2-hit, 100% elemental damage to a foe (Damage cap: ~80,000 per hit). Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable) Strength: 10% (Max: 40%)Duration: 180 seconds and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable) Strength: 10% (Max: 40%)Duration: 180 seconds. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. (Activates upon chain burst activation. Number of hits increased based on number of chains [Max: 10 hits].) AstrapsteNot SelectedNot Selected
Armed GaleBig boost to wind allies' ATKChain ForceBoost to chain burst DMG and chain burst DMG cap
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP isScandere Catena50% boost to chain burst DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's DecreeBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HPβ Revelation50% boost to skill DMG capCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite to all allies / 30% hit to max HP
6-hit, 100% elemental damage to all foes (Damage cap: ~135,000 per hit) and remove 1 buff. (When MC has 10 or more buffs: Auto-activates upon charge attacks.) Pinch HarmonicsNot SelectedNot Selected
Armed GaleBig boost to wind allies' ATKJade ArtsBoost to wind allies' skill DMG cap
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP isScandere Facultas50% boost to skill DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's Decree IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HPΔ Revelation50% boost to chain burst DMG capCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite to all allies / 30% hit to max HP
Catura Cowlick LiftCaster and MC gain Charge Bar +100%Instantly boosts Charge Bar by 100% Strength: 100%. Restore caster and MC's HP (Healing cap: 12021This already takes the 20% healing specs boost into account). (From 2nd cast onward: Also remove all debuffs from caster and MC. From 3rd cast onward: Caster and MC also gain C.A. Reactivation (1 time)Charge attack reactivates (1 time) Duration: Indefinite.) At level 90: Now grants all effects on 1st cast. When HP is full after casting: Caster and MC also gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: 10% of max HP (Healing cap: 1000) or 10% charge barDuration: 3 turns. S1
Manual Setup
2-hit, 100% elemental damage to a foe (Damage cap: ~80,000 per hit). Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable) Strength: 10% (Max: 40%)Duration: 180 seconds and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable) Strength: 10% (Max: 40%)Duration: 180 seconds. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. (Activates upon chain burst activation. Number of hits increased based on number of chains [Max: 10 hits].) AstrapsteNot SelectedNot Selected
Armed GaleBig boost to wind allies' ATKChain ForceBoost to chain burst DMG and chain burst DMG cap
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP isScandere Catena50% boost to chain burst DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's DecreeBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Sword's WrathBoost to ATK, max HP, and multiattack rate based on how many sabres are equippedSword's ChargeBoost to C.A. DMG, C.A. DMG cap, and special C.A. DMG cap based on how many sabres are equipped
Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HPβ Revelation50% boost to skill DMG capCunning TemptationAt start of battle: Various buffs50% ATK UpATK is boosted Strength: 50%Multiplier: NormalDuration: 4 turns 50% DEF UpDEF is boosted Strength: 50%Duration: 4 turns 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 4 turns 35% DA UpDouble attack rate is boosted Strength: 35%Duration: 4 turns 25% TA UpTriple attack rate is boosted Strength: 25%Duration: 4 turns 20% Dodge Rate UpChance to dodge DMG and debuffs Strength: 20%Duration: 4 turns 20% Debuff Success BoostedDebuff success rate is boosted Strength: 20%Duration: 4 turns 80% Skill DMG UpSkill DMG is boosted Strength: 80%Duration: 4 turns 20% C.A. DMG UpCharge attack DMG is boosted Strength: 20%Duration: 4 turns 30% C.B. DMG UpChain burst DMG is boosted Strength: 30%Duration: 4 turns 20% C.B. DMG Cap UpChain Burst DMG Cap Boosted Strength: 20%Duration: 4 turns Veil (1 time)Debuffs will be nullified (1 time) Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite to all allies / 30% hit to max HP
MC Gain C.A. ReactivationCharge attack reactivates Duration: 2 turns. (Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
Convert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.) Splitting SpiritAll allies gain StrengthATK is greatly boosted based on how high HP is Strength: 20%-10%Duration: 1-6 turns, 100% DA UpDouble attack rate is boosted Strength: 100%Duration: 1-6 turns, 50% TA UpTriple attack rate is boosted Strength: 50%Duration: 1-6 turns, 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 1-6 turns, and 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 1-6 turns. (Extend effect duration based on number of sabre- and spear-specialty allies in party.) HopliteAll allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 8 turns, Guts (1 time)Can withstand lethal DMG (Leaves 1 HP) Duration: IndefiniteAlso called "Lethal Attack Dodged", and Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: Indefinite. (Consumes 40% of each ally's current HP.) Molon Labe
Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HPβ Revelation50% boost to skill DMG capDeceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Omega Exalto Aeros20% boost to Stormwyrm's weapon skillsStormwyrm's Might IIIBig boost to wind allies' ATKStorm's VivificationBoost to ATK and DMG cap based on how many weapons with Stormwyrm's weapon skills are equipped
Omega Exalto Aeros20% boost to Stormwyrm's weapon skillsStormwyrm's Might IIIBig boost to wind allies' ATKStorm's VivificationBoost to ATK and DMG cap based on how many weapons with Stormwyrm's weapon skills are equipped
Omega Exalto Aeros20% boost to Stormwyrm's weapon skillsStormwyrm's Might IIIBig boost to wind allies' ATKStorm's VivificationBoost to ATK and DMG cap based on how many weapons with Stormwyrm's weapon skills are equipped
Bow Voltage IIBoost to ATK based on how many bows are equipped.Tranquility's FortitudeSupplement wind allies' DMG based on how low HP isSephira Salire Ventus3% boost to Wind allies' normal attack damage cap. Boost to ATK based on how low HP is. (In Arcarum: 10% boost to Wind allies' normal attack damage cap. Boost to ATK specs based on how low HP is. Wind allies take DMG worth 40% of max HP at battle start.)
Bow Voltage IIBoost to ATK based on how many bows are equipped.Tranquility's FortitudeSupplement wind allies' DMG based on how low HP isSephira Salire Ventus3% boost to Wind allies' normal attack damage cap. Boost to ATK based on how low HP is. (In Arcarum: 10% boost to Wind allies' normal attack damage cap. Boost to ATK specs based on how low HP is. Wind allies take DMG worth 40% of max HP at battle start.)
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's Decree IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Stormwyrm's Bloodshed IIIBig boost to wind allies' ATK / Take DMG worth 20% of max HP at battle startStormwyrm's Might IIMedium boost to wind allies' ATK
Stormwyrm's Bloodshed IIIBig boost to wind allies' ATK / Take DMG worth 20% of max HP at battle startStormwyrm's Might IIMedium boost to wind allies' ATK
Makhaira UltioBig boost to katana-specialty allies' ATK and max HP / Big boost to katana-specialty allies' ATK based on how low HP isScandere Aggressio10% boost to normal attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
MC Convert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.)All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 8 turns, Guts (1 time)Can withstand lethal DMG (Leaves 1 HP) Duration: IndefiniteAlso called "Lethal Attack Dodged", and Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: Indefinite. (Consumes 40% of each ally's current HP.)
Narmaya Effervescent HibiscusGain Butterfly EffectDeals bonus superior element DMG for one-foe one-ally attacks Strength: 100%Duration: 4 turns and Piercing SightElemental DMG dealt will be treated as superior to the target's element Duration: 4 turns. S1 Dance of Pink PetalsGain Falling MistATK is boosted by Falling Mist (Can't be removed) Strength: 50%Multiplier: AssassinDuration: 1 turn , 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns, and KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns. S3
Vania Crimson OrderFill 3 charge diamonds on a foe. All Wind allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP Strength: (Healing cap: 1000)Duration: 5 turns, 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 5 turns, 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, 50% TA UpTriple attack rate is boosted Strength: 50%Duration: 5 turns, and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 5 turns. S2
Transcendence Lvl 1
Transcendence Lvl 5
2-hit, 200% elemental damage to all foes (Damage cap: 405,000 per hit). Twin CoilGain 70% Charge Bar Gain UpCharge bar gain is boosted Strength: 70%Duration: 3 turns. PandemoniumNot Selected
Armed GaleBig boost to wind allies' ATKJade ArtsBoost to wind allies' skill DMG cap
Omega Exalto Aeros20% boost to Stormwyrm's weapon skillsStormwyrm's Might IIIBig boost to wind allies' ATKStorm's VivificationBoost to ATK and DMG cap based on how many weapons with Stormwyrm's weapon skills are equipped
Stormwyrm's Tempering IIIBig boost to wind allies' skill DMG cap / Big supplemental boost to skill DMGStormwyrm's GarrisonSmall boost to wind allies' DEF based on how low HP is
Concrio VentusBoost to Humans', Geonoids', Erunes', and Levleaths' ATK and HP. (Also affects Primal and Other allies.)Incursio VentusBoost to all allies' ATK based on number of Humans, Geonoids, Erunes, and Levleaths in party. (Also counts Primal and Other allies.)
Stormwyrm's Stamina IIMedium boost to wind allies' ATK based on how high HP isStormwyrm's Verity IIIBig boost to wind allies' critical hit rate
Stormwyrm's Stamina IIMedium boost to wind allies' ATK based on how high HP isStormwyrm's Verity IIIBig boost to wind allies' critical hit rate
Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HPβ Revelation50% boost to skill DMG capStormwyrm's Stamina IIIBig boost to Wind allies' ATK based on how high HP is
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP isScandere Arcanum50% boost to C.A. DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Stormwyrm's Might IIIBig boost to wind allies' ATK
May require an extra turn if Conditional LootDrop rate for conditional loot is boosted based on lvl (Can't be removed / Max: 10 / Lvl rises by 1 each time Essentia lvl is lowered) Duration: Indefinite is maxed.
Slot Pinch Harmonics6-hit, 100% elemental damage to all foes (Damage cap: ~135,000 per hit) and remove 1 buff. (When MC has 10 or more buffs: Auto-activates upon charge attacks.) if you have Rising Force's Ultimate Mastery.
Manual Setup
Attack Awakening
Replacements: Any strong attackers.
All allies gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30% and 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 3 turns. (Additional effect when 7 Spirit SealConsumed upon using MC's skills (Max: 10 / Can't be removed) are consumed: Caster also gains Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. and C.A. Reactivation (1 time)Charge attack reactivates (1 time) Duration: Indefinite.) Celestial GenesisNot SelectedNot Selected
Concrio VentusBoost to Humans', Geonoids', Erunes', and Levleaths' ATK and HP. (Also affects Primal and Other allies.)Incursio VentusBoost to all allies' ATK based on number of Humans, Geonoids, Erunes, and Levleaths in party. (Also counts Primal and Other allies.)
Raphael's Blessing IIAmplify Wind allies' damage against Earth foes by 20%.Wind's MajestySmall boost to wind allies' ATK and max HP
True Horseman's SupremacyMassive boost to Wind allies' ATK. Small boost to max HP.Conviction ArcWhen main weapon (MC only): Gain Horseman's ArcMultiattack rate is boosted and stacks after every turn every turn (Stackable / Resets upon taking DMG).
Stormwyrm's Stamina IIMedium boost to wind allies' ATK based on how high HP isStormwyrm's Verity IIIBig boost to wind allies' critical hit rate
Stormwyrm's Stamina IIMedium boost to wind allies' ATK based on how high HP isStormwyrm's Verity IIIBig boost to wind allies' critical hit rate
Stormwyrm's Stamina IIMedium boost to wind allies' ATK based on how high HP isStormwyrm's Verity IIIBig boost to wind allies' critical hit rate
Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HPβ Revelation50% boost to skill DMG cap
This weapon is not fully uncapped.
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP isScandere Arcanum50% boost to C.A. DMG cap
Stormwyrm's Might IIIBig boost to wind allies' ATK
MC Gain Triple StrikeAttacks 3 times each turn Duration: 1 turn and Duality SealDouble attack rate is boosted / Triple attack rate is boosted / Skill DMG dealt is supplemented / Upon normal attacks: Deals bonus DMG / 1 debuff to a foe / Upon charge attack: Deals bonus DMG / Removes 1 buff from a foe / Upon chain burst activation: Superior elemental DMG cut to all allies / Boost to charge bars (Can't be removed) Duration: 3 turns. (Consumes 5 Spirit SealConsumed upon using MC's skills (Max: 10 / Can't be removed) .)
Catura Blissful MoomentCaster and MC gain MoophoricC.A. DMG is boosted / C.A. DMG cap is boosted / Upon charge attack: Supplements C.A. DMG dealt by wind allies (Stackable) (Can't be removed) Duration: 3 turns. All other Wind allies besides caster and MC gain MoovedHP is restored on every turn / 1 debuff is removed on every turn / MC's and Catura's charge bars are boosted upon charge attacks (Can't be removed) Duration: 3 turns. (Can only be used when MC is a main ally.) S4
Lyria Unending BlueAll allies gain Charge Bar +40%Instantly boosts Charge Bar by 40% Strength: 40%. MC and caster gain 30% Special C.A. DMG Cap UpMaximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted Strength: 30%Duration: 1 turn and C.A. Reactivation (1 time)Charge attack reactivates (1 time) Duration: Indefinite. S1
MC All allies gain Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30% and 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 3 turns. (Additional effect when 7 Spirit SealConsumed upon using MC's skills (Max: 10 / Can't be removed) are consumed: Caster also gains Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. and C.A. Reactivation (1 time)Charge attack reactivates (1 time) Duration: Indefinite.)
Catura Cowlick LiftCaster and MC gain Charge Bar +100%Instantly boosts Charge Bar by 100% Strength: 100%. Restore caster and MC's HP (Healing cap: 12021This already takes the 20% healing specs boost into account). (From 2nd cast onward: Also remove all debuffs from caster and MC. From 3rd cast onward: Caster and MC also gain C.A. Reactivation (1 time)Charge attack reactivates (1 time) Duration: Indefinite.) At level 90: Now grants all effects on 1st cast. When HP is full after casting: Caster and MC also gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: 10% of max HP (Healing cap: 1000) or 10% charge barDuration: 3 turns. S1
Multiattack Awakening
Multiattack Awakening
This character is expected to have an artifact. Start battle with 20% of HP consumed
Multiattack Awakening
This character is expected to have an artifact. Max HP boost for a 70% hit to DEF AND Start battle with 20% of HP consumed
Skill Off
Skill Off
Transcendence Lvl 5
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 8 turns, Guts (1 time)Can withstand lethal DMG (Leaves 1 HP) Duration: IndefiniteAlso called "Lethal Attack Dodged", and Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: Indefinite. (Consumes 40% of each ally's current HP.) Molon LabeAll allies gain StrengthATK is greatly boosted based on how high HP is Strength: 20%-10%Duration: 1-6 turns, 100% DA UpDouble attack rate is boosted Strength: 100%Duration: 1-6 turns, 50% TA UpTriple attack rate is boosted Strength: 50%Duration: 1-6 turns, 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 10%Duration: 1-6 turns, and 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 1-6 turns. (Extend effect duration based on number of sabre- and spear-specialty allies in party.) HopliteConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar. (Consumes up to 50% of current HP.) Splitting Spirit
Transcendence Lvl 5
Cyclonic Strike IIWhen main weapon (MC only): Guaranteed triple attacks, 35% hit to charge bar gain, and normal attacks deal 3-hit damage to random foes. Ignore 20% of foes' DEFStack additively with weapon skillsElectrifying Onslaught IIIWhen main weapon (MC only): At battle start and at end of turn when allies deal damage 40 or more times to the current target in 1 turn: MC gains 30% Sharp ATK UpATK is sharply boosted Strength: 30%Multiplier: AssassinDuration: 1 turn and Tank-and-CounterCounters upon taking DMG Duration: 3 turnsCounter attacks grant 5% charge bar per hit.. Raise Electrifying OnslaughtAt end of turn when allies deal DMG 40 or more times to the current target: Lvl rises by 1 / When lvl is 2: Reset lvl / Electrifying Onslaught III affects wind allies / Double Strike effect to MC (Max: Lvl 2 / Can't be removed) Duration: Indefinite lvl by 1 (Max: 2). (When Electrifying OnslaughtAt end of turn when allies deal DMG 40 or more times to the current target: Lvl rises by 1 / When lvl is 2: Reset lvl / Electrifying Onslaught III affects wind allies / Double Strike effect to MC (Max: Lvl 2 / Can't be removed) lvl is raised at 2: Reset lvl. 30% Sharp ATK UpATK is sharply boosted Strength: 30%Multiplier: AssassinDuration: 1 turn and Tank-and-CounterCounters upon taking DMG Duration: 3 turnsCounter attacks grant 5% charge bar per hit. affects Wind allies. MC gains Double StrikeAttacks twice each turn Duration: 1 turn .)Ventosus's MajestyBig boost to wind allies' ATK and max HPHeavenrend Spearpoint IIWhen main weapon: From a Wind ally's 2nd attack of a Double Strike or higher effect: Supplement normal attack damage by 50,000. Increase hit count of normal attacks by 1
Omega Exalto Aeros20% boost to Stormwyrm's weapon skillsStormwyrm's Might IIIBig boost to wind allies' ATKStorm's VivificationBoost to ATK and DMG cap based on how many weapons with Stormwyrm's weapon skills are equipped
Stormwyrm's Might IIMedium boost to wind allies' ATKStormwyrm's EnmitySmall boost to wind allies' ATK based on how low HP is
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's Decree IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Stormwyrm's Bloodshed IIIBig boost to wind allies' ATK / Take DMG worth 20% of max HP at battle startStormwyrm's Might IIMedium boost to wind allies' ATK
Stormwyrm's Bloodshed IIIBig boost to wind allies' ATK / Take DMG worth 20% of max HP at battle startStormwyrm's Might IIMedium boost to wind allies' ATK
Transcendence Lvl 5
Stormwyrm's ApotheosisBig boost to Wind allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rateDeceitful Fallacy20% Bonus Elemental DMG effect / 100% hit to charge bar gain
Bow Voltage IIBoost to ATK based on how many bows are equipped.Tranquility's FortitudeSupplement wind allies' DMG based on how low HP isSephira Salire Ventus3% boost to Wind allies' normal attack damage cap. Boost to ATK based on how low HP is. (In Arcarum: 10% boost to Wind allies' normal attack damage cap. Boost to ATK specs based on how low HP is. Wind allies take DMG worth 40% of max HP at battle start.)
Bow Voltage IIBoost to ATK based on how many bows are equipped.Tranquility's FortitudeSupplement wind allies' DMG based on how low HP isSephira Salire Ventus3% boost to Wind allies' normal attack damage cap. Boost to ATK based on how low HP is. (In Arcarum: 10% boost to Wind allies' normal attack damage cap. Boost to ATK specs based on how low HP is. Wind allies take DMG worth 40% of max HP at battle start.)
Destruction's Godblade III35% boost to Wind allies' ATKMultiplier:EX. 20% Bonus Destruction DMG effect.Rebirth's Godshield III30% boost to Wind allies' max HP. 10% Bonus Destruction C.A. DMG effect.Strife's Godstrike II10% boost to Wind allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Earth. (Activates when either Wind Omega or Wind Optimus weapon skills have a boost of 280% or above.)
Hexachromatic Simulacrum Skill When MC has 5 or more Crests of their element: 150% Fire, Water, Earth, Wind, Light and Dark damage to all foes (Ignores Fire, Water, Earth, Wind, Light, and Dark elemental resistances / Damage cap: 295,000 per hit). Inflict 10% Fire DEF Down (Stackable / Max: 30%)DEF is lowered for fire DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Water DEF Down (Stackable / Max: 30%)DEF is lowered for water DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Earth DEF Down (Stackable / Max: 30%)DEF is lowered for earth DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Wind DEF Down (Stackable / Max: 30%)DEF is lowered for wind DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, 10% Light DEF Down (Stackable / Max: 30%)DEF is lowered for light DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds, and 10% Dark DEF Down (Stackable / Max: 30%)DEF is lowered for dark DMG (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. Raise all allies' Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) lvl by 1 (Max: 5). (While Origination's HaloBased on lvl: Multiattack rate is boosted / DMG dealt is supplemented (Max: Lvl 5 / Can't be removed) is in effect: 10% DA Up and 4% TA Up per lvl / Supplemental Damage effect [Damage cap: 20,000 per lvl].) (Consumes 100% of charge bar.)Support 3 Crests of own element to MC at battle start.
This character is expected to have an artifact. Max HP boost for a 70% hit to DEF
Defense Awakening
Transcendence Lvl 5
Transcendence Lvl 5
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 5 turns, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns. (When MC has 10 Crests of own element: All allies also gain Double StrikeAttacks twice each turn Duration: 1 turn .) High Chaser10-hit, 300% Elemental damage to all foes (Damage cap: 405,000 per hit). Inflict 50% DEF DownDEF is lowered Strength: 50%Duration: 2 turnsLocal status effect and 50% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Duration: 2 turnsLocal status effect. Remove 3 buffs. Gain C.A. FlashConsumes this effect instead of charge bar to activate Duration: 1 turn and C.A. ReactivationCharge attack reactivates Duration: 1 turn . Burst RefrainEnd cooldown for all allies' damage skills. All allies gain Boundless StaffDMG dealt is supplemented / DMG taken is lowered by a fixed amount / Deals bonus elemental DMG to foe upon dealing elemental skill DMG (Can't be removed) Duration: 1 turn . (Can only be used when MC has 10 Crests of own element. Can't recast.) Aether Xenoglossia
Ewiyar's GaleBoost to Wind allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.Golden BarrierEarth DMG reduction to all allies.Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HP
Omega Exalto Aeros20% boost to Stormwyrm's weapon skillsStormwyrm's Might IIIBig boost to wind allies' ATKStorm's VivificationBoost to ATK and DMG cap based on how many weapons with Stormwyrm's weapon skills are equipped
Stormwyrm's Stamina IIMedium boost to wind allies' ATK based on how high HP isStormwyrm's Verity IIIBig boost to wind allies' critical hit rate
Transcendence Lvl 3
Stormwyrm's ApotheosisBig boost to Wind allies' ATK and max HP / Big amplifying boost to DMGβ Revelation Albus50% boost to skill DMG cap and 5% boost to skill hit rateDivine Wind's Ruination40% boost to Wind allies' ATKMultiplier:EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate. AmplifyStacking: Special normal attack DMG by 10%. (Activates when any of Wind Omega, Wind Taboo, or Wind Optimus weapon skills have a boost of 280% or above.)
This weapon is not fully uncapped.
Tranquility's PactSupplement wind allies' DMGDagger Voltage IIBoost to ATK based on how many daggers are equipped
Tranquility's PactSupplement wind allies' DMGDagger Voltage IIBoost to ATK based on how many daggers are equippedTranquility's QuintessenceBoost to wind allies' DMG cap
Baculum ParityBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' multiattack rateScandere Aggressio10% boost to normal attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Tranquility's SpectacleSupplement wind allies' skill DMGVentosus's ImpalementWind allies ignore a big percentage of foes' DEF / Small boost to ATKJade AramisBoost to wind allies' skill DMG cap / Amplify skill DMG (Boost to specs when any of wind Omega, wind Taboo, or wind Optimus weapon skills have a boost of 280% or above)
Stormwyrm's Tempering IIIBig boost to wind allies' skill DMG cap / Big supplemental boost to skill DMGStormwyrm's GarrisonSmall boost to wind allies' DEF based on how low HP is
Staff Voltage IIBoost to ATK based on how many staffs are equipped.Ultimate Wisdom's Shine IIBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for staff-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Ouroboros Mino Skill When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit). Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable) Strength: 10% (Max: 30%)Duration: 180 seconds. (Consumes 30% of charge bar.)Support 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
Fill 3 charge diamonds on all foes. All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns, Charge Bar +30%Instantly boosts Charge Bar by 30% Strength: 30%, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Aurora CrestLight magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad400% Elemental damage to a foe (Damage cap: ~635,000). Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. (When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn Duration: 2 turns.) Wild MagicaInflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist
This weapon is not fully uncapped.
Tranquility's PactSupplement wind allies' DMGDagger Voltage IIBoost to ATK based on how many daggers are equipped
Omega Exalto Aeros20% boost to Stormwyrm's weapon skillsStormwyrm's Might IIIBig boost to wind allies' ATKStorm's VivificationBoost to ATK and DMG cap based on how many weapons with Stormwyrm's weapon skills are equipped
Omega Exalto Aeros20% boost to Stormwyrm's weapon skillsStormwyrm's Might IIIBig boost to wind allies' ATKStorm's VivificationBoost to ATK and DMG cap based on how many weapons with Stormwyrm's weapon skills are equipped
Transcendence Lvl 1
Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HPα Revelation Ruber10% boost to normal attack DMG cap, 2.5% boost to double attack rate, and 2.5% boost to triple attack rateDivine Wind's Honing40% boost to Wind allies' ATKMultiplier:EX, 7% boost to DMG cap, and 30% boost to skill DMG capStacking: SpecialThis skill does not share the same maximum value as standard Skill DMG Cap Up skills.. AmplifyStacking: Special skill DMG by 10%. (Activates when any of Wind Omega, Wind Taboo, or Wind Optimus weapon skills have a boost of 280% or above.)
Ewiyar's GaleBoost to Wind allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.Golden BarrierEarth DMG reduction to all allies.Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HP
Stormwyrm's Stamina IIMedium boost to wind allies' ATK based on how high HP isStormwyrm's Verity IIIBig boost to wind allies' critical hit rate
Tidings of the New WorldMassive boost to all allies' ATKMultiplier:EX and small boost to HP.Sephirath Haton IIAmplify normal attack damage by 8% for Axe- and Staff-specialty allies. Amplify normal attack damage by 15% for Axe- and Staff-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox.
Baculum ParityBig boost to staff-specialty allies' ATK and max HP / Big boost to staff-specialty allies' multiattack rateScandere Facultas50% boost to skill DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
2-hit, 150% Elemental damage to a foe (Damage cap: ~180,000 per hit). Inflict 10% Element DEF Down (Stackable / Max: 40%)Element DEF Down debuff based on weapon element Strength: 10% (Max: 40%)Duration: 180 seconds, DA Down (Stackable)Double attack rate is lowered (Stackable) Duration: 180 seconds, and TA Down (Stackable)Triple attack rate is lowered (Stackable) Duration: 180 seconds. (When a foe has 12 or more debuffs: Activates upon normal attacks.) Bleak DisorderInflict various debuffs on all foes. Flames of ChaosInflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's DecreeBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Omega Exalto Aeros20% boost to Stormwyrm's weapon skillsStormwyrm's Might IIIBig boost to wind allies' ATKStorm's VivificationBoost to ATK and DMG cap based on how many weapons with Stormwyrm's weapon skills are equipped
Omega Exalto Aeros20% boost to Stormwyrm's weapon skillsStormwyrm's Might IIIBig boost to wind allies' ATKStorm's VivificationBoost to ATK and DMG cap based on how many weapons with Stormwyrm's weapon skills are equipped
Omega Exalto Aeros20% boost to Stormwyrm's weapon skillsStormwyrm's Might IIIBig boost to wind allies' ATKStorm's VivificationBoost to ATK and DMG cap based on how many weapons with Stormwyrm's weapon skills are equipped
Ewiyar's GaleBoost to Wind allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed.Golden BarrierEarth DMG reduction to all allies.Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HP
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP isScandere Facultas50% boost to skill DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.
Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HPα Revelation Ruber10% boost to normal attack DMG cap, 2.5% boost to double attack rate, and 2.5% boost to triple attack rateDivine Wind's Honing40% boost to Wind allies' ATKMultiplier:EX, 7% boost to DMG cap, and 30% boost to skill DMG capStacking: SpecialThis skill does not share the same maximum value as standard Skill DMG Cap Up skills.. AmplifyStacking: Special skill DMG by 10%. (Activates when any of Wind Omega, Wind Taboo, or Wind Optimus weapon skills have a boost of 280% or above.)
Stormwyrm's Stamina IIMedium boost to wind allies' ATK based on how high HP isStormwyrm's Verity IIIBig boost to wind allies' critical hit rate
2-hit, 150% Elemental damage to a foe (Damage cap: ~180,000 per hit). Inflict 10% Element DEF Down (Stackable / Max: 40%)Element DEF Down debuff based on weapon element Strength: 10% (Max: 40%)Duration: 180 seconds, DA Down (Stackable)Double attack rate is lowered (Stackable) Duration: 180 seconds, and TA Down (Stackable)Triple attack rate is lowered (Stackable) Duration: 180 seconds. (When a foe has 12 or more debuffs: Activates upon normal attacks.) Bleak DisorderInflict various debuffs on all foes. Flames of ChaosInflict 25% ATK DownATK is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and 25% DEF DownDEF is lowered Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist
Sword Voltage IIBoost to ATK based on how many sabres are equipped.Star-Sea Sovereign's DecreeBoost to ATKMultiplier:EX, multiattack rate, C.A. specs, and DMG cap. (Boost to specs for sabre-specialty allies.)Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Stormwyrm's MajestySmall boost to wind allies' ATK and max HPStormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate
Stormwyrm's MajestySmall boost to wind allies' ATK and max HPStormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate
Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HPβ Revelation50% boost to skill DMG capStormwyrm's Stamina IIIBig boost to Wind allies' ATK based on how high HP is
Tidings of the New WorldMassive boost to all allies' ATKMultiplier:EX and small boost to HP.Sephirath Brogue IIAmplify skill damage by 10% for Dagger- and Spear-specialty allies. Amplify skill damage by 10% for Dagger- and Spear-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox.
Tranquility's PersistenceSupplement wind allies' DMG based on how high their HP isWhirlwind's ProgressionMedium boost to wind allies' wind ATK based on number of turns passed
Tranquility's PersistenceSupplement wind allies' DMG based on how high their HP isWhirlwind's ProgressionMedium boost to wind allies' wind ATK based on number of turns passed
Gladius PlenumBig boost to sabre-specialty allies' ATK and max HP / Big boost to sabre-specialty allies' ATK based on how high HP isScandere Aggressio10% boost to normal attack DMG capFulgor ImpetusAmplifySeraphic modifier superior elemental DMG by 25%.