Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .) Blitz Raid Inflict 3 stacks of BountyItem drop rate is boosted on a foe. Bounty Hunter III Inflict 2 BountyItem drop rate is boosted stacks on a foe. Bounty Hunter II
Cobalt VitalityBoost to water allies' ATK, DEF, and DMG cap based on their max HPWater's MajestySmall boost to water allies' ATK and max HP
Cobalt VitalityBoost to water allies' ATK, DEF, and DMG cap based on their max HPWater's MajestySmall boost to water allies' ATK and max HP
Concrio AlbusBoost to Humans' and Harvins' ATK and HP.Incursio AlbusBoost to all allies' ATK based on number of Humans and Harvins in party.
Cobalt VitalityBoost to water allies' ATK, DEF, and DMG cap based on their max HPWater's MajestySmall boost to water allies' ATK and max HP
Cobalt VitalityBoost to water allies' ATK, DEF, and DMG cap based on their max HPWater's MajestySmall boost to water allies' ATK and max HP
Oceansoul's Majesty IIIBig boost to Water allies' ATK and max HPβ Revelation50% boost to skill DMG capDeceitful Fallacy20% Bonus Elemental DMG effect / 100% Charge Bar Gain Lowered
Geisa AriWhen main weapon (MC only): No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.EinarWhen main weapon: 80% Bonus Water DMG effect to Water allies' single attacks.Mikill LasWhen main weapon: Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.
Snowfall's FortitudeSupplement water allies' DMG based on how low HP isTsunami's EnmityMedium boost to water allies' ATK based on how low HP is
Snowfall's FortitudeSupplement water allies' DMG based on how low HP isTsunami's EnmityMedium boost to water allies' ATK based on how low HP is
Glacial SupremacyMassive boost to water allies' ATKChthonian Bewailer's SanctityWhen main weapon upon normal attacks when any foe is in Break (MC only): 4-hit Water damage to random foes. MC gains Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%.
Empress-Justice's VirtueMassive boost to Water allies' ATKModifier: EX. Water allies restore 10% HP upon casting buff-removing skills (Healing cap: 3000).Sephira Maxi-Water20% boost to Water allies' DMG Cap in Arcarum. 5% boost to Water allies' DMG Cap.Water's MajestySmall boost to Water allies' ATK and max HP
High Priestess-Moon's BewitchingMassive boost to Water allies' ATKModifier: EX. Boost to attack specs of Water allies with Full MoonATK and DEF are gradually boosted (Can't be removed) .Sephira Maxi-Water20% boost to Water allies' DMG Cap in Arcarum. 5% boost to Water allies' DMG Cap.Water's MajestySmall boost to Water allies' ATK and max HP
Arma PlenumBig boost to gun-specialty allies' ATK and max HP / Big boost to gun-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Korwa Grant a Water ally MarieeDEF is boosted (Can't be removed) Strength: 100%Duration: IndefiniteStacking: Special Buff, Shield (5000)Next ATK received will be ineffective for a fixed amount Strength: 5000Duration: Indefinite, DMG Mitigation (3000)DMG taken is lowered by a fixed amount Strength: 3000Duration: 3 turns, and Dispel CancelEffects that remove buffs will be nullified Duration: 3 turns. (Consumes 3 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed) .) S2 → MC
MC Inflict 3 stacks of BountyItem drop rate is boosted on a foe.Inflict 2 BountyItem drop rate is boosted stacks on a foe.
Erika 1-turn cut to a Water ally's skill cooldowns. Target ally gains 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns, KeenSupplemental DMG to critical hits Duration: 3 turns, and 15% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 15%Multiplier: SeraphicDuration: 3 turns. S2 → MC
Wait until Bahamut is 75%, then attack.
Turn 2 After 75%
Call Belial (Summer)Hotter than the Sun 500% Elemental damage to all foes (Damage cap: ~1,120,000). All allies gain 4 random buffs. MC gains Cunning CharmLands the following on all allies in 3 turn(s): Charm effect / Sharp hit to DEF / Debuff Resistance Lowered effect (Can't be removed) Duration: 3 turns. (Inflict CharmedAttacks are slightly limited (Can't be removed) Duration: 3 turns, 70% Sharp DEF DownDEF is sharply lowered (Can't be removed) Strength: 70%Duration: 3 turns, and 100% Debuff Res. DownDebuff resistance is lowered (Can't be removed) Strength: 100%Duration: 3 turns on all allies when duration ends.)
Korwa Grant a Water ally C'est BelleWater ATK is boosted (Can't be removed) Strength: 50%Duration: IndefiniteStacking: Special Buff, Piercing SightElemental DMG dealt will be treated as superior to the target's element Duration: 3 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns, and 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns. (Consumes 3 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed) .) S1 → MC
Lucio All allies gain 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns and Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. S1 Grant a Water ally 90% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 90%Duration: 2 turns, Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns, 70% Fire CutFire DMG is cut 70% Duration: 2 turnsFire Damage Cut., and 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 2 turns. S3 → MC
Make sure only MC and Erika survive.
Attack before 51%
Turn 3 ~20-24%
Haaselia All Water allies gain 20% Water ATK UpWater ATK is boosted Strength: 20%Duration: 2 turns, Tears of LunacyBoost to ATK specs based on the moon phase Duration: 2 turns, and Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15%. Moon waxes. (Progresses the current moon phase on all allies by 1 turn.)All Water allies gain 20% Water ATK UpWater ATK is boosted Strength: 20%Duration: 2 turns, Tears of LunacyBoost to ATK specs based on the moon phase Duration: 2 turns, and Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15%. Moon waxes. (Progresses the current moon phase on all allies by 1 turn.) S3
Mary Grant an ally Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%, 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 4 turns, Happy SprinklesATK is boosted / DEF is boosted Strength: 50% / 50%Multiplier: NormalDuration: 4 turnsStacking: Special Buff, and 50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 50%Duration: 1 turn . S2 → MC
Mary All allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn . (When a foe's BountyItem drop rate is boosted lvl is 6 or above: All allies also gain 30% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 30%Duration: 1 turn .) S3
Cast Inflict 3 stacks of BountyItem drop rate is boosted on a foe.Inflict 2 BountyItem drop rate is boosted stacks on a foe. and Mary 400% Light damage to all foes (Damage cap: ~635,000). Inflict 20% Light DEF DownDEF is lowered for light DMG Strength: 20%Base Accuracy: 100%Duration: 180 seconds. Raise BountyItem drop rate is boosted lvl by 3. (100% Bonus Light damage based on foe's BountyItem drop rate is boosted lvl [Max: 5 hits / Damage cap: ~100,000 per hit].) S1 if under Bounty lvl 6Item drop rate is boosted
Wait until SUBHL is in execution range.
Call BeelzebubChaos Legion 2000% Elemental damage to all foes (Damage cap: ~2,400,000). Inflict 40% DEF DownDEF is lowered Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 secondsStacking: Summon and 20% Debuff Res. DownDebuff resistance is lowered Strength: 20%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds. Additional effects based on MC's TranceAdditional effects based on lvl (Max: 3 / Can't be removed) lvl.
MC Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)
Erika Another Water ally instantly performs a normal attack without using up a turn. (Consumes Tactical EdgeConsumed upon using Erika's skills (Can't be removed) to end cooldown.) S1 → MC
MC Gain 5 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) Duration: Indefinite (Max: 5) and restore HP (Healing cap: 2000). (When HP is 50% or above: Also gain StrengthATK is greatly boosted based on how high HP is Strength: 45%-15%Duration: 3 turns.) At level 30: (When HP is below 50%: Also gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 3 turns.)Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)
MC Gain 5 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) Duration: Indefinite (Max: 5) and restore HP (Healing cap: 2000). (When HP is 50% or above: Also gain StrengthATK is greatly boosted based on how high HP is Strength: 45%-15%Duration: 3 turns.) At level 30: (When HP is below 50%: Also gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 3 turns.)Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)
Erika Another Water ally instantly performs a normal attack without using up a turn. (Consumes Tactical EdgeConsumed upon using Erika's skills (Can't be removed) to end cooldown.) S1 → MC
Main Summon
Support Summon
Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .) Blitz Raid Gain SubstituteReceives foe attack in place of an ally (Excludes all-foe all-ally attacks) Duration: 1 turn . Substitute Gain 60% ATK UpATK is boosted Strength: 60%Multiplier: NormalDuration: 5 turnsStacking: Dual. Self-inflict 20% DEF DownDEF is lowered (Can't be removed) Strength: 20%Duration: 5 turns. Taking Chances II
Blade's WrathBoost to ATK, max HP, and multiattack rate based on how many katanas are equipped.Snowfall's QuenchingSupplement Water allies' C.A. DMG based on how high their HP is.Snowfall's Ascendancy10% boost to Water allies' Special C.A. DMG Cap.
Blade's WrathBoost to ATK, max HP, and multiattack rate based on how many katanas are equipped.Snowfall's QuenchingSupplement Water allies' C.A. DMG based on how high their HP is.Snowfall's Ascendancy10% boost to Water allies' Special C.A. DMG Cap.
Blade's WrathBoost to ATK, max HP, and multiattack rate based on how many katanas are equipped.Snowfall's QuenchingSupplement Water allies' C.A. DMG based on how high their HP is.Snowfall's Ascendancy10% boost to Water allies' Special C.A. DMG Cap.
Blade's WrathBoost to ATK, max HP, and multiattack rate based on how many katanas are equipped.Snowfall's QuenchingSupplement Water allies' C.A. DMG based on how high their HP is.Snowfall's Ascendancy10% boost to Water allies' Special C.A. DMG Cap.
Blade's WrathBoost to ATK, max HP, and multiattack rate based on how many katanas are equipped.Snowfall's QuenchingSupplement Water allies' C.A. DMG based on how high their HP is.Snowfall's Ascendancy10% boost to Water allies' Special C.A. DMG Cap.
Blade's WrathBoost to ATK, max HP, and multiattack rate based on how many katanas are equipped.Snowfall's QuenchingSupplement Water allies' C.A. DMG based on how high their HP is.Snowfall's Ascendancy10% boost to Water allies' Special C.A. DMG Cap.
Geisa AriWhen main weapon (MC only): No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.EinarWhen main weapon: 80% Bonus Water DMG effect to Water allies' single attacks.Mikill LasWhen main weapon: Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.
Oceansoul's Majesty IIIBig boost to Water allies' ATK and max HPβ Revelation50% boost to skill DMG capDeceitful Fallacy20% Bonus Elemental DMG effect / 100% Charge Bar Gain Lowered
Concrio AlbusBoost to Humans' and Harvins' ATK and HP.Incursio AlbusBoost to all allies' ATK based on number of Humans and Harvins in party.
Arma PlenumBig boost to gun-specialty allies' ATK and max HP / Big boost to gun-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Empress-Justice's VirtueMassive boost to Water allies' ATKModifier: EX. Water allies restore 10% HP upon casting buff-removing skills (Healing cap: 3000).Sephira Maxi-Water20% boost to Water allies' DMG Cap in Arcarum. 5% boost to Water allies' DMG Cap.Water's MajestySmall boost to Water allies' ATK and max HP
High Priestess-Moon's BewitchingMassive boost to Water allies' ATKModifier: EX. Boost to attack specs of Water allies with Full MoonATK and DEF are gradually boosted (Can't be removed) .Sephira Maxi-Water20% boost to Water allies' DMG Cap in Arcarum. 5% boost to Water allies' DMG Cap.Water's MajestySmall boost to Water allies' ATK and max HP
Nier Transform the field into a world of death and love. (World of Death and LoveAll foes' and allies' ATK is boosted / Allies deal bonus DMG for one-foe attacks. Strength: 20% ATK Up / 30% Bonus Dark DMGMultiplier: UniqueDuration: 3 turnsField effect Local status effect to the field.) S1
Lucio All allies gain 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns and Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. S1 Grant a Water ally 90% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 90%Duration: 2 turns, Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns, 70% Fire CutFire DMG is cut 70% Duration: 2 turnsFire Damage Cut., and 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 2 turns. S3 → MC
Maids Grant the Main Character50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 3 turns, 60% DA UpDouble attack rate is boosted Strength: 60%Duration: 3 turns, and 50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 50%Duration: 3 turns. At level 75: Effect enhanced.
Call Belial (Summer)Hotter than the Sun 500% Elemental damage to all foes (Damage cap: ~1,120,000). All allies gain 4 random buffs. MC gains Cunning CharmLands the following on all allies in 3 turn(s): Charm effect / Sharp hit to DEF / Debuff Resistance Lowered effect (Can't be removed) Duration: 3 turns. (Inflict CharmedAttacks are slightly limited (Can't be removed) Duration: 3 turns, 70% Sharp DEF DownDEF is sharply lowered (Can't be removed) Strength: 70%Duration: 3 turns, and 100% Debuff Res. DownDebuff resistance is lowered (Can't be removed) Strength: 100%Duration: 3 turns on all allies when duration ends.)
Attack before 51%
Turn 3 ~15-18%
Erika 1-turn cut to a Water ally's skill cooldowns. Target ally gains 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns, KeenSupplemental DMG to critical hits Duration: 3 turns, and 15% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified Strength: 15%Multiplier: SeraphicDuration: 3 turns. S2 → MC
Haaselia All Water allies gain 20% Water ATK UpWater ATK is boosted Strength: 20%Duration: 2 turns, Tears of LunacyBoost to ATK specs based on the moon phase Duration: 2 turns, and Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15%. Moon waxes. (Progresses the current moon phase on all allies by 1 turn.)All Water allies gain 20% Water ATK UpWater ATK is boosted Strength: 20%Duration: 2 turns, Tears of LunacyBoost to ATK specs based on the moon phase Duration: 2 turns, and Charge Bar +15%Instantly boosts Charge Bar by 15% Strength: 15%. Moon waxes. (Progresses the current moon phase on all allies by 1 turn.) S3
Wait until SUBHL is in execution range.
Call BeelzebubChaos Legion 2000% Elemental damage to all foes (Damage cap: ~2,400,000). Inflict 40% DEF DownDEF is lowered Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 secondsStacking: Summon and 20% Debuff Res. DownDebuff resistance is lowered Strength: 20%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds. Additional effects based on MC's TranceAdditional effects based on lvl (Max: 3 / Can't be removed) lvl.
MC Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)
Erika Another Water ally instantly performs a normal attack without using up a turn. (Consumes Tactical EdgeConsumed upon using Erika's skills (Can't be removed) to end cooldown.) S1 → MC
MC Gain 5 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) Duration: Indefinite (Max: 5) and restore HP (Healing cap: 2000). (When HP is 50% or above: Also gain StrengthATK is greatly boosted based on how high HP is Strength: 45%-15%Duration: 3 turns.) At level 30: (When HP is below 50%: Also gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 3 turns.)Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)
MC Gain 5 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) Duration: Indefinite (Max: 5) and restore HP (Healing cap: 2000). (When HP is 50% or above: Also gain StrengthATK is greatly boosted based on how high HP is Strength: 45%-15%Duration: 3 turns.) At level 30: (When HP is below 50%: Also gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 3 turns.)Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)Attack without using up a turn. (Consumes 1 Machine CellConsumed upon normal attacks and using skills (Can't be removed / Max: 5) .)
Erika Another Water ally instantly performs a normal attack without using up a turn. (Consumes Tactical EdgeConsumed upon using Erika's skills (Can't be removed) to end cooldown.) S1 → MC