Unite and Fight/June 2024/Optimus Grids
| Event | Preparation | Omega Grids | Optimus Grids |

Extreme+
About EX+ Setups
EX and EX+ setups are usually notated by the amount of buttons and charge attacks required to defeat the enemy. For example, a setup that requires 0 buttons and does 3 charge attacks will be notated as 0B 3C. For advanced players, reducing the amount of charge attack chains will reduce the amount of lockout inflicted, therefore allowing time for more battles.
| About Lockout Lockout is the period of time where a player cannot use any skills or actions after pressing the attack button. This is notated by the "Waiting..." loading icon at the top left of the battle screen. Typically the more charge attacks in one turn, the longer the waiting time is. This lockout period will carry over into the next raid if it is long enough. For more detailed information, see the main article: Lockout. |
A player's ping does not affect the duration of lockout time, but it does affect the player's refresh and menuing time, which subsequently affects if the player is able to see the lockout.
As an example, if it takes player a total of 10 seconds from hosting the raid to entering the next one, all setups that have 10 or less seconds of lockout will functionally perform the same.
Useful EX+ Characters (Non-Exhaustive)
Below is a list of some useful characters that players can use to build their own one-turn-kill EX+ setup.
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Testing Setups
Extreme+ setups can be tested in Trial Battles. This dummy boss has the same stats as the U&F Extreme+ boss.
| Testing Extreme+ (Dark Favored) | ||
| Defeat the Trial Lignoid in one turn with as few buttons as possible! | ||
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1-Turn Setup Examples
Low Lockout setups that clear the battle with a single action such as a skill press or only pressing the attack button.


Duration: Indefinite.
Boost to Dark allies' skill specs based on their number of

.
(Takes effect even when Lobelia is a sub ally.)


Duration: Indefinite.
When Sub Ally:
Dark MC can withstand a lethal hit without being knocked out when HP is above 25% before attacking (Leaves 1 HP / Consumes 1

).
At level 95:
Dark MC's buffs can't be removed.
At level 110:
Upon Dark MC consuming

to withstand a lethal hit:
Dark MC gains Death's Inversion.








Strength: 50%Multiplier: NormalDuration: 4 turns

Strength: 50%Duration: 4 turns

Strength: 10%Duration: 4 turns

Strength: 35%Duration: 4 turns

Strength: 25%Duration: 4 turns

Strength: 20%Duration: 4 turns

Strength: 20%Duration: 4 turns

Strength: 80%Duration: 4 turns

Strength: 20%Duration: 4 turns

Strength: 30%Duration: 4 turns

Strength: 20%Duration: 4 turns

Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Duration: Indefinite to all allies / 30% hit to max HP





Amplify skill damage by 10% for Melee- and Harp-specialty allies in ArcarumArcarum: The World Beyond
Replicard Sandbox.




Strength: 50%Multiplier: NormalDuration: 4 turns

Strength: 50%Duration: 4 turns

Strength: 10%Duration: 4 turns

Strength: 35%Duration: 4 turns

Strength: 25%Duration: 4 turns

Strength: 20%Duration: 4 turns

Strength: 20%Duration: 4 turns

Strength: 80%Duration: 4 turns

Strength: 20%Duration: 4 turns

Strength: 30%Duration: 4 turns

Strength: 20%Duration: 4 turns

Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Duration: Indefinite to all allies / 30% hit to max HP
| Replacements: Any summon that provides MC with a buff icon: |
Replacements: Any summon that provides MC with a buff icon: |
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- https://youtu.be/r4SmH-0M7mg - User:Umikin
- https://youtu.be/IHgs1tH7YLE - 男乕あや / Onotora Aya

Amplify Dark allies' normal attack damage by 30%. 200% hit to Dark allies' charge bar gain.

20% boost to Dark allies' normal attack damage cap. 40% hit to Dark allies' skill damage cap.

Start battle with 100% charge bar and

Duration: 2 turns for 2 turns.



AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Dark Omega, Dark Taboo, or Dark Optimus weapon skills have a boost of 280% or above.)
- https://www.youtube.com/watch?v=xIWNUrC5k7Q - quwatoro

Amplify Dark allies' normal attack damage by 30%. 200% hit to Dark allies' charge bar gain.

20% boost to Dark allies' normal attack damage cap. 40% hit to Dark allies' skill damage cap.

Start battle with 100% charge bar and

Duration: 2 turns for 2 turns.



- https://youtu.be/xIWNUrC5k7Q?t=21 - quwatoro
Nightmare Lvl 90
Low Lockout setups that clear the battle with a single action such as a skill press or only pressing the attack button.


success rate.
5% boost to item drop rate.
(Boost to item drop rate takes effect even when Tien is a sub ally.)
At level 90:
Boost to item drop rate increased to 10%.
Against foes in Break:
Amplify Tien's damage by 10%.
100% / 10% boost to all Fire allies' critical hit rate.100% chance of dealing 10% more damage.


Amplify Dark allies' normal attack damage by 30%. 200% hit to Dark allies' charge bar gain.

20% boost to Dark allies' normal attack damage cap. 40% hit to Dark allies' skill damage cap.

Start battle with 100% charge bar and

Duration: 2 turns for 2 turns.



- https://youtu.be/uOZnRUfoJYs?si=jWYyeXCM6QdlObs6&t=106 - クワトロ【GBF】 quwatoro


success rate.
5% boost to item drop rate.
(Boost to item drop rate takes effect even when Tien is a sub ally.)
At level 90:
Boost to item drop rate increased to 10%.
Against foes in Break:
Amplify Tien's damage by 10%.
100% / 10% boost to all Fire allies' critical hit rate.100% chance of dealing 10% more damage.


Amplify Dark allies' normal attack damage by 30%. 200% hit to Dark allies' charge bar gain.

20% boost to Dark allies' normal attack damage cap. 40% hit to Dark allies' skill damage cap.

Start battle with 100% charge bar and

Duration: 2 turns for 2 turns.



- A budget setup for players who dont have
Forbidden Agastia farmed.
Nightmare Lvl 95

Amplify Dark allies' normal attack damage by 30%. 200% hit to Dark allies' charge bar gain.

20% boost to Dark allies' normal attack damage cap. 40% hit to Dark allies' skill damage cap.

Start battle with 100% charge bar and

Duration: 2 turns for 2 turns.



AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Dark Omega, Dark Taboo, or Dark Optimus weapon skills have a boost of 280% or above.)
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Amplify Dark allies' normal attack damage by 30%. 200% hit to Dark allies' charge bar gain.

20% boost to Dark allies' normal attack damage cap. 40% hit to Dark allies' skill damage cap.

Start battle with 100% charge bar and

Duration: 2 turns for 2 turns.




Strength: 50%Multiplier: NormalDuration: 4 turns

Strength: 50%Duration: 4 turns

Strength: 10%Duration: 4 turns

Strength: 35%Duration: 4 turns

Strength: 25%Duration: 4 turns

Strength: 20%Duration: 4 turns

Strength: 20%Duration: 4 turns

Strength: 80%Duration: 4 turns

Strength: 20%Duration: 4 turns

Strength: 30%Duration: 4 turns

Strength: 20%Duration: 4 turns

Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Duration: Indefinite to all allies / 30% hit to max HP
Chain of Temptation is used for
Veil (1 time)Debuffs will be nullified (1 time)
"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.". Players with Sleepyhead (Summer) 4★ can use the summon instead with
Pendulum of Extremity.
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Inflict

Strength: 25%Duration: 180 secondsStacking: Single.
If main or auxiliary weapon is a sabre: Boost to number of hits (2 times).
If main or auxiliary weapon is an axe: Also inflict 25% Element DEF DownElement DEF Down debuff based on weapon element
Strength: 25%Duration: 180 seconds. Banahogg



Amplify Dark allies' normal attack damage by 30%. 200% hit to Dark allies' charge bar gain.

20% boost to Dark allies' normal attack damage cap. 40% hit to Dark allies' skill damage cap.

Start battle with 100% charge bar and

Duration: 2 turns for 2 turns.



AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Dark Omega, Dark Taboo, or Dark Optimus weapon skills have a boost of 280% or above.)
| This is set as a Quick Summon | ||||||||
- https://youtu.be/kOD3N1riTuc?t=108 - quwatoro
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Strength: 70%Duration: 3 turns. Pandemonium


| This is set as a Quick Summon |
- https://youtu.be/kOD3N1riTuc?t=185 - quwatoro
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Inflict

Strength: 25%Duration: 180 secondsStacking: Single.
If main or auxiliary weapon is a sabre: Boost to number of hits (2 times).
If main or auxiliary weapon is an axe: Also inflict 25% Element DEF DownElement DEF Down debuff based on weapon element
Strength: 25%Duration: 180 seconds. Banahogg



Amplify Dark allies' normal attack damage by 30%. 200% hit to Dark allies' charge bar gain.

20% boost to Dark allies' normal attack damage cap. 40% hit to Dark allies' skill damage cap.

Start battle with 100% charge bar and

Duration: 2 turns for 2 turns.
| This is set as a Quick Summon |
- https://youtu.be/kOD3N1riTuc?t=235 - quwatoro
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Nightmare Lvl 150

Amplify Dark allies' normal attack damage by 30%. 200% hit to Dark allies' charge bar gain.

20% boost to Dark allies' normal attack damage cap. 40% hit to Dark allies' skill damage cap.

Start battle with 100% charge bar and

Duration: 2 turns for 2 turns.



AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Dark Omega, Dark Taboo, or Dark Optimus weapon skills have a boost of 280% or above.)
| This is set as a Quick Summon | ||||||||
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Amplify Dark allies' normal attack damage by 30%. 200% hit to Dark allies' charge bar gain.

20% boost to Dark allies' normal attack damage cap. 40% hit to Dark allies' skill damage cap.

Start battle with 100% charge bar and

Duration: 2 turns for 2 turns.



AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Dark Omega, Dark Taboo, or Dark Optimus weapon skills have a boost of 280% or above.)
| This is set as a Quick Summon |
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Strength: 30%Duration: 4 turns,

Strength: 30%Duration: 4 turns and

Strength: 20%Duration: 4 turns. Ferocious Roar



Amplify Dark allies' normal attack damage by 30%. 200% hit to Dark allies' charge bar gain.

20% boost to Dark allies' normal attack damage cap. 40% hit to Dark allies' skill damage cap.

Start battle with 100% charge bar and

Duration: 2 turns for 2 turns.



AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Dark Omega, Dark Taboo, or Dark Optimus weapon skills have a boost of 280% or above.)
| This is set as a Quick Summon | ||||||||


Duration: Indefinite.
(Can't be recast.) Birdsong of Balmy Breeze



Amplify Dark allies' normal attack damage by 30%. 200% hit to Dark allies' charge bar gain.

20% boost to Dark allies' normal attack damage cap. 40% hit to Dark allies' skill damage cap.

Start battle with 100% charge bar and

Duration: 2 turns for 2 turns.




Strength: 50%Multiplier: NormalDuration: 4 turns

Strength: 50%Duration: 4 turns

Strength: 10%Duration: 4 turns

Strength: 35%Duration: 4 turns

Strength: 25%Duration: 4 turns

Strength: 20%Duration: 4 turns

Strength: 20%Duration: 4 turns

Strength: 80%Duration: 4 turns

Strength: 20%Duration: 4 turns

Strength: 30%Duration: 4 turns

Strength: 20%Duration: 4 turns

Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Duration: Indefinite to all allies / 30% hit to max HP


Strength: 15% (Max: 45%)Multiplier: Unique StackableDuration: Indefinite and

Strength: 15% (Max: 45%)Duration: Indefinite when an ally is knocked out.

5% boost to Dark allies' DMG Cap.

| This is set as a Quick Summon | ||||||||


Strength: 20%Duration: 3 turns,

Strength: 30%-90%Duration: 8 turns,

Duration: IndefiniteAlso called "Lethal Attack Dodged", and

Strength: 3000Duration: Indefinite.
(Consumes 40% of each ally's current HP.) Molon Labe


Strength: 200%Duration: 5 turns and

Duration: 5 turns. Boosted Resistance

| This is set as a Quick Summon | ||||||||
Nightmare Lvl 200


Strength: 30%Duration: 4 turns,

Strength: 30%Duration: 4 turns and

Strength: 20%Duration: 4 turns. Ferocious Roar


Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and

Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist


Duration: Indefinite (Ends if HP is 25% or lower or upon recast).

: When consuming 25% of current HP upon using charge attack: Gain

Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.. Bloodzerker

Amplify Dark allies' normal attack damage by 30%. 200% hit to Dark allies' charge bar gain.

20% boost to Dark allies' normal attack damage cap. 40% hit to Dark allies' skill damage cap.

Start battle with 100% charge bar and

Duration: 2 turns for 2 turns.


Strength: 15% (Max: 45%)Multiplier: Unique StackableDuration: Indefinite and

Strength: 15% (Max: 45%)Duration: Indefinite when an ally is knocked out.

5% boost to Dark allies' DMG Cap.





Strength: 50%Multiplier: NormalDuration: 4 turns

Strength: 50%Duration: 4 turns

Strength: 10%Duration: 4 turns

Strength: 35%Duration: 4 turns

Strength: 25%Duration: 4 turns

Strength: 20%Duration: 4 turns

Strength: 20%Duration: 4 turns

Strength: 80%Duration: 4 turns

Strength: 20%Duration: 4 turns

Strength: 30%Duration: 4 turns

Strength: 20%Duration: 4 turns

Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Duration: Indefinite to all allies / 30% hit to max HP
| This is set as a Quick Summon | ||||||||
- https://x.com/BIGKOMATU/status/1805739320084677086 - @BIGKOMATU
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All allies gain two random buffs. Jomsborg


Strength: 30%Duration: 4 turns,

Strength: 30%Duration: 4 turns and

Strength: 20%Duration: 4 turns. Ferocious Roar

(Consumes up to 50% of current HP.) Splitting Spirit

Amplify Dark allies' normal attack damage by 30%. 200% hit to Dark allies' charge bar gain.

20% boost to Dark allies' normal attack damage cap. 40% hit to Dark allies' skill damage cap.

Start battle with 100% charge bar and

Duration: 2 turns for 2 turns.




Strength: 50%Multiplier: NormalDuration: 4 turns

Strength: 50%Duration: 4 turns

Strength: 10%Duration: 4 turns

Strength: 35%Duration: 4 turns

Strength: 25%Duration: 4 turns

Strength: 20%Duration: 4 turns

Strength: 20%Duration: 4 turns

Strength: 80%Duration: 4 turns

Strength: 20%Duration: 4 turns

Strength: 30%Duration: 4 turns

Strength: 20%Duration: 4 turns

Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Duration: Indefinite to all allies / 30% hit to max HP
| This is set as a Quick Summon | ||||||||
- https://www.youtube.com/watch?v=WzAvceFt8mM - クワトロ【GBF】 quwatoro
- https://www.youtube.com/watch?v=rW1NenGRJR0 - Yog (Alternate Hades x Hades Setup)
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Strength: 20%Duration: 3 turns.
From 2nd cast onward: All allies also gain

Strength: 20%Duration: 3 turns.
From 3rd cast onward: All allies also gain

Duration: 1 turn . Verdant Melody

All allies gain

Strength: 10% (Max: 50%)Duration: Indefinite,

Strength: 5% (Max: 25%)Duration: Indefinite, and

Strength: 2% (Max: 10%)Duration: Indefinite.
(While

Upon using charge attack: Forest friends come to the rescue
Upon taking DMG: Forest friends come to the rescue
When foe uses a special attack: Forest friends come to the rescue
(Can't be removed)
is in effect: Auto-activates upon normal attacks.) Log Lop


Amplify Dark allies' normal attack damage by 30%. 200% hit to Dark allies' charge bar gain.

20% boost to Dark allies' normal attack damage cap. 40% hit to Dark allies' skill damage cap.

Start battle with 100% charge bar and

Duration: 2 turns for 2 turns.




Strength: 50%Multiplier: NormalDuration: 4 turns

Strength: 50%Duration: 4 turns

Strength: 10%Duration: 4 turns

Strength: 35%Duration: 4 turns

Strength: 25%Duration: 4 turns

Strength: 20%Duration: 4 turns

Strength: 20%Duration: 4 turns

Strength: 80%Duration: 4 turns

Strength: 20%Duration: 4 turns

Strength: 30%Duration: 4 turns

Strength: 20%Duration: 4 turns

Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."

Duration: Indefinite to all allies / 30% hit to max HP
| This is set as a Quick Summon | ||||||||
- https://youtu.be/cqxrqCKWnBg?si=5uWxr660HB0IQL7u - Valskiel
- https://x.com/Erio401/status/1805778573544091815 - @Erio401 (Extremity / 3× Causality)



When lvl 7 at end of turn: Ends cooldown for damage skills / Resets Exciting Match lvl / ATK is sharply boosted (Can't be removed)
Duration: Indefinite.
(Can't be recast.) Fight Song




| This is set as a Quick Summon |
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5% chance to give

Strength: 10% to all allies at end of turn.



Strength: 20%-10%Duration: 3 turns.
Restore caster's HP (Healing cap: 1500) and remove 1 debuff.
(When

Multiplier: Normal lvl is 5: Affects all allies. Healing and debuff removal effects activate twice.) Marshaling Shout


800% Elemental damage to a foe (Damage cap: ~930,000).
Remove 1 buff.
(1

Duration: Indefinite to caster upon taking damage [Max: 5].
When

is at 5:
Skill changes to Weapon Discharge.)

3-hit, 800% Elemental damage to a foe.
Remove 3 buffs.
Inflict

Duration: 1-2 turnsLocal status effect.
Gain

Strength: 80%Duration: Indefinite.
(Consume all

. Skill changes to Assault Drive.) Assault Drive / Weapon Discharge


Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and

Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist

Amplify Dark allies' normal attack damage by 30%. 200% hit to Dark allies' charge bar gain.

20% boost to Dark allies' normal attack damage cap. 40% hit to Dark allies' skill damage cap.

Start battle with 100% charge bar and

Duration: 2 turns for 2 turns.



AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Dark Omega, Dark Taboo, or Dark Optimus weapon skills have a boost of 280% or above.)
| This is set as a Quick Summon | ||||||||
- https://x.com/Garakuta_39/status/1805789088039288855 - @Garakuta_39


Ouroboros Mino
Skill
When MC has 1 or more Crests of their element:
6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit).
Inflict

Strength: 10% (Max: 30%)Duration: 180 seconds.
(Consumes 30% of charge bar.)
Support
30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).


Magisa (Summer)


.
(Takes effect even when Cagliostro is a sub ally.)


All allies gain

Strength: 20%Duration: 3 turns,

Strength: 30%, and 1 Elemental Crest

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite.
(Crest gained based on caster's element.) Secret Triad

Gain

Duration: 2 turns.
(When 50% charge bar is consumed: Also gain

Duration: 2 turns.) Wild Magica


Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and

Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist



AmplifyStacking: Special skill DMG by 10%.
(Activates when any of Dark Omega, Dark Taboo, or Dark Optimus weapon skills have a boost of 280% or above.)
| This is set as a Quick Summon | ||||||||
- https://www.youtube.com/watch?v=qpflllt_3OA - ほしみやch
- https://www.youtube.com/watch?v=dX7DiijGKhk - DJSalt (Magisa)

5% chance to give

Strength: 10% to all allies at end of turn.


800% Elemental damage to all foes (Damage cap: ~830,000).
Gain

Strength: 50%Duration: 1 turn .
Gun:
6-hit Elemental damage to a foe (Damage cap: ~110,000 per hit).
Gain

Duration: 3 turns and

Strength: 50000Duration: 3 turns. Valorous Assault


Duration: 3 turns, 80% Element DMG LoweredElement DMG Lowered buff based on weapon element (Can't be extended)
Strength: 80%Duration: 3 turns,

Duration: 3 turns, and

Strength: (Healing cap: 1000)Duration: 3 turns.
Self-inflict

Duration: 3 turns.
(Can only be used when a spear is equipped as main weapon.) Mounted Bulwark


Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and

Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist


Pendulum of Strength



AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Dark Omega, Dark Taboo, or Dark Optimus weapon skills have a boost of 280% or above.)
| This is set as a Quick Summon | ||||||||


Ouroboros Mino
Skill
When MC has 1 or more Crests of their element:
6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit).
Inflict

Strength: 10% (Max: 30%)Duration: 180 seconds.
(Consumes 30% of charge bar.)
Support
30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).


All allies gain

Strength: 20%Duration: 3 turns,

Strength: 30%, and 1 Elemental Crest

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite.
(Crest gained based on caster's element.) Secret Triad

Gain

Duration: 2 turns.
(When 50% charge bar is consumed: Also gain

Duration: 2 turns.) Wild Magica


Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and

Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist


Eternal Signature


Eternal Signature



AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Dark Omega, Dark Taboo, or Dark Optimus weapon skills have a boost of 280% or above.)
| This is set as a Quick Summon | ||||||||
- https://www.youtube.com/watch?v=iAcrpUaHv5M - 加速度爆弾
- https://www.youtube.com/watch?v=p28WeAUmF0Y - れもん (Alternate Grid)


Ouroboros Mino
Skill
When MC has 1 or more Crests of their element:
6-hit, 100% Elemental damage to all foes (Damage cap: 111,250 per hit).
Inflict

Strength: 10% (Max: 30%)Duration: 180 seconds.
(Consumes 30% of charge bar.)
Support
30,000 + 5,000 Supplemental Damage to all allies based on their number of Crests of their element (Max: 55,000).


All allies gain

Strength: 20%Duration: 3 turns,

Strength: 30%, and 1 Elemental Crest

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite

Duration: Indefinite.
(Crest gained based on caster's element.) Secret Triad

Gain

Duration: 2 turns.
(When 50% charge bar is consumed: Also gain

Duration: 2 turns.) Wild Magica


Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual and

Strength: 25%Base Accuracy: 80%Duration: 180 secondsStacking: Dual on all foes. Miserable Mist






AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Dark Omega, Dark Taboo, or Dark Optimus weapon skills have a boost of 280% or above.)
| This is set as a Quick Summon | ||||||||


















































































































































































































































































































































