Category:SSR Weapons

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Icon Name R El Type ATK HP Skills
Alabaster Zenith 3260 220
Oblivion's Mystery: Big boost to dark allies' C.A. DMG
Graphite Arts: Boost to Dark allies' skill damage cap
Caliginis Excelsior: Boost to dark allies' C.A. DMG cap
Goblinslayer: Massive Dark damage to a foe.
All allies gain 30% Skill DMG UpSkill DMG is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: 300% Bonus Dark damage (Damage cap: ~635,000).
Atma Axe Any 2844 165
Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP
Supernova: Massive elemental damage to a foe. / All allies gain Element ATK UpElement ATK is boosted
Element ATK Up buff based on weapon element
.
Atma Axe 2844 165
Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP
Supernova: Massive Dark damage to a foe. / All allies gain Dark ATK UpDark ATK is boosted
.
Atma Axe 2844 165
Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP
Supernova: Massive Earth damage to a foe. / All allies gain Earth ATK UpEarth ATK is boosted
.
Atma Axe 2844 165
Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP
Supernova: Massive Fire damage to a foe. / All allies gain Fire ATK UpFire ATK is boosted
.
Atma Axe 2844 165
Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP
Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted
.
Atma Axe 2844 165
Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP
Supernova: Massive Water damage to a foe. / All allies gain Water ATK UpWater ATK is boosted
.
Atma Axe 2844 165
Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP
Supernova: Massive Wind damage to a foe. / All allies gain Wind ATK UpWind ATK is boosted
.
Atma Blade 2856 163
Makhaira Rubell: Big boost to katana-specialty allies' ATK and max HP
Supernova: Massive Dark damage to a foe. / All allies gain Dark ATK UpDark ATK is boosted
.
Atma Blade 2856 163
Makhaira Rubell: Big boost to katana-specialty allies' ATK and max HP
Supernova: Massive Earth damage to a foe. / All allies gain Earth ATK UpEarth ATK is boosted
.
Atma Blade 2856 163
Makhaira Rubell: Big boost to katana-specialty allies' ATK and max HP
Supernova: Massive Fire damage to a foe. / All allies gain Fire ATK UpFire ATK is boosted
.
Atma Blade 2856 163
Makhaira Rubell: Big boost to katana-specialty allies' ATK and max HP
Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted
.
Atma Blade 2856 163
Makhaira Rubell: Big boost to katana-specialty allies' ATK and max HP
Supernova: Massive Water damage to a foe. / All allies gain Water ATK UpWater ATK is boosted
.
Atma Blade 2856 163
Makhaira Rubell: Big boost to katana-specialty allies' ATK and max HP
Supernova: Massive Wind damage to a foe. / All allies gain Wind ATK UpWind ATK is boosted
.
Atma Bow Any 2608 206
Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP
Supernova: Massive elemental damage to a foe. / All allies gain Element ATK UpElement ATK is boosted
Element ATK Up buff based on weapon element
.
Atma Bow 2608 206
Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP
Supernova: Massive Dark damage to a foe. / All allies gain Dark ATK UpDark ATK is boosted
.
Atma Bow 2608 206
Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP
Supernova: Massive Earth damage to a foe. / All allies gain Earth ATK UpEarth ATK is boosted
.
Atma Bow 2608 206
Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP
Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted
.
Atma Bow 2608 206
Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP
Supernova: Massive Water damage to a foe. / All allies gain Water ATK UpWater ATK is boosted
.
Atma Bow 2608 206
Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP
Supernova: Massive Wind damage to a foe. / All allies gain Wind ATK UpWind ATK is boosted
.
Atma Dagger Any 2402 224
Sica Rubell: Big boost to dagger-specialty allies' ATK and max HP
Supernova: Massive elemental damage to a foe. / All allies gain Element ATK UpElement ATK is boosted
Element ATK Up buff based on weapon element
.
Atma Dagger 2402 224
Sica Rubell: Big boost to dagger-specialty allies' ATK and max HP
Supernova: Massive Earth damage to a foe. / All allies gain Earth ATK UpEarth ATK is boosted
.
Atma Dagger 2402 224
Sica Rubell: Big boost to dagger-specialty allies' ATK and max HP
Supernova: Massive Fire damage to a foe. / All allies gain Fire ATK UpFire ATK is boosted
.
Atma Dagger 2402 224
Sica Rubell: Big boost to dagger-specialty allies' ATK and max HP
Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted
.
Atma Dagger 2402 224
Sica Rubell: Big boost to dagger-specialty allies' ATK and max HP
Supernova: Massive Wind damage to a foe. / All allies gain Wind ATK UpWind ATK is boosted
.
Atma Fist Any 2328 237
Luctor Rubell: Big boost to melee-specialty allies' ATK and max HP
Supernova: Massive elemental damage to a foe. / All allies gain Element ATK UpElement ATK is boosted
Element ATK Up buff based on weapon element
.
Atma Fist 2328 237
Luctor Rubell: Big boost to melee-specialty allies' ATK and max HP
Supernova: Massive Dark damage to a foe. / All allies gain Dark ATK UpDark ATK is boosted
.
Atma Fist 2328 237
Luctor Rubell: Big boost to melee-specialty allies' ATK and max HP
Supernova: Massive Earth damage to a foe. / All allies gain Earth ATK UpEarth ATK is boosted
.
Atma Fist 2328 237
Luctor Rubell: Big boost to melee-specialty allies' ATK and max HP
Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted
.
Atma Fist 2328 237
Luctor Rubell: Big boost to melee-specialty allies' ATK and max HP
Supernova: Massive Water damage to a foe. / All allies gain Water ATK UpWater ATK is boosted
.
Atma Fist 2328 237
Luctor Rubell: Big boost to melee-specialty allies' ATK and max HP
Supernova: Massive Wind damage to a foe. / All allies gain Wind ATK UpWind ATK is boosted
.
Atma Gun Any 2857 157
Arma Rubell: Big boost to gun-specialty allies' ATK and max HP
Supernova: Massive elemental damage to a foe. / All allies gain Element ATK UpElement ATK is boosted
Element ATK Up buff based on weapon element
.
Atma Gun 2857 157
Arma Rubell: Big boost to gun-specialty allies' ATK and max HP
Supernova: Massive Dark damage to a foe. / All allies gain Dark ATK UpDark ATK is boosted
.
Atma Gun 2857 157
Arma Rubell: Big boost to gun-specialty allies' ATK and max HP
Supernova: Massive Earth damage to a foe. / All allies gain Earth ATK UpEarth ATK is boosted
.
Atma Gun 2857 157
Arma Rubell: Big boost to gun-specialty allies' ATK and max HP
Supernova: Massive Fire damage to a foe. / All allies gain Fire ATK UpFire ATK is boosted
.
Atma Gun 2857 157
Arma Rubell: Big boost to gun-specialty allies' ATK and max HP
Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted
.
Atma Gun 2857 157
Arma Rubell: Big boost to gun-specialty allies' ATK and max HP
Supernova: Massive Water damage to a foe. / All allies gain Water ATK UpWater ATK is boosted
.
Atma Gun 2857 157
Arma Rubell: Big boost to gun-specialty allies' ATK and max HP
Supernova: Massive Wind damage to a foe. / All allies gain Wind ATK UpWind ATK is boosted
.
Atma Harp Any 2245 224
Musica Rubell: Big boost to harp-specialty allies' ATK and max HP
Supernova: Massive elemental damage to a foe. / All allies gain Element ATK UpElement ATK is boosted
Element ATK Up buff based on weapon element
.
Atma Harp 2245 224
Musica Rubell: Big boost to harp-specialty allies' ATK and max HP
Supernova: Massive Dark damage to a foe. / All allies gain Dark ATK UpDark ATK is boosted
.
Atma Harp 2245 224
Musica Rubell: Big boost to harp-specialty allies' ATK and max HP
Supernova: Massive Earth damage to a foe. / All allies gain Earth ATK UpEarth ATK is boosted
.
Atma Harp 2245 224
Musica Rubell: Big boost to harp-specialty allies' ATK and max HP
Supernova: Massive Fire damage to a foe. / All allies gain Fire ATK UpFire ATK is boosted
.
Atma Harp 2245 224
Musica Rubell: Big boost to harp-specialty allies' ATK and max HP
Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted
.
Atma Harp 2245 224
Musica Rubell: Big boost to harp-specialty allies' ATK and max HP
Supernova: Massive Water damage to a foe. / All allies gain Water ATK UpWater ATK is boosted
.
Atma Harp 2245 224
Musica Rubell: Big boost to harp-specialty allies' ATK and max HP
Supernova: Massive Wind damage to a foe. / All allies gain Wind ATK UpWind ATK is boosted
.
Atma Spear Any 2350 238
Lancea Rubell: Big boost to spear-specialty allies' ATK and max HP
Supernova: Massive elemental damage to a foe. / All allies gain Element ATK UpElement ATK is boosted
Element ATK Up buff based on weapon element
.
Atma Spear 2350 238
Lancea Rubell: Big boost to spear-specialty allies' ATK and max HP
Supernova: Massive Dark damage to a foe. / All allies gain Dark ATK UpDark ATK is boosted
.
Atma Spear 2350 238
Lancea Rubell: Big boost to spear-specialty allies' ATK and max HP
Supernova: Massive Earth damage to a foe. / All allies gain Earth ATK UpEarth ATK is boosted
.
Atma Spear 2350 238
Lancea Rubell: Big boost to spear-specialty allies' ATK and max HP
Supernova: Massive Fire damage to a foe. / All allies gain Fire ATK UpFire ATK is boosted
.
Atma Spear 2350 238
Lancea Rubell: Big boost to spear-specialty allies' ATK and max HP
Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted
.
Atma Spear 2350 238
Lancea Rubell: Big boost to spear-specialty allies' ATK and max HP
Supernova: Massive Water damage to a foe. / All allies gain Water ATK UpWater ATK is boosted
.
Atma Staff 2162 270
Baculum Rubell: Big boost to staff-specialty allies' ATK and max HP
Supernova: Massive Dark damage to a foe. / All allies gain Dark ATK UpDark ATK is boosted
.
Atma Staff 2162 270
Baculum Rubell: Big boost to staff-specialty allies' ATK and max HP
Supernova: Massive Earth damage to a foe. / All allies gain Earth ATK UpEarth ATK is boosted
.
Atma Staff 2162 270
Baculum Rubell: Big boost to staff-specialty allies' ATK and max HP
Supernova: Massive Water damage to a foe. / All allies gain Water ATK UpWater ATK is boosted
.
Atma Staff 2162 270
Baculum Rubell: Big boost to staff-specialty allies' ATK and max HP
Supernova: Massive Wind damage to a foe. / All allies gain Wind ATK UpWind ATK is boosted
.
Atma Sword Any 2594 195
Gladius Rubell: Big boost to sabre-specialty allies' ATK and max HP
Supernova: Massive elemental damage to a foe. / All allies gain Element ATK UpElement ATK is boosted
Element ATK Up buff based on weapon element
.
Atma Sword 2594 195
Gladius Rubell: Big boost to sabre-specialty allies' ATK and max HP
Supernova: Massive Dark damage to a foe. / All allies gain Dark ATK UpDark ATK is boosted
.
Atma Sword 2594 195
Gladius Rubell: Big boost to sabre-specialty allies' ATK and max HP
Supernova: Massive Earth damage to a foe. / All allies gain Earth ATK UpEarth ATK is boosted
.
Atma Sword 2594 195
Gladius Rubell: Big boost to sabre-specialty allies' ATK and max HP
Supernova: Massive Light damage to a foe. / All allies gain Light ATK UpLight ATK is boosted
.
Atma Sword 2594 195
Gladius Rubell: Big boost to sabre-specialty allies' ATK and max HP
Supernova: Massive Water damage to a foe. / All allies gain Water ATK UpWater ATK is boosted
.
Atma Sword 2594 195
Gladius Rubell: Big boost to sabre-specialty allies' ATK and max HP
Supernova: Massive Wind damage to a foe. / All allies gain Wind ATK UpWind ATK is boosted
.
Aurora Bow 2620 200
Whirlwind's Celere: Medium boost to wind allies' ATK and critical hit rate
Wind's Mystery: Small boost to wind allies' C.A. DMG
Brightness Rain: Massive Wind damage to a foe.
Boost to MC's DMG cap.
Bell of Happy Endings 2170 250
Ventosus's Verity: Big boost to wind allies' critical hit rate
Preemptive Cloud Wall: Boost to DEF for wind allies for first 8 turns of battle
White Bliss: Massive Wind damage to a foe.
All allies gain 15% DMG CutTaking 15% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Bella Aeterna 2130 260
Terra's Might: Big boost to earth allies' ATK
Mountain's Healing: Medium boost to healing cap for earth allies
Rustling Foliage: Massive earth DMG to a foe / Restore all allies' HP
Bident 3176 281
Armed Flood: Big boost to water allies' ATK
Abyssal Avenger: 200% boost to Water allies' counter damage.
Water allies gain Adjudicator's RevelationDMG dealt is supplemented upon countering (Stacks up to 2 times / Can't be removed)
Duration: Indefinite
(Stackable / Max: 2) upon countering.
Azure Fang: Massive Water damage to a foe.
All allies gain Tank-and-Counter (1 time)Counters upon taking DMG
Strength: 100%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
4★: MC also gains 5% Boost to Charge Bar upon Taking DMGCharge bar will be boosted upon taking DMG
Strength: 5% (Max: 50%)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
(Max: 50%).
Black Ouroboros 2230 274
Oblivion's Might: Big boost to dark allies' ATK
Alchemic Regeneration: When main weapon (MC only): Restore HP every turn (Healing cap: 200).
Infinity Corruption: Massive Dark damage to a foe.
Inflict 20% DEF DownDEF is lowered
Strength: 20%Base Accuracy: ≥95%Duration: 180 secondsStacking: Charge Attack
.
Brand New Melody 2193 279
Terra's Might: Big boost to earth allies' ATK
Mountain's Healing: Medium boost to earth allies' healing cap
Five-Colored Bloom: Massive Earth damage to a foe.
All allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Bubble Sketcher 3190 170
Terra's Might: Big boost to earth allies' ATK
Earth's Mystery: Small boost to earth allies' C.A. DMG
Terrae Excelsior: Boost to earth allies' C.A. DMG cap
Aqua Depiction: Massive Earth damage to a foe.
Inflict Earth DEF DownDEF is lowered for earth DMG
.
4★: Also inflict Debuff Res. DownDebuff resistance is lowered
.
Crystal Bellflowers 2385 245
Tsunami's Grace: Medium boost to water allies' max HP and debuff resistance
Tsunami's Trium: Medium boost to water allies' multiattack rate
Crystal Flos: Massive Water damage to a foe. / All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 10% of max HP (Healing cap: 500) or 10% charge barDuration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Daggerpeak 2950 326
Armed Grounds: Big boost to earth allies' ATK
Amber Arts: Boost to Earth allies' skill damage cap.
Skean Ascent: Massive Earth damage to a foe
5-hit, 60% Bonus Earth damage (Damage cap: ~120,000 per hit~600,000 total).
4★: Also inflict 15% Earth DEF DownDEF is lowered for earth DMG
Strength: 15%Duration: 180 seconds
.
Dalmoran Battle Axe 2113 154
Sovereign Defender's Might: Big boost to dark allies' ATK
Bitter Perseverance: When main weapon (MC only): 15% boost to charge bar gain.
Molten Sparkle: Massive Dark damage to a foe.
Gain Shield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: 3 turns
.
Dawn Rising 2590 352
Armed Grounds: Big boost to earth allies' ATK
Sunlight's Stimulant: All allies gain 10% Earth ATK Up (Stackable / Max: 50%)Earth ATK is boosted (Stackable)
Strength: 10% (Max: 50%)Duration: 7 turns
upon using healing skills.
Bathed in the New Sun: Massive Earth damage to a foe.
Restore 10% of all allies' HP (Healing cap: 900).
4★: Also remove 1 debuff from all allies.
Deirdre's Claws 2830 300
Ventosus's Enmity: Big boost to wind allies' ATK based on how low HP is
Whirlwind's Verity: Medium boost to wind allies' critical hit rate
Blistering Breeze: Massive Wind damage to a foe.
All allies gain Wind ATK UpWind ATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: All allies also gain Earth DMG LoweredEarth DMG is lowered
Duration: 3.5 turnsEarth DEF Up. Not a Damage Cut.
Reduces Earth damage taken on a multiplier
separate from Damage Cuts.Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Devil's Finger 3075 311
Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start
Executioner's Essence: This is the essence of greatness. Gain its power by using emblems.
On Pins and Needles: Massive Light damage to a foe.
1-turn cut to skill cooldown
Raise ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
lvl by 1
Devil's Finger 3075 311
Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start
Executioner's Essence: This is the essence of greatness. Gain its power by using emblems.
On Pins and Needles: Massive Water damage to a foe.
1-turn cut to skill cooldown
Raise ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
lvl by 1
Devil's Finger 3075 311
Executioner's Nature: When main weapon (MC only): Increase remaining times secret gear can be used by 1 at battle start
Executioner's Essence: This is the essence of greatness. Gain its power by using emblems.
On Pins and Needles: Massive Wind damage to a foe.
1-turn cut to skill cooldown
Raise ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
lvl by 1
Disturbance Signum 2158 286
Wind's Majesty: Small boost to wind allies' ATK and max HP
Wind's Aegis: Small boost to wind allies' max HP
Turbulent Thunderstorm: Massive Wind damage to a foe.
Remove 1 buff.
Great Spear 2754 316
Terra's Might: Big boost to earth allies' ATK
Mountain's Healing: Medium boost to earth allies' healing cap
Amber Arts: Boost to earth allies' skill DMG cap
Mercenary's Sting: Massive Earth damage to a foe.
Restore all allies' HP.
4★: All allies also gain ShieldNext ATK received will be ineffective for a fixed amount
.
Helmholtz 2826 300
Shredder's Nature: When main weapon: 1 FeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed)
to all allies at battle start.
Shredder's Essence: This is the essence of greatness. Gain its power by using emblems.
Pentatonic Dyad: Massive Dark damage to a foe.
Gain AmpedHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4)
.
Helmholtz 2826 300
Shredder's Nature: When main weapon: 1 FeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed)
to all allies at battle start.
Shredder's Essence: This is the essence of greatness. Gain its power by using emblems.
Pentatonic Dyad: Massive Earth damage to a foe.
Gain AmpedHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4)
.
Helmholtz 2826 300
Shredder's Nature: When main weapon: 1 FeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed)
to all allies at battle start.
Shredder's Essence: This is the essence of greatness. Gain its power by using emblems.
Pentatonic Dyad: Massive Light damage to a foe.
Gain AmpedHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4)
.
Helmholtz 2826 300
Shredder's Nature: When main weapon: 1 FeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed)
to all allies at battle start.
Shredder's Essence: This is the essence of greatness. Gain its power by using emblems.
Pentatonic Dyad: Massive Wind damage to a foe.
Gain AmpedHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4)
.
Innocent Doll 2060 305
Mountain's Aegis: Medium boost to earth allies' max HP
Earth's Stamina: Small boost to earth allies' ATK based on how high HP is
Silent Cry: Massive Earth damage to a foe.
Putrefy effect.
Boost to all allies' DEF (Stackable).
John Doe 3475 231
Gunslinger's Nature: When main weapon (MC only): 20% boost to bullets' ATK.
Gunslinger's Essence: This is the essence of greatness. Gain its power by using emblems.
Defender of the Peace: Massive Dark damage to a foe.
Gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Reload bullets.
John Doe 3475 231
Gunslinger's Nature: When main weapon (MC only): 20% boost to bullets' ATK.
Gunslinger's Essence: This is the essence of greatness. Gain its power by using emblems.
Defender of the Peace: Massive Light damage to a foe.
Gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Reload bullets.
John Doe 3475 231
Gunslinger's Nature: When main weapon (MC only): 20% boost to bullets' ATK.
Gunslinger's Essence: This is the essence of greatness. Gain its power by using emblems.
Defender of the Peace: Massive Water damage to a foe.
Gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Reload bullets.
John Doe 3475 231
Gunslinger's Nature: When main weapon (MC only): 20% boost to bullets' ATK.
Gunslinger's Essence: This is the essence of greatness. Gain its power by using emblems.
Defender of the Peace: Massive Wind damage to a foe.
Gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Reload bullets.
Kanabo 2872 348
Warrior Monk's Nature: When main weapon: Boost to  Ascetic StanceGain Dodge/Tank-and-Counter (3 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
.
Raise Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl by 1.
At level 30:
Now raises Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl by 2.
's specs. (Counter upgraded to Dodge/Tank-and-Counter (5 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
and duration increased to 3 turns.)
Warrior Monk's Apex: When main weapon: Boost number of hits dealt by Mantra from 4 to 6.
Tenacious Thrash: Massive Dark damage to a foe.
4-hit, 200% Bonus Dark damage (Damage cap: ~130,000 per hit~520,000 total).
Kanabo 2872 348
Warrior Monk's Nature: When main weapon: Boost to  Ascetic StanceGain Dodge/Tank-and-Counter (3 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
.
Raise Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl by 1.
At level 30:
Now raises Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl by 2.
's specs. (Counter upgraded to Dodge/Tank-and-Counter (5 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
and duration increased to 3 turns.)
Warrior Monk's Apex: When main weapon: Boost number of hits dealt by Mantra from 4 to 6.
Tenacious Thrash: Massive Earth damage to a foe.
4-hit, 200% Bonus Earth damage (Damage cap: ~130,000 per hit~520,000 total).
Kanabo 2872 348
Warrior Monk's Nature: When main weapon: Boost to  Ascetic StanceGain Dodge/Tank-and-Counter (3 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
.
Raise Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl by 1.
At level 30:
Now raises Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl by 2.
's specs. (Counter upgraded to Dodge/Tank-and-Counter (5 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
and duration increased to 3 turns.)
Warrior Monk's Apex: When main weapon: Boost number of hits dealt by Mantra from 4 to 6.
Tenacious Thrash: Massive Fire damage to a foe.
4-hit, 200% Bonus Fire damage (Damage cap: ~130,000 per hit~520,000 total).
Kanabo 2872 348
Warrior Monk's Nature: When main weapon: Boost to  Ascetic StanceGain Dodge/Tank-and-Counter (3 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
.
Raise Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl by 1.
At level 30:
Now raises Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl by 2.
's specs. (Counter upgraded to Dodge/Tank-and-Counter (5 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
and duration increased to 3 turns.)
Warrior Monk's Apex: When main weapon: Boost number of hits dealt by Mantra from 4 to 6.
Tenacious Thrash: Massive Light damage to a foe.
4-hit, 200% Bonus Light damage (Damage cap: ~130,000 per hit~520,000 total).
Kanabo 2872 348
Warrior Monk's Nature: When main weapon: Boost to  Ascetic StanceGain Dodge/Tank-and-Counter (3 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
.
Raise Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl by 1.
At level 30:
Now raises Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl by 2.
's specs. (Counter upgraded to Dodge/Tank-and-Counter (5 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
and duration increased to 3 turns.)
Warrior Monk's Apex: When main weapon: Boost number of hits dealt by Mantra from 4 to 6.
Tenacious Thrash: Massive Water damage to a foe.
4-hit, 200% Bonus Water damage (Damage cap: ~130,000 per hit~520,000 total).
Kanabo 2872 348
Warrior Monk's Nature: When main weapon: Boost to  Ascetic StanceGain Dodge/Tank-and-Counter (3 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
.
Raise Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl by 1.
At level 30:
Now raises Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl by 2.
's specs. (Counter upgraded to Dodge/Tank-and-Counter (5 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
and duration increased to 3 turns.)
Warrior Monk's Apex: When main weapon: Boost number of hits dealt by Mantra from 4 to 6.
Tenacious Thrash: Massive Wind damage to a foe.
4-hit, 200% Bonus Wind damage (Damage cap: ~130,000 per hit~520,000 total).
Lupercalia 2780 320
Ventosus's Might: Big boost to wind allies' ATK
Jade Arts: Boost to Wind allies' skill damage cap.
Rouge Pierre Tempest: When main weapon (MC only): 4-hit Wind damage to a foe at end of turn when HP is 80% or above.
Aeneis: Massive Wind damage to a foe.
All Wind allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30% chance of dealing 30% more damage.Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Also deal 4-hit, 100% Bonus Wind damage (Damage cap: ~135,000 per hit~540,000 total).
Machine Saw 2363 104
Layman's Saw of Death: Big boost to light allies' ATK
Drive Sprocket: When main weapon (MC only): Gain 5% ATK Up (Stackable / Max: 30%)ATK is boosted while active (Stackable)
Strength: 5% (Max: 30%)Duration: Indefinite
and 5% DEF Up (Stackable / Max: 30%)DEF is boosted while active (Stackable)
Strength: 5% (Max: 30%)Duration: Indefinite
when dealing multiattacks.
Super Gigantes Zamba: Massive Light damage to a foe.
Inflict Lethal HitInstant death for the victim.
Base Accuracy: Slight
.
Gain DA Up (Stackable)Double attack rate is boosted (Stackable)
Duration: Indefinite
and TA Up (Stackable)Triple attack rate is boosted (Stackable)
Duration: Indefinite
.
Medusiana Floatie 3206 239
Hellfire's Stamina: Medium boost to fire allies' ATK based on how high HP is
Hellfire's Essence: Medium boost to fire primal allies' ATK
Scarlet Arts: Boost to fire allies' skill DMG cap
Medusiana Gaze: Massive Fire damage to a foe.
Inflict Stared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG
Duration: 2.5-3.5 turnsTakes 10% more damage
Local status effectApplied during the attack phase.
On the next turn, it'll have 2-3 turns remaining.
for 2.5 to 3.5 turns.
4★: Increased chance to inflict Stared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG
Duration: 2.5-3.5 turnsTakes 10% more damage
Local status effectApplied during the attack phase.
On the next turn, it'll have 2-3 turns remaining.
for 3.5 turns.
Also inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 30%)Duration: IndefiniteLocal status effect
.
Mezieres 3033 312
Dragoon's Nature: When main weapon: All allies gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
upon using  Dragphract5-hit, 100% elemental damage to random foes (Damage cap: ~75,000 per hit~380,000 total).
Spear: Restore 20% of MC's HP (Healing cap: 3000).
Gun: Gain 40% C.B. DMG Up (Stackable / Max: 120%)Chain burst DMG is boosted (Stackable)
Strength: 40% (Max: 120%)Duration: Indefinite
and 15% C.B. DMG Cap Up (Stackable / Max: 45%)Chain Burst DMG Cap Boosted (Stackable)
Strength: 15% (Max: 45%)Duration: Indefinite
.
.
Dragoon's Apex: When main weapon (MC only): Bonus Dark DMG effect based on Equestrian AffinityMultiattack rate is boosted and hostility is lowered based on Equestrian Affinity lvl (Max: 3 / Can't be removed)
lvl.
Landau: Massive Dark damage to a foe.
All allies gain 30% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Mezieres 3033 312
Dragoon's Nature: When main weapon: All allies gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
upon using  Dragphract5-hit, 100% elemental damage to random foes (Damage cap: ~75,000 per hit~380,000 total).
Spear: Restore 20% of MC's HP (Healing cap: 3000).
Gun: Gain 40% C.B. DMG Up (Stackable / Max: 120%)Chain burst DMG is boosted (Stackable)
Strength: 40% (Max: 120%)Duration: Indefinite
and 15% C.B. DMG Cap Up (Stackable / Max: 45%)Chain Burst DMG Cap Boosted (Stackable)
Strength: 15% (Max: 45%)Duration: Indefinite
.
.
Dragoon's Apex: When main weapon (MC only): Bonus Light DMG effect based on Equestrian AffinityMultiattack rate is boosted and hostility is lowered based on Equestrian Affinity lvl (Max: 3 / Can't be removed)
lvl.
Landau: Massive Light damage to a foe.
All allies gain 30% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Mezieres 3033 312
Dragoon's Nature: When main weapon: All allies gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
upon using  Dragphract5-hit, 100% elemental damage to random foes (Damage cap: ~75,000 per hit~380,000 total).
Spear: Restore 20% of MC's HP (Healing cap: 3000).
Gun: Gain 40% C.B. DMG Up (Stackable / Max: 120%)Chain burst DMG is boosted (Stackable)
Strength: 40% (Max: 120%)Duration: Indefinite
and 15% C.B. DMG Cap Up (Stackable / Max: 45%)Chain Burst DMG Cap Boosted (Stackable)
Strength: 15% (Max: 45%)Duration: Indefinite
.
.
Dragoon's Apex: When main weapon (MC only): Bonus Water DMG effect based on Equestrian AffinityMultiattack rate is boosted and hostility is lowered based on Equestrian Affinity lvl (Max: 3 / Can't be removed)
lvl.
Landau: Massive Water damage to a foe.
All allies gain 30% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Mezieres 3033 312
Dragoon's Nature: When main weapon: All allies gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
upon using  Dragphract5-hit, 100% elemental damage to random foes (Damage cap: ~75,000 per hit~380,000 total).
Spear: Restore 20% of MC's HP (Healing cap: 3000).
Gun: Gain 40% C.B. DMG Up (Stackable / Max: 120%)Chain burst DMG is boosted (Stackable)
Strength: 40% (Max: 120%)Duration: Indefinite
and 15% C.B. DMG Cap Up (Stackable / Max: 45%)Chain Burst DMG Cap Boosted (Stackable)
Strength: 15% (Max: 45%)Duration: Indefinite
.
.
Dragoon's Apex: When main weapon (MC only): Bonus Wind DMG effect based on Equestrian AffinityMultiattack rate is boosted and hostility is lowered based on Equestrian Affinity lvl (Max: 3 / Can't be removed)
lvl.
Landau: Massive Wind damage to a foe.
All allies gain 30% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Midnight Radiance 2340 252
Terra's Might: Big boost to earth allies' ATK
Earth's Mystery: Small boost to earth allies' C.A. DMG
Evanescent Fireworks: Massive Earth damage to a foe.
Gain Mirror Image (2 times)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
.
Midnight Rose 2382 241
Hoarfrost's Might: Big boost to water allies' ATK
Water's Verity: Small boost to water allies' critical hit rate
Black Baccara: Massive Water damage to a foe.
Remove 1 buff.
Nigredo Lance 1850 206
Forbidden Putrefaction: When main weapon: All allies take 10% less DMG from foes with PutrefiedHP is lowered on every turn
.
Grand Works: Big boost to light allies' ATK
Alchemic Thrust: Massive Light damage to a foe.
Inflict Putrefied (5000)HP is lowered on every turn
Strength: 5000Duration: 180 seconds
.
Plasma Ripper 2141 148
Rending's Might: Big boost to dark allies' ATK
Excess Voltage: When main weapon (MC only): Chance to gain DA Up (Stackable)Double attack rate is boosted (Stackable)
Duration: Indefinite
and TA Up (Stackable)Triple attack rate is boosted (Stackable)
Duration: Indefinite
upon one-foe attacks.
Cutting Blast: Massive Dark damage to a foe.
Inflict 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 100%Duration: 1.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Prototype 2550 210
Oblivion's Might: Big boost to dark allies' ATK
Realm Binder: 5% Boost to EXP earnings.
Reginleiv: Massive Dark damage to a foe.
Gain ATK UpATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, DEF UpDEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, and DA UpDouble attack rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Proximo Aqua 2690 270
Warspirit's Sword Dance: When main weapon (MC only): Increase  Decimate5-hit, 100% superior elemental damage to a foe (Damage cap: ~81,000 per hit).
When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10.
's hit number by 2.
Two-Sword Tech: When main weapon (MC only): 20% boost to skill damage and 10% boost to skill damage cap.
Cross Engraving: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Skill DMG UpSkill DMG is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Proximo Incendo 2690 270
Warspirit's Sword Dance: When main weapon (MC only): Increase  Decimate5-hit, 100% superior elemental damage to a foe (Damage cap: ~81,000 per hit).
When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10.
's hit number by 2.
Two-Sword Tech: When main weapon (MC only): 20% boost to skill damage and 10% boost to skill damage cap.
Cross Engraving: Massive Fire damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Skill DMG UpSkill DMG is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Proximo Nyx 2690 270
Warspirit's Sword Dance: When main weapon (MC only): Increase  Decimate5-hit, 100% superior elemental damage to a foe (Damage cap: ~81,000 per hit).
When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10.
's hit number by 2.
Two-Sword Tech: When main weapon (MC only): 20% boost to skill damage and 10% boost to skill damage cap.
Cross Engraving: Massive Dark damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and Skill DMG UpSkill DMG is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Qinglong Spear Pontus 2560 279
Ventosus's Might II: Big boost to wind allies' ATK
Scales of Wrath: When main weapon (MC only): 20% Bonus DMG for one-foe attacks if HP is below 50%.
Eastern Guardian Charge: Massive Wind damage to a foe.
Gain 20% DA UpDouble attack rate is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Qinglong Spear Regus 2560 279
Ventosus's Might II: Big boost to wind allies' ATK
Whirlwind's Verity: Medium boost to wind allies' critical hit rate
Eastern Guardian Charge: Massive Wind damage to a foe.
Gain 20% DA UpDouble attack rate is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Red Sphere 2490 370
Hellfire's Celere: Medium boost to fire allies' ATK and critical hit rate
Fire's Mystery: Small boost to fire allies' C.A. DMG
Hellfire's Progression: Medium boost to fire allies' fire ATK based on number of turns passed
Red Alert: Massive Fire damage to a foe.
All allies gain RefreshHP is restored on every turn
Strength: (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: All allies also gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ringed Armguards 2961 345
Enlightened Monk's Nature: When main weapon: Boost Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl gain from Snap Punch by 1.
Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl lowers by 2 instead of 5 when MC is below 25% HP at end of turn.
Enlightened Monk's Apex: When main weapon: Inflict 7% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 7% (Max: 30%)Base Accuracy: 80%Duration: 180 seconds
and 7% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 7% (Max: 30%)Base Accuracy: 80%
on all foes when damage is dealt by Mantra.
Tenacious Thrash: Massive Dark damage to a foe.
Gain 30% DMG AbsorptionPartially absorbs DMG to recover HP
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ringed Armguards 2961 345
Enlightened Monk's Nature: When main weapon: Boost Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl gain from Snap Punch by 1.
Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl lowers by 2 instead of 5 when MC is below 25% HP at end of turn.
Enlightened Monk's Apex: When main weapon: Inflict 7% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 7% (Max: 30%)Base Accuracy: 80%Duration: 180 seconds
and 7% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 7% (Max: 30%)Base Accuracy: 80%
on all foes when damage is dealt by Mantra.
Tenacious Thrash: Massive Earth damage to a foe.
Gain 30% DMG AbsorptionPartially absorbs DMG to recover HP
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ringed Armguards 2961 345
Enlightened Monk's Nature: When main weapon: Boost Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl gain from Snap Punch by 1.
Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl lowers by 2 instead of 5 when MC is below 25% HP at end of turn.
Enlightened Monk's Apex: When main weapon: Inflict 7% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 7% (Max: 30%)Base Accuracy: 80%Duration: 180 seconds
and 7% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 7% (Max: 30%)Base Accuracy: 80%
on all foes when damage is dealt by Mantra.
Tenacious Thrash: Massive Fire damage to a foe.
Gain 30% DMG AbsorptionPartially absorbs DMG to recover HP
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ringed Armguards 2961 345
Enlightened Monk's Nature: When main weapon: Boost Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl gain from Snap Punch by 1.
Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl lowers by 2 instead of 5 when MC is below 25% HP at end of turn.
Enlightened Monk's Apex: When main weapon: Inflict 7% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 7% (Max: 30%)Base Accuracy: 80%Duration: 180 seconds
and 7% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 7% (Max: 30%)Base Accuracy: 80%
on all foes when damage is dealt by Mantra.
Tenacious Thrash: Massive Light damage to a foe.
Gain 30% DMG AbsorptionPartially absorbs DMG to recover HP
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ringed Armguards 2961 345
Enlightened Monk's Nature: When main weapon: Boost Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl gain from Snap Punch by 1.
Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl lowers by 2 instead of 5 when MC is below 25% HP at end of turn.
Enlightened Monk's Apex: When main weapon: Inflict 7% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 7% (Max: 30%)Base Accuracy: 80%Duration: 180 seconds
and 7% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 7% (Max: 30%)Base Accuracy: 80%
on all foes when damage is dealt by Mantra.
Tenacious Thrash: Massive Water damage to a foe.
Gain 30% DMG AbsorptionPartially absorbs DMG to recover HP
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Rip Van Winkle 2638 339
Kind Woodcutter's Nature: When main weapon: All other allies gain Shield (2500)Next ATK received will be ineffective for a fixed amount
Strength: 2500
upon using  Leaf BurningGain Leaf BurningEvery turn while in effect: All allies' ATK and DEF are boosted (Stackable) / Charge bar is boosted (Can't be removed / Ends when endurance hits 0)
Duration: Indefinite
and a 4000-damage shield effect.
(Every turn during Leaf Burning: All allies gain 4% ATK Up (Stackable / Max: 20%)ATK is boosted while active (Stackable)
Strength: 4% (Max: 20%)Multiplier: Unique StackableDuration: IndefiniteStacking: Teamwide
, 4% DEF Up (Stackable / Max: 20%)DEF is boosted while active (Stackable)
Strength: 4% (Max: 20%)Duration: Indefinite
, and Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Leaf Burning ends when shield effect ends.)
.
Kind Woodcutter's Apex: When main weapon: Remove 1 debuff from all allies from 1st cast of  Dappled SunlightRestore 10% of all allies' HP (Healing cap: 1500).
From 2nd cast onward: Also remove 1 debuff from all allies.
From 3rd cast onward: All allies also gain VeilDebuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
onward and grant all allies Veil (1 time)Debuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
from 2nd cast onward.
Secluded Cabin: Massive Dark damage to a foe.
Gain 15% Healing UpHealing skill's healing amount is boosted
Strength: 15%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 15% Healing Cap UpHealing skill's healing cap is boosted
Strength: 15%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Rip Van Winkle 2638 339
Kind Woodcutter's Nature: When main weapon: All other allies gain Shield (2500)Next ATK received will be ineffective for a fixed amount
Strength: 2500
upon using  Leaf BurningGain Leaf BurningEvery turn while in effect: All allies' ATK and DEF are boosted (Stackable) / Charge bar is boosted (Can't be removed / Ends when endurance hits 0)
Duration: Indefinite
and a 4000-damage shield effect.
(Every turn during Leaf Burning: All allies gain 4% ATK Up (Stackable / Max: 20%)ATK is boosted while active (Stackable)
Strength: 4% (Max: 20%)Multiplier: Unique StackableDuration: IndefiniteStacking: Teamwide
, 4% DEF Up (Stackable / Max: 20%)DEF is boosted while active (Stackable)
Strength: 4% (Max: 20%)Duration: Indefinite
, and Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Leaf Burning ends when shield effect ends.)
.
Kind Woodcutter's Apex: When main weapon: Remove 1 debuff from all allies from 1st cast of  Dappled SunlightRestore 10% of all allies' HP (Healing cap: 1500).
From 2nd cast onward: Also remove 1 debuff from all allies.
From 3rd cast onward: All allies also gain VeilDebuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
onward and grant all allies Veil (1 time)Debuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
from 2nd cast onward.
Secluded Cabin: Massive Light damage to a foe.
Gain 15% Healing UpHealing skill's healing amount is boosted
Strength: 15%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 15% Healing Cap UpHealing skill's healing cap is boosted
Strength: 15%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Rip Van Winkle 2638 339
Kind Woodcutter's Nature: When main weapon: All other allies gain Shield (2500)Next ATK received will be ineffective for a fixed amount
Strength: 2500
upon using  Leaf BurningGain Leaf BurningEvery turn while in effect: All allies' ATK and DEF are boosted (Stackable) / Charge bar is boosted (Can't be removed / Ends when endurance hits 0)
Duration: Indefinite
and a 4000-damage shield effect.
(Every turn during Leaf Burning: All allies gain 4% ATK Up (Stackable / Max: 20%)ATK is boosted while active (Stackable)
Strength: 4% (Max: 20%)Multiplier: Unique StackableDuration: IndefiniteStacking: Teamwide
, 4% DEF Up (Stackable / Max: 20%)DEF is boosted while active (Stackable)
Strength: 4% (Max: 20%)Duration: Indefinite
, and Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Leaf Burning ends when shield effect ends.)
.
Kind Woodcutter's Apex: When main weapon: Remove 1 debuff from all allies from 1st cast of  Dappled SunlightRestore 10% of all allies' HP (Healing cap: 1500).
From 2nd cast onward: Also remove 1 debuff from all allies.
From 3rd cast onward: All allies also gain VeilDebuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
.
onward and grant all allies Veil (1 time)Debuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
from 2nd cast onward.
Secluded Cabin: Massive Water damage to a foe.
Gain 15% Healing UpHealing skill's healing amount is boosted
Strength: 15%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 15% Healing Cap UpHealing skill's healing cap is boosted
Strength: 15%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Rodentius 2711 175
Hatred's Stamina: Medium boost to dark allies' ATK based on how high HP is
Hatred's Dual-Edge: Medium boost to double attack rate for dark allies
Virtue of the Rat: Massive Dark damage to a foe.
Gain C.B. DMG UpChain burst DMG is boosted
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
and C.B. DMG Cap UpChain Burst DMG Cap Boosted
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Rose Crystal Axe 2300 210
Emerald Rose Brier: Medium boost to wind allies' ATK and max HP
Emerald Rose Bud: Lessen fire DMG taken for wind allies
Domination Cleave: Massive Wind damage to a foe.
Lessen all allies' Fire DMG.
Rose Crystal Claw 2200 235
Bronze Rose Brier: Medium boost to Earth allies' ATK and max HP
Bronze Rose Bud: Lessen Wind DMG taken for Earth allies
Domination Claw: Massive Earth damage to a foe. / Lessen all allies' Wind DMG.
Sacred Sword of the Guardian 2007 175
Spirit's Might: Big boost to fire allies' ATK
Protector of Verona: When main weapon (MC only): Gain Guaranteed DAGuaranteed double attack regardless of Double Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
upon single attacks.
Blazing Traverse: Massive Fire damage to a foe.
25% chance to gain Double StrikeAttacks twice each turn
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Sherwood Bow 3087 320
Longstrider's Nature: When main weapon (MC only): Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
upon using  Opening Shot5-hit, 100% elemental damage to random foes (Damage cap: ~100,000 per hit~500,000 total).
Inflict a random debuff on all foes.
At level 30:
Now inflicts two random debuffs.
.
Longstrider's Apex: When main weapon (MC only): Bonus Earth DMG effect based on number of foe's debuffs.
Greenwood Banditry: Massive Earth damage to a foe.
Remove 1 buff.
Inflict Debuff Res. Down (Stackable)Debuff resistance is lowered (Stackable)
Duration: 180 seconds
.
Sherwood Bow 3087 320
Longstrider's Nature: When main weapon (MC only): Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
upon using  Opening Shot5-hit, 100% elemental damage to random foes (Damage cap: ~100,000 per hit~500,000 total).
Inflict a random debuff on all foes.
At level 30:
Now inflicts two random debuffs.
.
Longstrider's Apex: When main weapon (MC only): Bonus Light DMG effect based on number of foe's debuffs.
Greenwood Banditry: Massive Light damage to a foe.
Remove 1 buff.
Inflict Debuff Res. Down (Stackable)Debuff resistance is lowered (Stackable)
Duration: 180 seconds
.
Sherwood Bow 3087 320
Longstrider's Nature: When main weapon (MC only): Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
upon using  Opening Shot5-hit, 100% elemental damage to random foes (Damage cap: ~100,000 per hit~500,000 total).
Inflict a random debuff on all foes.
At level 30:
Now inflicts two random debuffs.
.
Longstrider's Apex: When main weapon (MC only): Bonus Wind DMG effect based on number of foe's debuffs.
Greenwood Banditry: Massive Wind damage to a foe.
Remove 1 buff.
Inflict Debuff Res. Down (Stackable)Debuff resistance is lowered (Stackable)
Duration: 180 seconds
.
Snowbane 2306 256
Tsunami's Mystery: Medium boost to water allies' C.A. DMG
Tsunami's Verity: Medium boost to water allies' critical hit rate
Early Thaw: Massive Water damage to a foe.
Inflict Water DEF DownDEF is lowered for water DMG
Duration: 180 seconds
.
Gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Soldier Bow 2027 180
A Pro's Tool: Big boost to earth allies' ATK
Ghost on the Battlefield: When main weapon (MC only): Big boost to critical hit rate. Hit to hostility.
Stealth Shot: Massive Earth damage to a foe.
Gain StrengthATK is greatly boosted based on how high HP is
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Soul Echoer (Element) Any 2470 266
Drum Master's Battery: When main weapon (MC only): 20% boost to charge bar upon using  Drum RollAll allies gain 20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 1 turn
, 10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 1 turn
, and 60% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 60%Duration: 1 turn
.
.
Indestructible Bachi: When main weapon (MC only): 20% boost to chain burst DMG and 10% boost to chain burst DMG cap.
Soul Kagura: Massive Elemental damage to a foe.
Gain C.A. DMG Up (Stackable)Charge attack DMG is boosted (Stackable)
and Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Soul Echoer Incendo 2470 266
Drum Master's Battery: When main weapon (MC only): 20% boost to charge bar upon using  Drum RollAll allies gain 20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 1 turn
, 10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 1 turn
, and 60% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 60%Duration: 1 turn
.
.
Indestructible Bachi: When main weapon (MC only): 20% boost to chain burst DMG and 10% boost to chain burst DMG cap.
Soul Kagura: Massive Fire damage to a foe.
Gain C.A. DMG Up (Stackable)Charge attack DMG is boosted (Stackable)
and Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Soul Echoer Lumen 2470 266
Drum Master's Battery: When main weapon (MC only): 20% boost to charge bar upon using  Drum RollAll allies gain 20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 1 turn
, 10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 1 turn
, and 60% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 60%Duration: 1 turn
.
.
Indestructible Bachi: When main weapon (MC only): 20% boost to chain burst DMG and 10% boost to chain burst DMG cap.
Soul Kagura: Massive Light damage to a foe.
Gain C.A. DMG Up (Stackable)Charge attack DMG is boosted (Stackable)
and Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Soul Echoer Nyx 2470 266
Drum Master's Battery: When main weapon (MC only): 20% boost to charge bar upon using  Drum RollAll allies gain 20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 1 turn
, 10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 1 turn
, and 60% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 60%Duration: 1 turn
.
.
Indestructible Bachi: When main weapon (MC only): 20% boost to chain burst DMG and 10% boost to chain burst DMG cap.
Soul Kagura: Massive Dark damage to a foe.
Gain C.A. DMG Up (Stackable)Charge attack DMG is boosted (Stackable)
and Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Soul Echoer Terra 2470 266
Drum Master's Battery: When main weapon (MC only): 20% boost to charge bar upon using  Drum RollAll allies gain 20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 1 turn
, 10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 1 turn
, and 60% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 60%Duration: 1 turn
.
.
Indestructible Bachi: When main weapon (MC only): 20% boost to chain burst DMG and 10% boost to chain burst DMG cap.
Soul Kagura: Massive Earth damage to a foe.
Gain C.A. DMG Up (Stackable)Charge attack DMG is boosted (Stackable)
and Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Soul Echoer Ventus 2470 266
Drum Master's Battery: When main weapon (MC only): 20% boost to charge bar upon using  Drum RollAll allies gain 20% C.A. DMG UpCharge attack DMG is boosted
Strength: 20%Duration: 1 turn
, 10% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 10%Duration: 1 turn
, and 60% C.B. DMG Cap UpChain Burst DMG Cap Boosted
Strength: 60%Duration: 1 turn
.
.
Indestructible Bachi: When main weapon (MC only): 20% boost to chain burst DMG and 10% boost to chain burst DMG cap.
Soul Kagura: Massive Wind damage to a foe.
Gain C.A. DMG Up (Stackable)Charge attack DMG is boosted (Stackable)
and Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Symbol of Justice 2390 246
Zion's Might: Big boost to light allies' ATK
Preemptive Silver Wall: Boost to DEF for light allies for first 8 turns of battle.
Glory-Light Edge: Massive Light damage to an enemy.
All allies gain 15% DMG CutTaking 15% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Tabarzin 2656 186
Light's Celere: Small boost to light allies' ATK and critical hit rate
Light's Aegis: Small boost to light allies' max HP
Vardhamana: Massive Light damage to a foe.
All allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Tall-Tale Teller 3297 226
Rugged Woodcutter's Nature: When main weapon (MC only): 30% Bonus Elemental DMG effect while Woodcutter's SongFor every 3 skills used: Forest friends come to the rescue
Upon using charge attack: Forest friends come to the rescue
Upon taking DMG: Forest friends come to the rescue
When foe uses a special attack: Forest friends come to the rescue
(Can't be removed)
is in effect.
Rugged Woodcutter's Apex: When main weapon (MC only): Gain KeenSupplemental DMG to critical hits
Strength: (Damage cap: 50,000)Duration: 3 turns
from 1st cast of  Laughing Logger400% elemental damage to a foe (Damage cap: ~630,000).
Gain ~70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns
.
From 2nd cast onward: Also gain KeenSupplemental DMG to critical hits
Strength: (Damage cap: 50,000)Duration: 3 turns
.
From 3rd cast onward: Also gain 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns
.
onward and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns
from 2nd cast onward.
Secluded Cabin: Massive Earth damage to a foe.
Gain 30% Skill DMG UpSkill DMG is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Tall-Tale Teller 3297 226
Rugged Woodcutter's Nature: When main weapon (MC only): 30% Bonus Elemental DMG effect while Woodcutter's SongFor every 3 skills used: Forest friends come to the rescue
Upon using charge attack: Forest friends come to the rescue
Upon taking DMG: Forest friends come to the rescue
When foe uses a special attack: Forest friends come to the rescue
(Can't be removed)
is in effect.
Rugged Woodcutter's Apex: When main weapon (MC only): Gain KeenSupplemental DMG to critical hits
Strength: (Damage cap: 50,000)Duration: 3 turns
from 1st cast of  Laughing Logger400% elemental damage to a foe (Damage cap: ~630,000).
Gain ~70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns
.
From 2nd cast onward: Also gain KeenSupplemental DMG to critical hits
Strength: (Damage cap: 50,000)Duration: 3 turns
.
From 3rd cast onward: Also gain 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns
.
onward and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns
from 2nd cast onward.
Secluded Cabin: Massive Fire damage to a foe.
Gain 30% Skill DMG UpSkill DMG is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Tall-Tale Teller 3297 226
Rugged Woodcutter's Nature: When main weapon (MC only): 30% Bonus Elemental DMG effect while Woodcutter's SongFor every 3 skills used: Forest friends come to the rescue
Upon using charge attack: Forest friends come to the rescue
Upon taking DMG: Forest friends come to the rescue
When foe uses a special attack: Forest friends come to the rescue
(Can't be removed)
is in effect.
Rugged Woodcutter's Apex: When main weapon (MC only): Gain KeenSupplemental DMG to critical hits
Strength: (Damage cap: 50,000)Duration: 3 turns
from 1st cast of  Laughing Logger400% elemental damage to a foe (Damage cap: ~630,000).
Gain ~70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: ~70% chance of dealing 30% more damage.Duration: 3 turns
.
From 2nd cast onward: Also gain KeenSupplemental DMG to critical hits
Strength: (Damage cap: 50,000)Duration: 3 turns
.
From 3rd cast onward: Also gain 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns
.
onward and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns
from 2nd cast onward.
Secluded Cabin: Massive Water damage to a foe.
Gain 30% Skill DMG UpSkill DMG is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 10% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Teiwaz 2770 160
Hoarfrost's Might: Big boost to water allies' ATK
Preemptive Frost Blade: Boost to water allies' ATK for first 8 turns of battle
Tempestuous Pummel: Massive Water damage to a foe.
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Tropical Winter 2143 289
Hellfire's Might: Medium boost to fire allies' ATK
Hellfire's Aegis: Medium boost to fire allies' max HP
Tropical Wa: Massive Fire damage to a foe.
Gain Mirror Image (2 times)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
.
Ultima Axe 4169 245
Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys.
The Rage: Massive Dark damage to a foe. / All allies gain 30% Dark ATK UpDark ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Axe 4169 245
Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys.
The Rage: Massive Fire damage to a foe. / All allies gain 30% Fire ATK UpFire ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Axe 4169 245
Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys.
The Rage: Massive Light damage to a foe. / All allies gain 30% Light ATK UpLight ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Axe 4169 245
Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys.
The Rage: Massive Water damage to a foe. / All allies gain 30% Water ATK UpWater ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Axe 4169 245
Labrys Rubell: Big boost to axe-specialty allies' ATK and max HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys.
The Rage: Massive Wind damage to a foe. / All allies gain 30% Wind ATK UpWind ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Blade 4191 240
Makhaira Rubell: Big boost to katana-specialty allies' ATK and max HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys.
The Rage: Massive Dark damage to a foe. / All allies gain 30% Dark ATK UpDark ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Blade 4191 240
Makhaira Rubell: Big boost to katana-specialty allies' ATK and max HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys.
The Rage: Massive Earth damage to a foe. / All allies gain 30% Earth ATK UpEarth ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Blade 4191 240
Makhaira Rubell: Big boost to katana-specialty allies' ATK and max HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys.
The Rage: Massive Fire damage to a foe. / All allies gain 30% Fire ATK UpFire ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Blade 4191 240
Makhaira Rubell: Big boost to katana-specialty allies' ATK and max HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys.
The Rage: Massive Light damage to a foe. / All allies gain 30% Light ATK UpLight ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Blade 4191 240
Makhaira Rubell: Big boost to katana-specialty allies' ATK and max HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys.
The Rage: Massive Water damage to a foe. / All allies gain 30% Water ATK UpWater ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Bow Any 3822 305
Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys.
The Rage: Massive elemental damage to a foe. / All allies gain 30% Element ATK UpElement ATK is boosted
Strength: 30%Duration: 3.5 turnsElement ATK Up buff based on weapon elementApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Bow 3822 305
Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys.
The Rage: Massive Dark damage to a foe. / All allies gain 30% Dark ATK UpDark ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Bow 3822 305
Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys.
The Rage: Massive Earth damage to a foe. / All allies gain 30% Earth ATK UpEarth ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Bow 3822 305
Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys.
The Rage: Massive Fire damage to a foe. / All allies gain 30% Fire ATK UpFire ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Bow 3822 305
Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys.
The Rage: Massive Light damage to a foe. / All allies gain 30% Light ATK UpLight ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Bow 3822 305
Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys.
The Rage: Massive Water damage to a foe. / All allies gain 30% Water ATK UpWater ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Bow 3822 305
Arcus Rubell: Big boost to bow-specialty allies' ATK and max HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys.
The Rage: Massive Wind damage to a foe. / All allies gain 30% Wind ATK UpWind ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Claw 3415 349
Luctor Rubell: Big boost to melee-specialty allies' ATK and max HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys.
The Rage: Massive Dark damage to a foe. / All allies gain 30% Dark ATK UpDark ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Claw 3415 349
Luctor Rubell: Big boost to melee-specialty allies' ATK and max HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys.
The Rage: Massive Earth damage to a foe. / All allies gain 30% Earth ATK UpEarth ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Claw 3415 349
Luctor Rubell: Big boost to melee-specialty allies' ATK and max HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys.
The Rage: Massive Fire damage to a foe. / All allies gain 30% Fire ATK UpFire ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Claw 3415 349
Luctor Rubell: Big boost to melee-specialty allies' ATK and max HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys.
The Rage: Massive Light damage to a foe. / All allies gain 30% Light ATK UpLight ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Claw 3415 349
Luctor Rubell: Big boost to melee-specialty allies' ATK and max HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys.
The Rage: Massive Water damage to a foe. / All allies gain 30% Water ATK UpWater ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Dagger Any 3525 333
Sica Rubell: Big boost to dagger-specialty allies' ATK and max HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys.
The Rage: Massive elemental damage to a foe. / All allies gain 30% Element ATK UpElement ATK is boosted
Strength: 30%Duration: 3.5 turnsElement ATK Up buff based on weapon elementApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Dagger 3525 333
Sica Rubell: Big boost to dagger-specialty allies' ATK and max HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys.
The Rage: Massive Dark damage to a foe. / All allies gain 30% Dark ATK UpDark ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Dagger 3525 333
Sica Rubell: Big boost to dagger-specialty allies' ATK and max HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys.
The Rage: Massive Fire damage to a foe. / All allies gain 30% Fire ATK UpFire ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Dagger 3525 333
Sica Rubell: Big boost to dagger-specialty allies' ATK and max HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys.
The Rage: Massive Light damage to a foe. / All allies gain 30% Light ATK UpLight ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Dagger 3525 333
Sica Rubell: Big boost to dagger-specialty allies' ATK and max HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys.
The Rage: Massive Water damage to a foe. / All allies gain 30% Water ATK UpWater ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Dagger 3525 333
Sica Rubell: Big boost to dagger-specialty allies' ATK and max HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys.
The Rage: Massive Wind damage to a foe. / All allies gain 30% Wind ATK UpWind ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Gun 4188 232
Arma Rubell: Big boost to gun-specialty allies' ATK and max HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys.
The Rage: Massive Dark damage to a foe. / All allies gain 30% Dark ATK UpDark ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Gun 4188 232
Arma Rubell: Big boost to gun-specialty allies' ATK and max HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys.
The Rage: Massive Earth damage to a foe. / All allies gain 30% Earth ATK UpEarth ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Gun 4188 232
Arma Rubell: Big boost to gun-specialty allies' ATK and max HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys.
The Rage: Massive Fire damage to a foe. / All allies gain 30% Fire ATK UpFire ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Gun 4188 232
Arma Rubell: Big boost to gun-specialty allies' ATK and max HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys.
The Rage: Massive Light damage to a foe. / All allies gain 30% Light ATK UpLight ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Gun 4188 232
Arma Rubell: Big boost to gun-specialty allies' ATK and max HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys.
The Rage: Massive Water damage to a foe. / All allies gain 30% Water ATK UpWater ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Harp 3293 314
Musica Rubell: Big boost to harp-specialty allies' ATK and max HP
Soulless Passage: A gate to the summits of power locked within ultima weapons.
These gates can only be opened with gauph keys.
Gate of Omnipotence: A gate to the summits of power locked within Ultima weapons. These gates can only be opened with gauph keys.
The Rage: Massive Dark damage to a foe. / All allies gain 30% Dark ATK UpDark ATK is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Ultima Harp 3293 314