Bounty, also known as Treasure Hunt or TH, goes up to a regular maximum effect of 9 BountyItem drop rate is boosted , regardless of source. At level 150, the Damascus Knife's weapon skill effect will boost the maximum effect to 10.
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TienIntense Bullet450% Fire damage to a foe (Damage cap: ~635,000). Raise BountyItem drop rate is boosted lvl by 2. At level 55: Now raises BountyItem drop rate is boosted lvl by 3. At level 130: Now deals 10-hit, 150% Fire damage to random foes (Damage cap: ~49,000 per hit). Now raises BountyItem drop rate is boosted lvl by 3 on all foes. Also inflict 2 random debuffs on all foes. EzecrainAmethystRandom effect.(possible effect)Chance to raise BountyItem drop rate is boosted lvl by 2 on a foe. Mary (SR)PicklockRaise BountyItem drop rate is boosted by 2 on all foes. Sarya (Event)Find EvidenceInflict 15% DEF DownDEF is lowered Strength: 15%Duration: 180 secondsStacking: Single on a foe and raise BountyItem drop rate is boosted by 1. At level 65: Effect enhanced.
Karva (SR)Raider's PerfectionBig Fire damage to a foe. Raise BountyItem drop rate is boosted lvl by 2.
Mary (SR)Extended Mastery Support SkillSlight chance to inflict BountyItem drop rate is boosted with every one-foe attack. MaryExtended Mastery Support SkillSlight chance to give bounty with every one-foe attack.
Oliver IncendoEternal RetourMassive Fire damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Inflict 1 BountyItem drop rate is boosted stack. Reputable Red RelicTreasure DropMassive fire DMG to a foe / ? time boost to a foe's item-drop rate Septian BurnerIgnition ZoneMassive Fire damage to a foe. Inflict BountyItem drop rate is boosted .
Oliver AquaEternal RetourMassive Water damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Inflict 1 BountyItem drop rate is boosted stack. SnowflakeSnowblight BladeMassive Water damage to a foe. / Inflict BountyItem drop rate is boosted .
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Holiday WandPresents for Everyone!Massive earth DMG to a foe / Give bounty Oliver TerraEternal RetourMassive Earth damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Inflict 1 BountyItem drop rate is boosted stack.
TsuchinokoI Ain't No Snake!All allies gain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. Raise BountyItem drop rate is boosted Duration: Indefinite by 2-8Verification needed. on all foes. (4★)
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ChristinaJackpot Knock200% Wind damage to a foe (Damage cap: ~630,000). Raise BountyItem drop rate is boosted by 2. At level 100: Damage increased to 500%. Now raises BountyItem drop rate is boosted by 3. When 3 RaiseDMG is supplemented based on number of Raises / Hostility is boosted (Max: 3 / Can't be removed) Duration: Indefinite are consumed: Activates 3-5 times at random.
ChristinaExtended Mastery Support SkillSlight chance to give bounty with every one-foe attack
Oliver VentusEternal RetourMassive Wind damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Inflict 1 BountyItem drop rate is boosted stack. Use a Gold BrickGold Rush!Massive Wind damage to a foe. Raise foe's BountyItem drop rate is boosted lvl by 2.
JoyaKlesha OverdriveMassive Wind damage to all foes. Inflict a random debuff.(possible effect)Chance to raise BountyItem drop rate is boosted lvl by 1 on all foes. The Eternal DefendersEternals AssembleInflict ParalyzedCan't attack Base Accuracy: 30%Duration: 1 turn Local status effect, PetrifiedCharge diamonds don't fill up Base Accuracy: 50%Duration: 1 turn Local status effect, Lethal HitInstant death for the victim. Base Accuracy: 20%, TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed) Base Accuracy: 80%Duration: 180 seconds, and Bounty lvl 1Item drop rate is boosted on all foes. All allies gain 10% DMG CutTaking 10% less DMG Strength: 10%Duration: 1 turn Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage!, JammedATK is greatly boosted based on how low HP is Duration: 1 turn , 3% Debuff Success BoostedDebuff success rate is boosted Strength: 3%Duration: 1 turn , RefreshHP is restored on every turn Strength: 1% of max HP (Healing cap: 150)Duration: 1 turn , and C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Duration: Indefinite.
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Mary (Holiday)Snowdrop400% Light damage to all foes (Damage cap: ~635,000). Inflict 20% Light DEF DownDEF is lowered for light DMG Strength: 20%Base Accuracy: 100%Duration: 180 seconds. Raise BountyItem drop rate is boosted lvl by 3. (100% Bonus Light damage based on foe's BountyItem drop rate is boosted lvl [Damage cap: ~100,000 per hit / Max: 5 hits].)
Cherished Flip CharmTreasure DropMassive light DMG to a foe / ? time boost to a foe's item-drop rate Jolly StarcrackerRed HollyMassive Light damage to a foe. Inflict BountyItem drop rate is boosted . Additional effect at 4★: All allies also gain Light ATK UpLight ATK is boosted Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Oliver LumenEternal RetourMassive Light damage to a foe. Gain Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. Inflict 1 BountyItem drop rate is boosted stack. Loupe RodAppraiseBig Light damage to a foe. Inflict BountyItem drop rate is boosted .
Cait SithVessel of GodInflict 1 BountyItem drop rate is boosted stack on a foe. God Rabbit GigamaxGood-Luck PunchMassive Light damage to all foes. Inflict Light DEF DownDEF is lowered for light DMG Duration: 180 seconds. Raise BountyItem drop rate is boosted lvl by 1. White RabbitGood-Luck HopBig Light damage to all foes. Inflict Bounty lvl 1Item drop rate is boosted .
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ChrolloBen's Knife4-hit, 100% Dark damage to random foes (Damage cap: ~155,000 per hit). Remove 1 buff from all foes. Raise foes' ToxicosisHP is lowered on every turn based on Toxicosis lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10) and BountyItem drop rate is boosted lvl by 3. (When a foe's ToxicosisHP is lowered on every turn based on Toxicosis lvl (Max: 10 / Can't be removed) lvl is 7 or above: Hit number doubles.)
Nobunaga, Feitan, Machi, and UvoginWe're Taking EverythingNobunaga, Feitan, Machi, or Uvogin will lend a helping hand! Nobunaga: Plain damage to all foes based on current HP (Damage cap: 999,999). Raise BountyItem drop rate is boosted lvl by 1 on all foes. All Dark allies gain Dodge/Tank-and-Counter (2 times)Counters upon dodging one-ally attacks or taking DMG Duration: 3 turnsCounter attacks grant 5% charge bar per hit. and Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Duration: 3 turns. Feitan: 4-hit Dark damage to random foes. Inflict Supplemental DMG (30,000)DMG taken is supplemented Strength: 30,000Duration: 3 turnsLocal status effect on all foes. Raise BountyItem drop rate is boosted lvl by 1 on all foes. Machi: All Dark allies gain StrengthATK is greatly boosted based on how high HP is Duration: 3 turns, RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Duration: 3 turns, and Shield (1000)Next ATK received will be ineffective for a fixed amount Strength: 1000Duration: Indefinite. Raise BountyItem drop rate is boosted lvl by 1 on all foes. Uvogin: 1000% Dark damage to all foes. Inflict DEF DownDEF is lowered Duration: 1 turn Local status effect. Raise BountyItem drop rate is boosted lvl by 1 on all foes. Black RabbitBlack RabbitBig Dark damage to all enemies and inflict BountyItem drop rate is boosted .
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Bounty HunterRaise a foe's BountyItem drop rate is boosted lvl by 1. Bounty Hunter IIRaise a foe's BountyItem drop rate is boosted lvl by 2. Bounty Hunter IIIRaise a foe's BountyItem drop rate is boosted lvl by 3. Bounty Hunter IV200% Elemental damage to a foe (Damage cap: ~420,000). Raise a foe's BountyItem drop rate is boosted lvl by 3. (Boost to damage based on BountyItem drop rate is boosted lvl.) Roll of the DiceRaise all foes' BountyItem drop rate is boosted lvl by 3-5. Gain Flurry (3-hit)Normal attacks deal 3-hit DMG to random foes Duration: 1 turn . AperitifGain BanquetIn 2 turn(s): Onslaught effect to a foe / Sharp boost to MC's ATK (During break mode only / 1 hit) / End cooldown for damage skills (Can't be removed) Duration: 2 turns and 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns. Raise a foe's BountyItem drop rate is boosted lvl by 3. (Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.) Parfait d'AmourAll allies gain Parfait d'AmourSharp boost to Bounty Hunter success rate / Boost to ATK specs based on the foe's bounty level (Can't be removed) Duration: 3 turns. When an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped: Extend Parfait d'AmourSharp boost to Bounty Hunter success rate / Boost to ATK specs based on the foe's bounty level (Can't be removed) duration by 5 turns and raise a foe's BountyItem drop rate is boosted lvl by 2.
Nota PactumConsume charge bar upon normal attacks and charge attack to activate manatura's skill effects.Mini MimicSkill: Raise a foe's BountyItem drop rate is boosted lvl by 1.
Damascus KnifeBlade of Lost LegendMassive Elemental damage to a foe. Chance to deal massive Bonus Elemental damage up to 2 times. Additional effect at 4★: 2-hit, 450% Bonus Elemental damage is now guaranteed (Damage cap: ~720,000 per hit). Raise BountyItem drop rate is boosted by 2. Diadem MoulinetDiadem CroixMassive Elemental damage to a foe. Raise BountyItem drop rate is boosted lvl by 2. Additional effect at 5★: Bonus Elemental damage based on BountyItem drop rate is boosted lvl (Damage cap: ~80,000 per hit / Max: 10 hits). The StorytellerRob BlindMassive Elemental damage to a foe. Raise BountyItem drop rate is boosted by 3 on all foes.
The Storyteller(Devilry)Requires an Emblem of DevilryWhen main weapon: 20% chanceVerification needed. to inflict BountyItem drop rate is boosted with every one-foe attack
DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Fire ATK UpFire ATK is boosted Water ATK UpWater ATK is boosted Earth ATK UpEarth ATK is boosted Wind ATK UpWind ATK is boosted Light ATK UpLight ATK is boosted Dark ATK UpDark ATK is boosted
Fire SwitchElemental DMG from foes turns into fire DMG Water SwitchElemental DMG from foes turns into water DMG Earth SwitchElemental DMG from foes turns into earth DMG Wind SwitchElemental DMG from foes turns into wind DMG Light SwitchElemental DMG from foes turns into light DMG Dark SwitchElemental DMG from foes turns into dark DMG
Charged +Instantly boosts Charge Bar by Unaffected by charge bar gain effects
Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
Fire ATK DownFire ATK is lowered Water ATK DownWater ATK is lowered Earth ATK DownEarth ATK is lowered Wind ATK DownWind ATK is lowered Light ATK DownLight ATK is lowered Dark ATK DownDark ATK is lowered
Fire DEF DownDEF is lowered for fire DMG Water DEF DownDEF is lowered for water DMG Earth DEF DownDEF is lowered for earth DMG Wind DEF DownDEF is lowered for wind DMG Light DEF DownDEF is lowered for light DMG Dark DEF DownDEF is lowered for dark DMG
Fated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits) Local status effectFated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits) Local status effectFated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits) Local status effectFated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits) Local status effectFated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits) Local status effectFated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits) Local status effect
Elemental ConversionOriginal element has been lost and another element has been gained instead / Deals elemental DMG (Excludes plain DMG / Can't be removed) Local status effect
MoshAt end of turn: Foes' charge diamonds fill by 1 if a charge attack has been used / 40% boost to all allies' charge bars if a special attack has been used Field effect Local status effect