Category:Harp Weapons

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Icon Name R El Type ATK HP Skills
Weapon m 1030801600.jpg Amber Harp Relic Label Rarity SR.png Icon Element Earth.png Label Weapon Harp.png 985 107 Skill charge attack.png Requiem: Big earth DMG to a foe
Weapon m 1020899000.jpg Angel Harp Label Rarity R.png Icon Element Light.png Label Weapon Harp.png 100 40 Skill charge attack.png Painful Melody: Medium Light damage to a foe.
Weapon m 1030802100.jpg Aquarium Harp Label Rarity SR.png Icon Element Water.png Label Weapon Harp.png 1525 170
Ws skill hp 2 2.png
Tsunami's Aegis: Medium boost to water allies' max HP
Skill charge attack.png Lullaby of Eternal Sleep: Big Water damage to a foe.
Weapon m 1030899000.jpg Archangel Harp Label Rarity SR.png Icon Element Light.png Label Weapon Harp.png 400 100 Skill charge attack.png Requiem: Big Light damage to a foe.
Weapon m 1030800200.jpg Athanasius Label Rarity SR.png Icon Element Earth.png Label Weapon Harp.png 1530 169
Ws skill atk 3 2.png
Mountain's Might: Medium boost to earth allies' ATK
Skill charge attack.png Soul Voice: Big Earth damage to a foe.
Weapon m 1040806900.jpg Atma Harp Label Rarity SSR.png Icon Element Dark.png Label Weapon Harp.png 2245 224
Ws skill weapon atk 9.png
Musica Rubell: Big boost to harp-specialty allies' ATK and max HP
Skill charge attack.png Supernova: Massive Dark damage to a foe. / All allies gain Status DarkAtkUp.pngDark ATK UpDark ATK is boosted
.
Weapon m 1040806600.jpg Atma Harp Label Rarity SSR.png Icon Element Earth.png Label Weapon Harp.png 2245 224
Ws skill weapon atk 9.png
Musica Rubell: Big boost to harp-specialty allies' ATK and max HP
Skill charge attack.png Supernova: Massive Earth damage to a foe. / All allies gain Status EarthAtkUp.pngEarth ATK UpEarth ATK is boosted
.
Weapon m 1040806400.jpg Atma Harp Label Rarity SSR.png Icon Element Fire.png Label Weapon Harp.png 2245 224
Ws skill weapon atk 9.png
Musica Rubell: Big boost to harp-specialty allies' ATK and max HP
Skill charge attack.png Supernova: Massive Fire damage to a foe. / All allies gain Status FireAtkUp.pngFire ATK UpFire ATK is boosted
.
Weapon m 1040806800.jpg Atma Harp Label Rarity SSR.png Icon Element Light.png Label Weapon Harp.png 2245 224
Ws skill weapon atk 9.png
Musica Rubell: Big boost to harp-specialty allies' ATK and max HP
Skill charge attack.png Supernova: Massive Light damage to a foe. / All allies gain Status LightAtkUp.pngLight ATK UpLight ATK is boosted
.
Weapon m 1040806500.jpg Atma Harp Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2245 224
Ws skill weapon atk 9.png
Musica Rubell: Big boost to harp-specialty allies' ATK and max HP
Skill charge attack.png Supernova: Massive Water damage to a foe. / All allies gain Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
.
Weapon m 1040806700.jpg Atma Harp Label Rarity SSR.png Icon Element Wind.png Label Weapon Harp.png 2245 224
Ws skill weapon atk 9.png
Musica Rubell: Big boost to harp-specialty allies' ATK and max HP
Skill charge attack.png Supernova: Massive Wind damage to a foe. / All allies gain Status WindAtkUp.pngWind ATK UpWind ATK is boosted
.
Weapon m 1030800600.jpg Babylon Harp Label Rarity SR.png Icon Element Earth.png Label Weapon Harp.png 1205 133
Ws skill atk 3 2.png
Mountain's Might: Medium boost to earth allies' ATK
Skill charge attack.png Nevil: Big Earth damage to a foe.
Gain Status AttackUp.pngATK UpATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1040806200.jpg Bell of Happy Endings Label Rarity SSR.png Icon Element Wind.png Label Weapon Harp.png 2170 250
Ws skill tec 4 3.png
Ws skill guard 4.png
Ventosus's Verity: Big boost to wind allies' critical hit rate
Preemptive Cloud Wall: Boost to DEF for wind allies for first 8 turns of battle
Skill charge attack.png White Bliss: Massive Wind damage to a foe.
All allies gain Status Dmg Cut 15.png15% DMG CutTaking 15% less DMG
Duration: 0.5 turnsDamage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 0 turns remaining.
for 0.5 turns.
Weapon m 1020800300.jpg Bronze Bell Label Rarity R.png Icon Element Dark.png Label Weapon Harp.png 985 102
Ws skill tec 6 1.png
Dark's Verity: Small boost to dark allies' critical hit rate
Skill charge attack.png Painful Melody: Medium Dark damage to a foe.
Weapon m 1030803600.jpg Cat's Purr Label Rarity SR.png Icon Element Earth.png Label Weapon Harp.png 1250 122
Ws skill atk a 3 2.png
Paw Pad's Might: Medium boost to Earth allies' ATK
Skill charge attack.png Stay with You: Big Earth damage to a foe. / Inflict Status DefenseDown.pngDEF DownDEF is lowered
Duration: 180 seconds
.
Weapon m 1040808100.jpg Chanteuse Angelique Label Rarity SSR.png Icon Element Dark.png Label Weapon Harp.png 2840 299
Ws skill job weapon.png
Ws skill blank.png
Virtuoso's Nature: When main weapon: All allies also gain Status Heal.pngRefreshHP is restored on every turn
Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn
for 3 turns and Status 1003.pngImmuneDebuffs will be nullified
Duration: 1 turn
for 1 turn upon using Ability Concludere.png ConcludereHarp: All parties gain Status Heal.png40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain Status Heal.png10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
At level 30:
Increase duration of Status Heal.pngHealing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Duration: Indefinite
and Status Heal.pngHealing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Duration: Indefinite
to indefinite.
Harp: Also gain Status 1003.png10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.
Dagger: Also gain Status 1003.png5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable)
Strength: 5% (Max: 15%)Duration: Indefinite
.
.
Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Finale Fatale: Massive Dark DMG to a foe.
All allies gain Status DarkAtkUp.png20% Dark ATK UpDark ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Weapon m 1040807800.jpg Chanteuse Angelique Label Rarity SSR.png Icon Element Earth.png Label Weapon Harp.png 2840 299
Ws skill job weapon.png
Ws skill blank.png
Virtuoso's Nature: When main weapon: All allies also gain Status Heal.pngRefreshHP is restored on every turn
Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn
for 3 turns and Status 1003.pngImmuneDebuffs will be nullified
Duration: 1 turn
for 1 turn upon using Ability Concludere.png ConcludereHarp: All parties gain Status Heal.png40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain Status Heal.png10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
At level 30:
Increase duration of Status Heal.pngHealing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Duration: Indefinite
and Status Heal.pngHealing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Duration: Indefinite
to indefinite.
Harp: Also gain Status 1003.png10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.
Dagger: Also gain Status 1003.png5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable)
Strength: 5% (Max: 15%)Duration: Indefinite
.
.
Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Finale Fatale: Massive Earth DMG to a foe.
All allies gain Status EarthAtkUp.png20% Earth ATK UpEarth ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Weapon m 1040807600.jpg Chanteuse Angelique Label Rarity SSR.png Icon Element Fire.png Label Weapon Harp.png 2840 299
Ws skill job weapon.png
Ws skill blank.png
Virtuoso's Nature: When main weapon: All allies also gain Status Heal.pngRefreshHP is restored on every turn
Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn
for 3 turns and Status 1003.pngImmuneDebuffs will be nullified
Duration: 1 turn
for 1 turn upon using Ability Concludere.png ConcludereHarp: All parties gain Status Heal.png40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain Status Heal.png10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
At level 30:
Increase duration of Status Heal.pngHealing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Duration: Indefinite
and Status Heal.pngHealing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Duration: Indefinite
to indefinite.
Harp: Also gain Status 1003.png10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.
Dagger: Also gain Status 1003.png5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable)
Strength: 5% (Max: 15%)Duration: Indefinite
.
.
Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Finale Fatale: Massive Fire DMG to a foe.
All allies gain Status FireAtkUp.png20% Fire ATK UpFire ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Weapon m 1040808000.jpg Chanteuse Angelique Label Rarity SSR.png Icon Element Light.png Label Weapon Harp.png 2840 299
Ws skill job weapon.png
Ws skill blank.png
Virtuoso's Nature: When main weapon: All allies also gain Status Heal.pngRefreshHP is restored on every turn
Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn
for 3 turns and Status 1003.pngImmuneDebuffs will be nullified
Duration: 1 turn
for 1 turn upon using Ability Concludere.png ConcludereHarp: All parties gain Status Heal.png40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain Status Heal.png10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
At level 30:
Increase duration of Status Heal.pngHealing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Duration: Indefinite
and Status Heal.pngHealing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Duration: Indefinite
to indefinite.
Harp: Also gain Status 1003.png10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.
Dagger: Also gain Status 1003.png5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable)
Strength: 5% (Max: 15%)Duration: Indefinite
.
.
Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Finale Fatale: Massive Light DMG to a foe.
All allies gain Status LightAtkUp.png20% Light ATK UpLight ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Weapon m 1040807700.jpg Chanteuse Angelique Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2840 299
Ws skill job weapon.png
Ws skill blank.png
Virtuoso's Nature: When main weapon: All allies also gain Status Heal.pngRefreshHP is restored on every turn
Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn
for 3 turns and Status 1003.pngImmuneDebuffs will be nullified
Duration: 1 turn
for 1 turn upon using Ability Concludere.png ConcludereHarp: All parties gain Status Heal.png40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain Status Heal.png10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
At level 30:
Increase duration of Status Heal.pngHealing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Duration: Indefinite
and Status Heal.pngHealing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Duration: Indefinite
to indefinite.
Harp: Also gain Status 1003.png10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.
Dagger: Also gain Status 1003.png5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable)
Strength: 5% (Max: 15%)Duration: Indefinite
.
.
Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Finale Fatale: Massive Water DMG to a foe.
All allies gain Status WaterAtkUp.png20% Water ATK UpWater ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Weapon m 1040807900.jpg Chanteuse Angelique Label Rarity SSR.png Icon Element Wind.png Label Weapon Harp.png 2840 299
Ws skill job weapon.png
Ws skill blank.png
Virtuoso's Nature: When main weapon: All allies also gain Status Heal.pngRefreshHP is restored on every turn
Strength: 300 HP / turnDuration: 3 turnsEffectively 360 HP / turn
for 3 turns and Status 1003.pngImmuneDebuffs will be nullified
Duration: 1 turn
for 1 turn upon using Ability Concludere.png ConcludereHarp: All parties gain Status Heal.png40% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 40%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 30%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 20%
Subsequent stacks: 5%
(Max: 30%)Duration: 3 turns
.
All parties gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
Dagger: All parties gain Status Heal.png10% Healing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Strength: 10%Duration: 3 turns
and Status Heal.pngHealing Cap Up (Stackable / Max: 20%)Healing skill's healing cap is boosted (Stackable)
Strength: First stack: 10%
Subsequent stacks: 5%
(Max: 20%)Duration: 3 turns
.
All parties gain 10% Element ATK UpElement ATK is boosted
Strength: 10%Duration: 3 turnsElement ATK Up buff based on weapon element
.
At level 30:
Increase duration of Status Heal.pngHealing Up (Stackable)Healing skill's healing amount is boosted (Stackable)
Duration: Indefinite
and Status Heal.pngHealing Cap Up (Stackable)Healing skill's healing cap is boosted (Stackable)
Duration: Indefinite
to indefinite.
Harp: Also gain Status 1003.png10% Debuff Res. Up (Stackable / Max: 30%)Debuff resistance is boosted (Stackable)
Strength: 10% (Max: 30%)Duration: Indefinite
.
Dagger: Also gain Status 1003.png5% Debuff Res. Up (Stackable / Max: 15%)Debuff resistance is boosted (Stackable)
Strength: 5% (Max: 15%)Duration: Indefinite
.
.
Virtuoso's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Finale Fatale: Massive Wind DMG to a foe.
All allies gain Status WindAtkUp.png20% Wind ATK UpWind ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
Weapon m 1030800500.jpg Dracula Harp Label Rarity SR.png Icon Element Dark.png Label Weapon Harp.png 1555 164
Ws skill atk 6 2.png
Hatred's Might: Medium boost to dark allies' ATK
Skill charge attack.png Lullaby of Eternal Sleep: Big Dark damage to a foe.
Weapon m 1030800900.jpg Dragonbeard's Harp Label Rarity SR.png Icon Element Fire.png Label Weapon Harp.png 1235 131
Ws skill atk 1 2.png
Hellfire's Might: Medium boost to fire allies' ATK
Skill charge attack.png Calamity: Big Fire damage to a foe.
Inflict Status DefenseDown.pngDEF DownDEF is lowered
.
Weapon m 1030802600.jpg Electro Harp Label Rarity SR.png Icon Element Dark.png Label Weapon Harp.png 1225 127
Ws skill hp 6 2.png
Hatred's Aegis: Medium boost to dark allies' max HP
Skill charge attack.png Sonic Break: Big Dark damage to a foe.
Gain Status AttackUp.pngATK UpATK is boosted
.
Weapon m 1040802500.jpg Froggly Bell Label Rarity SSR.png Icon Element Wind.png Label Weapon Harp.png 1785 195
Ws skill atk a 4 3.png
Mysterious ATK II: Big boostUnknown 5% base, 1% per skill level, SL10 15% to Wind allies' ATK
Skill charge attack.png Ribbity Ribbit!: Massive Wind damage to a foe.
Gain a random Status Uplift.pngCharge Bar Gain UpCharge bar gain is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
boost.
Weapon m 1040805000.jpg Golden Blossom Label Rarity SSR.png Icon Element Light.png Label Weapon Harp.png 1785 195
Ws skill atk 5 2.png
Ws skill hp 5 1.png
Thunder's Might: Medium boost to light allies' ATK
Light's Aegis: Small boost to light allies' max HP
Skill charge attack.png Twilight Serenade: Massive Light damage to a foe.
Gain Status 1003.png20% Debuff Res. UpDebuff resistance is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040805500.jpg Golden Harp Relic Label Rarity SSR.png Icon Element Light.png Label Weapon Harp.png 1730 209
Ws skill job weapon.png
The Pulse: A soul from eons past lingers within.
Skill charge attack.png Golden Radiance: Massive Light damage to a foe.
Weapon m 1040812700.jpg Harp of Eternal Splendor Label Rarity SSR.png Icon Element Wind.png Label Weapon Harp.png 999 99 Skill charge attack.png Lucid Reverb: Massive Wind damage to a foe.
Weapon m 1040809600.jpg Harp of Everlore Label Rarity SSR.png Icon Element Light.png Label Weapon Harp.png 2660 270
Ws skill seraphic 5 3.png
Ws skill god 5.png
Teachers' Guidance III: Amplify Light allies' damage against Dark foes by 23%.
Light's Majesty: Small boost to light allies' ATK and max HP
Skill charge attack.png Eternal Grace: Massive Light damage to a foe.
All allies gain Status LightAtkUp.png20% Light ATK UpLight ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Status DarkResUp.png20% Dark DMG LoweredDark DMG is lowered
Strength: 20%Duration: 3.5 turnsDark DEF Up. Not a Damage Cut.
Reduces Dark damage taken on a multiplier
separate from Damage Cuts.Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1030803800.jpg Harp of the Teachers Label Rarity SR.png Icon Element Light.png Label Weapon Harp.png 1520 150
Ws skill seraphic 5.png
Teachers' Guidance: Amplify Light allies' damage against Dark foes by 10%.
Skill charge attack.png Seraph Aria: Big Light damage to a foe.
All allies gain Status LightAtkUp.pngLight ATK UpLight ATK is boosted
.
Weapon m 1030800400.jpg Hekatonkheir Harp Label Rarity SR.png Icon Element Light.png Label Weapon Harp.png 1210 132
Ws skill atk 5 2.png
Thunder's Might: Medium boost to light allies' ATK
Skill charge attack.png Godspeed: Big Light damage to a foe.
Inflict Status DefenseDown.pngDEF DownDEF is lowered
.
Weapon m 1040811400.jpg Helmholtz Label Rarity SSR.png Icon Element Dark.png Label Weapon Harp.png 2826 300
Ws skill job weapon.png
Ws skill blank.png
Shredder's Nature: When main weapon: 1 Status Feedback.pngFeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed)
to all allies at battle start.
Shredder's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Pentatonic Dyad: Massive Dark damage to a foe.
Gain Status HypeUp.pngAmpedHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4)
.
Weapon m 1040811100.jpg Helmholtz Label Rarity SSR.png Icon Element Earth.png Label Weapon Harp.png 2826 300
Ws skill job weapon.png
Ws skill blank.png
Shredder's Nature: When main weapon: 1 Status Feedback.pngFeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed)
to all allies at battle start.
Shredder's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Pentatonic Dyad: Massive Earth damage to a foe.
Gain Status HypeUp.pngAmpedHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4)
.
Weapon m 1040810900.jpg Helmholtz Label Rarity SSR.png Icon Element Fire.png Label Weapon Harp.png 2826 300
Ws skill job weapon.png
Ws skill blank.png
Shredder's Nature: When main weapon: 1 Status Feedback.pngFeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed)
to all allies at battle start.
Shredder's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Pentatonic Dyad: Massive Fire damage to a foe.
Gain Status HypeUp.pngAmpedHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4)
.
Weapon m 1040811300.jpg Helmholtz Label Rarity SSR.png Icon Element Light.png Label Weapon Harp.png 2826 300
Ws skill job weapon.png
Ws skill blank.png
Shredder's Nature: When main weapon: 1 Status Feedback.pngFeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed)
to all allies at battle start.
Shredder's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Pentatonic Dyad: Massive Light damage to a foe.
Gain Status HypeUp.pngAmpedHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4)
.
Weapon m 1040811000.jpg Helmholtz Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2826 300
Ws skill job weapon.png
Ws skill blank.png
Shredder's Nature: When main weapon: 1 Status Feedback.pngFeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed)
to all allies at battle start.
Shredder's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Pentatonic Dyad: Massive Water damage to a foe.
Gain Status HypeUp.pngAmpedHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4)
.
Weapon m 1040811200.jpg Helmholtz Label Rarity SSR.png Icon Element Wind.png Label Weapon Harp.png 2826 300
Ws skill job weapon.png
Ws skill blank.png
Shredder's Nature: When main weapon: 1 Status Feedback.pngFeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed)
to all allies at battle start.
Shredder's Essence: This is the essence of greatness. Gain its power by using emblems.
Skill charge attack.png Pentatonic Dyad: Massive Wind damage to a foe.
Gain Status HypeUp.pngAmpedHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4)
.
Weapon m 1040810000.jpg Holy Fox Strings Label Rarity SSR.png Icon Element Light.png Label Weapon Harp.png 1777 194
Ws skill atk a 5 3.png
Ws skill job weapon.png
Fleeting Wisps: Big boost to light allies' ATK
Vessel's Desolation: When main weapon (MC only): 10% Bonus Light DMG effect against foes with Status Burned.pngBurnedHP is lowered on every turn
.
Skill charge attack.png Resolute Trailblazer: Massive Light damage to a foe.
Inflict Status Burned.pngBurned (5000)HP is lowered on every turn
Strength: 5000Duration: 180 seconds
.
Weapon m 1030800800.jpg Holy Harp Label Rarity SR.png Icon Element Light.png Label Weapon Harp.png 1535 168
Ws skill hp 5 2.png
Thunder's Aegis: Medium boost to light allies' max HP
Skill charge attack.png Soul Voice: Big Light damage to a foe.
Weapon m 1030803400.jpg Humming Bard Label Rarity SR.png Icon Element Light.png Label Weapon Harp.png 1450 184
Ws skill tec 5 2.png
Thunder's Verity: Medium boost to light allies' critical hit rate
Skill charge attack.png Cinguettio: Big Light damage to a foe.
Weapon m 1040813400.jpg Innocent Doll Label Rarity SSR.png Icon Element Earth.png Label Weapon Harp.png 2060 305
Ws skill hp 3 2.png
Ws skill whole 3 1.png
Mountain's Aegis: Medium boost to earth allies' max HP
Earth's Stamina: Small boost to earth allies' ATK based on how high HP is
Skill charge attack.png Silent Cry: Massive Earth damage to a foe.
Putrefy effect.
Boost to all allies' DEF (Stackable).
Weapon m 1030801500.jpg Jade Harp Relic Label Rarity SR.png Icon Element Wind.png Label Weapon Harp.png 985 107 Skill charge attack.png Requiem: Big wind DMG to a foe
Weapon m 1020800000.jpg Lyre of Lamia Label Rarity R.png Icon Element Fire.png Label Weapon Harp.png 980 105
Ws skill hp 1 1.png
Fire's Aegis: Small boost to fire allies' max HP
Skill charge attack.png Painful Melody: Medium Fire damage to a foe.
Weapon m 1030802200.jpg Mammon Harp Label Rarity SR.png Icon Element Wind.png Label Weapon Harp.png 1230 132
Ws skill atk 4 2.png
Whirlwind's Might: Medium boost to wind allies' ATK
Skill charge attack.png Greedy Rob: Big Wind damage to a foe and restore HP.
Weapon m 1040812900.jpg My Little Mim Label Rarity SSR.png Icon Element Fire.png Label Weapon Harp.png 2228 272
Ws skill ranbu 1 2.png
Ws skill sp atk 1 1.png
Hellfire's Fandango: Medium boost to fire allies' ATK / Medium boost to triple attack rate
Fire's Mystery: Small boost to fire allies' C.A. DMG
Skill charge attack.png Mysterious Tootling: Massive Fire damage to a foe.
All allies gain Status 1502.pngHypeATK is boosted
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Weapon m 1030801100.jpg Mysterious Harp Label Rarity SR.png Icon Element Dark.png Label Weapon Harp.png 1215 131
Ws skill hp a 6 2.png
Mysterious VIT: Medium boost to dark allies' max HP
Skill charge attack.png Unconfirmed Falling Organism: Big Dark damage to a foe.
Gain a random speed boost to charge bar.
Weapon m 1020800200.jpg Night Air Bell Label Rarity R.png Icon Element Dark.png Label Weapon Harp.png 985 104
Ws skill atk 6 1.png
Dark's Might: Small boost to dark allies' ATK
Skill charge attack.png Painful Melody: Medium Dark damage to a foe.
Weapon m 1020800100.jpg Night Bell Label Rarity R.png Icon Element Dark.png Label Weapon Harp.png 990 103
Ws skill tec 6 1.png
Dark's Verity: Small boost to dark allies' critical hit rate
Skill charge attack.png Painful Melody: Medium Dark damage to a foe.
Weapon m 1040800300.jpg Nine-Realm Harp Label Rarity SSR.png Icon Element Light.png Label Weapon Harp.png 2100 228
Ws skill atk 5 3.png
Zion's Might: Big boost to light allies' ATK
Skill charge attack.png The Heavens Shall Fall: Massive Light damage to a foe.
Gain Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Weapon m 1040800600.jpg Nine-Realm Harp Aqua Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2250 250
Ws skill atk 2 3.png
Hoarfrost's Might: Big boost to water allies' ATK
Skill charge attack.png The Heavens Shall Fall: Massive Water damage to a foe.
Restore 11% of all allies' HP (Healing cap: 2000 HP).
All allies gain Status 1057.pngDebuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040801400.jpg Nine-Realm Harp Cardinal Label Rarity SSR.png Icon Element Fire.png Label Weapon Harp.png 2470 275
Ws skill atk 1 3.png
Inferno's Might: Big boost to fire allies' ATK
Skill charge attack.png The Heavens Shall Fall: Massive Fire damage to a foe.
Restore 16% of all allies' HP (Healing cap: 2000).
All allies gain Status 1057.pngDebuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040801500.jpg Nine-Realm Harp Cobalt Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 2470 275
Ws skill atk 2 3.png
Hoarfrost's Might: Big boost to water allies' ATK
Skill charge attack.png The Heavens Shall Fall: Massive Water damage to a foe.
Restore 16% of all allies' HP (Healing cap: 2000).
All allies gain Status 1057.pngDebuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040801700.jpg Nine-Realm Harp Ecru Label Rarity SSR.png Icon Element Earth.png Label Weapon Harp.png 2470 275
Ws skill atk 3 3.png
Terra's Might: Big boost to earth allies' ATK
Skill charge attack.png The Heavens Shall Fall: Massive Earth damage to a foe.
Restore 16% of all allies' HP (Healing cap: 2000).
All allies gain Status 1057.pngDebuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040800500.jpg Nine-Realm Harp Incendo Label Rarity SSR.png Icon Element Fire.png Label Weapon Harp.png 2250 250
Ws skill atk 1 3.png
Inferno's Might: Big boost to fire allies' ATK
Skill charge attack.png The Heavens Shall Fall: Massive Fire damage to a foe.
Restore 11% of all allies' HP (Healing cap: 2000).
All allies gain Status 1057.pngDebuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040801800.jpg Nine-Realm Harp Ivory Label Rarity SSR.png Icon Element Light.png Label Weapon Harp.png 2470 275
Ws skill atk 5 3.png
Zion's Might: Big boost to light allies' ATK
Skill charge attack.png The Heavens Shall Fall: Massive Light damage to a foe.
Restore 16% of all allies' HP (Healing cap: 2000).
All allies gain Status 1057.pngDebuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040800900.jpg Nine-Realm Harp Lumen Label Rarity SSR.png Icon Element Light.png Label Weapon Harp.png 2250 250
Ws skill atk 5 3.png
Zion's Might: Big boost to light allies' ATK
Skill charge attack.png The Heavens Shall Fall: Massive Light damage to a foe.
Restore 11% of all allies' HP (Healing cap: 2000).
All allies gain Status 1057.pngDebuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040801000.jpg Nine-Realm Harp Nyx Label Rarity SSR.png Icon Element Dark.png Label Weapon Harp.png 2250 250
Ws skill atk 6 3.png
Oblivion's Might: Big boost to dark allies' ATK
Skill charge attack.png The Heavens Shall Fall: Massive Dark damage to a foe.
Restore 11% of all allies' HP (Healing cap: 2000).
All allies gain Status 1057.pngDebuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040801900.jpg Nine-Realm Harp Obsidian Label Rarity SSR.png Icon Element Dark.png Label Weapon Harp.png 2470 275
Ws skill atk 6 3.png
Oblivion's Might: Big boost to dark allies' ATK
Skill charge attack.png The Heavens Shall Fall: Massive Dark damage to a foe.
Restore 16% of all allies' HP (Healing cap: 2000).
All allies gain Status 1057.pngDebuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040801600.jpg Nine-Realm Harp Sage Label Rarity SSR.png Icon Element Wind.png Label Weapon Harp.png 2470 275
Ws skill atk 4 3.png
Ventosus's Might: Big boost to wind allies' ATK
Skill charge attack.png The Heavens Shall Fall: Massive Wind damage to a foe.
Restore 16% of all allies' HP (Healing cap: 2000).
All allies gain Status 1057.pngDebuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040800400.jpg Nine-Realm Harp Sterling Label Rarity SSR.png Icon Element Light.png Label Weapon Harp.png 2220 243
Ws skill atk 5 3.png
Zion's Might: Big boost to light allies' ATK
Skill charge attack.png The Heavens Shall Fall: Massive Light damage to a foe.
Restore 11% of all allies' HP (Healing cap: 2000).
All allies gain Status 1057.pngDebuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040800800.jpg Nine-Realm Harp Terra Label Rarity SSR.png Icon Element Earth.png Label Weapon Harp.png 2250 250
Ws skill atk 3 3.png
Terra's Might: Big boost to earth allies' ATK
Skill charge attack.png The Heavens Shall Fall: Massive Earth damage to a foe.
Restore 11% of all allies' HP (Healing cap: 2000).
All allies gain Status 1057.pngDebuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1040800700.jpg Nine-Realm Harp Ventus Label Rarity SSR.png Icon Element Wind.png Label Weapon Harp.png 2250 250
Ws skill atk 4 3.png
Ventosus's Might: Big boost to wind allies' ATK
Skill charge attack.png The Heavens Shall Fall: Massive Wind damage to a foe.
Restore 11% of all allies' HP (Healing cap: 2000).
All allies gain Status 1057.pngDebuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1030801800.jpg Onyx Harp Relic Label Rarity SR.png Icon Element Dark.png Label Weapon Harp.png 985 107 Skill charge attack.png Requiem: Big dark DMG to a foe
Weapon m 1030801700.jpg Pearl Harp Relic Label Rarity SR.png Icon Element Light.png Label Weapon Harp.png 985 107 Skill charge attack.png Requiem: Big light DMG to a foe
Weapon m 1030803200.jpg Pink Pillow Label Rarity SR.png Icon Element Light.png Label Weapon Harp.png 1160 142
Ws skill hp a 5 2.png
Mysterious VIT: Medium boost to light allies' max HP
Skill charge attack.png Piñaaan: Big Light damage to a foe.
Gain a random boost to charge bar speed.
Resonating Wand icon.jpg Resonating Wand Label Rarity SR.png Icon Element Water.png Label Weapon Harp.png 1160 130
Ws diantha atk def.png
Diantha Heartbond: Boost to ATK and DEF when Diantha is in the party
Skill charge attack.png Make a Splash: Big Water damage to a foe.
Gain Status 1502.pngHypeATK is boosted
.
Weapon m 1030802700.jpg Ripple Harp Label Rarity SR.png Icon Element Earth.png Label Weapon Harp.png 1560 179
Ws skill hp 3 2.png
Mountain's Aegis: Medium boost to earth allies' max HP
Skill charge attack.png Requiem: Big Earth damage to a foe.
Weapon m 1030801300.jpg Ruby Harp Relic Label Rarity SR.png Icon Element Fire.png Label Weapon Harp.png 985 107 Skill charge attack.png Requiem: Big fire DMG to a foe
Weapon m 1030801200.jpg Rusted Harp Label Rarity SR.png Icon Element Dark.png Label Weapon Harp.png 96 30 Skill charge attack.png Requiem: Big Dark damage to a foe.
Weapon m 1030801400.jpg Sapphire Harp Relic Label Rarity SR.png Icon Element Water.png Label Weapon Harp.png 985 107 Skill charge attack.png Requiem: Big water DMG to a foe
Weapon m 1040809000.jpg Silverslime Bell Label Rarity SSR.png Icon Element Dark.png Label Weapon Harp.png 1670 250
Ws skill hp a 6 3.png
Ws skill job weapon.png
Silverslime's Aegis: Big boost to dark allies' max HP
Silver's Sparkle: When main weapon (MC only): Chance to grant a random buff to all allies with every one-foe attack.
Skill charge attack.png Silver Stomp Classic: Massive Dark damage to a foe.
Inflict Status DefenseDown.png20% DEF DownDEF is lowered
Strength: 20%Duration: 180 seconds
.
Slight chance to inflict Status Stun.pngStunnedCan't attack
.
Weapon m 1040802700.jpg Snowy Mobius Strip Label Rarity SSR.png Icon Element Light.png Label Weapon Harp.png 2210 242
Ws skill atk 5 3.png
Ws skill atk 3 3.png
Zion's Might: Big boost to light allies' ATK
Terra's Might: Big boost to earth allies' ATK
Skill charge attack.png Ferdinand Freeze: Massive light DMG to a foe / Refresh
Weapon m 1030800000.jpg Songsmith's Harp Label Rarity SR.png Icon Element Wind.png Label Weapon Harp.png 1485 161
Ws skill hp 4 2.png
Whirlwind's Aegis: Medium boost to wind allies' max HP
Skill charge attack.png Soul Voice: Big Wind damage to a foe.
Weapon m 1040809900.jpg Spring's Whisperings Label Rarity SSR.png Icon Element Wind.png Label Weapon Harp.png 2094 221
Ws skill atk m 4 2.png
Ws skill wargod m 4 2.png
Stormwyrm's Might: Medium boost to wind allies' ATK
Stormwyrm's Heroism II: Medium boost to wind allies' max HP and double attack rate
Skill charge attack.png Budding Orchestration: Massive Wind damage to a foe.
All allies gain Status DoubleUp.png20% DA UpDouble attack rate is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status TripleUp.png20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Increased to Status DoubleUp.png25% DA UpDouble attack rate is boosted
Strength: 25%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status TripleUp.png25% TA UpTriple attack rate is boosted
Strength: 25%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1030800300.jpg Stravaria Label Rarity SR.png Icon Element Wind.png Label Weapon Harp.png 1540 167
Ws skill atk 4 2.png
Whirlwind's Might: Medium boost to wind allies' ATK
Skill charge attack.png Requiem: Big Wind damage to a foe.
Weapon m 1030803500.jpg Summer Beach Sphere Label Rarity SR.png Icon Element Water.png Label Weapon Harp.png 1500 175
Ws skill heal limit 2 2.png
Tsunami's Healing: Medium boost to healing cap for water allies
Skill charge attack.png Seaside Melody: Big Water damage to a foe.
Gain Status Heal.pngRefreshHP is restored on every turn
Strength: 5% HP
(Healing cap: 300)Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1030803100.jpg Swirly Wurst Songweaver Label Rarity SR.png Icon Element Fire.png Label Weapon Harp.png 1395 129
Ws skill hp a 1 2.png
Mysterious VIT: Medium boost to fire allies' max HP
Skill charge attack.png Rock Crash: Big Fire damage to a foe.
Gain a random speed boost to charge bar.
Ullikummi (Dark) icon.jpg Ullikummi Label Rarity SSR.png Icon Element Dark.png Label Weapon Harp.png 3371 349
Ws skill eye 6.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill god 6.png
Oblivion's Heed: Small boost to Dark allies' double attack rate / Slight chance to dodge and counter (Big DMG)
Vogue Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown.
All allies gain Status 1383.png30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
and a random buff when using first ability.
Dark's Majesty: Small boost to Dark allies' ATK and max HP
Skill charge attack.png Titan's Song: Massive Dark damage to a foe.
All allies gain Status AttackUp.pngHigh Voltage (ATK Up)ATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status DefenseUp.pngHigh Voltage (DEF Up)DEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Restore 110 + 10% of all allies' HP (Healing cap: 3000).
All allies also gain Status 1057.pngDebuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ullikummi (Earth) icon.jpg Ullikummi Label Rarity SSR.png Icon Element Earth.png Label Weapon Harp.png 3371 349
Ws skill eye 3.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill god 3.png
Terra's Heed: Small boost to Earth allies' double attack rate / Slight chance to dodge and counter (Big DMG)
Vogue Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown.
All allies gain Status 1383.png30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
and a random buff when using first ability.
Earth's Majesty: Small boost to Earth allies' ATK and max HP
Skill charge attack.png Titan's Song: Massive Earth damage to a foe.
All allies gain Status AttackUp.pngHigh Voltage (ATK Up)ATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status DefenseUp.pngHigh Voltage (DEF Up)DEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Restore 110 + 10% of all allies' HP (Healing cap: 3000).
All allies also gain Status 1057.pngDebuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ullikummi (Fire) icon.jpg Ullikummi Label Rarity SSR.png Icon Element Fire.png Label Weapon Harp.png 3371 349
Ws skill eye 1.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill god 1.png
Inferno's Heed: Small boost to Fire allies' double attack rate / Slight chance to dodge and counter (Big DMG)
Vogue Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown.
All allies gain Status 1383.png30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
and a random buff when using first ability.
Fire's Majesty: Small boost to Fire allies' ATK and max HP
Skill charge attack.png Titan's Song: Massive Fire damage to a foe.
All allies gain Status AttackUp.pngHigh Voltage (ATK Up)ATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status DefenseUp.pngHigh Voltage (DEF Up)DEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Restore 110 + 10% of all allies' HP (Healing cap: 3000).
All allies also gain Status 1057.pngDebuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ullikummi (Light) icon.jpg Ullikummi Label Rarity SSR.png Icon Element Light.png Label Weapon Harp.png 3371 349
Ws skill eye 5.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill god 5.png
Zion's Heed: Small boost to Light allies' double attack rate / Slight chance to dodge and counter (Big DMG)
Vogue Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown.
All allies gain Status 1383.png30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
and a random buff when using first ability.
Light's Majesty: Small boost to Light allies' ATK and max HP
Skill charge attack.png Titan's Song: Massive Light damage to a foe.
All allies gain Status AttackUp.pngHigh Voltage (ATK Up)ATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status DefenseUp.pngHigh Voltage (DEF Up)DEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Restore 110 + 10% of all allies' HP (Healing cap: 3000).
All allies also gain Status 1057.pngDebuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ullikummi (Water) icon.jpg Ullikummi Label Rarity SSR.png Icon Element Water.png Label Weapon Harp.png 3371 349
Ws skill eye 2.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill god 2.png
Hoarfrost's Heed: Small boost to Water allies' double attack rate / Slight chance to dodge and counter (Big DMG)
Vogue Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown.
All allies gain Status 1383.png30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
and a random buff when using first ability.
Water's Majesty: Small boost to Water allies' ATK and max HP
Skill charge attack.png Titan's Song: Massive Water damage to a foe.
All allies gain Status AttackUp.pngHigh Voltage (ATK Up)ATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status DefenseUp.pngHigh Voltage (DEF Up)DEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Restore 110 + 10% of all allies' HP (Healing cap: 3000).
All allies also gain Status 1057.pngDebuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Ullikummi (Wind) icon.jpg Ullikummi Label Rarity SSR.png Icon Element Wind.png Label Weapon Harp.png 3371 349
Ws skill eye 4.png
Ws skill self 1.png
Ws skill self 1.png
Ws skill god 4.png
Ventosus's Heed: Small boost to Wind allies' double attack rate / Slight chance to dodge and counter (Big DMG)
Vogue Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown.
All allies gain Status 1383.png30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
and a random buff when using first ability.
Wind's Majesty: Small boost to Wind allies' ATK and max HP
Skill charge attack.png Titan's Song: Massive Wind damage to a foe.
All allies gain Status AttackUp.pngHigh Voltage (ATK Up)ATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Status DefenseUp.pngHigh Voltage (DEF Up)DEF is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
4★: Restore 110 + 10% of all allies' HP (Healing cap: 3000).
All allies also gain Status 1057.pngDebuff Success BoostedDebuff success rate is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Weapon m 1030801900.jpg Valentine Harp Label Rarity SR.png Icon Element Fire.png Label Weapon Harp.png 1255 133
Ws skill hp 1 2.png
Hellfire's Aegis: Medium boost to fire allies' max HP
Skill charge attack.png Dear Miko: Big Fire damage to a foe.
Restore HP.
Weapon m 1030802300.jpg Veselago Harp Label Rarity SR.png Icon Element Light.png Label Weapon Harp.png 1225 133
Ws skill heal limit 5 2.png
Thunder's Healing: Medium boost to healing cap for light allies
Skill charge attack.png Imitate: Big Light damage to a foe.
Gain Status Repel.pngRepel (3 times)Reflects DMG
Duration: 3.5 turnsDamage Cut reducing damage taken and reflecting attacks.
Warning! Does not work for Plain Damage!Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Weapon m 1030801000.jpg Wind God Harp Label Rarity SR.png Icon Element Wind.png Label Weapon Harp.png 1215 131
Ws skill atk 4 2.png
Whirlwind's Might: Medium boost to wind allies' ATK
Skill charge attack.png Wild Winds: Big Wind damage to a foe.
Gain Status WindAtkUp.pngWind ATK UpWind ATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.

Pages in category "Harp Weapons"

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