Diaspora has many different setups. Listed below are a couple options players can consider.
Main Summon
Support Summon
Removes 1 buff from a foe. Dispel Gain Triple StrikeAttacks 3 times each turn Duration: 1 turn . (Consumes 40% of charge bar.) No More Doubt Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist
Lifetree's Might IIMedium boost to earth allies' ATKLifetree's AegisSmall boost to earth allies' max HP
Evergreen SovereignUnworldly boost to Earth allies' ATK.Astral Arts IIBoost to Earth allies' skill damage cap based on their number of buffs.
Lifetree's MajestySmall boost to earth allies' ATK and max HPLifetree's Haunt IIMedium boost to earth allies' ATK / 10% hit to double attack rate
Lifetree's Majesty IIIBig boost to Earth allies' ATK and max HPγ Revelation15% boost to C.A. DMG capLifetree's Glory IIIBig boost to Earth allies' C.A. specs and chain burst specs
Lifetree's Stamina IIMedium boost to earth allies' ATK based on how high HP isLifetree's Verity IIIBig boost to earth allies' critical hit rate
Kengo's NatureWhen main weapon (MC only): 50% boost to charge bar gain.Kengo's DevilryWhen main weapon: All allies gain 30% Charge Bar Gain UpCharge bar gain is boosted Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. upon MC using charge attack.
Terra's Might IIBig boost to earth allies' ATKTerrae ExcelsiorBoost to earth allies' C.A. DMG cap
Terra's Might IIBig boost to earth allies' ATKEssence of the WestBoost to Earth allies' damage cap.
Lifetree's Might IIIBig boost to earth allies' ATKLifetree's TruceSmall boost to earth allies' max HP / Slight chance to dodge and counter (Small DMG)
Makhaira PlenumBig boost to katana-specialty allies' ATK and max HP / Big boost to katana-specialty allies' ATK based on how high HP isScandere Catena50% boost to chain burst DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Concrio IgnisBoost to Humans' and Draphs' ATK and HP.Vita IgnisBoost to all allies' ATK and max HP based on number of Humans and Draphs in party.
Main Summon
Support Summon
All allies instantly perform a normal attack without using up a turn. Tag Team Gain Fight SongTriple attack rate is boosted / Exciting Match lvl rises by 1 upon triple attacks / When lvl 7 at end of turn: Ends cooldown for damage skills / Resets Exciting Match lvl / ATK is sharply boosted (Can't be removed) Duration: Indefinite. (Can't be recast.) Fight Song Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist
Ridge's FortitudeSupplement earth allies' DMG based on how low HP isRidge's SurgeBoost to earth allies' multiattack rate based on how low their HP is
Ridge's FortitudeSupplement earth allies' DMG based on how low HP isRidge's SurgeBoost to earth allies' multiattack rate based on how low their HP is
Lifetree's Majesty IIIBig boost to Earth allies' ATK and max HPβ Revelation50% boost to skill DMG capDeceitful Fallacy20% Bonus Elemental DMG effect / 100% Charge Bar Gain Lowered
Lifetree's Insignia IIIBig boost to earth allies' ATK / Take 5% damageBased on max HP. every turn.Earth's MajestySmall boost to earth allies' ATK and max HP
Lifetree's Insignia IIIBig boost to earth allies' ATK / Take 5% damageBased on max HP. every turn.Earth's MajestySmall boost to earth allies' ATK and max HP
Lifetree's MajestySmall boost to earth allies' ATK and max HPLifetree's Haunt IIMedium boost to earth allies' ATK / 10% hit to double attack rate
Terra's Might IIBig boost to earth allies' ATKEssence of the WestBoost to Earth allies' damage cap.
True Adjudicator's SupremacyMassive boost to earth allies' ATK / Small boost to max HPAdjudicator's DoctrineWhen main weapon (MC only): 55% boost to double attack rate and 30% boost to triple attack rate while High Voltage is in effect.
Magician-Tower's CalamityMassive boost to Earth allies' ATKModifier: EX. MC deals 300% Earth damage to all foes every 3 turns (Damage cap: ~400,000).Sephira Maxi-Earth20% boost to Earth allies' DMG Cap in Arcarum.Earth's MajestySmall boost to Earth allies' ATK and max HP
Galleon's LandslideBoost to Earth allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.Azure BarrierWater DMG reduction to all allies.Lifetree's Majesty IIIBig boost to Earth allies' ATK and max HP
Arma PlenumBig boost to gun-specialty allies' ATK and max HP / Big boost to gun-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Fool-Hanged Man's PerseveranceMassive boost to Earth allies' ATKModifier: EX. Restore 12% HP to Earth allies with 12 or more buffs at end of turn (Healing cap: 1200).Sephira Maxi-Earth20% boost to Earth allies' DMG Cap in Arcarum. 5% boost to Earth allies' DMG Cap.Earth's MajestySmall boost to Earth allies' ATK and max HP
Cucouroux Instantly perform a normal attack without using up a turn. (Consumes 2 Barrel StabilizerConsumed upon using Cucouroux's skills (Max: 5 / Can't be removed) Duration: Indefinite to end cooldown.) S3
Illnott All allies gain 100% TA UpTriple attack rate is boosted Strength: 100%Duration: 4 turns and 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 30%Duration: 4 turnsStacking: A. Inflict ShortedCharge bar is frozen Duration: 4 turns on all allies. (Consumes 100% of all allies' charge bars.) S2
MC Gain Fight SongTriple attack rate is boosted / Exciting Match lvl rises by 1 upon triple attacks / When lvl 7 at end of turn: Ends cooldown for damage skills / Resets Exciting Match lvl / ATK is sharply boosted (Can't be removed) Duration: Indefinite. (Can't be recast.)
Turn 2
Green Pot MC
Illnott Inflict FluorescenceATK, DEF, and multiattack rate are lowered / DMG taken is boosted (Can't be extended / Can't be removed) Base Accuracy: 200%Duration: 5 turnsLocal status effect on all foes. (Can't recast.) S3
Guard Cucouroux and Caim
Illnott must be knocked out.
Turn 3
Call Uriel (Summon)Terrablaze Massive Earth damage to all foes. All Earth allies gain Uriel's FavorATK and DEF are boosted (Can't be removed) Strength: 30% ATK Up / 50% DEF UpMultiplier: UniqueDuration: 3 turns. All allies gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%.
Cucouroux 6-hit, 100% Earth damage to random foes (Damage cap: ~60,000 per hit). Inflict 10% Debuff Res. Down (Stackable / Max: 30%)Debuff resistance is lowered (Stackable) Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds and 10% Earth DEF Down (Stackable / Max: 30%)DEF is lowered for earth DMG (Stackable) Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: 180 seconds on all foes. Gain Covering FireCovering Fire activates upon attacks while in effect (6-hit earth DMG to random foes / Hit to all foes' debuff resistance and earth DEF [Stackable]) (Can't be removed) Duration: 3 turns. S1
Caim Beginning of Joker: Copy an ally's skill. (Skill changes to End of Joker upon casting.) End of Joker: All Earth allies gain 30% ATK UpATK is boosted Strength: 30%Multiplier: NormalDuration: 3 turnsStacking: Summon, 30% DEF UpDEF is boosted Strength: 30%Duration: 3 turnsStacking: Summon, 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 3 turnsStacking: Summon, RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: 500 HP or 10% charge barDuration: 3 turnsStacking: Summon, Shield (2000)Next ATK received will be ineffective for a fixed amount Strength: 2000Duration: 3 turns, 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 3 turnsStacking: Summon, 15% UpliftedCharge bar is boosted on every turn Strength: 15%Duration: 3 turns, HypeATK is boosted Strength: 1-4 stacksDuration: 3 turns, and Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". (Skill changes to Beginning of Joker upon casting.) S2
Turn 4
Caim All Earth allies gain Double Deal (1 time)Next skill can be recast with no cooldown (Can't be removed) Duration: Indefinite. (Can't recast.) S1
Vikala Other Earth allies gain Double StrikeAttacks twice each turn Duration: 1 turn . Self-inflict C.A. SealedCan't use charge attack (Can't be removed) Duration: 3 turns. S2
MC All allies instantly perform a normal attack without using up a turn.All allies instantly perform a normal attack without using up a turn.
Turn 5
Vikala Other Earth allies gain Double StrikeAttacks twice each turn Duration: 1 turn . Self-inflict C.A. SealedCan't use charge attack (Can't be removed) Duration: 3 turns. S2
MC All allies instantly perform a normal attack without using up a turn.
Leviathan Mino Skill: When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to random foes (Damage cap: ~80,000 per hit). Inflict SubmergedDMG taken is supplemented (Can't be removed) Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. on all foes.Support: 10% Bonus Elemental DMG effect against foes with SubmergedDMG taken is supplemented (Can't be removed) .
Main Summon
Support Summon
Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist 400% Elemental damage to a foe (Damage cap: ~635,000). Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. (When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn Duration: 2 turns.) Wild Magica Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad
Lifetree's MajestySmall boost to earth allies' ATK and max HPLifetree's Haunt IIMedium boost to earth allies' ATK / 10% hit to double attack rate
Evergreen SovereignUnworldly boost to Earth allies' ATK.Astral Arts IIBoost to Earth allies' skill damage cap based on their number of buffs.
Lifetree's Might IIMedium boost to earth allies' ATKLifetree's AegisSmall boost to earth allies' max HP
Uriel's Blessing IIIAmplify Earth allies' damage against Water foes by 23%.Earth's MajestySmall boost to earth allies' ATK and max HP
Galleon's LandslideBoost to Earth allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.Azure BarrierWater DMG reduction to all allies.Lifetree's Majesty IIIBig boost to Earth allies' ATK and max HP
Ridge's PersistenceSupplement earth allies' DMG based on how high their HP isAmber ArtsBoost to earth allies' skill DMG cap
Ridge's FortitudeSupplement earth allies' DMG based on how low HP isRidge's SurgeBoost to earth allies' multiattack rate based on how low their HP is
Lifetree's Might IIIBig boost to earth allies' ATKLifetree's Progression IIMedium boost to earth allies' earth ATK based on number of turns passed
Lifetree's Trium IIIBig boost to earth allies' multiattack rateLifetree's EnmitySmall boost to earth allies' ATK based on how low HP is
Lifetree's Might IIIBig boost to earth allies' ATKLifetree's TruceSmall boost to earth allies' max HP / Slight chance to dodge and counter (Small DMG)
Concrio AlbusBoost to Humans' and Harvins' ATK and HP.Incursio AlbusBoost to all allies' ATK based on number of Humans and Harvins in party.
Lifetree's Might IIIBig boost to earth allies' ATKSephira Earth-TekMassive boost to earth allies' critical hit rate in Arcarum
Leviathan Mino Skill: When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to random foes (Damage cap: ~80,000 per hit). Inflict SubmergedDMG taken is supplemented (Can't be removed) Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. on all foes.Support: 10% Bonus Elemental DMG effect against foes with SubmergedDMG taken is supplemented (Can't be removed) .
Replacements: Mahira (Use Secret TriadFill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) in place of Dark HazeInflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Dual, 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Dual, BlindedAttacks have a slight chance to miss Duration: 180 seconds, and Poisoned (9999)HP is lowered on every turn Strength: 9999Duration: 180 seconds on all foes.)
Main Summon
Support Summon
Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist 400% Elemental damage to a foe (Damage cap: ~635,000). Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. (When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn Duration: 2 turns.) Wild Magica Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Dual, 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Dual, BlindedAttacks have a slight chance to miss Duration: 180 seconds, and Poisoned (9999)HP is lowered on every turn Strength: 9999Duration: 180 seconds on all foes. Dark Haze
Lifetree's Stamina IIMedium boost to earth allies' ATK based on how high HP isLifetree's Verity IIIBig boost to earth allies' critical hit rate
Lifetree's Stamina IIMedium boost to earth allies' ATK based on how high HP isLifetree's Verity IIIBig boost to earth allies' critical hit rate
Labrys PlenumBig boost to axe-specialty allies' ATK and max HP / Big boost to axe-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to one-foe attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Amber ResonatorWhen 3 or more of the same weapon are equipped: Boost to Earth allies' ATK, DEF, and DMG cap.
Lifetree's Majesty IIIBig boost to Earth allies' ATK and max HPβ Revelation50% boost to skill DMG capDeceitful Fallacy20% Bonus Elemental DMG effect / 100% Charge Bar Gain Lowered
Ridge's FortitudeSupplement earth allies' DMG based on how low HP isRidge's SurgeBoost to earth allies' multiattack rate based on how low their HP is
Lifetree's MajestySmall boost to earth allies' ATK and max HPLifetree's Haunt IIMedium boost to earth allies' ATK / 10% hit to double attack rate
Lifetree's MajestySmall boost to earth allies' ATK and max HPLifetree's Haunt IIMedium boost to earth allies' ATK / 10% hit to double attack rate
Lifetree's MajestySmall boost to earth allies' ATK and max HPLifetree's Haunt IIMedium boost to earth allies' ATK / 10% hit to double attack rate
Magician-Tower's CalamityMassive boost to Earth allies' ATKModifier: EX. MC deals 300% Earth damage to all foes every 3 turns (Damage cap: ~400,000).Sephira Maxi-Earth20% boost to Earth allies' DMG Cap in Arcarum. 5% boost to Earth allies' DMG Cap.Earth's MajestySmall boost to Earth allies' ATK and max HP
Concrio VentusBoost to Humans' and Erunes' ATK and HP. (Also affects Primal and Other allies.)Incursio VentusBoost to all allies' ATK based on number of Humans and Erunes in party. (Also counts Primal and Other allies.)
Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist Inflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual, 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Dual, and Green HazeDMG taken is supplemented based on number of debuffs Strength: 3,000 per debuff (Damage cap: 30,000)Base Accuracy: 120%Duration: 4 turnsLocal status effect on all foes. Emerald Fog End cooldown for caster's other skills. Gain Charge Bar +50%Instantly boosts Charge Bar by 50% Strength: 50%. Return of the Fox
Ridge's PersistenceSupplement earth allies' DMG based on how high their HP isAmber ArtsBoost to earth allies' skill DMG cap
Lifetree's Might IIIBig boost to earth allies' ATK
Lifetree's Stamina IIMedium boost to earth allies' ATK based on how high HP isLifetree's Verity IIIBig boost to earth allies' critical hit rate
Lifetree's Might IIMedium boost to earth allies' ATKLifetree's AegisSmall boost to earth allies' max HP
Evergreen SovereignUnworldly boost to Earth allies' ATK.Astral Arts IIBoost to Earth allies' skill damage cap based on their number of buffs.
Ridge's FortitudeSupplement earth allies' DMG based on how low HP isRidge's SurgeBoost to earth allies' multiattack rate based on how low their HP is
Galleon's LandslideBoost to Earth allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.Azure BarrierWater DMG reduction to all allies.Lifetree's Majesty IIIBig boost to Earth allies' ATK and max HP
Lifetree's MajestySmall boost to earth allies' ATK and max HPLifetree's Haunt IIMedium boost to earth allies' ATK / 10% hit to double attack rate
Lifetree's Might IIIBig boost to earth allies' ATKLifetree's TruceSmall boost to earth allies' max HP / Slight chance to dodge and counter (Small DMG)
Armed GroundsBig boost to earth allies' ATKAmber ArtsBoost to Earth allies' skill damage cap.
Luctor PlenumBig boost to melee-specialty allies' ATK and max HP / Big boost to melee-specialty allies' ATK based on how high HP isScandere Facultas50% boost to skill DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Concrio AlbusBoost to Humans' and Harvins' ATK and HP.Incursio AlbusBoost to all allies' ATK based on number of Humans and Harvins in party.