Advanced Grids/Tiamat/Siegfried

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Lvl 150
Replacements:
swap3=Any character with SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
or Full Hostility100% chance to be targeted by one-ally attacks
Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute
:
Hazen (SR)
Andira
Yngwie (Yukata)
Rosetta (Grand)

Main Summon

Support Summon
Gain Mystic Restoration4-hit elemental DMG to a foe after normal attacks / At end of turn in which MC is almost knocked out: Consumes this effect to remove all debuffs and fully restore HP / Ends cooldown for damage skills / Instant C.A. standby (Can't be removed)
Duration: Indefinite
and Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
Duration: Indefinite
. (Can't be recast.)
Mystic Restoration
3-hit, 150% elemental damage to a foe (Damage cap: ~200,000 per hit).
Gain Enlightened FuryMultiattack rate is boosted / Skill DMG dealt is supplemented / Increase Mantra's number of hits by 4 and chance to activate to 100% / Martial Prowess lvl rises by 1 when Mantra is activated (Can't be removed)
Duration: 3 turns
.
Enlightened Fury
Removes 1 buff from a foe. Dispel
Lvl 250
Tranquility's PersistenceSupplement wind allies' DMG based on how high their HP is Whirlwind's ProgressionMedium boost to wind allies' wind ATK based on number of turns passed Tranquility's PersistenceSupplement wind allies' DMG based on how high their HP is Whirlwind's ProgressionMedium boost to wind allies' wind ATK based on number of turns passed Gale's MightMassive boost to wind allies' ATK Emerald CovenantSupplement Wind allies' skill damage.
Stormwyrm's StaminaMedium boost to wind allies' ATK based on how high HP is Stormwyrm's Verity IIBig boost to wind allies' critical hit rate Stormwyrm's StaminaMedium boost to wind allies' ATK based on how high HP is Stormwyrm's Verity IIBig boost to wind allies' critical hit rate Gale's MightMassive boost to wind allies' ATK Emerald CovenantSupplement Wind allies' skill damage.
Warrior Monk's NatureWhen main weapon: Boost to  Ascetic StanceGain Dodge/Tank-and-Counter (3 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
.
Raise Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl by 1.
At level 30:
Now raises Martial ProwessAttack specs and skill specs are boosted based on Martial Prowess lvl / Chance to deal 4-hit elemental DMG to random foes at end of turn (Max: 10 / Can't be removed)
lvl by 2.
's specs. (Counter upgraded to Dodge/Tank-and-Counter (5 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 150%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
and duration increased to 3 turns.)
Warrior Monk's ApexWhen main weapon: Boost number of hits dealt by Mantra from 4 to 6.
Ventosus's Might IIBig boost to wind allies' ATK Essence of the EastBoost to Wind allies' damage cap. Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HP β Revelation50% boost to skill DMG cap Stormwyrm's Stamina IIBig boost to Wind allies' ATK based on how high HP is Stormwyrm's MajestySmall boost to wind allies' ATK and max HP Stormwyrm's RestraintMedium boost to wind allies' double attack rate and critical hit rate
Hermit-Temperance's AccordMassive boost to Wind allies' ATKModifier: EX.
At end of turn: Wind allies who didn't attack gain 100% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 100%Multiplier: AssassinDuration: 1 turn
.
Sephira Maxi-Wind20% boost to Wind allies' DMG Cap in Arcarum.
5% boost to Wind allies' DMG Cap.
Wind's MajestySmall boost to Wind allies' ATK and max HP
Emperor-Judgement's AwakeningMassive boost to Wind allies' ATKModifier: EX.
Wind allies take 1% DMGBased on max HP every turn.
30% Earth DMG reduction.
Sephira Maxi-Wind20% boost to Wind allies' DMG Cap in Arcarum.
5% boost to Wind allies' DMG Cap.
Wind's MajestySmall boost to Wind allies' ATK and max HP
Baculum PlenumBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.


Source:

Comments:

  • Hold on first debuff trigger until 75% before attacking.

This setup is meant to Full Auto this fight alongside other Full Auto players, albeit a bit slow.


This setup uses special settings.
Be sure to set them up before you begin! You can access them from the Menu at the top right of the battle screen.
Lvl 150
Turn off  One Mind4-hit, 100% Wind damage to a foe (Damage cap: ~155,000 per hit).
Gain One MindReady to parry the attacks of all foes and counter with One-Mind Reversal (Can't be removed)
Duration: 1 turn
.
(My One-Mind Reversal shall be on full display upon dodging!
[Activate One-Mind Reversal upon dodging.])
S3

Main Summon

Support Summon
Gain MatatabbyWhen charge bar is 50% or higher at end of turn: Consumes 30% of charge bar / Bonus Elemental DMG effect / Restores 5 MP and all allies' HP (Can't be removed)
Duration: Indefinite
.
(Can't be recast.)
Matatabby
All allies gain Shield (5000)Next ATK received will be ineffective for a fixed amount
Strength: 5000Duration: Indefinite
, Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
, and 100% / 50% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 50% less damage.Duration: 3 turns
. Consumes 5 MPMagic power is amplified
.
Oculus Felis
Inflict 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
and 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
on all foes.
Miserable Mist
Replacements:
Any useful summon.
This slot is entirely flex.
Lvl 250
Lvl 250
Quick Summon
Gale's MightMassive boost to wind allies' ATK Emerald CovenantSupplement Wind allies' skill damage. Gale's MightMassive boost to wind allies' ATK Emerald CovenantSupplement Wind allies' skill damage. Tranquility's PactSupplement wind allies' DMG Dagger Voltage IIBoost to ATK based on how many daggers are equipped
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equipped Sword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equipped Sword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped Sword Voltage IIBoost to ATK based on how many sabres are equipped. Star-Sea Sovereign's DecreeBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Replacements:
Another Sette di Spade if Draconic is not fully forged.
Ewiyar's GaleBoost to Wind allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Golden BarrierEarth DMG reduction to all allies. Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HP Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equipped Sword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equipped Sword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HP β Revelation50% boost to skill DMG cap Stormwyrm's Stamina IIBig boost to Wind allies' ATK based on how high HP is
Hermit-Temperance's AccordMassive boost to Wind allies' ATKModifier: EX.
At end of turn: Wind allies who didn't attack gain 100% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 100%Multiplier: AssassinDuration: 1 turn
.
Sephira Maxi-Wind20% boost to Wind allies' DMG Cap in Arcarum.
5% boost to Wind allies' DMG Cap.
Wind's MajestySmall boost to Wind allies' ATK and max HP
Emperor-Judgement's AwakeningMassive boost to Wind allies' ATKModifier: EX.
Wind allies take 1% DMGBased on max HP every turn.
30% Earth DMG reduction.
Sephira Maxi-Wind20% boost to Wind allies' DMG Cap in Arcarum. Wind's MajestySmall boost to Wind allies' ATK and max HP
Baculum PlenumBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.

This setup revolves around Theater of Temperance's passive 100% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 100%Multiplier: AssassinDuration: 1 turn
buffs gained from not attacking or by guarding.

Lvl 150
Replacements:
Any character with SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
or Full Hostility100% chance to be targeted by one-ally attacks
Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute
:
Hazen (SR)
Andira
Yngwie (Yukata)

Main Summon

Support Summon
Gain Substitute (All-Ally)Receives all attacks in place of allies
(Includes all-ally attacks)
Duration: 1 turn
and Shield (10000)Next ATK received will be ineffective for a fixed amount
Strength: 10000Duration: Indefinite
.
Noblesse Proteger
All allies gain DMG Mitigation (10000)DMG taken is lowered by a fixed amount
Strength: 10000Duration: 1 turn
.
Sacred Protection
Inflict 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
and 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
on all foes.
Miserable Mist
Replacements:
Any offensive buffing summon.
Replacements:

Morrigna (Summon)
4★
Lvl 250
Lucifer can be run as a friend support summon for players without him.
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equipped Sword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equipped Sword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equipped Sword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equipped Sword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equipped Sword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equipped Sword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HP β Revelation50% boost to skill DMG cap Deceitful Fallacy20% Bonus Elemental DMG effect / 100% Charge Bar Gain Lowered Stormwyrm's Majesty IIIBig boost to wind allies' ATK and max HP Fortified GauntletBoost to DEF based on how many melee weapons are equipped Stormwyrm's Majesty IIIBig boost to wind allies' ATK and max HP Fortified GauntletBoost to DEF based on how many melee weapons are equipped Cosmic Sword II50% boost to ATK and HP of equipped swords. Azure Sword's DisciplineBoost to DMG Cap based on how many sabres are equipped.
Emperor-Judgement's AwakeningMassive boost to Wind allies' ATKModifier: EX.
Wind allies take 1% DMGBased on max HP every turn.
30% Earth DMG reduction.
Sephira Maxi-Wind20% boost to Wind allies' DMG Cap in Arcarum.
5% boost to Wind allies' DMG Cap.
Wind's MajestySmall boost to Wind allies' ATK and max HP
Hermit-Temperance's AccordMassive boost to Wind allies' ATKModifier: EX.
At end of turn: Wind allies who didn't attack gain 100% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 100%Multiplier: AssassinDuration: 1 turn
.
Sephira Maxi-Wind20% boost to Wind allies' DMG Cap in Arcarum.
5% boost to Wind allies' DMG Cap.
Wind's MajestySmall boost to Wind allies' ATK and max HP
Makhaira PlenumBig boost to katana-specialty allies' ATK and max HP / Big boost to katana-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.


Rotation Showcase:

Comments

  • The table below lists the ideal rotation however raid speed may influence when you arrive at certain HP% based omens. Adjust rotation accordingly.
Rotation  
Turn 1
  • Rosetta Gain Substitute (All-Ally)Receives all attacks in place of allies
    (Includes all-ally attacks)
    Duration: 1 turn
    and 100% / 50% ArmoredChance of lowering DMG taken
    Strength: 100% chance of taking 50% less damage.Duration: 1 turn
    .
    At level 100:
    Also gain 5% Boost to Charge Bar upon Taking DMGCharge bar will be boosted upon taking DMG
    Strength: 5%Duration: 1 turn
    (Max: 50%).
    S3
  • Guard All

Turn 2
  • Niyon Raise all foes' TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    lvl by 1 (Max: 10).
    All allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 30% chance of dealing 30% more damage.Duration: 3 turns
    .
    At level 85:
    All allies also gain Shield (2000)Next ATK received will be ineffective for a fixed amount
    Strength: 2000Duration: 3 turns
    .
    At level 130:
    Buff increased to 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 30% more damage.Duration: 3 turns
    .
    Shield endurance increased to Shield (3000)Next ATK received will be ineffective for a fixed amount
    Strength: 3000Duration: 3 turns
    .
    All allies also gain KeenSupplemental DMG to critical hits
    Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
    and 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
    Strength: 10%Multiplier: SeraphicDuration: 3 turns
    .
    S3
  • MC All allies gain 80% superior elemental DMG Cut80% Fire CutFire DMG is cut 80%
    Duration: 1 turn Fire Damage Cut.

    80% Water CutWater DMG is cut 80%
    Duration: 1 turn Water Damage Cut.

    80% Earth CutEarth DMG is cut 80%
    Duration: 1 turn Earth Damage Cut.

    80% Wind CutWind DMG is cut 80%
    Duration: 1 turn Wind Damage Cut.

    80% Light CutLight DMG is cut 80%
    Duration: 1 turn Light Damage Cut.

    80% Dark CutDark DMG is cut 80%
    Duration: 1 turn Dark Damage Cut.
    and superior Elemental SwitchFire SwitchElemental DMG from foes turns into fire DMG
    Duration: 1 turn

    Water SwitchElemental DMG from foes turns into water DMG
    Duration: 1 turn

    Earth SwitchElemental DMG from foes turns into earth DMG
    Duration: 1 turn

    Wind SwitchElemental DMG from foes turns into wind DMG
    Duration: 1 turn

    Light SwitchElemental DMG from foes turns into light DMG
    Duration: 1 turn

    Dark SwitchElemental DMG from foes turns into dark DMG
    Duration: 1 turn

    .
    All other parties gain 80% DMG CutTaking 80% less DMG
    Strength: 80%Duration: 1 turn Damage Cut reducing damage taken for all elements.
    Warning! Does not work for Plain Damage!
    .
    S1 if no one else has cast already.
  • Guard All except MC

Turn 3
  • Guard MC and Ewiyar
  • Naru Gain Butterfly EffectDeals bonus superior element DMG for one-foe one-ally attacks
    Strength: 100%Duration: 4 turns
    and Piercing SightElemental DMG dealt will be treated as superior to the target's element
    Duration: 4 turns
    .
    S1
  • Niyon All allies gain 30% DA UpDouble attack rate is boosted
    Strength: 30%Duration: 3 turns
    , 20% ATK UpATK is boosted
    Strength: 20%Multiplier: NormalDuration: 3 turnsStacking: Dual
    , and 20% DEF UpDEF is boosted
    Strength: 20%Duration: 3 turnsStacking: Dual
    .
    At level 75:
    Buffs increased to 45% DA UpDouble attack rate is boosted
    Strength: 45%Duration: 3 turns
    , 30% ATK UpATK is boosted
    Strength: 30%Multiplier: NormalDuration: 3 turnsStacking: Dual
    , and 30% DEF UpDEF is boosted
    Strength: 30%Duration: 3 turnsStacking: Dual

    At level 95:
    All Wind allies also gain HarmonicsATK is boosted
    Strength: 30% ATK UpMultiplier: NormalDuration: 3 turnsStacking: Special Buff
    and SharpingDouble attack rate and triple attack rate are boosted
    Strength: 20% DA Up, 20% TA UpDuration: 3 turnsStacking: Special Buff
    .
    S2
Turn 4
Turn 5
  • Guard MC and Ewiyar
  • MC Gain Substitute (All-Ally)Receives all attacks in place of allies
    (Includes all-ally attacks)
    Duration: 1 turn
    and Shield (10000)Next ATK received will be ineffective for a fixed amount
    Strength: 10000Duration: Indefinite
    .
    All allies gain DMG Mitigation (10000)DMG taken is lowered by a fixed amount
    Strength: 10000Duration: 1 turn
    .
Turn 6
  • Guard Niyon and Naru
Turn 7
  • Guard MC and Ewiyar
  • Ewiyar Gain The Emerald's WindfallATK, DEF, and multiattack rate are boosted / Bonus Wind DMG effect / Random buff to other wind allies at end of turn (Can't be removed)
    Multiplier: PerpetuityDuration: Indefinite
    .
    All other Wind allies gain a random buff.
    (Can't be recast.)
    S3
Turn 8
  • Guard Niyon and Naru
  • MC Inflict 25% ATK DownATK is lowered
    Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
    and 25% DEF DownDEF is lowered
    Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
    on all foes.
  • Ewiyar Inflict CharmedAttacks are slightly limited (Can't be removed)
    Strength: 30%Base Accuracy: 200%Duration: 5 turns
    on all other Wind allies.
    Inflict CharmedAttacks are slightly limited
    Strength: 30%Base Accuracy: 200%Duration: 5 turnsLocal status effect
    on all foes.
    Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
    Duration: Indefinite
    .
    S1
  • Nio Raise all foes' TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    lvl by 1 (Max: 10).
    All allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 30% chance of dealing 30% more damage.Duration: 3 turns
    .
    At level 85:
    All allies also gain Shield (2000)Next ATK received will be ineffective for a fixed amount
    Strength: 2000Duration: 3 turns
    .
    At level 130:
    Buff increased to 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 30% more damage.Duration: 3 turns
    .
    Shield endurance increased to Shield (3000)Next ATK received will be ineffective for a fixed amount
    Strength: 3000Duration: 3 turns
    .
    All allies also gain KeenSupplemental DMG to critical hits
    Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
    and 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
    Strength: 10%Multiplier: SeraphicDuration: 3 turns
    .
    S3
  • WAIT for  75% Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full.
Turn 9
Turn 10
  • Guard Niyon and Naru
Turn 11
  • Guard MC and Ewiyar
  • Niyon All allies gain 100% TA UpTriple attack rate is boosted
    Strength: 100%Duration: 4 turns
    and 50% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
    Strength: 50%Duration: 4 turns
    .
    (Can't recast.)
    S4
Turn 12
  • Naru Gain Falling MistATK is boosted by Falling Mist (Can't be removed)
    Strength: 50%Multiplier: AssassinDuration: 1 turn
    , 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 20% more damage.Duration: 3 turns
    , and KeenSupplemental DMG to critical hits
    Strength: 5% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
    .
    S3
  • Niyon Raise all foes' TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    lvl by 1 (Max: 10).
    All allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 30% chance of dealing 30% more damage.Duration: 3 turns
    .
    At level 85:
    All allies also gain Shield (2000)Next ATK received will be ineffective for a fixed amount
    Strength: 2000Duration: 3 turns
    .
    At level 130:
    Buff increased to 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 30% more damage.Duration: 3 turns
    .
    Shield endurance increased to Shield (3000)Next ATK received will be ineffective for a fixed amount
    Strength: 3000Duration: 3 turns
    .
    All allies also gain KeenSupplemental DMG to critical hits
    Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
    and 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
    Strength: 10%Multiplier: SeraphicDuration: 3 turns
    .
    S3 Inflict ComatoseCan't attack and takes big DMG
    (Chance to end upon taking DMG)
    Base Accuracy: 75%Duration: 4-6 turns20% chance to end upon taking damageTakes 50% more damage
    Local status effect
    on all foes.
    S1
  • Ewiyar Inflict CharmedAttacks are slightly limited (Can't be removed)
    Strength: 30%Base Accuracy: 200%Duration: 5 turns
    on all other Wind allies.
    Inflict CharmedAttacks are slightly limited
    Strength: 30%Base Accuracy: 200%Duration: 5 turnsLocal status effect
    on all foes.
    Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
    Duration: Indefinite
    .
    S1

   

Turn 13+
  • Attack until honors minimums are reached following the same guard rotation.
  • Call any necessary offensive buff summons as needed like Rose Queen (Summer).

This setup revolves around Theater of Temperance's passive 100% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 100%Multiplier: AssassinDuration: 1 turn
buffs gained from not attacking or by guarding.

Lvl 150
Replacements:
Any character with SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
or Full Hostility100% chance to be targeted by one-ally attacks
Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute
:
Hazen (SR)
Andira
Yngwie (Yukata)

Main Summon

Support Summon
Gain Substitute (All-Ally)Receives all attacks in place of allies
(Includes all-ally attacks)
Duration: 1 turn
and Shield (10000)Next ATK received will be ineffective for a fixed amount
Strength: 10000Duration: Indefinite
.
Noblesse Proteger
All allies gain DMG Mitigation (10000)DMG taken is lowered by a fixed amount
Strength: 10000Duration: 1 turn
.
Sacred Protection
Inflict 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
and 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
on all foes.
Miserable Mist
Replacements:
Any offensive buffing summon.
Replacements:

Morrigna (Summon)
4★
Stormwyrm's MajestySmall boost to wind allies' ATK and max HP Stormwyrm's RestraintMedium boost to wind allies' double attack rate and critical hit rate Stormwyrm's MajestySmall boost to wind allies' ATK and max HP Stormwyrm's RestraintMedium boost to wind allies' double attack rate and critical hit rate Ventosus's Might IIBig boost to wind allies' ATK Essence of the EastBoost to Wind allies' damage cap.
Stormwyrm's MajestySmall boost to wind allies' ATK and max HP Stormwyrm's RestraintMedium boost to wind allies' double attack rate and critical hit rate Stormwyrm's MajestySmall boost to wind allies' ATK and max HP Stormwyrm's RestraintMedium boost to wind allies' double attack rate and critical hit rate Stormwyrm's Might IIBig boost to wind allies' ATK Stormwyrm's Progression IIMedium boost to wind allies' wind ATK based on number of turns passed
Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HP β Revelation50% boost to skill DMG cap Deceitful Fallacy20% Bonus Elemental DMG effect / 100% Charge Bar Gain Lowered Stormwyrm's MightMedium boost to wind allies' ATK Stormwyrm's EnmitySmall boost to wind allies' ATK based on how low HP is Stormwyrm's MightMedium boost to wind allies' ATK Stormwyrm's EnmitySmall boost to wind allies' ATK based on how low HP is Concrio TerraBoost to Draphs' and Harvins' ATK and HP. Incursio TerraBoost to all allies' ATK based on number of Draphs and Harvins in party.
Emperor-Judgement's AwakeningMassive boost to Wind allies' ATKModifier: EX.
Wind allies take 1% DMGBased on max HP every turn.
30% Earth DMG reduction.
Sephira Maxi-Wind20% boost to Wind allies' DMG Cap in Arcarum.
5% boost to Wind allies' DMG Cap.
Wind's MajestySmall boost to Wind allies' ATK and max HP
Hermit-Temperance's AccordMassive boost to Wind allies' ATKModifier: EX.
At end of turn: Wind allies who didn't attack gain 100% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 100%Multiplier: AssassinDuration: 1 turn
.
Sephira Maxi-Wind20% boost to Wind allies' DMG Cap in Arcarum.
5% boost to Wind allies' DMG Cap.
Wind's MajestySmall boost to Wind allies' ATK and max HP
Makhaira PlenumBig boost to katana-specialty allies' ATK and max HP / Big boost to katana-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.

Rotation Showcase:

Comments

  • The table below lists the ideal rotation however raid speed may influence when you arrive at certain HP% based omens. Adjust rotation accordingly.
Rotation  
Turn 1
  • Rosetta Gain Substitute (All-Ally)Receives all attacks in place of allies
    (Includes all-ally attacks)
    Duration: 1 turn
    and 100% / 50% ArmoredChance of lowering DMG taken
    Strength: 100% chance of taking 50% less damage.Duration: 1 turn
    .
    At level 100:
    Also gain 5% Boost to Charge Bar upon Taking DMGCharge bar will be boosted upon taking DMG
    Strength: 5%Duration: 1 turn
    (Max: 50%).
    S3
  • Guard All

Turn 2
  • Niyon Raise all foes' TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    lvl by 1 (Max: 10).
    All allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 30% chance of dealing 30% more damage.Duration: 3 turns
    .
    At level 85:
    All allies also gain Shield (2000)Next ATK received will be ineffective for a fixed amount
    Strength: 2000Duration: 3 turns
    .
    At level 130:
    Buff increased to 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 30% more damage.Duration: 3 turns
    .
    Shield endurance increased to Shield (3000)Next ATK received will be ineffective for a fixed amount
    Strength: 3000Duration: 3 turns
    .
    All allies also gain KeenSupplemental DMG to critical hits
    Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
    and 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
    Strength: 10%Multiplier: SeraphicDuration: 3 turns
    .
    S3
  • MC All allies gain 80% superior elemental DMG Cut80% Fire CutFire DMG is cut 80%
    Duration: 1 turn Fire Damage Cut.

    80% Water CutWater DMG is cut 80%
    Duration: 1 turn Water Damage Cut.

    80% Earth CutEarth DMG is cut 80%
    Duration: 1 turn Earth Damage Cut.

    80% Wind CutWind DMG is cut 80%
    Duration: 1 turn Wind Damage Cut.

    80% Light CutLight DMG is cut 80%
    Duration: 1 turn Light Damage Cut.

    80% Dark CutDark DMG is cut 80%
    Duration: 1 turn Dark Damage Cut.
    and superior Elemental SwitchFire SwitchElemental DMG from foes turns into fire DMG
    Duration: 1 turn

    Water SwitchElemental DMG from foes turns into water DMG
    Duration: 1 turn

    Earth SwitchElemental DMG from foes turns into earth DMG
    Duration: 1 turn

    Wind SwitchElemental DMG from foes turns into wind DMG
    Duration: 1 turn

    Light SwitchElemental DMG from foes turns into light DMG
    Duration: 1 turn

    Dark SwitchElemental DMG from foes turns into dark DMG
    Duration: 1 turn

    .
    All other parties gain 80% DMG CutTaking 80% less DMG
    Strength: 80%Duration: 1 turn Damage Cut reducing damage taken for all elements.
    Warning! Does not work for Plain Damage!
    .
    S1 if no one else has cast already.
  • Guard All except MC

Turn 3
  • Guard MC and Ewiyar
  • Naru Gain Butterfly EffectDeals bonus superior element DMG for one-foe one-ally attacks
    Strength: 100%Duration: 4 turns
    and Piercing SightElemental DMG dealt will be treated as superior to the target's element
    Duration: 4 turns
    .
    S1
  • Niyon All allies gain 30% DA UpDouble attack rate is boosted
    Strength: 30%Duration: 3 turns
    , 20% ATK UpATK is boosted
    Strength: 20%Multiplier: NormalDuration: 3 turnsStacking: Dual
    , and 20% DEF UpDEF is boosted
    Strength: 20%Duration: 3 turnsStacking: Dual
    .
    At level 75:
    Buffs increased to 45% DA UpDouble attack rate is boosted
    Strength: 45%Duration: 3 turns
    , 30% ATK UpATK is boosted
    Strength: 30%Multiplier: NormalDuration: 3 turnsStacking: Dual
    , and 30% DEF UpDEF is boosted
    Strength: 30%Duration: 3 turnsStacking: Dual

    At level 95:
    All Wind allies also gain HarmonicsATK is boosted
    Strength: 30% ATK UpMultiplier: NormalDuration: 3 turnsStacking: Special Buff
    and SharpingDouble attack rate and triple attack rate are boosted
    Strength: 20% DA Up, 20% TA UpDuration: 3 turnsStacking: Special Buff
    .
    S2
Turn 4
Turn 5
  • Guard MC and Ewiyar
  • MC Gain Substitute (All-Ally)Receives all attacks in place of allies
    (Includes all-ally attacks)
    Duration: 1 turn
    and Shield (10000)Next ATK received will be ineffective for a fixed amount
    Strength: 10000Duration: Indefinite
    .
    All allies gain DMG Mitigation (10000)DMG taken is lowered by a fixed amount
    Strength: 10000Duration: 1 turn
    .
Turn 6
  • Guard Niyon and Naru
Turn 7
  • Guard MC and Ewiyar
  • Ewiyar Gain The Emerald's WindfallATK, DEF, and multiattack rate are boosted / Bonus Wind DMG effect / Random buff to other wind allies at end of turn (Can't be removed)
    Multiplier: PerpetuityDuration: Indefinite
    .
    All other Wind allies gain a random buff.
    (Can't be recast.)
    S3
Turn 8
  • Guard Niyon and Naru
  • MC Inflict 25% ATK DownATK is lowered
    Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
    and 25% DEF DownDEF is lowered
    Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual
    on all foes.
  • Ewiyar Inflict CharmedAttacks are slightly limited (Can't be removed)
    Strength: 30%Base Accuracy: 200%Duration: 5 turns
    on all other Wind allies.
    Inflict CharmedAttacks are slightly limited
    Strength: 30%Base Accuracy: 200%Duration: 5 turnsLocal status effect
    on all foes.
    Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
    Duration: Indefinite
    .
    S1
  • Nio Raise all foes' TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    lvl by 1 (Max: 10).
    All allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 30% chance of dealing 30% more damage.Duration: 3 turns
    .
    At level 85:
    All allies also gain Shield (2000)Next ATK received will be ineffective for a fixed amount
    Strength: 2000Duration: 3 turns
    .
    At level 130:
    Buff increased to 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 30% more damage.Duration: 3 turns
    .
    Shield endurance increased to Shield (3000)Next ATK received will be ineffective for a fixed amount
    Strength: 3000Duration: 3 turns
    .
    All allies also gain KeenSupplemental DMG to critical hits
    Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
    and 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
    Strength: 10%Multiplier: SeraphicDuration: 3 turns
    .
    S3
  • WAIT for  75% Stance Attack If an incoming special attack is due to the foe's charge diamonds being full, the charge diamonds will flash white. If it is instead due to an HP trigger or some other special condition, the charge diamonds will not flash, even if they are full.
Turn 9
Turn 10
  • Guard Niyon and Naru
Turn 11
  • Guard MC and Ewiyar
  • Niyon All allies gain 100% TA UpTriple attack rate is boosted
    Strength: 100%Duration: 4 turns
    and 50% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
    Strength: 50%Duration: 4 turns
    .
    (Can't recast.)
    S4
Turn 12
  • Naru Gain Falling MistATK is boosted by Falling Mist (Can't be removed)
    Strength: 50%Multiplier: AssassinDuration: 1 turn
    , 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 20% more damage.Duration: 3 turns
    , and KeenSupplemental DMG to critical hits
    Strength: 5% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
    .
    S3
  • Niyon Raise all foes' TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    lvl by 1 (Max: 10).
    All allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 30% chance of dealing 30% more damage.Duration: 3 turns
    .
    At level 85:
    All allies also gain Shield (2000)Next ATK received will be ineffective for a fixed amount
    Strength: 2000Duration: 3 turns
    .
    At level 130:
    Buff increased to 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 30% more damage.Duration: 3 turns
    .
    Shield endurance increased to Shield (3000)Next ATK received will be ineffective for a fixed amount
    Strength: 3000Duration: 3 turns
    .
    All allies also gain KeenSupplemental DMG to critical hits
    Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
    and 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
    Strength: 10%Multiplier: SeraphicDuration: 3 turns
    .
    S3 Inflict ComatoseCan't attack and takes big DMG
    (Chance to end upon taking DMG)
    Base Accuracy: 75%Duration: 4-6 turns20% chance to end upon taking damageTakes 50% more damage
    Local status effect
    on all foes.
    S1
  • Ewiyar Inflict CharmedAttacks are slightly limited (Can't be removed)
    Strength: 30%Base Accuracy: 200%Duration: 5 turns
    on all other Wind allies.
    Inflict CharmedAttacks are slightly limited
    Strength: 30%Base Accuracy: 200%Duration: 5 turnsLocal status effect
    on all foes.
    Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
    Duration: Indefinite
    .
    S1

   

Turn 13+
  • Attack until honors minimums are reached following the same guard rotation.
  • Call any necessary offensive buff summons as needed like Rose Queen (Summer).

Replacements:
Any character with SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
or Full Hostility100% chance to be targeted by one-ally attacks
Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute
:
Hazen (SR)
Andira
Yngwie (Yukata)
Lvl 130

Main Summon

Support Summon
Gain Substitute (All-Ally)Receives all attacks in place of allies
(Includes all-ally attacks)
Duration: 1 turn
and Shield (10000)Next ATK received will be ineffective for a fixed amount
Strength: 10000Duration: Indefinite
.
Noblesse Proteger
All allies gain DMG Mitigation (10000)DMG taken is lowered by a fixed amount
Strength: 10000Duration: 1 turn
.
Sacred Protection
Removes 1 buff from a foe. Dispel
Replacements:

Morrigna (Summon)
4★
Stormwyrm's MajestySmall boost to wind allies' ATK and max HP Stormwyrm's RestraintMedium boost to wind allies' double attack rate and critical hit rate Stormwyrm's MajestySmall boost to wind allies' ATK and max HP Stormwyrm's RestraintMedium boost to wind allies' double attack rate and critical hit rate Stormwyrm's MajestySmall boost to wind allies' ATK and max HP Stormwyrm's RestraintMedium boost to wind allies' double attack rate and critical hit rate
Stormwyrm's StaminaMedium boost to wind allies' ATK based on how high HP is Stormwyrm's Verity IIBig boost to wind allies' critical hit rate Gale's MightMassive boost to wind allies' ATK Emerald CovenantSupplement Wind allies' skill damage. Gale's MightMassive boost to wind allies' ATK Emerald CovenantSupplement Wind allies' skill damage.
Replacements:

Daur da Blao
Ventosus's VerityBig boost to wind allies' critical hit rate Whirlwind's MightMedium boost to wind allies' ATK Armed GaleBig boost to wind allies' ATK Jade ArtsBoost to wind allies' skill DMG cap Tranquility's PersistenceSupplement wind allies' DMG based on how high their HP is Whirlwind's ProgressionMedium boost to wind allies' wind ATK based on number of turns passed Ewiyar's GaleBoost to Wind allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Golden BarrierEarth DMG reduction to all allies. Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HP
Stormwyrm's Majesty IIIBig boost to wind allies' ATK and max HP Fortified GauntletBoost to DEF based on how many melee weapons are equipped Lancea PlenumBig boost to spear-specialty allies' ATK and max HP / Big boost to spear-specialty allies' ATK based on how high HP is Scandere Aggressio10% boost to one-foe attack DMG cap Fulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%. Concrio AlbusBoost to Humans' and Harvins' ATK and HP. Incursio AlbusBoost to all allies' ATK based on number of Humans and Harvins in party.


Rotation Showcase: