Weapon Lists/Grand Weapons
(Redirected from Grand Weapons)
About Weapons | Weapon Series | Weapon Lists | Weapon Skills | Sword Mastery Skills
Icon | Name | R | El | Type | ATK | HP | Skills | |
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AK-4A | ![]() |
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3580 | 240 | ![]() ![]() ![]() |
Terra's Might III: Massive boost to earth allies' ATK Earth's Fandango: Small boost to earth allies' ATK / Small boost to triple attack rate ![]() Inflict ![]() Strength: 15%Duration: 10 seconds for 10 seconds. 4★: Debuff increased to ![]() Strength: 35%Duration: 10 seconds. All allies gain ![]() Strength: 10%. |
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Atlantis | ![]() |
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3079 | 338 | ![]() ![]() ![]() |
Hoarfrost's Enmity: Big boost to water allies' ATK based on how low HP is Hoarfrost's Garrison: Big boost to water allies' DEF based on how low HP is Snowfall's Quintessence: Boost to water allies' DMG cap ![]() Self-damage MC for 30% of current HP. 4★: Also gain ![]() . |
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Bab-el-Mandeb | ![]() |
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3518 | 251 | ![]() ![]() ![]() ![]() |
Oblivion's Verity II: Big boost to dark allies' critical hit rate Hatred's Majesty: Medium boost to dark allies' ATK and max HP ![]() All allies gain ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain ![]() Strength: 2000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Benedia | ![]() |
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3600 | 240 | ![]() ![]() ![]() |
Inferno's Might III: Massive boost to fire allies' ATK Hellfire's Restraint: Medium boost to fire allies' double attack rate and critical hit rate ![]() All allies gain ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Buffs increased to ![]() Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Bloodwrought Coral | ![]() |
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3687 | 222 | ![]() ![]() ![]() |
Optimus Exalto Terrae: 30% boost to Earth's, Mountain's, and Terra's weapon skills Earth's Majesty: Small boost to earth allies' ATK and max HP Terra's Demolishment: Big amplifying boost to earth allies' normal attack DMG ![]() Inflict ![]() Duration: 2.5-3.5 turnsTakes 10% more damage Local status effectApplied during the attack phase. On the next turn, it'll have 2-3 turns remaining. for 2.5 to 3.5 turns. 4★: All Earth allies also gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Blue Sphere | ![]() |
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2780 | 403 | ![]() ![]() ![]() |
Hoarfrost's Might III: Massive boost to water allies' ATK Tsunami's Sentence: Medium boost to water allies' C.A. DMG and C.A. DMG cap ![]() Gain ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite. 4★: ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite now affects all allies. All allies also gain ![]() Strength: (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Blutgang | ![]() |
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3370 | 280 | ![]() ![]() ![]() |
Oblivion's Might III: Massive boost to dark allies' ATK Dark's Celere: Small boost to dark allies' ATK and critical hit rate ![]() Gain ![]() Strength: 10% of damage dealt (Healing cap: 500 HP)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: ![]() Strength: 10% of damage dealt (Healing cap: 1000 HP)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.'s healing cap increased to 1000 and now affects all allies. MC also gains ![]() Strength: 15% (Max: 60%)Duration: Indefinite and ![]() Strength: 3% (Max: 12%)Duration: Indefinite. |
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Calamitous Aquashade | ![]() |
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2775 | 400 | ![]() ![]() |
Cobalt Vitality: Boost to water allies' ATK, DEF, and DMG cap based on their max HP Water's Majesty: Small boost to water allies' ATK and max HP ![]() All Water allies gain ![]() Strength: 200%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Water allies also gain ![]() Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Causality Driver | ![]() |
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3628 | 234 | ![]() ![]() ![]() |
Optimus Exalto Caliginis: 30% boost to Dark's, Hatred's, and Oblivion's weapon skills Dark's Fandango: Small boost to dark allies' ATK / Small boost to triple attack rate Oblivion's Deathstrike: Big Bonus Dark DMG effect to dark allies ![]() Gain ![]() Strength: 30%. 4★: Also deal 800% Bonus Dark damage to all foes (Damage cap: ~830,000). |
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Cerastes | ![]() |
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3049 | 344 | ![]() ![]() |
Terra's Verity II: Big boost to earth allies' critical hit rate Mountain's Sentence: Medium boost to earth allies' C.A. DMG and C.A. DMG cap ![]() Inflict ![]() Strength: 10% (Max: 30%)Duration: 180 seconds. 4★: All allies also gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Certificus | ![]() |
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3385 | 280 | ![]() ![]() ![]() |
Zion's Might III: Massive boost to light allies' ATK Thunder's Sentence: Medium boost to light allies' C.A. DMG and C.A. DMG cap ![]() All allies gain ![]() Strength: 40%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Claíomh Solais Díon | ![]() |
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3345 | 286 | ![]() ![]() |
Jade Valuables: When 15 or more weapon skill types are active: Boost to Wind allies' ATK, DEF, and DMG cap. Wind's Majesty: Small boost to wind allies' ATK and max HP ![]() Gain ![]() Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: Indefinite. 4★: ![]() Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. Also remove 1 debuff from all allies. |
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Crimson Scale | ![]() |
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3508 | 253 | ![]() ![]() ![]() |
Blaze's Pact: Supplement fire allies' DMG Axe Voltage II: Boost to ATK based on how many axes are equipped Blaze's Quintessence: Boost to fire allies' DMG cap ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain ![]() Strength: 15%. |
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Cute Ribbon | ![]() |
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2365 | 245 | ![]() ![]() |
Oblivion's Enmity: Big boost to dark allies' ATK based on how low HP is Dark's Might: Small boost to dark allies' ATK ![]() Gain ![]() Strength: (Healing cap: 500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Diaitesia | ![]() |
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3185 | 317 | ![]() ![]() |
Harp of Hastened Light: Boost to Light allies' C.A. DMG, C.A. DMG Cap, and Special C.A. DMG Cap based on how many harps are equipped. Thunder's Majesty: Medium boost to light allies' ATK and max HP ![]() Inflict ![]() Duration: 180 seconds. 4★: Also inflict ![]() Duration: 180 seconds. |
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Eden | ![]() |
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3140 | 340 | ![]() ![]() ![]() |
Zion's Might III: Massive boost to light allies' ATK Thunder's Stamina: Medium boost to light allies' ATK based on how high HP is ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Buff increased to ![]() Strength: 25%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies also gain ![]() Strength: 1500. |
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Efes | ![]() |
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3357 | 283 | ![]() ![]() ![]() |
Optimus Exalto Luminis: 30% boost to Light's, Thunder's, and Zion's weapon skills Light's Celere: Small boost to light allies' ATK and critical hit rate Zion's Stratagem: Big amplifying boost to light allies' critical hit DMG ![]() All allies gain ![]() Strength: 10% of max HP (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain ![]() Duration: Indefinite. |
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Eternal Signature | ![]() |
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3200 | 314 | ![]() ![]() |
Graphite Convergence: When at least 4 weapons of the same weapon group are equipped: Boost to dark allies' ATK, DEF, and DMG cap Dark's Majesty: Small boost to dark allies' ATK and max HP ![]() Randomly inflict one of the following debuffs: ![]() Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: IndefiniteLocal status effect or ![]() Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: IndefiniteLocal status effect. 4★: ![]() Strength: 10% (Max: 30%)Base Accuracy: 100%Duration: IndefiniteLocal status effect now a possible random debuff. |
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Evanescence | ![]() |
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3369 | 281 | ![]() ![]() ![]() ![]() |
Ventosus's Verity II: Big boost to wind allies' critical hit rate Whirlwind's Might: Medium boost to wind allies' ATK Jade Craft: Supplement wind allies' critical hit DMG ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain ![]() Strength: 15%. |
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Fallen Sword | ![]() |
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3319 | 292 | ![]() ![]() ![]() |
Oblivion's Might III: Massive boost to dark allies' ATK Hatred's Stamina: Medium boost to dark allies' ATK based on how high HP is ![]() Gain ![]() Strength: 10% (Max: 30%)Duration: Indefinite and ![]() Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Buff increased to ![]() Strength: 30% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. All allies gain ![]() Strength: 1500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Firestorm Scythe | ![]() |
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3618 | 231 | ![]() ![]() |
Inferno's Crux: Big supplemental boost to fire allies' C.A. DMG Hellfire's Majesty: Medium boost to fire allies' ATK and max HP ![]() Self-inflict ![]() Strength: 1000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also remove 1 buff from a foe and inflict ![]() . |
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Fist of Destruction | ![]() |
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3141 | 327 | ![]() ![]() ![]() |
Inferno's Celere II: Big boost to fire allies' ATK and critical hit rate Fire's Trium: Small boost to fire allies' multiattack rate ![]() Inflict ![]() Strength: 10% (Max: 30%)Duration: 180 seconds. 4★: Also gain ![]() Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Galgalim of Gales | ![]() |
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3136 | 327 | ![]() ![]() ![]() |
Ventosus's Stamina II: Big boost to wind allies' ATK based on how high HP is Through Tempest and Torrent: When main weapon (MC only): After normal attacks: Boost to wind allies' ATK and multiattack rate (Stackable) / Supplement DMG (Stackable) Undaunted Cyclone: When main weapon (MC only): Upon using first-slot skill: Double Strike effect to MC / Bonus Superior Elemental DMG effect / Boost to normal attack DMG cap ![]() 4★: Normal attacks deal 2-hit DMG to random foes |
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Galilei's Insight | ![]() |
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3044 | 345 | ![]() ![]() |
Hoarfrost's Stamina II: Big boost to water allies' ATK based on how high HP is Tsunami's Restraint: Medium boost to water allies' double attack rate and critical hit rate ![]() Gain ![]() Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Duration: Indefinite. 4★: ![]() Strength: 3500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. Also remove 1 debuff from all allies. |
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Gambanteinn | ![]() |
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2760 | 380 | ![]() ![]() ![]() |
Zion's Might III: Massive boost to light allies' ATK Light's Trium: Small boost to light allies' multiattack rate ![]() Restore allies' HP (Healing cap: 1000). All allies gain ![]() Strength: (Healing cap: 250)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Now restores 15% of all allies' HP (Healing cap: 2000). ![]() Strength: (Healing cap: 600)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.'s healing cap increased to 600. |
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Gospel of Water and Sky | ![]() |
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3002 | 354 | ![]() ![]() ![]() |
Snowfall's Pact: Supplement water allies' DMG Dagger Voltage II: Boost to ATK based on how many daggers are equipped Snowfall's Quintessence: Boost to Water allies' damage cap. ![]() All allies gain ![]() Strength: 100% chance of taking 40% less damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also restore 10% of all allies' HP (Healing cap: 1500). |
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Harmonia | ![]() |
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2870 | 381 | ![]() ![]() ![]() |
Glimmer's Pact: Supplement light allies' DMG Harp Voltage II: Boost to ATK based on how many harps are equipped Glimmer's Quintessence: Boost to light allies' DMG cap ![]() Restore 10% of all allies' HP (Healing cap: 1000). 4★: Also inflict ![]() on a foe. |
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Ichigo Hitofuri | ![]() |
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3512 | 257 | ![]() ![]() ![]() |
Terra's Might III: Massive boost to earth allies' ATK Mountain's Stamina: Medium boost to earth allies' ATK based on how high HP is ![]() All allies gain ![]() Strength: 30%Multiplier: NormalDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: 50% chance to gain ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Imperious Fury | ![]() |
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3116 | 331 | ![]() ![]() |
Golden Vitality: Boost to light allies' ATK, DEF, and DMG cap based on their max HP Light's Majesty: Small boost to light allies' ATK and max HP ![]() Restore 10% of all allies' HP (Healing cap: 1500). 4★: All allies also gain ![]() Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ivory Ark | ![]() |
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3180 | 318 | ![]() ![]() ![]() |
Zion's Celere II: Big boost to light allies' ATK and critical hit rate Light's Grace: Small boost to light allies' max HP and debuff resistance ![]() All allies gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ixaba | ![]() |
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3620 | 236 | ![]() ![]() ![]() |
Inferno's Might III: Massive boost to fire allies' ATK Hellfire's Stamina: Medium boost to fire allies' ATK based on how high HP is ![]() Gain ![]() Strength: 25% chance of dealing 50% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also gain ![]() Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Kaguya's Folding Fan | ![]() |
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3105 | 333 | ![]() ![]() ![]() |
Optimus Exalto Aeros: 30% boost to Wind's, Whirlwind's, and Ventosus's weapon skills Wind's Fandango: Small boost to wind allies' ATK / Small boost to triple attack rate Ventosus's Demolishment: Big amplifying boost to wind allies' normal attack DMG ![]() 800% Bonus Wind damage to all foes (Damage cap: ~800,000). 4★: All Wind allies also gain ![]() Strength: 80% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Kerak | ![]() |
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2952 | 364 | ![]() ![]() |
Inferno's Progression: Big boost to fire allies' fire ATK based on number of turns passed Hellfire's Majesty: Medium boost to fire allies' ATK and max HP ![]() All Fire allies gain ![]() Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Fire allies also gain ![]() Strength: 10% of max HP (Healing cap: 1000) or 10% charge barDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Knight of Ice | ![]() |
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3170 | 320 | ![]() ![]() |
Hoarfrost's Tempering: Big boost to water allies' skill DMG cap / Big supplemental boost to skill DMG Water's Majesty: Small boost to water allies' ATK and max HP ![]() Raise all foes' ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10). 4★: Also deal 4-hit, 50% Bonus Water damage (Damage cap: ~135,000 per hit). |
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Landslide Scepter | ![]() |
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2865 | 382 | ![]() ![]() |
Amber Resonator: When 3 or more of the same weapon are equipped: Boost to Earth allies' ATK, DEF, and DMG cap. Earth's Majesty: Small boost to earth allies' ATK and max HP ![]() MC can't attack next turn. 4★: All allies also gain ![]() Strength: 60%Duration: Indefinite. |
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Lord of Flames | ![]() |
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3350 | 285 | ![]() ![]() |
Scarlet Convergence: When at least 4 weapons of the same weapon group are equipped: Boost to fire allies' ATK, DEF, and DMG cap Fire's Majesty: Small boost to fire allies' ATK and max HP ![]() Bonus Fire damage to all foes (Damage cap: ~800,000). 4★: Also raise foes' ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: Indefinite lvl by 1 (Max: 10). |
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Love Eternal | ![]() |
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3200 | 320 | ![]() ![]() ![]() |
Ventosus's Might III: Massive boost to wind allies' ATK Whirlwind's Primacy: Medium boost to wind allies' ATK / Medium boost to double attack rate for wind allies ![]() All allies gain ![]() Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Increased to ![]() Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 35%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Mirror-Blade Shard | ![]() |
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3180 | 330 | ![]() ![]() |
Terra's Primacy II: Big boost to earth allies' ATK and double attack rate Earth's Bladeshield: Small boost to earth allies' max HP and critical hit rate ![]() Gain ![]() Strength: 20% DEF Up / 450% (Damage cap: ~700,000)Duration: 3.5 turns (DEF) / 1.5 turns (DMG) (400% Earth damage to all foes 1.5 and 3.5 turns after charge attack [Damage cap: ~700,000]). 4★: Also remove 1 buff from a foe. |
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Murgleis | ![]() |
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3340 | 290 | ![]() ![]() ![]() |
Hoarfrost's Might III: Massive boost to water allies' ATK Water's Trium: Small boost to water allies' multiattack rate ![]() All allies gain ![]() Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. 4★: Increased to ![]() Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. |
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Ouroboros Prime | ![]() |
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2863 | 382 | ![]() ![]() |
Zion's Crux: Big supplemental boost to light allies' C.A. DMG Thunder's Celere: Medium boost to light allies' ATK and critical hit rate ![]() Self-inflict ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. 4★: Create 1 green potion. |
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Overrider | ![]() |
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3114 | 331 | ![]() ![]() ![]() |
Optimus Exalto Ardendi: 30% boost to Fire's, Hellfire's, and Inferno's weapon skills Fire's Celere: Small boost to fire allies' ATK and critical hit rate Inferno's Deathstrike: Big Bonus Fire DMG effect to fire allies ![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: MC also gains ![]() Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Pain and Suffering | ![]() |
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2260 | 500 | ![]() ![]() ![]() |
Purgatory's Pact: Supplement dark allies' DMG Axe Voltage II: Boost to ATK based on how many axes are equipped Purgatory's Quintessence: Boost to dark allies' DMG cap ![]() Gain ![]() Strength: 10% of max HPDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Also gain ![]() . |
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Parazonium | ![]() |
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3200 | 310 | ![]() ![]() ![]() |
Oblivion's Might III: Massive boost to dark allies' ATK Dark's Trium: Small boost to dark allies' multiattack rate ![]() Gain ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. All allies also gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Phoenix's Torch | ![]() |
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2789 | 397 | ![]() ![]() ![]() |
Inferno's Precocity: Big boost to fire allies' critical hit rate and healing cap Flame of the Godrender: When main weapon (MC only): When MC's HP is 50% or above after normal attacks: 6-hit, 100% Fire damage to a foe (Damage cap: ~140,000 per hit). Raise foe's ![]() Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1. Prayer of the Phoenix: When main weapon (MC only): At end of turn when a foe's ![]() lvl is 7 or above: Restore 10% of Fire allies' HP (Healing cap: 500). All Fire allies gain ![]() Strength: 10%. ![]() 1-turn cut to MC's skill cooldowns. 4★: All Fire allies also gain ![]() (Effect removed on next all-foe all-ally attack) Duration: Indefinite. |
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Piercing Galewing | ![]() |
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3185 | 317 | ![]() ![]() ![]() |
Tranquility's Pact: Supplement wind allies' DMG Dagger Voltage II: Boost to ATK based on how many daggers are equipped Tranquility's Quintessence: Boost to wind allies' DMG cap ![]() Gain ![]() Duration: Indefinite. 4★: All allies also gain ![]() Strength: 10%. |
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Pillardriver | ![]() |
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3086 | 337 | ![]() ![]() ![]() |
Ridge's Pact: Supplement earth allies' DMG Gauntlet Voltage II: Boost to ATK based on how many melee weapons are equipped Ridge's Quintessence: Boost to earth allies' DMG cap ![]() Inflict ![]() . 4★: All Earth allies also gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Purifying Thunderbolt | ![]() |
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3373 | 295 | ![]() ![]() |
Inferno's Sentence: Big boost to Fire allies' C.A. damage and C.A. damage cap Inferno's Verity: Big boost to fire allies' critical hit rate ![]() ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: ![]() Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. |
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Radiant Rinne | ![]() |
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2892 | 376 | ![]() ![]() |
Zion's Tempering: Big boost to light allies' skill DMG cap / Big supplemental boost to skill DMG Light's Fandango: Small boost to light allies' ATK / Small boost to triple attack rate ![]() All Light allies gain ![]() Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Light allies also gain ![]() Strength: 10% of max HP (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Reunion | ![]() |
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3200 | 310 | ![]() ![]() ![]() |
Ventosus's Might III: Massive boost to wind allies' ATK Wind's Majesty: Small boost to wind allies' ATK and max HP ![]() All allies gain ![]() Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain ![]() Strength: 15%-5%Duration: 2.5 turnsDecreases linearly in strengthApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Rubea Stiria | ![]() |
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3488 | 272 | ![]() ![]() ![]() |
Optimus Exalto Aquae: 30% boost to Water's, Tsunami's, and Hoarfrost's weapon skills Water's Celere: Small boost to water allies' ATK and critical hit rate Hoarfrost's Stratagem: Big amplifying boost to water allies' critical hit DMG ![]() All Water allies gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Water allies also gain ![]() and ![]() . |
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Sacred Standard | ![]() |
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3082 | 351 | ![]() ![]() |
Zion's Trium: Big boost to light allies' multiattack rate Thunder's Progression: Medium boost to light allies' light ATK based on number of turns passed ![]() All Light allies gain ![]() Strength: 70%-75% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All Light allies also gain ![]() Strength: 15%. |
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Skeletal Eclipse | ![]() |
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3074 | 339 | ![]() ![]() |
Oblivion's Tempering: Big boost to dark allies' skill DMG cap / Big supplemental boost to skill DMG Dark's Fandango: Small boost to dark allies' ATK / Small boost to triple attack rate ![]() Inflict ![]() Strength: 25%Duration: 180 seconds and ![]() Strength: 25%Duration: 180 seconds on all foes. 4★: Also inflict ![]() on all foes. |
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Sky Ace | ![]() |
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3554 | 249 | ![]() ![]() |
Ventosus's Glory: Big boost to wind allies' C.A. specs and chain burst specs Wind's Fandango: Small boost to wind allies' ATK / Small boost to triple attack rate ![]() All allies gain ![]() Strength: 10%Multiplier: SeraphicDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All allies also gain ![]() Strength: 100%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Sunya | ![]() |
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3006 | 301 | ![]() ![]() |
Oblivion's Progression: Big boost to dark allies' dark ATK based on number of turns passed Hatred's Enmity: Medium boost to dark allies' ATK based on how low HP is ![]() All allies gain ![]() Duration: 0.5 turns"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."Applied during the attack phase. On the next turn, it'll have 0 turns remaining.. 4★: All allies also gain ![]() Strength: 10% of max HP (Healing cap: 1500)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Swan | ![]() |
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3322 | 290 | ![]() ![]() ![]() |
Whirlwind's Verve: Medium boost to wind allies' max HP / Medium boost to ATK based on how high HP is Defender's Vow: When main weapon (MC only): Upon using first-slot skill: All Wind allies gain ![]() Strength: 3000Duration: 2 turns and ![]() Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". Argent Halberd: When main weapon (MC only): When a Wind ally removes a foe's buff: 3-hit Wind damage to all foes (Damage cap: ~450,000 per hit). Inflict ![]() Strength: 10% (Max: 40%)Duration: 180 seconds. Restore Wind allies' HP (Healing cap: 1000). ![]() Remove 1 buff. 4★: Also deal 800% Bonus Wind damage (Damage cap: ~800,000). |
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Taisai Spirit Bow | ![]() |
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3020 | 363 | ![]() ![]() ![]() |
Hoarfrost's Celere: Big boost to water allies' ATK and critical hit rate Water's Might: Small boost to water allies' ATK ![]() Inflict ![]() Duration: 180 seconds and ![]() Duration: 180 seconds. Gain ![]() Strength: 30%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: Also inflict ![]() Strength: 20%Duration: 180 seconds. |
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Unheil | ![]() |
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3024 | 297 | ![]() ![]() ![]() |
Oblivion's Glory: Big boost to dark allies' C.A. specs and chain burst specs Hatred's Grace: Medium boost to dark allies' max HP and debuff resistance ![]() Dark allies gain ![]() Strength: 70% chance of dealing 50% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Dark allies also gain ![]() Strength: 15%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Vortex of the Void | ![]() |
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3107 | 333 | ![]() ![]() |
Ventosus's Stamina II: Big boost to wind allies' ATK based on how high HP is Whirlwind's Grace: Medium boost to wind allies' max HP and debuff resistance ![]() Inflict ![]() Duration: 180 seconds and ![]() Duration: 180 seconds. 4★: All allies gain ![]() Duration: 0.5 turnsDamage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!Applied during the attack phase. On the next turn, it'll have 0 turns remaining. for 0.5 turns. |
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World Ender | ![]() |
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3336 | 286 | ![]() ![]() |
Terra's Tempering: Big boost to earth allies' skill DMG cap / Big supplemental boost to skill DMG Earth's Fandango: Small boost to earth allies' ATK / Small boost to triple attack rate ![]() All Earth allies gain ![]() Strength: 200%Duration: 2.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Earth allies also gain ![]() Duration: Indefinite. |
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Yahata's Naginata | ![]() |
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3493 | 256 | ![]() ![]() |
Terra's Progression: Big boost to earth allies' earth ATK based on number of turns passed Mountain's Majesty: Medium boost to earth allies' ATK and max HP ![]() All Earth allies gain ![]() Strength: 70% chance of dealing 30% more damage.Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: All Earth allies also gain ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |