Category:Bow Weapons
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Icon | Name | R | El | Type | ATK | HP | Skills | |
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Aetherial Marine | ![]() |
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2390 | 250 | ![]() ![]() |
Mountain's Stamina: Medium boost to earth allies' ATK based on how high HP is Earth's Sentence: Small boost to earth allies' C.A. DMG and C.A. DMG cap ![]() Inflict ![]() Duration: 180 seconds and ![]() Duration: 180 seconds. |
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Alster Bow | ![]() |
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1952 | 195 | ![]() ![]() |
Resilient Gale: Big boost to wind allies' max HP Technical Artistry: When main weapon (MC only): 20% boost to skill damage. ![]() Inflict ![]() Strength: 15%Duration: 180 seconds. |
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Angel Bow | ![]() |
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100 | 40 | ![]() |
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Archangel Bow | ![]() |
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400 | 100 | ![]() |
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Arjunan Bow | ![]() |
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2505 | 230 | ![]() ![]() |
Hellfire's Restraint: Medium boost to fire allies' double attack rate and critical hit rate Fire's Mystery: Small boost to fire allies' C.A. DMG ![]() Inflict ![]() Duration: 180 seconds. |
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Bombyx Bow | ![]() |
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1430 | 111 | ![]() |
Clawed Grounds: Medium boost to earth allies' ATK![]() Gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Bow of Artemis | ![]() |
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2810 | 260 | ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Light's Enmity: Small boost to light allies' ATK based on how low HP is ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Bow of Bahamut | ![]() |
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1680 | 148 | ![]() |
Erune Animus Utopia: Boost to Erunes' HP. (Also affects Primal and Other allies.) ![]() |
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Bow of Bahamut Coda | ![]() |
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3280 | 293 | ![]() ![]() ![]() |
Erune Animus Utopia: Boost to Erunes' HP. (Also affects Primal and Other allies.) Erune Animus Parity: Boost to Erunes' multiattack rate. (Also affects Primal and Other allies.) Rapidus Erune Animus: Boost to all allies' multiattack rate based on number of Erunes in party. (Also counts Primal and Other allies.) ![]() Gain ![]() . |
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Bow of Bahamut Nova | ![]() |
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2460 | 219 | ![]() |
Erune Animus Utopia: Boost to Erunes' HP. (Also affects Primal and Other allies.) ![]() Gain ![]() . |
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Bow of Eternal Splendor | ![]() |
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999 | 99 | ![]() |
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Bow of Judgement | ![]() |
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1360 | 126 | ![]() |
Mountain's Might: Medium boost to earth allies' ATK![]() Gain ![]() . |
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Bow of Phantasmic Obsession | ![]() |
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2180 | 150 | ![]() ![]() |
Armed Shadow: Big boost to dark allies' ATK Synchronized Artistry: When main weapon (MC only): 20% boost to double attack rate and 10% boost to triple attack rate. ![]() Inflict ![]() Duration: 180 seconds. |
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Chained Bow of Hell and Heaven | ![]() |
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1997 | 186 | ![]() ![]() |
Armed Flood: Big boost to water allies' ATK Technical Artistry: When main weapon (MC only): 20% boost to skill damage. ![]() Gain ![]() Strength: 20%. |
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Col du Chat | ![]() |
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1366 | 124 | ![]() |
Clawed Gale: Medium boost to wind allies' ATK![]() Inflict ![]() Duration: 180 seconds. |
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Composite Bow | ![]() |
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1160 | 103 | ![]() |
Fire's Might: Small boost to fire allies' ATK![]() |
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Compound Gadget Bow | ![]() |
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2000 | 186 | ![]() ![]() |
Overdraw: When main weapon: 20% boost to all allies' skill DMG and 10% boost to skill DMG cap Point and Shoot: Big boost to Earth allies' ATK ![]() |
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Contrary Bow | ![]() |
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1395 | 125 | ![]() |
Hellfire's Might: Medium boost to fire allies' ATK![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Daemonenschwinge | ![]() |
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2027 | 180 | ![]() ![]() |
Armed Shadow: Big boost to dark allies' ATK Technical Artistry: When main weapon (MC only): 20% boost to skill DMG. ![]() All allies gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Diabolical Bow | ![]() |
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1351 | 127 | ![]() |
Resentment's Might: Medium boost to Dark allies' ATK![]() |
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Earth Bow | ![]() |
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1200 | 111 | ![]() |
Earth's Aegis: Small boost to earth allies' max HP![]() |
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Eon | ![]() |
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2350 | 260 | ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Light's Refuge: Small boost to light allies' debuff resistance ![]() All allies gain ![]() Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Flame Bow | ![]() |
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1105 | 98 | ![]() |
Fire's Might: Small boost to fire allies' ATK![]() |
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Gallinarius | ![]() |
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2585 | 238 | ![]() ![]() |
Terra's Might: Big boost to earth allies' ATK Mountain's Verity: Medium boost to earth allies' critical hit rate ![]() Gain rupies. |
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Golden Bow Relic | ![]() |
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2020 | 184 | ![]() |
The Pulse: A soul from eons past lingers within.![]() |
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Gust-Piercer Arrow | ![]() |
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1370 | 123 | ![]() |
Whirlwind's Verity: Medium boost to wind allies' critical hit rate![]() |
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Hellward Bow | ![]() |
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1385 | 121 | ![]() |
Hatred's Might: Medium boost to dark allies' ATK![]() Gain ![]() . |
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Hercules | ![]() |
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3806 | 345 | ![]() ![]() ![]() ![]() |
Hatred's Restraint: Medium boost to Dark allies' double attack rate and critical hit rate Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill damage and 20% boost to skill damage cap. Dark's Celere: Small boost to Dark allies' ATK and critical hit rate ![]() 1-turn cut to MC's skill cooldowns. 4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000). 5★: Damage increased to 950%Unworldly. |
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Hercules | ![]() |
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3806 | 345 | ![]() ![]() ![]() ![]() |
Mountain's Restraint: Medium boost to Earth allies' double attack rate and critical hit rate Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill damage and 20% boost to skill damage cap. Earth's Celere: Small boost to Earth allies' ATK and critical hit rate ![]() 1-turn cut to MC's skill cooldowns. 4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000). 5★: Damage increased to 950%Unworldly. |
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Hercules | ![]() |
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3806 | 345 | ![]() ![]() ![]() ![]() |
Hellfire's Restraint: Medium boost to Fire allies' double attack rate and critical hit rate Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill damage and 20% boost to skill damage cap. Fire's Celere: Small boost to Fire allies' ATK and critical hit rate ![]() 1-turn cut to MC's skill cooldowns. 4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000). 5★: Damage increased to 950%Unworldly. |
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Hercules | ![]() |
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3806 | 345 | ![]() ![]() ![]() ![]() |
Thunder's Restraint: Medium boost to Light allies' double attack rate and critical hit rate Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill damage and 20% boost to skill damage cap. Light's Celere: Small boost to Light allies' ATK and critical hit rate ![]() 1-turn cut to MC's skill cooldowns. 4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000). 5★: Damage increased to 950%Unworldly. |
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Hercules | ![]() |
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3806 | 345 | ![]() ![]() ![]() ![]() |
Tsunami's Restraint: Medium boost to Water allies' double attack rate and critical hit rate Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill damage and 20% boost to skill damage cap. Water's Celere: Small boost to Water allies' ATK and critical hit rate ![]() 1-turn cut to MC's skill cooldowns. 4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000). 5★: Damage increased to 950%Unworldly. |
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Hercules | ![]() |
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3806 | 345 | ![]() ![]() ![]() ![]() |
Whirlwind's Restraint: Medium boost to Wind allies' double attack rate and critical hit rate Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill damage and 20% boost to skill damage cap. Wind's Celere: Small boost to Wind allies' ATK and critical hit rate ![]() 1-turn cut to MC's skill cooldowns. 4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000). 5★: Damage increased to 950%Unworldly. |
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Heroic Bow | ![]() |
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2940 | 260 | ![]() ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Ventosus's Might: Big boost to wind allies' ATK Zero to Hero: Boost to bow-specialty allies' triple attack rate. ![]() Inflict ![]() Strength: 20%Base Accuracy: 100%Stacking: Charge Attack / Character Side. |
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Hollowsky Bow | ![]() |
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3120 | 280 | ![]() ![]() |
Voidcast Arrow: 20% boostSize: Big Modifier: EX to bow- and gun-specialty allies' ATK. Big boost10% chance of dealing ~50% more damage. to bow- and gun-specialty allies' critical hit rate. Deleterious Covenant: Supplemental damage to bow- and gun-specialty allies' critical hits (Damage cap: 30,000). ![]() All allies gain ![]() Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Light allies gain ![]() Strength: 60% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Imperial Bow | ![]() |
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1810 | 162 | ![]() |
Hellfire's Might: Medium boost to fire allies' ATK![]() |
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Longbow | ![]() |
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1085 | 102 | ![]() |
Water's Aegis: Small boost to water allies' max HP![]() |
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Manawydan Bow | ![]() |
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1355 | 127 | ![]() |
Tsunami's Aegis: Medium boost to water allies' max HP![]() Inflict ![]() . |
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Maverick | ![]() |
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3210 | 293 | ![]() ![]() |
Shadowhound's Nature: When main weapon: Also grants ![]() Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%. for 3 turns and ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn for 1 turn upon using ![]() Gain ![]() Strength: 100%Multiplier: NormalDuration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict ![]() Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade ![]() Duration: 1 turn to ![]() Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict ![]() Duration: 180 seconds, ![]() , and remove 1 buff... Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Maverick | ![]() |
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3210 | 293 | ![]() ![]() |
Shadowhound's Nature: When main weapon: Also grants ![]() Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%. for 3 turns and ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn for 1 turn upon using ![]() Gain ![]() Strength: 100%Multiplier: NormalDuration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict ![]() Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade ![]() Duration: 1 turn to ![]() Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict ![]() Duration: 180 seconds, ![]() , and remove 1 buff... Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Maverick | ![]() |
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3210 | 293 | ![]() ![]() |
Shadowhound's Nature: When main weapon: Also grants ![]() Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%. for 3 turns and ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn for 1 turn upon using ![]() Gain ![]() Strength: 100%Multiplier: NormalDuration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict ![]() Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade ![]() Duration: 1 turn to ![]() Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict ![]() Duration: 180 seconds, ![]() , and remove 1 buff... Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Maverick | ![]() |
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3210 | 293 | ![]() ![]() |
Shadowhound's Nature: When main weapon: Also grants ![]() Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%. for 3 turns and ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn for 1 turn upon using ![]() Gain ![]() Strength: 100%Multiplier: NormalDuration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict ![]() Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade ![]() Duration: 1 turn to ![]() Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict ![]() Duration: 180 seconds, ![]() , and remove 1 buff... Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Maverick | ![]() |
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3210 | 293 | ![]() ![]() |
Shadowhound's Nature: When main weapon: Also grants ![]() Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%. for 3 turns and ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn for 1 turn upon using ![]() Gain ![]() Strength: 100%Multiplier: NormalDuration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict ![]() Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade ![]() Duration: 1 turn to ![]() Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict ![]() Duration: 180 seconds, ![]() , and remove 1 buff... Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Maverick | ![]() |
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3210 | 293 | ![]() ![]() |
Shadowhound's Nature: When main weapon: Also grants ![]() Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%. for 3 turns and ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn for 1 turn upon using ![]() Gain ![]() Strength: 100%Multiplier: NormalDuration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict ![]() Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade ![]() Duration: 1 turn to ![]() Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict ![]() Duration: 180 seconds, ![]() , and remove 1 buff... Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Mythril Bow | ![]() |
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1075 | 95 | ![]() |
Fire's Might: Small boost to fire allies' ATK![]() |
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Nox Meteorum | ![]() |
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2435 | 241 | ![]() |
Oblivion's Stamina: Big boost to dark allies' ATK based on how high HP is![]() All allies gain ![]() Strength: 10%. |
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Obsidian Bow | ![]() |
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1460 | 135 | ![]() |
Mountain's Might: Medium boost to earth allies' ATK![]() |
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Oneiros Bow | ![]() |
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1335 | 124 | ![]() |
Tsunami's Might: Medium boost to water allies' ATK![]() Inflict ![]() Duration: 180 secondsTakes 25% more damage. |
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Poseidon Bow | ![]() |
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1375 | 129 | ![]() |
Tsunami's Aegis: Medium boostNormal 5% base, 1% per skill level, SL10 15% to water allies' max HP![]() Gain ![]() and ![]() . |
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Power Bow | ![]() |
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1170 | 108 | ![]() |
Earth's Might: Small boost to earth allies' ATK![]() |
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Qilin Bow | ![]() |
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3285 | 296 | ![]() ![]() |
Oblivion's Tyranny II: Massive boost to dark allies' ATK / 10% cut to dark allies' max HP Culmination of Nightfall: 10% boost to Dark allies' damage cap. ![]() All allies gain ![]() Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Resentment's Gaze | ![]() |
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2042 | 177 | ![]() ![]() |
Armed Blaze: Big boost to Fire allies' ATK Technical Artistry: When main weapon (MC only): Boost to skill DMG ![]() Inflict ![]() Strength: 15%Duration: 180 seconds. |
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Ring of Raphael (SR) | ![]() |
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1685 | 147 | ![]() |
Raphael's Blessing: Amplify Wind allies' damage against Earth foes by 10%.![]() All allies gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ring of Raphael (SSR) | ![]() |
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2460 | 220 | ![]() ![]() |
Raphael's Blessing II: Amplify Wind allies' damage against Earth foes by 20%. Wind's Majesty: Small boost to wind allies' ATK and max HP ![]() All allies gain ![]() Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ring of Wandergale | ![]() |
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2970 | 270 | ![]() ![]() |
Raphael's Blessing III: Amplify Wind allies' damage against Earth foes by 23%. Wind's Majesty: Small boost to wind allies' ATK and max HP ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsEarth DEF Up. Not a Damage Cut. Reduces Earth damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Rose Crystal Bow | ![]() |
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2250 | 215 | ![]() ![]() |
Blood Rose Brier: Medium boost to Fire allies' ATK and max HP Blood Rose Bud: Lessen Water DMG taken for Fire allies ![]() |
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Roseate Aetherial Bow | ![]() |
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3090 | 280 | ![]() ![]() ![]() |
Hellfire's Might: Medium boost to fire allies' ATK Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies Master of the Arcane: Boost to Fire allies' Skill DMG cap. ![]() Inflict ![]() Duration: 180 seconds. 4★: All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Rosenbogen | ![]() |
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2388 | 217 | ![]() ![]() |
Arrow Storm: Boost to ![]() ![]() Duration: 1 turn ., ![]() ![]() Duration: 1 turn and ![]() Strength: 100%Duration: 1 turn . and ![]() Gain ![]() Strength: 100%Multiplier: NormalDuration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict ![]() Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade ![]() Duration: 1 turn to ![]() Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict ![]() Duration: 180 seconds, ![]() , and remove 1 buff... Battlefield Tribulations: Boost to debuff success rate. ![]() Gain ![]() Strength: 20%. |
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Rosenbogen Aqua | ![]() |
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2810 | 256 | ![]() ![]() |
Arrow Storm: Boost to ![]() ![]() Duration: 1 turn ., ![]() ![]() Duration: 1 turn and ![]() Strength: 100%Duration: 1 turn . and ![]() Gain ![]() Strength: 100%Multiplier: NormalDuration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict ![]() Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade ![]() Duration: 1 turn to ![]() Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict ![]() Duration: 180 seconds, ![]() , and remove 1 buff... Battlefield Tribulations: Boost to debuff success rate. ![]() Gain ![]() Strength: 20%. Inflict ![]() Duration: 180 seconds. |
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Rosenbogen Incendo | ![]() |
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2810 | 256 | ![]() ![]() |
Arrow Storm: Boost to ![]() ![]() Duration: 1 turn ., ![]() ![]() Duration: 1 turn and ![]() Strength: 100%Duration: 1 turn . and ![]() Gain ![]() Strength: 100%Multiplier: NormalDuration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict ![]() Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade ![]() Duration: 1 turn to ![]() Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict ![]() Duration: 180 seconds, ![]() , and remove 1 buff... Battlefield Tribulations: Boost to debuff success rate. ![]() Gain ![]() Strength: 20%. Inflict ![]() Duration: 180 seconds. |
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Rosenbogen Lumen | ![]() |
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2810 | 256 | ![]() ![]() |
Arrow Storm: Boost to ![]() ![]() Duration: 1 turn ., ![]() ![]() Duration: 1 turn and ![]() Strength: 100%Duration: 1 turn . and ![]() Gain ![]() Strength: 100%Multiplier: NormalDuration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict ![]() Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade ![]() Duration: 1 turn to ![]() Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict ![]() Duration: 180 seconds, ![]() , and remove 1 buff... Battlefield Tribulations: Boost to debuff success rate. ![]() Gain ![]() Strength: 20%. Inflict ![]() Duration: 180 seconds. |
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Rosenbogen Nyx | ![]() |
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2810 | 256 | ![]() ![]() |
Arrow Storm: Boost to ![]() ![]() Duration: 1 turn ., ![]() ![]() Duration: 1 turn and ![]() Strength: 100%Duration: 1 turn . and ![]() Gain ![]() Strength: 100%Multiplier: NormalDuration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict ![]() Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade ![]() Duration: 1 turn to ![]() Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict ![]() Duration: 180 seconds, ![]() , and remove 1 buff... Battlefield Tribulations: Boost to debuff success rate. ![]() Gain ![]() Strength: 20%. Inflict ![]() Duration: 180 seconds. |
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Rosenbogen Rebirth | ![]() |
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2410 | 219 | ![]() ![]() |
Arrow Storm: Boost to ![]() ![]() Duration: 1 turn ., ![]() ![]() Duration: 1 turn and ![]() Strength: 100%Duration: 1 turn . and ![]() Gain ![]() Strength: 100%Multiplier: NormalDuration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict ![]() Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade ![]() Duration: 1 turn to ![]() Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict ![]() Duration: 180 seconds, ![]() , and remove 1 buff... Battlefield Tribulations: Boost to debuff success rate. ![]() Gain ![]() Strength: 20%. |
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Rosenbogen Replica | ![]() |
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1533 | 139 | ![]() |
Arrow Storm: Boost to Quick Step and Evasive Maneuvers![]() |
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Rosenbogen Terra | ![]() |
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2810 | 256 | ![]() ![]() |
Arrow Storm: Boost to ![]() ![]() Duration: 1 turn ., ![]() ![]() Duration: 1 turn and ![]() Strength: 100%Duration: 1 turn . and ![]() Gain ![]() Strength: 100%Multiplier: NormalDuration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict ![]() Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade ![]() Duration: 1 turn to ![]() Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict ![]() Duration: 180 seconds, ![]() , and remove 1 buff... Battlefield Tribulations: Boost to debuff success rate. ![]() Gain ![]() Strength: 20%. Inflict ![]() Duration: 180 seconds. |
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Rosenbogen Ventus | ![]() |
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2810 | 256 | ![]() ![]() |
Arrow Storm: Boost to ![]() ![]() Duration: 1 turn ., ![]() ![]() Duration: 1 turn and ![]() Strength: 100%Duration: 1 turn . and ![]() Gain ![]() Strength: 100%Multiplier: NormalDuration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn 500% Elemental damage to all foes.(Damage cap: ~630,000) Inflict ![]() Duration: 180 seconds.. At level 30: Now hits all foes. Damage increased to 1000% (Damage cap: ~1,160,000). Upgrade ![]() Duration: 1 turn to ![]() Duration: 1 turn 500% Elemental damage (Damage cap: ~630,000) to all foes. Inflict ![]() Duration: 180 seconds, ![]() , and remove 1 buff... Battlefield Tribulations: Boost to debuff success rate. ![]() Gain ![]() Strength: 20%. Inflict ![]() Duration: 180 seconds. |
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Rusted Bow | ![]() |
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96 | 30 | ![]() |
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Sarnga | ![]() |
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1745 | 157 | ![]() |
Hellfire's Might: Medium boost to fire allies' ATK![]() |
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Self Bow | ![]() |
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515 | 50 | ![]() |
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Shadow Bow | ![]() |
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1755 | 155 | ![]() |
Hatred's Might: Medium boost to dark allies' ATK![]() |
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Sharom Bow | ![]() |
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2030 | 180 | ![]() ![]() |
Amethyst's Grace: 2.5% boost to Dark allies' debuff success rate. Amethyst's Splendor: Big boost to dark allies' ATK ![]() Inflict ![]() . |
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Shekhinah Bow | ![]() |
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3040 | 276 | ![]() ![]() ![]() |
Ventosus's Might II: Big boost to wind allies' ATK Whirlwind's Clarity: Slight chance to dodge and counter (medium DMG) for wind allies ![]() Inflict ![]() Strength: 2500Verification needed. . |
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Sherwood Bow | ![]() |
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3087 | 320 | ![]() ![]() |
Longstrider's Nature: When main weapon (MC only):Gain ![]() upon using ![]() Inflict a random debuff on all foes. At level 30: Now inflicts two random debuffs.. Longstrider's Apex: When main weapon (MC only):Bonus Dark DMG effect based on number of foe's debuffs. ![]() Remove 1 buff. Inflict ![]() Duration: 180 seconds. |
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Sherwood Bow | ![]() |
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3087 | 320 | ![]() ![]() |
Longstrider's Nature: When main weapon (MC only):Gain ![]() upon using ![]() Inflict a random debuff on all foes. At level 30: Now inflicts two random debuffs.. Longstrider's Apex: When main weapon (MC only):Bonus Fire DMG effect based on number of foe's debuffs. ![]() Remove 1 buff. Inflict ![]() Duration: 180 seconds. |
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Sherwood Bow | ![]() |
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3087 | 320 | ![]() ![]() |
Longstrider's Nature: When main weapon (MC only):Gain ![]() upon using ![]() Inflict a random debuff on all foes. At level 30: Now inflicts two random debuffs.. Longstrider's Apex: When main weapon (MC only):Bonus Water DMG effect based on number of foe's debuffs. ![]() Remove 1 buff. Inflict ![]() Duration: 180 seconds. |
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Shortbow | ![]() |
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510 | 45 | ![]() |
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Silver Bow Relic | ![]() |
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1955 | 178 | ![]() |
Vessel Phantasmic: This masterless weapon slumbers through eternal night.![]() |
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Slingshot | ![]() |
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1567 | 200 | ![]() |
Thunder's Verity: Medium boost to light allies' critical hit rate![]() |
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Sunset Bow | ![]() |
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1365 | 125 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() Gain ![]() . |
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Sutera's Bow | ![]() |
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1770 | 160 | ![]() |
Whirlwind's Might: Medium boost to wind allies' ATK![]() |
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Training Wreath | ![]() |
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2540 | 220 | ![]() ![]() |
Oblivion's Enmity: Big boost to dark allies' ATK based on how low HP is Hatred's Garrison: Medium boost to dark allies' DEF based on how low HP is ![]() Inflict ![]() Duration: 180 seconds.Verification needed. Restore MC's HP. |
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Two-Crown Bow Aqua | ![]() |
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2550 | 232 | ![]() |
Hoarfrost's Might: Big boost to water allies' ATK![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Two-Crown Bow Cardinal | ![]() |
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2800 | 255 | ![]() |
Inferno's Might: Big boost to fire allies' ATK![]() All allies gain ![]() Duration: 4 turns. |
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Two-Crown Bow Cobalt | ![]() |
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2800 | 255 | ![]() |
Hoarfrost's Might: Big boost to water allies' ATK![]() All allies gain ![]() Duration: 4 turns. |
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Two-Crown Bow Ecru | ![]() |
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2800 | 255 | ![]() |
Terra's Might: Big boost to earth allies' ATK![]() All allies gain ![]() Duration: 4 turns. |
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Two-Crown Bow Incendo | ![]() |
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2550 | 232 | ![]() |
Inferno's Might: Big boost to fire allies' ATK![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Two-Crown Bow Ivory | ![]() |
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2800 | 255 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() All allies gain ![]() Duration: 4 turns. |
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Two-Crown Bow Lumen | ![]() |
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2550 | 232 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Two-Crown Bow Nyx | ![]() |
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2550 | 232 | ![]() |
Oblivion's Might: Big boost to dark allies' ATK![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Two-Crown Bow Obsidian | ![]() |
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2800 | 255 | ![]() |
Oblivion's Might: Big boost to dark allies' ATK![]() All allies gain ![]() Duration: 4 turns. |
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Two-Crown Bow Sage | ![]() |
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2800 | 255 | ![]() |
Ventosus's Might: Big boost to wind allies' ATK![]() All allies gain ![]() Duration: 4 turns. |
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Two-Crown Bow Sterling | ![]() |
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2510 | 230 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Two-Crown Bow Terra | ![]() |
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2550 | 232 | ![]() |
Terra's Might: Big boost to earth allies' ATK![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Two-Crown Bow Ventus | ![]() |
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2550 | 232 | ![]() |
Ventosus's Might: Big boost to wind allies' ATK![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Tyrant Bow | ![]() |
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1390 | 120 | ![]() |
Thunder's Dual-Edge: Medium boost to double attack rate for light allies![]() Gain ![]() Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Verona Bow | ![]() |
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1990 | 188 | ![]() ![]() |
Hoarfrost's Aegis: Big boost to water allies' max HP Preemptive Azure Barrier: All water allies gain shield at start of battle ![]() Gain ![]() Strength: 20%Duration: 3.5 turnsFire Damage Cut.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Virtue's Bow | ![]() |
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1324 | 121 | ![]() |
Thunder's Verity: Medium boost to light allies' critical hit rate![]() |
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Vogen Crescent | ![]() |
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1355 | 126 | ![]() |
Thunder's Enmity: Medium boost to light allies' ATK based on how low HP is![]() |
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Vymbul | ![]() |
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1314 | 123 | ![]() |
Vyrnseye: When main weapon (MC only): Boost to ATK based on how high HP is.![]() Remove 1 debuff from MC. |
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War Bow | ![]() |
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1120 | 103 | ![]() |
Earth's Might: Small boost to earth allies' ATK![]() |
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Wrapped Bow | ![]() |
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1130 | 101 | ![]() |
Wind's Might: Small boost to wind allies' ATK![]() |
Pages in category "Bow Weapons"
The following 197 pages are in this category, out of 197 total.
A
B
C
G
H
M
R
- Raijodo
- Rainbow Bow
- Reflection of The Moon
- Resentment's Gaze
- Ring of Raphael (SR)
- Ring of Raphael (SSR)
- Ring of Wandergale
- Rose Crystal Bow
- Roseate Aetherial Bow
- Rosenbogen
- Rosenbogen (Element)
- Rosenbogen Aqua
- Rosenbogen Incendo
- Rosenbogen Lumen
- Rosenbogen Nyx
- Rosenbogen Rebirth
- Rosenbogen Replica
- Rosenbogen Terra
- Rosenbogen Ventus
- Rubea Stiria
- Ruby Bow Relic
- Rusted Bow
S
- Sagittarius Bow
- Sapphire Bow Relic
- Sarnga
- Self Bow
- Sephira Emerald Bow
- Shadow Bow
- Sharom Bow
- Shekhinah Bow
- Sherwood Bow
- Sherwood Bow (Dark)
- Sherwood Bow (Earth)
- Sherwood Bow (Fire)
- Sherwood Bow (Light)
- Sherwood Bow (Water)
- Sherwood Bow (Wind)
- Shimmering Bloom
- Shortbow
- Silver Bow
- Silver Bow Relic
- Slingshot
- Soldier Bow
- Spike Shooter
- Sunset Bow
- Sutera's Bow
T
- Taisai Spirit Bow
- Tamamo Bowstring
- Third Stripe of the Streak
- Tiamat Arc Aura
- Training Wreath
- Two-Crown Bow
- Two-Crown Bow Aqua
- Two-Crown Bow Cardinal
- Two-Crown Bow Cobalt
- Two-Crown Bow Ecru
- Two-Crown Bow Incendo
- Two-Crown Bow Ivory
- Two-Crown Bow Lumen
- Two-Crown Bow Nyx
- Two-Crown Bow Obsidian
- Two-Crown Bow Sage
- Two-Crown Bow Sterling
- Two-Crown Bow Terra
- Two-Crown Bow Ventus
- Tyrant Bow
- Tyros Bow