Category:SSR Weapons
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Icon | Name | R | El | Type | ATK | HP | Skills | |
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Abyss Dagger | ![]() |
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2460 | 240 | ![]() |
Oblivion's Aegis: Big boost to dark allies' max HP![]() Gain ![]() Verification needed. . |
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Acid Bolt Shooter | ![]() |
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3250 | 220 | ![]() ![]() ![]() |
Hoarfrost's Might: Big boost to water allies' ATK Water's Mystery: Small boost to water allies' C.A. DMG Aquae Excelsior: Boost to water charge attack DMG cap ![]() Inflict ![]() Strength: 20%Duration: 180 seconds. 4★: Also inflict ![]() Strength: 10%Duration: 180 seconds. |
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Adamantine Gauntlet | ![]() |
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2640 | 280 | ![]() ![]() |
Thunder's Verity: Medium boost to light allies' critical hit rate Grand Epic: Boost to ATK based on how many Epic weapons are equipped ![]() ![]() Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. 4★: Increased to ![]() Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Advocatus Diaboli | ![]() |
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2464 | 264 | ![]() ![]() |
Phantom's Supremacy: Massive boost to dark allies' ATK Undersky's Whispers: When main weapon: Big boost to all allies' ATK based on how low MC's HP is ![]() All allies gain ![]() Strength: 5% of foe's max HP (Damage cap: 30,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Aetherial Bow | ![]() |
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2980 | 271 | ![]() ![]() |
Ventosus's Might: Big boost to wind allies' ATK Elegant Stratagem: Boost to your debuff success rate. ![]() Inflict ![]() Duration: 180 seconds and ![]() Duration: 180 seconds. 4★: Also inflict ![]() . |
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Ain Soph | ![]() |
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2577 | 202 | ![]() ![]() |
Tsunami's Haunt: Medium boost to water allies' ATK / 10% hit to double attack rate Hoarfrost's Mystery: Big boost to water allies' CA DMG ![]() Gain ![]() Strength: 100%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() . |
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AK-4A | ![]() |
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3580 | 240 | ![]() ![]() ![]() |
Terra's Might III: Massive boost to earth allies' ATK Earth's Fandango: Small boost to earth allies' ATK / Small boost to triple attack rate ![]() Inflict ![]() Strength: 15%Duration: 10 seconds for 10 seconds. 4★: Debuff increased to ![]() Strength: 35%Duration: 10 seconds. All allies gain ![]() Strength: 10%. |
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Albacore Blade | ![]() |
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2045 | 169 | ![]() |
Oblivion's Aegis: Big boost to dark allies' max HP![]() Boost to skill DMG. |
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All-Might Spear | ![]() |
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2690 | 270 | ![]() ![]() |
Terra's Might II: Big boost to earth allies' ATK Terrae Excelsior: Boost to earth charge attack DMG cap ![]() ![]() Strength: 20%. 4★: Effect increased to ![]() Strength: 30%. |
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Aluminum Bat | ![]() |
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2150 | 150 | ![]() ![]() |
Squad Goals: Big boost to wind allies' ATK Mano a Mano: When main weapon (MC only): Boost to multiattack rate and DEF when there is only 1 foe remaining. ![]() Slight chance to hit an out-of-the-park homer. (Slight chance to inflict ![]() .) |
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Ameno Habakiri | ![]() |
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4036 | 287 | ![]() ![]() ![]() ![]() |
Hatred's Celere: Medium boost to Dark allies' ATK and critical hit rate Slaysnake's Myth II: When main weapon (MC only): Boost to ATK upon dealing multiattacks (Stackable) / Boost to DMG cap (Stackable) Hatred's Trium: Medium boost to Dark allies' multiattack rate ![]() Gain ![]() Strength: 5,000. 4★: Slight chance~20% to also gain ![]() Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (Next one-foe attack is a 9-hit attack). |
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Ameno Habakiri | ![]() |
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4036 | 287 | ![]() ![]() ![]() ![]() |
Mountain's Celere: Medium boost to Earth allies' ATK and critical hit rate Slaysnake's Myth II: When main weapon (MC only): Boost to ATK upon dealing multiattacks (Stackable) / Boost to DMG cap (Stackable) Mountain's Trium: Medium boost to Earth allies' multiattack rate ![]() Gain ![]() Strength: 5,000. 4★: Slight chance~20% to also gain ![]() Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (Next one-foe attack is a 9-hit attack). |
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Ameno Habakiri | ![]() |
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4036 | 287 | ![]() ![]() ![]() ![]() |
Hellfire's Celere: Medium boost to Fire allies' ATK and critical hit rate Slaysnake's Myth II: When main weapon (MC only): Boost to ATK upon dealing multiattacks (Stackable) / Boost to DMG cap (Stackable) Hellfire's Trium: Medium boost to Fire allies' multiattack rate ![]() Gain ![]() Strength: 5,000. 4★: Slight chance~20% to also gain ![]() Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (Next one-foe attack is a 9-hit attack). |
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Ameno Habakiri | ![]() |
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4036 | 287 | ![]() ![]() ![]() ![]() |
Thunder's Celere: Medium boost to Light allies' ATK and critical hit rate Slaysnake's Myth II: When main weapon (MC only): Boost to ATK upon dealing multiattacks (Stackable) / Boost to DMG cap (Stackable) Thunder's Trium: Medium boost to Light allies' multiattack rate ![]() Gain ![]() Strength: 5,000. 4★: Slight chance~20% to also gain ![]() Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (Next one-foe attack is a 9-hit attack). |
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Ameno Habakiri | ![]() |
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4036 | 287 | ![]() ![]() ![]() ![]() |
Tsunami's Celere: Medium boost to Water allies' ATK and critical hit rate Slaysnake's Myth II: When main weapon (MC only): Boost to ATK upon dealing multiattacks (Stackable) / Boost to DMG cap (Stackable) Tsunami's Trium: Medium boost to Water allies' multiattack rate ![]() Gain ![]() Strength: 5,000. 4★: Slight chance~20% to also gain ![]() Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (Next one-foe attack is a 9-hit attack). |
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Ameno Habakiri | ![]() |
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4036 | 287 | ![]() ![]() ![]() ![]() |
Whirlwind's Celere: Medium boost to Wind allies' ATK and critical hit rate Slaysnake's Myth II: When main weapon (MC only): Boost to ATK upon dealing multiattacks (Stackable) / Boost to DMG cap (Stackable) Whirlwind's Trium: Medium boost to Wind allies' multiattack rate ![]() Gain ![]() Strength: 5,000. 4★: Slight chance~20% to also gain ![]() Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (Next one-foe attack is a 9-hit attack). |
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Ancestral Blade | ![]() |
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2197 | 140 | ![]() ![]() |
Unrelenting Might: Big boost to Water allies' ATK. Memories of War: When main weapon (MC only): Gain ![]() every turn (Stackable / Resets upon taking DMG). ![]() ![]() Strength: 10%Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Ancient Auberon | ![]() |
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2620 | 280 | ![]() ![]() |
Oceansoul's Majesty: Small boost to water allies' ATK and max HP Oceansoul's Restraint: Medium boost to water allies' double attack rate and critical hit rate ![]() Gain ![]() (Effect removed on next all-foe all-ally attack) Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ancient Bandages | ![]() |
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2840 | 300 | ![]() ![]() ![]() |
Terra's Enmity: Big boost to ATK as Earth allies' HP decreases Earth's Dual-Edge: Small boost to double attack rate for Earth allies Mountain's Garrison: Medium boost to earth allies' DEF based on how low HP is ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. (When below 25% HP: ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. affect all allies.) |
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Ancient Bow of Artemis | ![]() |
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2810 | 260 | ![]() ![]() |
Knightcode's Might II: Big boost to light allies' ATK Knightcode's Enmity: Small boost to light allies' ATK based on how low HP is ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ancient Cortana | ![]() |
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2710 | 260 | ![]() ![]() |
Mistfall's Tyranny: Big boost to dark allies' ATK / 10% cut to dark allies' max HP Mistfall's Trium III: Big boost to dark allies' multiattack rate ![]() Remove 1 debuff from MC. |
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Ancient Ecke Sachs | ![]() |
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2030 | 800 | ![]() ![]() |
Ironflame's Celere II: Medium boost to fire allies' ATK and critical hit rate Ironflame's Enmity: Small boost to ATK as fire allies' HP decreases ![]() Gain ![]() Strength: 15%. |
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Ancient Nalakuvara | ![]() |
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2580 | 290 | ![]() ![]() |
Stormwyrm's Betrayal: Boost to wind allies' ATK for first 8 turns of battle Stormwyrm's Tyranny: Big boost to wind allies' ATK / 10% cut to wind allies' max HP ![]() Inflict ![]() Strength: 10%Duration: 180 secondsStacking: Charge Attack / Summon Side. |
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Ancient Perseus | ![]() |
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2470 | 270 | ![]() ![]() |
Lifetree's Majesty: Small boost to earth allies' ATK and max HP Lifetree's Haunt: Medium boost to earth allies' ATK / 10% hit to double attack rate ![]() Gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Anemoi Silver Lyre | ![]() |
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1950 | 211 | ![]() |
Practice and Perfection: 5% boost to EXP.![]() Boost to ATK. |
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Another Sky | ![]() |
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2690 | 280 | ![]() ![]() ![]() |
Ventosus's Might: Big boost to wind allies' ATK Wind's Mystery: Small boost to wind allies' C.A. DMG Coeli Excelsior: Boost to wind charge attack DMG cap ![]() Gain ![]() Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain ![]() Strength: 20%. |
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Antwerp | ![]() |
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2535 | 210 | ![]() ![]() |
Inferno's Might: Big boost to fire allies' ATK Preemptive Fire Blade: Boost to fire allies' ATK for first 8 turns of battle ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Aquamarine Hatchet | ![]() |
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2430 | 211 | ![]() ![]() |
Oceansoul's Might II: Big boost to water allies' ATK Oceansoul's Progression II: Medium boost to water allies' water ATK based on number of turns passed ![]() All allies gain ![]() Strength: 1500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Effect increased to ![]() Strength: 2500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Arabesque (Element) | ![]() |
Any | ![]() |
2727 | 261 | ![]() ![]() |
Impavid Impetus: When main weapon (MC only): ![]() ![]() Duration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn . Self-inflict ![]() Can't be removed.At 100%, leaves 1 max HP. no longer lowers max HP. Reverberating Rhythm: When main weapon (MC only): Extend ![]() ![]() Duration: 4 turns.'s effect duration. ![]() Gain ![]() Strength: 20% and ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Arabesque Aqua | ![]() |
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2690 | 270 | ![]() ![]() |
Impavid Impetus: When main weapon (MC only): Spellbound Salsa no longer lowers max HP Reverberating Rhythm: When main weapon (MC only): Extend Two to Tango's effect duration ![]() Gain ![]() Strength: 20%. 1-turn cut to MC's skill cooldown. |
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Arabesque Incendo | ![]() |
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2690 | 270 | ![]() ![]() |
Impavid Impetus: When main weapon (MC only): Spellbound Salsa no longer lowers max HP Reverberating Rhythm: When main weapon (MC only): Extend Two to Tango's effect duration ![]() Gain ![]() Strength: 20%. 1-turn cut to MC's skill cooldown. |
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Arabesque Lumen | ![]() |
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2690 | 270 | ![]() ![]() |
Impavid Impetus: When main weapon (MC only): Spellbound Salsa no longer lowers max HP Reverberating Rhythm: When main weapon (MC only): Extend Two to Tango's effect duration ![]() Gain ![]() Strength: 20%. 1-turn cut to MC's skill cooldown. |
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Arabesque Nyx | ![]() |
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2690 | 270 | ![]() ![]() |
Impavid Impetus: When main weapon (MC only): Spellbound Salsa no longer lowers max HP Reverberating Rhythm: When main weapon (MC only): Extend Two to Tango's effect duration ![]() Gain ![]() Strength: 20%. 1-turn cut to MC's skill cooldown. |
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Arabesque Terra | ![]() |
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2690 | 270 | ![]() ![]() |
Impavid Impetus: When main weapon (MC only): Spellbound Salsa no longer lowers max HP Reverberating Rhythm: When main weapon (MC only): Extend Two to Tango's effect duration ![]() Gain ![]() Strength: 20%. 1-turn cut to MC's skill cooldown. |
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Arabesque Ventus | ![]() |
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2690 | 270 | ![]() ![]() |
Impavid Impetus: When main weapon (MC only): Spellbound Salsa no longer lowers max HP Reverberating Rhythm: When main weapon (MC only): Extend Two to Tango's effect duration ![]() Gain ![]() Strength: 20%. 1-turn cut to MC's skill cooldown. |
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Arachne | ![]() |
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3200 | 200 | ![]() ![]() |
Oblivion's Might: Big boost to dark allies' ATK Femme Fatale: When main weapon (MC only): Chance to lower foe's DEF with every one-foe attack (Stackable) ![]() Inflict ![]() . 4★: Gain ![]() Strength: Healing cap: 500 HPDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Architect Frame | ![]() |
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1760 | 225 | ![]() ![]() |
Architect Battle Arts: When main weapon (MC only): Chance to gain a random buff with every one-foe attack Architect ATK Ⅱ: Big boost to dark allies' ATK ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Arjunan Bow | ![]() |
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2505 | 230 | ![]() ![]() |
Hellfire's Restraint: Medium boost to fire allies' double attack rate and critical hit rate Fire's Mystery: Small boost to fire allies' C.A. DMG ![]() Inflict ![]() Duration: 180 seconds. |
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Arkab Prior | ![]() |
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2500 | 257 | ![]() ![]() |
Horseman's Supremacy: Massive boost to wind allies' ATK. Conviction's Double Star: When main weapon (MC only): All allies gain ![]() Duration: 1 turn after a chain burst activation of 4 or more chains. ![]() All allies gain ![]() Strength: 20%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 1-turn cut to MC's skill cooldown. |
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Arsene | ![]() |
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2830 | 290 | ![]() ![]() ![]() |
Terra's Might: Big boost to earth allies' ATK Mountain's Verity: Medium boost to earth allies' critical hit rate ![]() ![]() Duration: 180 seconds. 4★: Inflict ![]() Ignores foe's Delay immunity on a foe. If successful, gain ![]() Strength: 20%Unaffected by charge bar gain effects. |
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Arvess Replica | ![]() |
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2411 | 235 | ![]() ![]() |
Inferno's Might: Big boost to fire allies' ATK Fire's Aegis: Small boost to fire allies' max HP ![]() Gain ![]() . |
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Ascalon | ![]() |
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2940 | 250 | ![]() ![]() ![]() |
Sting of the Dragon Fang: Big boost to earth allies' ATK (Terra's Might skill-type) / When main weapon (MC only): Boost to double attack rate Hoarfrost's Might: Big boost to water allies' ATK ![]() |
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Aschallon Aqua | ![]() |
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2830 | 240 | ![]() ![]() |
Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid Azurian Liege: Reduce DMG taken from Fire when Awakening Blade is active (Effect is halved when sub-equipped) ![]() ![]() Strength: 20% If ![]() : Recover 5 energy. |
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Aschallon Incendo | ![]() |
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2830 | 240 | ![]() ![]() |
Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid Crimsonic Liege: Reduce DMG taken from Wind when Awakening Blade is active (Effect is halved when sub-equipped) ![]() ![]() Strength: 20%. If ![]() : Recover 5 energy. |
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Aschallon Lumen | ![]() |
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2830 | 240 | ![]() ![]() |
Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid Ivoric Liege: Reduce DMG taken from Dark when Awakening Blade is active (Effect is halved when sub-equipped) ![]() Gain ![]() Strength: 20% If ![]() : Recover 5 energy. |
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Aschallon Nyx | ![]() |
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2830 | 240 | ![]() ![]() |
Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid Stygian Liege: Reduce DMG taken from Light when Awakening Blade is active (Effect is halved when sub-equipped) ![]() Gain ![]() Strength: 20% If ![]() : Recover 5 energy. |
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Aschallon Rebirth | ![]() |
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2425 | 205 | ![]() ![]() |
Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid Crimsonic Liege: Reduce DMG taken from wind when Awakening Blade is active (Effect is halved when sub-equipped) ![]() |
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Aschallon Terra | ![]() |
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2830 | 240 | ![]() ![]() |
Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid Halcyon Liege: Reduce DMG taken from Water when Awakening Blade is active (Effect is halved when sub-equipped) ![]() ![]() Strength: 20% If ![]() : Recover 5 energy. |
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Aschallon Ventus | ![]() |
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2830 | 240 | ![]() ![]() |
Blade of Conquest: Boost to energy cap (Effect is halved when sub-equipped) +2 energy, +1 in subgrid Viridic Liege: Reduce DMG taken from Earth when Awakening Blade is active (Effect is halved when sub-equipped) ![]() ![]() Strength: 20% If ![]() : Recover 5 energy. |
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Asclepius Rod | ![]() |
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2610 | 348 | ![]() ![]() ![]() |
Grace of Healing II: Big boost to healing for all allies. Zion's Healing: Big boost to healing cap for Light allies. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also restore all allies' HP (Healing cap: 2000). |
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Asura | ![]() |
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3230 | 225 | ![]() ![]() ![]() |
Inferno's Might II: Big boost to fire allies' ATK Hoarfrost's Might: Big boost to water allies' ATK ![]() Gain ![]() . |
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Atma Axe | ![]() |
Any | ![]() |
2844 | 165 | ![]() |
Labrys Rubell: 20% boostSize: Big Modifier: Normal to axe-specialty allies' ATK 10% boostSize: Big to axe-specialty allies' HP ![]() Element ATK Up buff based on weapon element. |
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Atma Axe | ![]() |
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2844 | 165 | ![]() |
Labrys Rubell: 20% boostSize: Big Modifier: Normal to axe-specialty allies' ATK 10% boostSize: Big to axe-specialty allies' HP ![]() ![]() . |
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Atma Axe | ![]() |
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2844 | 165 | ![]() |
Labrys Rubell: 20% boostSize: Big Modifier: Normal to axe-specialty allies' ATK 10% boostSize: Big to axe-specialty allies' HP ![]() ![]() . |
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Atma Axe | ![]() |
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2844 | 165 | ![]() |
Labrys Rubell: 20% boostSize: Big Modifier: Normal to axe-specialty allies' ATK 10% boostSize: Big to axe-specialty allies' HP ![]() ![]() . |
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Atma Axe | ![]() |
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2844 | 165 | ![]() |
Labrys Rubell: 20% boostSize: Big Modifier: Normal to axe-specialty allies' ATK 10% boostSize: Big to axe-specialty allies' HP ![]() ![]() . |
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Atma Axe | ![]() |
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2844 | 165 | ![]() |
Labrys Rubell: 20% boostSize: Big Modifier: Normal to axe-specialty allies' ATK 10% boostSize: Big to axe-specialty allies' HP ![]() ![]() . |
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Atma Axe | ![]() |
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2844 | 165 | ![]() |
Labrys Rubell: 20% boostSize: Big Modifier: Normal to axe-specialty allies' ATK 10% boostSize: Big to axe-specialty allies' HP ![]() ![]() . |
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Atma Blade | ![]() |
Any | ![]() |
2856 | 163 | ![]() |
Makhaira Rubell: 20% boostSize: Big Modifier: Normal to katana-specialty allies' ATK 10% boostSize: Big to katana-specialty allies' HP ![]() Element ATK Up buff based on weapon element. |
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Atma Blade | ![]() |
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2856 | 163 | ![]() |
Makhaira Rubell: 20% boostSize: Big Modifier: Normal to katana-specialty allies' ATK 10% boostSize: Big to katana-specialty allies' HP ![]() ![]() . |
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Atma Blade | ![]() |
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2856 | 163 | ![]() |
Makhaira Rubell: 20% boostSize: Big Modifier: Normal to katana-specialty allies' ATK 10% boostSize: Big to katana-specialty allies' HP ![]() ![]() . |
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Atma Blade | ![]() |
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2856 | 163 | ![]() |
Makhaira Rubell: 20% boostSize: Big Modifier: Normal to katana-specialty allies' ATK 10% boostSize: Big to katana-specialty allies' HP ![]() ![]() . |
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Atma Blade | ![]() |
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2856 | 163 | ![]() |
Makhaira Rubell: 20% boostSize: Big Modifier: Normal to katana-specialty allies' ATK 10% boostSize: Big to katana-specialty allies' HP ![]() ![]() . |
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Atma Blade | ![]() |
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2856 | 163 | ![]() |
Makhaira Rubell: 20% boostSize: Big Modifier: Normal to katana-specialty allies' ATK 10% boostSize: Big to katana-specialty allies' HP ![]() ![]() . |
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Atma Blade | ![]() |
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2856 | 163 | ![]() |
Makhaira Rubell: 20% boostSize: Big Modifier: Normal to katana-specialty allies' ATK 10% boostSize: Big to katana-specialty allies' HP ![]() ![]() . |
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Atma Bow | ![]() |
Any | ![]() |
2608 | 206 | ![]() |
Arcus Rubell: 20% boostSize: Big Modifier: Normal to bow-specialty allies' ATK 10% boostSize: Big to bow-specialty allies' HP ![]() Element ATK Up buff based on weapon element. |
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Atma Bow | ![]() |
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2608 | 206 | ![]() |
Arcus Rubell: 20% boostSize: Big Modifier: Normal to bow-specialty allies' ATK 10% boostSize: Big to bow-specialty allies' HP ![]() ![]() . |
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Atma Bow | ![]() |
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2608 | 206 | ![]() |
Arcus Rubell: 20% boostSize: Big Modifier: Normal to bow-specialty allies' ATK 10% boostSize: Big to bow-specialty allies' HP ![]() ![]() . |
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Atma Bow | ![]() |
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2608 | 206 | ![]() |
Arcus Rubell: 20% boostSize: Big Modifier: Normal to bow-specialty allies' ATK 10% boostSize: Big to bow-specialty allies' HP ![]() ![]() . |
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Atma Bow | ![]() |
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2608 | 206 | ![]() |
Arcus Rubell: 20% boostSize: Big Modifier: Normal to bow-specialty allies' ATK 10% boostSize: Big to bow-specialty allies' HP ![]() ![]() . |
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Atma Bow | ![]() |
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2608 | 206 | ![]() |
Arcus Rubell: 20% boostSize: Big Modifier: Normal to bow-specialty allies' ATK 10% boostSize: Big to bow-specialty allies' HP ![]() ![]() . |
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Atma Bow | ![]() |
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2608 | 206 | ![]() |
Arcus Rubell: 20% boostSize: Big Modifier: Normal to bow-specialty allies' ATK 10% boostSize: Big to bow-specialty allies' HP ![]() ![]() . |
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Atma Dagger | ![]() |
Any | ![]() |
2402 | 224 | ![]() |
Sica Rubell: 20% boostSize: Big Modifier: Normal to dagger-specialty allies' ATK 10% boostSize: Big to dagger-specialty allies' HP ![]() Element ATK Up buff based on weapon element. |
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Atma Dagger | ![]() |
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2402 | 224 | ![]() |
Sica Rubell: 20% boostSize: Big Modifier: Normal to dagger-specialty allies' ATK 10% boostSize: Big to dagger-specialty allies' HP ![]() ![]() . |
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Atma Dagger | ![]() |
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2402 | 224 | ![]() |
Sica Rubell: 20% boostSize: Big Modifier: Normal to dagger-specialty allies' ATK 10% boostSize: Big to dagger-specialty allies' HP ![]() ![]() . |
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Atma Dagger | ![]() |
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2402 | 224 | ![]() |
Sica Rubell: 20% boostSize: Big Modifier: Normal to dagger-specialty allies' ATK 10% boostSize: Big to dagger-specialty allies' HP ![]() ![]() . |
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Atma Dagger | ![]() |
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2402 | 224 | ![]() |
Sica Rubell: 20% boostSize: Big Modifier: Normal to dagger-specialty allies' ATK 10% boostSize: Big to dagger-specialty allies' HP ![]() ![]() . |
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Atma Dagger | ![]() |
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2402 | 224 | ![]() |
Sica Rubell: 20% boostSize: Big Modifier: Normal to dagger-specialty allies' ATK 10% boostSize: Big to dagger-specialty allies' HP ![]() ![]() . |
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Atma Dagger | ![]() |
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2402 | 224 | ![]() |
Sica Rubell: 20% boostSize: Big Modifier: Normal to dagger-specialty allies' ATK 10% boostSize: Big to dagger-specialty allies' HP ![]() ![]() . |
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Atma Fist | ![]() |
Any | ![]() |
2328 | 237 | ![]() |
Luctor Rubell: 20% boostSize: Big Modifier: Normal to melee-specialty allies' ATK 10% boostSize: Big to melee-specialty allies' HP ![]() Element ATK Up buff based on weapon element. |
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Atma Fist | ![]() |
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2328 | 237 | ![]() |
Luctor Rubell: 20% boostSize: Big Modifier: Normal to melee-specialty allies' ATK 10% boostSize: Big to melee-specialty allies' HP ![]() ![]() . |
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Atma Fist | ![]() |
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2328 | 237 | ![]() |
Luctor Rubell: 20% boostSize: Big Modifier: Normal to melee-specialty allies' ATK 10% boostSize: Big to melee-specialty allies' HP ![]() ![]() . |
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Atma Fist | ![]() |
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2328 | 237 | ![]() |
Luctor Rubell: 20% boostSize: Big Modifier: Normal to melee-specialty allies' ATK 10% boostSize: Big to melee-specialty allies' HP ![]() ![]() . |
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Atma Fist | ![]() |
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2328 | 237 | ![]() |
Luctor Rubell: 20% boostSize: Big Modifier: Normal to melee-specialty allies' ATK 10% boostSize: Big to melee-specialty allies' HP ![]() ![]() . |
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Atma Fist | ![]() |
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2328 | 237 | ![]() |
Luctor Rubell: 20% boostSize: Big Modifier: Normal to melee-specialty allies' ATK 10% boostSize: Big to melee-specialty allies' HP ![]() ![]() . |
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Atma Fist | ![]() |
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2328 | 237 | ![]() |
Luctor Rubell: 20% boostSize: Big Modifier: Normal to melee-specialty allies' ATK 10% boostSize: Big to melee-specialty allies' HP ![]() ![]() . |
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Atma Gun | ![]() |
Any | ![]() |
2857 | 157 | ![]() |
Arma Rubell: 20% boostSize: Big Modifier: Normal to gun-specialty allies' ATK 10% boostSize: Big to gun-specialty allies' HP ![]() Element ATK Up buff based on weapon element. |
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Atma Gun | ![]() |
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2857 | 157 | ![]() |
Arma Rubell: 20% boostSize: Big Modifier: Normal to gun-specialty allies' ATK 10% boostSize: Big to gun-specialty allies' HP ![]() ![]() . |
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Atma Gun | ![]() |
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2857 | 157 | ![]() |
Arma Rubell: 20% boostSize: Big Modifier: Normal to gun-specialty allies' ATK 10% boostSize: Big to gun-specialty allies' HP ![]() ![]() . |
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Atma Gun | ![]() |
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2857 | 157 | ![]() |
Arma Rubell: 20% boostSize: Big Modifier: Normal to gun-specialty allies' ATK 10% boostSize: Big to gun-specialty allies' HP ![]() ![]() . |
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Atma Gun | ![]() |
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2857 | 157 | ![]() |
Arma Rubell: 20% boostSize: Big Modifier: Normal to gun-specialty allies' ATK 10% boostSize: Big to gun-specialty allies' HP ![]() ![]() . |
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Atma Gun | ![]() |
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2857 | 157 | ![]() |
Arma Rubell: 20% boostSize: Big Modifier: Normal to gun-specialty allies' ATK 10% boostSize: Big to gun-specialty allies' HP ![]() ![]() . |
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Atma Gun | ![]() |
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2857 | 157 | ![]() |
Arma Rubell: 20% boostSize: Big Modifier: Normal to gun-specialty allies' ATK 10% boostSize: Big to gun-specialty allies' HP ![]() ![]() . |
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Atma Harp | ![]() |
Any | ![]() |
2245 | 224 | ![]() |
Musica Rubell: 20% boostSize: Big Modifier: Normal to harp-specialty allies' ATK 10% boostSize: Big to harp-specialty allies' HP ![]() Element ATK Up buff based on weapon element. |
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Atma Harp | ![]() |
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2245 | 224 | ![]() |
Musica Rubell: 20% boostSize: Big Modifier: Normal to harp-specialty allies' ATK 10% boostSize: Big to harp-specialty allies' HP ![]() ![]() . |
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Atma Harp | ![]() |
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2245 | 224 | ![]() |
Musica Rubell: 20% boostSize: Big Modifier: Normal to harp-specialty allies' ATK 10% boostSize: Big to harp-specialty allies' HP ![]() ![]() . |
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Atma Harp | ![]() |
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2245 | 224 | ![]() |
Musica Rubell: 20% boostSize: Big Modifier: Normal to harp-specialty allies' ATK 10% boostSize: Big to harp-specialty allies' HP ![]() ![]() . |
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Atma Harp | ![]() |
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2245 | 224 | ![]() |
Musica Rubell: 20% boostSize: Big Modifier: Normal to harp-specialty allies' ATK 10% boostSize: Big to harp-specialty allies' HP ![]() ![]() . |
![]() |
Atma Harp | ![]() |
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2245 | 224 | ![]() |
Musica Rubell: 20% boostSize: Big Modifier: Normal to harp-specialty allies' ATK 10% boostSize: Big to harp-specialty allies' HP ![]() ![]() . |
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Atma Harp | ![]() |
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2245 | 224 | ![]() |
Musica Rubell: 20% boostSize: Big Modifier: Normal to harp-specialty allies' ATK 10% boostSize: Big to harp-specialty allies' HP ![]() ![]() . |
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Atma Spear | ![]() |
Any | ![]() |
2350 | 238 | ![]() |
Lancea Rubell: 20% boostSize: Big Modifier: Normal to spear-specialty allies' ATK 10% boostSize: Big to spear-specialty allies' HP ![]() Element ATK Up buff based on weapon element. |
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Atma Spear | ![]() |
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2350 | 238 | ![]() |
Lancea Rubell: 20% boostSize: Big Modifier: Normal to spear-specialty allies' ATK 10% boostSize: Big to spear-specialty allies' HP ![]() ![]() . |
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Atma Spear | ![]() |
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2350 | 238 | ![]() |
Lancea Rubell: 20% boostSize: Big Modifier: Normal to spear-specialty allies' ATK 10% boostSize: Big to spear-specialty allies' HP ![]() ![]() . |
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Atma Spear | ![]() |
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2350 | 238 | ![]() |
Lancea Rubell: 20% boostSize: Big Modifier: Normal to spear-specialty allies' ATK 10% boostSize: Big to spear-specialty allies' HP ![]() ![]() . |
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Atma Spear | ![]() |
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2350 | 238 | ![]() |
Lancea Rubell: 20% boostSize: Big Modifier: Normal to spear-specialty allies' ATK 10% boostSize: Big to spear-specialty allies' HP ![]() ![]() . |
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Atma Spear | ![]() |
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2350 | 238 | ![]() |
Lancea Rubell: 20% boostSize: Big Modifier: Normal to spear-specialty allies' ATK 10% boostSize: Big to spear-specialty allies' HP ![]() ![]() . |
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Atma Spear | ![]() |
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2350 | 238 | ![]() |
Lancea Rubell: 20% boostSize: Big Modifier: Normal to spear-specialty allies' ATK 10% boostSize: Big to spear-specialty allies' HP ![]() ![]() . |
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Atma Staff | ![]() |
Any | ![]() |
2162 | 270 | ![]() |
Baculum Rubell: 20% boostSize: Big Modifier: Normal to staff-specialty allies' ATK 10% boostSize: Big to staff-specialty allies' HP ![]() Element ATK Up buff based on weapon element. |
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Atma Staff | ![]() |
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2162 | 270 | ![]() |
Baculum Rubell: 20% boostSize: Big Modifier: Normal to staff-specialty allies' ATK 10% boostSize: Big to staff-specialty allies' HP ![]() ![]() . |
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Atma Staff | ![]() |
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2162 | 270 | ![]() |
Baculum Rubell: 20% boostSize: Big Modifier: Normal to staff-specialty allies' ATK 10% boostSize: Big to staff-specialty allies' HP ![]() ![]() . |
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Atma Staff | ![]() |
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2162 | 270 | ![]() |
Baculum Rubell: 20% boostSize: Big Modifier: Normal to staff-specialty allies' ATK 10% boostSize: Big to staff-specialty allies' HP ![]() ![]() . |
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Atma Staff | ![]() |
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2162 | 270 | ![]() |
Baculum Rubell: 20% boostSize: Big Modifier: Normal to staff-specialty allies' ATK 10% boostSize: Big to staff-specialty allies' HP ![]() ![]() . |
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Atma Staff | ![]() |
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2162 | 270 | ![]() |
Baculum Rubell: 20% boostSize: Big Modifier: Normal to staff-specialty allies' ATK 10% boostSize: Big to staff-specialty allies' HP ![]() ![]() . |
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Atma Staff | ![]() |
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2162 | 270 | ![]() |
Baculum Rubell: 20% boostSize: Big Modifier: Normal to staff-specialty allies' ATK 10% boostSize: Big to staff-specialty allies' HP ![]() ![]() . |
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Atma Sword | ![]() |
Any | ![]() |
2594 | 195 | ![]() |
Gladius Rubell: 20% boostSize: Big Modifier: Normal to sabre-specialty allies' ATK 10% boostSize: Big to sabre-specialty allies' HP ![]() Element ATK Up buff based on weapon element. |
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Atma Sword | ![]() |
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2594 | 195 | ![]() |
Gladius Rubell: 20% boostSize: Big Modifier: Normal to sabre-specialty allies' ATK 10% boostSize: Big to sabre-specialty allies' HP ![]() ![]() . |
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Atma Sword | ![]() |
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2594 | 195 | ![]() |
Gladius Rubell: 20% boostSize: Big Modifier: Normal to sabre-specialty allies' ATK 10% boostSize: Big to sabre-specialty allies' HP ![]() ![]() . |
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Atma Sword | ![]() |
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2594 | 195 | ![]() |
Gladius Rubell: 20% boostSize: Big Modifier: Normal to sabre-specialty allies' ATK 10% boostSize: Big to sabre-specialty allies' HP ![]() ![]() . |
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Atma Sword | ![]() |
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2594 | 195 | ![]() |
Gladius Rubell: 20% boostSize: Big Modifier: Normal to sabre-specialty allies' ATK 10% boostSize: Big to sabre-specialty allies' HP ![]() ![]() . |
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Atma Sword | ![]() |
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2594 | 195 | ![]() |
Gladius Rubell: 20% boostSize: Big Modifier: Normal to sabre-specialty allies' ATK 10% boostSize: Big to sabre-specialty allies' HP ![]() ![]() . |
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Atma Sword | ![]() |
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2594 | 195 | ![]() |
Gladius Rubell: 20% boostSize: Big Modifier: Normal to sabre-specialty allies' ATK 10% boostSize: Big to sabre-specialty allies' HP ![]() ![]() . |
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Auberon | ![]() |
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2620 | 280 | ![]() ![]() |
Water's Majesty: Small boost to water allies' ATK and max HP Tsunami's Restraint: Medium boost to water allies' double attack rate and critical hit rate ![]() Gain ![]() (Effect removed on next all-foe all-ally attack) Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Auguste Commemorative Staff | ![]() |
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1725 | 231 | ![]() ![]() |
Resort's Might: Big boost to light allies' ATK Nostalgic Summer: When main weapon (MC only): Recover HP each turn (Healing cap: 150). Gain ![]() Strength: 10% if HP is full. ![]() Restore 10% of all allies' HP (Healing cap: 750). |
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Aurora Bow | ![]() |
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2620 | 200 | ![]() ![]() |
Whirlwind's Celere: Medium boost to wind allies' ATK and critical hit rate Wind's Mystery: Small boost to wind allies' C.A. DMG ![]() Boost to MC's DMG cap. |
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Autumn's Transformation | ![]() |
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2163 | 246 | ![]() ![]() |
Lifetree's Might: Medium boost to earth allies' ATK Lifetree's Restraint: Medium boost to earth allies' double attack rate and critical hit rate ![]() ![]() Strength: 80% chance of taking 20% less damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Buff increased to ![]() Strength: 80% chance of taking 30% less damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Avaritia Spear | ![]() |
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1845 | 209 | ![]() |
Terra's Aegis: Big boost to earth allies' max HP![]() |
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Avenger Aqua | ![]() |
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2960 | 213 | ![]() ![]() |
Swordmaster's Soul: Extend rage for caster Supreme Trepidation: Cut to rage cooldown ![]() |
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Axe of Bahamut Coda | ![]() |
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3015 | 214 | ![]() |
Concrio Terra: Boost to Draphs and Harvin ATK and HP![]() |
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Axe of Bahamut Nova | ![]() |
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2585 | 183 | ![]() |
Draph Animus Dominion: Boost to Draphs ATK![]() |
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Axe of Eternal Splendor | ![]() |
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999 | 99 | ![]() |
|
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Azoth | ![]() |
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2500 | 244 | ![]() ![]() |
Oblivion's Might: Big boost to dark allies' ATK Inferno's Might: Big boost to fire allies' ATK ![]() Gain ![]() . |
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Bab-el-Mandeb | ![]() |
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3518 | 251 | ![]() ![]() ![]() ![]() |
Oblivion's Verity II: Big boost to dark allies' critical hit rate Hatred's Majesty: Medium boost to dark allies' ATK and max HP ![]() All allies gain ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain ![]() Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Babylon Staff | ![]() |
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1730 | 232 | ![]() |
Terra's Might: Big boost to earth allies' ATK![]() Gain ![]() Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Baihu Claw | ![]() |
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2210 | 236 | ![]() ![]() |
Terra's Might II: Big boost to earth allies' ATK![]() Gain ![]() (Effect removed on next all-foe all-ally attack) Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Increased to ![]() (Effect removed on next all-foe all-ally attack) Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Baihu Claw Malus | ![]() |
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2210 | 236 | ![]() ![]() ![]() |
Terra's Might II: Big boost to earth allies' ATK Essence of the West: Boost to Earth allies' damage cap ![]() Gain ![]() (Effect removed on next all-foe all-ally attack) Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Buff increased to ![]() (Effect removed on next all-foe all-ally attack) Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Baihu Claw Pontus | ![]() |
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2210 | 236 | ![]() ![]() ![]() |
Terra's Might II: Big boost to earth allies' ATK Fang of the Way: When main weapon (MC only): Boost to ATK every turn (Stackable / Resets upon taking DMG) ![]() Gain ![]() (Effect removed on next all-foe all-ally attack) Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Buff increased to ![]() (Effect removed on next all-foe all-ally attack) Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Baihu Claw Regus | ![]() |
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2210 | 236 | ![]() ![]() ![]() |
Terra's Might II: Big boost to earth allies' ATK Mountain's Verity: Medium boost to earth allies' critical hit rate ![]() Gain ![]() (Effect removed on next all-foe all-ally attack) Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Buff increased to ![]() (Effect removed on next all-foe all-ally attack) Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Baihu Fangstaff | ![]() |
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1960 | 260 | ![]() ![]() |
Terra's Third Spur: Big boost to charge attack DMG18% at SL15 for an earth ally in third position. Boost to hostilityHostility +20. Terra's Might: Big boost to earth allies' ATK ![]() Gain ![]() Duration: 6.5 turnsApplied during the attack phase. On the next turn, it'll have 6 turns remaining.. |
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Balanced Blade | ![]() |
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2015 | 173 | ![]() |
Strength: Big boost to Fire allies' ATK![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Balmung | ![]() |
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2380 | 200 | ![]() ![]() |
Inferno's Aegis: Big boost to fire allies' max HP Fire's Enmity: Small boost to ATK as fire allies' HP decreases ![]() Inflict ![]() Strength: 10%Duration: 180 secondsStacking: Charge Attack / Summon Side. |
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Banana Bunch | ![]() |
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2333 | 110 | ![]() ![]() |
Gourmet Banana: Big boost to Water allies' ATK Organic Smackdown: When main weapon (MC only): Slight chance to inflict ![]() Duration: 1.5-3.5 turnsLocal status effectApplied during the attack phase. On the next turn, it'll have 1-3 turns remaining. for 1.5 to 3.5 turns with every single attack ![]() Gain ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Barbell | ![]() |
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2411 | 235 | ![]() ![]() |
Mountain's Might: Medium boost to earth allies' ATK Mountain's Aegis: Medium boost to earth allies' max HP ![]() All allies gain ![]() . |
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Beach-Camouflage Vlisragna | ![]() |
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3210 | 210 | ![]() ![]() ![]() |
Mountain's Celere: Medium boost to earth allies' ATK and critical hit rate Terrae Excelsior: Boost to earth charge attack DMG cap ![]() Gain ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite. 4★: Also gain ![]() Strength: 20%Unaffected by charge bar gain effects. |
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Bell of Happy Endings | ![]() |
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2170 | 250 | ![]() ![]() |
Ventosus's Verity: Big boost to wind allies' critical hit rate Preemptive Cloud Wall: Boost to DEF for wind allies for first 8 turns of battle ![]() All allies gain ![]() Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Bell Striker | ![]() |
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2118 | 154 | ![]() ![]() |
Renew Soul: When main weapon (MC only): Chance to remove 1 debuff with every one-foe attack. Search for Enlightenment: Big boost to wind allies' ATK ![]() Remove 108 debuffs from MC. |
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Bella Aeterna | ![]() |
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2130 | 260 | ![]() ![]() |
Terra's Might: Big boost to earth allies' ATK Mountain's Healing: Medium boost to healing cap for earth allies ![]() |
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Benedia | ![]() |
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3600 | 240 | ![]() ![]() ![]() |
Inferno's Might III: Massive boost to fire allies' ATK Hellfire's Restraint: Medium boost to fire allies' double attack rate and critical hit rate ![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Berserker's Barrage | ![]() |
Any | ![]() |
3380 | 244 | ![]() ![]() |
Barbarian's Nature: When main weapon: Also gain ![]() Strength: 10%Duration: 1 turn and ![]() Strength: 10%Duration: 1 turn upon using ![]() Unaffected by Charge Bar Gain status effects. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%., ![]() Strength: 50%Duration: 1 turn , and ![]() Strength: 30%Duration: 1 turn . Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() ![]() Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Berserker's Barrage | ![]() |
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3380 | 244 | ![]() ![]() |
Barbarian's Nature: When main weapon: Also gain ![]() Strength: 10%Duration: 1 turn and ![]() Strength: 10%Duration: 1 turn upon using ![]() Unaffected by Charge Bar Gain status effects. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%., ![]() Strength: 50%Duration: 1 turn , and ![]() Strength: 30%Duration: 1 turn . Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() ![]() Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Berserker's Barrage | ![]() |
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3380 | 244 | ![]() ![]() |
Barbarian's Nature: When main weapon: Also gain ![]() Strength: 10%Duration: 1 turn and ![]() Strength: 10%Duration: 1 turn upon using ![]() Unaffected by Charge Bar Gain status effects. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%., ![]() Strength: 50%Duration: 1 turn , and ![]() Strength: 30%Duration: 1 turn . Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() ![]() Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Berserker's Barrage | ![]() |
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3380 | 244 | ![]() ![]() |
Barbarian's Nature: When main weapon: Also gain ![]() Strength: 10%Duration: 1 turn and ![]() Strength: 10%Duration: 1 turn upon using ![]() Unaffected by Charge Bar Gain status effects. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%., ![]() Strength: 50%Duration: 1 turn , and ![]() Strength: 30%Duration: 1 turn . Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() ![]() Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Berserker's Barrage | ![]() |
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3380 | 244 | ![]() ![]() |
Barbarian's Nature: When main weapon: Also gain ![]() Strength: 10%Duration: 1 turn and ![]() Strength: 10%Duration: 1 turn upon using ![]() Unaffected by Charge Bar Gain status effects. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%., ![]() Strength: 50%Duration: 1 turn , and ![]() Strength: 30%Duration: 1 turn . Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() ![]() Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Berserker's Barrage | ![]() |
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3380 | 244 | ![]() ![]() |
Barbarian's Nature: When main weapon: Also gain ![]() Strength: 10%Duration: 1 turn and ![]() Strength: 10%Duration: 1 turn upon using ![]() Unaffected by Charge Bar Gain status effects. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%., ![]() Strength: 50%Duration: 1 turn , and ![]() Strength: 30%Duration: 1 turn . Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() ![]() Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Berserker's Barrage | ![]() |
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3380 | 244 | ![]() ![]() |
Barbarian's Nature: When main weapon: Also gain ![]() Strength: 10%Duration: 1 turn and ![]() Strength: 10%Duration: 1 turn upon using ![]() Unaffected by Charge Bar Gain status effects. No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%., ![]() Strength: 50%Duration: 1 turn , and ![]() Strength: 30%Duration: 1 turn . Barbarian's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() ![]() Strength: 40%Multiplier: NormalDuration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Bewitching Bouquet | ![]() |
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2020 | 174 | ![]() |
Inferno's Might: Big boost to fire allies' ATK![]() Gain ![]() . |
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Binds of The Hanged Man | ![]() |
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2127 | 241 | ![]() ![]() |
Fool-Hanged Man's Perseverance: When main weapon: Massive boost to Earth allies' ATKModifier: EX. Restore 12% HP to Earth allies with 12 or more buffs at end of turn (Healing cap: 1200). Sephira Maxi-Earth: 20% boost to Earth allies' DMG cap in Arcarum. ![]() (240% boost to C.A. damage and 120% boost to C.A. damage cap when MC has 12 or more buffs [Damage cap: ~3,700,000].) |
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Bird Eye | ![]() |
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3260 | 218 | ![]() ![]() ![]() |
Inferno's Might II: Big boost to fire allies' ATK Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies ![]() Inflict Mode Bar CutCut to foe's mode bar on a foe in Overdrive. 4★: Additional damage during Break. |
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Black Ouroboros | ![]() |
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2230 | 274 | ![]() ![]() |
Oblivion's Might: Big boost to dark allies' ATK Alchemic Regeneration: When main weapon (MC only): Restore HP every turn (Healing cap: 200). ![]() Inflict ![]() Strength: 20%Base Accuracy: ≥95%Duration: 180 secondsStacking: Charge Attack. |
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Blade of Bahamut Coda | ![]() |
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3060 | 209 | ![]() ![]() |
Draph Animus Utopia: Boost to Draphs HP Draph Animus Parity: Boost to Draph multiattack rate ![]() ![]() . |
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Blade of Bahamut Nova | ![]() |
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2620 | 179 | ![]() |
Draph Animus Utopia: Boost to Draphs HP![]() Gain ![]() . |
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Blade of Eternal Splendor | ![]() |
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999 | 99 | ![]() |
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Blade of Light | ![]() |
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2045 | 167 | ![]() |
Grace of the Omnilight: Big boost to dark allies' ATK![]() Boost to ATK. |
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Blade of Purification | ![]() |
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2800 | 155 | ![]() ![]() |
Terra's Might: Big boost to earth allies' ATK Earth's Mystery: Small boost to earth allies' C.A. DMG ![]() Gain ![]() Duration: Indefinite and ![]() Duration: Indefinite. |
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Blade of the Scourged | ![]() |
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2050 | 166 | ![]() ![]() |
Dark Drain: When main weapon, slight chance to heal based on one-foe attack damage inflicted Cursed Tentacle: Big boost to Dark allies' ATK ![]() All allies gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Blast Sword | ![]() |
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2010 | 176 | ![]() |
Auto Apparatus: Big boost to water allies' ATK![]() |
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Bloody Scar | ![]() |
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2870 | 290 | ![]() ![]() ![]() |
Oblivion's Verity: Big boost to dark allies' critical hit rate Dark's Might: Small boost to dark allies' ATK Graphite Arts: Boost to Dark allies' skill damage cap. ![]() Gain ![]() Strength: (Healing cap: 500 HP)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: ![]() Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.'s healing cap increased to 1000 and now affects all allies. Also inflict ![]() . |
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Blossom Axe | ![]() |
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2631 | 191 | ![]() ![]() |
Hoarfrost's Might: Big boost to water allies' ATK Preemptive Ice Wall: Boost to DEF for water allies for first 8 turns of battle ![]() Gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Blue Sphere | ![]() |
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2780 | 403 | ![]() ![]() ![]() |
Hoarfrost's Might III: Massive boost to water allies' ATK Tsunami's Sentence: Medium boost to water allies' C.A. DMG and C.A. DMG cap ![]() Gain ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite. 4★: ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite now affects all allies. All allies also gain ![]() Strength: (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Blushing Blossom Pin | ![]() |
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2325 | 253 | ![]() ![]() |
Inferno's Might: Big boost to fire allies' ATK Fire's Dual-Edge: Small boost to double attack rate for fire allies ![]() Gain ![]() . |
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Blutgang | ![]() |
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3370 | 280 | ![]() ![]() ![]() |
Oblivion's Might III: Massive boost to dark allies' ATK Dark's Celere: Small boost to dark allies' ATK and critical hit rate ![]() Gain ![]() Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: ![]() Strength: (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.'s healing cap increased to 1000 and now affects all allies. MC also gains ![]() Strength: 15% (Max: 60%)Duration: Indefinite and ![]() Strength: 3% (Max: 12%)Duration: Indefinite. |
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Bow of Artemis | ![]() |
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2810 | 260 | ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Light's Enmity: Small boost to light allies' ATK based on how low HP is ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Bow of Bahamut Coda | ![]() |
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2870 | 256 | ![]() ![]() |
Erune Animus Utopia: Boost to Erunes HP Erune Animus Parity: Boost to Erune multiattack rate ![]() |
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Bow of Bahamut Nova | ![]() |
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2460 | 219 | ![]() |
Erune Animus Utopia: Boost to Erunes HP![]() |
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Bow of Eternal Splendor | ![]() |
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999 | 99 | ![]() |
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Bow of Iliad | ![]() |
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2810 | 260 | ![]() ![]() |
Zion's Stamina: Big boost to light allies' ATK based on how high HP is Thunder's Dual-Edge: Medium boost to double attack rate for light allies ![]() ![]() Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. 4★: Buff increased to ![]() Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Bow of Sigurd | ![]() |
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2701 | 250 | ![]() ![]() ![]() |
Preemptive Frost Blade: Boost to water allies' ATK for first 8 turns of battle Hoarfrost's Might: Big boost to water allies' ATK ![]() Gain ![]() Strength: 1500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: ![]() Strength: 1500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. duration increased to 3.5 turns. Also gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Brahma Gauntlet | ![]() |
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2840 | 300 | ![]() ![]() ![]() |
Supremacy's Fist: Big boost to fire allies' ATK (Inferno's Might skill-type) / When main weapon: 15% boost to melee-specialty allies' double attack rate Preemptive Fire Blade: Boost to fire allies' ATK for first 8 turns of battle ![]() Gain ![]() (Effect removed on next all-foe all-ally attack) . 4★: Also gain ![]() Strength: 30%Duration: 3 turns. |
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Brand of Binding Oath | ![]() |
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3105 | 254 | ![]() ![]() |
Ventosus's Might: Big boost to wind allies' ATK Succession of Knighthood: Small boost to sabre-specialty allies' ATK and triple attack rate ![]() Gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., and ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain ![]() Strength: (Healing cap: 1000). |
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Branwen Harp | ![]() |
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1770 | 196 | ![]() |
Hoarfrost's Might: Big boost to water allies' ATK![]() Inflict ![]() Strength: 1000Duration: 180 seconds. |
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Broadsword of Earth | ![]() |
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2201 | 190 | ![]() ![]() |
Titan's Aegis: HP boosted based on skill lvl. Preemptive Rock Wall: Boost to DEF for earth allies for first 8 turns of battle ![]() All allies gain ![]() . |
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Caduceus | ![]() |
Any | ![]() |
3259 | 435 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Small Normal Majesty: Small boost to weapon elementAka, same element as the weapon. allies' ATK and max HP Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below Medium Normal Garrison: Medium boost to weapon elementAka, same element as the weapon. allies' DEF based on how low HP is ![]() 4★: 20%Verification needed. chance to reset all skill cooldowns (MC only). |
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Caduceus | ![]() |
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3259 | 435 | ![]() ![]() ![]() ![]() |
Dark's Majesty: Small boost to Dark allies' ATK and max HP Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below Hatred's Garrison: Medium boost to Dark allies' DEF based on how low HP is ![]() 4★: 20%Verification needed. chance to reset all skill cooldowns (MC only). |
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Caduceus | ![]() |
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3259 | 435 | ![]() ![]() ![]() ![]() |
Earth's Majesty: Small boost to Earth allies' ATK and max HP Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below Mountain's Garrison: Medium boost to Earth allies' DEF based on how low HP is ![]() 4★: 20%Verification needed. chance to reset all skill cooldowns (MC only). |
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Caduceus | ![]() |
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3259 | 435 | ![]() ![]() ![]() ![]() |
Fire's Majesty: Small boost to Fire allies' ATK and max HP Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below Hellfire's Garrison: Medium boost to Fire allies' DEF based on how low HP is ![]() 4★: 20%Verification needed. chance to reset all skill cooldowns (MC only). |
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Caduceus | ![]() |
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3259 | 435 | ![]() ![]() ![]() ![]() |
Light's Majesty: Small boost to Light allies' ATK and max HP Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below Thunder's Garrison: Medium boost to Light allies' DEF based on how low HP is ![]() 4★: 20%Verification needed. chance to reset all skill cooldowns (MC only). |
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Caduceus | ![]() |
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3259 | 435 | ![]() ![]() ![]() ![]() |
Water's Majesty: Small boost to Water allies' ATK and max HP Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below Tsunami's Garrison: Medium boost to Water allies' DEF based on how low HP is ![]() 4★: 20%Verification needed. chance to reset all skill cooldowns (MC only). |
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Caduceus | ![]() |
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3259 | 435 | ![]() ![]() ![]() ![]() |
Wind's Majesty: Small boost to Wind allies' ATK and max HP Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below Whirlwind's Garrison: Medium boost to Wind allies' DEF based on how low HP is ![]() 4★: 20%Verification needed. chance to reset all skill cooldowns (MC only). |
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Caladbolg | ![]() |
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3030 | 260 | ![]() ![]() ![]() |
Promenade of the Priestess: Big boost to Light allies' ATK (Zion's Might skill-type). Gain Refresh while main weapon. Terra's Aegis: Big boost to earth allies' max HP ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies gain ![]() . |
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Capulet's Oath | ![]() |
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2165 | 287 | ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Preemptive Silver Wall: Boost to DEF for light allies for first 8 turns of battle ![]() ![]() Strength: 5% Max HP (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Cardinal Spear | ![]() |
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2290 | 260 | ![]() ![]() |
Ventosus's Might: Big boost to wind allies' ATK Wind's Healing: Small boost to wind allies' healing cap ![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Carnwenhan | ![]() |
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2900 | 290 | ![]() ![]() ![]() |
Terra's Aegis II: Big boost to earth allies' max HP Mountain's Might: Medium boost to earth allies' ATK ![]() ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cat's Tail | ![]() |
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1824 | 211 | ![]() ![]() |
Fluffy-Wuffy Tail: Big boost to Earth allies' ATK Freedom's Way: When main weapon (MC only): Boost to multiattack rate and dodge rate when not debuffed ![]() Gain ![]() Strength: 20%. |
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Celeste Claw Omega | ![]() |
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2680 | 278 | ![]() ![]() |
Mistfall's Might: Medium boost to dark allies' ATK Mistfall's Enmity: Small boost to ATK as dark allies' HP decreases ![]() Slight chance to remove buff effect. |
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Celeste Harp Omega | ![]() |
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2530 | 261 | ![]() ![]() |
Mistfall's Aegis II: Medium boost to dark allies' max HP Inferno's Verity: Big boost to fire allies' critical hit rate ![]() Slight chance to remove buff effect. |
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Celeste Horn Omega | ![]() |
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2620 | 289 | ![]() ![]() |
Mistfall's Might II: Big boost to dark allies' ATK Ventosus's Enmity: Big boost to ATK as wind allies' HP decreases ![]() Slight chance to remove buff effect. |
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Celeste Zaghnal Omega | ![]() |
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3010 | 213 | ![]() ![]() |
Mistfall's Might II: Big boost to dark allies' ATK Hoarfrost's Clarity: Slight chance to dodge and counter (big DMG) for water allies ![]() Slight chance to remove buff effect. |
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Cerberus Order | ![]() |
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2585 | 167 | ![]() ![]() |
Oblivion's Trium: Big boost to dark allies' multiattack rate Dark's Enmity: Small boost to ATK as dark allies' HP decreases ![]() All allies gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Certificus | ![]() |
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3385 | 280 | ![]() ![]() ![]() |
Zion's Might III: Massive boost to light allies' ATK Thunder's Sentence: Medium boost to light allies' C.A. DMG and C.A. DMG cap ![]() All allies gain ![]() Strength: 40%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Chains of Caucasus | ![]() |
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2830 | 240 | ![]() ![]() |
Hellfire's Enmity: Medium boost to fire allies' ATK based on how low HP is Grand Epic: Boost to ATK based on how many Epic weapons are equipped ![]() Inflict ![]() Strength: 15%. 4★: Increased to ![]() Strength: 20%. |
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Championship Belt | ![]() |
Any | ![]() |
3015 | 317 | ![]() ![]() |
Reigning Champ's Nature: When main weapon: Enhance ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns.'s effect / Gain ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn upon using ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns. Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Gain ![]() Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit. and ![]() Strength: ??%Duration: ??T. |
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Championship Belt | ![]() |
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3015 | 317 | ![]() ![]() |
Reigning Champ's Nature: When main weapon: Enhance ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns.'s effect / Gain ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn upon using ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns. Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Gain ![]() Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit. and ![]() Strength: ??%Duration: ??T. |
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Championship Belt | ![]() |
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3015 | 317 | ![]() ![]() |
Reigning Champ's Nature: When main weapon: Enhance ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns.'s effect / Gain ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn upon using ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns. Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Gain ![]() Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit. and ![]() Strength: ??%Duration: ??T. |
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Championship Belt | ![]() |
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3015 | 317 | ![]() ![]() |
Reigning Champ's Nature: When main weapon: Enhance ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns.'s effect / Gain ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn upon using ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns. Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Gain ![]() Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit. and ![]() Strength: ??%Duration: ??T. |
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Championship Belt | ![]() |
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3015 | 317 | ![]() ![]() |
Reigning Champ's Nature: When main weapon: Enhance ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns.'s effect / Gain ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn upon using ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns. Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Gain ![]() Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit. and ![]() Strength: ??%Duration: ??T. |
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Championship Belt | ![]() |
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3015 | 317 | ![]() ![]() |
Reigning Champ's Nature: When main weapon: Enhance ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns.'s effect / Gain ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn upon using ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns. Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Gain ![]() Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit. and ![]() Strength: ??%Duration: ??T. |
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Championship Belt | ![]() |
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3015 | 317 | ![]() ![]() |
Reigning Champ's Nature: When main weapon: Enhance ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns.'s effect / Gain ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn upon using ![]() ![]() Strength: 350% DMGDuration: 2 turnsCounter attacks grant 5% charge bar per hit., ![]() Strength: 30%Duration: 2 turns, and ![]() Strength: 20Duration: 2 turns. Reigning Champ's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() Gain ![]() Strength: 350%Duration: ??TCounter attacks grant 5% charge bar per hit. and ![]() Strength: ??%Duration: ??T. |
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Chanteuse Angelique | ![]() |
Any | ![]() |
2840 | 299 | ![]() ![]() |
Virtuoso's Nature: When main weapon: All allies also gain ![]() Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn for 3 turns and ![]() Duration: 1 turn for 1 turn upon using ![]() ![]() Strength: 40%Duration: 3 turns and 20% ![]() Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain 10% ![]() Strength: 10%Duration: 3 turns and 10% ![]() Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element.. Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3.5 turnsElement ATK Up buff based on weapon elementApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Chanteuse Angelique | ![]() |
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2840 | 299 | ![]() ![]() |
Virtuoso's Nature: When main weapon: All allies also gain ![]() Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn for 3 turns and ![]() Duration: 1 turn for 1 turn upon using ![]() ![]() Strength: 40%Duration: 3 turns and 20% ![]() Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain 10% ![]() Strength: 10%Duration: 3 turns and 10% ![]() Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element.. Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Chanteuse Angelique | ![]() |
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2840 | 299 | ![]() ![]() |
Virtuoso's Nature: When main weapon: All allies also gain ![]() Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn for 3 turns and ![]() Duration: 1 turn for 1 turn upon using ![]() ![]() Strength: 40%Duration: 3 turns and 20% ![]() Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain 10% ![]() Strength: 10%Duration: 3 turns and 10% ![]() Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element.. Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Chanteuse Angelique | ![]() |
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2840 | 299 | ![]() ![]() |
Virtuoso's Nature: When main weapon: All allies also gain ![]() Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn for 3 turns and ![]() Duration: 1 turn for 1 turn upon using ![]() ![]() Strength: 40%Duration: 3 turns and 20% ![]() Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain 10% ![]() Strength: 10%Duration: 3 turns and 10% ![]() Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element.. Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Chanteuse Angelique | ![]() |
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2840 | 299 | ![]() ![]() |
Virtuoso's Nature: When main weapon: All allies also gain ![]() Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn for 3 turns and ![]() Duration: 1 turn for 1 turn upon using ![]() ![]() Strength: 40%Duration: 3 turns and 20% ![]() Strength: First stack: 20% Subsequent stacks: 5% (Max: 30%)Duration: 3 turns. All parties gain 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element. Dagger: All parties gain 10% ![]() Strength: 10%Duration: 3 turns and 10% ![]() Strength: First stack: 10% Subsequent stacks: 5% (Max: 20%)Duration: 3 turns. All parties gain 10% Element ATK UpElement ATK is boosted Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element.. Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Chanteuse Angelique | ![]() |
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2840 | 299 | ![]() ![]() |
Virtuoso's Nature: When main weapon: All allies also gain ![]() |