Grimnir (Raid)

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This article is about the raid. For the summon stone, see Grimnir (Summon). For the recruitable character, see Grimnir.

Raid Battles

CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Grimnir (Impossible)
Cost to Host: 50 AP,
Wind Crystal ×1
Cost to Join: Rank 120+, 3 EP Unlock: Rank 120+,
Clear Chapter 87 Quest: Cyclone Scherzo
Participants: 30 Vice: 2nd-6th Elixirs: Unlimited Strike Time: YesStrike Time bonus applies for this raid.
Location: Chapter 87: Kluger Island - Stardrift SanctuaryStart QuestNetwork Errors will appear if the hosting conditions are not met.
(AP, Host Materials, Daily Limit)
TweetDeck: Lvl 120 Grimnir Lv120 グリームニル
Phase Name Lvl HP Charge Mode
Phase 1 Grimnir 120 450,000,000 ◇◇ Yes
12 DEFEstimated damage dealt to a 12 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage125%166.67%250%
Neutral83.33%111.11%166.67%
Disadvantage62.5%83.33%125%
0%All fire damage taken reduced by 0%.80%All water damage taken reduced by 80%.80%All earth damage taken reduced by 80%.80%All wind damage taken reduced by 80%.80%All light damage taken reduced by 80%.80%All dark damage taken reduced by 80%.0%All plain damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immune
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Not immune
CharmedAttacks are slightly limited
Not immune
EnticedAttacks are slightly limited
Not immune
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
ParalyzedCan't attack
Not immune
PetrifiedStops enemy's charge diamonds from filling.
Not immune
StunnedCan't attack
Not immune
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Stared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG
Not immuneTakes 10% more damage
Local status effect
Special Attacks Triggers and Notes
  • Tempest Storm N
32-hit Wind damage to random allies.
Inflicts DA DownDouble attack rate is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and TA DownTriple attack rate is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on one ally.
  • Voidlight Erasure OD
7-hit, large Wind damage to random allies.
Grimnir gains DA UpDouble attack rate is boosted
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and TA UpTriple attack rate is boosted
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Removes 1 debuff from Grimnir.
  • Flash Ruination TR 90%
2-hit Plain damage to random allies based on 30% of max HP.
  • Normal attacks hit all allies.
  • 90% Trigger
Casts Flash Ruination.
  • 75% Trigger
Casts Tempest Storm.
  • 60% Trigger
Casts Voidlight Erasure.
  • 50% Trigger
Mode bar is reset.
Normal attacks now hit one ally.
Phase 2 Grimnir 120 225,000,000 (50%) ◇◇ Yes
10.5 DEFEstimated damage dealt to a 10.5 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage142.86%190.48%285.71%
Neutral95.24%126.98%190.48%
Disadvantage71.43%95.24%142.86%
0%All fire damage taken reduced by 0%.0%All water damage taken reduced by 0%.0%All earth damage taken reduced by 0%.0%All wind damage taken reduced by 0%.0%All light damage taken reduced by 0%.0%All dark damage taken reduced by 0%.0%All plain damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immune
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Not immune
CharmedAttacks are slightly limited
Not immune
EnticedAttacks are slightly limited
Not immune
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
ParalyzedCan't attack
Not immune
PetrifiedStops enemy's charge diamonds from filling.
Immune
StunnedCan't attack
Not immune
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Stared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG
Not immuneTakes 10% more damage
Local status effect
Special Attacks Triggers and Notes
  • Divine Wind N
20-hit Wind damage to random allies.
Inflicts DA DownDouble attack rate is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and TA DownTriple attack rate is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on all allies.
  • Heaven's Verdict OD TR 5%
48-hit Wind damage to random allies.
  • Holy Ray of Purification TR 40%
Big Wind damage to all allies.
Deploys the Holy Ray of PurificationAllies can deal critical hits regardless of element / ATK & DEF buffs are ineffective / Ally is knocked out if HP is at 5% or lower
Duration: IndefiniteField effect
field effect.
  • Normal Attacks hit one ally.
  • 40% Trigger
Casts Holy Ray of Purification.
  • 5% Trigger
Casts Heaven's Verdict.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Lvl Cap +1 for Last Storm Lance, Last Storm Harp, Last Storm Blade, Tiamat Amood Omega, Tiamat Bolt Omega, Tiamat Gauntlet Omega, Tiamat Glaive Omega, and Tiamat Omega.
Host: Prestige Pendant ×50 Join: Prestige Pendant ×35 Crew: Prestige Pendant ×35
Chest 1 Chest 2 Chest 3 Chest 4
Common 100% 100% Likely
Chest 5 Host MVP Blue
100% -- 8% (~400,000)8% of total honor is required to guarantee a blue chest.
Based on HP alone a minimum 360,000 honor is required to guarantee a blue chest.
Typically 400,000 honor should be enough to guarantee a blue chest under normal circumstances.
  • 14.514.53% ±1.13% chance to be selected when chest drops.
    Based on 384 drops from 2643 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Wind Quartz ×6
  • 48.548.47% ±1.60% chance to be selected when chest drops.
    Based on 1281 drops from 2643 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Grimnir Anima
  • 14.914.91% ±1.14% chance to be selected when chest drops.
    Based on 394 drops from 2643 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Grimnir Omega Anima
  •  4.04.01% ±0.63% chance to be selected when chest drops.
    Based on 106 drops from 2643 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      True Wind Anima
  •  2.82.76% ±0.52% chance to be selected when chest drops.
    Based on 73 drops from 2643 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Champion Merit
  •  2.82.80% ±0.53% chance to be selected when chest drops.
    Based on 74 drops from 2643 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Supreme Merit
  •  5.45.45% ±0.73% chance to be selected when chest drops.
    Based on 144 drops from 2643 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Regalia Weapons
  •  0.80.79% ±0.28% chance to be selected when chest drops.
    Based on 21 drops from 2643 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Coruscant Crozier
  •  4.44.35% ±0.65% chance to be selected when chest drops.
    Based on 115 drops from 2643 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark ×1
  •  1.41.40% ±0.38% chance to be selected when chest drops.
    Based on 37 drops from 2643 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark ×2
  •  0.30.34% ±0.19% chance to be selected when chest drops.
    Based on 9 drops from 2643 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark ×3
  • 11.811.83% ±0.84% chance to be selected when chest drops.
    Based on 478 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Wind Quartz ×3
  • 39.239.25% ±1.26% chance to be selected when chest drops.
    Based on 1586 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Grimnir Anima
  •  1.00.99% ±0.26% chance to be selected when chest drops.
    Based on 40 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Grimnir Omega Anima
  • 14.714.70% ±0.92% chance to be selected when chest drops.
    Based on 594 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      True Wind Anima
  • 12.212.15% ±0.85% chance to be selected when chest drops.
    Based on 491 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Champion Merit
  •  4.24.16% ±0.52% chance to be selected when chest drops.
    Based on 168 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Supreme Merit
  • 10.110.07% ±0.78% chance to be selected when chest drops.
    Based on 407 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Soul Balm
  •  2.92.87% ±0.43% chance to be selected when chest drops.
    Based on 116 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Regalia Weapons
  •  0.50.47% ±0.18% chance to be selected when chest drops.
    Based on 19 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Coruscant Crozier
  •  2.42.43% ±0.40% chance to be selected when chest drops.
    Based on 98 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark ×1
  •  0.80.77% ±0.23% chance to be selected when chest drops.
    Based on 31 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark ×2
  •  0.20.25% ±0.13% chance to be selected when chest drops.
    Based on 10 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark ×3
  • 11.811.77% ±0.66% chance to be selected when chest drops.
    Based on 762 drops from 6472 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Wind Quartz ×3
  • 55.355.28% ±1.02% chance to be selected when chest drops.
    Based on 3578 drops from 6472 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Grimnir Anima
  •  0.90.93% ±0.20% chance to be selected when chest drops.
    Based on 60 drops from 6472 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Grimnir Omega Anima
  • 13.113.07% ±0.69% chance to be selected when chest drops.
    Based on 846 drops from 6472 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      True Wind Anima
  •  9.39.35% ±0.60% chance to be selected when chest drops.
    Based on 605 drops from 6472 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Champion Merit
  •  5.75.69% ±0.47% chance to be selected when chest drops.
    Based on 368 drops from 6472 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Regalia Weapons
  •  0.70.70% ±0.17% chance to be selected when chest drops.
    Based on 45 drops from 6472 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Coruscant Crozier
  •  2.42.43% ±0.31% chance to be selected when chest drops.
    Based on 157 drops from 6472 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark ×1
  •  0.60.59% ±0.16% chance to be selected when chest drops.
    Based on 38 drops from 6472 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark ×2
  •  0.20.19% ±0.09% chance to be selected when chest drops.
    Based on 12 drops from 6472 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark ×3
This raid is eligible for bonus loot chests during Extra Drops events. See Purple Chests for additional information.
Based on drop reports done after the 2020-08-31 update @otokuro2 Source.
Drop table last updated: 2023-02-25, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

CAUTION:
Enemies take reduced damage from elements they are not weak to in these battles.

Grimnir (Impossible+)
Cost to Host: 150 AP,
Wind Crystal ×3
Cost to Join: Rank 120+, 3 EP Unlock:
  • Defeat lvl 120 Grimnir solo with no backup request sent or elixirs used
  • Deal 30,000,000 DMG or more in 1 turn and defeat lvl 120 Grimnir
  • Obtain God of WarDefeat lvl 120 Grimnir 100 times
    Rewards
    Crystal ×50
Participants: 30 Vice: 2nd-6th Elixirs: Unlimited Strike Time: YesStrike Time bonus applies for this raid.
Location: Chapter 87: Kluger Island - Stardrift Sanctuary
TweetDeck: Lvl 130 Grimnir Lv130 グリームニル
Phase Name Lvl HP Charge Mode
Phase 1 Grimnir 130 450,000,000 ◇◇ Yes
12 DEFEstimated damage dealt to a 12 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage125%166.67%250%
Neutral83.33%111.11%166.67%
Disadvantage62.5%83.33%125%
0%All fire damage taken reduced by 0%.80%All water damage taken reduced by 80%.80%All earth damage taken reduced by 80%.80%All wind damage taken reduced by 80%.80%All light damage taken reduced by 80%.80%All dark damage taken reduced by 80%.0%All plain damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Not immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immune
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Not immune
CharmedAttacks are slightly limited
Not immune
EnticedAttacks are slightly limited
Not immune
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
ParalyzedCan't attack
Not immune
PetrifiedStops enemy's charge diamonds from filling.
Not immune
StunnedCan't attack
Not immune
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Stared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG
Not immuneTakes 10% more damage
Local status effect
Special Attacks Triggers and Notes
  • Tempest Storm N
32-hit Wind damage to random allies.
Inflicts DA DownDouble attack rate is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and TA DownTriple attack rate is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on one ally.
  • Voidlight Erasure OD
7-hit, large Wind damage to random allies.
Grimnir gains DA UpDouble attack rate is boosted
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and TA UpTriple attack rate is boosted
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Removes 1 debuff from Grimnir.
  • Flash Ruination TR 90%
2-hit Plain damage to random allies based on 30% of max HP.
  • Normal attacks hit all allies.
  • 90% Trigger
Casts Flash Ruination.
  • 75% Trigger
Casts Tempest Storm.
  • 60% Trigger
Casts Voidlight Erasure.
  • 50% Trigger
Mode bar is reset.
Normal attacks now hit one ally.
Phase 2 Grimnir 130 225,000,000 (50%) ◇◇ Yes
10.5 DEFEstimated damage dealt to a 10.5 DEF foe
ElementBaseRelative to damage dealt to neutral element foes in Party setupDEF DownDEF is lowered
25%
DEF DownDEF is lowered
50%
Advantage142.86%190.48%285.71%
Neutral95.24%126.98%190.48%
Disadvantage71.43%95.24%142.86%
0%All fire damage taken reduced by 0%.0%All water damage taken reduced by 0%.0%All earth damage taken reduced by 0%.0%All wind damage taken reduced by 0%.0%All light damage taken reduced by 0%.0%All dark damage taken reduced by 0%.0%All plain damage taken reduced by 0%.
DEF DownDEF is lowered
Not immune
ATK DownATK is lowered
Not immune
GravitySpecial attack max charge turn is extended
Immune
DelayReduce a foe's filled charge diamonds by 1
Not immune
Debuff Res. DownDebuff resistance is lowered
Not immune
Lethal HitInstant death for the victim.
Immune
PoisonedHP is lowered on every turn
Not immune
BurnedHP is lowered on every turn
Not immune
PutrefiedHP is lowered on every turn
Not immune
BlindedAttacks have a slight chance to miss
Not immune
CharmedAttacks are slightly limited
Not immune
EnticedAttacks are slightly limited
Not immune
ZombifiedReceives DMG if healed
Not immune
SleepCan't attack and takes big DMG (Ends upon taking DMG)
Not immuneTakes 25% more damage
ParalyzedCan't attack
Not immune
PetrifiedStops enemy's charge diamonds from filling.
Immune
StunnedCan't attack
Not immune
Accuracy LoweredAttacks and special attacks have a chance to miss
Not immuneLocal status effect
Stared StiffCan't use special attack / Chance that attacks are inhibited / Takes big DMG
Not immuneTakes 10% more damage
Local status effect
Special Attacks Triggers and Notes
  • Divine Wind N
20-hit Wind damage to random allies.
Inflicts DA DownDouble attack rate is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and TA DownTriple attack rate is lowered
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
on all allies.
  • Heaven's Verdict OD TR 5%
48-hit Wind damage to random allies.
  • Holy Ray of Purification TR 40%
Big Wind damage to all allies.
Deploys the Holy Ray of PurificationAllies can deal critical hits regardless of element / ATK & DEF buffs are ineffective / Ally is knocked out if HP is at 5% or lower
Duration: IndefiniteField effect
field effect.
  • Normal Attacks hit one ally.
  • 40% Trigger
Casts Holy Ray of Purification.
  • 5% Trigger
Casts Heaven's Verdict.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear: Crystal ×50
Host: Prestige Pendant ×50 Join: Prestige Pendant ×35 Crew: Prestige Pendant ×35
Chest 1 Chest 2 Chest 3 Chest 4
Common 100% 100% Likely
Chest 5 Host MVP Blue
100% -- 8% (~400,000)8% of total honor is required to guarantee a blue chest.
Based on HP alone a minimum 360,000 honor is required to guarantee a blue chest.
Typically 400,000 honor should be enough to guarantee a blue chest under normal circumstances.
  • 14.514.53% ±1.13% chance to be selected when chest drops.
    Based on 384 drops from 2643 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Wind Quartz ×6
  • 48.548.47% ±1.60% chance to be selected when chest drops.
    Based on 1281 drops from 2643 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Grimnir Anima
  • 14.914.91% ±1.14% chance to be selected when chest drops.
    Based on 394 drops from 2643 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Grimnir Omega Anima
  •  4.04.01% ±0.63% chance to be selected when chest drops.
    Based on 106 drops from 2643 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      True Wind Anima
  •  2.82.76% ±0.52% chance to be selected when chest drops.
    Based on 73 drops from 2643 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Champion Merit
  •  2.82.80% ±0.53% chance to be selected when chest drops.
    Based on 74 drops from 2643 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Supreme Merit
  •  5.45.45% ±0.73% chance to be selected when chest drops.
    Based on 144 drops from 2643 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Regalia Weapons
  •  0.80.79% ±0.28% chance to be selected when chest drops.
    Based on 21 drops from 2643 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Coruscant Crozier
  •  4.44.35% ±0.65% chance to be selected when chest drops.
    Based on 115 drops from 2643 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark ×1
  •  1.41.40% ±0.38% chance to be selected when chest drops.
    Based on 37 drops from 2643 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark ×2
  •  0.30.34% ±0.19% chance to be selected when chest drops.
    Based on 9 drops from 2643 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark ×3
  • 11.811.83% ±0.84% chance to be selected when chest drops.
    Based on 478 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Wind Quartz ×3
  • 39.239.25% ±1.26% chance to be selected when chest drops.
    Based on 1586 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Grimnir Anima
  •  1.00.99% ±0.26% chance to be selected when chest drops.
    Based on 40 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Grimnir Omega Anima
  • 14.714.70% ±0.92% chance to be selected when chest drops.
    Based on 594 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      True Wind Anima
  • 12.212.15% ±0.85% chance to be selected when chest drops.
    Based on 491 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Champion Merit
  •  4.24.16% ±0.52% chance to be selected when chest drops.
    Based on 168 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Supreme Merit
  • 10.110.07% ±0.78% chance to be selected when chest drops.
    Based on 407 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Soul Balm
  •  2.92.87% ±0.43% chance to be selected when chest drops.
    Based on 116 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Regalia Weapons
  •  0.50.47% ±0.18% chance to be selected when chest drops.
    Based on 19 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Coruscant Crozier
  •  2.42.43% ±0.40% chance to be selected when chest drops.
    Based on 98 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark ×1
  •  0.80.77% ±0.23% chance to be selected when chest drops.
    Based on 31 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark ×2
  •  0.20.25% ±0.13% chance to be selected when chest drops.
    Based on 10 drops from 4041 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark ×3
  • 11.811.77% ±0.66% chance to be selected when chest drops.
    Based on 762 drops from 6472 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Wind Quartz ×3
  • 55.355.28% ±1.02% chance to be selected when chest drops.
    Based on 3578 drops from 6472 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Grimnir Anima
  •  0.90.93% ±0.20% chance to be selected when chest drops.
    Based on 60 drops from 6472 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Grimnir Omega Anima
  • 13.113.07% ±0.69% chance to be selected when chest drops.
    Based on 846 drops from 6472 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      True Wind Anima
  •  9.39.35% ±0.60% chance to be selected when chest drops.
    Based on 605 drops from 6472 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Champion Merit
  •  5.75.69% ±0.47% chance to be selected when chest drops.
    Based on 368 drops from 6472 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Regalia Weapons
  •  0.70.70% ±0.17% chance to be selected when chest drops.
    Based on 45 drops from 6472 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Coruscant Crozier
  •  2.42.43% ±0.31% chance to be selected when chest drops.
    Based on 157 drops from 6472 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark ×1
  •  0.60.59% ±0.16% chance to be selected when chest drops.
    Based on 38 drops from 6472 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark ×2
  •  0.20.19% ±0.09% chance to be selected when chest drops.
    Based on 12 drops from 6472 chests.
    Confidence intervals are assuming an approximately normal distribution at 90% confidence.
      Weapon Plus Mark ×3
This raid is eligible for bonus loot chests during Extra Drops events. See Purple Chests for additional information.
Based on drop reports done after the 2020-08-31 update @otokuro2 Source.
Drop table last updated: 2023-02-25, all stated drop rates are estimates.
The game changes over time. If the drop tables become incorrect please notify the wiki staff.

Voice Lines

Line Japanese English Play
Battle Start 我こそはっ…踊り狂う暴風!グゥリィィィィィィムニルゥ…! It is I... the Dancing Mad Cyclone! Grrriiiiiiimnir!
Normal Attack (100%-51% HP) 烈風よ! O gale!
吹き荒べ! Rage!
狂える風よ! Go mad, O wind!
Tempest Storm その胸に刻むがいい Thou'dst do well to engrave this upon thy heart.
Flash Ruination 天つの槍よ! The Spear of Heaven!
Voidlight Erasure この一槍…必殺と知れッ!! Know this... One thrust of this spear shall cut thee down!
At 50% HP 吹き荒む風が、汝を喰らう… The howling winds shall devour thee...
Normal Attack (50%- HP) とぁっ! Toh!
貫く! Run through!
穿つ! Pierce!
Divine Wind 終焉の風が吹く The wind of destruction blows.
Holy Ray of Purification 我が右腕が戒めより解放されし時…天は震え、大地は刻まれ…数多の邪悪が潰えるだろう… Now is the hour for my right hand to be set free from its proscription... May the heavens tremble, may the earth be cleft asunder, and may myriad evils be exterminated!
Heaven's Verdict 我が手で唸る…汝の終焉を With my hand... I shall howl out thy demise!
カッ!!…カッコいいセリフが浮かばない…! Gah!! ... I can't think of any cool lines!
Entering Overdrive 我が風は…滅びを齎す My winds... shall bring forth ruin!
力が…!抑えきれんっ…! My power...! It's out of control...!
右腕が疼く…! My right hand aches!
Entering Break Mode ちょっ!ちょ、タンマ! Woah! Hey, time out!
なにすんだよぉっ! What do you think you're doing!
Upon Defeat 我が颶風に打ち勝つとはな It seems thou hast overcame my hurricane.
風が…俺を呼んでいる… The winds... beckon me...
キャラなんて作ってないぞぉ! I am NOT pretending to be some kind of character!

Resources

References