Multistrike refers to the effects Double StrikeAttacks twice each turn , Triple StrikeAttacks 3 times each turn , and Quadruple StrikeAttacks 4 times each turn . These buffs allow characters to take multiple attack actions in a single turn. This is distinct from multiattacks where a "Triple Attack" is still considered one attack action. A character with Double Strike can perform two separate attack actions in a row (e.g., a charge attack and then a double attack, or a single attack and then a charge attack, etc.). When a character also has C.A. ReactivationCharge attack reactivates or has 200% charge bar, the two charge attacks only use up one attack action.
If a character gains multistrike during the Attack phase (such as MC using Heat of The SunCoronal EjectionMassive Fire damage to a foe. 50% chance to gain Double StrikeAttacks twice each turn Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. Remove 1 debuff from all allies. Additional effect at 5★: Upgraded to 100% chance to gain Double StrikeAttacks twice each turn Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining..), the character will still only perform a single attack action that turn. However, if a character grants the effect to other allies during the attack phase (such as with Chain of Falsehood on Dark Opus Weapons), those other allies may still benefit from it that turn, as long as they act after it is applied.
Multistrike only takes effect during the Attack phase of the turn (i.e., when the Attack button is pressed). Effects that instantly perform a normal attack (e.g., Tag TeamAll allies instantly perform a normal attack without using up a turn. or ThreoBerserk ForgeInstantly perform a normal attack without using up a turn. At level 85: Before instantly performing a normal attack, also gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn , 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns, and 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn .) will not be affected by multistrike buffs.
Multistrike effects do not stack with itself. If multiple multistrike effects are active on a character, only the highest number of strikes will occur.
Attack CountIncrease number of attacks by 1 every turn Stacks with Multistrike effects effects stack additively with multistrike effects.
If a character has a 1-hit buff, such as Assassin's Aim (Break) (1 time)ATK is boosted against a foe in break mode , the first attack action will consume it. Subsequent attack actions will not benefit.
Sources
Element
Character Skill
Character / Weapon Charge Attack
Character Support Skill / Extended Mastery Support Skill
Weapon Skill / Sword Master Skill
Summon Call
01
Aglovale (Yukata)Erfrischender SpaziergangGain Aura der HeiterkeitDMG dealt is supplemented / ATK is greatly boosted based on how high HP is / Attacks twice each turn (Can't be removed) Duration: 3 turns. Instantly perform a normal attack without using up a turn. End cooldown for other skills. Beatrix (Summer)Rising StarsGain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 8 turns, 50% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 50%Duration: 1 turn , and Double StrikeAttacks twice each turn Duration: 1 turn . (Consumes 40% of max HP.) IcarusPrimal Sword DeimosGain Dreadsword DeimosDeals bonus fire DMG for normal attacks / Attacks twice each turn / Debuff resistance is boosted / Buffs can't be removed or shortened / HP is lowered on every turn (Can't be removed) Duration: 3 turns. (Can only be used when Icarus has 5 Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed) .) LaviritaPocket Watch of AgilityAll Fire allies gain 100% DA UpDouble attack rate is boosted Strength: 100%Duration: 3 turns, 30% TA UpTriple attack rate is boosted Strength: 30%Duration: 3 turns, and 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns. (When 5 CapitaleConsumed upon using Lavirita's skills (Max: 5 / Can't be removed) are consumed: Caster also gains Double StrikeAttacks twice each turn Duration: 1 turn .) MikaboshiBeastsoul MantleBeastsoul Mantle: Fully restore caster's HP. Gain Beastsoul MantleTakes DMG every turn / ATK is boosted / DEF is sharply boosted / Buffs can't be removed / Attacks twice each turn (Can't be removed) Multiplier: PerpetuityDuration: Indefinite. (Skill changes to Beastsoul Dynamis.) Beastsoul Dynamis: Consume 20% of caster's max HP. Gain 50% Sharp ATK UpATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn , Attack Count +1Increase number of attacks by 1 every turn Duration: 1 turn Stacks with Multistrike effects, Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn , and Substitute (All-Ally)Receives all attacks in place of allies (Includes all-ally attacks) Duration: 1 turn . RagazzoFiamma di Cannone300% Fire damage to all foes (Damage cap: ~635,000). Gain Supplemental DMG (100,000)DMG dealt is supplemented Strength: 100,000Duration: 1 turn . (Consumes 1 EnergiaSkills are boosted by consuming Energia (Can't be removed) to also gain Double StrikeAttacks twice each turn Duration: 1 turn .) ShionSushi Buffet400% Fire damage to a foe (Damage cap: ~630,000). Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. (Consumes 50% of charge bar to also gain Double StrikeAttacks twice each turn Duration: 2 turns.) Silva (Yukata)Silent AimGain Silent AimCan't normal attack / Less likely to be attacked / Upon charge attack: Double Strike effect to a fire ally in the next position / At end of turn: 15% boost to fire allies' charge bars / Boost to C.A. specs (Stackable) (Can't be removed) Duration: 5 turns.1Grants Double StrikeAttacks twice each turn Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. to a Fire ally in the next position upon charge attack. Sturm (Grand)RedoubleGain 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns, 30% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 30%Duration: 3 turns, Double StrikeAttacks twice each turn Duration: 1 turn , and Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite. (Consumes 50% of charge bar.) YuelThird Dance: JinkaGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn and Double StrikeAttacks twice each turn Duration: 1 turn . Yuel (Grand)Crimson Dance: YakuCrimson Dance: Chin: Performs Crimson Dance: ChinAt end of turn: Restores fire allies' HP / 1-turn cut to debuff durations (Can't be removed) Duration: Indefinite. (Upon 6 combined Fire chain bursts or caster's triple attacks after use: Skill changes to Crimson Dance: Yaku. Can't recast.) Crimson Dance: Yaku: Shifts to Crimson Dance: YakuAt end of turn: Restores fire allies' HP / 1-turn cut to debuff durations / Activates Foxflame Familiars after normal attacks (Can't be removed) Duration: Indefinite. Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite and Double StrikeAttacks twice each turn Duration: 1 turn . (Upon 6 combined Fire chain bursts or caster's triple attacks after use: Skill changes to Crimson Dance: Gyou. Can't recast.) Crimson Dance: Gyou: Shifts to Crimson Dance: GyouBonus Fire DMG effect / Supplement critical hit DMG / At end of turn: Restores fire allies' HP / 1-turn cut to debuff durations / Activates Foxflame Familiars after normal attacks (Can't be removed) Duration: Indefinite. Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite and Triple StrikeAttacks 3 times each turn Duration: 1 turn . (Can't recast.) Zeta (Grand)Roar of a Thousand Flames400% Fire damage to a foe (Damage cap: ~220,000). Gain 10% ATK Up (Stackable / Max: 40%)ATK is boosted while active (Stackable) Strength: 10% (Max: 40%)Multiplier: Unique StackableDuration: Indefinite and 10% DEF Up (Stackable / Max: 40%)DEF is boosted while active (Stackable) Strength: 10% (Max: 40%)Duration: Indefinite. (Based on FlametippedATK, DMG cap, and charge bar gain are boosted based on lvl (Max: 5 / Can't be removed) lvl: Hit number increases [Max: 6 hits]. Gain additional buffs.)(possible effect)Gains Double StrikeAttacks twice each turn Duration: 1 turn when FlametippedATK, DMG cap, and charge bar gain are boosted based on lvl (Max: 5 / Can't be removed) lvl is 5.
Heat of The SunCoronal EjectionMassive Fire damage to a foe. 50% chance to gain Double StrikeAttacks twice each turn Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. Remove 1 debuff from all allies. Additional effect at 5★: Upgraded to 100% chance to gain Double StrikeAttacks twice each turn Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining..
KurapikaScarlet-Eyed AvengerWhile Scarlet EyesATK is boosted / DEF is sharply boosted / Deals triple attacks / Normal attack DMG is amplified / Attacks twice each turn / No charge bar gained upon normal attacks or counters / Can't use charge attack / 5% hit to max HP every turn (Can't be removed / Can't be extended) is in effect: 30% boost to ATKMultiplier:Perpetuity, 250% boost to DEF, guaranteed triple attacks, no charge bar gain upon normal attacks, amplify normal attack damage by 30%, attack twice each turn, and can't use charge attack. Self-inflict 5% Max HP Lowered (Stackable / Max: 100%)Max HP is lowered (Stackable / Can't be removed) Strength: 5% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP every turn. Noa (Holiday)To the Hallowed ShipwrightGrant buffs or healing effects to Noa every 3 turns based on current HP and charge bar.(possible effect)Gains Double StrikeAttacks twice each turn Duration: 1 turn when Noa's HP is above 50% and charge bar is above 25% at end of turn.
The Sun (SSR)Coronal Ejection400% Fire damage to all foes. Fire allies in first and second positions gain Double StrikeAttacks twice each turn Duration: 1 turn . The Sun (SR)Coronal Ejection300% Fire damage to all foes (Damage cap: ~400,000). Fire ally in first position gains Double StrikeAttacks twice each turn Duration: 1 turn .
02
Ange (SSR)Cote a CoteCaster and the female Water ally in the next position gain Cote a CoteAttacks twice each turn / Triple attack rate is boosted (Can't be removed) Duration: 2 turns and Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite. End cooldown for caster's other skills. (Can only be used when the ally in the next position is female.) Catura (Holiday)Legendairy LoveCaster and Water MC gain Double StrikeAttacks twice each turn Duration: 4 turns. DoraemonTimeout WatchInflict Time StopCan't attack Base Accuracy: 200%Duration: 1 turn Local status effect on all foes. Gain Double StrikeAttacks twice each turn Duration: 1 turn . EuropaThermo FosCaster and Water ally in next position gain Celestial CompassionTriple attack rate is boosted / Normal attack DMG is amplified / Skill DMG dealt is amplified / Double strikes every 5 turns (Can't be removed) Duration: Indefinite, Double StrikeAttacks twice each turn (Can't be removed) Duration: 1 turn , and AutoreviveRecovers once from a knockout while in effect (Can't be removed) Duration: Indefinite. (Can only be used when Fountain LotusATK, DEF, and healing specs are boosted / Bonus Water DMG effect (Max: 10 / Can't be removed) lvl is 10. Can't recast.) GwynneRelease AugmentsGain 3 Discharge CellConsumed upon Gwynne's normal attacks and skill use (Can't be removed / Max: 5) Duration: Indefinite (Max: 5). (When HP is 50% or higher: Also gain Double StrikeAttacks twice each turn Duration: 1 turn .) Ilsa (Formal)Gunfire Waltz12-hit Water damage to a foe (4800% total / Damage cap: ~4,600,000 total). Caster and Water MC gain Double StrikeAttacks twice each turn Duration: 1 turn . (Consumes 12 Bridal BulletConsumed by Ilsa's skills (Max: 12 / Can't be removed) .) Juri (SSR)Quick Quip500% Water damage to a foe (Damage cap: ~635,000). Remove 1 buff. (Upon successfully removing a buff: Also gain Double StrikeAttacks twice each turn Duration: 1 turn .) Korwa (Water)Ma Derniere OeuvreAll Water allies gain Double StrikeAttacks twice each turn Duration: 1 turn . (Consumes 10 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed) .) LileleSparkle Shower StageLight-Up Stage: Gain Light-Up StageCharge attack DMG and charge attack DMG cap are boosted / Charge bar is boosted on every turn / Upon using charge attack: Supplement water allies' charge attack DMG (Can't be removed) Duration: Indefinite. All Water allies gain Charge Bar +100%Instantly boosts Charge Bar by 100% Strength: 100%. (Can only be used when HypeATK is boosted is 4. At end of turn after all allies' Hype was 4 for 2 turns in a row: Skill changes to Colorful Shine Stage. Can't recast.) Colorful Shine Stage: Light-Up StageCharge attack DMG and charge attack DMG cap are boosted / Charge bar is boosted on every turn / Upon using charge attack: Supplement water allies' charge attack DMG (Can't be removed) Duration: Indefinite changes to Colorful Shine StageCharge attack DMG and charge attack DMG cap are boosted / Charge bar is boosted on every turn / Upon using charge attack: Supplement water allies' charge attack DMG (Can't be removed) Duration: Indefinite. All Water allies gain Charge Bar +100%Instantly boosts Charge Bar by 100% Strength: 100%. (At end of turn after all allies' Hype was 4 for 2 turns in a row: Skill changes to Sparkle Shower Stage. Can't recast.) Sparkle Shower Stage: Colorful Shine StageCharge attack DMG and charge attack DMG cap are boosted / Charge bar is boosted on every turn / Upon using charge attack: Supplement water allies' charge attack DMG (Can't be removed) Duration: Indefinite changes to Sparkle Shower StageCharge attack DMG and charge attack DMG cap are boosted / Charge bar is boosted on every turn / Upon using charge attack: Supplement water allies' charge attack DMG / Boost to special C.A. DMG cap (Can't be removed) Duration: Indefinite. All Water allies gain Charge Bar +100%Instantly boosts Charge Bar by 100% Strength: 100%, Double StrikeAttacks twice each turn Duration: 1 turn , and C.A. Reactivation (1 time)Charge attack reactivates (1 time) Duration: Indefinite. (Can't recast.) Milleore and Sahli LaoGiant-KillerGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn and Triple StrikeAttacks 3 times each turn Duration: 1 turn . (Cut to skill standby based on number of Bow- and Gun-specialty allies in party.) Nier (Yukata)Never Leave MeCaster and Water MC gain White Rose's AffinityATK is boosted / Maximum amount of DMG that can be dealt per hit is boosted / Skill DMG is boosted / Maximum amount of skill DMG that can be dealt per hit is boosted / DMG taken is lowered / Normal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed) Multiplier: PerpetuityDuration: 3 turns. Caster gains Double StrikeAttacks twice each turn Duration: 1 turn . (Consumes 6 LifesapLife force absorbed from a foe (Max: 13 / Can't be removed) .) OctaviaClockwork Logic: MiotsukushiAll Water allies gain Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite, 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, and 50% TA UpTriple attack rate is boosted Strength: 50%Duration: 5 turns. Caster gains Double StrikeAttacks twice each turn Duration: 1 turn . PayilaSleeping TalentConsume Trove's LusterConsumed by Payila's skills (Max: 5 / Can't be removed) to deal 10-hit, 150% Water damage to all foes (Damage cap: ~185,000 per hit). Raise all foes' ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1. (Gain a MultistrikeDouble StrikeAttacks twice each turn
Quadruple StrikeAttacks 4 times each turn effect based on number of Trove's LusterConsumed by Payila's skills (Max: 5 / Can't be removed) consumed [Max: Quadruple StrikeAttacks 4 times each turn Duration: 1 turn ]. Can't be used at 0 Trove's LusterConsumed by Payila's skills (Max: 5 / Can't be removed) .) PayilaNothing Ventured, Nothing GainedGain Dodge AllTakes no DMG or debuffs while in effect Duration: 1 turn and Substitute (All-Ally)Receives all attacks in place of allies (Includes all-ally attacks) Duration: 1 turn . All other Water allies gain Double StrikeAttacks twice each turn Duration: 1 turn . ShukraFleet-Footed FelineGain Fleet-FootedNormal attack DMG is amplified / Triple attack rate is boosted / Chance to nullify DMG and debuffs (Can't be removed) Duration: 2 turns. (When RishiBased on lvl: Boost to ATK / Boost to critical hit rate / Supplement DMG / Normal attacks deal 3-hit DMG to random foes / Activate Cat-astrophic Quickdraw at end of turn when Shukra didn't take DMG (Can't be removed / Max: 5) lvl is 5: Also gain Double StrikeAttacks twice each turn Duration: 1 turn .) (Consumes 30% of charge bar.) SylviaConvicting the WorldGain Charge Bar +200%Instantly boosts Charge Bar by 200% Strength: 200%, Unchallenged (2 times)Next DMG received will be ineffective Duration: Indefinite, and Double StrikeAttacks twice each turn (Can't be removed) Duration: 2 turns. (When Punishment ExactionBased on lvl: Water allies' ATK, DEF, C.A. specs, and special C.A. DMG cap are boosted / C.A. DMG is supplemented (Max: 5 / Can't be removed) lvl is at 5: End cooldown for other skills. Also gain Instant RecastCan use each skill up to 1 extra time this turn (Can't be removed) Duration: 1 turn .) Tefnut (Summer)IstiraahahGain Convalescent DozeCan't normal attack / Sharp boost to dodge rate / Upon charge attack: Double Strike effect and Bonus Water DMG effect to the water ally in the next position / At end of turn: Tefeng Sayf activates (Can't be removed) Duration: 5 turns.1Grants Double StrikeAttacks twice each turn Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. to a Water ally in the next position upon charge attack. VajraHound of the HuntGain Double StrikeAttacks twice each turn (Can't be removed) Duration: 2 turns Lvl 95 and 100% Charge Bar: 4 turns and Summon GarjanaCome on, Garjana! Let's show them! (Can't be removed) Duration: 2 turns Lvl 95 and 100% Charge Bar: 4 turns. (Consumes 30% of charge bar.) At level 95: No longer consumes 30% charge bar. Also gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns 100% Charge Bar: 4 turns. Consumes 100% of charge bar to extend buff durations to 4 turns. Yodarha (SSR)Perpetual RotationGain 3 Triple Shroud1 is consumed upon normal attacks and skill use (Recovers every 4 turns / Max: 3 / Can't be removed) Duration: IndefiniteSkills do not consume Triple Shroud after level 90 and StrengthATK is greatly boosted based on how high HP is Strength: 60%-20%Duration: 3 turns. Restore 20% of caster's HP (Healing cap: 2000). At level 95: Also gain Double StrikeAttacks twice each turn Duration: 1 turn . Zeta (Water)Erythron UnleashedConsume all of caster's charge bar to gain Double StrikeAttacks twice each turn Duration: 1 turn . (When below 25% HP: Also restore caster's HP based on charge bar consumed.)
PayilaGilded Heaven Strike1250%Unworldly Water damage to a foe (Damage cap: ~2,900,000). 2-turn cut to Payila's skill cooldowns. Gain Double StrikeAttacks twice each turn Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. Self-inflict C.A. SealedCan't use charge attack (Can't be removed) Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining..
Lancelot (Grand)Blade of DevotionNo charge bar gain upon normal attacks, attack twice each turn, and always deals double attacks. Sophia (Water)Path of True SalvationWhile SupplicationCan't normal attack / Restores water allies' HP and removes 1 debuff at end of turn (Can't be removed) is in effect: All other Water allies gain Double StrikeAttacks twice each turn Duration: 1 turn at end of turn upon using charge attack. WamdusExtended Mastery Support SkillChance to gain Double StrikeAttacks twice each turn Duration: 1 turn upon using Ravenous DrainI'm hungry... (Pick one I can chow down on.).
AmeliaSwift Chivalry1-turn cut to an Earth ally's skill cooldowns and grant Double StrikeAttacks twice each turn Duration: 1 turn . (When Amelia has 12 or more buffs: Earth ally also gains Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn .) Anthuria (Holiday)Encore StepMC and Anthuria gain Double StrikeAttacks twice each turn Duration: 4 turns. Beatrix (Earth)Rising NovaGain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 8 turns, 50% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 50%Duration: 1 turn , and Double StrikeAttacks twice each turn Duration: 1 turn . (Consumes 40% of max HP.) Bennu (Holiday)Ashen InsightGain Ashen StrifeTriple attack rate is boosted / Attacks made with elemental superiority have a chance to deal boosted DMG / Attacks twice each turn / Activates Havoc Pillars after normal attacks (Can't be removed) Duration: 1 turn . Cidala (Super Cidala)Luck Goes UpGain Luck Goes UpDeals bonus earth DMG upon attacks / Attacks twice each turn / Counters with the max number of hits while in effect (Can't be removed / Can't be extended) Duration: 2 turns and Tank-and-Counter (2 times)Counters upon taking DMG Strength: 300%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.. FioritoBulk UpSacrifice 80% of caster's current HP to gain Double StrikeAttacks twice each turn Duration: 1 turn . (When 5 or more Melee weapons are equipped: Extend Double StrikeAttacks twice each turn Duration: 2 turns's duration to 2 turns.) Mireille and RisetteLiberationConsume 2 Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) to gain LiberationATK is sharply boosted by Liberation (Can't be removed) Strength: 50%Multiplier: AssassinDuration: 1 turn . (When 5 Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed) are consumed: Also gain Double StrikeAttacks twice each turn Duration: 1 turn .) SabrinaRenewed VigorGain 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 30%Duration: 1 turn and Double StrikeAttacks twice each turn Duration: 1 turn . (From 2nd cast: Gain 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 30%Duration: 1 turn and Triple StrikeAttacks 3 times each turn Duration: 1 turn instead. At end of turn when caster didn't take damage: 2-turn cut to cooldown.) ThreoGround ZeroSacrifice 99% of caster's current HP to deal plain damage to all foes (Damage cap: ~820,000). Damage dealt is based on HP consumed. Gain Shield (3000)Next ATK received will be ineffective for a fixed amount Strength: 3000Duration: Indefinite. At level 95: Damage cap increased to ~1,230,000. Also inflict 25% Earth DEF DownDEF is lowered for earth DMG Strength: 25%Base Accuracy: ≥100%Duration: 180 seconds. At level 130: Damage increased and damage cap increased to ~2,040,000. Shield endurance increased to Shield (15,000)Next ATK received will be ineffective for a fixed amount Strength: 15,000Duration: Indefinite. (When HP is below 25%: Also gain Triple StrikeAttacks 3 times each turn Duration: 1 turn .)(6★)Transcendence Stage 3 UrielUriel Piledriver1200% Earth damage to all foes (Damage cap: ~1,920,000). Remove 3 buffs. Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn and Double StrikeAttacks twice each turn Duration: 1 turn . Vikala (Summer)Yintopian BountyOther Earth allies gain Double StrikeAttacks twice each turn Duration: 1 turn . Self-inflict C.A. SealedCan't use charge attack (Can't be removed) Duration: 3 turns.
Reinhardtzar (Holiday)Infernal Snowmelter1250%Unworldly Earth damage to a foe (Damage cap: ~2,900,000). Activate Fists of Devastation8-hit, 100% Earth damage to random foes (Damage cap: ~122,000 per hit). Inflict 15% Water ATK DownWater ATK is lowered Strength: 15%Base Accuracy: 100%Duration: 180 seconds and 25% Earth DEF DownDEF is lowered for earth DMG Strength: 25%Base Accuracy: 100%Duration: 180 seconds on all foes.. Gain Double StrikeAttacks twice each turn Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. (Can only use charge attack when charge bar is at 200% and Rekki Unleashed IIITriple attack rate is boosted / Normal attack DMG is amplified / Maximum amount of DMG that can be dealt per hit is boosted / Deals bonus earth DMG for normal attacks / Upon normal attacks: 900% earth DMG to foe / Remove 1 buff (Can't be removed) is in effect.)
Fourth Fork of the FluffleLeporine Love: Virtue of the RabbitMassive Earth damage to a foe. Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite. Additional effect at 4★: Also gain Double StrikeAttacks twice each turn . (4★) Ichigo HitofuriSerration WaveMassive Earth damage to a foe. All allies gain 30% ATK UpATK is boosted Strength: 30%Multiplier: NormalDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Additional effect at 4★: 50% chance to gain Double StrikeAttacks twice each turn Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. (4★)
CidalaReversal of FortuneAt end of turn if Cidala didn't attack: Restore HP (Healing cap: 2022) and remove all debuffs. Gain Double StrikeAttacks twice each turn Duration: 1 turn and 40% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Strength: 40%Duration: 1 turn . Makura (Valentine)Divine Rabbit's Benevolence+10 boost to hostility and 30% hit to DEF. No charge bar gain upon normal attacks, attack twice each turn, and always deals double attacks. Activate Rabbit Rush4-hit, 200% Earth damage to a foe (Damage cap: ~148,000 per hit). Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable) Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds. Gain Charge Bar +10%Instantly boosts Charge Bar by 10% Strength: 10%. upon normal attacks and dodging. Special Week, Silence Suzuka, and Tokai TeioAscending the Stage of DreamsWhen Main Ally: Position at battle start decides initial Strategy. Uses an automatic skill every 2 turns based on current Strategy.(possible effect)Gains Double StrikeAttacks twice each turn Duration: 1 turn on 3rd skill cast with Late SurgerATK and critical hit rate are boosted (Can't be removed) Strategy.
AlliahChanging Force3 random buffs to caster.(possible effect)Randomly gains Double StrikeAttacks twice each turn Duration: 2 turns. ArrietPhilanthropy1-turn cut to a Wind ally's skill cooldowns and grant Double StrikeAttacks twice each turn Duration: 1 turn . At level 90: If target is a Harp-specialty ally: Grant Triple StrikeAttacks 3 times each turn Duration: 1 turn instead. CaroNessun DormaAll Wind allies gain 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 4 turns. (When a foe's TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed) lvl is 7 or above: All Wind allies also gain 50% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn . When 10 or above and cast from 10th turn or onward: All Wind allies also gain Double StrikeAttacks twice each turn Duration: 1 turn .) Cassius (Summer)Assimilation1000% Wind damage to all foes (Damage cap: ~1,160,000). Gain AssimilationAttacks 2 times each turn / Incessant Flurry activates upon normal attacks (Can't be removed) Duration: 1 turn . End cooldown for other skills. (Can only be used when Vacation ArtsGains effects in order based on Vacation Arts lvl: Boost to ATK / Boost to DEF / Boost to skill DMG cap / Boost to healing specs / 1-turn reduction to damage skill cooldowns (Max: 5 / Can't be removed) lvl is at max.) Ewiyar (Grand)The Emerald's WindfallGain The Emerald's WindfallATK, DEF, and multiattack rate are boosted / Bonus Wind DMG effect / Random buff to other wind allies at end of turn (Can't be removed) Multiplier: PerpetuityDuration: Indefinite. All other Wind allies gain a random buff. (Can't be recast.)(possible effect)Grants Wind allies Double StrikeAttacks twice each turn Duration: 1 turn on 5th activation of The Emerald's WindfallATK, DEF, and multiattack rate are boosted / Bonus Wind DMG effect / Random buff to other wind allies at end of turn (Can't be removed) . FreyrVolundr's Sword6-hit, 100% Wind damage to a foe (Damage cap: ~74,000 per hit). Gain Double StrikeAttacks twice each turn Duration: 1 turn . (Consume 2 Sacred BladeConsumed upon using Freyr's skills (Max: 3 / Can't be removed) .) KilluaRhythm EchoGain Rhythm EchoDodge rate is boosted / Attacks twice each turn (Can't be removed / Ends upon taking DMG) Duration: Indefinite. (Ends upon taking damage.) Korwa (Summer)Ligne d'EteGrant a Wind ally CoquetterieWind ATK is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed) Strength: 50% Wind ATK Up / 80% DA / 30% TADuration: IndefiniteStacking: Special Buff, Double StrikeAttacks twice each turn Duration: 1 turn , and 50% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 50%Duration: 1 turn . (Consumes 3 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed) .) NoireAbyssal SurgeSacrifice 40% of caster's current HP to gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 3 turns, 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 3 turns, KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, 30% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 30%Duration: 3 turns, and Double StrikeAttacks twice each turn Duration: 2 turns. Sen (SSR)Wild WhirlwindGain Wild WhirlwindSkill DMG dealt is amplified / Scratchnado's hit number is doubled / Additional effect upon using Cattivating Charm: Remove 1 buff from all foes (Can't be removed) Duration: 3 turns and Double StrikeAttacks twice each turn Duration: 1 turn . Activate Clawesome VigorGain Clawesome VigorATK, DEF, triple attack rate, critical hit rate, dodge rate, and hostility are boosted (Can't be removed / Ends upon taking DMG 2 times) Multiplier: PerpetuityDuration: Indefinite. (Ends upon taking damage 2 times.). (Can only be used when Cat's-Paw WindATK and skill specs are boosted based on lvl (Max: 5 / Can't be removed) lvl is 5.) Siegfried (Yukata)Messager1000% Wind damage to all foes (Damage cap: ~1,160,000). Gain JammedATK is greatly boosted based on how low HP is Strength: 90%-30%Duration: 8 turns and Tank-and-Counter (3 times)Counters upon taking DMG Strength: 200%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.. (When below 25% HP: Also gain Double StrikeAttacks twice each turn Duration: 1 turn .) Spinnah (SSR)Awakened SpinGain Spinning HighAttacks twice each turn Duration: 5 turns. (When SpinConsumed upon using Spinnah's skills (Max: 10 / Can't be removed) lvl is 5 or above: Also gain 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns.) Stan and AlizaRoaring Spirit1000% Wind damage to a foe (Damage cap: ~1,610,000). Gain Lion's RoarDMG for one-foe attacks and counterattacks is boosted / Attacks twice each turn / Debuffs will be nullified (Can't be removed) Strength: 10%Multiplier: SeraphicDuration: 3 turns. (Can only be used when Steel & DustDMG dealt is supplemented based on Steel & Dust lvl (Can't be removed) lvl is at 5.) Therese (Wind)Polarized RangeChange number of times caster does an attack this turn. (During JackpotSkill effects are changed by Jackpot effect (Can't be removed) : Improve chances of getting higher numbers of attacks.)(possible effect)Randomly gains Double StrikeAttacks twice each turn Duration: 1 turn , Triple StrikeAttacks 3 times each turn Duration: 1 turn , Quadruple StrikeAttacks 4 times each turn Duration: 1 turn , or StunnedCan't attack Duration: 1 turn . Yodarha (Wind)Trice BladeConsume 1 Triple ShroudConsumes 1 Triple Shroud per one-foe attack (Restores every 4 turns / Max: 3 / Can't be removed) to gain Trice BladeATK is boosted by Trice Blade Strength: 50%Multiplier: AssassinDuration: 1 turn . (When at 100% charge bar: Also gain Double StrikeAttacks twice each turn Duration: 1 turn . Consumes 100% of charge bar.) Spinnah (Holiday)Spin UpGain Spinning HighAttacks twice each turn Duration: 5 turns. SpinnahSpin UpGain Spinning HighAttacks twice each turn Duration: 5 turns.
Narmaya (Grand)Butterfly Effect: Dragonsbane1250%Unworldly Wind damage to a foe (Damage cap: ~2,900,000). 2-turn cut to Narmaya's skill cooldowns. Gain Double StrikeAttacks twice each turn Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining..
Catherine (Wind)The Smokin' Cathy Flies10% Bonus Wind DMG effect against foes with CharmedCharmedAttacks are slightly limited
EnticedAttacks are slightly limited Local status effect: Increases to 20% Bonus Wind DMG effect. Against foes with BeguileAttacks are slightly limited Local status effect: Increases to 30% Bonus Wind DMG effect.)
Bastet (Summer)Worship the CatMassive Wind damage to all foes. Wind allies in first and second positions gain Double StrikeAttacks twice each turn Duration: 1 turn .
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AlbertLightning BurstGain 1000% Skill DMG Up (Stackable) (1 time)Skill DMG is boosted (Stackable) Strength: 1000%Duration: Indefinite. Self-inflict ElectrifiedCan't take any action (Can't be removed) Duration: 1 turn . At level 100: Also gain 50% Skill DMG Cap Up (1 time)Skill DMG cap is boosted (1 time) Strength: 50%Duration: Indefinite and Readying Skill (Double Strike)Gains Double Strike effect on next turn (Can't be removed) Duration: 1 turn Double StrikeAttacks twice each turn Duration: 1 turn . Anthuria (Summer)Sandkissed FlowerCaster and Light MC gain Double StrikeAttacks twice each turn Duration: 1 turn (When White Sand RhythmWhen lvl reaches 3: End cooldown for Sandkissed Flower (Can't be removed / Max: 3 / Lvl rises by 1 when MC and Anthuria deal triple attacks at the same time) lvl is 3: All Light allies also gain 30% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns and Supp. N.A. DMGNormal attack DMG dealt is supplemented Strength: 50,000Duration: 3 turns. When White Sand RhythmWhen lvl reaches 3: End cooldown for Sandkissed Flower (Can't be removed / Max: 3 / Lvl rises by 1 when MC and Anthuria deal triple attacks at the same time) lvl reaches lvl 3: End cooldown.) BasaraDivine IntensityGain Divine IntensityNormal attacks deal 2-hit DMG to random foes / Attacks twice each turn / Restores 3 Watchdog's Flame at end of turn (Can't be removed) Duration: 5 turns. End cooldown for other skills. (2-turn cut to this skill's standby when a foe uses a special attack.) Danua (Light)Twin ReaperGain Blood SacrificeAttacks twice each turn / HP is lowered every turn / Can't restore HP (Can't be removed / Effect duration extends upon being targeted by another light ally's buff or healing skill) Strength: 10% of max HPDuration: 2 turns. (Extends effect duration by 1 turn upon being targeted by a Light ally's healing skill or buff skill.) Gawain (Light)OnslaughtGain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 8 turns, 50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 50%Duration: 1 turn , and Double StrikeAttacks twice each turn Duration: 1 turn . (Consumes 40% of max HP.) GeisenborgerPray upon the StarGain 30% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks (Can't be removed) Strength: 30%Duration: 3 turns and Double StrikeAttacks twice each turn (Can't be removed) Duration: 3 turns. (Can only be used after The Chariot UprightWhen Switching To Main Ally: Geisenborger gains Star-Spangled PummelDeals quadruple attacks and counters upon taking DMG while Divinity is in effect (Can't be removed) Strength: 200%Duration: Indefinite. (Can't be reactivated.) At level 95: Geisenborger also gains DivinityTriple attack rate is boosted / DMG taken is boosted Duration: 3 turns. (Can't be reactivated.) activates.) LucioLight Up the NightGain Double StrikeAttacks twice each turn Duration: 1 turn , Unchallenged (1 time)Next DMG received will be ineffective Duration: Indefinite, and Speaker's RadianceDebuff resistance is boosted / Buffs can't be removed or shortened / Out of the Ashes activates upon normal attacks / 5-hit light DMG to a foe at end of turn (Can't be removed) Duration: Indefinite. (Can only be used when Wings of JusticeMultiattack rate is boosted based on Wings of Justice lvl (Can't be removed) lvl is 6. Can't recast.) Lunalu (Light)Monochrome DriveGain Triple StrikeAttacks 3 times each turn Duration: 1 turn . (Self-inflict 30% Max HP Lowered (Stackable / Max: 100%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP.) MakuraNitotsuisouGain NitotsuisouHostility is boosted / Attacks twice each turn / 4-hit light DMG to a foe and hit to ATK and DEF (Stackable) after normal attacks / Can't use Nitotsuisou while in effect (Can't be removed / Ends upon taking DMG 2 times) Duration: Indefinite. (Ends upon taking damage 2 times.) At level 90: NitotsuisouHostility is boosted / Attacks twice each turn / 4-hit light DMG to a foe and hit to ATK and DEF (Stackable) after normal attacks / Can't use Nitotsuisou while in effect (Can't be removed / Ends upon taking DMG 2 times) Duration: Indefinite upgraded to Nitotsuisou+Hostility is boosted / Normal attack DMG is supplemented / Attacks twice each turn / Upon normal attacks: 4-hit light DMG to a foe / Hit to ATK and DEF (Stackable) / Nitotsuisou can't be used while in effect (Can't be removed / Ends upon taking DMG 3 times) Duration: Indefinite. (Ends upon taking damage 3 times.) NehanNirvanaAll other Light allies gain Double StrikeAttacks twice each turn Duration: 1 turn . (Inflict 30% Max HP Lowered (Stackable / Max: 90%)Max HP is lowered (Stackable / Can't be removed) Strength: 30% (Max: 90%)Duration: IndefiniteAt 100%, leaves 1 max HP on target allies.) Nicholas (Light)Hyper Gigante Blade400% Light damage to a foe (Damage cap: ~630,000). Inflict 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable) Strength: 10% (Max: 40%)Duration: 180 seconds. (When Breaking the LimitMultiattack rate and dodge rate are boosted based on lvl / Attack specs and C.A. specs are boosted at lvl 5 (Can't be removed) lvl is 5: Also gain Double StrikeAttacks twice each turn Duration: 1 turn .) UtsusemiConsort's ProcessionGain 300% Assassin's Aim (Break) (1 time)ATK is boosted against a foe in break mode Strength: 300%Multiplier: AssassinDuration: 1 turn . Inflict OnslaughtTakes effects that activate against foes in break Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3 turnsLocal status effect on a foe. (From 2nd cast: Also gain Double StrikeAttacks twice each turn Duration: 1 turn From 3rd cast: Also gain Flurry (3-hit)Normal attacks deal 3-hit DMG to random foes Duration: 1 turn .) Vajra (Halloween)Dancing CanineGain Dancing CanineAttacks twice each turn / Deals bonus light DMG for normal attacks / Daredoggy Mischief activates upon normal attacks (Can't be removed) Duration: 2 turns.
Arriet (Light)Sword Flare's ShadowOrdineOrdine lvl rises by 1 when a light ally uses a skill / At lvl 6: Lvl resets when a light ally uses a skill / Boost to caster's triple attack rate / Bonus Light DMG effect / Attacks twice each turn (Can't be removed) Duration: Indefinite lvl rises by 1 when a Light ally uses a skill. For every 7 skills used by Light allies: Arriet gains Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn , 30% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 30%Duration: 1 turn , and Double StrikeAttacks twice each turn Duration: 1 turn . Resets OrdineOrdine lvl rises by 1 when a light ally uses a skill / At lvl 6: Lvl resets when a light ally uses a skill / Boost to caster's triple attack rate / Bonus Light DMG effect / Attacks twice each turn (Can't be removed) Duration: Indefinite lvl. Kaworu & Mark.06Enigmatic BoyUpon casting Spear of Cassius: Projectile1300% Light damage to a foe (Damage cap: ~1,920,000). Inflict 50% DEF DownDEF is lowered Strength: 50%Base Accuracy: 200%Duration: 2 turnsLocal status effect and 50% Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Base Accuracy: 200%Duration: 2 turnsLocal status effect. (When another Light ally triple attacks: 1-turn cut to this skill's cooldown.) or at the end of any turn Kaworu used a charge attack: Gain Spear of HopeDeals bonus light DMG for normal attacks / Attacks twice each turn / Activates Spear of Cassius: Flash upon normal attacks (Can't be removed / Can't be extended) Duration: 2 turns. Ragazzo (Summer)Within Sandy FreedomBased on CaloreATK, DEF, triple attack rate, and DMG cap are boosted / Normal attack DMG is amplified / When lvl 10: Attacks twice each turn / Buffs can't be removed or shortened (Max: 10 / Can't be removed) lvl: Boost to ATKMultiplier:Perpetuity, DEF, triple attack rate, damage cap, and amplify normal attack damage. (When CaloreATK, DEF, triple attack rate, and DMG cap are boosted / Normal attack DMG is amplified / When lvl 10: Attacks twice each turn / Buffs can't be removed or shortened (Max: 10 / Can't be removed) lvl is 10: Attack twice each turn and buffs can't be removed.) SophiaEnd of a PilgrimageStarts battle with End of a Pilgrimage (1 time)At end of turn when Astral Guidance is in effect for 5 turns: The field is enveloped in Tranquil Grounds (Can't be removed) Duration: Indefinite. At end of turn when Astral GuidanceCan't normal attack / Activate Siegel der Ketten at end of turn / All other light allies gain these effects in order before attacking based on number of turns Astral Guidance is in effect: Boost to triple attack rate / Boost to critical hit rate / Amplify normal attack DMG / Boost to DMG cap / Bonus Light DMG effect (Can't be removed / Can't be extended) has been in effect for 5 turns: The field is enveloped in Tranquil GroundsATK and DEF are boosted for allies / ATK and DEF are lowered for all foes Duration: 3 turnsField effect. (Consumes End of a Pilgrimage (1 time)At end of turn when Astral Guidance is in effect for 5 turns: The field is enveloped in Tranquil Grounds (Can't be removed) Duration: Indefinite.) For Light allies when Tranquil GroundsATK and DEF are boosted for allies / ATK and DEF are lowered for all foes Duration: 3 turnsField effect is active: Debuff immunity, buffs can't be removed, recover from a knockout without losing buffs, and other Light allies attack twice each turn. (When Sophia is not a main ally:Tranquil GroundsATK and DEF are boosted for allies / ATK and DEF are lowered for all foes Field effect disappear.) Wilnas (Halloween)Blaze of MajestyUpon activating a Light Fated Chain: Activate Pumpkin Smash1000% Light damage to all foes (Damage cap: ~1,160,000). Inflict 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended) Strength: 30%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 1 turn Local status effect. Gain 30% Sharp ATK UpATK is sharply boosted Strength: 30%Duration: 1 turn .. Reduce an Omen's cancel requirements by 20% of the maximum value. Extend Light allies' The Vermillion's BountyATK is boosted / Maximum amount of DMG that can be dealt per hit is boosted / Normal attack DMG is amplified (Can't be removed) duration by 2 turns. Wilnas gains Double StrikeAttacks twice each turn Duration: 1 turn . YouMakings of KinshipStarts battle with 100% charge bar and 6 Tender TiesATK, DMG cap, and C.A. specs are boosted based on number of Tender Ties / Take a lethal hit without being knocked out (Consumes 1 Tie / Leaves 1 HP) (Max: 6 / Can't be removed) Duration: Indefinite (Max: 6). Every 6 turns if there is a Harp-specialty Light ally in the previous position: You gains 2 Tender TiesATK, DMG cap, and C.A. specs are boosted based on number of Tender Ties / Take a lethal hit without being knocked out (Consumes 1 Tie / Leaves 1 HP) (Max: 6 / Can't be removed) Duration: Indefinite and Double StrikeAttacks twice each turn Duration: 1 turn . (Boost to ATKMultiplier:Perpetuity, damage cap, and C.A. specs based on number of Tender TiesATK, DMG cap, and C.A. specs are boosted based on number of Tender Ties / Take a lethal hit without being knocked out (Consumes 1 Tie / Leaves 1 HP) (Max: 6 / Can't be removed) . Take a lethal hit without being knocked out [Consumes 1 Tender TiesATK, DMG cap, and C.A. specs are boosted based on number of Tender Ties / Take a lethal hit without being knocked out (Consumes 1 Tie / Leaves 1 HP) (Max: 6 / Can't be removed) .])
BeatrixRising StarsGain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 8 turns, 80% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 80%Duration: 1 turn , and Double StrikeAttacks twice each turn Duration: 1 turn . (Consumes 40% of current HP.) BowmanOutrage400% Dark damage to a foe (Damage cap: ~450,000). Gain 1 random buff. (Auto-activates upon using charge attack.)(possible effect)Randomly gains Double StrikeAttacks twice each turn Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. Only activates upon charge attack. ConstanceMonster TimeCommence Monster TimeATK is boosted / Triple attack rate is boosted / Deals bonus dark DMG for normal attacks / Skill DMG is boosted / Maximum amount of skill DMG that can be dealt per hit is boosted / Skill DMG dealt is amplified (Can't be removed) Multiplier: PerpetuityDuration: Indefinite. Gain Double StrikeAttacks twice each turn Duration: 1 turn and Shield (5,000)Next ATK received will be ineffective for a fixed amount Strength: 5,000Duration: Indefinite. (Can only be used when Dark DominionBased on lvl: Other dark allies' ATK, DEF, multiattack rate, and skill specs are boosted (Max: 5 / Can't be removed) lvl is 5. Can't recast.) At level 75: Shield endurance increased to Shield (10,000)Next ATK received will be ineffective for a fixed amount Strength: 10,000Duration: Indefinite. Danua (SSR)Burgeoning ReaperGain Burgeoning ReaperAttacks twice each turn / Consumes 15% of max HP at end of turn (Can't be removed) Duration: 5 turns. Ferry (Grand)Die UmkehrungGrant another Dark ally FreigeistDouble attack rate is boosted / Triple attack rate is boosted / More likely to be attacked / Charge attack DMG is boosted / Charge attack DMG cap is boosted / Charge bar gain is boosted / Recovers once from a knockout while in effect (Can't be removed) Duration: 5 turns. (From 10th turn onward: Ally also gains Triple StrikeAttacks 3 times each turn Duration: 1 turn .) Fiorito (Holiday)Bulk UpSacrifice 80% of caster's current HP to gain Double StrikeAttacks twice each turn Duration: 1 turn . Greed and Ling YaoUltimate Punch700% Dark damage to a foe (Damage cap: ~800,000). Gain 50% DMG CutTaking 50% less DMG Duration: 1 turn Damage Cut reducing damage taken for all elements. Warning! Does not work for Plain Damage! and 100% Sharp ATK Up (1 time)ATK is sharply boosted Strength: 100%Duration: 1 turn . (When GreedGain effects in order based on lvl: Boost to Greed and Ling Yao's ATK / Deal triple attacks / Boost to DMG cap / Amplify normal attack DMG / Bonus Dark DMG effect (Max: 5 / Can't be removed) lvl is 5: Also gain Flurry (3-hit)Normal attacks deal 3-hit DMG to random foes Duration: 1 turn and Double StrikeAttacks twice each turn Duration: 1 turn .) (Consumes 50% of charge bar.) Himiko TogaBlood LoverGain 50% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 50%Duration: 1 turn , Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn , and Double StrikeAttacks twice each turn Duration: 1 turn . (Consumes 20% of other allies' current HP.) Ilsa (Yukata)Diva SatanicaIncrease number of times caster does an attack this turn based on number of DiuturnaSkills are boosted based on number of Diuturna (Max: 3 / Can't be removed) (Max: Quadruple StrikeAttacks 4 times each turn Duration: 1 turn ). OrologiaFortis MotusGrant another Dark ally Triple StrikeAttacks 3 times each turn Duration: 1 turn and 100% TA UpTriple attack rate is boosted Strength: 100%Duration: 1 turn . Predator (SSR)Creeping ShadowGain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 8 turns, 50% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks Strength: 50%Duration: 1 turn , and Double StrikeAttacks twice each turn Duration: 1 turn . (Consumes 40% of max HP.) ReiAlaya-VijnanaTake control of another Dark ally, granting them Double StrikeAttacks twice each turn (Can't be removed) Duration: Indefinite. (Ends on recast.) SarielExsecutioHarbinger's MaskConsumed by Sariel's skills (Can't be removed) changes to Harbinger's ScytheCan't use charge attack / Deal triple attacks / Attacks 3 times each turn / Scythe of Execution activates upon normal attacks (Can't be removed) Duration: 1 turn . SeoxThunderflashGain Full Hostility100% chance to be targeted by one-ally attacks Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute and Dodge-and-Counter (3 times)Dodges and counters normal attacks Strength: 500%Duration: 1 turn Counter attacks grant 5% charge bar per hit.. At level 85: Counter upgraded to Dodge/Tank-and-Counter (6 times)Counters upon dodging one-ally attacks or taking DMG Strength: 500%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.. At level 130: When Heavenly HowlATK, DMG cap, and triple attack rate are boosted (Can't be removed) Multiplier: Perpetuity lvl is 6: Also gain Double StrikeAttacks twice each turn (Can't be removed) Duration: 1 turn .(6★)Transcendence Stage 3 SeoxSix-Ruin's EnlightenmentGain Dodge AllTakes no DMG or debuffs while in effect (Can't be removed) Duration: 4 turns and Double StrikeAttacks twice each turn (Can't be removed) Duration: 4 turns. (Can't recast.) At level 150: Can now be recast. VaniaCharm ThrobInflict CharmedAttacks are slightly limited Strength: 20%Base Accuracy: 100%Duration: 180 seconds on a foe. Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. At level 95: When 1 Vampyr DropBonus Dark DMG effect / Attack specs are boosted based on number of Vampyr Drops (Can't be removed) is consumed: Also gain Blood QueenATK is boosted / DEF is boosted / Bloodkin Bats activates at end of turn (Can't be removed) Multiplier: PerpetuityDuration: 3 turns and Double StrikeAttacks twice each turn Duration: 1 turn . VikalaRat Shine and RainbowsAll Dark allies gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite and Double StrikeAttacks twice each turn Duration: 1 turn . (Can only be used when all allies' HypeATK is boosted is 4.) Yuel and SocietteRuby Dance: KarakurenaiGain Ruby Dance: KarakurenaiAttacks twice each turn / Can't use Ruby Dance: Karakurenai while in effect (Can't be removed / Ends upon taking DMG 2 times) Duration: Indefinite. (Ends upon taking damage 2 times.) Zeta (Holiday)Sacred StarfallGain Charge Bar +100%Instantly boosts Charge Bar by 100% Strength: 100%, 50% Charge Bar Gain UpCharge bar gain is boosted Strength: 50%Duration: 2 turns, and Double StrikeAttacks twice each turn Duration: 2 turns.
EreshkigalKurnugiaUnworldly Dark damage to a foe (Damage cap: ~2,527,500). All other Dark allies gain Double StrikeAttacks twice each turn Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. until end of turn. Additional effect at 4★: MC also gains Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. Additional effect at 5★: Also remove 1 buff from a foe. Additional effect at Transcendence Stage 4: All other Dark allies also gain Supp. N.A. DMGNormal attack DMG dealt is supplemented Strength: 50,000Duration: 0.5 turnsApplied during the attack phase. On the next turn, it'll have 0 turns remaining. until end of turn.
Albert (Dark)Levin LordImmune to ParalyzedCan't attack . Boost to multiattack rate based on foe's ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) lvl. When a foe's ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) lvl is 5 or above before attacking: Attack twice that turn. (At ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed) lvl 5 or above: Boost to quadruple attack rate based on lvl.) CerberusThreefoldGain Triple StrikeAttacks 3 times each turn Duration: 1 turn upon using skills 3 times. SarielTo Be a Rainbow35% hit to charge bar gain. Starts battle with Harbinger's ScytheCan't use charge attack / Deal triple attacks / Attacks 3 times each turn / Scythe of Execution activates upon normal attacks (Can't be removed) Duration: 1 turn . Vajra (Summer)Beachfront War DeityHas a maximum charge bar limit of 200%. Upon using charge attack twice in one turn: Gain Double StrikeAttacks twice each turn Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining..
Orologia (Summon)Roar of Mending Causality15-hit, 100% Elemental damage to random foes (Damage cap: ~445,000 per hit). All allies gain Supplemental DMG (100,000)DMG dealt is supplemented Strength: 100,000Duration: 1 turn . MC gains Double StrikeAttacks twice each turn Duration: 1 turn . (3★)
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Unlimited BoostGain Unlimited BoostCharge attack switches to Boundless Blade and consumes Unlimited Boost instead of charge bar to activate / Uses charge attack when charge bar is full even if set to Hold / Maximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted (Can't be removed) Duration: Indefinite. (Can only be used when BattleheartGains effects in order based on lvl: Boost to ATK and DEF / Boost to critical hit rate / Supplement DMG / Normal attacks deal 2-hit DMG to random foes / Counter upon taking DMG (1 hit) (Max: 5 / Can't be removed) lvl is 5. Can't recast.) Wild Magica400% Elemental damage to a foe (Damage cap: ~635,000). Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns. (When 50% charge bar is consumed: Also gain Double StrikeAttacks twice each turn Duration: 2 turns.) High ChaserAll allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 5 turns, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Duration: 5 turns, and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 20% more damage.Duration: 5 turns. (When MC has 10 Crests of own element: All allies also gain Double StrikeAttacks twice each turn Duration: 1 turn .) Sealing TalismanGain Triple StrikeAttacks 3 times each turn Duration: 1 turn and Duality SealDouble attack rate is boosted / Triple attack rate is boosted / Skill DMG dealt is supplemented / Upon normal attacks: Deals bonus DMG / 1 debuff to a foe / Upon charge attack: Deals bonus DMG / Removes 1 buff from a foe / Upon chain burst activation: Superior elemental DMG cut to all allies / Boost to charge bars (Can't be removed) Duration: 3 turns. (Consumes 5 Spirit SealConsumed upon using MC's skills (Max: 10 / Can't be removed) .) Sumai MeetBehold the techniques of my desire! (Enter BoutStats are sharply boosted / Charge attack and skills are changed / Attacks 2 times each turn / Items can't be used / For every 20,000,000 DMG dealt to a foe: Superiority lvl rises by 1 / Each time MC takes big DMG: Superiority lvl lowers by 1 / Will be knocked out when effect ends (Can't be removed) Duration: 4 turns mode. End cooldown for all skills. When a Melee-specialty ally of the same element as caster normal attacks: 1-turn cut to this skill's standby. Can't recast. While in BoutStats are sharply boosted / Charge attack and skills are changed / Attacks 2 times each turn / Items can't be used / For every 20,000,000 DMG dealt to a foe: Superiority lvl rises by 1 / Each time MC takes big DMG: Superiority lvl lowers by 1 / Will be knocked out when effect ends (Can't be removed) Duration: 4 turns mode: Other allies can't participate in battle. Can't use items.) Parabellum Rain8-hit, 200% Elemental damage to random foes (Damage cap: ~90,000 per hit). Inflict Supplemental DMG (30,000)DMG taken is supplemented Strength: 30,000Duration: 1 turn Local status effect on all foes. Gain Guns of Dead NightNormal attacks deal 2-hit DMG to random foes / 3-hit elemental DMG to a foe after normal attacks (Can't be removed) Duration: 2 turns. (When Dark ReputationBased on Dark Reputation: Chance to take no DMG or debuffs / Boost to ATK / Boost to skill DMG cap / Supplement skill DMG / 1-turn reduction to skill cooldowns (Can't be removed / Max: 5) is 5: Hit number doubles. Extend Guns of Dead NightNormal attacks deal 2-hit DMG to random foes / 3-hit elemental DMG to a foe after normal attacks (Can't be removed) 's duration by 1 turn. Gain Double StrikeAttacks twice each turn Duration: 1 turn .) Ensemble of WarriorsAll other allies gain Double StrikeAttacks twice each turn Duration: 1 turn , 50% Sharp ATK UpATK is sharply boosted Strength: 50%Multiplier: AssassinDuration: 1 turn , and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn . (Consumes 3 ArpaConsumed upon using Ultimate Ensemble (Max: 3 / Can't be removed) .) DiptychGain Double StrikeAttacks twice each turn Duration: 2 turns and 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 2 turns. (Consumes 20% of charge bar.) (Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.) Deuce XiphosGain Deuce XiphosUpon activating auxiliary weapon's charge attack: Deals triple attacks / Sharp boost to ATK / Double Strike effect (Can't be removed) Duration: Indefinite. (Upon activating auxiliary weapon's charge attack: Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs (Can't be removed / Can't be extended) Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining., 50% Sharp ATK UpATK is sharply boosted (Can't be removed / Can't be extended) Strength: 50%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining., and Double StrikeAttacks twice each turn (Can't be removed / Can't be extended) Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. (Can only be used when an auxiliary weapon is equipped. Can't recast.) Verdant MelodyAll allies gain 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 20%Duration: 3 turns. From 2nd cast onward: All allies also gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns. From 3rd cast onward: All allies also gain Double StrikeAttacks twice each turn Duration: 1 turn . DefianceGain DefianceDeals bonus elemental DMG upon normal attacks / Upon activating Indominable Defender: 3-hit Flurry effect / Triple Strike effect (Can't be removed) Duration: 5 turns. No More DoubtGain Triple StrikeAttacks 3 times each turn Duration: 1 turn . (Consumes 40% of charge bar.) Mastery's EdgeSabre- and katana-specialty allies gain Double StrikeAttacks twice each turn Duration: 1 turn . (Consumes 15 EnergizedWeapon skills are expanded from Awakening Blade. These skills can be uses from Resonating Blade skill or DEF effects for ATK and DMG cuts. Energy.) Immortal OperativeGain UndyingCan withstand lethal DMG (Leaves 1 HP) Duration: 2 turns, Full Hostility100% chance to be targeted by one-ally attacks Duration: 2 turnsFull hostility has the same properties as Substitute, but has lower targeting priority than Substitute, and Immortal OperativeDouble Strike effect at end of turn when almost knocked out Duration: 2 turns.1Gains Double StrikeAttacks twice each turn Duration: 2 turns at end of turn when below 25% HP. Two to TangoGain Routine StepAttacks twice each turn Duration: 4 turns. Bounce ChasseAll allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 1 turn and Double StrikeAttacks twice each turn Duration: 1 turn . Inflict C.A. SealedCan't use charge attack Duration: 1 turn on all allies. (Consumes 10 PromenadeMultiattack rate is boosted based on Promenade lvl (Can't be removed) lvls from all allies.)
Ameno HabakiriOrochi no AramasaMassive Elemental damage to a foe. Gain Shield (5,000)Next ATK received will be ineffective for a fixed amount Strength: 5,000. Additional effect at 4★: ~20% chance to also gain Lord-SwordTriple attack rate is boosted / Attacks 3 times each turn (Can't be removed) Strength: Guaranteed TA UpDuration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. (4★) Chain of Falsehood Iron Fist of Severed ChainsDivine ShatterstrikeMassive Elemental damage to a foe. Gain 20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 20%Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. Additional effect at 5★: Also gain Double StrikeAttacks twice each turn (Can't be extended) Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining.. (5★)
Indominable DefenderAt end of turn if MC didn't attack: Gain Double StrikeAttacks twice each turn Duration: 1 turn . 1-turn cut to Shield of ValorDeploy Shield of ValorCan't normal attack or use charge attack / Receives all attacks in place of allies (Includes all-ally attacks) / DEF is boosted / Caps DMG taken at 5,000 per hit / Counters upon taking DMG / At end of turn: 1100% elemental DMG to all foes / DMG taken is amplified (20 hits) (Can't be removed) Duration: 1 turn . At level 30: Also gain Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: 1 turn .'s cooldown. Restore HP (Healing cap: 1500).1Gains Triple StrikeAttacks 3 times each turn Duration: 1 turn instead when MC has DefianceDeals bonus elemental DMG upon normal attacks / Upon activating Indominable Defender: 3-hit Flurry effect / Triple Strike effect (Can't be removed) .
DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Fire ATK UpFire ATK is boosted Water ATK UpWater ATK is boosted Earth ATK UpEarth ATK is boosted Wind ATK UpWind ATK is boosted Light ATK UpLight ATK is boosted Dark ATK UpDark ATK is boosted
Fire SwitchElemental DMG from foes turns into fire DMG Water SwitchElemental DMG from foes turns into water DMG Earth SwitchElemental DMG from foes turns into earth DMG Wind SwitchElemental DMG from foes turns into wind DMG Light SwitchElemental DMG from foes turns into light DMG Dark SwitchElemental DMG from foes turns into dark DMG
Charged +Instantly boosts Charge Bar by Unaffected by charge bar gain effects
Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
Fire ATK DownFire ATK is lowered Water ATK DownWater ATK is lowered Earth ATK DownEarth ATK is lowered Wind ATK DownWind ATK is lowered Light ATK DownLight ATK is lowered Dark ATK DownDark ATK is lowered
Fire DEF DownDEF is lowered for fire DMG Water DEF DownDEF is lowered for water DMG Earth DEF DownDEF is lowered for earth DMG Wind DEF DownDEF is lowered for wind DMG Light DEF DownDEF is lowered for light DMG Dark DEF DownDEF is lowered for dark DMG
Fated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits) Local status effectFated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits) Local status effectFated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits) Local status effectFated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits) Local status effectFated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits) Local status effectFated ChainFoe's DMG taken is amplified (Can't be removed / Ends after 30 hits) Local status effect
Elemental ConversionOriginal element has been lost and another element has been gained instead / Deals elemental DMG (Excludes plain DMG / Can't be removed) Local status effect
MoshAt end of turn: Foes' charge diamonds fill by 1 if a charge attack has been used / 40% boost to all allies' charge bars if a special attack has been used Field effect Local status effect