Weapon Lists/Trade Moon

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DraconicDraconic ProvenanceEnneadEpicExoEternal SplendorGrandHollowsky
IllustriousMaliceMenaceMilitisNew World FoundationPrimal (Tier 1Tier 2)ProvenRelics
ReplicasRevansRevenantRose CrystalRustedSephiraSeraphicSuperlative
UltimaUpgradersVintageVyrmamentWorldXeno
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To-do List

Weapons missing Sword Master skills' informationWeapons with incomplete 4★ information


Icon Name R El Type ATK HP Skills
Ameno Habakiri Any 4036 287
Medium Normal Celere: Medium boost to weapon elementi.e., the same element as the weapon. allies' ATK and critical hit rate
Slaysnake's Myth II: When main weapon (MC only): Gain ATK Up (Stackable)ATK is boosted (Stackable / Can't be removed)
and DMG Cap Up (Stackable)Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed)
upon dealing multiattacks.
Medium Normal Trium: Medium boost to weapon elementi.e., the same element as the weapon. allies' multiattack rate
Orochi no Aramasa: Massive elemental damage to a foe.
Gain Shield (5,000)Next ATK received will be ineffective for a fixed amount
Strength: 5,000
.
4★: Slight chance~20% to also gain Lord-SwordTriple attack rate is boosted / Attacks 3 times each turn (Can't be removed)
Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
(Next one-foe attack is a 9-hit attack).
Asclepius Rod 2610 348
Grace of Healing II: Big boost to healing for all allies.
Zion's Healing: Big boost to healing cap for Light allies.
Holy Nova: Massive Light damage to a foe.
Gain ATK UpATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Also restore all allies' HP (Healing cap: 2000).
Asura 3230 225
Inferno's Might II: Big boost to fire allies' ATK
Hoarfrost's Might: Big boost to water allies' ATK
Six-Way Onslaught: Massive Fire damage to a foe.
Gain ATK UpATK is boosted
.
Bird Eye 3260 218
Inferno's Might II: Big boost to fire allies' ATK
Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies
Horta: Massive Fire damage to a foe.
Inflict Mode Bar CutCut to foe's mode bar
on a foe in Overdrive.
4★: Additional damage during Break.
Caduceus Any 3259 435
Small Normal Majesty: Small boost to weapon elementi.e., the same element as the weapon. allies' ATK and max HP
Saving Grace II: When main weapon (MC only): Cut to skill cooldown every turn when HP is 75% or below
Medium Normal Garrison: Medium boost to weapon elementi.e., the same element as the weapon. allies' DEF based on how low HP is
Staff of Grace: Massive elemental damage to a foe / 2-turn cut to skill cooldown
4★: 20%Verification needed. chance to reset all skill cooldowns (MC only).
Carnwenhan 2900 290
Terra's Aegis II: Big boost to earth allies' max HP
Mountain's Might: Medium boost to earth allies' ATK
Hexe Fall: Massive earth DMG to a foe / Gain DA UpDouble attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Crimson Finger 2850 300
Inferno's Might II: Big boost to fire allies' ATK
Hellfire's Enmity: Medium boost to fire allies' ATK based on how low HP is
Meltdown: Massive Fire damage to a foe.
Gain ATK UpATK is boosted
.
Damascus Knife Any 3728 640
Shady Business II: When main weapon: 10% boost to item drop rate / Boost Bounty Hunter success rate / Increase the Bounty lvl cap to Bounty lvl 10Item drop rate is boosted

Elemental Arts: Boost to weapon elementi.e., the same element as the weapon. allies' skill DMG cap.
Elemental Hunt: 10% bonus elemental DMG to weapon elementi.e., the same element as the weapon. allies against foes with BountyItem drop rate is boosted
.
Blade of Lost Legend: Massive elemental damage to a foe / Chance to deal massive bonus DMG up to 2 times
4★: 2-hit, 450% bonus elemental DMG is now guaranteed (Damage cap: ~720,000 per hit).
Raise BountyItem drop rate is boosted
by 2.
Durandal 3035 263
Hoarfrost's Might II: Big boost to water allies' ATK
Tsunami's Verity: Medium boost to water allies' critical hit rate
Iliad Strike: Massive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
4★: Effect increased to Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Eurytos Bow 3040 275
Inferno's Might II: Big boost to fire allies' ATK
Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies
Gigantomakhia: Massive fire DMG to a foe / Blind
Excalibur Any 3792 316
Big Normal Garrison: Big boost to weapon elementi.e., the same element as the weapon. allies' DEF based on how low HP is
Rightway Pathfinder II: When main weapon (MC only): Based on how high HP is: BoostUp to 120% to C.A. DMG / Supplement C.A. DMG / 30% boost to C.A. DMG cap.
Medium Normal Stamina: Medium boost to weapon elementi.e., the same element as the weapon. allies' ATK based on how high HP is
King's Sword: Massive Elemental damage to a foe.
Gain 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 30%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
4★: Effect increased to 50% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 50%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Restore 100% of MC's HP (Healing cap: 5000).
Exitosus 3210 229
Hoarfrost's Might II: Big boost to water allies' ATK
Tsunami's Aegis: Medium boost to water allies' max HP
Moonlight Bloom: Massive Water damage to a foe.
Gain Skill DMG UpSkill DMG is boosted
.
Freikugel Any 4069 277
Big Normal Tyranny: Big boost to weapon elementi.e., the same element as the weapon. allies' ATK / 10% cut to weapon elementi.e., the same element as the weapon. allies' max HP
Golden Advent II: When main weapon (MC only): GuaranteedUnaffected by Hit to triple attack rate debuffs triple attacks against foes in Break. Supplemental damage dealt equal to 2% of the foe's Max HP (Damage cap: 100,000) to foes in Break.
Medium Normal Trium: Medium boost to weapon elementi.e., the same element as the weapon. allies' multiattack rate
Soul Stealer: 450%Massive elemental damage to a foe
Inflict OnslaughtTakes effects that activate against foes in break
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 1200%Unworldly (Damage cap: ~2,359,000).
5★: Damage increased to 1250%Unworldly.
Gae Bulg Any 3496 391
Big Normal Progression: Big boost to weapon elementi.e., the same element as the weapon. allies' weapon elementi.e., the same element as the weapon. ATK based on number of turns passed
One Sting, One Kill II: When main weapon (MC only): Every superior elemental attack will be a critical hit.
20% boost to all allies' critical hit DMG Cap.
Medium Normal Verity: Medium boost to weapon elementi.e., the same element as the weapon. allies' critical hit rate
Burst Spear: Massive Elemental damage to a foe.
Gain KeenSupplemental DMG to critical hits
.
4★: KeenSupplemental DMG to critical hits
now affects all allies.
Gastraphetes 3370 226
Terra's Might II: Big boost to earth allies' ATK
Mountain's Clarity: Slight chance to dodge and counter (medium DMG) for earth allies
Bullet Ballet: Massive earth DMG to a foe / Boost to double attack rate
Gisla 2810 309
Oblivion's Might II: Big boost to dark allies' ATK
Hatred's Enmity: Medium boost to dark allies' ATK based on how low HP is
Mors Thrust: Massive Dark damage to a foe.
Inflict BlindedAttacks have a slight chance to miss
.
Hercules Any 3806 345
Medium Normal Restraint: Medium boost to weapon elementi.e., the same element as the weapon. allies' double attack rate and critical hit rate
Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap.
Small Normal Celere: Small boost to weapon elementi.e., the same element as the weapon. allies' ATK and critical hit rate
Wondrous Flames: 450%Massive elemental damage to a foe
1-turn cut to skill cooldown.
4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000).
5★: Damage increased to 950%Unworldly.
Joyeuse 3090 264
Ventosus's Might II: Big boost to wind allies' ATK
Whirlwind's Dual-Edge: Medium boost to double attack rate for wind allies
Ronzvaal: Massive Wind damage to a foe.
Gain DA UpDouble attack rate is boosted
.
L'Arc Qui ne Faut 3030 278
Terra's Might II: Big boost to earth allies' ATK
Mountain's Verity: Medium boost to earth allies' critical hit rate
Failnaught: Massive Earth damage to a foe.
Gain DA UpDouble attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Lion Khan Claw 2840 302
Zion's Might II: Big boostNormal II 6% base, 1% per skill level, SL10 16%, SL15 20% to light allies' ATK
Thunder's Clarity: Slight chance to dodge and counter (medium DMG) for light allies
Emery Greatslash: Massive Light damage to a foe.
Inflict DelayReduce a foe's filled charge diamonds by 1
.
Mjolnir Any 3977 283
Medium Normal Fandango: Medium boost to weapon elementi.e., the same element as the weapon. allies' ATK / Medium boost to triple attack rate.
War God's Swing II: When main weapon (MC only): 80% normal attack accuracy. Every successful attack will be a 100% / 700% critical hit100% chance of dealing 700% more damage.. 20% boost to all allies' critical hit DMG Cap.
Small Normal Celere: Small boost to weapon elementi.e., the same element as the weapon. allies' ATK and critical hit rate
Thunderstorm Clobbering: 450%Massive elemental DMG to a foe
Gain 50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Damage increased to 900%Unworldly and damage cap increased to ~2,010,000.
No longer gain 50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies gain 35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
5★: Damage increased to 950%Unworldly.
Nereus Staff 2648 338
Hoarfrost's Might: Big boost to water allies' ATK
Tsunami's Progression: Medium boost to water allies' water ATK based on number of turns passed
Proteus's Prophecy: Boost to max HP based on how many staffs are equipped
Rime Bloom: 400%Big Water damage to a foe.
All allies gain 15% Water ATK UpWater ATK is boosted
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Parashu 3240 237
Terra's Aegis II: Big boost to earth allies' max HP
Mountain's Might: Medium boost to earth allies' ATK
Clean Cut: Massive earth DMG to a foe / Cut to mode bar when a foe is in overdrive
4★: Boost to MC's mode bar cut rate
Rainbow Bow 3020 279
Hoarfrost's Aegis II: Big boost to water allies' max HP
Tsunami's Might: Medium boost to water allies' ATK
Prism Arrow: Massive Water damage to a foe.
Gain Skill DMG UpSkill DMG is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Shekhinah Bow 3040 276
Ventosus's Might II: Big boost to wind allies' ATK
Whirlwind's Clarity: Slight chance to dodge and counter (medium DMG) for wind allies
Cherubim Arrow: Massive Wind damage to a foe.
Inflict PoisonedHP is lowered on every turn
Strength: 2500Verification needed.
.
Sky Piercer Any 3562 382
Big Normal Enmity: Big boost to weapon elementi.e., the same element as the weapon. allies' ATK based on how low HP is
Apocalyptic Power II: When main weapon (MC only): GuaranteedUnaffected by Hit to triple attack rate debuffs triple attacks / Take 5% damageBased on max HP every turn / 30% Bonus Elemental damage
Elemental Blow: 20% Bonus weapon elementi.e., the same element as the weapon. DMG effect to third hit of elemental allies' triple attacks.
Lunar Fang: Massive elemental damage to a foe.
Gain Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 10,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Supplemental DMGDMG dealt is supplemented
Strength: (Damage cap: 40,000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
cap raised to 40,000.
Slarnd 3180 234
Hoarfrost's Might II: Big boost to water allies' ATK
Tsunami's Dual-Edge: Medium boost to double attack rate for water allies
Corruptic Slice: Massive water DMG to a foe / Boost to ATK
Spear of Assail 2780 314
Ventosus's Might II: Big boost to wind allies' ATK
Whirlwind's Enmity: Medium boost to wind allies' ATK based on how low HP is
Pentastrike: Massive Wind damage to a foe.
Inflict 20% DEF DownDEF is lowered
Strength: 20%Duration: 180 seconds
.
4★: Increased to 25% DEF DownDEF is lowered
Strength: 25%Duration: 180 seconds
.
Sphairai 2827 302
Terra's Trium: Big boost to earth allies' multiattack rate
Mountain's Verity: Medium boost to earth allies' critical hit rate
Primal Pugilism: Boost to ATK based on how many melee weapons are equipped
Trilok Smash: Big Earth damage to a foe.
Inflict 25% DEF DownDEF is lowered
Strength: 25%Duration: 180 seconds
.
Taming Sari 2916 284
Zion's Might II: Big boost to light allies' ATK
Light's Aegis: Small boost to light allies' max HP
Hero's Stature: Boost to light allies' DMG cap
Legend's Light: Big Light damage to a foe.
Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds
.
Thalassinus 3240 226
Ventosus's Might II: Big boost to wind allies' ATK
Whirlwind's Aegis: Medium boost to wind allies' max HP
Haruyuki: Massive Wind damage to a foe.
Cut to Overdrive.
4★: Increased cut to Overdrive.
Ullikummi Any 3371 349
Big Normal Heed: Small boost to weapon elementi.e., the same element as the weapon. allies' double attack rate / Slight chance to dodge and counter (Big DMG)
Vogue Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown.
All allies gain 30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
and a random buff when using first ability.
Small Normal Majesty: Small boost to weapon elementi.e., the same element as the weapon. allies' ATK and max HP
Titan's Song: Massive Elemental damage to a foe.
All allies gain High Voltage (ATK Up)ATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and High Voltage (DEF Up)DEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Restore 110 + 10% of all allies' HP (Healing cap: 3000).
All allies also gain Debuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Vegalta 3070 256
Oblivion's Might II: Big boost to dark allies' ATK
Hatred's Dual-Edge: Medium boost to double attack rate for dark allies
Shower of Ruin: Massive Dark damage to a foe.
Gain Boost to ATK during breakATK is boosted when foe is in break mode
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
4★: Also gain ATK UpATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.