[Brilliant Strength]This title is an unofficial, amateur translation.
Fraux
Can be uncapped to 5★Can be transcended to 6★
MAX HP
15154★: 1315 5★: 1515
MAX ATK
114084★: 9808 5★: 11408
BASE DA/TAThis character's base double attack rate and triple attack rate.Characters with support skills that grant guaranteed multiattacks may have very high values.
10% DA / 5% TA
Element
01
RaceOfficially called "Type" in-game.
02
Style
02
SpecialtyThis character gains 20% more ATK from weapons of this type in your grid.
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Power too great, strength too great—her destiny was altered by the whisper of a demon who snuck in using dark sentiments and the departure of a friend. But in the end, the brilliant power which at last fled from restraints is sure to illuminate the way of the path.
450%Massive Fire damage to a foe. Inflict Red HeatHP is lowered on every turn Strength: Turn 1: 9999 Turn 2: 50000 Turn 3+: 99999Base Accuracy: 100%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining..
400%-500% Fire damage to a foe (Damage cap: ~480,000).[1] Extend debuff durations by 1 turn.
This skill changes into an alternative version when certain conditions are met.
Indominus After level 120 and The Devil's Strength reaches 8: Dead Lands
5 turns
3 turns
Lvl 1 ⇧ Lvl 120This skill is enhanced at level 120.
Indominus: 400%-500% Fire damage to a foe (Damage cap: ~480,000).[1] Gain 10% ATK Up (Stackable / Max: 100%)ATK is boosted (Stackable / Can't be removed) Strength: 10% (Max: 100%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single Target and 10% DEF Up (Stackable / Max: 100%)DEF is boosted (Stackable / Can't be removed) Strength: 10% (Max: 100%)Duration: IndefiniteStacking: Single Target.[3][4] Restore all allies' HP based on damage dealt (Healing cap: 2000) and remove 1 debuff.[5] At level 120: Dead Lands: 8-hit Fire damage to all foes. Inflict 2 random debuffs on all foes. Gain 10% ATK Up (Stackable / Max: 100%)ATK is boosted (Stackable / Can't be removed) Strength: 10% (Max: 100%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single Target and 10% DEF Up (Stackable / Max: 100%)DEF is boosted (Stackable / Can't be removed) Strength: 10% (Max: 100%)Duration: IndefiniteStacking: Single Target. Restore all allies' HP based on damage dealt and remove 1 debuff.
Splendor
6 turns
3 turns
Lvl 100
Gain a ShieldNext ATK received will be ineffective for a fixed amount Strength: 50% of caster's max HP (Max: 15,000)Duration: Indefinite worth 50% of caster's max HP (Max: 15,000) and SplendorIndominus activates upon normal attacks (Can't be removed / Can't be extended) Duration: 3 turns. (Can only be used after Strength UprightWhen Switching to Main Ally: Gain Solid FortitudeDamage skills activate twice (Can't be removed) Duration: Indefinite. (Can't be reactivated.) At level 95: 1-turn cut to all allies' skill cooldowns. All allies also gain Supplemental Skill DMGSkill DMG dealt is supplemented (Can't be removed) Strength: 30,000Duration: Indefinite. (Can't be reactivated.) activates.)
Support SkillsDoes not work from the backline unless explicitly stated.
Icon
Name
Obtained
Effect
Lonely Figure
Lvl 1
+2% boost to Fraux's skill damage cap per turn passed (Max: 30% at 15 turns). 20% Bonus Fire DMG effect against foes with Red HeatHP is lowered on every turn Strength: Turn 1: 9999 Turn 2: 50000 Turn 3+: 99999.[1]
The Devil's Grasp
Lvl 90 ⇧ Lvl 120This skill is enhanced at level 120.
Upon activation of Fraux's damage skills: 300% Fire damage to a foe (Damage cap: ~600,000).[1] At level 120: Also raise Fraux's The Devil's Strength lvl by 1 (Max: 8). When The Devil's Strength reaches lvl 8: Third-slot skill changes to Dead LandsIndominus: 400%-500% Fire damage to a foe (Damage cap: ~480,000). Gain 10% ATK Up (Stackable / Max: 100%)ATK is boosted (Stackable / Can't be removed) Strength: 10% (Max: 100%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single Target and 10% DEF Up (Stackable / Max: 100%)DEF is boosted (Stackable / Can't be removed) Strength: 10% (Max: 100%)Duration: IndefiniteStacking: Single Target. Restore all allies' HP based on damage dealt (Healing cap: 2000) and remove 1 debuff. At level 120: Dead Lands: 8-hit Fire damage to all foes. Inflict 2 random debuffs on all foes. Gain 10% ATK Up (Stackable / Max: 100%)ATK is boosted (Stackable / Can't be removed) Strength: 10% (Max: 100%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single Target and 10% DEF Up (Stackable / Max: 100%)DEF is boosted (Stackable / Can't be removed) Strength: 10% (Max: 100%)Duration: IndefiniteStacking: Single Target. Restore all allies' HP based on damage dealt and remove 1 debuff.. End cooldown for third-slot skill. Reset The Devil's Strength lvl.
The Devil Reversed
Lvl 1 ⇧ Lvl 95This skill is enhanced at level 95. ⇮ Lvl 110This skill is enhanced again at level 110.
When Sub Ally: Extend durations of debuffs landed by Fire allies by 1 turn. At level 95: 50% boost to skill damage and 10% boost to skill damage cap for Fire allies.[1] At level 110: Skill upgrades to: When Sub Ally: Extend durations of debuffs landed by Fire allies by 1 turn. 50% boost to skill damage and 10% boost to skill damage cap for Fire allies. For Fire allies per debuff on foe:[1] +3% boost to ATKMultiplier:Perpetuity (Max: 30%), +5% boost to DEF (Max: 50%), and +1% boost to DMG Cap (Max: 10%)
Strength Upright
Lvl 1 ⇧ Lvl 95This skill is enhanced at level 95.
When Switching to Main Ally: Gain Solid FortitudeDamage skills activate twice (Can't be removed) Duration: Indefinite. (Can't be reactivated.) At level 95: 1-turn cut to all allies' skill cooldowns. All allies also gain Supplemental Skill DMGSkill DMG dealt is supplemented (Can't be removed) Strength: 30,000Duration: Indefinite. (Can't be reactivated.)
End cooldown for IndominusIndominus: 400%-500% Fire damage to a foe (Damage cap: ~480,000). Gain 10% ATK Up (Stackable / Max: 100%)ATK is boosted (Stackable / Can't be removed) Strength: 10% (Max: 100%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single Target and 10% DEF Up (Stackable / Max: 100%)DEF is boosted (Stackable / Can't be removed) Strength: 10% (Max: 100%)Duration: IndefiniteStacking: Single Target. Restore all allies' HP based on damage dealt (Healing cap: 2000) and remove 1 debuff. At level 120: Dead Lands: 8-hit Fire damage to all foes. Inflict 2 random debuffs on all foes. Gain 10% ATK Up (Stackable / Max: 100%)ATK is boosted (Stackable / Can't be removed) Strength: 10% (Max: 100%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single Target and 10% DEF Up (Stackable / Max: 100%)DEF is boosted (Stackable / Can't be removed) Strength: 10% (Max: 100%)Duration: IndefiniteStacking: Single Target. Restore all allies' HP based on damage dealt and remove 1 debuff. upon using charge attack.
End cooldown for IndominusIndominus: 400%-500% Fire damage to a foe (Damage cap: ~480,000). Gain 10% ATK Up (Stackable / Max: 100%)ATK is boosted (Stackable / Can't be removed) Strength: 10% (Max: 100%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single Target and 10% DEF Up (Stackable / Max: 100%)DEF is boosted (Stackable / Can't be removed) Strength: 10% (Max: 100%)Duration: IndefiniteStacking: Single Target. Restore all allies' HP based on damage dealt (Healing cap: 2000) and remove 1 debuff. At level 120: Dead Lands: 8-hit Fire damage to all foes. Inflict 2 random debuffs on all foes. Gain 10% ATK Up (Stackable / Max: 100%)ATK is boosted (Stackable / Can't be removed) Strength: 10% (Max: 100%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single Target and 10% DEF Up (Stackable / Max: 100%)DEF is boosted (Stackable / Can't be removed) Strength: 10% (Max: 100%)Duration: IndefiniteStacking: Single Target. Restore all allies' HP based on damage dealt and remove 1 debuff. upon using charge attack.
Red HeatHP is lowered on every turn Strength: Turn 1: 9999 Turn 2: 50000 Turn 3+: 99999 is the same status effect from The Devil's call.
Crimson Nightmare
When activated twice with Solid FortitudeDamage skills activate twice (Can't be removed) , the order of effects is deal Fire damage twice, apply debuffs twice, then remove 2 buffs.
Foes that have full charge diamonds and fail to perform a special attack due to Nightmare TemptationAttacks are slightly limited Local status effect will reset the charge diamonds to 0.
Extends the duration of local debuff effects on a foe. Time-based debuffs are unaffected.
Extending Red HeatHP is lowered on every turn Strength: Turn 1: 9999 Turn 2: 50000 Turn 3+: 99999 will not have any change to the turn-based damage of the first two damage instances. The first two will always be 9,999 and 50,000, respectively. The remaining instances will deal 99,999 regardless of when it is extended.
Indominus
Does not heal when Indominus does not deal damage, but will still remove debuffs.[6]
Heals before removing debuffs, including when cast with Solid FortitudeDamage skills activate twice (Can't be removed) .
At level 100, one The World Card is required to play the Fate Episode which unlocks SplendorGain a ShieldNext ATK received will be ineffective for a fixed amount Strength: 50% of caster's max HP (Max: 15,000)Duration: Indefinite worth 50% of caster's max HP (Max: 15,000) and SplendorIndominus activates upon normal attacks (Can't be removed / Can't be extended) Duration: 3 turns. (Can only be used after Strength UprightWhen Switching to Main Ally: Gain Solid FortitudeDamage skills activate twice (Can't be removed) Duration: Indefinite. (Can't be reactivated.) At level 95: 1-turn cut to all allies' skill cooldowns. All allies also gain Supplemental Skill DMGSkill DMG dealt is supplemented (Can't be removed) Strength: 30,000Duration: Indefinite. (Can't be reactivated.) activates.).
Lonely Figure
Uses the amount of turns passed to determine the strength of this support skill.
This means that even if Fraux is in the backline, or is knocked out and then revived, the effectiveness will increase until the maximum has been reached.
The Devil's Grasp
The Devil's GraspUpon activation of Fraux's damage skills: 300% Fire damage to a foe (Damage cap: ~600,000). At level 120: Also raise Fraux's The Devil's Strength lvl by 1 (Max: 8). When The Devil's Strength reaches lvl 8: Third-slot skill changes to Dead LandsIndominus: 400%-500% Fire damage to a foe (Damage cap: ~480,000). Gain 10% ATK Up (Stackable / Max: 100%)ATK is boosted (Stackable / Can't be removed) Strength: 10% (Max: 100%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single Target and 10% DEF Up (Stackable / Max: 100%)DEF is boosted (Stackable / Can't be removed) Strength: 10% (Max: 100%)Duration: IndefiniteStacking: Single Target. Restore all allies' HP based on damage dealt (Healing cap: 2000) and remove 1 debuff. At level 120: Dead Lands: 8-hit Fire damage to all foes. Inflict 2 random debuffs on all foes. Gain 10% ATK Up (Stackable / Max: 100%)ATK is boosted (Stackable / Can't be removed) Strength: 10% (Max: 100%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single Target and 10% DEF Up (Stackable / Max: 100%)DEF is boosted (Stackable / Can't be removed) Strength: 10% (Max: 100%)Duration: IndefiniteStacking: Single Target. Restore all allies' HP based on damage dealt and remove 1 debuff.. End cooldown for third-slot skill. Reset The Devil's Strength lvl. only activates once even when IndominusIndominus: 400%-500% Fire damage to a foe (Damage cap: ~480,000). Gain 10% ATK Up (Stackable / Max: 100%)ATK is boosted (Stackable / Can't be removed) Strength: 10% (Max: 100%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single Target and 10% DEF Up (Stackable / Max: 100%)DEF is boosted (Stackable / Can't be removed) Strength: 10% (Max: 100%)Duration: IndefiniteStacking: Single Target. Restore all allies' HP based on damage dealt (Healing cap: 2000) and remove 1 debuff. At level 120: Dead Lands: 8-hit Fire damage to all foes. Inflict 2 random debuffs on all foes. Gain 10% ATK Up (Stackable / Max: 100%)ATK is boosted (Stackable / Can't be removed) Strength: 10% (Max: 100%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single Target and 10% DEF Up (Stackable / Max: 100%)DEF is boosted (Stackable / Can't be removed) Strength: 10% (Max: 100%)Duration: IndefiniteStacking: Single Target. Restore all allies' HP based on damage dealt and remove 1 debuff. activates twice due to Solid FortitudeDamage skills activate twice (Can't be removed) .
Activates when IndominusIndominus: 400%-500% Fire damage to a foe (Damage cap: ~480,000). Gain 10% ATK Up (Stackable / Max: 100%)ATK is boosted (Stackable / Can't be removed) Strength: 10% (Max: 100%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single Target and 10% DEF Up (Stackable / Max: 100%)DEF is boosted (Stackable / Can't be removed) Strength: 10% (Max: 100%)Duration: IndefiniteStacking: Single Target. Restore all allies' HP based on damage dealt (Healing cap: 2000) and remove 1 debuff. At level 120: Dead Lands: 8-hit Fire damage to all foes. Inflict 2 random debuffs on all foes. Gain 10% ATK Up (Stackable / Max: 100%)ATK is boosted (Stackable / Can't be removed) Strength: 10% (Max: 100%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single Target and 10% DEF Up (Stackable / Max: 100%)DEF is boosted (Stackable / Can't be removed) Strength: 10% (Max: 100%)Duration: IndefiniteStacking: Single Target. Restore all allies' HP based on damage dealt and remove 1 debuff. is auto-activated by SplendorIndominus activates upon normal attacks (Can't be removed / Can't be extended) Duration: 3 turns.
Can activate multiple times within a turn.
The Devil Reversed
Extends the duration of local debuff effects inflicted by Fire allies by 1 turn. Time-based debuffs are unaffected.
Extends local debuffs applied by the Main Character's charge attack if the main weapon is Fire.
Extends the Fated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits) Strength: 20%Duration: 1 turn Local status effect debuff in Battle System 2.0 if the Main Character is Fire.
Does not extend local debuffs from summon calls, such as The Devil's Red HeatHP is lowered on every turn Strength: Turn 1: 9999 Turn 2: 50000 Turn 3+: 99999Duration: 3 turns.
Does not extend local debuffs that are applied by a trigger, such as Ilsa (Summer)'s ParalyzedCan't attack Duration: 2 turnsLocal status effect from Hellfire ClubMount a Type-3 Aerial MineActivates when a foe uses special attack (Plain DMG and Paralyze effect to all foes upon activation) (Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect to a foe. (When a foe uses a special attack: Type-3 Aerial Mine detonates. 999,999 Plain damage to all foes and inflict ParalyzedCan't attack Base Accuracy: 150% (Unaffected by debuff success rate buffs.)Duration: 2 turnsLocal status effect.).
Strength Upright
This support skill activates when Fraux switches from a sub ally position to a main ally position. It will not activate when the switch is caused by a skill, such as ChangeMain Character switches positions with a sub ally. or Tactical RelocationSwitch positions of any two allies..
Starting the battle in a sub ally position is not a requirement to activate this support skill.
The following conditions will activate this support skill:
When a main ally is knocked out due to damage, which causes Fraux to switch in
Player-controlled effects that knock out a main ally, which causes Fraux to switch in (e.g.,
This includes effects that cause a "fake" knock out (e.g., Street King's Le Manteau Du RoiMC fakes their death and switches positions with a sub ally. (Can't recast.) When switching with an ally: Switched ally gains Surrogate SuccessorATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / More likely to be attacked (Can't be removed) Multiplier: PerpetuityDuration: Indefinite. When MC returns: MC gains True HeirATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Skill cooldowns are reduced by 1 turn (Can't be removed / Skill cooldown can't be lower than 1 turn) Multiplier: PerpetuityDuration: Indefinite.)
Enemy special attacks that force Fraux to switch in with a main ally (e.g., Ultimate Bahamut's Virtuous Verse)
Switching in using the Switch Party command in the Tower of Babyl.
Can only activate once per battle, even if Fraux is revived after being knocked out.
Extended Mastery Support Skill
Boost to critical hit rate against foes with Red HeatHP is lowered on every turn .[1]
Rank
Critical Up
1★
20% / 30%20% chance of dealing 30% more damage.
2★
30% / 30%30% chance of dealing 30% more damage.
3★
40% / 30%40% chance of dealing 30% more damage.
Bonus DMG Stacking Information
The following is a curated list of how different Bonus DMG sources interact with Fraux's skills. Check Bonus DMG for further information and a comprehensive list.
Lonely Figure+2% boost to Fraux's skill damage cap per turn passed (Max: 30% at 15 turns). 20% Bonus Fire DMG effect against foes with Red HeatHP is lowered on every turn Strength: Turn 1: 9999 Turn 2: 50000 Turn 3+: 99999. - Passive Side A
Bonus Damage Side
Sources
Stacking
Skill A
Alanaan - Renatian CreedAll allies gain 100% TA UpTriple attack rate is boosted Strength: 100%Duration: 4 turns and 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 30%Duration: 4 turnsStacking: A. Inflict ShortedCharge bar is frozen Duration: 4 turns on all allies. (Consumes 100% of all allies' charge bar.)
Altair (Holiday) - Battleplan: MarchBattleplan: March: All Fire allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70% chance of dealing 30% more damage.Duration: 3 turns, KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, and 1 Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (When Altair's Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed) is 5: Skill changes to Battleplan: Maneuver.) Battleplan: Maneuver: All Fire allies gain 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 30% more damage.Duration: 3 turns, KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, 50% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 50%Duration: 3 turns, and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns. (Consumes 5 Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed) .)
Cain (Holiday) - Burn the Midnight OilAll Fire allies gain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 5 turns, and 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns.
Dorothy and Claudia (Summer) - AufwachenAll Fire allies gain 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 20%Duration: 2 turns. (When MaidmentumDorothy gains these effects in order based on lvl: Boost to DEF / Boost to charge bar gain / Amplify skill DMG / Claudia gains these effects in order based on lvl: Boost to ATK / Deal multiattacks / Amplify normal attack DMG (Max: 3 / Can't be removed) Duration: Indefinite is 3: All Fire allies also gain 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 30% more damage.Duration: 2 turns and KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 2 turns.)
Yuel - Guren250%-350% Fire damage to all foes (Damage cap: ~630,000). Inflict FoxflameSlight chance for attacks to miss / HP is lowered on every turn Base Accuracy: 120%Duration: 3 turnsLocal status effect. At level 90: All allies gain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3 turns, 15% TA UpTriple attack rate is boosted Strength: 15%Duration: 3 turns, and 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns.
Percival (Grand) - Koenig Dekret900% Fire damage to all foes (Damage cap: ~1,020,000). All Fire allies gain 100% Fire ATK UpFire ATK is boosted Strength: 100%Duration: 1 turn and 30% Bonus Fire DMG (1 time)Deals bonus fire DMG for normal attacks (1 time) Strength: 30%Duration: 1 turn . All Fire allies instantly perform a normal attack without using up a turn. (Consumes King's BlazeATK is greatly boosted based on how high HP is / Deals bonus fire DMG upon normal attacks (Can't be removed) after activation.)
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Skill E
Tien - Ten-Wolf's TriumphAll Fire allies gain 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 30%Duration: 2 turns, Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns, 280% Assassin's Aim (Break) (1 time)ATK is boosted against a foe in break mode Strength: 280%Multiplier: AssassinDuration: 1 turn , and 20% ATK UpATK is boosted Strength: 20%Duration: 1 turn . Inflict OnslaughtTakes effects that activate against foes in break Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3 turnsLocal status effect on all foes. (Can't recast.) At level 150: Can now be recast.
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Skill Unique
Hauhet - Ruh Mushta'ilahAll Fire allies gain EndflareATK is boosted / Double attack rate is boosted / Triple attack rate is boosted / Attacks made with elemental superiority have a chance to deal boosted DMG / HP is lowered on every turn (Can't be removed) Gains additional effects after 2nd cast: Maximum amount of DMG that can be dealt per hit is boosted / Deals bonus fire DMG for normal attacks Multiplier: PerpetuityDuration: 5 turns. (EndflareATK is boosted / Double attack rate is boosted / Triple attack rate is boosted / Attacks made with elemental superiority have a chance to deal boosted DMG / HP is lowered on every turn (Can't be removed) Gains additional effects after 2nd cast: Maximum amount of DMG that can be dealt per hit is boosted / Deals bonus fire DMG for normal attacks Multiplier: PerpetuityDuration: 5 turns gains additional effects after 2nd cast.)
Michael - Basilica1100% Fire damage to a foe (Damage cap: ~1,305,000). All Fire allies gain Ignis WardBonus Fire DMG effect / Cap wind DMG taken at 10,000 per hit / C.A. DMG, C.A. DMG cap, and charge bar gain are boosted (Can't be removed / Ends upon taking DMG 3 times) Duration: Indefinite. (Ends upon taking damage 3 times.)
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Self Element A
MC skills that grant Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Ullikummi - Vogue Hymn IIWhen main weapon (MC only): 1-turn cooldown cut to all skills with over 5-turn cooldown. All allies gain 30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns and a random buff upon using first-slot skill.
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Self Element D
MC skills that grant Bonus DMG (1 time)Deals bonus DMG for normal attacks (1 time)
Anila (Yukata) - The Big Summer Stage!Normal attacks deal 2-hit damage to random foes. At end of turn when allies deal damage 20 or more times to the current target in 1 turn: All allies gain 10% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 10%Duration: 1 turn . Raise Anila's Ewe-phoriaGains effects in order based on Ewe-phoria lvl: Deal multiattacks / Boost to ATK / Amplify normal attack DMG / Boost to DMG cap / Buffs can't be removed (Max: 5 / Can't be removed) Duration: Indefinite lvl by 1 (Max: 5).
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Superior Element B
Narmaya (Valentine) - Butter FlutterFor my sweet captain: MC gains 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns and 50% DA UpDouble attack rate is boosted Strength: 50%Duration: 5 turns. When Together ForeverNext Butter Flutter also affects Narmaya Duration: Indefinite is consumed: Narmaya also gains Butter FlutterDeals bonus superior elemental DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns and DA UpDouble attack rate is boosted Duration: 5 turns.
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Superior Ele. Unique
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Charge Attack
Fenie - Shararah Haraarah1250%Unworldly Fire damage to a foe (Damage cap: ~2,900,000). All Fire allies gain 10% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Consume 20% of Fenie's max HP (Knocked out if this reduces HP to 0). (When Enigma AblazeDeals bonus fire DMG for normal attacks / HP recovery amounts of skills and effects that heal are boosted / HP recovery caps of skills and effects that heal are boosted / DEF is boosted / Every 5 turns: Removes all debuffs / Fully restores HP / Instant C.A. standby (Can't be removed) is in effect: No HP is consumed. Also deal 600% Bonus Fire damage to foe [Damage cap: ~1,200,000].)
Cerberus (Summer)Dog Days Triad3-hit Fire damage to random foes. All Fire allies gain JammedATK is greatly boosted based on how low HP is Strength: 5%-15%Duration: 3 turns and 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns. (Consumes 25% of each Fire ally's current HP.)
Red HareFlaming Warhorse500% Fire damage to all foes (Damage cap: ~630,000). All Fire allies gain 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 20%Duration: 1 turn , 40% DA UpDouble attack rate is boosted Strength: 40%Duration: 1 turn , and 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 1 turn .
Sky Carriage SS Pew PewSpick and SpanI get to sterilize the baddies while keeping my master happy! (Fire damage to all foes. Remove 1 debuff from Main Character. Main Character gains 30% ATK UpATK is boosted Strength: 30%Multiplier: NormalDuration: 3 turns and DA UpDouble attack rate is boosted Duration: 3 turns.)
Belial (Summer)Hotter than the Sun400% Elemental damage to all foes (Damage cap: ~1,120,000). All allies gain 3 random buffs. MC gains Cunning CharmLands the following on all allies in 3 turn(s): Charm effect / Sharp hit to DEF / Debuff Resistance Lowered effect (Can't be removed) Duration: 3 turns. (Inflict CharmedAttacks are slightly limited (Can't be removed) Duration: 3 turns, 70% Sharp DEF DownDEF is sharply lowered (Can't be removed) Strength: 70%Duration: 3 turns, and 100% Debuff Res. DownDebuff resistance is lowered (Can't be removed) Strength: 100%Duration: 3 turns on all allies when duration ends.)
Damascus Knife - Elemental Hunt10% Bonus Elemental DMG effect to weapon elementi.e., the same element as the weapon. allies against foes with BountyItem drop rate is boosted .
Sky Piercer - Elemental Blow20% Bonus weapon elementi.e., the same element as the weapon. DMG effect to third hit of Elemental allies' triple attacks.
Aoidos - DeathwingBonus Fire DMG effect and boost to DEF to Fire allies based on their HypeATK is boosted . At end of turn when Aoidos's HypeATK is boosted is 4: All Fire allies gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%.
Scathacha (Valentine) - Tea for Two30% Bonus Fire DMG effect and 30% Wind damage reduction to allies with ShieldNext ATK received will be ineffective for a fixed amount . When a foe uses a special attack: Consume 2 SprinklesConsume 2 Sprinkles to activate Deirdre's Benevolence when a foe uses a special attack (Max: 5 / Can't be removed) to activate Deirdre's BenevolenceAll allies gain 10% Fire ATK Up (Stackable / Max: 60%)Fire ATK is boosted (Stackable) Strength: 10% (Max: 60%)Duration: Indefinite. Restore all allies' HP based on number of SprinklesConsume 2 Sprinkles to activate Deirdre's Benevolence when a foe uses a special attack (Max: 5 / Can't be removed) . When Scathacha has less than 5 SprinklesConsume 2 Sprinkles to activate Deirdre's Benevolence when a foe uses a special attack (Max: 5 / Can't be removed) : Remove 1 debuff from all allies. When Scathacha has 5 SprinklesConsume 2 Sprinkles to activate Deirdre's Benevolence when a foe uses a special attack (Max: 5 / Can't be removed) : Remove 2 debuffs from all allies..
Copies the base effect. Copied effect does not activate twice, even if Fraux has Solid FortitudeDamage skills activate twice (Can't be removed) .
Strange Attractor
Yes
Copied effect does not activate twice, even if Fraux has Solid FortitudeDamage skills activate twice (Can't be removed) .
Indominus / Dead Lands
No
Splendor
No
Outfits
Billowing Ocean Bloom
This beautiful blossom seems to glisten in the rain, despite being bathed in melancholy. The strength permeating through the swimsuit she wears will be undermined by no one, even as she sits on the brink between breaking clouds and the wild, surging sea.