Unite and Fight/January 2026/Omega Grids/NM150
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to maximum. (Consumes 30% of charge bar.) Energize Duration: 1 turn . (Consumes 15 Energy.) Mastery's Edge Strength: 30%Duration: 3 turns, 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element, and Strength: Increase the debuff success rate of sword energy by 40%Duration: 3 turns. Al Doble |
Multiplier: PerpetuityDuration: Indefinite to MC at battle start. Reduce turn-based damage taken by Earth allies by 50%. Gain Strength: 30%Duration: 1 turn upon taking turn-based damage. AmplifyStacking: Special normal attack DMG by 10%. (Activates when any of Earth Omega, Earth Taboo, or Earth Optimus weapon skills have a boost of 280% or above.) 20% Bonus Destruction DMG effect. 10% Bonus Destruction C.A. DMG effect. (Activates when either Earth Omega or Earth Optimus weapon skills have a boost of 280% or above.) |
Source:
- eicy
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Comments:
Bennu (Holiday) requires 12% additional TA from Rings, Artifacts etc.
Strength: 40%-120%Duration: 3 turns, Strength: 20%Multiplier: SeraphicDuration: 3 turns, and Strength: 20%Duration: 3 turns. (Consumes 25% of max HP.) In the Face of Adversity Strength: SmallDuration: 3 turns. Rage |
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Increase Inflict Strength: 25%Duration: 2 turnsLocal status effect and Strength: 30%Duration: 1 turn Local status effect.'s specs. (Hit number doubles. Gain Strength: 100%Multiplier: AssassinDuration: 1 turn .) Increase Strength: 40%-120%Duration: 3 turns, Strength: 20%Multiplier: SeraphicDuration: 3 turns, and Strength: 20%Duration: 3 turns. (Consumes 25% of max HP.)'s specs. (Gain Strength: 50%Duration: 3 turns and Duration: IndefiniteAlso called "Lethal Attack Dodged". Consumes 40% of max HP instead.) 5-turn cut to (Enter Duration: 4 turns mode. End cooldown for all skills. When a Melee-specialty ally of the same element as caster normal attacks: 1-turn cut to this skill's standby. Can't recast. While in Duration: 4 turns mode: Other allies can't participate in battle. Can't use items.)'s skill standby. Upon using Duration: 2 turnsCounter attacks grant 5% charge bar per hit., Duration: 2 turns, Strength: 150%Duration: 2 turns, Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute, and Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.".: Gain Strength: 50%Duration: 3 turns, Strength: 100% chance of dealing 20% more damage.Duration: 3 turns, and Duration: 3 turns. 20% Bonus Destruction DMG effect. 10% Bonus Destruction C.A. DMG effect. (Activates when either Earth Omega or Earth Optimus weapon skills have a boost of 280% or above.) |
Source:
- Tae____
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ATK: 400 Supplement DMG dealt by 100% / Surpasses DMG cap (Can only be loaded into 1 weapon once / Countdown to the End to MC at battle start [6] / Progress Countdown by 1 when this bullet is fired / Plain DMG to a foe at end of turn when Countdown reaches 0) ATK: 400 Surpasses DMG cap / Ignore fire, water, earth, wind, light, and dark elemental resistances / 6-hit all-elemental DMG (Can only be loaded into 1 weapon once) ATK: 300 Surpasses DMG cap by 70% / 999,999 Plain DMG to all foes / Consume all bullets Duration: 3 turns. Ammunition Belt Strength: SmallDuration: 3 turns. Rage |
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20% Bonus Destruction DMG effect. 10% Bonus Destruction C.A. DMG effect. (Activates when either Earth Omega or Earth Optimus weapon skills have a boost of 280% or above.) Amplify normal attack damage by 15% for Gun- and Katana-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox. |
Source:
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Strength: 40%-120%Duration: 3 turns, Strength: 20%Multiplier: SeraphicDuration: 3 turns, and Strength: 20%Duration: 3 turns. (Consumes 25% of max HP.) In the Face of Adversity Strength: 30%Duration: 3 turns. Rage III |
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Increase Inflict Strength: 25%Duration: 2 turnsLocal status effect and Strength: 30%Duration: 1 turn Local status effect.'s specs. (Hit number doubles. Gain Strength: 100%Multiplier: AssassinDuration: 1 turn .) Increase Strength: 40%-120%Duration: 3 turns, Strength: 20%Multiplier: SeraphicDuration: 3 turns, and Strength: 20%Duration: 3 turns. (Consumes 25% of max HP.)'s specs. (Gain Strength: 50%Duration: 3 turns and Duration: IndefiniteAlso called "Lethal Attack Dodged". Consumes 40% of max HP instead.) 5-turn cut to (Enter Duration: 4 turns mode. End cooldown for all skills. When a Melee-specialty ally of the same element as caster normal attacks: 1-turn cut to this skill's standby. Can't recast. While in Duration: 4 turns mode: Other allies can't participate in battle. Can't use items.)'s skill standby. Upon using Duration: 2 turnsCounter attacks grant 5% charge bar per hit., Duration: 2 turns, Strength: 150%Duration: 2 turns, Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute, and Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.".: Gain Strength: 50%Duration: 3 turns, Strength: 100% chance of dealing 20% more damage.Duration: 3 turns, and Duration: 3 turns. 20% Bonus Destruction DMG effect. 10% Bonus Destruction C.A. DMG effect. (Activates when either Earth Omega or Earth Optimus weapon skills have a boost of 280% or above.) |
Source:
- eicy
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Ouroboros Mino Skill When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit). Inflict Strength: 10% (Max: 30%)Duration: 180 seconds. (Consumes 30% of charge bar.) Support 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
All allies gain Strength: 20%Duration: 3 turns, Strength: 30%, and 1 Elemental Crest Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad Gain Duration: 2 turns. (When 50% charge bar is consumed: Also gain Duration: 2 turns.) Wild Magica Inflict Strength: 4000Duration: 180 seconds. Venom |
AmplifyStacking: Special normal attack DMG by 10%. (Activates when any of Earth Omega, Earth Taboo, or Earth Optimus weapon skills have a boost of 280% or above.) Amplify normal attack damage by 15% for Axe- and Staff-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox. 20% Bonus Destruction DMG effect. 10% Bonus Destruction C.A. DMG effect. (Activates when either Earth Omega or Earth Optimus weapon skills have a boost of 280% or above.) |
Source:
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Ouroboros Mino Skill When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit). Inflict Strength: 10% (Max: 30%)Duration: 180 seconds. (Consumes 30% of charge bar.) Support 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
All allies gain Strength: 20%Duration: 3 turns, Strength: 30%, and 1 Elemental Crest Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad Gain Duration: 2 turns. (When 50% charge bar is consumed: Also gain Duration: 2 turns.) Wild Magica |
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AmplifyStacking: Special normal attack DMG by 10%. (Activates when any of Earth Omega, Earth Taboo, or Earth Optimus weapon skills have a boost of 280% or above.) 20% Bonus Destruction DMG effect. 10% Bonus Destruction C.A. DMG effect. (Activates when either Earth Omega or Earth Optimus weapon skills have a boost of 280% or above.) 20% ATKMultiplier: EX boost to Earth allies' ATK and 15% boost to Earth allies' DEF. |
Source:
- https://x.com/enshroudedfish/status/2014860114092540221?s=20 - Cajunwildcat
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| This setup uses Crew Ace Skills. Clear times and success rate may vary. Be sure to adjust any setups accordingly if playing outside of crew buff periods. |
| This is a Full Auto setup with C.A. off. Clear times may vary depending on the player's artifacts, EMP stats, or game network connection. |
Inflict Strength: 4000Duration: 180 seconds. Venom Strength: 30%Duration: 3 turns, 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element, and Strength: Increase the debuff success rate of sword energy by 40%Duration: 3 turns. Al Doble |
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Multiplier: PerpetuityDuration: Indefinite to MC at battle start. Reduce turn-based damage taken by Earth allies by 50%. Gain Strength: 30%Duration: 1 turn upon taking turn-based damage. Amplify normal attack damage by 15% for Gun- and Katana-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox. |
Source:
- mirkosp
Comments:
- Swap
Dante (Halloween) for
Cidala (Super Cidala) with
Bringer of ProarsperityAll Earth allies gain
Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
Duration: Indefinite, Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite, and Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite. OFF if lacking damage.
| This is a Full Auto setup with C.A. off. Clear times may vary depending on the player's artifacts, EMP stats, or game network connection. |
Earth allies gain Strength: 6% (Max: 30%)Duration: Indefinite upon casting a skill. At level 95: Earth allies also gain Strength: 10,000 (Max: 50,000)Duration: Indefinite upon casting a skill. When all equipped weapons are different, 20% boost to Earth allies' ATKMultiplier: Perpetuity, 50% boost to DEF, and 10% boost to damage cap. At level 95: Also supplement Earth allies' damage (Damage cap: 20,000). At level 110: Skill upgrades to: When Sub Ally: Boost to Earth allies' ATKMultiplier: Perpetuity, DEF, and damage cap. Supplemental Damage effect to Earth allies. (Boost to specs based on the number of different weapons equipped.) Duration: 1 turn . (Consumes 15 Energy.) Mastery's Edge Strength: 30%Duration: 3 turns, 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element, and Strength: Increase the debuff success rate of sword energy by 40%Duration: 3 turns. Al Doble Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist |
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Multiplier: PerpetuityDuration: Indefinite to MC at battle start. Reduce turn-based damage taken by Earth allies by 50%. Gain Strength: 30%Duration: 1 turn upon taking turn-based damage. Amplify normal attack damage by 15% for Gun- and Katana-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox. |
Source:
- binato_lulu
| This is a Full Auto setup with C.A. off. Clear times may vary depending on the player's artifacts, EMP stats, or game network connection. |
Ouroboros Mino Skill When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit). Inflict Strength: 10% (Max: 30%)Duration: 180 seconds. (Consumes 30% of charge bar.) Support 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
Grid 2: Turn on Inflict Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds and Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. Gain Strength: 10%. All allies gain Strength: 20%Duration: 3 turns, Strength: 30%, and 1 Elemental Crest Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad Gain Duration: 2 turns. (When 50% charge bar is consumed: Also gain Duration: 2 turns.) Wild Magica |
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5% boost to Earth allies' damage cap. At end of turn if MC used a charge attack that turn: 1-turn cut to MC's skill cooldowns. Gain Strength: 20%. 20% Bonus Destruction DMG effect. 10% Bonus Destruction C.A. DMG effect. (Activates when either Earth Omega or Earth Optimus weapon skills have a boost of 280% or above.) Amplify normal attack damage by 15% for Axe- and Staff-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox. Replacements: Chain of Falsehood AmplifyStacking: Special normal attack DMG by 10%. (Activates when any of Earth Omega, Earth Taboo, or Earth Optimus weapon skills have a boost of 280% or above.) Amplify normal attack damage by 15% for Axe- and Staff-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox. 5% boost to Earth allies' damage cap. At end of turn if MC used a charge attack that turn: 1-turn cut to MC's skill cooldowns. Gain Strength: 20%. Strength: 50%Multiplier: NormalDuration: 4 turns Strength: 50%Duration: 4 turns Strength: 10%Duration: 4 turns Strength: 35%Duration: 4 turns Strength: 25%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 80%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 30%Duration: 4 turns Strength: 20%Duration: 4 turns Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Duration: Indefinite to all allies / 30% hit to max HP |
Source:
- User:DY DK - Grid 1
- Adelymo - Grid 2
- FluffyBiskit - Grid 3
| This is a Full Auto setup with C.A. off. Clear times may vary depending on the player's artifacts, EMP stats, or game network connection. |
Strength: 30%Duration: 3 turns, 20% Element ATK UpElement ATK is boosted Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element, and Strength: Increase the debuff success rate of sword energy by 40%Duration: 3 turns. Al Doble Duration: 1 turn . (Consumes 15 Energy.) Mastery's Edge |
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Multiplier: PerpetuityDuration: Indefinite to MC at battle start. Reduce turn-based damage taken by Earth allies by 50%. Gain Strength: 30%Duration: 1 turn upon taking turn-based damage. |
Source:
| This is a Full Auto setup with C.A. off. Clear times may vary depending on the player's artifacts, EMP stats, or game network connection. |
Ouroboros Mino Skill When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit). Inflict Strength: 10% (Max: 30%)Duration: 180 seconds. (Consumes 30% of charge bar.) Support 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
All allies gain Strength: 20%Duration: 3 turns, Strength: 30%, and 1 Elemental Crest Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad Gain Duration: 2 turns. (When 50% charge bar is consumed: Also gain Duration: 2 turns.) Wild Magica |
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5% boost to Earth allies' damage cap. At end of turn if MC used a charge attack that turn: 1-turn cut to MC's skill cooldowns. Gain Strength: 20%. Replacements: Pendulum of Strength Strength: 50%Multiplier: NormalDuration: 4 turns Strength: 50%Duration: 4 turns Strength: 10%Duration: 4 turns Strength: 35%Duration: 4 turns Strength: 25%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 80%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 30%Duration: 4 turns Strength: 20%Duration: 4 turns Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Duration: Indefinite to all allies / 30% hit to max HP |
Source:
| This is a Full Auto setup with C.A. off. Clear times may vary depending on the player's artifacts, EMP stats, or game network connection. |
Ouroboros Mino Skill When MC has 1 or more Crests of their element: 6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit). Inflict Strength: 10% (Max: 30%)Duration: 180 seconds. (Consumes 30% of charge bar.) Support 30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).
All allies gain Strength: 20%Duration: 3 turns, Strength: 30%, and 1 Elemental Crest Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite. (Crest gained based on caster's element.) Secret Triad Gain Duration: 2 turns. (When 50% charge bar is consumed: Also gain Duration: 2 turns.) Wild Magica |
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5% boost to Earth allies' damage cap. At end of turn if MC used a charge attack that turn: 1-turn cut to MC's skill cooldowns. Gain Strength: 20%. Replacements: Solomon's Axe Militis Strength: 50%Multiplier: NormalDuration: 4 turns Strength: 50%Duration: 4 turns Strength: 10%Duration: 4 turns Strength: 35%Duration: 4 turns Strength: 25%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 80%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 30%Duration: 4 turns Strength: 20%Duration: 4 turns Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Duration: Indefinite to all allies / 30% hit to max HP |
Source:
| This is a Full Auto setup. Clear times may vary depending on the player's artifacts, EMP stats, or game network connection. |
Duration: Indefinite, Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and Duration: Indefinite. (When is 5: Affects all allies.) Bespoke Tailoring Inflict Strength: 25%Duration: 180 secondsStacking: Dual and Strength: 25%Duration: 180 secondsStacking: Dual. Remove 1 buff. Gain Duration: Indefinite. (When a foe uses a special attack: End cooldown.) Sei Colpi Inflict Strength: 25%Duration: 180 seconds. Rain of Arrows III |
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5% boost to Earth allies' DMG Cap. Strength: 50%Multiplier: NormalDuration: 4 turns Strength: 50%Duration: 4 turns Strength: 10%Duration: 4 turns Strength: 35%Duration: 4 turns Strength: 25%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 80%Duration: 4 turns Strength: 20%Duration: 4 turns Strength: 30%Duration: 4 turns Strength: 20%Duration: 4 turns Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune." Duration: Indefinite to all allies / 30% hit to max HP |
Source:
| This is a Full Auto setup. Clear times may vary depending on the player's artifacts, EMP stats, or game network connection. |
Duration: Indefinite. (Can't be recast.) Birdsong of Balmy Breeze All allies gain Strength: 10% (Max: 50%)Duration: Indefinite, Strength: 5% (Max: 25%)Duration: Indefinite, and Strength: 2% (Max: 10%)Duration: Indefinite. (While Upon using charge attack: Forest friends come to the rescue Upon taking DMG: Forest friends come to the rescue When foe uses a special attack: Forest friends come to the rescue (Can't be removed) is in effect: Auto-activates upon normal attacks.) Log Lop Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist |
MC deals 300% Earth damage to all foes every 3 turns (Damage cap: ~400,000). 5% boost to Earth allies' DMG Cap. |
Reference:
- https://www.youtube.com/watch?v=uvxXlsY9j1Q - Zaneric Logs (Grid 2)




































































































































































































































































































































