Category:Bow Weapons
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Icon | Name | R | El | Type | ATK | HP | Skills | |
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Aetherial Bow | ![]() |
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2980 | 271 | ![]() ![]() |
Ventosus's Might: Big boost to wind allies' ATK Elegant Stratagem: Boost to your debuff success rate. ![]() Inflict ![]() Duration: 180 seconds and ![]() Duration: 180 seconds. 4★: Also inflict ![]() . |
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Amber Bow Relic | ![]() |
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1115 | 102 | ![]() |
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Ancient Bow of Artemis | ![]() |
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2810 | 260 | ![]() ![]() |
Knightcode's Might II: Big boost to light allies' ATK Knightcode's Enmity: Small boost to light allies' ATK based on how low HP is ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Angel Bow | ![]() |
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100 | 40 | ![]() |
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Archangel Bow | ![]() |
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400 | 100 | ![]() |
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Arjunan Bow | ![]() |
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2505 | 230 | ![]() ![]() |
Hellfire's Restraint: Medium boost to fire allies' double attack rate and critical hit rate Fire's Mystery: Small boost to fire allies' C.A. DMG ![]() Inflict ![]() Duration: 180 seconds. |
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Atma Bow | ![]() |
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2608 | 206 | ![]() |
Arcus Rubell: 20% boostSize: Big Modifier: Normal to bow-specialty allies' ATK 10% boostSize: Big to bow-specialty allies' HP ![]() ![]() . |
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Atma Bow | ![]() |
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2608 | 206 | ![]() |
Arcus Rubell: 20% boostSize: Big Modifier: Normal to bow-specialty allies' ATK 10% boostSize: Big to bow-specialty allies' HP ![]() ![]() . |
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Atma Bow | ![]() |
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2608 | 206 | ![]() |
Arcus Rubell: 20% boostSize: Big Modifier: Normal to bow-specialty allies' ATK 10% boostSize: Big to bow-specialty allies' HP ![]() ![]() . |
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Atma Bow | ![]() |
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2608 | 206 | ![]() |
Arcus Rubell: 20% boostSize: Big Modifier: Normal to bow-specialty allies' ATK 10% boostSize: Big to bow-specialty allies' HP ![]() ![]() . |
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Atma Bow | ![]() |
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2608 | 206 | ![]() |
Arcus Rubell: 20% boostSize: Big Modifier: Normal to bow-specialty allies' ATK 10% boostSize: Big to bow-specialty allies' HP ![]() ![]() . |
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Atma Bow | ![]() |
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2608 | 206 | ![]() |
Arcus Rubell: 20% boostSize: Big Modifier: Normal to bow-specialty allies' ATK 10% boostSize: Big to bow-specialty allies' HP ![]() ![]() . |
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Aurora Bow | ![]() |
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2620 | 200 | ![]() ![]() |
Whirlwind's Celere: Medium boost to wind allies' ATK and critical hit rate Wind's Mystery: Small boost to wind allies' C.A. DMG ![]() Boost to MC's DMG cap. |
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Aves | ![]() |
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1725 | 161 | ![]() |
Tsunami's Might: Medium boost to water allies' ATK![]() |
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Bow of Artemis | ![]() |
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2810 | 260 | ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Light's Enmity: Small boost to light allies' ATK based on how low HP is ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Bow of Bahamut | ![]() |
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1680 | 148 | ![]() |
Erune Animus Utopia: Boost to Erunes' HP![]() |
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Bow of Bahamut Coda | ![]() |
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2870 | 256 | ![]() ![]() |
Erune Animus Utopia: Boost to Erunes HP Erune Animus Parity: Boost to Erune multiattack rate ![]() |
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Bow of Bahamut Nova | ![]() |
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2460 | 219 | ![]() |
Erune Animus Utopia: Boost to Erunes HP![]() |
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Bow of Eternal Splendor | ![]() |
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999 | 99 | ![]() |
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Bow of Iliad | ![]() |
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2810 | 260 | ![]() ![]() |
Zion's Stamina: Big boost to light allies' ATK based on how high HP is Thunder's Dual-Edge: Medium boost to double attack rate for light allies ![]() ![]() Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. 4★: Buff increased to ![]() Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Bow of Judgement | ![]() |
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1360 | 126 | ![]() |
Mountain's Might: Medium boost to earth allies' ATK![]() Gain ![]() . |
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Bow of Sigurd | ![]() |
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2701 | 250 | ![]() ![]() ![]() |
Preemptive Frost Blade: Boost to water allies' ATK for first 8 turns of battle Hoarfrost's Might: Big boost to water allies' ATK ![]() Gain ![]() Strength: 1500Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: ![]() Strength: 1500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. duration increased to 3.5 turns. Also gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Branwen Bow | ![]() |
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1400 | 131 | ![]() |
Tsunami's Aegis: Medium boost to water allies' max HP![]() Inflict ![]() Duration: 180 secondsDamage Cap: 1000.. |
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Composite Bow | ![]() |
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1160 | 103 | ![]() |
Fire's Might: Small boost to fire allies' ATK![]() |
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Compound Gadget Bow | ![]() |
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2000 | 186 | ![]() ![]() |
Overdraw: When main weapon: 20% boost to all allies' skill DMG and 10% boost to skill DMG cap Point and Shoot: Big boost to Earth allies' ATK ![]() |
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Contrary Bow | ![]() |
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1395 | 125 | ![]() |
Hellfire's Might: Medium boost to fire allies' ATK![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Cosmic Bow | ![]() |
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2959 | 271 | ![]() ![]() ![]() |
Cosmic Bow II: 50% boost to ATK and HP of equipped bows Azure Bow's Discipline: Boost to DMG cap based on how many bows are equipped ![]() Gain ![]() . |
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Crafted Bow | ![]() |
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1380 | 128 | ![]() |
Mountain's Aegis: Medium boost to earth allies' max HP![]() Gain ![]() . |
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Dark Thrasher | ![]() |
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2700 | 250 | ![]() ![]() |
Tsunami's Garrison: Medium boost to water allies' DEF based on how low HP is Tsunami's Majesty: Medium boost to water allies' ATK and max HP ![]() Boost to critical hit rate. |
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Diablo Bow | ![]() |
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2450 | 218 | ![]() ![]() |
Oblivion's Aegis: Big boost to dark allies' HP Dark's Might: Small boost to dark allies' ATK ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Diabolical Bow | ![]() |
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1351 | 127 | ![]() |
Resentment's Might: Medium boost to Dark allies' ATK![]() |
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Draconic Bow | ![]() |
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3644 | 334 | ![]() ![]() ![]() |
Galleon's Landslide: Boost to Earth allies' ATK0.1% per turn per skill level, max 25% Modifier: EX based on number of turns passed Four Orbs' Judgment: Emblem of the four orbs bent on destroying the singular pigment. Empowered by a chosen teluma. Six Dragons' Radiance: Emblem of the six colors in which the world is rendered. Empowered by a chosen teluma. ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 5★: All allies also gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Earth Bow | ![]() |
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1200 | 111 | ![]() |
Earth's Aegis: Small boost to earth allies' max HP![]() |
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Elfin Bow | ![]() |
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1740 | 158 | ![]() |
Whirlwind's Might: Medium boost to wind allies' ATK![]() |
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Eon | ![]() |
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2350 | 260 | ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Light's Refuge: Small boost to light allies' debuff resistance ![]() Boost to all allies' Light ATK. |
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Eurytos Bow | ![]() |
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3040 | 275 | ![]() ![]() ![]() |
Inferno's Might II: Big boost to fire allies' ATK Hellfire's Dual-Edge: Medium boost to double attack rate for fire allies ![]() |
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Fancy-Schmancy Bow | ![]() |
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1340 | 130 | ![]() |
Fancy-Schmancy Aegis: Medium boost to water allies' max HP![]() |
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Fimbul | ![]() |
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2370 | 220 | ![]() ![]() |
Hoarfrost's Stamina: Big boost to ATK as water allies' HP increases Water's Aegis: Small boost to water allies' max HP ![]() |
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Flame Bow | ![]() |
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1105 | 98 | ![]() |
Fire's Might: Small boost to fire allies' ATK![]() |
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Gallinarius | ![]() |
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2585 | 238 | ![]() ![]() |
Terra's Might: Big boost to earth allies' ATK Mountain's Verity: Medium boost to earth allies' critical hit rate ![]() Gain rupies. |
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Gandiva | ![]() |
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2623 | 228 | ![]() ![]() |
Mountain's Primacy: Medium boost to earth allies' ATK / Medium boost to double attack rate for earth allies Earth's Mystery: Small boost to earth allies' C.A. DMG ![]() Inflict ![]() Strength: 15%Base Accuracy: 95%. |
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Glass Bow | ![]() |
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1775 | 159 | ![]() |
Hellfire's Clarity: Slight chance to dodge and counter (medium DMG) for fire allies![]() |
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Golden Bow Relic | ![]() |
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2020 | 184 | ![]() |
The Pulse: A soul from eons past lingers within.![]() |
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Gust-Piercer Arrow | ![]() |
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1370 | 123 | ![]() |
Whirlwind's Verity: Medium boost to wind allies' critical hit rate![]() |
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Heavenly Fawn Bow | ![]() |
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2880 | 300 | ![]() ![]() ![]() |
Ventosus's Verity: Big boost to wind allies' critical hit rate Wind's Might: Small boost to wind allies' ATK Jade Arts: Boost to Wind allies' skill damage cap. ![]() Inflict ![]() Duration: 180 seconds. |
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Hellward Bow | ![]() |
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1385 | 121 | ![]() |
Hatred's Might: Medium boost to dark allies' ATK![]() Gain ![]() . |
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Hercules | ![]() |
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3806 | 345 | ![]() ![]() ![]() ![]() |
Hatred's Restraint: Medium boost to Dark allies' double attack rate and critical hit rate Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap. Dark's Celere: Small boost to Dark allies' ATK and critical hit rate ![]() 1-turn cut to skill cooldown. 4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000). 5★: Damage increased to 950%Unworldly. |
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Hercules | ![]() |
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3806 | 345 | ![]() ![]() ![]() ![]() |
Mountain's Restraint: Medium boost to Earth allies' double attack rate and critical hit rate Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap. Earth's Celere: Small boost to Earth allies' ATK and critical hit rate ![]() 1-turn cut to skill cooldown. 4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000). 5★: Damage increased to 950%Unworldly. |
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Hercules | ![]() |
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3806 | 345 | ![]() ![]() ![]() ![]() |
Hellfire's Restraint: Medium boost to Fire allies' double attack rate and critical hit rate Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap. Fire's Celere: Small boost to Fire allies' ATK and critical hit rate ![]() 1-turn cut to skill cooldown. 4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000). 5★: Damage increased to 950%Unworldly. |
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Hercules | ![]() |
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3806 | 345 | ![]() ![]() ![]() ![]() |
Thunder's Restraint: Medium boost to Light allies' double attack rate and critical hit rate Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap. Light's Celere: Small boost to Light allies' ATK and critical hit rate ![]() 1-turn cut to skill cooldown. 4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000). 5★: Damage increased to 950%Unworldly. |
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Hercules | ![]() |
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3806 | 345 | ![]() ![]() ![]() ![]() |
Tsunami's Restraint: Medium boost to Water allies' double attack rate and critical hit rate Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap. Water's Celere: Small boost to Water allies' ATK and critical hit rate ![]() 1-turn cut to skill cooldown. 4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000). 5★: Damage increased to 950%Unworldly. |
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Hercules | ![]() |
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3806 | 345 | ![]() ![]() ![]() ![]() |
Whirlwind's Restraint: Medium boost to Wind allies' double attack rate and critical hit rate Slayer of Immortals II: When main weapon (MC only): Damage skills activate twice. 40% boost to skill DMG and 20% boost to skill DMG cap. Wind's Celere: Small boost to Wind allies' ATK and critical hit rate ![]() 1-turn cut to skill cooldown. 4★: Damage increased to 900%Unworldly (Damage cap: ~2,010,000). 5★: Damage increased to 950%Unworldly. |
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Heroic Bow | ![]() |
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2940 | 260 | ![]() ![]() ![]() |
Zion's Might: Big boost to light allies' ATK Zero to Hero: Big boost to wind allies' ATK (Ventosus skill-type) / Boost to bow-specialty allies' triple attack rate ![]() Inflict ![]() Strength: 20%Base Accuracy: 100%Stacking: Charge Attack / Character Side. |
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Hollowsky Bow | ![]() |
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3120 | 280 | ![]() ![]() |
Voidcast Arrow: 20% boostSize: Big Modifier: EX to bow- and gun-specialty allies' ATK. Big boost10% chance of dealing ~50% more damage. to bow- and gun-specialty allies' critical hit rate. Deleterious Covenant: Supplemental damage to bow- and gun-specialty allies' critical hits (Damage cap: 30,000). ![]() All allies gain ![]() Strength: 5%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Light allies gain ![]() Strength: 60% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Hornet-Wing Bow | ![]() |
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1355 | 126 | ![]() |
Nectar's Aegis: Medium boost to earth allies' max HP![]() |
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Ice Bow | ![]() |
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1755 | 163 | ![]() |
Tsunami's Might: Medium boost to water allies' ATK![]() |
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Imperial Bow | ![]() |
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1810 | 162 | ![]() |
Hellfire's Might: Medium boost to fire allies' ATK![]() |
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Indra's Edge | ![]() |
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2716 | 247 | ![]() ![]() |
Whirlwind's Celere: Medium boost to wind allies' ATK and critical hit rate Ventosus's Garrison: Big boost to DEF as wind allies' HP decreases ![]() Gain ![]() Strength: 40%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Increased to ![]() Strength: 50%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Also gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Iridescent Bow | ![]() |
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2600 | 208 | ![]() ![]() |
Thunder's Restraint: Medium boost to light allies' double attack rate and critical hit rate Downfall of Ignorance: When main weapon: Medium boost to bow-specialty allies' ATK and max HP ![]() Bonus Light damage (Damage cap: ~420,000). |
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Jade Bow Relic | ![]() |
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1115 | 102 | ![]() |
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L'Arc Qui ne Faut | ![]() |
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3030 | 278 | ![]() ![]() ![]() |
Terra's Might II: Big boost to earth allies' ATK Mountain's Verity: Medium boost to earth allies' critical hit rate ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Leviathan Bow Omega | ![]() |
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2830 | 261 | ![]() |
Oceansoul's Aegis II: Medium boost to water allies' max HP![]() Gain ![]() Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Levin Shooter | ![]() |
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2800 | 300 | ![]() ![]() |
Zion's Trium: Big boost to light allies' multiattack rate Three-Sister Rule: When main weapon (MC only): Supplemental damage effectStrength: (Damage cap: 10,000 per stack) upon dealing a triple attack (Stackable / Max: 3 times) ![]() Gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Also gain ![]() Strength: 50%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Longbow | ![]() |
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1085 | 102 | ![]() |
Water's Aegis: Small boost to water allies' max HP![]() |
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Mammon Bow | ![]() |
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1410 | 127 | ![]() |
Whirlwind's Aegis: Medium boost to wind allies' max HP![]() |
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Manawydan Bow | ![]() |
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1355 | 127 | ![]() |
Tsunami's Aegis: Medium boost to water allies' max HP![]() Inflict ![]() . |
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Maverick | ![]() |
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3210 | 293 | ![]() ![]() |
Shadowhound's Nature: When main weapon: Also grants ![]() Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%. for 3 turns and ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn for 1 turn upon using ![]() gain ![]() Strength: 100%Duration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn Will deal large damage and inflict blind on all foes... Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Maverick | ![]() |
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3210 | 293 | ![]() ![]() |
Shadowhound's Nature: When main weapon: Also grants ![]() Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%. for 3 turns and ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn for 1 turn upon using ![]() gain ![]() Strength: 100%Duration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn Will deal large damage and inflict blind on all foes... Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Maverick | ![]() |
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3210 | 293 | ![]() ![]() |
Shadowhound's Nature: When main weapon: Also grants ![]() Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%. for 3 turns and ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn for 1 turn upon using ![]() gain ![]() Strength: 100%Duration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn Will deal large damage and inflict blind on all foes... Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Maverick | ![]() |
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3210 | 293 | ![]() ![]() |
Shadowhound's Nature: When main weapon: Also grants ![]() Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%. for 3 turns and ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn for 1 turn upon using ![]() gain ![]() Strength: 100%Duration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn Will deal large damage and inflict blind on all foes... Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Maverick | ![]() |
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3210 | 293 | ![]() ![]() |
Shadowhound's Nature: When main weapon: Also grants ![]() Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%. for 3 turns and ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn for 1 turn upon using ![]() gain ![]() Strength: 100%Duration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn Will deal large damage and inflict blind on all foes... Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Maverick | ![]() |
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3210 | 293 | ![]() ![]() |
Shadowhound's Nature: When main weapon: Also grants ![]() Strength: +5% for every actionDuration: 3 turnsOn every attack, C.A., damage incurred (even if 0), or dodge; Charge bar will be increased by 5%. for 3 turns and ![]() (Excludes all-foe all-ally attacks) Duration: 1 turn for 1 turn upon using ![]() gain ![]() Strength: 100%Duration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn Will deal large damage and inflict blind on all foes... Shadowhound's Essence: This is the essence of greatness. Gain its power by using emblems. ![]() All allies gain ![]() Strength: 80%? chance of dealing 20% more damage.Duration: 3.5 turnsStacking: Does not stack with TweyenApplied during the attack phase. On the next turn, it'll have 3 turns remaining. |
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Mittron's Bow | ![]() |
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2710 | 250 | ![]() ![]() |
Knightcode's Stamina: Medium boost to light allies' ATK based on how high HP is Knightcode's Resolve: Medium boost to light allies' critical hit rate / Slight chance to dodge and counter (Medium DMG) ![]() All allies gain ![]() Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Mythril Bow | ![]() |
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1075 | 95 | ![]() |
Fire's Might: Small boost to fire allies' ATK![]() |
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Nephthys Bow | ![]() |
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1390 | 126 | ![]() |
Whirlwind's Aegis: Medium boost to wind allies' max HP![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Obsidian Bow | ![]() |
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1460 | 135 | ![]() |
Mountain's Might: Medium boost to earth allies' ATK![]() |
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Oneiros Bow | ![]() |
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1335 | 124 | ![]() |
Tsunami's Might: Medium boost to water allies' ATK![]() Inflict ![]() Duration: 180 secondsTakes 25% more damage. |
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Onyx Bow Relic | ![]() |
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1115 | 102 | ![]() |
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Pearl Bow Relic | ![]() |
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1115 | 102 | ![]() |
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Pina Colata Bow | ![]() |
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1370 | 124 | ![]() |
Mysterious VIT: Medium boost to wind allies' max HP![]() |
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Poseidon Bow | ![]() |
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1375 | 129 | ![]() |
Tsunami's Aegis: Medium boostNormal 5% base, 1% per skill level, SL10 15% to water allies' max HP![]() Gain ![]() and ![]() . |
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Power Bow | ![]() |
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1170 | 108 | ![]() |
Earth's Might: Small boost to earth allies' ATK![]() |
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Purifying Thunderbolt | ![]() |
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3373 | 295 | ![]() ![]() |
Inferno's Sentence: Big boost to Fire allies' C.A. damage and C.A. damage cap Inferno's Verity: Big boost to fire allies' critical hit rate ![]() ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. |
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Qilin Bow | ![]() |
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3285 | 296 | ![]() ![]() |
Oblivion's Tyranny II: Massive boost to dark allies' ATK / 10% cut to dark allies' max HP Culmination of Nightfall: 10% boost to Dark allies' damage cap. ![]() All allies gain ![]() Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Rainbow Bow | ![]() |
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3020 | 279 | ![]() ![]() ![]() |
Hoarfrost's Aegis II: Big boost to water allies' max HP Tsunami's Might: Medium boost to water allies' ATK ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Reflection of The Moon | ![]() |
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2311 | 214 | ![]() ![]() |
High Priestess-Moon's Bewitching: When main weapon: Massive boost to Water allies' ATKModifier: EX. Boost to attack specs of Water allies with ![]() . Sephira Maxi-Water: 20% boost to Water allies' DMG cap in Arcarum. ![]() Gain ![]() Strength: 20%. All allies gain ![]() . |
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Ring of Raphael (SR) | ![]() |
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1685 | 147 | ![]() |
Raphael's Blessing: Amplify Wind allies' damage against Earth foes by 10%.![]() All allies gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ring of Raphael (SSR) | ![]() |
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2460 | 220 | ![]() ![]() |
Raphael's Blessing II: Amplify Wind allies' damage against Earth foes by 20%. Wind's Majesty: Small boost to wind allies' ATK and max HP ![]() All allies gain ![]() Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ring of Wandergale | ![]() |
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2970 | 270 | ![]() ![]() |
Raphael's Blessing III: Amplify Wind allies' damage against Earth foes by 23%. Wind's Majesty: Small boost to wind allies' ATK and max HP ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsEarth DEF Up. Not a Damage Cut. Reduces Earth damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Rose Crystal Bow | ![]() |
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2250 | 215 | ![]() ![]() |
Blood Rose Brier: Medium boost to Fire allies' ATK and max HP Blood Rose Bud: Lessen Water DMG taken for Fire allies ![]() |
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Roseate Aetherial Bow | ![]() |
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3090 | 280 | ![]() ![]() ![]() |
Hellfire's Might: Medium boost to fire allies' ATK Master of the Arcane: Medium boost to fire allies' double attack rate (Hellfire's Dual-Edge skill-type) 4% boost to fire allies' skill DMG cap. ![]() Inflict ![]() Duration: 180 seconds. 4★: All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Rosenbogen | ![]() |
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2388 | 217 | ![]() ![]() |
Arrow Storm: Boost to ![]() ![]() Duration: 1 turn ., ![]() ![]() Duration: 1 turn and ![]() Strength: 100%Duration: 1 turn . and ![]() gain ![]() Strength: 100%Duration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn Will deal large damage and inflict blind on all foes... Battlefield Tribulations: Boost to debuff success rate. ![]() Gain ![]() Strength: 20%. |
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Rosenbogen Aqua | ![]() |
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2810 | 256 | ![]() ![]() |
Arrow Storm: Boost to ![]() ![]() Duration: 1 turn ., ![]() ![]() Duration: 1 turn and ![]() Strength: 100%Duration: 1 turn . and ![]() gain ![]() Strength: 100%Duration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn Will deal large damage and inflict blind on all foes... Battlefield Tribulations: Boost to debuff success rate. ![]() Gain ![]() Strength: 20%. |
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Rosenbogen Incendo | ![]() |
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2810 | 256 | ![]() ![]() |
Arrow Storm: Boost to ![]() ![]() Duration: 1 turn ., ![]() ![]() Duration: 1 turn and ![]() Strength: 100%Duration: 1 turn . and ![]() gain ![]() Strength: 100%Duration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn Will deal large damage and inflict blind on all foes... Battlefield Tribulations: Boost to debuff success rate. ![]() Gain ![]() Strength: 20%. |
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Rosenbogen Lumen | ![]() |
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2810 | 256 | ![]() ![]() |
Arrow Storm: Boost to ![]() ![]() Duration: 1 turn ., ![]() ![]() Duration: 1 turn and ![]() Strength: 100%Duration: 1 turn . and ![]() gain ![]() Strength: 100%Duration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn Will deal large damage and inflict blind on all foes... Battlefield Tribulations: Boost to debuff success rate. ![]() Gain ![]() Strength: 20%. |
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Rosenbogen Nyx | ![]() |
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2810 | 256 | ![]() ![]() |
Arrow Storm: Boost to ![]() ![]() Duration: 1 turn ., ![]() ![]() Duration: 1 turn and ![]() Strength: 100%Duration: 1 turn . and ![]() gain ![]() Strength: 100%Duration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn Will deal large damage and inflict blind on all foes... Battlefield Tribulations: Boost to debuff success rate. ![]() Gain ![]() Strength: 20%. |
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Rosenbogen Rebirth | ![]() |
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2388 | 217 | ![]() ![]() |
Arrow Storm: Boost to ![]() ![]() Duration: 1 turn ., ![]() ![]() Duration: 1 turn and ![]() Strength: 100%Duration: 1 turn . and ![]() gain ![]() Strength: 100%Duration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn Will deal large damage and inflict blind on all foes... Battlefield Tribulations: Boost to debuff success rate. ![]() Gain ![]() Strength: 20%. |
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Rosenbogen Replica | ![]() |
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1533 | 139 | ![]() |
Arrow Storm: Boost to Quick Step and Evasive Maneuvers![]() |
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Rosenbogen Terra | ![]() |
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2810 | 256 | ![]() ![]() |
Arrow Storm: Boost to ![]() ![]() Duration: 1 turn ., ![]() ![]() Duration: 1 turn and ![]() Strength: 100%Duration: 1 turn . and ![]() gain ![]() Strength: 100%Duration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn Will deal large damage and inflict blind on all foes... Battlefield Tribulations: Boost to debuff success rate. ![]() Gain ![]() Strength: 20%. |
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Rosenbogen Ventus | ![]() |
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2810 | 256 | ![]() ![]() |
Arrow Storm: Boost to ![]() ![]() Duration: 1 turn ., ![]() ![]() Duration: 1 turn and ![]() Strength: 100%Duration: 1 turn . and ![]() gain ![]() Strength: 100%Duration: 1 turn , ![]() Duration: 1 turn , and ![]() Duration: 1 turn Will deal large damage and inflict blind on all foes... Battlefield Tribulations: Boost to debuff success rate. ![]() Gain ![]() Strength: 20%. |
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Ruby Bow Relic | ![]() |
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1115 | 102 | ![]() |
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Rusted Bow | ![]() |
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96 | 30 | ![]() |
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Sagittarius Bow | ![]() |
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2358 | 214 | ![]() ![]() |
Ventosus's Aegis: Big boost to wind allies' max HP Wind's Might: Small boost to wind allies' ATK ![]() Boost to DEF. |
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Sapphire Bow Relic | ![]() |
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1115 | 102 | ![]() |
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Sarnga | ![]() |
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1745 | 157 | ![]() |
Hellfire's Might: Medium boost to fire allies' ATK![]() |
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Self Bow | ![]() |
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515 | 50 | ![]() |
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Sephira Emerald Bow | ![]() |
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2720 | 247 | ![]() ![]() |
Stormwyrm's Might II: Big boost to wind allies' ATK Sephira Windsoul: Big boost to wind allies' max HP in Arcarum ![]() Bonus Wind damage225% skill damage (50% of charge attack) (Damage cap: ~300,000). |
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Shadow Bow | ![]() |
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1755 | 155 | ![]() |
Hatred's Might: Medium boost to dark allies' ATK![]() |
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Sharom Bow | ![]() |
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2030 | 180 | ![]() ![]() |
Amethyst's Grace: 2.5% boost to dark allies' debuff success rateNot affected by skill levels. Amethyst's Splendor: Big boost to dark allies' ATK ![]() Inflict ![]() . |
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Shekhinah Bow | ![]() |
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3040 | 276 | ![]() ![]() ![]() |
Ventosus's Might II: Big boost to wind allies' ATK Whirlwind's Clarity: Slight chance to dodge and counter (medium DMG) for wind allies ![]() Inflict ![]() Strength: 2500Verification needed. . |
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Sherwood Bow | ![]() |
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3087 | 320 | ![]() ![]() |
Longstrider's Nature: When main weapon: Dodge all attacks from foes upon using ![]() Random debuff to all foes. (1 time). Longstrider's Apex: When main weapon: When main weapon (MC only): Bonus Elemental DMG effect based on number of foe's debuffs. ![]() Remove 1 buff. Hit to debuff resistance (Stackable). |
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Sherwood Bow | ![]() |
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3087 | 320 | ![]() ![]() |
Longstrider's Nature: When main weapon: Dodge all attacks from foes upon using ![]() Random debuff to all foes. (1 time). Longstrider's Apex: When main weapon: When main weapon (MC only): Bonus Elemental DMG effect based on number of foe's debuffs. ![]() Remove 1 buff. Hit to debuff resistance (Stackable). |
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Sherwood Bow | ![]() |
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3087 | 320 | ![]() ![]() |
Longstrider's Nature: When main weapon (MC only): Gain ![]() upon using ![]() Inflict a random debuff on all foes.. Longstrider's Apex: When main weapon (MC only): Bonus Fire DMG effect based on number of foe's debuffs. ![]() Remove 1 buff. Inflict ![]() Duration: 180 seconds. |
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Sherwood Bow | ![]() |
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3087 | 320 | ![]() ![]() |
Longstrider's Nature: When main weapon: Dodge all attacks from foes upon using ![]() Random debuff to all foes. (1 time). Longstrider's Apex: When main weapon: When main weapon (MC only): Bonus Elemental DMG effect based on number of foe's debuffs. ![]() Remove 1 buff. Hit to debuff resistance (Stackable). |
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Sherwood Bow | ![]() |
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3087 | 320 | ![]() ![]() |
Longstrider's Nature: When main weapon: Dodge all attacks from foes upon using ![]() Random debuff to all foes. (1 time). Longstrider's Apex: When main weapon: When main weapon (MC only): Bonus Elemental DMG effect based on number of foe's debuffs. ![]() Remove 1 buff. Hit to debuff resistance (Stackable). |
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Sherwood Bow | ![]() |
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3087 | 320 | ![]() ![]() |
Longstrider's Nature: When main weapon: Dodge all attacks from foes upon using ![]() Random debuff to all foes. (1 time). Longstrider's Apex: When main weapon: When main weapon (MC only): Bonus Elemental DMG effect based on number of foe's debuffs. ![]() Remove 1 buff. Hit to debuff resistance (Stackable). |
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Shortbow | ![]() |
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510 | 45 | ![]() |
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Silver Bow | ![]() |
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2365 | 211 | ![]() ![]() |
Forest Blessing: Big boost to wind allies' ATK Forest Dweller's Insight: When main weapon: All allies gain ![]() Duration: 1 turn when MC uses a skill (Max: 5). ![]() Slight chance for 1-turn cut to MC's skill cooldowns. |
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Silver Bow Relic | ![]() |
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1955 | 178 | ![]() |
Vessel Phantasmic: This masterless weapon slumbers through eternal night.![]() |
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Slingshot | ![]() |
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1567 | 200 | ![]() |
Thunder's Verity: Medium boost to light allies' critical hit rate![]() |
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Soldier Bow | ![]() |
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2027 | 180 | ![]() ![]() |
A Pro's Tool: Big boost to earth allies' ATK Ghost on the Battlefield: When main weapon (MC only): Big boost to critical hit rate. Hit to hostility. ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Spike Shooter | ![]() |
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2000 | 190 | ![]() ![]() |
Transmutation's Might: Big boost to earth allies' ATK Perforating Stake: When main weapon (MC only): Boost to multiattack rate and DEF when there is only 1 foe remaining. ![]() Inflict ![]() Strength: 20%Duration: 180 seconds. |
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Sunset Bow | ![]() |
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1365 | 125 | ![]() |
Thunder's Might: Medium boost to light allies' ATK![]() Gain ![]() . |
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Sutera's Bow | ![]() |
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1770 | 160 | ![]() |
Whirlwind's Might: Medium boost to wind allies' ATK![]() |
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Taisai Spirit Bow | ![]() |
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3020 | 363 | ![]() ![]() ![]() |
Hoarfrost's Might III: Massive boost to water allies' ATK Hoarfrost's Verity: Big boost to water allies' critical hit rate ![]() Inflict ![]() Duration: 180 seconds and ![]() Duration: 180 seconds. Gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also inflict ![]() Strength: 20%Duration: 180 seconds. |
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Tamamo Bowstring | ![]() |
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1370 | 125 | ![]() |
Foxflame's Might: Medium boost to fire allies' ATK![]() |
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Two-Crown Bow | ![]() |
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2370 | 217 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() Gain ![]() Strength: 20%. |
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Two-Crown Bow Aqua | ![]() |
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2550 | 232 | ![]() |
Hoarfrost's Might: Big boost to water allies' ATK![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Two-Crown Bow Cardinal | ![]() |
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2800 | 255 | ![]() |
Inferno's Might: Big boost to fire allies' ATK![]() All allies gain ![]() Duration: 4 turns. |
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Two-Crown Bow Cobalt | ![]() |
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2800 | 255 | ![]() |
Hoarfrost's Might: Big boost to water allies' ATK![]() All allies gain ![]() Duration: 4 turns. |
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Two-Crown Bow Ecru | ![]() |
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2800 | 255 | ![]() |
Terra's Might: Big boost to earth allies' ATK![]() All allies gain ![]() Duration: 4 turns. |
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Two-Crown Bow Incendo | ![]() |
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2550 | 232 | ![]() |
Inferno's Might: Big boost to fire allies' ATK![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Two-Crown Bow Ivory | ![]() |
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2800 | 255 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() All allies gain ![]() Duration: 4 turns. |
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Two-Crown Bow Lumen | ![]() |
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2550 | 232 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Two-Crown Bow Nyx | ![]() |
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2550 | 232 | ![]() |
Oblivion's Might: Big boost to dark allies' ATK![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Two-Crown Bow Obsidian | ![]() |
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2800 | 255 | ![]() |
Oblivion's Might: Big boost to dark allies' ATK![]() All allies gain ![]() Duration: 4 turns. |
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Two-Crown Bow Sage | ![]() |
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2800 | 255 | ![]() |
Ventosus's Might: Big boost to wind allies' ATK![]() All allies gain ![]() Duration: 4 turns. |
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Two-Crown Bow Sterling | ![]() |
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2510 | 230 | ![]() |
Zion's Might: Big boost to light allies' ATK![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Two-Crown Bow Terra | ![]() |
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2550 | 232 | ![]() |
Terra's Might: Big boost to earth allies' ATK![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Two-Crown Bow Ventus | ![]() |
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2550 | 232 | ![]() |
Ventosus's Might: Big boost to wind allies' ATK![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Tyrant Bow | ![]() |
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1390 | 120 | ![]() |
Thunder's Dual-Edge: Medium boost to double attack rate for light allies![]() Gain ![]() Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Tyros Bow | ![]() |
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2700 | 250 | ![]() |
Oceansoul's Fandango: Medium boost to water allies' ATK / Small boost to triple attack rate![]() Inflict ![]() Strength: 10%. Gain ![]() Strength: 20%. |
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Ultima Bow | ![]() |
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3042 | 241 | ![]() ![]() |
Arcus Rubell: 20% boostSize: Big Modifier: Normal to bow-specialty allies' ATK 10% boostSize: Big to bow-specialty allies' HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. ![]() ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ultima Bow | ![]() |
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3042 | 241 | ![]() ![]() |
Arcus Rubell: 20% boostSize: Big Modifier: Normal to bow-specialty allies' ATK 10% boostSize: Big to bow-specialty allies' HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. ![]() ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ultima Bow | ![]() |
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3042 | 241 | ![]() ![]() |
Arcus Rubell: 20% boostSize: Big Modifier: Normal to bow-specialty allies' ATK 10% boostSize: Big to bow-specialty allies' HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. ![]() ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ultima Bow | ![]() |
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3042 | 241 | ![]() ![]() |
Arcus Rubell: 20% boostSize: Big Modifier: Normal to bow-specialty allies' ATK 10% boostSize: Big to bow-specialty allies' HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. ![]() ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ultima Bow | ![]() |
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3042 | 241 | ![]() ![]() |
Arcus Rubell: 20% boostSize: Big Modifier: Normal to bow-specialty allies' ATK 10% boostSize: Big to bow-specialty allies' HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. ![]() ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ultima Bow | ![]() |
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3042 | 241 | ![]() ![]() |
Arcus Rubell: 20% boostSize: Big Modifier: Normal to bow-specialty allies' ATK 10% boostSize: Big to bow-specialty allies' HP Soulless Passage: A gate to the summits of power locked within ultima weapons. These gates can only be opened with gauph keys. ![]() ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Unius | ![]() |
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2820 | 250 | ![]() ![]() |
Whirlwind's Might: Medium boost to wind allies' ATK Grand Epic: Boost to ATK based on how many Epic weapons are equipped ![]() Gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Verona Bow | ![]() |
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1990 | 188 | ![]() ![]() |
Hoarfrost's Aegis: Big boost to water allies' max HP Preemptive Azure Barrier: All water allies gain shield at start of battle ![]() Gain ![]() Strength: 20%Duration: 3.5 turnsFire Damage Cut.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Virtue's Bow | ![]() |
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1324 | 121 | ![]() |
Thunder's Verity: Medium boost to light allies' critical hit rate![]() |
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Vogen Crescent | ![]() |
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1355 | 126 | ![]() |
Thunder's Enmity: Medium boost to light allies' ATK based on how low HP is![]() |
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Vymbul | ![]() |
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1314 | 123 | ![]() |
Vyrnseye: When main weapon (MC only): Boost to ATK based on how high HP is![]() |
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War Bow | ![]() |
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1120 | 103 | ![]() |
Earth's Might: Small boost to earth allies' ATK![]() |
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Wood Bow | ![]() |
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1360 | 125 | ![]() |
Mountain's Dual-Edge: Medium boost to double attack rate for earth allies![]() Slight chance to inflict ![]() . |
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Wrapped Bow | ![]() |
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1130 | 101 | ![]() |
Wind's Might: Small boost to wind allies' ATK![]() |
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Yggdrasil Bow Omega | ![]() |
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2830 | 260 | ![]() |
Lifetree's Enmity III: Big boost to earth allies' ATK based on how low HP is![]() Bonus Fire damage. 4★: Earth damage upgraded to massive. |
Pages in category "Bow Weapons"
The following 163 pages are in this category, out of 163 total.
A
B
H
M
R
- Rainbow Bow
- Reflection of The Moon
- Ring of Raphael (SR)
- Ring of Raphael (SSR)
- Ring of Wandergale
- Rose Crystal Bow
- Roseate Aetherial Bow
- Rosenbogen
- Rosenbogen (Element)
- Rosenbogen Aqua
- Rosenbogen Incendo
- Rosenbogen Lumen
- Rosenbogen Nyx
- Rosenbogen Rebirth
- Rosenbogen Replica
- Rosenbogen Terra
- Rosenbogen Ventus
- Ruby Bow Relic
- Rusted Bow
S
- Sagittarius Bow
- Sapphire Bow Relic
- Sarnga
- Self Bow
- Sephira Emerald Bow
- Shadow Bow
- Sharom Bow
- Shekhinah Bow
- Sherwood Bow
- Sherwood Bow (Dark)
- Sherwood Bow (Earth)
- Sherwood Bow (Fire)
- Sherwood Bow (Light)
- Sherwood Bow (Water)
- Sherwood Bow (Wind)
- Shortbow
- Silver Bow
- Silver Bow Relic
- Slingshot
- Soldier Bow
- Spike Shooter
- Sunset Bow
- Sutera's Bow
T
- Taisai Spirit Bow
- Tamamo Bowstring
- Two-Crown Bow
- Two-Crown Bow Aqua
- Two-Crown Bow Cardinal
- Two-Crown Bow Cobalt
- Two-Crown Bow Ecru
- Two-Crown Bow Incendo
- Two-Crown Bow Ivory
- Two-Crown Bow Lumen
- Two-Crown Bow Nyx
- Two-Crown Bow Obsidian
- Two-Crown Bow Sage
- Two-Crown Bow Sterling
- Two-Crown Bow Terra
- Two-Crown Bow Ventus
- Tyrant Bow
- Tyros Bow