Category:SSR Weapons
(Redirected from SSR Weapons)
Icon | Name | R | El | Type | ATK | HP | Skills | |
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Ain Soph | 2577 | 202 | Tsunami's Haunt: Medium boost to water allies' ATK / 10% hit to double attack rate Hoarfrost's Mystery: Big boost to water allies' CA DMG Fifth Heaven: Massive Water damage to a foe. Gain Tank-and-Counter (3 times)Counters upon taking DMG Strength: 100%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining. and Lethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP) . |
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Bell of Happy Endings | 2170 | 250 | Ventosus's Verity: Big boost to wind allies' critical hit rate Preemptive Cloud Wall: Boost to DEF for wind allies for first 8 turns of battle White Bliss: Massive Wind damage to a foe. All allies gain 15% DMG CutTaking 15% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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Bella Aeterna | 2130 | 260 | Terra's Might: Big boost to earth allies' ATK Mountain's Healing: Medium boost to healing cap for earth allies Rustling Foliage: Massive earth DMG to a foe / Restore all allies' HP |
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Crystal Bellflowers | 2385 | 245 | Tsunami's Grace: Medium boost to water allies' max HP and debuff resistance Tsunami's Trium: Medium boost to water allies' multiattack rate Crystal Flos: Massive Water damage to a foe. / All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: 10% of max HP (Healing cap: 500) or 10% charge barDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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John Doe | 3475 | 231 | Gunslinger's Nature: When main weapon (MC only): 20% boost to bullets' ATK. Gunslinger's Essence: This is the essence of greatness. Gain its power by using emblems. Defender of the Peace: Massive Dark damage to a foe. Gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. Reload bullets. |
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John Doe | 3475 | 231 | Gunslinger's Nature: When main weapon (MC only): 20% boost to bullets' ATK. Gunslinger's Essence: This is the essence of greatness. Gain its power by using emblems. Defender of the Peace: Massive Light damage to a foe. Gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. Reload bullets. |
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John Doe | 3475 | 231 | Gunslinger's Nature: When main weapon (MC only): 20% boost to bullets' ATK. Gunslinger's Essence: This is the essence of greatness. Gain its power by using emblems. Defender of the Peace: Massive Water damage to a foe. Gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. Reload bullets. |
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John Doe | 3475 | 231 | Gunslinger's Nature: When main weapon (MC only): 20% boost to bullets' ATK. Gunslinger's Essence: This is the essence of greatness. Gain its power by using emblems. Defender of the Peace: Massive Wind damage to a foe. Gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%. Reload bullets. |
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Keeper of Hallowed Ground | 2810 | 240 | Hoarfrost's Might II: Big boost to water allies' ATK Chain Force: Boost to chain burst DMG and chain burst DMG cap Resounding Melody: Massive Water damage to a foe. / Remove 1 debuff from MC. 4★: Now removes 1 debuff from all allies. |
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Midnight Radiance | 2340 | 252 | Terra's Might: Big boost to earth allies' ATK Earth's Mystery: Small boost to earth allies' C.A. DMG Evanescent Fireworks: Massive Earth damage to a foe. Gain Mirror Image (2 times)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) . |
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Proximo Aqua | 2690 | 270 | Warspirit's Sword Dance: When main weapon (MC only): Increase Decimate5-hit, 100% superior elemental damage to a foe (Damage cap: ~81,000 per hit). When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10.'s hit number by 2. Two-Sword Tech: When main weapon (MC only): 20% boost to skill damage and 10% boost to skill damage cap. Cross Engraving: Massive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Skill DMG UpSkill DMG is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Proximo Incendo | 2690 | 270 | Warspirit's Sword Dance: When main weapon (MC only): Increase Decimate5-hit, 100% superior elemental damage to a foe (Damage cap: ~81,000 per hit). When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10.'s hit number by 2. Two-Sword Tech: When main weapon (MC only): 20% boost to skill damage and 10% boost to skill damage cap. Cross Engraving: Massive Fire damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Skill DMG UpSkill DMG is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Proximo Nyx | 2690 | 270 | Warspirit's Sword Dance: When main weapon (MC only): Increase Decimate5-hit, 100% superior elemental damage to a foe (Damage cap: ~81,000 per hit). When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Number of hits doubles to 10.'s hit number by 2. Two-Sword Tech: When main weapon (MC only): 20% boost to skill damage and 10% boost to skill damage cap. Cross Engraving: Massive Dark damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and Skill DMG UpSkill DMG is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Qinglong Spear Pontus | 2560 | 279 | ▶ |
Ventosus's Might II: Big boost to wind allies' ATK Scales of Wrath: When main weapon (MC only): 20% Bonus DMG for one-foe attacks if HP is below 50%. Eastern Guardian Charge: Massive Wind damage to a foe. Gain 20% DA UpDouble attack rate is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Qinglong Spear Regus | 2560 | 279 | ▶ |
Ventosus's Might II: Big boost to wind allies' ATK Whirlwind's Verity: Medium boost to wind allies' critical hit rate Eastern Guardian Charge: Massive Wind damage to a foe. Gain 20% DA UpDouble attack rate is boosted Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Queen's Stinger | 1915 | 194 | Royal Gift: When main weapon (MC Only): Deal 5% Bonus Earth damage against targets under PoisonedHP is lowered on every turn . Royal Affection: Big boost to Earth allies' ATK Queen's Sting: Massive Earth damage to a foe. Inflict PoisonedHP is lowered on every turn Duration: 180 seconds and Lethal HitInstant death for the victim. Base Accuracy: Slight. |
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Rose Crystal Axe | 2300 | 210 | Emerald Rose Brier: Medium boost to wind allies' ATK and max HP Emerald Rose Bud: Lessen fire DMG taken for wind allies Domination Cleave: Massive Wind damage to a foe. Lessen all allies' Fire DMG. |
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File:Spin Blade V2 icon.jpg | Spin Blade V2 | 2690 | 179 | Ventosus's Trium: Big boost to wind allies' multiattack rate Whirlwind's Clarity: Slight chance to dodge and counter (medium DMG) for wind allies Spinning Smiles: Massive wind DMG to a foe / Charm effect / Boost to MC's triple attack rate |
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Symbol of Justice | 2390 | 246 | Zion's Might: Big boost to light allies' ATK Preemptive Silver Wall: Boost to DEF for light allies for first 8 turns of battle. Glory-Light Edge: Massive Light damage to an enemy. All allies gain 15% DMG CutTaking 15% less DMG Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Wicked Sick Blaster | 2180 | 140 | Ranger Smoke: When main weapon (MC Only): Slight chance to blind with every one-foe attack Wicked Sick Might: Big boost to water allies' ATK No-Scope Headshot: Massive Water damage to a foe. Boost to ATK. |
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Xuanwu Mace Regus | 2915 | 209 | ▶ |
Hoarfrost's Might II: Big boost to water allies' ATK Water's Dual-Edge: Small boost to double attack rate for water allies Northern Beast Strike: Massive Water damage to a foe. Gain DEF UpDEF is boosted Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
Pages in category "SSR Weapons"
The following 200 pages are in this category, out of 1,746 total.
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- Abu Simbel
- Aburaboshi Ramen Flag
- Abydos
- Abyss Dagger
- Abyss Gaze
- Abyss Spine
- Abyss Striker
- Acid Bolt Shooter
- Adamantine Gauntlet
- Advocatus
- Advocatus Diaboli
- Advocatus Diaboli Militis
- Aetherial Bow
- Aetherial Marine
- Agonize
- Ain Soph
- Air Cannon
- AK-4A
- Al-Abad
- Albacore Blade
- All-Might Battle-Axe
- All-Might Spear
- Alster Bow
- Aluminum Bat
- Ameno Habakiri
- Ameno Habakiri (Dark)
- Ameno Habakiri (Earth)
- Ameno Habakiri (Fire)
- Ameno Habakiri (Light)
- Ameno Habakiri (Water)
- Ameno Habakiri (Wind)
- Amyna Xiphos
- Ancestral Blade
- Ancient Auberon
- Ancient Bandages
- Ancient Bow of Artemis
- Ancient Cortana
- Ancient Ecke Sachs
- Ancient Nalakuvara
- Ancient Perseus
- Andromeda
- Anemoi Silver Lyre
- Another Sky
- Antwerp
- Aquamarine Hatchet
- Arabesque
- Arabesque (Element)
- Arabesque Aqua
- Arabesque Incendo
- Arabesque Lumen
- Arabesque Nyx
- Arabesque Rebirth
- Arabesque Terra
- Arabesque Ventus
- Arachne
- Arcane Rouge
- Architect Frame
- Arijwani
- Arjunan Bow
- Arkab
- Arkab Prior
- Arkab Prior Militis
- Arsene
- Arson Blaze
- Arvess Demiclone
- Arvess Replica
- Ascalon
- Aschallon
- Aschallon (Element)
- Aschallon Aqua
- Aschallon Incendo
- Aschallon Lumen
- Aschallon Nyx
- Aschallon Rebirth
- Aschallon Terra
- Aschallon Ventus
- Asclepius Rod
- Astro Modele
- Asura
- Atlantis
- Atma Blade
- Atma Dagger (Dark)
- Atma Dagger (Water)
- Atma Fist (Fire)
- Atma Spear (Wind)
- Atma Staff
- Atma Staff (Fire)
- Atma Staff (Light)
- Atma Sword (Fire)
- Atrocious Blood
- Auberon
- Auguste Commemorative Staff
- Auriculata Bow
- Autograph Art Sketchbook
- Autumn's Decline
- Autumn's Transformation
- Avaritia Spear
- Avenger
- Avenger (Element)
- Avenger Aqua
- Avenger Incendo
- Avenger Lumen
- Avenger Nyx
- Avenger Rebirth
- Avenger Terra
- Avenger Ventus
- Axe of Bahamut Coda
- Axe of Bahamut Nova
- Axe of Eternal Splendor
- Azoth
B
- Bab-Bell Rendezvous
- Bab-el-Mandeb
- Babylon Staff
- Baihu Claw
- Baihu Claw Malus
- Baihu Claw Pontus
- Baihu Claw Regus
- Baihu Fangstaff
- Bakugo's Bracers
- Balanced Blade
- Balmung
- Bamboo Shaft
- Banana Bunch
- Beach Grynoth
- Belfast
- Bell of Happy Endings
- Bell Striker
- Bella Aeterna
- Benbenet
- Benedia
- Berserker's Barrage
- Berserker's Barrage (Dark)
- Berserker's Barrage (Earth)
- Berserker's Barrage (Fire)
- Berserker's Barrage (Light)
- Berserker's Barrage (Water)
- Berserker's Barrage (Wind)
- Bewitching Bouquet
- Beyond Demise
- Bigeh and Edfu
- Binds of The Hanged Man
- Bird Eye
- Bismarck
- Bitternote Sun
- Black Dragon's Maw
- Black Dragonslayer Sword
- Black Lion's Fang
- Blade of Bahamut Coda
- Blade of Bahamut Nova
- Blade of Eternal Splendor
- Blade of Light
- Blade of Loyalty
- Blade of the Scourged
- Blast Sword
- Blazing Mistral
- Blazing Rakan
- Blockbuster
- Bloody Scar
- Blue Lightning
- Blue Sphere
- Blushing Blossom Pin
- Blutgang
- Bon Joie
- Bonsai Blade
- Bounty of Gracious Earth
- Bovinius
- Bow of Artemis
- Bow of Bahamut Coda
- Bow of Bahamut Nova
- Bow of Eternal Splendor
- Bow of Iliad
- Bow of Phantasmic Obsession
- Bow of Sigurd
- Bow of Sigurd Militis
- Brahma Gauntlet
- Branwen Harp
- Bravery
- Brionac
- Broadsword of Earth
- Bubble Sketcher
- Bubbleizer
- Buddysaurus Rex