Event duration:
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10:00 UTC, June 28, 202219:00 JST, June 28, 2022 - 11:59 UTC, July 6, 202220:59 JST, July 6, 2022
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Displayed time is based on your local machine's clock.
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ZodiaCamp: The 2nd Divine Generals Assembly is a story event.
This event is part of the annual Summer Vacation series. Listed in order of premiere:
This event is part of the 12 Divine Generals series. Listed in order of premiere:
For new players
- Complete each chapter, quest, and raid boss; each awards Crystal ×50 on first-time completion.
- Obtain as many Over Mastery RingsOver Mastery Rings as you reasonably can from badge, honor, and token rewards.
- Earn trophies for additional Crystals.
- Damascus Crystals are a good long-term investment given their scarcity outside of events. Obtaining all three (and the Damascus Grain) is recommended if AP/Elixir consumption is not a concern.
- In this type of story event, Very Hard (Solo), Extreme (Solo), and Proud are intended to be cleared once for their first-time clear rewards. The Solo battles are less efficient than Raids for farming honor, badges, and tokens. Note that this is not applicable to all event types.
- Complete the daily mission every day.
- The total amount of tokens needed to empty the first 20 drawboxes for the maximum amount of Crystals, and every Golden Gift and Silver Gift, is 40708 tokens. This assumes the first four drawboxes are fully emptied and are not reset early.
Notable Rewards
Golden Gifts and Silver Gifts
- One Golden Gift per drawbox can be obtained from drawboxes #1 through #4 of the token draw.
- One Silver Gift per drawbox can be obtained from drawboxes #5 through #20 of the token draw.
- Gifts can be used from the Tickets tab under Items in the supplies.
- If you have item list filter categories disabled, the gifts will appear under the Other section.
Items Received from Gifts
New Character
This event has no recruitable character.
Simplified drop table
Event Battles
Story Battles
Occurrences |
Notes
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Ch. 3, Ep. 4 |
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Ch. 6, Ep. 4 |
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Solo Battles
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Cost to Host: 10 AP |
Unlock: Clear Ending |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Hawkling |
10 |
16,000 |
◇◇ |
No |
Wind Rabbit |
10 |
15,000 |
◇ |
No |
Militant 'Munk |
10 |
17,000 |
◇◇◇ |
No |
Rewards |
First clear: Crystal ×50, Fire Token ×100 |
Every clear: Fire Token ×3, Honor ×1,000 |
|
Cost to Host: 15 AP |
Unlock: Clear Ending |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Twilight Devil |
15 |
200,000 |
◇ |
No |
Spearsting |
15 |
250,000 |
◇◇ |
No |
Rewards |
First clear: Crystal ×50, Fire Token ×200 |
Every clear: Fire Token ×9, Honor ×3,000 |
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Cost to Host: 20 AP |
Unlock: Clear Ending |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Firewood |
30 |
4,600,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Effect: ATK UpATK is boosted
Local status effect / DA UpDouble attack rate is boosted Local status effect (Self)
- Targets: All allies
Deals: Fire DMG (300%) Effect: Strong ArmedCan't be healed Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
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- Casts Head Swap.
- Casts Teetering Pile.
|
N - Normal, OD - Overdrive, TR - Trigger |
Rewards |
First clear: Honor ×200,000, Fire Token ×300 |
Every clear: Fire Token ×15, Honor ×5,000 |
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Cost to Host: 30 AP |
Unlock: Clear Very Hard (Solo) |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Bonfire |
50 |
22,000,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Targets: All allies
Deals: Fire DMG (300%) Effect: 1 Buff Effect Removed (All allies)
- Targets: Random allies
Deals: Fire DMG (6-hit) Effect: BurnedHP is lowered on every turn Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (Debuffs only inflicted on allies that take DMG)
- Targets: All allies
Deals: Fire DMG (400%) Effect: BlindedAttacks have a slight chance to miss Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
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- Casts Hot Surge.
- Casts Raging Blaze.
|
N - Normal, OD - Overdrive, TR - Trigger |
Rewards |
First clear: Honor ×400,000, Fire Token ×400 |
Every clear: Fire Token ×18, Honor ×8,000 |
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Good luck! This solo content is intended as a challenge for experienced players. It may be impractical to clear without specific characters, summons, or advanced weapons. Please see the Strategy section for tips and suggestions!
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Let the Firefighting Begin! |
Cost to Host: 0 AP / 50 AP (after first clear) |
Unlock: Rank 150+, Clear Extreme (Solo) |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Bonfire |
150 |
170,000,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Targets: All allies
Deals: Fire DMG (400%) Effect: 5 Buff Effects Removed / SuffocateHP is lowered on every turn Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. / Skill SealedCan't use skills Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. (All allies) / UpliftedCharge diamonds fill more quickly Local status effect (Self) (Debuffs only inflicted on allies that take DMG)
- Targets: Random allies
Deals: Fire DMG (6-hit / 150%) Effect: BurnedHP is lowered on every turn Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. / ATK DownATK is lowered Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. / DEF DownDEF is lowered Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
- Targets: All allies
Deals: Fire DMG (500%) Effect: BlindedAttacks have a slight chance to miss Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. / BurnedHP is lowered on every turn Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. / 200% Charge CutInstantly reduces Charge Bar by 200% Strength: 200% (All allies) (Debuffs only inflicted on allies that take DMG)
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- Fills all charge diamonds.
- Casts Hot Surge.
- Casts Leaping Embers.
- Base charge diamonds: 2 → 1
- Casts Raging Blaze.
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N - Normal, OD - Overdrive, TR - Trigger |
Rewards |
First clear: Crystal ×50, Blue Sky Crystal ×1, Fire Token ×200 |
Every clear: Fire Token ×21, Honor ×10,000 |
Strategy
The special attacks deal surprisingly heavy damage and tend to come fast, especially if the UpliftedCharge diamonds fill more quickly
Local status effect buff is allowed to persist. The fight will therefore likely require a more defensive party setup with a good mix of damage reduction, healing and stalling special attacks.
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Cost to Host: 0 AP |
Unlock: May appear after hosting Very Hard (Raid), Extreme (Raid) or Impossible. Does not appear by clearing solo quests. |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Firewood |
70 |
17,000,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Targets: Random allies
Deals: Fire DMG (8-hit) Effect: SlashedHP is lowered on every turn Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / DEF DownDEF is lowered Duration: .2.5 turnsApplied during the attack phase. On the next turn, it'll have .2 turns remaining. (Debuffs only inflicted on allies that take DMG)
- Effect: ATK UpATK is boosted
Local status effect / DA UpDouble attack rate is boosted Local status effect / TA UpTriple attack rate is boosted Local status effect / RepelReflects DMG Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 3 turns remaining. (Self)
- Teetering Pile N OD TR 25%
- Targets: All allies
Deals: Fire DMG (400%) Effect: Strong ArmedCan't be healed Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / CollapsedCharge bar is lowered on every turn Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / PetrifiedStops enemy's charge diamonds from filling. Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
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- Casts Head Swap.
- Casts Teetering Pile.
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N - Normal, OD - Overdrive, TR - Trigger |
Chest 1 |
Chest 2 |
Chest 3 |
Chest 4 |
Extremely Rare |
Rare |
Rare |
Likely |
|
|
|
|
Chest 5 |
Chest 6 |
Chest 7 |
Chest 8 |
100% |
100% |
100% |
100% |
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- Happy Camping Set
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- Silver Badge
- Gold Badge
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- Gold Badge
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Drop table last updated: 2017-11-01, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff.
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Raid Battles
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Cost to Host: 20 AP |
Cost to Join: 1 EP |
Unlock: Clear Chapter 3 |
Lvl 30 Firewood Lv30 薪 |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Firewood |
30 |
6,800,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Targets: Random allies
Deals: Fire DMG (8-hit) Effect: SlashedHP is lowered on every turn Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (Debuffs only inflicted on allies that take DMG)
- Effect: ATK UpATK is boosted
Local status effect / DA UpDouble attack rate is boosted Local status effect (Self)
- Teetering Pile N OD TR 25%
- Targets: All allies
Deals: Fire DMG (300%) Effect: Strong ArmedCan't be healed Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
|
- Casts Head Swap.
- Casts Teetering Pile.
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N - Normal, OD - Overdrive, TR - Trigger |
Chest 1 |
Chest 2 |
Chest 3 |
Chest 4 |
Very RareVerification needed. |
Uncommon |
Likely |
Likely |
|
|
- Happy Camping Set
|
|
Chest 5 |
Chest 6 |
Red |
100% |
100% |
- |
- Silver Badge
- Gold Badge
|
- Silver Badge
- Gold Badge
|
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Drop table last updated: 2018-04-04, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff. |
Watch Out for the Flames! |
Cost to Host: 30 AP, Happy Camping Set ×3 |
Cost to Join: 3 EP or 2 EP at <50% HP. |
Unlock: Clear Chapter 6 |
Lvl 50 Bonfire Lv50 キャンプファイヤー |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Bonfire |
50 |
11,500,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Targets: All allies
Deals: Fire DMG (300%) Effect: 1 Buff Effect Removed (All allies)
- Targets: Random allies
Deals: Fire DMG (6-hit) Effect: BurnedHP is lowered on every turn Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (Debuffs only inflicted on allies that take DMG)
- Targets: All allies
Deals: Fire DMG (400%) Effect: BlindedAttacks have a slight chance to miss Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
|
- Casts Hot Surge.
- Casts Raging Blaze.
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N - Normal, OD - Overdrive, TR - Trigger |
Rewards |
First clear: Crystal ×50, Burn Baby BurnRewards Crystal ×10 |
Honor: Honor ×100,000 (solo) |
Host: Fire Token ×20 |
Join: Fire Token ×16 |
MVP: Fire Token ×12 |
Chest 1 |
Chest 2 |
Chest 3 |
Chest 4 |
Very RareVerification needed. |
Uncommon |
Likely |
Likely |
|
|
|
|
Chest 5 |
Chest 6 |
Red |
100% |
100% |
- |
- Gold Badge
|
- Gold Badge
|
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Drop table last updated: 2018-04-04, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff. |
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Cost to Host: 40 AP, Happy Camping Set ×5 |
Cost to Join: Rank 101+, 3 EP or 2 EP at <50% HP. |
Unlock: Rank 101+, Clear Ending |
Lvl 100 Bonfire Lv100 キャンプファイヤー |
Wave |
Name |
Lvl |
HP |
Charge |
Mode |
Boss | Bonfire |
100 |
136,500,000 |
◇◇ |
Yes |
Special Attacks |
Triggers and Notes |
- Targets: All allies
Deals: Fire DMG (350%) Effect: 3 Buff Effects Removed (All allies)
- Targets: Random allies
Deals: Fire DMG (6-hit / 100%) Effect: BurnedHP is lowered on every turn Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
- Targets: All allies
Deals: Fire DMG (450%) Effect: BlindedAttacks have a slight chance to miss Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
|
- Casts Leaping Embers.
- Casts Hot Surge.
- Casts Raging Blaze.
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N - Normal, OD - Overdrive, TR - Trigger |
Rewards |
First clear: Crystal ×50 |
Honor: Honor ×485,400 (solo) |
Host: Fire Token ×66 |
Join: Fire Token ×42 |
MVP: Fire Token ×36 |
2nd: Fire Token ×18 |
3rd: Fire Token ×10 |
Chest 1 |
Chest 2 |
Chest 3 |
Chest 4 |
Rare |
100% |
100% |
100% |
|
|
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- Silver Badge ×2
- Silver Badge ×4
- Gold Badge
- Gold Badge ×2
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Chest 5 |
Chest 6 |
Red |
100% |
100% |
- |
- Gold Badge
- Gold Badge ×2
|
- Gold Badge ×2
|
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Drop table last updated: 2017-01-05, all stated drop rates are estimates. The game changes over time. If the drop tables become incorrect please notify the wiki staff. |
Challenge Battles
Prototype Test Drive
- Sierokarte is recruiting testers for her new "Wearable Sleeping Bag." Let's help out by taking it for a spin!
Daily Mission
- Rewards of Daily Mission
- Period: 10:00 UTC, June 28, 202219:00 JST, June 28, 2022 – 11:59 UTC, July 6, 202220:59 JST, July 6, 2022
- Rewards: Crystal ×50
Event Missions
Completing missions during the event earns rewards. The missions are as follows:
Mission |
Reward
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Respond to backup requests for event raid battles 3 times |
Happy Camping Set ×3
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Respond to backup requests for event raid battles 5 times |
Happy Camping Set ×5
|
Respond to backup requests for event raid battles 10 times |
Happy Camping Set ×7
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Respond to backup requests for event raid battles 15 times |
Happy Camping Set ×10
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Clear 3 Nightmare battles |
Fire Token ×200
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Clear 5 Nightmare battles |
Fire Token ×300
|
Clear 10 Nightmare battles |
Fire Token ×500
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Clear 15 Nightmare battles |
Fire Token ×1,000
|
Reset drawbox #1 |
Premium Draw Ticket ×1
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Reset drawbox #2 |
Premium Draw Ticket ×1
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Reset drawbox #3 |
Premium Draw Ticket ×1
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Reset drawbox #4 |
Premium Draw Ticket ×1
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Event Rewards
Token Drawbox
Honor Rewards
Notable Honor Rewards
|
Honor |
Item
|
50,000
|
Premium Draw Ticket
|
100,000
|
Steel Brick
|
200,000
|
Animus Codex
|
275,000
|
Coronation Ring
|
500,000
|
Damascus Crystal
|
700,000
|
Premium Draw Ticket
|
800,000
|
Lineage Ring
|
1,000,000
|
Fire Quartz ×20
|
1,500,000
|
Clucky Lantern
|
2,000,000
|
Damascus Crystal
|
2,200,000
|
Sephira Stone
|
2,500,000
|
Clucky Lantern
|
2,700,000
|
|
3,000,000
|
Damascus Crystal
|
3,400,000
|
Fire Quartz ×30
|
4,000,000
|
Damascus Grain
|
5,000,000
|
Intricacy Ring ×1
|
6,000,000
|
Sephira Stone ×3
|
Badge Rewards
Trophies
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English Title |
Japanese Title |
Step |
Description |
Reward |
Notes |
Voiced Trailer
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This section needs an English translation of Japanese text. Please help by contributing a translation! (Note: Machine translations, such as Google Translate, are not acceptable.)
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Japanese[1]
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EnglishThis is an unofficial, amateur translation.
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そろそろ十二神将会議の時期だね
えへへ、楽しみだなぁー
団長くん、私たちはまたちょっぴりおでかけするので
どぞよしなに
王子様、わたし頑張るから帰りをまっててね
ふふ、今回はどこでやるんだろうね
またアロハスかな
それとも別の所かい?
ああ、場所が気になるな
決まってるなら教えて欲しいぞ
それがまだ決まってないんだ
今回はどこにしよっか、アニラは考えてる?
うーむ、そうじゃな考えてはいるんじゃが
まだ決めかねておってな
アロハスがいいよ!ねぇアニラ姉ちゃん
アロハス以外ないよ!聞こえるもん!
アロハスの声が私たちを呼んでるよ
アッロハッス!アッロハッス!
アッロハッス!アッロハッス!
次回!グランブルーファンタジー!
『十二神将会議!その二 えとキャン』
えっ、お外で会議?
なんで!どうしてなんだぁ!
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Trailer Teaser Text
This text only appears in the voiced trailer pop-up window.
Trivia
Guide
References