Unite and Fight/September 2024/Omega Grids/NM200
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(Consumes up to 50% of current HP.) Splitting Spirit Strength: 20%Duration: 3 turns. From 2nd cast onward: All allies also gain Strength: 20%Duration: 3 turns. From 3rd cast onward: All allies also gain Duration: 1 turn . Verdant Melody All allies gain Strength: 10% (Max: 50%)Duration: Indefinite, Strength: 5% (Max: 25%)Duration: Indefinite, and Strength: 2% (Max: 10%)Duration: Indefinite. (While Upon using charge attack: Forest friends come to the rescue Upon taking DMG: Forest friends come to the rescue When foe uses a special attack: Forest friends come to the rescue (Can't be removed) is in effect: Auto-activates upon normal attacks.) Log Lop |
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Source:
Comments:
- Players with lower damage may want to run
Armor Break100% elemental damage to a foe.
Inflict 20% DEF DownDEF is lowered
Strength: 20%Base Accuracy: 80%Duration: 180 secondsStacking: Single. instead of Log Lop3-hit, 150% elemental damage to all foes (Damage cap: ~185,000 per hit).
All allies gain 10% DA Up (Stackable / Max: 50%)Double attack rate is boosted (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite, 5% TA Up (Stackable / Max: 25%)Triple attack rate is boosted (Stackable)
Strength: 5% (Max: 25%)Duration: Indefinite, and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable)
Strength: 2% (Max: 10%)Duration: Indefinite.
(While Woodcutter's SongFor every 3 skills used: Forest friends come to the rescue
Upon using charge attack: Forest friends come to the rescue
Upon taking DMG: Forest friends come to the rescue
When foe uses a special attack: Forest friends come to the rescue
(Can't be removed)
is in effect: Auto-activates upon normal attacks.) and press it on turn 2 with the other MC skill buttons.
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When all equipped weapons are different, 20% boost to Earth allies' ATKMultiplier: Perpetuity, 50% boost to DEF, and 10% boost to damage cap. At level 95: Also supplement Earth allies' damage (Damage cap: 20,000). At level 110: Skill upgrades to: When Sub Ally: Boost to Earth allies' ATKMultiplier: Perpetuity, DEF, and damage cap. Supplemental Damage effect to Earth allies. (Boost to specs based on the number of different weapons equipped.) Strength: 20%Duration: 3 turns. From 2nd cast onward: All allies also gain Strength: 20%Duration: 3 turns. From 3rd cast onward: All allies also gain Duration: 1 turn . Verdant Melody All allies gain Strength: 10% (Max: 50%)Duration: Indefinite, Strength: 5% (Max: 25%)Duration: Indefinite, and Strength: 2% (Max: 10%)Duration: Indefinite. (While Upon using charge attack: Forest friends come to the rescue Upon taking DMG: Forest friends come to the rescue When foe uses a special attack: Forest friends come to the rescue (Can't be removed) is in effect: Auto-activates upon normal attacks.) Log Lop (Consumes up to 50% of current HP.) Splitting Spirit |
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Amplify skill damage by 10% for Melee- and Harp-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox. Replacements: Replacements: |
Source:
Comments:
- After Raziel
Book of Awakening, Page 999All Earth allies gain
30% ATK UpATK is boosted
Strength: 30%Multiplier: PerpetuityDuration: 1 turn , 100% TA UpTriple attack rate is boosted
Strength: 100%Duration: 1 turn , 30% Bonus Earth DMG (1 time)Deals bonus earth DMG for normal attacks (1 time)
Strength: 30%Duration: Indefinite, and Flurry (3-hit / 1 time)Normal attacks deal 3-hit DMG to random foes (1 time)
Duration: Indefinite.
All Earth allies instantly perform a normal attack without using up a turn.
(Can only be used when RubrumATK is boosted based on number of Rubrum / Gains Bonus Earth DMG effect at 10 Rubrum (Max: 10 / Can't be removed)
and FlavumTriple attack rate is boosted based on number of Flavum / Normal attacks deal 3-hit DMG to random foes at 10 Flavum (Max: 10 / Can't be removed)
are at 10.
Can't recast.) S3 boss should be between 50-60%, make sure NOT to push past 50% before pressing . Boss should be below 25% after turn 1, this lets you keep debuffs since the Limit Release action replaces the 50% debuff clear action the boss would normally do.
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(Consumes up to 50% of current HP.) Splitting Spirit Strength: 20%Duration: 3 turns. From 2nd cast onward: All allies also gain Strength: 20%Duration: 3 turns. From 3rd cast onward: All allies also gain Duration: 1 turn . Verdant Melody All allies gain Strength: 10% (Max: 50%)Duration: Indefinite, Strength: 5% (Max: 25%)Duration: Indefinite, and Strength: 2% (Max: 10%)Duration: Indefinite. (While Upon using charge attack: Forest friends come to the rescue Upon taking DMG: Forest friends come to the rescue When foe uses a special attack: Forest friends come to the rescue (Can't be removed) is in effect: Auto-activates upon normal attacks.) Log Lop |
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Amplify normal attack damage by 15% for Axe- and Staff-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox. |
Source:
- https://www.youtube.com/watch?v=MXZB4te7NMQ - ざっく Zack
Strength: 40%-120%Duration: 3 turns, Strength: 20%Multiplier: SeraphicDuration: 3 turns, and Strength: 20%Duration: 3 turns. (Consumes 25% of max HP.) In the Face of Adversity Strength: SmallDuration: 3 turns. Rage |
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Source:
- https://www.youtube.com/watch?v=YZTIGPjrzmI - クワトロ【GBF】 quwatoro (Titan Grid)
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Strength: 40%-120%Duration: 3 turns, Strength: 20%Multiplier: SeraphicDuration: 3 turns, and Strength: 20%Duration: 3 turns. (Consumes 25% of max HP.) In the Face of Adversity Duration: 1 turn . Spear: All parties gain Strength: 10%Duration: 3 turnsWithout other buffs and Strength: 5~10%Duration: 3 turnsMaximum effect at 3 buffs.. Axe: Inflict Duration: 180 seconds and Duration: 180 seconds on a foe. Double Trouble III |
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20% ATKMultiplier: EX boost to Earth allies' ATK and 15% boost to Earth allies' DEF. |
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| This is a C.A. OFF setup. Clear success may vary if charge attacks are left on. Double check your setting before starting this setup. |
Strength: 30%Duration: 3 turns. Rage III Base Accuracy: 100%Duration: 3 turnsLocal status effect on all foes. All allies gain Strength: 15% + 5% per level (Max: 60%)Duration: 1 turn based on lvl (Max: 60%). Spring's Gate When switching with an ally: Switched ally gains Multiplier: PerpetuityDuration: Indefinite. When MC returns: MC gains Multiplier: PerpetuityDuration: Indefinite. Le Manteau du Roi |
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5% boost to Earth allies' damage cap. At end of turn if MC used a charge attack that turn: 1-turn cut to MC's skill cooldowns. Gain Strength: 20%. 20% ATKMultiplier: EX boost to Earth allies' ATK and 15% boost to Earth allies' DEF. |
Source:
- https://www.youtube.com/watch?v=BwuQFkNHepc - 加速度爆弾 (Titan Grid)
- https://x.com/Granblue_GW/status/1834034051935862902?t=-A12h2KpxR6vmO48BiUWkQ&s=19 - @Granblue_GW
800% Elemental damage to a foe (Damage cap: ~930,000). Remove 1 buff. (1 Duration: Indefinite to caster upon taking damage [Max: 5]. When is at 5: Skill changes to Weapon Discharge.) 3-hit, 800% Elemental damage to a foe. Remove 3 buffs. Inflict Duration: 1-2 turnsLocal status effect. Gain Strength: 80%Duration: Indefinite. (Consume all . Skill changes to Assault Drive.) Assault Drive / Weapon Discharge Strength: 20%-10%Duration: 3 turns. Restore caster's HP (Healing cap: 1500) and remove 1 debuff. (When Multiplier: Normal lvl is 5: Affects all allies. Healing and debuff removal effects activate twice.) Marshaling Shout Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist |
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20% ATKMultiplier: EX boost to Earth allies' ATK and 15% boost to Earth allies' DEF. |
Source:
- https://x.com/Granblue_GW/status/1834050359914037436 - @Granblue_GW
Strength: 70%Duration: 3 turns. Pandemonium Duration: 1 turn . (Consumes 40% of charge bar.) No More Doubt Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist |
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Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. upon MC using charge attack. |
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