Unite and Fight/April 2025/Omega Grids/NM200
Jump to navigation
Jump to search

(Consumes 1

.) Blitz Raid

(Consumes up to 50% of current HP.) Splitting Spirit


20% ATKMultiplier: EX boost to Light allies' ATK and 15% boost to Light allies' DEF.


20% ATKMultiplier: EX boost to Light allies' ATK and 15% boost to Light allies' DEF.







20% ATKMultiplier: EX boost to Light allies' ATK and 15% boost to Light allies' DEF.




Strength: 10% (Max: 50%)Duration: 7 turns upon using healing skills.


| This is set as a Quick Summon |
- https://www.youtube.com/watch?v=38ogRvHW8l0 - えるえー (Different Rotation)
- Total Party HP EMP nodes are not allocated in order to lower
Dorothy and Claudia's HP.
| Turn 1 |
|
| Turn 2 |
|


Ouroboros Mino
Skill
When MC has 1 or more Crests of their element:
6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit).
Inflict

Strength: 10% (Max: 30%)Duration: 180 seconds.
(Consumes 30% of charge bar.)
Support
30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).


Cap Dark damage taken by Light allies at 10,000 per hit.
At level 95:
Light allies gain

Strength: 2% (Max: 10%)Duration: Indefinite upon taking damage.


Gain

Duration: 2 turns.
(When 50% charge bar is consumed: Also gain

Duration: 2 turns.) Wild Magica

All allies gain

Strength: 20%Duration: 3 turns,

Strength: 30%, and 1 Elemental Crest

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite.
(Crest gained based on caster's element.) Secret Triad

Inflict

Strength: 20%Base Accuracy: 80%Duration: 180 secondsStacking: Single. Armor Break





Amplify skill damage by 10% for Melee- and Harp-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox.



AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Light Omega, Light Taboo, or Light Optimus weapon skills have a boost of 280% or above.)
| Replacements: |
This is set as a Quick Summon | |||||||
| Turn 1 |
|
| Turn 2 |
|



Inflict

Strength: 10% (Max: 40%)Duration: 180 seconds and

Strength: 10% (Max: 40%)Duration: 180 seconds.
Gain

Strength: 20%.
(Activates upon chain burst activation. Number of hits increased based on number of chains [Max: 10 hits].) Astrapste

Inflict

Duration: 180 seconds.
All allies gain

Strength: 15%Duration: 5 turns and

Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". Amber Edge


Strength: 15%Stacking: Single. Grace



| Replacements: |
This is set as a Quick Summon | |||||||
| Replacements: | ||||||||
- Team is meant to cross 50% on turn 5
Paradise LostParadise Lost2000% Elemental damage to all foes (Damage cap: ~2,500,000).
All allies gain Wings of Pure WhiteATK is boosted / Recovers HP each turn / If HP can't be recovered: Charge bar is boosted instead (Can't be removed)
Duration: 4 turns and Dispel CancelBuffs can't be removed or shortened
Duration: 2 turns.
Restore 30% of all allies' HP (Healing cap: 4000). is used to get Dispel CancelBuffs can't be removed or shortened (1 time)
and Holy Ray of PurificationHoly Ray of Purification500% Wind damage to all foes (Damage cap: ~1,120,000).
Summoner gains God of War Returns+Effect will activate at end of turn
Duration: 6 turns total. (At end of turn for 6 turns: 500% Wind damage to all foes [Damage cap: ~800,000]. All allies gain Supplemental Skill DMG (Stackable / Max: 30,000)Skill DMG dealt is supplemented (Stackable / Can't be removed)
Strength: 5,000 (Max: 30,000)Duration: Indefinite.)
All allies gain Shield (10,000)Next ATK received will be ineffective for a fixed amount
Strength: 10,000Duration: 3 turns. is used to prevent most of the team from taking damage to avoid CharmedAttacks are slightly limited
| Turn 2 |
|
| Turn 4 |
|
| Turn 5 |
|
| All other turns |
|

Cap Dark damage taken by Light allies at 10,000 per hit.
At level 95:
Light allies gain

Strength: 2% (Max: 10%)Duration: Indefinite upon taking damage.


All allies gain

Strength: 20%Duration: 3 turns,

Strength: 30%, and 1 Elemental Crest

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite.
(Crest gained based on caster's element.) Secret Triad

Gain

Duration: 2 turns.
(When 50% charge bar is consumed: Also gain

Duration: 2 turns.) Wild Magica

When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10. Decimate

5% boost to Light allies' damage cap.

When a Light ally's charge bar is 60% or lower before attacking:
That ally gains

Strength: 10% (Max: 50%)Duration: Indefinite and

Strength: 2% (Max: 10%)Duration: Indefinite.






| This is set as a Quick Summon |


Inflict

Strength: 25%Duration: 180 secondsStacking: Dual and

Strength: 25%Duration: 180 secondsStacking: Dual.
Remove 1 buff.
Gain

Duration: Indefinite.
(When a foe uses a special attack: End cooldown.) Sei Colpi


Duration: Indefinite,

Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and

Duration: Indefinite.
(When

is 5: Affects all allies.) Bespoke Tailoring





Inflict

Strength: 25%Duration: 180 secondsStacking: Dual and

Strength: 25%Duration: 180 secondsStacking: Dual.
Remove 1 buff.
Gain

Duration: Indefinite.
(When a foe uses a special attack: End cooldown.) Sei Colpi


Duration: Indefinite,

Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and

Duration: Indefinite.
(When

is 5: Affects all allies.) Bespoke Tailoring



| This is set as a Quick Summon | ||||||||
| These setups are from the 2024 event run. Results may vary. Please use these as examples when building your own setup. |

Cap Dark damage taken by Light allies at 10,000 per hit.
At level 95:
Light allies gain

Strength: 2% (Max: 10%)Duration: Indefinite upon taking damage.


Gain

Duration: 3 turns. Enlightened Fury


Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and

Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist


Duration: Indefinite and

Duration: Indefinite. (Can't be recast.) Mystic Restoration

5% boost to Light allies' damage cap.

All Light allies gain

Strength: 10,000 (Max: 50,000)Duration: Indefinite.



| This is set as a Quick Summon | ||||||||

Cap Dark damage taken by Light allies at 10,000 per hit.
At level 95:
Light allies gain

Strength: 2% (Max: 10%)Duration: Indefinite upon taking damage.



Duration: Indefinite,

Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and

Strength: 100% chance of taking 20% less damage.Duration: 3 turns.
(Boost to

Duration: Indefinite's specs based on number of

.) Tactical Shield

Remove 1 buff from all foes.
Inflict

on all foes.
(When an ally of the same element as caster uses a charge attack:
Gain

Duration: Indefinite [Max: 9].
Auto-activates at end of turn by consuming 3

.) Brutal Cell


Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and

Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist




Cap Dark damage taken by Light allies at 10,000 per hit.
At level 95:
Light allies gain

Strength: 2% (Max: 10%)Duration: Indefinite upon taking damage.



Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and

Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist

All allies gain

Strength: 10% (Max: 50%)Duration: Indefinite,

Strength: 5% (Max: 25%)Duration: Indefinite, and

Strength: 2% (Max: 10%)Duration: Indefinite.
(While

Upon using charge attack: Forest friends come to the rescue
Upon taking DMG: Forest friends come to the rescue
When foe uses a special attack: Forest friends come to the rescue
(Can't be removed)
is in effect: Auto-activates upon normal attacks.) Log Lop


Duration: Indefinite.
(Can't be recast.) Birdsong of Balmy Breeze




Duration: Indefinite and

Duration: Indefinite.
(In ArcarumArcarum: The World Beyond
Replicard Sandbox: Boost to specs. 50% boost to Light allies' charge bars at battle start.)











































































































































































































