Unite and Fight/September 2024/Omega Grids
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| Event | Preparation | Omega Grids | Optimus Grids |
Extreme+
Nightmare Lvl 90
Nightmare Lvl 100
Nightmare Lvl 150
Useful Nightmare Characters
Unite and Fight higher Nightmare difficulty raids often have strong special attacks that give the boss several buffs while also inflicting troublesome debuffs. Building a team that can reliably work around these issues is a large part of the Unite and Fight event experience, so included below is a non-exhaustive list of useful characters players can consider.
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Nightmare Lvl 200
(Consumes up to 50% of current HP.) Splitting Spirit Strength: 20%Duration: 3 turns. From 2nd cast onward: All allies also gain Strength: 20%Duration: 3 turns. From 3rd cast onward: All allies also gain Duration: 1 turn . Verdant Melody All allies gain Strength: 10% (Max: 50%)Duration: Indefinite, Strength: 5% (Max: 25%)Duration: Indefinite, and Strength: 2% (Max: 10%)Duration: Indefinite. (While Upon using charge attack: Forest friends come to the rescue Upon taking DMG: Forest friends come to the rescue When foe uses a special attack: Forest friends come to the rescue (Can't be removed) is in effect: Auto-activates upon normal attacks.) Log Lop |
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Source:
Comments:
- Players with lower damage may want to run
Armor Break100% elemental damage to a foe.
Inflict 20% DEF DownDEF is lowered
Strength: 20%Base Accuracy: 80%Duration: 180 secondsStacking: Single. instead of Log Lop3-hit, 150% elemental damage to all foes (Damage cap: ~185,000 per hit).
All allies gain 10% DA Up (Stackable / Max: 50%)Double attack rate is boosted (Stackable)
Strength: 10% (Max: 50%)Duration: Indefinite, 5% TA Up (Stackable / Max: 25%)Triple attack rate is boosted (Stackable)
Strength: 5% (Max: 25%)Duration: Indefinite, and 2% DMG Cap Up (Stackable / Max: 10%)Maximum amount of DMG that can be dealt per hit is boosted (Stackable)
Strength: 2% (Max: 10%)Duration: Indefinite.
(While Woodcutter's SongFor every 3 skills used: Forest friends come to the rescue
Upon using charge attack: Forest friends come to the rescue
Upon taking DMG: Forest friends come to the rescue
When foe uses a special attack: Forest friends come to the rescue
(Can't be removed)
is in effect: Auto-activates upon normal attacks.) and press it on turn 2 with the other MC skill buttons.
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When all equipped weapons are different, 20% boost to Earth allies' ATKMultiplier: Perpetuity, 50% boost to DEF, and 10% boost to damage cap. At level 95: Also supplement Earth allies' damage (Damage cap: 20,000). At level 110: Skill upgrades to: When Sub Ally: Boost to Earth allies' ATKMultiplier: Perpetuity, DEF, and damage cap. Supplemental Damage effect to Earth allies. (Boost to specs based on the number of different weapons equipped.) Strength: 20%Duration: 3 turns. From 2nd cast onward: All allies also gain Strength: 20%Duration: 3 turns. From 3rd cast onward: All allies also gain Duration: 1 turn . Verdant Melody All allies gain Strength: 10% (Max: 50%)Duration: Indefinite, Strength: 5% (Max: 25%)Duration: Indefinite, and Strength: 2% (Max: 10%)Duration: Indefinite. (While Upon using charge attack: Forest friends come to the rescue Upon taking DMG: Forest friends come to the rescue When foe uses a special attack: Forest friends come to the rescue (Can't be removed) is in effect: Auto-activates upon normal attacks.) Log Lop (Consumes up to 50% of current HP.) Splitting Spirit |
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Amplify skill damage by 10% for Melee- and Harp-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox. Replacements: Replacements: |
Source:
Comments:
- After Raziel
Book of Awakening, Page 999All Earth allies gain
30% ATK UpATK is boosted
Strength: 30%Multiplier: PerpetuityDuration: 1 turn , 100% TA UpTriple attack rate is boosted
Strength: 100%Duration: 1 turn , 30% Bonus Earth DMG (1 time)Deals bonus earth DMG for normal attacks (1 time)
Strength: 30%Duration: Indefinite, and Flurry (3-hit / 1 time)Normal attacks deal 3-hit DMG to random foes (1 time)
Duration: Indefinite.
All Earth allies instantly perform a normal attack without using up a turn.
(Can only be used when RubrumATK is boosted based on number of Rubrum / Gains Bonus Earth DMG effect at 10 Rubrum (Max: 10 / Can't be removed)
and FlavumTriple attack rate is boosted based on number of Flavum / Normal attacks deal 3-hit DMG to random foes at 10 Flavum (Max: 10 / Can't be removed)
are at 10.
Can't recast.) S3 boss should be between 50-60%, make sure NOT to push past 50% before pressing . Boss should be below 25% after turn 1, this lets you keep debuffs since the Limit Release action replaces the 50% debuff clear action the boss would normally do.
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| Turn 3 Optional dependent on rings/rng |
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(Consumes up to 50% of current HP.) Splitting Spirit Strength: 20%Duration: 3 turns. From 2nd cast onward: All allies also gain Strength: 20%Duration: 3 turns. From 3rd cast onward: All allies also gain Duration: 1 turn . Verdant Melody All allies gain Strength: 10% (Max: 50%)Duration: Indefinite, Strength: 5% (Max: 25%)Duration: Indefinite, and Strength: 2% (Max: 10%)Duration: Indefinite. (While Upon using charge attack: Forest friends come to the rescue Upon taking DMG: Forest friends come to the rescue When foe uses a special attack: Forest friends come to the rescue (Can't be removed) is in effect: Auto-activates upon normal attacks.) Log Lop |
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Amplify normal attack damage by 15% for Axe- and Staff-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox. |
Source:
- https://www.youtube.com/watch?v=MXZB4te7NMQ - ざっく Zack
Strength: 40%-120%Duration: 3 turns, Strength: 20%Multiplier: SeraphicDuration: 3 turns, and Strength: 20%Duration: 3 turns. (Consumes 25% of max HP.) In the Face of Adversity Strength: SmallDuration: 3 turns. Rage |
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Source:
- https://www.youtube.com/watch?v=YZTIGPjrzmI - クワトロ【GBF】 quwatoro (Titan Grid)
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Strength: 40%-120%Duration: 3 turns, Strength: 20%Multiplier: SeraphicDuration: 3 turns, and Strength: 20%Duration: 3 turns. (Consumes 25% of max HP.) In the Face of Adversity Duration: 1 turn . Spear: All parties gain Strength: 10%Duration: 3 turnsWithout other buffs and Strength: 5~10%Duration: 3 turnsMaximum effect at 3 buffs.. Axe: Inflict Duration: 180 seconds and Duration: 180 seconds on a foe. Double Trouble III |
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20% ATKMultiplier: EX boost to Earth allies' ATK and 15% boost to Earth allies' DEF. |
Source:
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| This is a C.A. OFF setup. Clear success may vary if charge attacks are left on. Double check your setting before starting this setup. |
Strength: 30%Duration: 3 turns. Rage III Base Accuracy: 100%Duration: 3 turnsLocal status effect on all foes. All allies gain Strength: 15% + 5% per level (Max: 60%)Duration: 1 turn based on lvl (Max: 60%). Spring's Gate When switching with an ally: Switched ally gains Multiplier: PerpetuityDuration: Indefinite. When MC returns: MC gains Multiplier: PerpetuityDuration: Indefinite. Le Manteau du Roi |
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5% boost to Earth allies' damage cap. At end of turn if MC used a charge attack that turn: 1-turn cut to MC's skill cooldowns. Gain Strength: 20%. 20% ATKMultiplier: EX boost to Earth allies' ATK and 15% boost to Earth allies' DEF. |
Source:
- https://www.youtube.com/watch?v=BwuQFkNHepc - 加速度爆弾 (Titan Grid)
- https://x.com/Granblue_GW/status/1834034051935862902?t=-A12h2KpxR6vmO48BiUWkQ&s=19 - @Granblue_GW
800% Elemental damage to a foe (Damage cap: ~930,000). Remove 1 buff. (1 Duration: Indefinite to caster upon taking damage [Max: 5]. When is at 5: Skill changes to Weapon Discharge.) 3-hit, 800% Elemental damage to a foe. Remove 3 buffs. Inflict Duration: 1-2 turnsLocal status effect. Gain Strength: 80%Duration: Indefinite. (Consume all . Skill changes to Assault Drive.) Assault Drive / Weapon Discharge Strength: 20%-10%Duration: 3 turns. Restore caster's HP (Healing cap: 1500) and remove 1 debuff. (When Multiplier: Normal lvl is 5: Affects all allies. Healing and debuff removal effects activate twice.) Marshaling Shout Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist |
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20% ATKMultiplier: EX boost to Earth allies' ATK and 15% boost to Earth allies' DEF. |
Source:
- https://x.com/Granblue_GW/status/1834050359914037436 - @Granblue_GW
Strength: 70%Duration: 3 turns. Pandemonium Duration: 1 turn . (Consumes 40% of charge bar.) No More Doubt Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist |
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Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. upon MC using charge attack. |
Source:
Nightmare Lvl 250
(When MC has 10 or more buffs: Auto-activates upon charge attacks.) Pinch Harmonics Duration: Indefinite. (Recast to end.) Jet to Jet Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist |
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Earth allies' buffs can't be removed. At end of turn: Earth allies with 10 or more buffs gain Strength: 4% (Max: 20%)Duration: Indefinite. Charge attack activates twice when MC has 10 or more buffs. When an Earth chain burst activates: All Earth allies gain a random buff. (Additional buffs based on number of chains.) Amplify chain burst DMG by 100%, amplify Fated Chain DMG by 100%, and amplifyStacking: Special C.A. DMG by 10%. (Activates when any of Earth Omega, Earth Taboo, or Earth Optimus weapon skills have a boost of 280% or above.) Amplify skill damage by 10% for Melee- and Harp-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox. |
Source:
(When MC has 10 or more buffs: Auto-activates upon charge attacks.) Pinch Harmonics Strength: 70%Duration: 3 turns. Pandemonium Duration: 5 turns. (Consumes 30% of all allies' charge bar.) Fever Pitch |
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Amplify chain burst DMG by 100%, amplify Fated Chain DMG by 100%, and amplifyStacking: Special C.A. DMG by 10%. (Activates when any of Earth Omega, Earth Taboo, or Earth Optimus weapon skills have a boost of 280% or above.) 20% ATKMultiplier: EX boost to Earth allies' ATK and 15% boost to Earth allies' DEF. |
Source:
Duration: Indefinite. (Ends upon recast.) Intuition Strength: 70%Duration: 3 turns. Pandemonium Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist |
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Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. upon MC using charge attack. Amplify chain burst DMG by 100%, amplify Fated Chain DMG by 100%, and amplifyStacking: Special C.A. DMG by 10%. (Activates when any of Earth Omega, Earth Taboo, or Earth Optimus weapon skills have a boost of 280% or above.) |
Source:
Strength: 30% and Strength: 10%Duration: 3 turns. (Additional effect when 7 are consumed: Caster also gains Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. and Duration: Indefinite.) Celestial Genesis 2-hit, 800% elemental damage to all foes (Damage cap: ~830,000 per hit). Inflict Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect and . Remove 1 buff. Raise foes' Duration: IndefiniteLocal status effect lvl by 1 (Max: 2). (Consumes 7 . When a foe's Local status effect lvl is 2: Skill changes to Five-Phase Seal.) 6-hit, 800% elemental damage to all foes (Damage cap: ~830,000 per hit). Inflict Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect and Base Accuracy: GuaranteedDuration: 1 turn Local status effect. Clear charge diamonds. Remove 3 buffs. Reset foes' Local status effect lvl. (Consumes 7 . Skill changes to Execration.) Execration / Five-Phase Seal |
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At end of turn if MC used a charge attack that turn: 1-turn cut to MC's skill cooldowns. Gain Strength: 20%. MC deals 300% Earth damage to all foes every 3 turns (Damage cap: ~400,000). 5% boost to Earth allies' DMG Cap. 20% ATKMultiplier: EX boost to Earth allies' ATK and 15% boost to Earth allies' DEF. |
Source:
- https://x.com/hoshimiya1467/status/1834119488461308039 - @hoshimiya1467
Strength: 30% and Strength: 10%Duration: 3 turns. (Additional effect when 7 are consumed: Caster also gains Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. and Duration: Indefinite.) Celestial Genesis 2-hit, 800% elemental damage to all foes (Damage cap: ~830,000 per hit). Inflict Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect and . Remove 1 buff. Raise foes' Duration: IndefiniteLocal status effect lvl by 1 (Max: 2). (Consumes 7 . When a foe's Local status effect lvl is 2: Skill changes to Five-Phase Seal.) 6-hit, 800% elemental damage to all foes (Damage cap: ~830,000 per hit). Inflict Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect and Base Accuracy: GuaranteedDuration: 1 turn Local status effect. Clear charge diamonds. Remove 3 buffs. Reset foes' Local status effect lvl. (Consumes 7 . Skill changes to Execration.) Execration / Five-Phase Seal Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist |
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At end of turn if MC used a charge attack that turn: 1-turn cut to MC's skill cooldowns. Gain Strength: 20%. 5% boost to Earth allies' DMG Cap. |
Source:
- https://www.youtube.com/watch?v=T2Z1dfLsWnM - うし将軍CH
- https://www.youtube.com/watch?v=O7izN8DhgFc - クワトロ【GBF】 quwatoro
| This is a Full Auto setup. Clear times may vary depending on the player's artifacts, EMP stats, or game network connection. |
All allies gain Strength: 10% (Max: 50%)Duration: Indefinite, Strength: 5% (Max: 25%)Duration: Indefinite, and Strength: 2% (Max: 10%)Duration: Indefinite. (While Upon using charge attack: Forest friends come to the rescue Upon taking DMG: Forest friends come to the rescue When foe uses a special attack: Forest friends come to the rescue (Can't be removed) is in effect: Auto-activates upon normal attacks.) Log Lop Duration: Indefinite. (Can't be recast.) Birdsong of Balmy Breeze Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist |
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AmplifyStacking: Special skill DMG by 10%. (Activates when any of Earth Omega, Earth Taboo, or Earth Optimus weapon skills have a boost of 280% or above.) 20% ATKMultiplier: EX boost to Earth allies' ATK and 15% boost to Earth allies' DEF. Amplify skill damage by 10% for Melee- and Harp-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox. Amplify skill damage by 10% for Melee- and Harp-specialty allies in ArcarumArcarum: The World Beyond Replicard Sandbox. |
Source:
- https://www.youtube.com/watch?v=o3zC3rrCjmg - れもん (Titan Grid)
Gain Strength: 20%. Fighting Spirit Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist Duration: 1 turn . (Consumes 40% of charge bar.) No More Doubt |
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Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. upon MC using charge attack. MC deals 300% Earth damage to all foes every 3 turns (Damage cap: ~400,000). 5% boost to Earth allies' DMG Cap. |
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