Selas Arche20% boost to Light's, Thunder's, Zion's, and Knightcode's skill effects. (Takes effect even when Sandalphon is a sub ally.)
The Star ReversedWhen Sub Ally: Cap Dark damage taken by Light allies at 10,000 per hit. At level 95: Light allies gain 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable / Can't be removed) Strength: 2% (Max: 10%)Duration: Indefinite upon taking damage.
Transcendence Lvl 5
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 5 turns, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns. (When MC has 10 Crests of own element: All allies also gain Double StrikeAttacks twice each turn Duration: 1 turn .) High ChaserAll allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn , 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns, and 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 20%Duration: 3 turns. (Can only be used when caster has 5 or more Crests of their element.) Crest Discharge10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit). Inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 2 turnsLocal status effect and 50% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Duration: 2 turnsLocal status effect. Remove 3 buffs. Gain C.A. FlashConsumes this effect instead of charge bar to activate Duration: 1 turn and C.A. ReactivationCharge attack reactivates Duration: 1 turn . Burst Refrain
Solaris's Supremacy: DecimationMassive boost to Light allies' ATK. 5% boost to Light allies' damage cap.Resplendent Ruler's JurisdictionWhen main weapon (MC only): When a Light ally's charge bar is 60% or lower before attacking: That ally gains 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable) Strength: 2% (Max: 10%)Duration: Indefinite.
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Destruction's Godblade III35% boost to Light allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Light allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Light allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Dark. (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)
Gauntlet Voltage IIBoost to ATK based on how many melee weapons are equipped.Realm-Breaker's Animus IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for melee-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Lu Woh's AuthorityBoost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.White FortitudeIncrease Light allies' HP by 10,000.Knightcode's Majesty IIIBig boost to Light allies' ATK and max HP
Transcendence Lvl 5
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDeceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Hexachromatic Simulacrum Skill When MC has 5 or more Crests of their element: 150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit). Inflict 10% Fire DEF Down (Stackable / Max: 30%)DEF is lowered for fire DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Water DEF Down (Stackable / Max: 30%)DEF is lowered for water DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Earth DEF Down (Stackable / Max: 30%)DEF is lowered for earth DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Wind DEF Down (Stackable / Max: 30%)DEF is lowered for wind DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Light DEF Down (Stackable / Max: 30%)DEF is lowered for light DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, and 10% Dark DEF Down (Stackable / Max: 30%)DEF is lowered for dark DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. Raise all allies' Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) lvl by 1 (Max: 5). (While Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) is in effect: 10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].) (Consumes 100% of charge bar.)Support 3 Crests of own element to MC at battle start.
Multiattack Awakening
Multiattack Awakening
Multiattack Awakening
Selas Arche20% boost to Light's, Thunder's, Zion's, and Knightcode's skill effects. (Takes effect even when Sandalphon is a sub ally.)
Adventurous TwinsSupplement Light allies' damage dealt based on their number of Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) . (Takes effect even when Halluel and Malluel is a sub ally.)
Transcendence Lvl 5
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 5 turns, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns. (When MC has 10 Crests of own element: All allies also gain Double StrikeAttacks twice each turn Duration: 1 turn .) High Chaser10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit). Inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 2 turnsLocal status effect and 50% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Duration: 2 turnsLocal status effect. Remove 3 buffs. Gain C.A. FlashConsumes this effect instead of charge bar to activate Duration: 1 turn and C.A. ReactivationCharge attack reactivates Duration: 1 turn . Burst Refrain1000% elemental damage to all foes (Damage cap: ~1,120,000) and remove 1 buff. Inflict 40% ATK DownATK is lowered Strength: 40%Duration: 6 turnsLocal status effect, 40% DEF DownDEF is lowered Strength: 40%Duration: 6 turnsLocal status effect, 50% DA DownDouble attack rate is lowered Strength: 50%Duration: 6 turnsLocal status effect, 50% TA DownTriple attack rate is lowered Strength: 50%Duration: 6 turnsLocal status effect, and Debuff Res. DownDebuff resistance is lowered Duration: 6 turns. Demonic Flare
Solaris's Supremacy: DecimationMassive boost to Light allies' ATK. 5% boost to Light allies' damage cap.Resplendent Ruler's JurisdictionWhen main weapon (MC only): When a Light ally's charge bar is 60% or lower before attacking: That ally gains 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable) Strength: 2% (Max: 10%)Duration: Indefinite.
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Destruction's Godblade III35% boost to Light allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Light allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Light allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Dark. (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)
Staff Voltage IIBoost to ATK based on how many staffs are equipped.Ultimate Wisdom's Shine IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for staff-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Transcendence Lvl 5
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDeceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Hexachromatic Simulacrum Skill When MC has 5 or more Crests of their element: 150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit). Inflict 10% Fire DEF Down (Stackable / Max: 30%)DEF is lowered for fire DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Water DEF Down (Stackable / Max: 30%)DEF is lowered for water DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Earth DEF Down (Stackable / Max: 30%)DEF is lowered for earth DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Wind DEF Down (Stackable / Max: 30%)DEF is lowered for wind DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Light DEF Down (Stackable / Max: 30%)DEF is lowered for light DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, and 10% Dark DEF Down (Stackable / Max: 30%)DEF is lowered for dark DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. Raise all allies' Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) lvl by 1 (Max: 5). (While Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) is in effect: 10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].) (Consumes 100% of charge bar.)Support 3 Crests of own element to MC at battle start.
Selas Arche20% boost to Light's, Thunder's, Zion's, and Knightcode's skill effects. (Takes effect even when Sandalphon is a sub ally.)
The Star ReversedWhen Sub Ally: Cap Dark damage taken by Light allies at 10,000 per hit. At level 95: Light allies gain 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable / Can't be removed) Strength: 2% (Max: 10%)Duration: Indefinite upon taking damage.
Transcendence Lvl 5
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 5 turns, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns. (When MC has 10 Crests of own element: All allies also gain Double StrikeAttacks twice each turn Duration: 1 turn .) High ChaserAll allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn , 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns, and 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 20%Duration: 3 turns. (Can only be used when caster has 5 or more Crests of their element.) Crest Discharge10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit). Inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 2 turnsLocal status effect and 50% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Duration: 2 turnsLocal status effect. Remove 3 buffs. Gain C.A. FlashConsumes this effect instead of charge bar to activate Duration: 1 turn and C.A. ReactivationCharge attack reactivates Duration: 1 turn . Burst Refrain
Solaris's Supremacy: DecimationMassive boost to Light allies' ATK. 5% boost to Light allies' damage cap.Resplendent Ruler's JurisdictionWhen main weapon (MC only): When a Light ally's charge bar is 60% or lower before attacking: That ally gains 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable) Strength: 2% (Max: 10%)Duration: Indefinite.
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Destruction's Godblade III35% boost to Light allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Light allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Light allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Dark. (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)
Gauntlet Voltage IIBoost to ATK based on how many melee weapons are equipped.Realm-Breaker's Animus IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for melee-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Lu Woh's AuthorityBoost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.White FortitudeIncrease Light allies' HP by 10,000.Knightcode's Majesty IIIBig boost to Light allies' ATK and max HP
Transcendence Lvl 5
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDeceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
If using Lunalu (Light), turn off Lunalu Flash RaidGain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%., 50% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Strength: 50%Duration: Indefinite, and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time) Strength: 10%Duration: Indefinite. (Self-inflict 30% Max HP Lowered (Stackable / Max: 100%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP.) S1 Vanishing TraceCopy an ally's skill. Extend caster's buff durations by 1 turn. (Excludes 1-turn buffs.) (Self-inflict 30% Max HP Lowered (Stackable / Max: 100%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP.) At level 75: Extend caster's buff durations by 2 turns instead. S2.
Hexachromatic Simulacrum Skill When MC has 5 or more Crests of their element: 150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit). Inflict 10% Fire DEF Down (Stackable / Max: 30%)DEF is lowered for fire DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Water DEF Down (Stackable / Max: 30%)DEF is lowered for water DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Earth DEF Down (Stackable / Max: 30%)DEF is lowered for earth DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Wind DEF Down (Stackable / Max: 30%)DEF is lowered for wind DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Light DEF Down (Stackable / Max: 30%)DEF is lowered for light DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, and 10% Dark DEF Down (Stackable / Max: 30%)DEF is lowered for dark DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. Raise all allies' Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) lvl by 1 (Max: 5). (While Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) is in effect: 10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].) (Consumes 100% of charge bar.)Support 3 Crests of own element to MC at battle start.
Selas Arche20% boost to Light's, Thunder's, Zion's, and Knightcode's skill effects. (Takes effect even when Sandalphon is a sub ally.)
The Star ReversedWhen Sub Ally: Cap Dark damage taken by Light allies at 10,000 per hit. At level 95: Light allies gain 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable / Can't be removed) Strength: 2% (Max: 10%)Duration: Indefinite upon taking damage.
Transcendence Lvl 5
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 5 turns, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns. (When MC has 10 Crests of own element: All allies also gain Double StrikeAttacks twice each turn Duration: 1 turn .) High Chaser10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit). Inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 2 turnsLocal status effect and 50% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Duration: 2 turnsLocal status effect. Remove 3 buffs. Gain C.A. FlashConsumes this effect instead of charge bar to activate Duration: 1 turn and C.A. ReactivationCharge attack reactivates Duration: 1 turn . Burst RefrainEnd cooldown for all allies' damage skills. All allies gain Boundless StaffDMG dealt is supplemented / DMG taken is lowered by a fixed amount / Deals bonus elemental DMG to foe upon dealing elemental skill DMG (Can't be removed) Duration: 1 turn . (Can only be used when MC has 10 Crests of own element. Can't recast.) Aether Xenoglossia
Solaris's Supremacy: DecimationMassive boost to Light allies' ATK. 5% boost to Light allies' damage cap.Resplendent Ruler's JurisdictionWhen main weapon (MC only): When a Light ally's charge bar is 60% or lower before attacking: That ally gains 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable) Strength: 2% (Max: 10%)Duration: Indefinite.
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Destruction's Godblade III35% boost to Light allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Light allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godflair II50% boost to Light allies' skill damage cap, supplement skill damage (Damage cap: 30,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Dark. (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rateKnightcode's TriumSmall boost to light allies' multiattack rate
Staff Voltage IIBoost to ATK based on how many staffs are equipped.Ultimate Wisdom's Shine IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for staff-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Transcendence Lvl 5
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGα Revelation Ruber II10% boost to normal attack DMG cap, 5% boost to double attack rate, and 5% boost to triple attack rateDeceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Lu Woh's AuthorityBoost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.White MagnitudeAmplify Light allies' DMG against non-elemental foes by 10%.Knightcode's Majesty IIIBig boost to Light allies' ATK and max HP
Hexachromatic Simulacrum Skill When MC has 5 or more Crests of their element: 150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit). Inflict 10% Fire DEF Down (Stackable / Max: 30%)DEF is lowered for fire DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Water DEF Down (Stackable / Max: 30%)DEF is lowered for water DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Earth DEF Down (Stackable / Max: 30%)DEF is lowered for earth DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Wind DEF Down (Stackable / Max: 30%)DEF is lowered for wind DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Light DEF Down (Stackable / Max: 30%)DEF is lowered for light DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, and 10% Dark DEF Down (Stackable / Max: 30%)DEF is lowered for dark DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. Raise all allies' Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) lvl by 1 (Max: 5). (While Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) is in effect: 10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].) (Consumes 100% of charge bar.)Support 3 Crests of own element to MC at battle start.
Multiattack Awakening
Multiattack Awakening
Selas Arche20% boost to Light's, Thunder's, Zion's, and Knightcode's skill effects. (Takes effect even when Sandalphon is a sub ally.)
Kazann's ProtectionDark damage reduction to Light allies based on their number of Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) . (Takes effect even when Sarunan is a sub ally.)
Transcendence Lvl 5
10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit). Inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 2 turnsLocal status effect and 50% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Duration: 2 turnsLocal status effect. Remove 3 buffs. Gain C.A. FlashConsumes this effect instead of charge bar to activate Duration: 1 turn and C.A. ReactivationCharge attack reactivates Duration: 1 turn . Burst RefrainAll allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 5 turns, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns. (When MC has 10 Crests of own element: All allies also gain Double StrikeAttacks twice each turn Duration: 1 turn .) High ChaserEnd cooldown for all allies' damage skills. All allies gain Boundless StaffDMG dealt is supplemented / DMG taken is lowered by a fixed amount / Deals bonus elemental DMG to foe upon dealing elemental skill DMG (Can't be removed) Duration: 1 turn . (Can only be used when MC has 10 Crests of own element. Can't recast.) Aether Xenoglossia
Solaris's Supremacy: DecimationMassive boost to Light allies' ATK. 5% boost to Light allies' damage cap.Resplendent Ruler's JurisdictionWhen main weapon (MC only): When a Light ally's charge bar is 60% or lower before attacking: That ally gains 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable) Strength: 2% (Max: 10%)Duration: Indefinite.
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Staff Voltage IIBoost to ATK based on how many staffs are equipped.Ultimate Wisdom's Shine IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for staff-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Lu Woh's AuthorityBoost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.Black BarrierDark DMG reduction to all allies.Knightcode's Majesty IIIBig boost to Light allies' ATK and max HP
Baculum ParityBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' multiattack rateScandere Aggressio10% boost to normal attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Transcendence Lvl 5
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDivine Light's Honing40% boost to Light allies' ATKMultiplier:EX, 7% boost to DMG cap, and 30% boost to skill DMG capStacking: SpecialThis skill does not share the same maximum value as standard Skill DMG Cap Up skills.. AmplifyStacking: Special skill DMG by 10%. (Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)
Hexachromatic Simulacrum Skill When MC has 5 or more Crests of their element: 150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit). Inflict 10% Fire DEF Down (Stackable / Max: 30%)DEF is lowered for fire DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Water DEF Down (Stackable / Max: 30%)DEF is lowered for water DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Earth DEF Down (Stackable / Max: 30%)DEF is lowered for earth DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Wind DEF Down (Stackable / Max: 30%)DEF is lowered for wind DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Light DEF Down (Stackable / Max: 30%)DEF is lowered for light DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, and 10% Dark DEF Down (Stackable / Max: 30%)DEF is lowered for dark DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. Raise all allies' Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) lvl by 1 (Max: 5). (While Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) is in effect: 10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].) (Consumes 100% of charge bar.)Support 3 Crests of own element to MC at battle start.
Defense Awakening
Multiattack Awakening
Multiattack Awakening
Multiattack Awakening
Transcendence Lvl 5
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 5 turns, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns. (When MC has 10 Crests of own element: All allies also gain Double StrikeAttacks twice each turn Duration: 1 turn .) High ChaserRemoves 1 buff from a foe. Dispel10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit). Inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 2 turnsLocal status effect and 50% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Duration: 2 turnsLocal status effect. Remove 3 buffs. Gain C.A. FlashConsumes this effect instead of charge bar to activate Duration: 1 turn and C.A. ReactivationCharge attack reactivates Duration: 1 turn . Burst Refrain
Solaris's Supremacy: DecimationMassive boost to Light allies' ATK. 5% boost to Light allies' damage cap.Resplendent Ruler's JurisdictionWhen main weapon (MC only): When a Light ally's charge bar is 60% or lower before attacking: That ally gains 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable) Strength: 2% (Max: 10%)Duration: Indefinite.
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rateKnightcode's TriumSmall boost to light allies' multiattack rate
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rateKnightcode's TriumSmall boost to light allies' multiattack rate
Transcendence Lvl 5
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDivine Light's Honing40% boost to Light allies' ATKMultiplier:EX, 7% boost to DMG cap, and 30% boost to skill DMG capStacking: SpecialThis skill does not share the same maximum value as standard Skill DMG Cap Up skills.. AmplifyStacking: Special skill DMG by 10%. (Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)
Staff Voltage IIBoost to ATK based on how many staffs are equipped.Ultimate Wisdom's Shine IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for staff-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Golden EnforcementWhen any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above: 20% ATKMultiplier:EX boost to Light allies' ATK and 15% boost to Light allies' DEF.Zenith Strike: Light10% boost to Light allies' charge attack damage cap and 5% boost to Light allies' normal attack damage cap.
Destruction's Godblade III35% boost to Light allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Light allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Light allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Dark. (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)
Hexachromatic Simulacrum Skill When MC has 5 or more Crests of their element: 150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit). Inflict 10% Fire DEF Down (Stackable / Max: 30%)DEF is lowered for fire DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Water DEF Down (Stackable / Max: 30%)DEF is lowered for water DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Earth DEF Down (Stackable / Max: 30%)DEF is lowered for earth DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Wind DEF Down (Stackable / Max: 30%)DEF is lowered for wind DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Light DEF Down (Stackable / Max: 30%)DEF is lowered for light DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, and 10% Dark DEF Down (Stackable / Max: 30%)DEF is lowered for dark DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. Raise all allies' Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) lvl by 1 (Max: 5). (While Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) is in effect: 10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].) (Consumes 100% of charge bar.)Support 3 Crests of own element to MC at battle start.
Transcendence Lvl 5
Sun's Divine Protection10% Dark damage reduction to Light allies. All Light allies start battle with Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". (Takes effect even when Zahlhamelina is a sub ally.)
Transcendence Lvl 5
Transcendence Lvl 5
10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit). Inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 2 turnsLocal status effect and 50% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Duration: 2 turnsLocal status effect. Remove 3 buffs. Gain C.A. FlashConsumes this effect instead of charge bar to activate Duration: 1 turn and C.A. ReactivationCharge attack reactivates Duration: 1 turn . Burst RefrainEnd cooldown for all allies' damage skills. All allies gain Boundless StaffDMG dealt is supplemented / DMG taken is lowered by a fixed amount / Deals bonus elemental DMG to foe upon dealing elemental skill DMG (Can't be removed) Duration: 1 turn . (Can only be used when MC has 10 Crests of own element. Can't recast.) Aether Xenoglossia1000% elemental damage to all foes (Damage cap: ~1,120,000) and remove 1 buff. Inflict 40% ATK DownATK is lowered Strength: 40%Duration: 6 turnsLocal status effect, 40% DEF DownDEF is lowered Strength: 40%Duration: 6 turnsLocal status effect, 50% DA DownDouble attack rate is lowered Strength: 50%Duration: 6 turnsLocal status effect, 50% TA DownTriple attack rate is lowered Strength: 50%Duration: 6 turnsLocal status effect, and Debuff Res. DownDebuff resistance is lowered Duration: 6 turns. Demonic Flare
Staff Voltage IIBoost to ATK based on how many staffs are equipped.Ultimate Wisdom's Shine IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for staff-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Lu Woh's AuthorityBoost to Light allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.Black BarrierDark DMG reduction to all allies.Knightcode's Majesty IIIBig boost to Light allies' ATK and max HP
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rateKnightcode's TriumSmall boost to light allies' multiattack rate
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rateKnightcode's TriumSmall boost to light allies' multiattack rate
Transcendence Lvl 5
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDeceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Baculum PlenumBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to normal attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Hexachromatic Simulacrum Skill When MC has 5 or more Crests of their element: 150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit). Inflict 10% Fire DEF Down (Stackable / Max: 30%)DEF is lowered for fire DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Water DEF Down (Stackable / Max: 30%)DEF is lowered for water DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Earth DEF Down (Stackable / Max: 30%)DEF is lowered for earth DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Wind DEF Down (Stackable / Max: 30%)DEF is lowered for wind DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Light DEF Down (Stackable / Max: 30%)DEF is lowered for light DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, and 10% Dark DEF Down (Stackable / Max: 30%)DEF is lowered for dark DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. Raise all allies' Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) lvl by 1 (Max: 5). (While Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) is in effect: 10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].) (Consumes 100% of charge bar.)Support 3 Crests of own element to MC at battle start.
Defense Awakening
Multiattack Awakening
Multiattack Awakening
Transcendence Lvl 5
Sun's Divine Protection10% Dark damage reduction to Light allies. All Light allies start battle with Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". (Takes effect even when Zahlhamelina is a sub ally.)
Selas Arche20% boost to Light's, Thunder's, Zion's, and Knightcode's skill effects. (Takes effect even when Sandalphon is a sub ally.)
Transcendence Lvl 5
10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit). Inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 2 turnsLocal status effect and 50% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Duration: 2 turnsLocal status effect. Remove 3 buffs. Gain C.A. FlashConsumes this effect instead of charge bar to activate Duration: 1 turn and C.A. ReactivationCharge attack reactivates Duration: 1 turn . Burst RefrainAll allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 5 turns, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns. (When MC has 10 Crests of own element: All allies also gain Double StrikeAttacks twice each turn Duration: 1 turn .) High ChaserEnd cooldown for all allies' damage skills. All allies gain Boundless StaffDMG dealt is supplemented / DMG taken is lowered by a fixed amount / Deals bonus elemental DMG to foe upon dealing elemental skill DMG (Can't be removed) Duration: 1 turn . (Can only be used when MC has 10 Crests of own element. Can't recast.) Aether Xenoglossia
Solaris's Supremacy: DecimationMassive boost to Light allies' ATK. 5% boost to Light allies' damage cap.Resplendent Ruler's JurisdictionWhen main weapon (MC only): When a Light ally's charge bar is 60% or lower before attacking: That ally gains 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable) Strength: 2% (Max: 10%)Duration: Indefinite.
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rateKnightcode's TriumSmall boost to light allies' multiattack rate
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rateKnightcode's TriumSmall boost to light allies' multiattack rate
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Transcendence Lvl 5
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDivine Light's Honing40% boost to Light allies' ATKMultiplier:EX, 7% boost to DMG cap, and 30% boost to skill DMG capStacking: SpecialThis skill does not share the same maximum value as standard Skill DMG Cap Up skills.. AmplifyStacking: Special skill DMG by 10%. (Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)
Baculum ParityBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' multiattack rateScandere Aggressio10% boost to normal attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Staff Voltage IIBoost to ATK based on how many staffs are equipped.Ultimate Wisdom's Shine IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for staff-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Ouroboros Mino Skill When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit). Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. (Consumes 30% of charge bar.)Support 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
Defense Awakening
Multiattack Awakening
Multiattack Awakening
Multiattack Awakening
Selas Arche20% boost to Light's, Thunder's, Zion's, and Knightcode's skill effects. (Takes effect even when Sandalphon is a sub ally.)
Transcendence Lvl 5
Transcendence Lvl 5
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 5 turns, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns. (When MC has 10 Crests of own element: All allies also gain Double StrikeAttacks twice each turn Duration: 1 turn .) High Chaser10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit). Inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 2 turnsLocal status effect and 50% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Duration: 2 turnsLocal status effect. Remove 3 buffs. Gain C.A. FlashConsumes this effect instead of charge bar to activate Duration: 1 turn and C.A. ReactivationCharge attack reactivates Duration: 1 turn . Burst RefrainEnd cooldown for all allies' damage skills. All allies gain Boundless StaffDMG dealt is supplemented / DMG taken is lowered by a fixed amount / Deals bonus elemental DMG to foe upon dealing elemental skill DMG (Can't be removed) Duration: 1 turn . (Can only be used when MC has 10 Crests of own element. Can't recast.) Aether Xenoglossia
Solaris's Supremacy: DecimationMassive boost to Light allies' ATK. 5% boost to Light allies' damage cap.Resplendent Ruler's JurisdictionWhen main weapon (MC only): When a Light ally's charge bar is 60% or lower before attacking: That ally gains 10% Light ATK Up (Stackable / Max: 50%)Light ATK is boosted (Stackable) Strength: 10% (Max: 50%)Duration: Indefinite and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable) Strength: 2% (Max: 10%)Duration: Indefinite.
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Transcendence Lvl 5
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateKnightcode's Stamina IIIBig boost to Light allies' ATK based on how high HP is
HP
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
HP
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Staff Voltage IIBoost to ATK based on how many staffs are equipped.Ultimate Wisdom's Shine IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for staff-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Baculum PlenumBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to normal attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Gain Unchallenged (2 times)Next DMG received will be ineffective Duration: Indefinite, Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite. (When Dark ReputationBased on Dark Reputation: Chance to take no DMG or debuffs / Boost to ATK / Boost to skill DMG cap / Supplement skill DMG / 1-turn reduction to skill cooldowns (Can't be removed / Max: 5) is 5: Affects all allies.) Bespoke Tailoring6-hit, 100% Elemental damage to all foes (Damage cap: ~135,000 per hit). Inflict 25% ATK DownATK is lowered Strength: 25%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Duration: 180 secondsStacking: Dual. Remove 1 buff. Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite. (When a foe uses a special attack: End cooldown.) Sei ColpiRemoves 1 buff from a foe. Dispel
This weapon is not fully uncapped.
Bow Voltage IIBoost to ATK based on how many bows are equipped.
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rateKnightcode's TriumSmall boost to light allies' multiattack rate
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rateKnightcode's TriumSmall boost to light allies' multiattack rate
Transcendence Lvl 5
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateKnightcode's Stamina IIIBig boost to Light allies' ATK based on how high HP is
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Arma PlenumBig boost to gun-specialty allies' ATK and max HP / Big boost to gun-specialty allies' ATK based on how high HP isScandere Facultas50% boost to skill DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Gain Unlimited BoostCharge attack switches to Boundless Blade and consumes Unlimited Boost instead of charge bar to activate / Uses charge attack when charge bar is full even if set to Hold / Maximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted (Can't be removed) Duration: Indefinite. (Can only be used when BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed) lvl is 5. Can't recast.) Unlimited Boost400% Elemental damage to a foe (Damage cap: ~635,000). Inflict 25% ATK DownATK is lowered Strength: 25%Duration: 180 secondsStacking: Single and 25% DEF DownDEF is lowered Strength: 25%Duration: 180 secondsStacking: Single. Gain 50% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted (Can't be extended) Strength: 50%Duration: 2 turns. (When UlfhedinnATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can't use skills (Can't be removed) is in effect: Auto-activates upon normal attacks.) Beast FangGain UlfhedinnATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can't use skills (Can't be removed) Strength: 50% ATK Up, 50% DEF Up, 30% Bonus DMG, and guaranteed triple attacksMultiplier: PerpetuityDuration: 4 turns. (Consumes 100% of charge bar.) Ulfhedinn
Transcendence Lvl 5
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDivine Light's Honing40% boost to Light allies' ATKMultiplier:EX, 7% boost to DMG cap, and 30% boost to skill DMG capStacking: SpecialThis skill does not share the same maximum value as standard Skill DMG Cap Up skills.. AmplifyStacking: Special skill DMG by 10%. (Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rateKnightcode's TriumSmall boost to light allies' multiattack rate
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Golden EnforcementWhen any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above: 20% ATKMultiplier:EX boost to Light allies' ATK and 15% boost to Light allies' DEF.Zenith Strike: Light10% boost to Light allies' charge attack damage cap and 5% boost to Light allies' normal attack damage cap.
Glimmer's PactSupplement light allies' DMGHarp Voltage IIBoost to ATK based on how many harps are equippedGlimmer's QuintessenceBoost to light allies' DMG cap
Destruction's Godblade III35% boost to Light allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Light allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Light allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Dark. (Activates when either Light Omega or Light Optimus weapon skills have a boost of 280% or above.)
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's Decree IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Speed may vary depending on how many hits get through AfterimageChance to dodge DMG from normal attacks and skills while in effect Duration: 4.5.
Multiattack Awakening
Defense Awakening
Defense Awakening
Multiattack Awakening
Transcendence Lvl 5
The Star ReversedWhen Sub Ally: Cap Dark damage taken by Light allies at 10,000 per hit. At level 95: Light allies gain 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable / Can't be removed) Strength: 2% (Max: 10%)Duration: Indefinite upon taking damage.
Transcendence Lvl 5
Gain Unlimited BoostCharge attack switches to Boundless Blade and consumes Unlimited Boost instead of charge bar to activate / Uses charge attack when charge bar is full even if set to Hold / Maximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted (Can't be removed) Duration: Indefinite. (Can only be used when BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed) lvl is 5. Can't recast.) Unlimited BoostGain UlfhedinnATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can't use skills (Can't be removed) Strength: 50% ATK Up, 50% DEF Up, 30% Bonus DMG, and guaranteed triple attacksMultiplier: PerpetuityDuration: 4 turns. (Consumes 100% of charge bar.) Ulfhedinn400% Elemental damage to a foe (Damage cap: ~635,000). Inflict 25% ATK DownATK is lowered Strength: 25%Duration: 180 secondsStacking: Single and 25% DEF DownDEF is lowered Strength: 25%Duration: 180 secondsStacking: Single. Gain 50% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted (Can't be extended) Strength: 50%Duration: 2 turns. (When UlfhedinnATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can't use skills (Can't be removed) is in effect: Auto-activates upon normal attacks.) Beast Fang
Authority's TriumMassive boost to Light allies' multiattack rate.White CovenantSupplement damage dealt by second, third, and fourth hits of Light allies' normal attacks.
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Glimmer's ManeuverSupplement light allies' normal attack DMGZion's ImpalementLight allies ignore a big percentage of foes' DEF / Small boost to ATKGolden AthosBoost to Light allies' multiattack rate and Amplify normal attack DMG. (Boost to specs when any of light Omega, light Taboo, or light Optimus weapon skills have a boost of 280% or above)
Golden EnforcementWhen any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above: 20% ATKMultiplier:EX boost to Light allies' ATK and 15% boost to Light allies' DEF.Zenith Strike: Light10% boost to Light allies' charge attack damage cap and 5% boost to Light allies' normal attack damage cap.
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rateKnightcode's TriumSmall boost to light allies' multiattack rate
Transcendence Lvl 5
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateKnightcode's Stamina IIIBig boost to Light allies' ATK based on how high HP is
Gladius ParityBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' multiattack rateScandere Aggressio10% boost to normal attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's Decree IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Emissary of Creation10% boost to Knightcode's weapon skills. (Takes effect even when Pijiu is a sub ally.)
The Star ReversedWhen Sub Ally: Cap Dark damage taken by Light allies at 10,000 per hit. At level 95: Light allies gain 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable / Can't be removed) Strength: 2% (Max: 10%)Duration: Indefinite upon taking damage.
Transcendence Lvl 5
Transcendence Lvl 5
Gain Unlimited BoostCharge attack switches to Boundless Blade and consumes Unlimited Boost instead of charge bar to activate / Uses charge attack when charge bar is full even if set to Hold / Maximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted (Can't be removed) Duration: Indefinite. (Can only be used when BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed) lvl is 5. Can't recast.) Unlimited Boost400% Elemental damage to a foe (Damage cap: ~635,000). Inflict 25% ATK DownATK is lowered Strength: 25%Duration: 180 secondsStacking: Single and 25% DEF DownDEF is lowered Strength: 25%Duration: 180 secondsStacking: Single. Gain 50% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted (Can't be extended) Strength: 50%Duration: 2 turns. (When UlfhedinnATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can't use skills (Can't be removed) is in effect: Auto-activates upon normal attacks.) Beast Fang400% Elemental damage to a foe (Damage cap: ~635,000). Inflict Supplemental DMG (30,000)DMG taken is supplemented Strength: 30,000Duration: 3 turnsLocal status effect. Gain Hostility Up (Stackable)More likely to be attacked (Stackable / Can't be removed) Duration: Indefinite and Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. (Activates upon taking damage.) Dawnbreak
Authority's TriumMassive boost to Light allies' multiattack rate.White CovenantSupplement damage dealt by second, third, and fourth hits of Light allies' normal attacks.
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's MajestySmall boost to light allies' ATK and max HPLight's MightSmall boost to light allies' ATK
Knightcode's Fandango IIIBig boost to light allies' ATK / Big boost to triple attack rateKnightcode's TriumSmall boost to light allies' multiattack rate
Knightcode's Auspice IIMedium boost to light allies' max HP and healing capKnightcode's Garrison IIMedium boost to light allies' DEF based on how low HP is
Omega Exalto Luminis20% boost to Knightcode's weapon skillsKnightcode's Might IIIBig boost to light allies' ATKKnight's VivificationBoost to ATK and DMG cap based on how many weapons with Knightcode's weapon skills are equipped
Transcendence Lvl 5
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateKnightcode's Stamina IIIBig boost to Light allies' ATK based on how high HP is
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to normal attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's Decree IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Selas Arche20% boost to Light's, Thunder's, Zion's, and Knightcode's skill effects. (Takes effect even when Sandalphon is a sub ally.)
The Star ReversedWhen Sub Ally: Cap Dark damage taken by Light allies at 10,000 per hit. At level 95: Light allies gain 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable / Can't be removed) Strength: 2% (Max: 10%)Duration: Indefinite upon taking damage.
Transcendence Lvl 5
Transcendence Lvl 5
Gain Triple StrikeAttacks 3 times each turn Duration: 1 turn . (Consumes 40% of charge bar.) No More DoubtGain 70% Charge Bar Gain UpCharge bar gain is boosted Strength: 70%Duration: 3 turns. PandemoniumInflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist
Kengo's NatureWhen main weapon (MC only): 50% boost to charge bar gain.Kengo's DevilryWhen main weapon: All allies gain 30% Charge Bar Gain UpCharge bar gain is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. upon MC using charge attack.
Knightcode's Stamina IIMedium boost to light allies' ATK based on how high HP isKnightcode's Verity IIIBig boost to light allies' critical hit rate
Knightcode's Stamina IIMedium boost to light allies' ATK based on how high HP isKnightcode's Verity IIIBig boost to light allies' critical hit rate
Knightcode's Auspice IIMedium boost to light allies' max HP and healing capKnightcode's Garrison IIMedium boost to light allies' DEF based on how low HP is
Golden EnforcementWhen any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above: 20% ATKMultiplier:EX boost to Light allies' ATK and 15% boost to Light allies' DEF.Zenith Strike: Light10% boost to Light allies' charge attack damage cap and 5% boost to Light allies' normal attack damage cap.
Golden EnforcementWhen any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above: 20% ATKMultiplier:EX boost to Light allies' ATK and 15% boost to Light allies' DEF.Zenith Strike: Light10% boost to Light allies' charge attack damage cap and 5% boost to Light allies' normal attack damage cap.
Glimmer's CruxSupplement light allies' C.A. DMGLuminis ExcelsiorBoost to light allies' C.A. DMG cap
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's Decree IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Transcendence Lvl 5
Knightcode's ApotheosisBig boost to Light allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateKnightcode's Glory IIIBig boost to Light allies' C.A. specs and chain burst specs
Gladius ParityBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' multiattack rateScandere Aggressio10% boost to normal attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.